Dedicated Halo 2 Fans Keep Multiplayer Alive
On April 15th, Microsoft terminated Xbox Live support for the original Xbox console, marking the end of online multiplayer for many older games. However, a group of Halo 2 players have refused to give up online play by leaving their consoles on and connected since then. Overheating consoles and dropped connections have taken their toll, but at present, 13 players are still going strong.
really be required to legally release server side software for the PC to enable people to play their Xbox games. Quite frankly I really hate this bullshit service where companies have control over games people paid for in a "forced obsolescence" model of attempting to control the lifespan of a product and when to torch it to force people to upgrade.
It's unfortunate that the copyright and software licensing nazi's got control of the law due to the ignorance of the people.
So guys, in order to avoid the ridicule and shame for playing Halo so much, do you just tell people that you're locked behind closed doors masturbating to internet porn?
RIP America
July 4, 1776 - September 11, 2001
Or you could go the unofficial route and play these games online using xlink kai (http://www.teamxlink.co.uk/)...
Pity they clamped down on this with the 360, so once support for the 360 is turned off users will be screwed.
http://spamdecoy.net - free throwaway anonymous email - avoid spam!
One commenter got close when they mentioned there should be a requirement by Microsoft to provide something that enables full play access to these older consoles and their games. I agree that they should. I doubt they ever will.
Instead what I would hope to see is a more industrious effort to implement some sort of gateway device with tunnel or some such thing where xboxes are tunnelled into VPN in the cloud where people can host their own games and the like. I know there are some "LAN game play over internet" things people can do with their home routers -- I recall some mention of that in DD-WRT forums.
I would like to see an alternative xbox live hosted by community volunteers and such. I'm pretty sure that any such community effort would devolve into political headaches annoyances and rampant cheating that would suck all the fun and fair play out of it.
Pac-Man, Elite, Populous, Zelda Ocarina of Time, Final Fantasy 12 - still playable; my money's not wasted
Phantasy Star Online? Not so much.
"I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
...and the bandwidth required to keep Xbox (1) Live going would have been what? $5-10k a year? That's not even the pocket change that falls out of Microsoft's free soda machines.
Camping on quad since 1996.
I seem to recall that in pretty much every discussion about "rented" software, software that doesn't work without the developer's servers or online authentication there have been cadres of fanboys who have claimed that obviously the developers (including MS) would nevar!!1 just shut down their servers without first "opening" the game so that full functionality can be retained.
So how's that trust in corporations working out for you?
Greylisting is to SMTP as NAT is to IPv4
It's not online games, it's online games where a company with a vested interest in obsolescence has control over the server. I can still play Quake 1 / QuakeWorld in multiplayer, for example. Both were released 14 years ago and the company that created them has released several sequels since then and has no incentive to keep operating servers. Because the online gaming happened over the Internet (rather than a walled garden like XBox Live) and the server software was made available, other people can continue to run servers for as long as there is a demand. When I was doing my PhD, I ran a QuakeWorld server in the lab for people to play on, both in the lab and from home. It sounds like Halo 2 players don't have that kind of option.
I am TheRaven on Soylent News
Go play in the sun for a while... Maybe take a bath and find a girlfriend.
But does this shutdown affect Halo2 on the 360 as well? I was under the assumption that the shutdown only affected orignal xboxes.
... global warming caused by crazy gamers.
Go ahead and drop support. I'll build a server, host the game and anyone can play...FOREVER!
Loading...
Exactly. ANY old ID game (not sure if you can say this about Duke Nukem or some older Blizzard games) still has many servers up and running AND people actually playing in them. I guess their Celeron 300 (Oc'd to 400, ofc) and their dual VOODOO2 running in SLI has to be used for something. But game-play can, in theory, go on indefinitely or until they stop supporting IPv4. Even then someone will build a patch. Because they can.
Loading...
Forget about the politics for a moment. What these guys are doing is an awesome tale of human perseverance in the face of adversity. As a fellow gamer I salute them
...that each of those 13 people are game addicts. I also suspect this to be true for a significant percentage of the posters here.
Religous speak to God. Insane are spoken to by God. When all shut up, one can finally hear Shostakovich in peace
Or just 4-to-6 bridge it
Phantasy Star Online? Not so much.
http://www.schtserv.com/ - I've used that to play Both the GC Ep1&2 and the PC BlueBurst online successfully
It seems to contain players who actually want to play PSO, too, unlike the real servers, that just ended up with idiots using exploits to make other people crash
Help me! I'm turning into a grapefruit!
I think what these guys are doing is cool. But is there something in the ToS which says they can continue to play as long as they don't disconnect? I would imagine that Microsoft could shut this down at any time. Quite how long they'll leave it before they do, with the bad press that would come with it, I don't know.
I was on Halo 2 aswell until a couple of days ago. Actually got recorded in the last ranked game of Halo 2.
It's kind of neat how fast the community got friendly with each other. I actually saw teabagging completely stop once it dropped down to about 30-40 people left.
"We need to get over this notion, that, for Apple to win... Microsoft must lose." - Steve Jobs, 1997
Microsoft never said they would do anything like that. Anyone who trusted MS to open up their games before shutting down never had any basis to stand on to begin with.
However, Valve (who runs Steam) is on record saying they've got a method set up (and tested to work) to deactivate their (already rather lenient) DRM should they ever go under. And Valve has consistently proven themselves to be a hell of a lot more trustworthy than Microsoft - CEO Gabe Newell gave a speech at GDC about how intrusive/customer-harming DRM is a terrible failure of a business model, and Valve's development teams (especially the team behind Team Fortress 2) have always been very benevolent with free additional content and reaching out to their community.
I could be confusing it with the original Halo, but doesn't Halo 2 support LAN play? I recall a piece of software titled GameSpy Arcade that allows XBox LAN play to be tunneled over the internet. They even provide matchmaking servers where you can meet people online, chat with them and then fire up a game. Is there any reason why this doesn't work with Halo 2?
I went to eat some animal crackers and the box said, "Do not eat if seal is broken." I opened the box and sure enough..
"For ones, is Freedom.
Others want One Item of Luxury.
Others want hugs. Others want sex.
One man Oxygen is other man luxury item. "
-Woof woof woof!
I somewhat understand when poor or bankrupt shut down servers or stop supporting them, but MS? I mean, Halo 2 is a somewhat recent game.
On second thought, let's not go to Camelot. It is a silly place.
I guess their Celeron 300 (Oc'd to 400, ofc)
Nitpick... back in the day, we oc'd those bad boys to 450. The 300's were 66MHz bus * 4.5 multiplier; they mostly all moved nicely to the 100MHz bus to get a 450MHz chip with tiny cache. Still, cheaper than a P2-450 or P3-450 at the time.
For the last time, PIN Number and ATM Machine are redundancies!
you can still play starcraft on the old blizzard servers. in the evening it is still pretty active too.
i wonder whats going to happen when Blizzard finally stops updating WOW? lol
iD and Raven's earlier networked shooters (Doom*, Doom 2, Heretic, Hexen) didn't have Internet play built-in. Nor did Duke Nukem 3D**.
Quake was the first FPS game to introduce a client-server system, as opposed to the peer-to-peer system earlier games used. This means it was also the first game that used dedicated servers. (Side note: Its Internet play sucked at first, until the network support was rewritten and released as QuakeWorld.)
Blizzard still runs Battle.Net for the games that came with support for it. Unfortunately, the first game with that was StarCraft, after which is was backported to Warcraft 2 (to make Warcraft 2: Battle.Net Edition). Blizzard did support Kali for the original release of Warcraft 2, though.
*The official Windows port of Doom supports DirectPlay, part of DirectX.
**Actually, DN3D may also have come with the Kali client... I don't remember.
GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
In Soviet Russia, minor tragedies exaggerate YOU!
Libertarians somehow believe that private businesses should be stronger than governments but weaker than individuals.
There are other options than Xbox Live for Halo 2 multiplayer, like XBConnect. I haven't tried using it for Halo 2, but back in the day I used it a good bit for playing some online Halo 1 multiplayer (there was no Xbox Live for Halo 1) and it was pretty sweet. Maybe not as good as Live, but still, it's something.
there will be mass suicides by nerds all across the nation/world.
I had a BP6 with dual 450's running 575. Not nearly the same % increase, but the 450's were barely more expensive than the 300's by the time I mustered up the cash for the mobo and first cpu.
If you really need your Halo2 multiplayer fix, LAN tunneling should still work.
Look up XLink Kai and play some system link.
Ah, sorry...that's right 450mhz. Damn it's been forever since I even thought about those bad boys.
Loading...
Should I be concerned that I find a story like this heartwarming?
Uh, no. That's a load of crap. The only time people say anything like that is in regards to Steam. I have never seen the opinion that when MS took down its live service on the original xbox that they were going to open things up.
So stop making stuff up so that you could feel smug.
Support a great indie game: http://www.abaddon360.com
HA! Excellent! I also had a BP6, but with 533's. Then I learned how nice having a bigger L2 cache is, got burned by terrible Creative drivers that couldn't deal with SMP, and switched off to a P3-800EB. Ahh memories.
For the last time, PIN Number and ATM Machine are redundancies!
Yeah, me too. Your post brought back some nice memories for me, of the days when squeezing 150MHz actually mattered. 'Holy crap, Carmageddon runs GREAT now!'
For the last time, PIN Number and ATM Machine are redundancies!
The PC version of Halo 2 is still going on strong and fine since it has a corresponding dedicated server client. I hope this illustrates to console players why dedicated servers are so important when it comes to multiplayer and why PC gamers became so indignant when Modern Warfare 2 was announced to not have dedicated servers.
"Apple Computer today announced that support for the obsolete iPod has been discontinued. Users with existing units will be able to play content already on the device, but will be unable to access new content or sync with a computer running iTunes. The new JobsPod Player will, of course, continue to work, although it will not be possible to transfer content from obsolete iPod units to the JobsPod."
This is why I won't buy the Kindle/Nook/Sony e-Reader/iP*d. Maybe two of those will survive, and you'll lose content locked to the others.
I upgraded my 5x86 133 to a full Pentium 133, doubled my RAM from 8 to 16 MB and bought a 2Mb video card instead of a 1Mb. I distinctly remember playing Quake right after the upgrade, looking up and saying to myself "holy shit, those floaty blobs were clouds this whole time!"
And remember the HUGE difference 3DFX and Open GL made for GL Quake? Damn I'm old...
Loading...
Phew... now you've taken me back. I remember upping my 486/33 from 4M RAM to 8M so I could properly play Lands of Lore : The Throne of Chaos. It's funny to look back now; games truly drove all the upgrades back then. And as you said, when 3DFX and OpenGL hit? It was a whole new level. Now our machines are more capable, but are often less fun to use.
For the last time, PIN Number and ATM Machine are redundancies!
You said it. Those games were seemingly way more fun to play than some of today's games. To (loosely) quote a fellow /.'er: I can imagine a fun, ok-looking game to look pretty, but I can't imagine a boring, pretty game to be more fun.
Maybe today's games are just as fun as they once were, but the excitement of going to friends' houses and spending as much time trying to figure out how to network 15+ computers together as we did actually playing, just isn't there anymore. I mean, being able to move my guy around on the screen and watch it on the guys screen next to me was completely mind-blowing! We felt like we were kings of technology when we made it all work. Granted, we didn't actually invent the protocols or network hardware, but being to actually put on a successful LAN party instilled a certain amount of pride.
I'm sure 20 years from now our kids will be sitting around talking about what a pain it was to lug around their console and play games picture-in-picture. Not like the lazy kids of the future that will just carry their entire gaming, music, video, telecommunications system in their pocket and plug them into their 2" LCD eye-wear and play any person from any location. Bastards.
Loading...
And if someone writes a GameSpy for Halo 2 (hell, I'm sure there's something like that out there already), people can use it to play Halo 2 online, just like they used it to play Quake online. Quake never had a centralized server, and now Halo 2 is just like Quake in that regard. It's not like they removed the ability to connect by IP.
Oh, you crazy kids today. Come back and talk to me when you fondly remember creating customized config.sys and autoexec.bat files to squeeze that last few kb of RAM so that Wing Commander 2's voice files would play. Or trying to decide if, when playing X-Wing, you'd rather have slightly slower frame rates, or laser blasts that had a different shade of orange in the center. Or running a TSR that emulates EGA on your Hercules monochrome. (to this day, I remember playing Life or Death on a Hercules Monochrome rig and calling it the Vulcan Edition.) Or plugging a loadfast cart into your C64 and pointing a fan at the floppy drive for those times when you're 18 hours into Pool of Radiance and you're going to be pissed if the damn thing overheats and wigs out. Or trying to figure out why your Atari 2600 adaptor suddenly decided not to talk to your Coleco Vision. And I'm not even *that* old. Am I?
Vintage computer games and RPG books available. Email me if you're interested.
but hasn't anyone ever heard of http://www.xbconnect.com/
wouldn't this work just as well?
Valve, huh? The company that revoked tons of L4D2 CD keys legitimately purchased because people found a way to purchase them from a cheaper market's store?
Yeah, fuck Valve.
For a site about things like basic rights, Slashdot users sure do like to censor "dissent".
If by "cheaper market's store" you mean illegitimate foreign retailer selling stolen keys, then yes, you're quite correct.
If by "illegitimate foreign retailer selling stolen keys" you mean Valve, then yes, you're quite correct.
For a site about things like basic rights, Slashdot users sure do like to censor "dissent".
Do tell, when did this happen? Because several Google searches reveal absolutely nothing. The closest story I can remember is Steam revoking Modern Warfare 2 keys purchased from online "CD key" stores.
Halo 2 can be purchased at Best Buy for the old Xbox
Just get away from it, dude. Break the CD's. Blizzard makes their entertainment have a certain hypnotic feel to it that you aren't satisfied with the results but still are urged to play it. They intentionally did this, and they've payed people for studies in visual effects.
Just go over and play Tremulous, SkullTag, XEvil, Wesnoth, and a couple others because you always have a feeling of release when you're playing and you stop playing at any time because you are that more pleased to stop whenever you want. There's also 4Chan over in /new/adv/u/g/k if you want a good RPG styled after StormFront/60Minutes/AnimalPlanet.
Oh, it's Orange Box, not L4D2. Same principle applies:
http://games.slashdot.org/story/07/10/25/1845228/Valve-Locking-Out-Gamers-Who-Buy-Orange-Box-Internationally
For a site about things like basic rights, Slashdot users sure do like to censor "dissent".
The obvious explanation is that you don't make any money maintaining infrastructure for a 7.5 year old game.
Do anything, anywhere, anytime.