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EA Is Now Officially On Steam, Spore Loses SecuROM

Trevor DeRiza writes "Today, Valve and EA revealed that this week's earlier rumors were true: Spore (and other EA games) are coming to Steam. As of today, Spore, Spore Creepy & Cute Parts Pack, Warhammer Online, Mass Effect, Need for Speed: Undercover, and FIFA Manager 2009 are all available for download on Steam. In the coming weeks, EA will add Mirror's Edge, Dead Space, and Red Alert 3. On the official Steam forums, when asked whether or not Spore would contain the dreaded SecuROM DRM that contributed to it being the most pirated game of 2008, a moderator replied, 'It does not have third party DRM.' EA has also finally launched a 'de-authorization tool' to free up limited installation slots." Several readers have written to point out other news about Steam today: they've begun selling games priced in local currency for European customers. The only problem? Their conversion rate seems to be $1 per €1, somewhat less favorable than the current exchange rate, which is roughly $1.40 per €1.

72 of 354 comments (clear)

  1. AKA by psnyder · · Score: 5, Funny

    The fight against DRM gains Steam.

    1. Re:AKA by madhurms · · Score: 5, Funny

      all it needed was a valve!!

    2. Re:AKA by YesIAmAScript · · Score: 5, Insightful

      Steam is DRM laden.

      How can Steam fight DRM?

      --
      http://lkml.org/lkml/2005/8/20/95
    3. Re:AKA by kat_skan · · Score: 4, Insightful

      Steam is DRM. It controls what you can and can't do with a product you have bought and paid for. It's dependent on activation servers, which it contacts every time you launch a game, just like Spore was going to before the outcry.

      In a very meaningful sense it's less abhorrent than SecuROM, as it doesn't go out of its way dig its tendrils into the OS, breaking random things and throwing hissy fits if it finds innocuous software it doesn't like. There's no bullshit "activations" to use up, and it doesn't leave bits of itself behind when you uninstall it.

      But in other ways it's worse. You don't really own a Steam game. You can't loan a copy of a Steam game to a friend, or sell it to someone, or even give it away for free, except in specific cases where Valve decides to let you. If something happened to Valve, or they just decided they didn't like the cut of your jib and aren't going to let you play your game anymore, you'd be shit out of luck.

    4. Re:AKA by Si-UCP · · Score: 5, Insightful

      Steam is DRM laden.

      How can Steam fight DRM?

      Steam's DRM, in my opinion, is much less intrusive than SecuROM. Sure, it requires an authentication server. Sure, it runs in the background while you're playing the game. But it's much less intrusive and much more transparent than installing a device driver (or something along the lines of that) that's hard to remove and putting a hard limit on the number of times a game can be authenticated.

      Think of it as a "gateway drug" to what I hope will be a DRM-free future, like what iTunes did with its less restrictive DRMing (and eventually, the lack of DRMing) of music downloads (yes, I know that iTunes still DRMs a majority of their content, but that's because Apple's deal with the RIAA restricts them from DRM-free sales).

    5. Re:AKA by binaryspiral · · Score: 5, Interesting

      DRM in and of itself isn't evil, in fact Steam brings a lot of features that make it actually appealing to me.

      No media, no serial numbers, just a single username and password for all my games.

    6. Re:AKA by psnyder · · Score: 3, Funny

      Then perhaps just:
      "Spore's DRM is Half-life'd"?

      It is an improvement, after all...
      >.>

    7. Re:AKA by SinGunner · · Score: 2

      We used to let our friends log in with our Steam accounts to play Counterstrike back in the day. We were never all using our accounts at the same time, so it worked fine. And despite the fact that I've gone through about 5 computers since then, I can still boot up Steam and have my games running without wondering what the hell I did with my CD-key.

    8. Re:AKA by gparent · · Score: 2, Informative

      You can put it in offline mode. Don't criticize things if you don't even know how they work.

    9. Re:AKA by Firethorn · · Score: 5, Insightful

      No media, no serial numbers, just a single username and password for all my games.

      Free unlimited downloads, relatively automatic updates, etc... Though changing the install directory could be good.

      I bought Crysis through the EA store download method as an experiment. While I captured the download file that should allow me to reinstall, I'm not sure I'd be able to today. With steam, that wouldn't be a problem.

      I have to agree, I like steam. They manage to do online download gaming right.

      --
      I don't read AC A human right
    10. Re:AKA by GuldKalle · · Score: 4, Interesting

      No reselling of your games...

      --
      What?
    11. Re:AKA by TubeSteak · · Score: 5, Insightful

      DRM in and of itself isn't evil, in fact Steam brings a lot of features that make it actually appealing to me.

      No media, no serial numbers, just a single username and password for all my games.

      You forgot "no right of first sale".

      If you can't sell it, is it really yours?

      --
      [Fuck Beta]
      o0t!
    12. Re:AKA by AuMatar · · Score: 2, Insightful

      And all it takes is one database quirk to lose them all at once. Or one person to steal/guess your password. No thanks. I guess I've bought my last PC game from EA.

      --
      I still have more fans than freaks. WTF is wrong with you people?
    13. Re:AKA by mrsteveman1 · · Score: 2, Insightful

      The driver issue is the dealbreaker for me, i don't want ridiculous DRM code touching the kernel, ever. Using rootkits to prevent removal of kernel code is even more absurd.

    14. Re:AKA by mrsteveman1 · · Score: 2, Funny

      Only if you have a quacking fetish, which, after hearing about you using ducks to pickup girls, i have to wonder...

    15. Re:AKA by Chaos+Incarnate · · Score: 2, Insightful

      By "changing the install directory", I think that he means that you can't, say, have Steam in C:\Program Files\Steam but install Half-Life 2 in E:\Games\Half-Life 2.

      --
      Benford's Corollary to Clarke's Law: "Any technology distinguishable from magic is insufficiently advanced."
    16. Re:AKA by Chaos+Incarnate · · Score: 4, Informative

      At least, unlike boxed games that no chain will buy used, Valve doesn't pretend that it's a first sale; it's treated as a license, and you're informed of that before purchasing the license.

      --
      Benford's Corollary to Clarke's Law: "Any technology distinguishable from magic is insufficiently advanced."
    17. Re:AKA by Chaos+Incarnate · · Score: 2

      "Clever" probably isn't the best way to put it, as that seems to me like it's talking about the technical design. What I would say is that it's DRM that rewards the user; in exchange for losing some options, you gain a boatload of features (like download-anywhere) that you wouldn't have otherwise.

      --
      Benford's Corollary to Clarke's Law: "Any technology distinguishable from magic is insufficiently advanced."
    18. Re:AKA by Deltaway · · Score: 2, Funny

      The series of tubes has just been upgraded to Steam-power.

    19. Re:AKA by tibman · · Score: 2, Insightful

      I think Gordon Freeman would come busting through a vent and crowbar down some rentacops (for their ammo).. push a few buttons and BAM, steam games saved..

      --
      http://soylentnews.org/~tibman
    20. Re:AKA by arkhan_jg · · Score: 4, Insightful

      Nor can more than one person play from your steam game list at a time. What if I want to play TF2 while another of my household plays another online game from my list? You can't. You can hack about with offline mode for single player games, but for multiplayer, only one person can play from your list at a time. This has become more of a problem as time goes on. Short of creating a new steam account for every single different game, they've very effectively tied your entire list of software to single-user only - it's even more restrictive than secuROM in it's way.

      Now, steam makes up for it with the plus points in some ways, but we should be wary of cheering on putting more and more of our games at a single point of failure.

      --
      Remember kids, it's all fun and games until someone commits wholesale galactic genocide.
    21. Re:AKA by davester666 · · Score: 4, Insightful

      From the summary of the article "'It does not have third party DRM.'".

      A statement like this could mean anything like:
      -EA has removed all DRM from the title
      -EA has purchased the SecuROM code, and is still wrapping the game in this DRM
      -EA has come up with some other DRM scheme on it's own, details to come

      If this person was in HR, and was called for a reference, they would probably say something like "I would recommend nobody before this person for a job."

      --
      Sleep your way to a whiter smile...date a dentist!
    22. Re:AKA by Fallen+Seraph · · Score: 2, Informative

      Actually, they mean none of the above. They mean that it will be using Steam's DRM, which is probably some of the most unintrusive DRM out there. Basically, the games you buy are tied to your account, can be redownloaded any time however many times you want, etc etc. It's only restrictive in events where, for instance, Steam's login servers go down (which has only happened once, and they've fixed the problem since then), and it can be a bit of a hassle on slow connections, due to the fact that setting a game to "Offline Mode" is unintuitive. But on the flip side it also adds a lot of convenience that tends to be associated with Digital Distribution, plus a community, friends list, IM client that functions in lots of Steam games, etc. Adding SecuROM or other DRMs on top of it would only make it less effective, and as far as I know, is against Valve's policy for games they allow on Steam.

    23. Re:AKA by stephenhawking · · Score: 2, Insightful

      It sounds beautiful until steam decides you've done some questionable activity on your steam account, then they have the option of using a kill switch on your entire collection. I don't think they necessarily use it, other than to kill people's online gaming if they cheat, but the fact that they have the ability to take back what I paid for freaks me out. At first I was very happy about Steam and I have a few steam games, like Defcon, and HL2, but I don't play them because I took steam off my computer. I gave my steam account to my son cause he likes those games.

    24. Re:AKA by Cylix · · Score: 3, Informative

      The crysis binary you captured includes a hashing mechanism that will only allow the installer binary to run on that computer.

      So yes, it will allow you to re-install, assuming you don't change whatever vital components they use to fingerprint the host.

      --
      "You should always go to other people's funerals; otherwise, they won't come to yours." -- Yogi Berra
    25. Re:AKA by ozphx · · Score: 2, Insightful

      And then theres the ridiculous GTA4 bullshit.

      Steam + GFW Live + Rockstar Social Club + SecureROM.

      I mean FOR FUCKS SAKE ASSHOLES... enough already!

      --
      3laws: No freebies, no backsies, GTFO.
    26. Re:AKA by YesIAmAScript · · Score: 2, Informative

      You can play without an internet connection (within restrictions) after you have set up the machine using an internet connection. You can play at your friend's house, but not without an internet connection.

      Most importantly, you cannot sell your games or loan them to your friends, as you don't own them. And if Valve decides you have violated their terms of service and cut off your account, you lose all the games you "owned".

      If they can take it away, then I never really owned it.

      Steam limits you a lot. You just apparently don't mind the limitations. That doesn't mean they don't exist though.

      --
      http://lkml.org/lkml/2005/8/20/95
    27. Re:AKA by Ceriel+Nosforit · · Score: 5, Funny

      Hey, don't bring drugs into this. Drugs' spokesperson announces that drugs have no affiliation what so ever with DRM and do not wish to have their name tarnished by the association.

      --
      All rites reversed 2010
    28. Re:AKA by AuMatar · · Score: 2, Insightful

      Which is why my ATM card isn't linked to my main checking account, it's on a secondary account with only a thousand or so in there. I'll risk the robbery for my games- the probability of being robbed and the robber taking video games are fairly low compared to the chance of a programming glitch. Or Valve going under. Or some employee at Valve deciding I'm a cheater. Or Valve deciding to start charging a monthly fee for access to Steam. DRM only causes problems, I will not support it in any form.

      --
      I still have more fans than freaks. WTF is wrong with you people?
    29. Re:AKA by theaveng · · Score: 2, Insightful

      I sell PC games all the time. I just sold off Star Trek Dominion War for $40 via amazon.com

      --
      FOX NEWS.com should be BANNED from television and internet. Have the Congress take it over and give us Truespeak.
    30. Re:AKA by theaveng · · Score: 3, Insightful

      What happens in the year 2020?

      Will the server still be up-and-running to "authorize" my playing of Spore? I doubt it. And even if it is still operational there's a possibility a new EA CEO decides to "change strategy" and revoke all licenses to the Steam corporation, thereby deauthorizing all Steam users from playing EA games.

      --
      FOX NEWS.com should be BANNED from television and internet. Have the Congress take it over and give us Truespeak.
    31. Re:AKA by Haeleth · · Score: 2, Insightful

      Just think of it as a consumable, rather than an asset.

      You don't expect to be able to re-sell a restaurant meal, or a pint of beer, or a night at the movies. Do you "own" them? Maybe not, but I don't see many people whining about that.

    32. Re:AKA by Shihar · · Score: 3, Insightful

      The fact that you can't resell it might matter it someone, put it doesn't to me. I can count on one hand the number of times I have sold my computer games... zero.

      Even if you sold every single computer game it just means you are giving yourself a $10 discount in the future. Whoop-de-fucking-do. Personally, I find the fact that I can never lose a video game again to be vastly more useful than the fact that I can't pawn it off.

    33. Re:AKA by mrfaithful · · Score: 3, Informative

      People -- even students who don't have much of an income yet -- will happily spend the price of Spore on a night out, where the pleasure lasts a few hours at most and is then gone forever. But somehow when it's a video game, they assume that it's not worth paying for unless they can retain the potential to play it forever?

      A night out can carry no expectations of being long lived whereas a video game only has artificial restrictions. I buy games to play off and on for as long as the hardware lasts. In 20 years time I might just want to play any of Valve's games. The same as it's been over 20 years since Mario Bros and I'll still play that on my real NES.

      With PC games there should be a reasonable expectation that if something worked one day on one set of hardware/OS it should work forever even after the developers and publishers have long been fed to the lawyers.

      When OSs change and don't run it any more, that's MY problem and I or someone smarter than me will figure out a solution (DosBox or vmware) but I won't buy anything where a third party holds all the cards.

    34. Re:AKA by Anonymous Coward · · Score: 2, Insightful

      Valve doesn't pretend that it's a first sale; it's treated as a license, and you're informed of that before purchasing the license

      Then why does it say "Buy [Game Title]: 49.99" everywhere?

      "License" or "Rent" would be far more appropriate verbs there.

    35. Re:AKA by AlexMax2742 · · Score: 4, Insightful

      Sorry, but DRM will never go away as long as piracy still exists. Zero-day and Day-one warez cannibalize PC game sales, and as long as DRM prevents that, they're golden.

      Steam is really no better, it's just that it hasn't had the same sort of character assassination that SecuROM and Starforce have gone through because they happen to have made HL2.

      --
      I'm the guy with the unpopular opinion
    36. Re:AKA by theaveng · · Score: 4, Insightful

      P.S.

      >>>Honestly, I don't understand this attitude

      I don't understand the attitude that anything older than 5-10 years is not worthy of keeping. I still have favorite movies that are around three-quarters of a century old. "It's old" is not reason to discard good entertainment, and that applies to games as well as movies.

      --
      FOX NEWS.com should be BANNED from television and internet. Have the Congress take it over and give us Truespeak.
    37. Re:AKA by Joe+U · · Score: 4, Interesting

      Any game over $35 that I buy on steam, I put in it's own account. That way if I want to give it away or sell it, I'll just give away the one account.

    38. Re:AKA by theaveng · · Score: 3, Insightful

      >>>Balders Gate was released in 1998. I still play it and enjoy it about once a year.

      Well there you go. I bet if it had DRM it wouldn't even work anymore, due to the server going down, or the owner of that game simply deciding "we don't want people playing BG anymore; let's make them buy it again".

      Whoever holds the key controls your access, and they can withdraw the key whenever they feel like it. It's a perpetual rental, not ownership.

      --
      FOX NEWS.com should be BANNED from television and internet. Have the Congress take it over and give us Truespeak.
    39. Re:AKA by kiddygrinder · · Score: 2, Insightful

      DRM does not stop zero day warez. Spore, for example, has some of the most insane drm in existence on it and was pirated several days before it was released. So, how does drm in this situation do anything useful against piracy at all? Steam adds value, that's why it is better. i don't really care to crack steam games, usually because it's just flat out easier (and often cheaper vs a bricks and mortar store for us australians) to buy from steam than it is to dl a cracked copy. That's the reason it's not being character assassinated, it makes it trivially more difficult to pirate games and stays the fuck out of the way.

      --
      This is a joke. I am joking. Joke joke joke.
  2. Finally! by Opportunist · · Score: 5, Informative

    Now I can buy Spore! I knew they'd drop it sooner or later and then I can finally buy it.

    Wait... why would I?

    Maybe the lesson here is, if you avoid DRM like the plague, you avoid buying overhyped games as a beneficial side effect.

    --
    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    1. Re:Finally! by narcberry · · Score: 2, Interesting

      Well I was excited to try it, and I will now.

      --
      Modding me -1 troll doesn't make me wrong.
    2. Re:Finally! by poetmatt · · Score: 3, Informative

      Lets rephrase:

      "we've replaced a very restrictive form of DRM with another form of DRM. How do you like it?"

      opportunist (166417): "I LOVE IT! *hands cash*"

      This is not the drm you are looking for.

      Steam is DRM - its better, but still DRM.

    3. Re:Finally! by Firethorn · · Score: 4, Insightful

      Steam is DRM - its better, but still DRM.

      But maybe it'll convince EA that at least over restrictive DRM IS an issue - and SECUROM, limited installs, complicated activation schemes and all that is the incorrect method to go about doing DRM.

      Or maybe a correct wording would be 'you can't get something for nothing' - you CAN get consumers to accept DRM as long as you offer true advantages to go along with it. I happen to like the idea that even if my house is struck by a meterorite and everything is destroyed I'd be able to play my games again as soon as I got a new computer and an internet connection.

      --
      I don't read AC A human right
    4. Re:Finally! by Bios_Hakr · · Score: 4, Interesting

      It's getting more annoying as time goes on. For instance, I bought a few games for the kids to play on the laptop. Last night, I wanted to play Left4Dead but couldn't because Steam was logged in on another PC.

      Steam should allow the client to run on multiple PCs and then just ensure the same game isn't being played.

      --
      I'd rather you do it wrong, than for me to have to do it at all.
    5. Re:Finally! by Chyeld · · Score: 4, Funny

      And once people start buying the game, it stops being good. Haven't you ever heard the term "Sell out"?

    6. Re:Finally! by poetmatt · · Score: 2, Funny

      I know you caught the sarcasm, thankfully.

      I would like to just see the DRM dance end, really. When DRM that people don't notice is "perfected", the same situation as now will occur: The smart people will figure out how to get around it, and the rest will happily lap up.

      I have portal on my steam account which I rarely if ever use; should you wish to play it you can use mine. Just leave me some comment with a way to contact you or something.

  3. This is good...Maybe. by peculium.infirmus · · Score: 2, Interesting

    Maybe I will purchase EA games again. I gave up on them after I tried to no end to get Battlefield 2142 to run just half way decently. I now buy most of my games through Steam, which means I miss out on a few titles, but the advantages of Steam far out weigh missing out on them for me.

    1. Re:This is good...Maybe. by FishWithAHammer · · Score: 4, Insightful

      Digital download. Ability to download your games on as many machines as you want (and play on one at a time, which I consider fair). Integrated grouping/friends-lists with Steam Friends and a built-in matchmaker.

      It's pretty excellent.

      --
      "You can either have software quality or you can have pointer arithmetic, but you cannot have both at the same time."
    2. Re:This is good...Maybe. by svallarian · · Score: 2, Insightful

      EA was only partially at fault. Dice just designed the game badly and didn't test worth a damn against Vista clients before releasing it to the masses. Now whether or not that EA forced them to release early is something else, but just look at the SIZE of the patches for BF2 and BF2142. 512MB for the last BF2 patch...compared to the smaller 16-30MB patches for CoD4. It just screams bad early design.

      --
      I patented screwing your mom. But it got revoked for "prior art."
    3. Re:This is good...Maybe. by Anonymous Coward · · Score: 2, Informative

      You can't do it legally. With steam, you know that it's legal because they're explicitly enumerating that right in the terms of your license and providing the mechanism to do it.

      And that ignores the additional benefit that you don't have to worry about misplaced or damaged original media (free download is a lot cheaper than "cost of media plus nominal fee plus S&H" where available. And faster, too), or that nonsense about "insert disk to play" that other software uses.

      Sure, it's DRM, but it's DRM done right: you get something in return for what you're giving up.

    4. Re:This is good...Maybe. by Arthur+Grumbine · · Score: 4, Funny

      Digital download?

      Is there any other kind?

      Back in my day we only had analog downloads! And we were glad to have any at all! Why, if we wanted to play a video game one of us had to mentally interpret and reconstruct the current running through our hands back into the original binary! Then we had to crack the DRM - by slamming our heads just right against a stone wall to purge it from our memory. And we were grateful for the opportunity!

      ...
      Then our father would cut us in two wit' a bread knife.

      --
      Now that I think about it, I'm pretty sure everything I just said is completely wrong.
    5. Re:This is good...Maybe. by Draek · · Score: 4, Interesting

      it can be perfectly legal without steam, it's just up to the distributer to be more reasonable with thier t&c's.

      But they aren't, so Steam it is.

      the question you need to ask yourself, is is piracy more or less of a problem now than before DRM? what's that, it's just as big of a problem??? that's right DRM isn't the solution. kthxbai.

      The question you need to ask yourself, is piracy more or less of a problem now for Steam-only games than it is for non-Steam ones? and the answer is, from what I've seen, that it's much less of a problem now. Yes, pirated versions do exist but most of the people I've met who've played HL2 have done so on a legit copy, which I can't say for Crysis or CoD4 for example. Therefore, by your own argument, Steam *is* the solution.

      --
      No problem is insoluble in all conceivable circumstances.
    6. Re:This is good...Maybe. by lysergic.acid · · Score: 5, Funny

      i prefer analog downloads using real steam. unfortunately, it took me several ruined hard drives to realize that analog steam downloads are incompatible with digital storage media. but i finally got a water tank installed in my computer, and it's been working great ever since.

      see, whenever you download something the steam travels through a network of pressurized pipes--a series of tubes, if you will--until it finally reaches the computer, at which point it has to go through the Steam Condenser System Interface (SCSI) before it's finally written to the liquid state drive.

      it is quite dangerous since the pipes are filled with highly pressurized scalding hot steam. if the network link ever becomes oversaturated it can easily result in packet loss and 3rd degree burns. but i think it's worth the risk. analog steam is perfect for cloud applications and downloading vaporware.

    7. Re:This is good...Maybe. by Frogbert · · Score: 3, Interesting

      I know I'm being a douche but radio stations used to transmit programs over the air that I would record on cassette for my Commodore 64.

      If anything is an analog download that would be it.

  4. Well. by Warll · · Score: 2, Interesting

    Well about time. About what two years ago I bought BattleField 21**, they had released it with their then new downloading service. It was, annoying to say the least, your account had to match the email you had used to buy, not that this was well sated. After that things only got worse, on my end at least, the service went through two other names till a year or so later I come back and try to play the game I bought. Guess what? They donâ(TM)t even have my account anymore! Turns out at some point in time they decided that I would only be able to download my purchase X amount of days after I bought it, oh and it was retroactive. Of course they never sent me a check for the money they stole. Well at least they're smartening up now.

  5. No problem by sleeponthemic · · Score: 5, Funny

    The only problem? Their conversion rate seems to be $1 per â1, somewhat less favorable than the current exchange rate, which is roughly $1.40 per â1.

    Yeah but they don't have to physically ship pixels when they change money. Pixels are heavy, bytes are dense.. it's a complicated system of pipes and transmission lines.

    --
    I record my sleeptalking
    1. Re:No problem by moriya · · Score: 2, Insightful

      It's not complicated. It's a series of tubes. It's as simple as that!

  6. Is this really an improvement? by Jah-Wren+Ryel · · Score: 5, Insightful

    Its been widely hypothesized that EA's intent with the DRM on Spore was not really to prevent piracy, but to impede second-hand sales. Doesn't Steam do exactly the same thing? Can you feasibly resell a license/copy of a game purchased on Steam?

    --
    When information is power, privacy is freedom.
  7. Run as Admin by Anonymous Coward · · Score: 2, Interesting

    Now why, why on earth would Mass Effect be required to Run as Administrator?

    For most of the games it also says "INTERNET CONNECTION AND END USER LICENSE AGREEMENT REQUIRED TO PLAY." Well, yeah, Steam games already require that. Are they trying to say that Offline mode is disabled for that particular game? There an extra EULA hand-crafted by EA on top of the Steam one?

    This all sounds very suspicious to me.

  8. Re:Nice Try, but No by Broken+scope · · Score: 4, Insightful

    No one is claiming anything about steam.

    It is what it is.

    A service that allows you to buy(rent), download your game to any computer with the client, and play. It has a functional offline mode that works for every valve developed or published title I have played. It has introduced me a to few indie games that were fun. The prices are good, and I've bought most of my games on discount. It has community features that I find useful. It keeps my game up to date.

    It is the only authentication system that actually gives you something in return for authenticating your game, and it doesn't bitch about me having virtual drive software.

    The only major issues I've had with a game on steam was when a publisher(THQ not Valve) decided that the steam authentication wasn't good enough and decided it needed another DRM solution on top of steam, and it didn't let me actually play the game while their authentication severs were buggered.

    Steam is what it is. Nothing more nothing less.

    --
    You mad
  9. Wait a minute... by Drakin020 · · Score: 4, Insightful

    I am seeing praise here that they are dropping the SecureROM for Steam.

    Why?

    The way I see it, I still have to rely on some kind of authentication server in order to play my games. What if 10 years down the road I want to play some spore, and Steam is no longer online. What then?

    Sorry, but I still refuse to buy until I have a hard copy in my hands that I can install at any place any time.

    --
    The greatest revenge in life is massive success.
    1. Re:Wait a minute... by JimboFBX · · Score: 3, Interesting

      If steam went under, someone would probably release a hacked steam client that lets you play without authentication (similar to offline mode in steam but without the week-long or whatever it is timelimit). They might also do a client update that would do the same.

      I find that very unlikely though. Steam would be bought out and passed around before it would go away. Its like trying to imagine a once popular website going away. Think about the sites from the '90s you dont use anymore, like excite.com or ubid.com. They're STILL there.

    2. Re:Wait a minute... by nautsch · · Score: 2, Informative

      No. Valve has stated multiple times, that THEY will release the "crack". If the publihser does it, it is not braeking the law in my opinion.

      --
      If you find a typo, you may keep it.
  10. Steam doesn't suck any more? by Sparr0 · · Score: 4, Informative

    I see so much praise for Steam these days. Has it improved significantly over the monstrosity I swore off ~four years ago? I am talking about the years when you could not play a Steam game offline if you did not put yourself into offline mode while still online. Steam trying to authenticate itself killed the network at dozens of LAN parties, and that behavior could not be stopped without closing Steam.

    1. Re:Steam doesn't suck any more? by Anonymous Coward · · Score: 2, Informative

      I haven't fucked with Steam since they banned the account linked to my copy of Half-Life 2 with no provocation and no warning. They refused to amend the issue in any way. DRM is a bad idea as long as the company handling it has the ability to take your games away from you.

  11. I'm sorry friend but you are confused. by mildness · · Score: 2, Informative
    It is not a purchase. You are renting the software. End users are no different than massive corporations.

    It may not be logical to you but that don't make it wrong.

    Peace,

    Mild Bill

    --
    bamph
  12. European prices by Shin-LaC · · Score: 5, Insightful

    And Europeans got burned when it vented.

    I'm not sure why the slashdot editors have decided to combine two unrelated steam stories, effectively denying the localized price story its own discussion. Maybe nobody reads slashdot in Europe? I'd say that, for anyone interested in using Steam living in the EU, the huge price increases are much bigger news than the EA thing.

    How huge? For example, Call of Duty 4 went from 49,99 US$ to 71.97 US$ overnight, according to TFA. As a result, for most (all?) games on Steam it is now cheaper to buy them in brick-and-mortar stores, and you get a box too!

    It looks like the message is "If you want to be free from Securom, you'll have to pay more. Actually, scratch that, you'll just pay more regardless."

    1. Re:European prices by FlyveHest · · Score: 2, Interesting

      As a result, for most (all?) games on Steam it is now cheaper to buy them in brick-and-mortar stores, and you get a box too!

      This is actually not new behaviour.

      Before the change, some of the larger AAA titles were cheaper to buy in a brick and mortar store also, this has just made it true for most, if not all, games on Steam.

      I love Steam, its easy, clean and "Just Works"(TM), but, I will not be paying a significant markup, just because Valve have decided to make a 1:1 conversion rate, where the rest of the world have not.

      Its just sad, really

    2. Re:European prices by n3tcat · · Score: 3, Insightful

      i live in europe and no, it's now the SAME to buy on steam as it's been to buy in regular stores for years now. When I goto mediamarkt and see a game for 60 that costs $50 online, it was a no brainer. Now I gotta actually shop around, because sometimes it would be cheaper to just buy the real thing rather than the virtual thing.

    3. Re:European prices by arkhan_jg · · Score: 2, Informative

      Oh bugger. I've just checked, and they have turned the beta off. Now I can only buy in sterling and the prices are higher than normal retail! Screw that valve, you just lost a loyal customer.

      --
      Remember kids, it's all fun and games until someone commits wholesale galactic genocide.
  13. SecuROM contributed to piracy? by MikeUW · · Score: 2, Insightful

    ...when asked whether or not Spore would contain the dreaded SecuROM DRM that contributed to it being the most pirated game of 2008...

    Ok...I understand that people get mad about DRM (at least, those who even notice it), etc., etc. But how is this statement any different that the **AAs saying that piracy has contributed to their decline in profits? Everyone gets all pissy about that kind of claim, but here we have the same thing in reverse, and nobody notices the flaw.

    I know the whole Spore/SecuROM thing was a big media piece in tech circles, but is there any validity to saying that SecuROM is actually responsible for increased piracy? Could it be that there were just more people that wanted to download/play the game for free? Could it be that the media that hyped up all this DRM vs. piracy about the game that maybe raised people's awareness/interest in pirating the game?

    In all reasonableness, sure, there are some who have pirated it because they didn't want the DRM...but I think the game's popularity plus the not-wanting-to-pay factor probably has alot more to do with this than the fact that SecuROM was used. Further, if someone did pay for the game, then cracked the SecuROM functionality because it sucks, then I'm not sure that really counts as piracy, even if it is a violation of the DCMA in the US.