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A Playable PAC-MAN On Google Doodle

Kilrah_il and several other readers made sure we noted Google's tribute to PAC-MAN on its 30th anniversary — a playable game implemented in JavaScript. "'To play the game, go to google.com during the next 48 hours (because it's too cool to keep for just one day) and either press the "Insert Coin" button or just wait for a few seconds.' There is also an Easter egg for those who want to recall one of the first multi-player games, but you'll have to RTFA to find it." This doodle may overshadow the Official PAC-MAN 30th Anniversary Destination.

286 comments

  1. So... by Anonymous Coward · · Score: 0

    I Don't wanna read the article, how to activate the easter egg ?

    1. Re:So... by TheKidWho · · Score: 4, Informative

      Insert coin twice to enable multiplayer.

      One player is controlled via arrow keys, the other by wasd.

    2. Re:So... by sunderland56 · · Score: 5, Funny

      It isn't a banner ad - it isn't advertising a thing.

      I bet that most people will say this is the most awesome thing Google has done all year.

    3. Re:So... by Darkness404 · · Score: 3, Insightful

      What is it advertising? Nothing, other than perhaps Google. It does, however, let people who have games blocked on a school/corporate network play a game or two of Pac Man.

      --
      Taxation is legalized theft, no more, no less.
    4. Re:So... by Darkness404 · · Score: 1

      If you don't like it, don't use it. If my Facebook feed is correct, most everyone loves it. If you don't like it turn down the volume for a single day or use http://www.gamertech.com/googlelite/ or something. Just a plain search box. There, no distracting images or cool JavaScript features there.

      --
      Taxation is legalized theft, no more, no less.
    5. Re:So... by Anonymous Coward · · Score: 0

      Back to AltaVista.

      You'll be back. You know it. We all know it

    6. Re:So... by IICV · · Score: 4, Insightful

      You know, I thought that at first - I had a frantic co-worker at my desk asking "why is my computer making pac-man noises!" this morning (it had loaded up and started playing in the background).

      Then I went over to her desk, looked around for a little bit, figured out it was the Google banner, ate a couple of ghosts, and it was fine.

      Seriously, we all need to learn to laugh a bit more. You can't be all srs bizness all the time, a silly little temporary Google banner will not kill you.

    7. Re:So... by celibate+for+life · · Score: 4, Insightful

      And this is why you should keep Javascript disabled, if not at all times, at least at work.

    8. Re:So... by CaseM · · Score: 5, Insightful

      +1 Anal Retentive.

      In all seriousness, you have the sound enabled on your PC in a professional environment?

    9. Re:So... by lgw · · Score: 1, Insightful

      I don't know what it's advertising. I don't know what the punch-the-monkey ads were advertising either!

      It's part of Google's core values not to poinlessly annoy people on the web. The strength of their business was that they never did this. Google text ads were revolutionary - no flashing lights, no noise, no games. This goes against everything I like about Google. But, yay PacMan?

      --
      Socialism: a lie told by totalitarians and believed by fools.
    10. Re:So... by aliddell · · Score: 3, Insightful

      You know you can configure your search bar to use Google in *whatever* browser you're using, right? So you don't have to go to Google's home page? I can't remember the last time I typed "www.google.com" into my url bar (before today, when I heard there was something strange in the neighborhood).

      --
      What do you think, sirs?
    11. Re:So... by jelizondo · · Score: 1

      Let's not forget the golden rule of business: NO FUN ON FRIDAY!

      Or any other day, for that matter. Why would someone on an office setting have the volume turned on? The normal Windows noise is enough to drive you to distraction...

      --
      Be very, very careful what you put into that head, because you will never, ever get it out. - Cardinal Wolsey
    12. Re:So... by JeffSpudrinski · · Score: 1

      True, and good point. I love Pac Man. Like almost everyone of my generation, I probably put enough quarters in Pac Man to have purchased a full stand up version of the game.

      However, I don't want it jumping up in my face when I least expect it...most of all while I'm trying to concentrate at work.

      They should have put the artsy logo on there, then taken you to the game when you click on the logo...not had it just start playing the music and such when you go to their main page.

      Some work environment are sensitive to potential time wasting (I'm sure mine isn't the only one) and I really don't like having been put in a position to explain that I wasn't playing the game...it just popped up.

      I also DO have javascript disabled on most sites, but I add sites I trust to my "trusted sites" internet zone. Google was there, but will probably be removed now.

      Disagree if you will, but it was bad jugement on Google's part (they are guilty of a lot of that lately).

      Just my $0.02

      -JJS

    13. Re:So... by guyminuslife · · Score: 5, Informative

      They have a bug in the Pacman game.

      If you try to do a Google search in the search bar after you're done playing the game, the WASD keys don't work. Even after you do the search from the first page, and the first page of results shows up, you still can't use those keys.

      I'm betting that "pcmn" is going to be one of today's hottest Google trends.

      --
      I don't believe in time. It's a grand conspiracy designed to sell watches.
    14. Re:So... by Anonymous Coward · · Score: 5, Funny

      This is the most awesome thing Google has done all year!

    15. Re:So... by Anonymous Coward · · Score: 0

      Then just use Scroogle.org , you whiner!

    16. Re:So... by tophermeyer · · Score: 1

      I usually keep my work computer muted unless I need audio. I picked up that habit after being rickrolled about a billion times.

    17. Re:So... by 2obvious4u · · Score: 3, Funny

      Where are my mod points when I need them...

    18. Re:So... by Anonymous Coward · · Score: 0

      I guess that's what you should when you rely on a FREE service to conduct business! ID10T. Make your own Google interface if your so butt-hurt.

    19. Re:So... by DeadboltX · · Score: 4, Funny

      I have already received a technical support call regarding this.
      "Help my computer is making alarm sounds I think something broke! Here listen to this! *holds phone to computer speaker*"

      *facepalm*

    20. Re:So... by DarrenBaker · · Score: 5, Insightful

      I simply can't believe we've come this far and we STILL don't have a mute button as a standard item on web browsers. By Lucifer's beard!

    21. Re:So... by Wovel · · Score: 1

      People in your office should grow up and have a little fun....

    22. Re:So... by Tak_1 · · Score: 1

      Add it to the whitelist in the flash blocker plug in and its quiet. You can even play the game silent that way if you want. You are the big bad pro. Figure it out.

    23. Re:So... by SYSS+Mouse · · Score: 1

      It is advertising Pac-Man.

    24. Re:So... by Wovel · · Score: 4, Insightful

      It is the 30th anniversary of a game that was huge during the most formative years of the average google employee (and most likely the average /. users). I think we can all let it slide for 2 days.

    25. Re:So... by _Sprocket_ · · Score: 1

      I don't know what it's advertising. I don't know what the punch-the-monkey ads were advertising either!

      But the punch-the-monkey ads were, in fact, ads. This is not.

    26. Re:So... by MickyTheIdiot · · Score: 1

      shoot.. modded that down.

    27. Re:So... by cbiltcliffe · · Score: 1

      It is advertising Pac-Man.

      Really? Where on that page do I click to buy the game?
      Oh. I can't?
      Ok...where do I click to go to the game's homepage so I can buy it?
      What? That's not there either?

      What a useless advertisement.
      Oh....I guess it's not an advertisement after all....

      --
      "City hall" in German is "Rathaus" Kinda explains a few things......
    28. Re:So... by VolciMaster · · Score: 0

      troll spotted.

      bet you meant for that one to be anonymous, eh?

      whoosh...

    29. Re:So... by kabaju42 · · Score: 1

      Awesome yes, the only thing is I hope that some higher up decides to use this as a reason to block google for the next few days.

    30. Re:So... by Anonymous Coward · · Score: 0

      And we all know that most people are anonymous cowards ;)

    31. Re:So... by flahwho · · Score: 1

      I work in a multimedia lab

    32. Re:So... by el3mentary · · Score: 1

      Just don't insert a coin then you idiot?

      --
      I reject your reality and substitute my own.
    33. Re:So... by Anonymous Coward · · Score: 0

      QQ

    34. Re:So... by sorak · · Score: 1

      If you've ever types "srs bizness", you probably need a little more serious business.

    35. Re:So... by lgw · · Score: 1

      I have always used Google because it's quiet. Google had the fastest-loading, least-busy homepage. It was a place to go for a web search, not some damn "portal" thing. And the ads served with the serch results are low-key and non-intrusive. That's what makes Google good - but not today.

      --
      Socialism: a lie told by totalitarians and believed by fools.
    36. Re:So... by lgw · · Score: 1

      They weren't annoying becuase they were ads! They were annoying because someone wassticking distracting nonsense in the way of what I was trying to do.

      I have fucking PacMan on MAME on my PC at home. I played it last week, even. It doesn't belong on my search engine.

      --
      Socialism: a lie told by totalitarians and believed by fools.
    37. Re:So... by IICV · · Score: 4, Funny

      If you can't be silly while posting to Slashdot from work, when can you be silly?

    38. Re:So... by blackraven14250 · · Score: 1

      It's hard to believe because it's not true; nearly every company includes some sort of media bar on the keyboard, at least for sound.

      Beyond that, it's not the point. Web browsers should at least have a mute button for the whole browser, built in, if not on a per-tab basis.

    39. Re:So... by AshtangiMan · · Score: 1

      I do. But the sound from the google pac man doesn't play . . . my email notifications do, as do the "you pressed a stupid button" sound, pandora, etc. I wish I could hear the pac man music . . .

    40. Re:So... by Machtyn · · Score: 1

      Yeah... tell that to the guy who just got fired because he just loaded up google when The Owner walked by.

      I hope I'm only kidding.

    41. Re:So... by inerlogic · · Score: 1

      ...a mute button as a standard item on web browsers...



      try putting down the latte, ask them to turn the lights up a bit in the bookstore/coffee house and adjust your stupid assed thin rimmed glasses.... and get those emo-kid bangs out of your line of sight and read the freakin post you mac loser....

      mute button ON WEB BROWSERS
    42. Re:So... by IAmGarethAdams · · Score: 1

      Vista has per-app volume controls, apparently, it's one of the few things I miss since I gave up Windows

    43. Re:So... by Reapman · · Score: 1

      Thank you for proving that no matter WHAT someone does, someone, somewhere, is going to complain about it.

    44. Re:So... by TheKidWho · · Score: 1
    45. Re:So... by Anonymous Coward · · Score: 2, Funny

      While playing pacman at work

    46. Re:So... by Rudeboy777 · · Score: 1

      Cool, how does the keyboard button know that it's only the web browser whose volume you want to control? Oh wait, you don't know how to read nor have you seen almost every keyboard produced in the last 10 years.

      --

      From hell's heart I fstab at /dev/hdc

    47. Re:So... by Jackie_Chan_Fan · · Score: 1

      Windows mixer... Mute the FireFox window.

    48. Re:So... by retchdog · · Score: 1

      the much-loathed pulseaudio has this also. It's not very convenient though; takes a lot of clicks to get to, at least the way it's set up in ubuntu. It's even worse now, since the volume control panel app is no longer available by default in 10.04. wtf?

      --
      "They were pure niggers." – Noam Chomsky
    49. Re:So... by Anonymous Coward · · Score: 0

      If you can't be silly while posting to Slashdot from work, when can you be silly?

      As very clearly stipulated in your Employee Handbook of Personal Conduct (revision 56.332.2-b (as updated by Executive Meeting 55.2, May 20, 2010)), you may request a given period of levity, entertainment, or mental recuperation (hereafter referred to as "silly time") by submitting Form 445-330/b-a in triplicate to your Human Resources director. Upon the standard six-month approval process, your "silly time" will be offered at your team leader's earliest convenience.

    50. Re:So... by Tetsujin · · Score: 1

      I simply can't believe we've come this far and we STILL don't have a mute button as a standard item on web browsers. By Lucifer's beard!

      By Grabthar's Hammer!

      --
      Bow-ties are cool.
    51. Re:So... by Tetsujin · · Score: 1

      Just don't insert a coin then you idiot?

      If you sit on the Google front page for about 9 seconds without hitting "insert coin", the game starts anyway.

      (I think it would've been better to make it just go to a silent demo mode instead...)

      --
      Bow-ties are cool.
    52. Re:So... by Tetsujin · · Score: 1

      They weren't annoying becuase they were ads! They were annoying because someone wassticking distracting nonsense in the way of what I was trying to do.

      I have fucking PacMan on MAME on my PC at home. I played it last week, even. It doesn't belong on my search engine.

      Whatever, dude. It's awesome and you know it.

      --
      Bow-ties are cool.
    53. Re:So... by Anonymous Coward · · Score: 1, Insightful

      You and the GP need to lighten the fuck up and get laid.

    54. Re:So... by lgw · · Score: 1

      Ah, I get it "Someone at Google connects with the things I think are cool, and I can imagine being friends with them".

      --
      Socialism: a lie told by totalitarians and believed by fools.
    55. Re:So... by Anonymous Coward · · Score: 0

      and look at you here, wasting your time whining about it on slashdot.

    56. Re:So... by Anonymous Coward · · Score: 0

      Though such places are more likely to use IE so probably can't run it :(

    57. Re:So... by Anonymous Coward · · Score: 0

      But you can mute individual programs in Windows 7!

    58. Re:So... by Blkdeath · · Score: 1

      Yeah... tell that to the guy who just got fired because he just loaded up google when The Owner walked by. I hope I'm only kidding.

      If my boss walked by when I opened Google and asked what was going on, I'd tell him to go to his computer and go to Google as well. I'd take 10 seconds to explain that it's the 30th anniversary of the game and Google put up a tribute to it, then we'd resume talking about business (or he'd resume walking wherever he was going) and that would be the end of the discussion.

      If I ever worked for a boss that was so anal retentive they'd consider discipline for such a thing, or if ever I found myself in a position where by boss trusted me so little as to believe I was wasting time on the company's dime, I'd quit my job and promptly find another.

      --
      BD Phone Home!

      Shameless plug. Like you weren't expecting it.

    59. Re:So... by Blkdeath · · Score: 1

      They weren't annoying becuase they were ads! They were annoying because someone wassticking distracting nonsense in the way of what I was trying to do.

      I have fucking PacMan on MAME on my PC at home. I played it last week, even. It doesn't belong on my search engine.

      Sooo.. Boycott Google if it offends you so much. Otherwise lighten up and quit bitching over petty nonsense?

      Just a suggestion. Life is too short.

      --
      BD Phone Home!

      Shameless plug. Like you weren't expecting it.

    60. Re:So... by _Sprocket_ · · Score: 1

      They weren't annoying becuase they were ads! They were annoying because someone wassticking distracting nonsense in the way of what I was trying to do.

      Then maybe when you post something to complain about distracting nonsense, you should avoid focusing so much on ads. And you certainly shouldn't be referring to something as an ad when it is clearly not.

    61. Re:So... by Anonymous Coward · · Score: 0

      Ah, I get it "Someone at Google connects with the things I think are cool, and I can imagine being friends with them".

      Huh? No. Where did you get that?

      Someone at Google made an homage to something cool. The homage is itself damn cool. That's what this is about.

    62. Re:So... by DarrenBaker · · Score: 1

      ...I will avenge you!

    63. Re:So... by DarrenBaker · · Score: 1

      Still... Not a button!

    64. Re:So... by thePowerOfGrayskull · · Score: 1

      Where's that "-1 Whaah" rating when you need it...

    65. Re:So... by Anaerin · · Score: 1

      I think you mean "...You will be avenged".

    66. Re:So... by ImprovOmega · · Score: 1

      By Klono's gadolinium guts!

    67. Re:So... by Sancho · · Score: 1

      I just keep a pair of headphones plugged in at all times. If I want to listen to something, I put them on.

    68. Re:So... by Anonymous Coward · · Score: 0

      this are srs threadz

    69. Re:So... by Anonymous Coward · · Score: 1, Funny

      Insert coin twice to enable multiplayer.

      One player is controlled via arrow keys, the other by wasd.

      It's not multiplayer mode, it's two-handed mode, and it's awesome— although extremely confusing and difficult.

    70. Re:So... by Anonymous Coward · · Score: 0

      It's not multiplayer mode, it's two-handed mode, and it's awesome

      This is what I tell women when they play with my joystick.

    71. Re:So... by Anonymous Coward · · Score: 0

      And anyway, the game only activates if the user presses "Insert Coin" or waits on that page. Otherwise it simply looks like any other google logo, so it doesn't impede searching.

    72. Re:So... by Anonymous Coward · · Score: 0

      Also, on Mac, Command + W is the shortcut for closing windows (or tabs). So, once you've started playing, if someone comes by that maybe shouldn't see you playing, you can't quickly close your window. You've either gotta minimize, hide, or change programs, or actually get your mouse over to the close button super fast if you have the sound on...

    73. Re:So... by Anonymous Coward · · Score: 0

      It's not in the way, it's the Google logo-of-the-day. Who goes to the front page, anyway?

    74. Re:So... by lgw · · Score: 1
      --
      Socialism: a lie told by totalitarians and believed by fools.
    75. Re:So... by lgw · · Score: 1

      Ahh, pedantry. It's about as much of an ad as the "Punch the monkey" banners were: a banner-shaped game unconnected with the actual product in question, but similar in form to that of ads.

      --
      Socialism: a lie told by totalitarians and believed by fools.
    76. Re:So... by sortius_nod · · Score: 1

      Pretty much.

      Having an emo fit over a banner ad and moving to *chuckles* AltaVista is just showing how emotionally unstable you are.

      I mean, if you were a serious user of Google you'd be using an iGoogle page, and would never have seen this banner (I didn't till I saw this article and clicked on "Classic Home").

      You know Google change change their main page graphic very often, why is it such a surprise that they changed it to this?

      I mean, why even come here and post? Was it to seem like you're an emotionally unstable person who can't work with the slightest amount of noise? If your work is that important and you can't handle any noise at all (I don't know what 10 seconds of noise before you shut it off is such a problem), maybe you should consider not having speakers, or completely muting the sound of your computer?

    77. Re:So... by Anonymous Coward · · Score: 0

      If it's too hard on a normal browser, you could always play in in Opera which slows the game down by about 30% as compared to Safari, Chrome, and Firefox.

    78. Re:So... by _Sprocket_ · · Score: 1

      No - not pedantry. You called it something that it wasn't. You didn't say it was LIKE something. You said it WAS something. And then you started to talk about text ads. Now you're making the comparison. Pity you didn't take the time to form a coherent point earlier.

    79. Re:So... by wasted · · Score: 1

      I showed it to my boss and the receptionist, and they both thought it was pretty cool. I have a pretty cool boss, though.

    80. Re:So... by game+kid · · Score: 1

      Certainly annoyed me (slightly, thanks to my keen knowledge of clipboard-fu). I guess they didn't want to force the GIGANTIC user base to click the ad to start play.

      Incidentally, the playable doodle doesn't actually link to a relevant search (like others), and I think people will interpret that (combined with the WASD thing) as a conspiracy to prevent searching for Neave's Flash version, or other free ones. I think Google just didn't care. :)

      --
      You can hold down the "B" button for continuous firing.
    81. Re:So... by DarrenBaker · · Score: 1

      That's what I said. More or less. Less.

    82. Re:So... by Anonymous Coward · · Score: 0

      Who cares about Mac keyboard controls?! They didn't even realize that the right mouse button ACTUALLY DOES SOMETHING until recently, using ctrl+left click instead (which is a waste of a keybinding when EVERY FUCKING MOUSE HAS AT LEAST TWO BUTTONS NOWADAYS!).
      MAC IS CRAP AND IS LIGHTYEARS BEHIND EVERYONE ELSE IN THE GOOD CONTROLS DEPARTMENT. (anyone who says otherwise needs to get a real mouse, not that imitation single button crap of Apple's.)

      BRING ON THE iZOMBIES!

    83. Re:So... by Anonymous Coward · · Score: 0

      This is the most awesome thing Google has done all year.

    84. Re:So... by Anonymous Coward · · Score: 0

      as a conspiracy to prevent searching

      Yawn.

    85. Re:So... by tcr · · Score: 1

      Interesting. How did it get in the way of your search?

      --


      Information wants to be beer.
    86. Re:So... by tcr · · Score: 1

      Why were you loitering on the home page long enough for the game to start?

      Time is money. Chop chop!
       
      The boss.

      --


      Information wants to be beer.
    87. Re:So... by guyminuslife · · Score: 1

      But since I tried it yesterday, they've changed a search for "pcmn" to "Did you mean: pacman?" Which says something for their search engine, every if the doodle's JS is broken.

      --
      I don't believe in time. It's a grand conspiracy designed to sell watches.
    88. Re:So... by Anonymous Coward · · Score: 0

      Uh.. well windows 7 you can mute sounds based on app. I have firefox muted.

      Yeah, yeah everyone on slashdot uses unix in some form, but I figure it was worth a mention anyway.

    89. Re:So... by smart_ass · · Score: 1

      Really .... depends what you do I think

      Watch an online training video
      Do a video conference
      Use Skype for clients in far away places

      That's just my top three.

      --
      Ouch ... did I just say that.
    90. Re:So... by smart_ass · · Score: 1

      If you didn't click INSERT COIN, it was just a different logo like they have done 100s of other times.

      --
      Ouch ... did I just say that.
    91. Re:So... by Anonymous Coward · · Score: 0

      So this shit is what is going to replace Flash games?, can't pause, could go over the meanies without being killed, arrow keys alternated between the game and the browser scroll and this is Opera latest, not some shit browser that is.. btw this is made by Google!!!, I wonder the "beautiful" experience that this JS crap is going to deliver to our browsers by the open zealots while real pros do real $hit on Flash.

      HTML5 promotion is kissing the Steve Job's balls! FUCK APPLE!

    92. Re:So... by lgw · · Score: 1

      I get it - you get neeeerrrrddddd raaaaaaaagggggeeeee when some one uses a word in a way you disagree with. But you're not a pedant. BTW, you are a giraffe.

      --
      Socialism: a lie told by totalitarians and believed by fools.
    93. Re:So... by Hurricane78 · · Score: 1

      What the hell does sound mixing have to do with your browser? That’s what your mixer app is there for!

      --
      Any sufficiently advanced intelligence is indistinguishable from stupidity.
    94. Re:So... by Anonymous Coward · · Score: 0

      I've never used a browser "search bar". I always thought it was a weird idea. I disable it in Konqueror and let the address bar take up the full width.

    95. Re:So... by atisss · · Score: 1

      It's flash making sounds.. you SHOULD HAVE IT DISABLED!

    96. Re:So... by Anonymous Coward · · Score: 0

      Sound is not something to be handled by the web browser but by the OS. I have a "mute" button on my taskbar. Also, one on my keyboard. Isn't that enough already? I don't want to see mute buttons appearing in all windows that for any reason whatsoever handle rich media... What next, a mute button in Word?

    97. Re:So... by DarrenBaker · · Score: 1

      It's Javascript making sounds.

    98. Re:So... by DarrenBaker · · Score: 1

      Sound is *already* handled by the browser, but right now, you're pretty much at the mercy of the script/app/flash coder.

    99. Re:So... by atisss · · Score: 1

      Have you looked at the source?

      While it's technically created from javascript, it's still flash.

      Could have been HTML5 <audio>

      g.prepareSound=function(){
          g.soundAvailable=e;
          g.soundReady=e;g.detectFlash();
          if(!g.hasFlash||!g.isFlashVersion("9.0.0.0")){
              g.soundReady=a;g.checkIfEverythingIsReady()
          } else {
              g.flashIframe=document.createElement("iframe");
              g.flashIframe.name="pm-sound";
              g.flashIframe.style.position="absolute";
              g.flashIframe.style.top="-150px";
              g.flashIframe.style.border=0;
              g.flashIframe.style.width="100px";
              g.flashIframe.style.height="100px";
              google.dom.append(g.flashIframe);
              g.flashIframeDoc=g.flashIframe.contentDocument;
              if(g.flashIframeDoc==undefined||g.flashIframeDoc==null) g.flashIframeDoc=g.flashIframe.contentWindow.document;
              g.flashIframeDoc.open();
              g.flashIframeDoc.write('<html><head></head><body><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,0,0" width="0" height="0" id="pacman-sound-player" type="application/x-shockwave-flash"> <param name="movie" value="logos/swf/pacman10-hp-sound.swf"> <param name="allowScriptAccess" value="always"> <object id="pacman-sound-player-2" type="application/x-shockwave-flash" data="logos/swf/pacman10-hp--sound.swf" width="0" height="0"><param name="allowScriptAccess" value="always"> </object></object></body></html>
      ');
              g.flashIframeDoc.close();
              window.setTimeout(g.flashNotReady,3E3)
          }
      };

    100. Re:So... by DarrenBaker · · Score: 1

      I stand corrected. But that still doesn't address the need for a mute button on browsers.

  2. Multiplayer Google Doodle by AntiDragon · · Score: 4, Informative

    If you have a friend on hand (or some serious ambidextrous skills....) click "Inser Coin" twice and use the WASD keys to control MsPacman!

    --
    "...So I hung back and lurked. For 18 months. Can't beat a good old-fashioned lurking."
    1. Re:Multiplayer Google Doodle by Anonymous Coward · · Score: 0

      Gotta love the attention to detail here. The Ghosts act correctly, the sounds are spot on (even for the hidden Ms. Pacman pellet eating and etc!) it's just well done by Google and they deserve massive props. I'm sorry, but also this was one hell of a great way to have "Google open" as my boss sees and "Play a game" as I see. :)

    2. Re:Multiplayer Google Doodle by tempest69 · · Score: 2, Funny

      This isnt too bad until you cross the two, then my brain gets all wonky. when left controls left, and right controls right I'm kinda capable not good.. but cross them and they start moving all spastic,, sure it's all in my head.

    3. Re:Multiplayer Google Doodle by AntiDragon · · Score: 4, Funny

      Don't cross the stre^H^H^H^H pacmen!

      --
      "...So I hung back and lurked. For 18 months. Can't beat a good old-fashioned lurking."
    4. Re:Multiplayer Google Doodle by atisss · · Score: 1

      Weird, but I discovered "Insert Coin" button only later, first I discovered javascript:google.pacman.insertCoin(); :D

    5. Re:Multiplayer Google Doodle by Anonymous Coward · · Score: 0

      Has anyone tried to invoke Rule 34 on this feature?

    6. Re:Multiplayer Google Doodle by TriezGamer · · Score: 1

      I don't think it's an issue of ambidextrous skills -- it's trivially easy to control both of them -- it's dividing attention between the two long enough to play both effectively that is the issue.

    7. Re:Multiplayer Google Doodle by Tetsujin · · Score: 1

      I don't think it's an issue of ambidextrous skills -- it's trivially easy to control both of them -- it's dividing attention between the two long enough to play both effectively that is the issue.

      I tried it for a little while - I found that it gets a lot easier once you start to realize that the two pacman characters don't actually need constant attention to play the game. It's enough to just make sure that you give them a bit of attention when they reach their next turn. I still haven't gotten the hang of playing both characters simultaneously, but I really think with a little practice it wouldn't be too hard.

      --
      Bow-ties are cool.
    8. Re:Multiplayer Google Doodle by fulldecent · · Score: 2, Funny

      Aaah, I was wondering why the "," "a", ";", and "h" keys were causing her to move!

      --

      -- I was raised on the command line, bitch

    9. Re:Multiplayer Google Doodle by antdude · · Score: 1

      Also, there's that end game too.

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    10. Re:Multiplayer Google Doodle by jschen · · Score: 1

      Another Dvorak typist, I see.

    11. Re:Multiplayer Google Doodle by Xiph1980 · · Score: 1

      Not quite. No idea what layout it is, but it ain't Dvorak. That would be ",aoe" instead of "wasd"

      --
      Manuals are your last resort only
    12. Re:Multiplayer Google Doodle by atisss · · Score: 1

      Hah, I was playing it, as it started while i was just enjoying it's look (i thought it's just animation). Then boss came over and told me that I HAVE TO PLAY, IT'S A GAME..

      Minutes later, digging up code i found google.pacman.insertCoin() and discovered multiplayer..

      Anyway - amazing piece of work, nearly pure javascript (except sounds) and usage of sprites.. I couldn't resist downloading it all and running a local copy :)

  3. Meh by swanzilla · · Score: 5, Funny

    I'm holding out for Q-Bert.

    1. Re:Meh by TheKidWho · · Score: 4, Funny

      Don't worry, in 7 years we'll be playing Crysis in the google doodle.

    2. Re:Meh by Monkeedude1212 · · Score: 5, Funny

      And in 7 years, you still won't be able to get more than 24 FPS out of the cinematics.

    3. Re:Meh by TheKidWho · · Score: 1

      I get 35fps out of the cinematics you insensitive clod!

    4. Re:Meh by theaveng · · Score: 1, Informative

      You're not missing much. This is a poor clone of the game. It LOOKS good but plays horrible (compared to the arcade original). The ghosts are stupid (run in circles instead of after you), the maze has tunnels that don't match up creating dead ends, and the ghosts stay blue forever. I didn't think it possible but it appears somebody programmed a worse game than Atari Pac-Man (which looks crap but is fun to play):

      Atari 2600 (1977) - http://reparent.blog.uvm.edu/images/Atari%20Pacman.gif

      "Marketing pressed Programmer Tod Frye to produce the game on a very strict timetable. Atari engineering would demand Frye complete the game in the standard 4K ROM, despite his repeated requests that 8K of ROM be allocated. Confined by time and available memory, Frye proposed the unthinkable. He approached Atari CEO Ray Kassar, and suggested a royalty agreement. Frye threatened to quit Atari and join Activision, leaving Pac-Man unfinished and Atari without its benchmark title." Also Frye said he hated Pac-Man and thought it was a dumb game.

      Later variants were better:

      Ms. PacMan - http://www.atariage.com/screenshot_page.html?SoftwareLabelID=320
      Jr. PacMan - http://www.atariage.com/screenshot_page.html?SoftwareLabelID=254
      PacMan Arcade http://www.atariage.com/2600/hacks/screenshots/s_MrPacMan_Hack_1.png

      --
      FOX NEWS.com should be BANNED from television and internet. Have the Congress take it over and give us Truespeak.
    5. Re:Meh by Monkeedude1212 · · Score: 1

      The opening one, in the Jet, you can get lots of frames per second - but watch their lips closesly, either it was put together terribly or what, but their lips jump around like its choppy and laggy, like its not running at anything higher than 20 fps.

    6. Re:Meh by Anonymous Coward · · Score: 1, Informative

      The ghosts don't stay blue forever. They work just fine.

      Sure, they had to compromise on the map to make it spell "Google". Oh well.

      The ghost logic is supposedly the same as in the original game. It's possible that it doesn't work as well on this map, though.

    7. Re:Meh by Anonymous Coward · · Score: 5, Funny

      The ghosts don't stay blue forever. They work just fine.

      Sure, they had to compromise on the map to make it spell "Google". Oh well.

      The ghost logic is supposedly the same as in the original game. It's possible that it doesn't work as well on this map, though.

      Excuse me? Are you too much of a not-hardcore classic gamer to have the mental capacity understand the GP's very simple statement? If it's not clock-cycle-perfectly-identical to the original arcade box, it's COMPLETELY AND WHOLLY WORTHLESS and a waste of our precious, precious time.

      Time which could be better spent tweaking MAME so that it renders Pac-Man down to the nearest billionth of a second in timing accuracy. Or time which could be better spent scouring the internet for more replacement parts for our pristine arcade Pac-Man games. Geez. Don't you understand ANYTHING about how pedantic classic gamers work?

    8. Re:Meh by Quikah · · Score: 1

      They stay blue forever in 2p mode.

      --
      Q.
    9. Re:Meh by Machtyn · · Score: 1

      Yeah, but they'll never get Portal working in ASCII !

      Oh, wait...

    10. Re:Meh by obarel · · Score: 1

      And I also heard that Twin Galaxies don't accept Google Pac-Man high scores. So why bother?

    11. Re:Meh by ildon · · Score: 1

      I think you played a different Google Pacman than I did. Granted, the layout is "bad", but that's because it has to spell out the company name. Other than that, the ghosts seemed to generally chase as well as the originals and they absolutely did not "stay blue forever".

      The main difference to me is that it felt like the game was in slow motion (including Pacman) but that might just be the size.

    12. Re:Meh by Tetsujin · · Score: 1

      And I also heard that Twin Galaxies don't accept Google Pac-Man high scores. So why bother?

      Well, they will, actually - if you're Billy Mitchell they'll even take your word of honor that you didn't cheat. If you're not, then you'll have to travel to Funspot and play the game on their reference PC.

      mmmm... Funspot... I gotta take another trip up there sometime. I would go this weekend, but Weirs Beach Drive-In is still under repair.

      --
      Bow-ties are cool.
    13. Re:Meh by bill_mcgonigle · · Score: 1

      Try it in Chrom*. The only bugs I found were an occasional non-detection of sprite collision and control hysteresis that was less-forgiving than the proper gameplay.

      --
      My God, it's Full of Source!
      OUTSIDE_IP=$(dig +short my.ip @outsideip.net)
    14. Re:Meh by Sancho · · Score: 1

      As others have pointed out, they stay blue for a really long time in two-player mode. Also, I somehow got the ghosts to go in a loop where they wouldn't ever find me. Granted, I was staying in one place the entire time.

    15. Re:Meh by Anonymous Coward · · Score: 0

      "You're going to miss everything cool and die angry."

    16. Re:Meh by ildon · · Score: 1

      That's not a bug.

    17. Re:Meh by Anonymous Coward · · Score: 0

      I was going to agree with you but I have the sneaking suspicion that you're being sarcastic. >:|

  4. to save a few slashdotters some time.... by Anonymous Coward · · Score: 0

    Yes, you can "beat" each level and keep playing, as in tradtional pacman. Yes, the animated sequences between particular levels are there.

    Also, note the "I'm feeling lucky" button has become "insert coin"

  5. Productivity by iPhr0stByt3 · · Score: 5, Insightful

    I saw this earlier this morning. Obviously, productivity around the globe dropped 30% today.

    1. Re:Productivity by djdavetrouble · · Score: 3, Interesting

      Yes, how can you NOT play once you see it?

      --
      music lover since 1969
    2. Re:Productivity by dlgeek · · Score: 1

      Yes, but perhaps you made up for it by spending less time on /. or digg or browsing the web. Most workers who are on computers all day don't sit there working for every second of it - a 60 second break doesn't really affect my productivity, and I take many of them throughout the day. It's time to let the brain process stuff in the background so I can look at my task with renewed focus when I'm done.

    3. Re:Productivity by __aamnbm3774 · · Score: 1

      I cannot get it to load.

    4. Re:Productivity by Arthur+Grumbine · · Score: 1

      Now let's calculate how much potential productivity is lost to Facebook. So, let's see: from Facebook's own statistics it's users spend over 500 billion minutes per month. Assuming a very conservative 5% of that time could/should be spent being productive (the other 95% we'll assume is a reasonable quantity of recreation), that's 25 billion minutes a month. Divide by 60 for hours, divide my 40 for work week, divide by 51 for year, divide by 45 for a lifetime of work and...

      Over 4,500 entire lifetimes of potential productivity are wasted every month on Facebook (assuming, of course, that the other 95% of the time spent is a reasonable amount of recreation/socialization). Virtual socialization? Simulated productivity (Farmville, et al)? Lives spent plugged in? The Matrix, thy name is Facebook. Now imagine the not-too-distant day when there are products/services that can combine the appeal(s) of WoW, Facebook and T.V./movies/music into one gigantic escapist experience.
       

      --
      Now that I think about it, I'm pretty sure everything I just said is completely wrong.
    5. Re:Productivity by Anonymous Coward · · Score: 0

      Luckily I only spotted this 30 mins before the end of the work day. After that my boss challenged us all to a quick one game competition. I love where I work :)

    6. Re:Productivity by inerlogic · · Score: 2, Informative

      Now imagine the not-too-distant day when there are products/services that can combine the appeal(s) of WoW, Facebook and T.V./movies/music into one gigantic escapist experience.



      i call that "Saturday"
    7. Re:Productivity by Anonymous Coward · · Score: 0

      Now think about that differently. How many people who need Google to work are more productive by finding what they need more quickly instead of spending more time looking for it? Now figure that for every other day of the year - when people can't play Pac Man on Google.

      How many person-years worth of productivity does Google provide in a year?

    8. Re:Productivity by BikeHelmet · · Score: 1

      approximatly 108 person-years worth of productivity. (Which at US federal minimum wage is about 1.6 million dollars). That's a low figure as those who need google to work probably don't earn minimum wage.

      But it put them all in a good mood, which enhanced their productivity!

      Or maybe I'm just an optimist. ;)

  6. Productivity by FalconZero · · Score: 5, Informative

    Google handled approx 88 billion searches in Dec-2009. (88b/31)*2=5.67billion searches in two days. If (conservativly) one tenth of those are work related, that's 567m. If one in ten work related users plays this once for 60 seconds, that's 3.4 billion seconds. 3.4 billion seconds is approximatly 108 person-years worth of productivity. (Which at US federal minimum wage is about 1.6 million dollars). That's a low figure as those who need google to work probably don't earn minimum wage. Now that's power! I personally played for more than 60s....

    --
    Windows in 6 Bytes (IA-32) : 90 90 90 90 CD 19
  7. Pac Man Advisory: +1, Elevated by Anonymous Coward · · Score: 0

    Works on Internet Explorer 7.0.5730.13

    ONLY sound on Firefox 3.6.3

    And Google has the BEST programmers !

    Yours In Smolensk,
    K. Trout

  8. Re:Pac Man Advisory: +1, Elevated by negRo_slim · · Score: 1

    I would say they certainly have the most productive to throw us a cool freebie like that. However I still prefer Pac-Man CE (championship edition) on XBLA.

    --
    On the Oregon Cost born and raised, On the beach is where I spent most of my days
  9. I wonder what theodp thinks? by yagu · · Score: 1

    Is this game too hard to play?

    1. Re:I wonder what theodp thinks? by Lunix+Nutcase · · Score: 1

      The control scheme is pretty complicated and you do also have to keep track of 4 ghosts at the same time you are moving around. Those damn Namcoers are too smart for their own good.

    2. Re:I wonder what theodp thinks? by Yvan256 · · Score: 1

      Quite another challenge to play both Pac-Man and Ms. Pac-Man at once, though.

    3. Re:I wonder what theodp thinks? by kalirion · · Score: 1

      Actually, are the ghosts really supposed to be faster than you on level one? I just had one catch up and eat me on a straight path.

  10. Re:How is this impressive in any way? by Pojut · · Score: 5, Insightful

    The point is the celebration of a load bearing pillar in gaming history, not the fact that JavaScript was used to do it.

  11. Re:Pac Man Advisory: +1, Elevated by TimHunter · · Score: 1

    Works just fine for me using Firefox 3.6.3 on Win7.

  12. In other news... by K.+S.+Kyosuke · · Score: 0, Redundant

    The productivity of IT industry worldwide has recently collapsed after Google has managed to inject a time-consuming activity into the web browsers of its competitors' employees.

    --
    Ezekiel 23:20
  13. From Mozilla by Anonymous Coward · · Score: 0

    Here's the discussion

    Pac Man.

    Cheers

  14. Re:How is this impressive in any way? by Monkeedude1212 · · Score: 2, Insightful

    Exactly. How many people knew Pacman was 30 years old today? Probably not a lot. How many people know about Pacman? Quite a few. It's a fun gesture to educate people how much things have changed, bringing back the nostalgic feeling of playing the game while showing how far we've come, with web searches and the internet in general. I think it spurs some reflection on the subject matter, but thats just my experience.

  15. Re:Pac Man Advisory: +1, Elevated by Maestro485 · · Score: 1

    I'm using Firefox 3.6.3 on Slackware 13 and it works just fine.

    Easily the coolest Google Doodle of all time.

  16. FYI iPhone by peacefinder · · Score: 4, Informative

    Yes, it works on iPhone. Not very well, mind you, but it is controllable with swipes.

    Have a Nice Day, Adobe!

    --
    With reasonable men I will reason; with humane men I will plead; but to tyrants I will give no quarter. -- William Lloyd
    1. Re:FYI iPhone by QUILz · · Score: 2, Informative

      Have a nice day indeed, since it still uses a Flash object for sounds.

    2. Re:FYI iPhone by MrJones · · Score: 1

      Thanks God its not made on flash, that would trigger too many "please upgrade Flash" and would just crash Adobe Download Servers...

      --
      Get my e-mail after a captcha test in: http://tinymailt
    3. Re:FYI iPhone by peacefinder · · Score: 1

      Hah! Good catch.

      I am in such a habit of silencing such things that I hadn't even noticed. But you're right, it was silent without me doing anything about it. (Of course, for me that's a feature, but YMMV.)

      --
      With reasonable men I will reason; with humane men I will plead; but to tyrants I will give no quarter. -- William Lloyd
    4. Re:FYI iPhone by _xeno_ · · Score: 1

      I was going to ask you how you got to it on the iPhone since by default you're sent to the Mobile Google page, but I found the "Classic" link on the bottom. And what do you know, it does in fact work on iPhone. Cool.

      ...Until the browser decided I double-tapped while trying to move around a couple of corners to avoid a ghost, and zoomed in to the bottom of the screen.

      Oops. Deerooreeroo whoop-whoop!

      (Well, without the sound on the iPhone. Since it doesn't do Flash.)

      --
      You are in a maze of twisty little relative jumps, all alike.
    5. Re:FYI iPhone by soppsa · · Score: 1

      Strange, I still hear sounds with ClicktoFlash on Safari, and I didn't click to flash...

  17. Re:Pac Man Advisory: +1, Elevated by M.+Baranczak · · Score: 1

    Works here on Firefox 3.6.3 (Mac). Maybe you're blocking the javascript?

  18. NSFW by DarthVain · · Score: 2, Informative

    Noticed it at work this morning.

    Told a few people.

    Poster should note that there is SOUND!

    Sporadically every now and then I hear Pac-Man going on a few cubes away. lol.

    Mute your sound before going to Google if your in an Office setting... Unless they are cool enough to let you play video games at work. My bosses are a bit sticky about that.

    1. Re:NSFW by spyder913 · · Score: 1

      If "sound" is NSFW, you need a new job.

    2. Re:NSFW by Monkeedude1212 · · Score: 1

      My work doesn't let us have speakers, you insensative clod!

    3. Re:NSFW by theaveng · · Score: 1

      On one of my previous jobs my contract was terminated because I was watching FOX News while eating my lunchtime sandwich.

      Yeah I know - FOX. But I don't think watching MS-NBC would have made any difference - they were cutting contractors and costs. They also told me "You are eating too much food at the lunch buffet." I only weigh 140 pounds - I don't eat much. :-| - Anyway.... DON'T give your a-hole boss an excuse to do the same to you! Turn down the Pac-Man sound

      --
      FOX NEWS.com should be BANNED from television and internet. Have the Congress take it over and give us Truespeak.
    4. Re:NSFW by DarthVain · · Score: 1

      "Sound" isn't NSFW, but video games are.

      I am pretty sure sound from video games are a dead giveaway to your boss that your playing video games.
      Since most people are not allowed to play video games at work...

      In which case you might need to start looking for a new job.

    5. Re:NSFW by Lunix+Nutcase · · Score: 1

      Why would you have speakers on in an office environment anyway?

    6. Re:NSFW by Anonymous Coward · · Score: 0

      On one of my previous jobs my contract was terminated because I was watching FOX News while eating my lunchtime sandwich.

      Ain't the "free market" fun?

    7. Re:NSFW by citylivin · · Score: 1

      cisco unity voicemail to email?

      Thats the reason my users all want speakers, or so they claim...

      --
      As a potential lottery winner, I totally support tax cuts for the wealthy
    8. Re:NSFW by DarthVain · · Score: 1

      no idea. they are integrated. Mmmmm PC speaker...

    9. Re:NSFW by Anonymous Coward · · Score: 0

      Why would you have speakers on in an office environment anyway?

      Because porn without sound isn't as fun?

    10. Re:NSFW by Anonymous Coward · · Score: 0

      Reading comprehension FTL. The game is NSFW. Sound obviously isn't but would clearly indicate that someone is playing a game.

    11. Re:NSFW by Hurricane78 · · Score: 1

      Hey, around here you MUST play video games for at least one hour every work day. Or get fired.

      That’s the advantage of being in a game company. :)

      --
      Any sufficiently advanced intelligence is indistinguishable from stupidity.
  19. Moves a bit fast but it's awesome by oakgrove · · Score: 0

    That is the fastest game of Pac Man I think I've every played. I think I cleared the board in about 3 minutes. Fun times.

    --
    The soylentnews experiment has been a dismal failure.
    1. Re:Moves a bit fast but it's awesome by Anonymous Coward · · Score: 0

      You know this is very strange, I have heard reports of it playing really slow (the guy claimed it's because he has slow internet, LOL), and you say it's too fast. For me, it seemed just right. Why would there be such variance in the game performance?

  20. Users by Roadmaster · · Score: 1

    From the point of view of a serious organization, I don't think it was such a good choice - a large part of Google's audience are people who just use the computer to work, can barely use it, and any deviation from standard behavior prompts panic and a call to help desk (us!) to ask why the hell did the computer start making noises and playing games by itself, and how we should run there to run an antivirus check and preferably take the computer outside and burn it with a flame thrower lest the nasty virus spread through the network and wreak havoc in the organization.

    From the point of view of a geeky videogame addict, I'd say it kicks ass. And people who get too concerned with it should get a life. Or maybe play a game or two :)

    1. Re:Users by RKThoadan · · Score: 1

      Wow, they let you use flamethrowers?! That's a lot more fun than pulling the drives and tossing the rest in the dumpster.

  21. Very cool. by M.+Baranczak · · Score: 2, Informative

    It's not entirely done in JavaScript - they have an off-screen Flash applet that handles the sound.

    1. Re:Very cool. by Midnight+Thunder · · Score: 1

      In that case, it is a shame they did not do the sounds using HTML5. It would be nice to a reworked version using HTML Audio.

      --
      Jumpstart the tartan drive.
  22. Productive Friday? Not! by filesiteguy · · Score: 1

    I can hear many of my staff playing as I write this.

    Ah, well!

  23. Re:Pac Man Advisory: +1, Elevated by Anonymous Coward · · Score: 1, Insightful

    However I still prefer Pac-Man CE (championship edition) on XBLA.

    Pac-Man CE is awesome, but try pressing Insert Coin a second time and use WASD along with the arrows. You are now dual-wielding Pac-Man.

  24. This triggers too many "Alarm sound" helpdesks by MrJones · · Score: 3, Funny

    Having an "alarm sound" in google home page is not that wise decision, I got reports about people calling helpdesk tech support in order to report an "alarm sound", "its a virus?", "hijacked google home page, please run anti-spyware", etc, etc

    Is PacMan that important to the general public? I agree is /. material, but for non-tech people I dont think it matters...

    --
    Get my e-mail after a captcha test in: http://tinymailt
    1. Re:This triggers too many "Alarm sound" helpdesks by Anonymous Coward · · Score: 2, Insightful

      no one gives a fuck about people who are that stupid.

      Seriously, watch them abandon google

      oh wait, they won't.

      Google should do this more often.

    2. Re:This triggers too many "Alarm sound" helpdesks by Sir_Lewk · · Score: 1

      I've never worked helpdesk so I guess I'm not familiar with the magnitude of stupidity that is possible, but REALLY? People don't know what pacman is? Pacman is a cultural icon, everyone knows what it is in a similar way to tetris. I'm finding it hard to believe that non-techs would both be uninterested in pacman, and not even know what it is.

      --
      "linux is just DOS with a UNIX like syntax" -- Galactic Dominator (944134)
    3. Re:This triggers too many "Alarm sound" helpdesks by Wovel · · Score: 1

      Check out the Wikipedia page for links to the sources..:

      In 1982 the song reached #9 on the Billboard Hot 100 chart..
      There is a Pac-Man machine in the Smithsonian
      94% of American consumers recognize Pac-Man

      and of course, Pac-Man has been published for essentially every single platform that could possibly play it.

      On a personal note:
      My parents and my children recognize Pacman and recognized the sounds right away.

    4. Re:This triggers too many "Alarm sound" helpdesks by JeffSpudrinski · · Score: 1

      Be careful here, MrJones...

      I just found out that if you say anything negative about this that you'll get modded down pretty quickly.

      Evidently, most readers here on /. don't think about the potential problems that something like this can cause because this is fun (and will mod anyone down who disagrees with them).

      I personally have no problem with playing, but my rule is "first work, then play". You can then play harder with no guilt of having to stop playing to do the stuff you put off so you could play.

      Just my $0.02

      -JJS

    5. Re:This triggers too many "Alarm sound" helpdesks by gsmalleus · · Score: 1

      When I arrived at the office this morning I had several phone and email messages about an alarm sound when people were surfing the internet.

    6. Re:This triggers too many "Alarm sound" helpdesks by trytoguess · · Score: 1

      I'd say more like paranoid. Frankly, after hearing IT folks here and in other places screech about how one must have CONSTANT VIGILANCE, this doesn't surprise me.

    7. Re:This triggers too many "Alarm sound" helpdesks by MrJones · · Score: 1

      I know, its hard to believe for me too, but remember that the world is too much bigger than USA.

      Google is all around the world and is being used by people of all ages and cultural background.

      --
      Get my e-mail after a captcha test in: http://tinymailt
    8. Re:This triggers too many "Alarm sound" helpdesks by MrJones · · Score: 1

      I hope not to be moderated for reporting issues with users.

      Maybe they can just put a litle "un mute" button, and let the music mute by default. Is not that big of a deal programing that button once you ported PacMac to .js ;)

      --
      Get my e-mail after a captcha test in: http://tinymailt
    9. Re:This triggers too many "Alarm sound" helpdesks by MrJones · · Score: 1

      too bad, Google gives us joy and give us extra work, at the same time!

      --
      Get my e-mail after a captcha test in: http://tinymailt
  25. Re:How is this impressive in any way? by inKubus · · Score: 2, Informative

    It's also the 30th anniversary of The Empire Strikes Back today.

    --
    Cool! Amazing Toys.
  26. Re:Productive Friday? Not! by Anonymous Coward · · Score: 2, Funny

    You can hear your staff playing video games while you post on Slashdot? But I thought 3DRealms folded?

  27. Javascript is evil by bradbury · · Score: 5, Funny

    And I want to run a game programmed in Javascript on my computer WHY? I helped write a simulator for a PDP-10 that ran on a PDP-11 (36 bit machine on a 16 bit machine) 30+ years ago. And there was a concrete corporate need for it (we were modifying the Bliss-11 compiler which was written in Bliss-10). And even though I like PacMan (lord knows how many quarters I plugged into it at the local video game parlors in the 80's) I would still pause before I open my machine(s) up to running Javascript games.

    If only from the simple perspective that an interpreted, garbage collected language (such as Javascript) is inherently less efficient than a compiled language (C, Pascal, whatever) -- and it therefore is going to burn more CPU cycles than are required to perform the functionality the game provides. AND IT IS THEREFORE NOT GREEN!

    The goal of programmers (world-wide) should not be on "how do I implement something clever and cool". It should instead be on how do I reduce the CO2 footprint of my program? It is a sad state when one is promoting programs which may increase wasteful expenditure of energy (via Javascript). If /. is a "good" forum, should they not be promoting good directions?

    1. Re:Javascript is evil by Paranatural · · Score: 1

      Go away, Conserva-Troll

    2. Re:Javascript is evil by Flipao · · Score: 1

      I agree, how dare they make something cool and fun that wastes time and reduces productivity... you, hey you, get off my lawn!

    3. Re:Javascript is evil by umberleigh · · Score: 1

      if I get off your lawn, will you unclench your anus?

    4. Re:Javascript is evil by BJ_Covert_Action · · Score: 1

      My coworkers and I agree that you get the daily Slashdot, "WTF? *facepalm* award," for that little gem of an irrelevant rant.

    5. Re:Javascript is evil by guyminuslife · · Score: 2, Funny

      I think that C is not green either, since it's really more efficient to code the game in assembly code that can be inlined in the web page.

      But assembly still consumes those excess cycles. You know what's really green? Not playing Pac-Man.

      Certainly, playing Pac-Man as it was originally---as an arcade game with a dedicated CRT monitor---is out of the question.

      Actually, I'm a little concerned with your comment up there, because it seems like there may have been some CPU cycles that were wasted in your comment. And why are you posting this on Slashdot? They use Perl to handle HTTP traffic! You really need to use a website developed in C. It's the green thing to do.

      --
      I don't believe in time. It's a grand conspiracy designed to sell watches.
    6. Re:Javascript is evil by maxume · · Score: 1

      It uses ~5% on this modest CPU. That's about 1 watt (give or take).

      So playing that game uses far less energy than reading with a very efficient light bulb.

      Your perspective is not realistic.

      --
      Nerd rage is the funniest rage.
    7. Re:Javascript is evil by Low+Ranked+Craig · · Score: 1

      Who shit in your Cheerios this morning?

      --
      I still cannot find the droids I am looking for...
    8. Re:Javascript is evil by gorzek · · Score: 1

      Guess we'd better outlaw Flash and any video codecs that aren't built into the hardware, too, huh? And ban everything but assembly languages! Compilers, linkers, interpreters? Those are for pansies! Go green, code on the bare metal!

    9. Re:Javascript is evil by ledow · · Score: 2, Informative

      Newsflash: your laptop probably pulls about 20W no matter what you're doing on it (and most of that is lost to conversion costs) and even running at 100% CPU would probably only have a handful of watts more. However you lose about 30W constantly every time the battery needs to charge. So technically, if you were *THAT* worried about being green, you'd be unplugging your battery whenever you use your laptop and the battery is already fully charged. Desktop systems are more power-hungry too. Hell, your display probably does anywhere from 10 to 30W depending on your brightness setting and how many white pixels are on screen.

      At 100% CPU (incredibly unlikely, but if you have a single rogue Windows service, you're probably pulling more CPU than any Javascript game+ interpreter would ever use) you're probably adding something in the region of 10W, say. The cost of an energy saving lightbulb. Additionally if would take you 10 DAYS of you doing that 24/7 for it to compensate for someone who left their heating / aircon on for an extra hour or so while they went shopping.

      So please, stop talking crap about being green. You saved nothing. The average US house is pulling an average of about 1000KWh every month, over 1KWh every hour. You saved, with the over-exaggerated calculation that I just did, less than 1% of the electricity used in your home at any one time. And if you did it for, say, a 5-minute game of Pacman, that's about 0.003% of a day, so by not playing you decreased your average consumption that day by approximatley 0.00003%. Lowering the temperature on your heating / raising the temperature on your aircon by 1/2th a degree would make something like ten thousand times more difference.

      If you want to be green, stop using artificial heating / cooling, not worrying about your lightbulbs, laptop or painting your house an energy-saving colour. If being green is affecting your life to the extent that you want to say 0.00003% of your consumption for a day, then I assume you've cut out ALL non-essential electrical appliances that contribute more than that to your electricity bill?

      However, I agree with your point in principle (you shouldn't need Javascript to run Pacman) but if you were worried about cycles on that level, you wouldn't be using any modern OS whatsoever.

    10. Re:Javascript is evil by Twinbee · · Score: 1

      Whoosh...

      --
      Why OpalCalc is the best Windows calc
    11. Re:Javascript is evil by oKtosiTe · · Score: 1

      If only from the simple perspective that an interpreted, garbage collected language (such as Javascript) is inherently less efficient than a compiled language (C, Pascal, whatever) -- and it therefore is going to burn more CPU cycles than are required to perform the functionality the game provides. AND IT IS THEREFORE NOT GREEN!

      Playing computer games is rarely green, no matter what language it was produced in.

    12. Re:Javascript is evil by DryGrian · · Score: 1

      Five paragraphs of pure, unadulterated "whoosh". :)

      --
      For optimal comment enjoyment, take red pill now.
  28. Re:Pac Man Advisory: +1, Elevated by shadowknot · · Score: 1

    Ditto on the OS?Browser combo here. According to page 6 of the Mozilla support ticket for this says the "cool previews" add-on is causing the only sound issue.

  29. Re:How is this impressive in any way? by SYSS+Mouse · · Score: 0, Redundant

    How many people knew The Empire Strikes Back was 30 years old today? Probably not a lot. How many people know about The Empire Strikes Back? Quite a few. It's a fun gesture to educate people how much things have changed, bringing back the nostalgic feeling of watching the movie while showing how far we've come, with web searches and the internet in general. I think it spurs some reflection on the subject matter, but thats just my experience.

  30. Re:How is this impressive in any way? by Anonymous Coward · · Score: 1, Insightful

    It's not a "good thing" that JavaScript can be used to reimplement simple computer games that are decades old. In fact, it's quite telling that JavaScript and browser-based development is nothing but a complete failure, given that these games run like total shit on today's modern computers, even when using an "optimized" browser like Chrome.

    It's impressive for the same reason that building a trebuchet out of popsicle sticks and rubber bands or making music with Tesla coils is impressive, even though the trebuchet could never knock down a castle and the song could never win a Grammy. Had you ever written so much as a Hello World, you would realize that.

    And no, you weren't just trolling to get a rise out of the Slasdotters. You really were trying to make yourself feel better by shitting on an accomplishment that for all its technical modesty is far beyond your potential. And it isn't working.

  31. Question for the lawyers.... by Anonymous Coward · · Score: 2, Interesting

    One lingering questions about this: Did Google have to get permission from copyright holders to make this game? I'm assuming that it would be a no-brainer to let google create this game, because anyone with a financial interest in the game would certainly welcome a free ad of this magnitude, but what are the rights of Namco, et. al. regarding this now 30 year old game? Do they still "own" the game-proper? What about the soundtrack?

    1. Re:Question for the lawyers.... by iPhr0stByt3 · · Score: 1

      Featured on pacman.com . I think we're good here.

  32. This is awesome! by Dorkmaster+Flek · · Score: 3, Insightful

    The kicker is there's even a kill screen after stage 255. That's some serious dedication right there.

    --
    I like to think of online DRM as something akin to a college -- you pay for lessons until you learn something.
    1. Re:This is awesome! by Anonymous Coward · · Score: 4, Informative
    2. Re:This is awesome! by iknowcss · · Score: 1

      And you figured that bit out by messing with the programming code and not actually playing through that far, right? Right?

      ... Hello?

      --
      Life is rarely fair. Cherish the moments when there is a right answer.
    3. Re:This is awesome! by Anonymous Coward · · Score: 1, Interesting

      Here is a picture of the killscreen: http://mahdi.milanifard.com/blog/?p=1944

    4. Re:This is awesome! by DeadJesusRodeo · · Score: 3, Informative

      This is so subtle I doubt anyone else will catch it without looking for it. There's a bug in the original ROMs collision detection with the monsters. The way it works is this - each monster is polled one at a time instead of all at once. That's (part of) the reason you can be partially consumed by the monster instead of merely touching the outside (the collision detection is in the middle) - here's the bug - since it rotates through all the monsters, it's possible to (on very rare occasions) to pass through a monster without harm. I've done this in both Mame and in my home-arcade (full-size stand-up).

      The google-doodle - ALSO has this emulated. Now THAT is attention to detail.
      ---
      (you don't have a home arcade with full-size arcade games taking up part of the house? Dude - ask the wife - I'm sure she'll understand)

  33. Problem with the CoolPreview addon by Antiocheian · · Score: 1

    Some people think it's a virus :)

    I've seen a Firefox/iGoogle setup with CoolPreview and indeed the music is audible but the game is not to be seen in iGoogle which would lead to justifiable speculation from some users.

  34. Re:Pac Man Advisory: +1, Elevated by negRo_slim · · Score: 1

    Set my mind to blown Sir.

    --
    On the Oregon Cost born and raised, On the beach is where I spent most of my days
  35. Re:How is this impressive in any way? by DiLLeMaN · · Score: 1

    Well, if Pacman isn't your cup of tea, there's always Quake II in your browser.

    --
    /var/run/twitter.sock is a twitter socket puppet.
  36. Re:How is this impressive in any way? by Anonymous Coward · · Score: 0

    Also after 30 years it's still lagging like it was a state of the art game that's impressive.

  37. Re:How is this impressive in any way? by Anonymous Coward · · Score: 0, Insightful

    Way back in the 1980s, well before you mother shit you out of her rotten womb, I developed games for the Atari and the NES. I personally worked with and know quite well many of the people who pioneered the gaming industry.

    Although almost all of us have been retired for some time, we still keep tabs on how game development is done today. Whenever we have a few beers together, we always laugh at how pathetic JavaScript "developers" are, especially when they try to create games.

    Their language makes the shitty assembly languages we dealt with look enjoyable. Their convoluted web "platform" makes shitty 8-bit CPUs look simple. But the funniest thing is that they still can't even do what we did 30 years ago. They're still struggling to recreate the games we created way back then. And they can't do it! Their games run so slowly on modern computers. It's hilarious!

  38. Sigh... by Anonymous Coward · · Score: 1, Funny

    Thanks google. This just started an argument in my office. My boss and 7 other "engineers" laughed at me when I said it was done in JavaScript.

    "You can't write games in JavaScript."

    "But it's a .js file."

    "You can't script games!."

    "But..I can show you the code.. and 50 other games written in JavaScript."

    "You're an idiot."

    Sigh...

  39. Re:How is this impressive in any way? by Anonymous Coward · · Score: 0

    None of that is true, and even you can't successfully convince yourself of it.

  40. Headphones++ by Kozz · · Score: 2, Funny

    No kidding. I have headphones plugged in always, even when I'm not using them. That way when I click on a troll link, I'm the only one that will hear, "Hey, everybody! I'm looking at gay porno!"

    --
    I only post comments when someone on the internet is wrong.
  41. HTML5 audio deficiencies by tepples · · Score: 3, Interesting

    In that case, it is a shame they did not do the sounds using HTML5. It would be nice to a reworked version using HTML Audio.

    I've been told HTML5's <audio> has five deficiencies:

    • Waveform files only; no decompression or synthesis on the client side. (XNA has the same problem.)
    • No single audio codec works in all browsers due to the various browsers' different patent policies. Some support only MP3 and/or AAC while others support only Vorbis.
    • No way to play the same sound on top of itself, such as two car engines using the same sample.
    • Some browsers don't even support playing two different sounds on top of each other.
    • No way to play any sound in released versions of Internet Explorer.

    I could be wrong; feel free to post links to web sites demonstrating how to overcome these deficiencies.

  42. Freezes after a few rounds on IE9 by Anonymous Coward · · Score: 0

    :( :(

    I guess javascript is junk after all ? ;)

  43. time for a new monitor by flahwho · · Score: 3, Funny

    DAMN GOOGLE! now I have a quarter crammed into my LCD.

  44. Re:How is this impressive in any way? by el3mentary · · Score: 1

    Wow a textbook definition of a redundant comment, good enough to be take as a textbook example even.

    --
    I reject your reality and substitute my own.
  45. DK Rules!!! by smilnrt · · Score: 1

    Donkey Kong will be awesome next year!!!

  46. Re:How is this impressive in any way? by HappyEngineer · · Score: 1

    How many people knew Pacman was 30 years old today?

    I'm a serious collector of Pac-Man memorabilia (I once paid over $100 for a box of Pac-Man cereal and my wedding next month will be Pac-Man themed.) and I had no idea it was Pac-Man's 30th anniversery today!

    Thanks google!

    BTW, if anyone has book 3 or 5 of the Pac-Man cross stitch patterns then I'd love to have them! (I have books 1, 2, 4, and 6.).

  47. Very. by Fantastic+Lad · · Score: 1

    Despite what you may have been told when you were a kid, your level of approval holds approximately zero value for anybody.

    But do go on fortifying your stick in the mud. We'll leave it right where it is. Promise.

    Anyway, the point here was "Fun," I believe. As much as Google's monolithic structure worries me, they do know how to let their employees out to stretch their Happy! That improves the world.

    So Thumbs Up. I just spent fifteen minutes eating dots and loving it!

    -FL

  48. high score by think_nix · · Score: 1

    even cooler would be if they would save the top 10 highest scores.

  49. Re:How is this impressive in any way? by celibate+for+life · · Score: 1, Flamebait

    I'm a serious collector of Pac-Man memorabilia (I once paid over $100 for a box of Pac-Man cereal and my wedding next month will be Pac-Man themed.)

    Even as a married man, you'll always be a virgin.

  50. Bugs and easter egg by whitedsepdivine · · Score: 1

    They said they have the original bugs, I found that if you eat ghosts that are right next to each other, it will only eat one of them. Did anyone find the easter egg yet?

  51. Re:We're celebrating the failure of JavaScript. by Anonymous Coward · · Score: 0

    this is clearly about some web developers celebrating how great their development platform supposedly is

    Project any harder and you'll be able to show movies.

  52. Friday by MrEricSir · · Score: 1

    I'm sure that's why they saved it for Friday.

    --
    There's no -1 for "I don't get it."
  53. Re:How is this impressive in any way? by blackraven14250 · · Score: 0, Offtopic

    ..and shockingly, the mods didn't give it "-1 Offtopic" instead.

  54. Goodbye slashdot by Anonymous Coward · · Score: 0

    When shit like this makes the front page...it just makes /. even more of a joke.

    Fox News > Slashdot

    sad but true..

  55. Thanks for crushing my self-esteem, Google by Call+Me+Black+Cloud · · Score: 2, Interesting

    I've been a programmer for a few years but within the last 8 months have been working on a project using Javascript.

    I've been struggling with forms and trees and autocompletes and getting the css to look the same across all browsers and then I see that.

    I'm amazed at what they were able to do in Javascript...if I had 1/10th of that skill I'd be done with my project by now.

    Clearly it's time for me to put in an application at McDonald's...

    1. Re:Thanks for crushing my self-esteem, Google by Anonymous Coward · · Score: 0

      They likely used the Google Web Toolkit to achieve this piece of engineering: I would highly advise you check it out.

    2. Re:Thanks for crushing my self-esteem, Google by soppsa · · Score: 1

      Seriously? You claim to be a programmer for a few years but after *8 months* with a language you are stuck with stuff thats well documented with a huge support community?

    3. Re:Thanks for crushing my self-esteem, Google by Anonymous Coward · · Score: 0

      To be fair, Javascript is a pain in the ass that is wildly inconsistent internally and has significant differences in implementations even across different versions of the same browser.

      I've been a professionally programmer for many years now, and I've written large projects in C, C++, Java, Python, and Ruby. All of those languages are perfectly fine. I've been working with Javascript for about a year now, and I'm still regularly discovering new, strange nuances to the language and browser-specific quirks. That's not a good thing.

  56. It's a trap! by Areyoukiddingme · · Score: 1

    It's a trap! They're just trying to encourage greater uptake of Google Chrome! 'cause it plays like crap in Firefox with a lot of tabs open, but is very smooth in Chrome, with the V8 engine underneath it.

    Those evil evil Googlers...

  57. Cool! by Ruvim · · Score: 1
    Say what you will about Google, but I appreciate a lot the fact that company manages to stay COOL while becoming so huge!

    Also, I wonder if by just going ahead and replacing functionality of the second biggest button on a screen Google accepts (or is going to find out as part of this experiment) that "I'm feeling lucky" button is completely useless?

  58. How long before somebody bundles it in a download? by Areyoukiddingme · · Score: 2, Insightful

    Save Complete Page in Firefox doesn't get even close to all the pieces. This must be preserved, to be played every year on May 21st. Is there a save Addon that can get it all automatically or do I have to spelunk in my cache?

  59. Always count on a user by Anonymous Coward · · Score: 0

    I work as a Help Desk Tech and just had a user call to say that every page on the internet has the sounds of Pacman.

    He just had extra tabs of google open in his browser.

  60. ...And yet it's still cooler by KingSkippus · · Score: 4, Insightful

    You're not missing much. This is a poor clone of the game. It LOOKS good but plays horrible (compared to the arcade original). The ghosts are stupid (run in circles instead of after you), the maze has tunnels that don't match up creating dead ends, and the ghosts stay blue forever. I didn't think it possible but it appears somebody programmed a worse game than Atari Pac-Man (which looks crap but is fun to play)

    ...And yet it's still very likely cooler than anything you've ever accomplished.

    Seriously, I'm sure that the engineers at Google had about 2,741,288 more productive things they could have been doing than this, but they did it anyway because it was fun. It was probably some guy that that churned it out in his spare time. It sure is easy to cast stones at other people's endeavors from your comfortable armchair, isn't it? Tell you what, get off your butt and do something you think is neat in your spare time, let us pick it apart for being "meh" compared to professionally developed products, and then we'll see if you are so quick to criticize again.

    1. Re:...And yet it's still cooler by Anonymous Coward · · Score: 0

      Note that the difficulty increases. The ghosts are intentionally stupid for the first two levels.

    2. Re:...And yet it's still cooler by BitZtream · · Score: 1

      I'm sure that the engineers at Google had about 2,741,288 more productive things they could have been doing than this,

      I'm going to have to disagree. I'm certain this is actually the most productive thing (for my day) that google has ever done. Just the grin on my face when it started the intro music was priceless imo.

      Just ignore the GP who probably is gonna go hang himself tonight since he clearly hates the world.

      --
      Persistent Volume manager for Kubernetes - https://github.com/dwimsey/openshift-pvmanager
    3. Re:...And yet it's still cooler by Anonymous Coward · · Score: 0

      Stick it up your ass. Who cares about a grin on the face of an asshole like you?

    4. Re:...And yet it's still cooler by KingSkippus · · Score: 1

      I care.

    5. Re:...And yet it's still cooler by Anonymous Coward · · Score: 0

      Seriously, I'm sure that the engineers at Google had about 2,741,288 more productive things they could have been doing than this, but they did it anyway because it was fun. It was probably some guy that that churned it out in his spare time. It sure is easy to cast stones at other people's endeavors from your comfortable armchair, isn't it? Tell you what, get off your butt and do something you think is neat in your spare time, let us pick it apart for being "meh" compared to professionally developed products, and then we'll see if you are so quick to criticize again.

      Holy shit! Someone works at Google it sounds like LOL. I am guessing you yourself made the doodle?

      There is no way you could just be that angry, pissy and arrogant all day long and wait to make posts like this. Holy fucking shit you should get a life.

  61. Overshadowing by balbus000 · · Score: 1

    This doodle may overshadow the Official PAC-MAN 30th Anniversary Destination.

    Yes, because google.com can handle being /.ed, pacman.com not so much.

  62. Virus fears by Anonymous Coward · · Score: 1, Interesting

    It's not just a productivity issue. Some users are also panicking that the Pacman game could be the result of a virus.

    Sophos has reported on the scare at http://www.sophos.com/blogs/gc/g/2010/05/21/panic-pacman-virus-infected-google/, although personally I prefer the bit of their blog post where they describe *genuine* game-related viruses from the past.

  63. How to save the doodle? by Anonymous Coward · · Score: 0

    OK, I am pretty stupid about these things, so how can I save the Javescript to my computer to play when it disappears from the Google web page?

  64. Fun times! And some bugs... by Tetsujin · · Score: 1

    I think you played a different Google Pacman than I did. Granted, the layout is "bad", but that's because it has to spell out the company name. Other than that, the ghosts seemed to generally chase as well as the originals and they absolutely did not "stay blue forever".

    Somebody else mentioned that the ghosts stay blue forever in 2-player mode. I haven't tested this (and if I did, I don't know when I'd be able to get an answer to you) but certainly, if I get a power pellet and then go somewhere the ghosts won't come and find me, they will stay blue for several minutes at least.

    The main difference to me is that it felt like the game was in slow motion (including Pacman) but that might just be the size.

    This may be due to the turbo settings that tend to be configured on a lot of the coin-op games. A lot of the machines you'll see out there play faster than the originals. My local movie theater has one of the Ms. Pac Man/Galaga machines, and in that, right from the first level, Ms. Pac Man is fast. In the newer machines I think it's a configuration bit you can set - in the older ones I believe the faster gameplay came from hacked ROMs and so on. (I don't know all the history, really.)

    --
    Bow-ties are cool.
  65. Re:How is this impressive in any way? by Tetsujin · · Score: 1

    How many people knew Pacman was 30 years old today?

    I'm a serious collector of Pac-Man memorabilia (I once paid over $100 for a box of Pac-Man cereal and my wedding next month will be Pac-Man themed.) and I had no idea it was Pac-Man's 30th anniversary today!

    Did you ever get those Pac-Man candies they had in the early 1980s, where the different-shaped candies were all contained in a blister-pack "maze" and to get the candy out you had to navigate it through the maze?

    --
    Bow-ties are cool.
  66. Re:How is this impressive in any way? by Anonymous Coward · · Score: 0

    flaimebait? naah. if i had modpoints, i'd give you some. that shit was funny.

    oh, and funny how your username coincides with your comment. only on /.

  67. killscreen by Anonymous Coward · · Score: 0

    An image of google's pacman killscreen: http://digg.com/d31RlwW

  68. No sound. by antdude · · Score: 1

    Odd, I get no sound in my Mozilla's SeaMonkey v2.0.4 in my updated, 64-bit Windows HP. But I do get them in IE8. What is it using for audio?

    --
    Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  69. Productivity by bi$hop · · Score: 0

    The doodle should also track how many hours of productivity and money are lost playing it.

  70. RTFA? by CaptainPatent · · Score: 1

    There is also an Easter egg for those who want to recall one of the first multi-player games, but you'll have to RTFA to find it.

    aww man, so nobody on Slashdot will ever know what the Easter egg is!

    --
    Well, back to rejecting software patent applications.
  71. Re:How is this impressive in any way? by HappyEngineer · · Score: 1
    Yep. I have a whole store display box of those things (they look very cool). I think there are 30 in the box or thereabouts. I've never eaten any though (I avoid eating decades old candy.).

    It's amazing how much Pac-Man junk there is out there! I have Pac-Man roller skates, trash cans, stickers, sleeping bags, vitamins, keychains, board games, a phone, a radio, a sled, bed sheets, many types of glasses, many types of toys, and a whole bunch of other stuff. It all looks great on display in my rec room!

  72. Re:How is this impressive in any way? by ChrisMP1 · · Score: 1

    Says "celibate for life".

    --
    <sig>&nbsp;</sig>
  73. Re:Fun times! And some bugs... by ildon · · Score: 1

    I just reproduced the "blue forever" bug in 2 player mode (it's pretty obvious how to trigger it), but have yet to see it in the normal mode.

    I still say the ghost AI is pretty close.

  74. Re:Fun times! And some bugs... by Tetsujin · · Score: 1

    I just reproduced the "blue forever" bug in 2 player mode (it's pretty obvious how to trigger it), but have yet to see it in the normal mode.

    I still say the ghost AI is pretty close.

    Yeah, I bet it is... From the various articles it sounds like they tried to reproduce the original ghost movements (which are well-known among avid players, fairly predictable) - but with the different maze layout they fall into predictable patterns...

    As for the 2-player power pellet bug - I guess I missed something. I didn't think you had to do anything special to trigger it....

    --
    Bow-ties are cool.
  75. You can use your mouse for navigation too by Gri3v3r · · Score: 1

    Pac-Man follows your mouse click.

  76. 2 player mode by Anonymous Coward · · Score: 0

    If you hit INSERT COIN twice it starts 2-player mode (Mr. and Mrs.). Use WASD for the second player and arrow keys for the first!

  77. I like eggs by Anonymous Coward · · Score: 0

    Google's code ninjas have outdone themselves. TX-1 please!

  78. Re:How is this impressive in any way? by sznupi · · Score: 1

    I think it's just fun.

    --
    One that hath name thou can not otter
  79. Does not work on my Firefox 3.6.4 by Thanatiel · · Score: 1

    I just see the game screen but cannot do a thing. (I don't have many add-ons)
    Works fine with Opera.

    --
    Irrelevant news and morons using moderation to mod down what they disagree on. 2018 resolution: so long.
  80. Re:How long before somebody bundles it in a downlo by anomnomnomymous · · Score: 1

    I assume that it will be on their site which has the collection of Doodles they did the past few years: http://www.google.com/logos/

    --
    When you shoot a mime, do you use a silencer?
  81. Download the game here by ScottyMcScott · · Score: 0
  82. PACMAN by Anonymous Coward · · Score: 0

    Pac-Man has a permanent home now at Google. google.com/pacman havefun buzzintechnology.com