Halo 2 Online Preservation Effort Ends
A couple weeks ago, we discussed news that some dedicated Halo 2 fans were keeping the game's multiplayer alive after support for online play was dropped. Now, a few days shy of a month after support ended, the last users have been knocked off the server.
"[A user named] Apache N4SIR outlasted everyone. 'May 11th @ 0158hrs I was FORCEFULLY REMOVED!!' he wrote on the forums at Bungie.net. 'I thought I'd be the one turning off the lights but that was done for me. Good night everyone, my Elite needs a rest.' His last comrade in arms, Agent Windex, was still signed on, as spotted by Kotaku at 4 p.m. US Pacific Time on May 10, but their adventure, which began on April 15, ended after Windex announced 21 minutes later that he had been removed from play and Apache N4SIR suffered a similar fate hours later, as he described in his post."
And nothing of value was lost.
People are still playing everything from Quake's Team Fortress to Tribes 2, with their own dedicated servers and authentication systems.
A bullet may have your name on it but splash damage is addressed "To whom it may concern."
Nothing of value was lost.
hahahaha what a bunch of weenies.
Or make loud no1ses
I wonder how long it will be before the FTC or some attorney general forces the industry to label all games with online content with bold warnings of when support for online play will end.
Shield ran out ... light fading... Goodbye...wait whats that comet in the sky!
What I really expected was:
"Halo 2 preservation ends", six die in a fire believed to be caused by their game consoles.
We should start a new Slashdot and return control to the geeks. It actually wouldn't be that hard to get some users to
...the Windows XP hangers-on were annoying. Sheesh...let it go guys. Like that one wizened old-timer in the back warehouse blathering on how FORTRAN is still relevant...
I judt got a nre Kinesis keybiartf so please excusr ant egregiou typos.
I think the most surprising thing about this news is the fact that machines created by microsoft could be running for almost a month straight. I never saw it happening.
i mean, for all its faults, you can still play diablo 1 online without any issues with blizzard. yet, halo, itself a very popular game today, got its multiplayer support dropped.
Read radical news here
does this mean we get halo 3?
If you're worried about the constant updates, you could always play Sisters of Battle or Dark Eldar. As the redheaded stepchildren of the 40K world they haven't been updated in a decade. ;)
Blizzard has the best multiplayer service, hands down, in the history of mankind. They really take their time to make perfect games that will last trough the ages. And not only that, the battle.net servers will run forever! Games such as warcraft 2, more than 15 years old, still have a cheat-free, fast and free multiplayer system. The fact that every gamer connects in one server makes it easy and fast to find an oponent, whereas in open protocols like quake makes it hard to find places to play, since its not centered. Also, as i have seen with many CS servers around, cheating, ddossing, laggin, unmoderation makes it a very disappointing experience. Battle.net servers are the opposite of that. :)
The only games ive been buying in the last 5 years or so ( and i intend to keep that way) are from Blizzard. The only company which is in the gaming industry, not the moneymaking industry
OMFG have you seen the Halo 2 trailer?!?>11` it's like slow and it's telling you all the stuff you did in the first one then the music kicks in and and the chief comes out and gets a gun the earf is on fire and chief is like fuck this im jumping and HE JUMPS PUT OF TEH SPACESHIP with angels singing and he lands on the bad guys and that annoying ai lady is like GO GET EM TIGER! WILDCAT IS ON TEH SPOKE!!!~`1 and theres less polys but rawkin bumb mappings you can view this on a special MICROSOFT xbox disk that comes with EB games store.
And 3 times more money was made last year on console game sales than PC game sales. So which do you think the developers are going to favor?
SJW: Someone who has run out of real oppression, and has to fake it.
I'm not a Halo fan myself at all, but it does seem rather sad that someone's favourite online game can be suddenly taken away like this. When you're almost 40, 6 years really isn't such a long time, and currently I'm replaying Deus Ex which is, gasp, 10 years old. And you have even more extreme versions; for example, Mercenaries 2's multiplayer being turned off after only 1.5 years. Whether it's for reasons of costs, or do force players to purchase the latest games, is open for debate.
One of the benefits of PC gaming is that old games are readily available and indeed are revamped (either by unofficial graphical enhancement mods or by companies such as GOG.com re-released old games but compatible with modern GUIs).
P.
about us as customers. This should be a surprise to anyone? Most companies see their customers as a demographic that produces money. That demographic is there to be manupulated, massaged, or blackmailed into producing more money on demand. If the company is big enough they can get away with behaviour that should see their customers revolt.
There are companies who care, even if they are large monstrosities, but I am afraid they seem like the rarity these days.
Now, I don't buy console games. I have owned an XBOX, a PS3 and Wii in the past, and with the exception of the Wii (which offered experiences that were different from my PC gaming), none of them equaled my experience with PC games. I remain a devoute PC gamer, although these days I tend to play MMOs mostly so I am paying the game company for my continued entertainment ($15/mo on City of Heroes and a Lifetime subscription to LOTRO for $100 is still cheaper than paying for cable TV once a couple of months have passed).
Its a shame that gamers as a whole don't have the wits/willpower to organize enough to let games companies know they can't keep pulling off this sort of shit and continue to have those gamers as customers. Sadly though, we are generally focused on the latest shiney and can't see past it to predict future behaviour of the publisher based on past behaviour.
I could be entirely wrong but it seems to me that a large part of Blizzard's success has been that they don't screw over their customers.
"The first time I got drunk, I got married. The second time I bought a chimpanzee, after that I stayed sober" Arian Seid
If you're going to be a grammar and spelling pedant, at least have the decency to BE correct on your part before posting before putting someone else down.
LMAO... you must be new here.
But then I realized I want to play using a keyboard and mouse, and I don't know if the PS3 version supports them.
The lack of mouse/keyboard support in almost every game that could have benefited from it has been one of the biggest disappointments for the console.
The capability is there, but next to no games use it.
Do what thou wilt shall be the whole of the Law
Myth and Marathon, Bungie's two big series before they ever dreamed up Halo, are still around, and continually updated by their respective fan communities (in terms of engine, content, and server). Old-school Bungie ruled like that.
I blame Microsoft.
-Forrest Cameranesi, Geek of all Trades
"I am Sam. Sam I am. I do not like trolls, flames, or spam."