Fallout 3 DLC Coming To the PS3, New Content Announced
Bethesda has announced that their packs of downloadable content for Fallout 3, previously only available to Xbox 360 and PC owners, will soon be coming to the PS3. "Operation: Anchorage will be released for PS3 in late June, followed by the release of The Pitt and Broken Steel 4-6 weeks apart." They also confirmed the existence of new DLC packs that will arrive on a similar time frame. Point Lockout will allow players to "explore a massive new swampland area filled with new quests and content," while Mothership Zeta lets you "experience an alien abduction first hand and find out if you're tough enough to survive."
OK, Point Lookout - great, the first three DLC were fun (albeit buggy).
But Alien Abduction? I know Fallout has always had tongue in cheek references to Aliens but this strikes me as jumping the shark here.
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If I haven't beaten the game by now should I even bother with the DLCs? I've owned this since Xmas and my guy is level 8...
There hasn't been a single game thats sold a console this generation yet.
Of course there has. Wii Sports and Brain Age.
... something to play next year then! I don't know about anyone else, but by the time The Shivering Isles came out for Oblivion, I had OD'd on the game, so wasn't in the mood to play it. I recently picked up the Game Of The Year Edition for the PS3 in a sale, a year after stopping playing it.
Hopefully they'll do the same thing with Fallout so I can pick up the disc sometime in late 2010 ;)
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Just got the game this week.... but really could they FIX the other three packs on the 360 too? The Pitt lags the freaking hell out of my trips into Downtown, almost to the point its impossible to play.
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Ars is reporting that the DLC will be available in two retail packs for PC and XBox, as well as a GOTY edition in October with all the DLC. Finally I'll be able to get the DLC without the ass rape of Microsoft Points.
There hasn't been a single game thats sold a console this generation yet.
I bought a 360 to play dead rising, GTA 4 and Halo 3. I bought a ps3 to play MGS4 (yup that's it). I bought a wii to play zelda, metroid, and legit emulators.
Of course I have a lot more games now, but those got me started.
You know, people keep talking about bugs in this game and with the DLC. I've played dozens of hours of this game (almost as much as I played Oblivion), including the Broken Steel DLC, and I've had it freeze on me maybe two or three times in that entire time. I don't know what people are talking about, but this game and the DLC have been pretty much bug-free for me (knock wood). I have the 360 version, FYI.
SJW: Someone who has run out of real oppression, and has to fake it.
It is impossible to play F3 with the 1.5 patch for me. I get CTD's when entering many places including Megaton. I've reinstalled the game, updated drivers, sacrificed a chicken at midnight, etc etc but it doesn't stop the regular CTD's.
I'm currently playing on patch 1.4. There are some minor glitches when you have Broken Steel installed but it doesn't affect gameplay.
I really hope Bethesda is working on this.
Hello /.
I'm glad to "read the news" and find out that some game came out for some console. That's why I'm glad to wake up in the morning. Maybe, from now on, I'm going to buy a TV set and watch Oprah, it's almost the same.
Bethesda, we're still waiting for the DLC's to be released via Steam (I refuse to use GFW)!
Whats with /. and this game. I can't seem to find the print saying "Paid Advertisement". Game ain't that great and it came out a year ago. Lets move on.
Console gamers are still missing out on the best bit Fallout 3 has to offer - the player made mods, which have immensely better QC than any of the official not-worth-paying-for DLCs. But for any unfortunate bastard that bought the DLC, the latest Broken Steel DLC and 1.5 patch breaks nearly every other mod out there. Looks like Bethsoft hates to see that others can do better than them, and for free.
I'd really like to buy the DLC's but I refuse to until they fix the crashes with the PC version. I've gone through a ridiculous amount of steps to get the game playable with only a crash to desktop roughly once an hour. Supposedly one of the major problems is DRM on the mp3's used for sounds. I ended up skipping many of the side quests and finished the main quest due to the crashes.
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http://ps3.ign.com/articles/984/984129p1.html
Some highlights:
IGN: Is Point Lookout a reference to Point Lookout State Park in Maryland? Is that where the DLC takes place?
Todd Howard: Yes, yes it is.
IGN: What about for Mothership Zeta?
Todd Howard: If you poke around Fallout 3, you can find a crashed UFO with an alien inside that is broadcasting a signal your Pip-Boy picks up. You get abducted and the whole thing takes place on a giant alien spacecraft. It's one of those classic 50's B movie type things, but with a harder edge.
Some people are sounding the 'jump the shark' alarm on this DLC but let's wait see just how 'hard of an edge' this DLC has before we roast Bethesda.
Of course Bethesda is full of shit for one of the answers in this interview...
IGN: Why is it that the first three pieces of DLC are finally hitting the PS3? Was it a timed exclusivity deal, or was something else worked out?
Todd Howard: It's mostly the workload on us. Based on our Oblivion experience, it was clear that Xbox users were much more comfortable buying content, by a wide margin. It's a lot of work to get them ready for a particular platform and now that they've been so popular, we want to get them on the PS3. And there's obviously been a lot of frustration on the part of PS3 owners, who don't feel they are getting the total Fallout 3 experience, and we don't want that to happen. We want everyone to have everything, but we still need to set priorities so we can use our development time wisely.
IGN: Was the eventual PlayStation 3 release for the existing DLC always in the works, or was it something that came up after the fact?
Todd Howard: We always wanted to do it, but until it actually looks like it will happen, we don't want to make promises. We've been working on it and they aren't done yet so it's going to take time for each DLC to be moved over to the PS3 and work well. As a result there will still be a month or so gap between each one once they start hitting on the PS3.
This was the same thing with Oblivion. MS paid them for timed exclusives for add-on content or DLC. I don't know why they are lying in this interview.
Nevertheless more Fallout 3 content to hold everyone over until the next Fallout or Elder Scrolls. And Bethesda is making an M-rated game for the Wii as well to keep us occupied.
I have been playing Fallout for more than 60 hours(PS3), and I haven't finished the game yet because of all the sidequests, back when they announced the DLC, when they said that they weren't coming to the PS3, I kind of lost my interest in the game, but now that they are going to release them for the PS3, I'll continue playing the game.
moar?
I bought my PS3 for Yellow Dog Linux, Oblivion, Fallout 3, and the ability to keep on playing my library of PS1/PS2 games, plus all the PS2 RPG's they keep on releasing. Won't that thing (the PS2) ever die as an RPG platform?
PS2 was an RPG platform? The only RPG I've seen for the PS2 is Baldur's Gate: Dark Alliance. Unless, of course, by RPG you meant JRPG, which is entirely different, as JRPGs involve no role-playing and aren't games.
PS2 was an RPG platform? The only RPG I've seen for the PS2 is Baldur's Gate: Dark Alliance. Unless, of course, by RPG you meant JRPG, which is entirely different, as JRPGs involve no role-playing and aren't games.
And to think people say opinions can't be wrong. I'm going to save this post as 100% irrefutable proof that they're wrong.