New Wii Menu Update Targets Homebrew Again
Nintendo has tried to block homebrew during firmware updates in the past, often unsuccessfully. Now, as it rolls out version 4.3 of the Wii System Menu, stopping homebrew modifications once again seems to be its primary goal. From Nintendo's support site: "Because unauthorized channels or firmware may impair game play or the Wii console, updating to Wii Menu version 4.3 will check for and automatically remove such unauthorized files." Since it's hard to bill that as an upgrade, they vaguely add, "In addition, there are some behind the scenes enhancements that do not affect any prominently-used features or menus but will improve system performance."
I am disaapointed that Nintendo is doing this.
I quit enjoy my Wii, and have played a bit with the homebrew channel.
Because unauthorized channels or firmware may impair game play or the Wii console, updating to Wii Menu version 4.3 will check for and automatically remove such unauthorized files. There are some behind the scenes enhancements that do not affect any prominently-used features or menus but will improve system performance.
Oh no, I said the quiet bit loud and the loud bit quiet!
Summation 2
The Wii is dead. Long live the Nintendo Wii!!
Participatory Governance : The only feasible option for a real democracy, where everyone really does have a say.
just don't update, I'm still using 3.3 or 3.4(can't remember) and I can play all offline and online(yeah all two of them) games without any problem.
here on slashdot many people criticized sony for removing otheros, but nintendo is trying to do the same with every update and they aren't giving anything valuable in return, at least sony usually adds new functionality with each ps3 update, I can't speak for microsoft since I don't have a 360, but I think they are adding new features like sony
I updated the Wii Shop yesterday evening (I'm located in the UK) and the final part of the message ran something along the lines of "If you install this update and have third party modifications to your system, it may render your console inoperable."
The store part is not even necessary to use - one can own a Wii and never need to access it, however for those who enjoy classic games and aren't keen on PC emulation the shop is fairly useful, and a gamecube pad works well with most (all?) of the old console titles.
I was thinking about the implications for homebrew as Nintendo rolls out these updates periodically just as it prompted me to install; a lot of people fond of old games will no doubt be more inclined to use USB-compatable old-style pads on a computer using emulation software and adapted games; the software is easy to find via Google. If anything Nintendo is cutting off a subsection of trade here; but causing inconvenience for a small minority is apparently okay as long as their interface and channels are updated every so often. But one thing that homebrewers may have to do without are the independent 'Wiiware' titles that aren't as widely emulated as the console games of the past. A few of these titles are pretty good; would it be possible to mail the creators of these titles to request a release for PC and Mac?
I know of one game (World of Goo) that has had a Windows release for awhile now priced a lot cheaper than it is on the Wii shop.
A big faceless corporation did something horrible to its consumers! I am ever so surprised!
Seriously though, that is the deal with these big companies seemingly all turning evil as of late? I mean they've never been particularly nice, and they've always been inscrutable and faceless but lately they seem to be turning more and more evil.
Admit nothing. Deny Everything. Make Counter-accusations.
"In addition, there are some behind the scenes enhancements that do not affect any prominently-used features or menus but will improve system performance."
So system performance is not a prominently used feature... At least Nintendo realizes it now.
Fear is the mind killer.
I, as a WII-owner, understand the risk of installing unauthorized applications on my WII. Why not leave me, the rightful owner of the device, the choice to install said third party applications on my device?
You sold it to me, why are you trying to claim ownership over MY devices?
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Sadly for Nintendo there are already two exploits known to work on 4.3U, this one (http://wiibrew.org/wiki/Smash_Stack) and this one (http://wiibrew.org/wiki/Indiana_Pwns). Granted you have to have a copy of the game to use them but for most people that is not a problem.
The main thing they blocked are bannerbomb (http://wiibrew.org/wiki/Bannerbomb) the exploit used by most everyone to "softmod" a Wii which allowed you to place a file on the SD card and run it via the system menu and the hackmii installer (http://hackmii.com/2009/08/hackmii-installer-v0-3/) which installed the Homebrew channel and bootmii. The hackmii installer should be updated in the coming days as they've been stockpiling exploits and not releasing them to the public in case the one they currently used was ever blocked.
All that said there is no reason to update anyway if you already have homebrew. The shopping channel can always be updated with a homebrew tool and accessed on any version of the system menu. They didn't add anything new to the System menu this time around it was just aimed at removing homebrew just like the last update (4.2).
Everybody knows homebrew is the door for piracy. While the freedom crowd may advocate that one should be entitled to fully use the device they own, truth is that a large part of any console's cost is recovered by content, and without that cash innovation will die and/or consoles will become more expensive. Nintendo always owns a part of the Wii - they paid for it. I know it feels great to be able to play any game you ever wanted for free, but that's because it's easy to not see the food you're stealing off a video game industry worker's table and the despair of many kids who will not get to buy that new Katamari game because it's price got jacked up by ten bucks because of all the pirates. Behind that cartoon face of Mario lies an army of people: developers, marketers, testers, designers, etc that are trying to make ends meet and keep a job (by keeping a business afloat) just like the rest of us. It ain't just fun and games. Enough said.
What Nintendo needs to do is find a way to give out licenses and necessary digital signatures to small production houses and homebrew developers for nominal fees/free so that true homebrew on the Wii can be done in a legit way. How hard would it be for Nintendo to approve a few hundred true homebrew games every month? They're alienating a lot of fans this way, even if for the right reasons. And, this solution will last only the few weeks it takes Skullptura or Razor 1911 or whomever to find another backdoor.
Nintendo warns you about what they are going to do before they do it and give you the option to ignore the update. I think this is a fair compromise.
"Because unauthorized channels or firmware may impair game play or the Wii console"
My unauthorized channels don't impair shit. They actually make my Wii more useful (emulators, homebrew apps, etc)
Nintendo are quite user-friendly in this respect. With every Update they explicitly warn you that it deletes Homebrew software and could brick your Wii. And apart from deleting the channels, they don't purposely attempt to do more damage. Microsoft OTOH don't give you any warning, brick your console, and block your account.
I'm still at 3.1 :)
Mainly because I pirate the hell out of my Wii - I have modchip + homebrew loaders and IOS hacks.
I only pay for indie games like World of Goo (brought it twice! - once alone then with the Humble Indie Pack) - the big companies can survive without my hard earned cash:)
Say I have friends visiting my home and we end up wanting to play a video game. But either A. they don't all own a PC, instead commonly using a PC belonging to another household member, B. they didn't all bring PCs because they didn't know in advance that they were going to want to play a video game, or C. they all brought PCs but it turns out that there isn't any game that all four of us have. Now how do we play video games together? With a Wii console, we can trade discs back and forth to practice games and then play the games together on a shared screen because unlike PC game developers and some PS3/360 game developers, Wii game developers haven't yet succumbed to the mentality of requiring one system per player. A lot of you don't like split screens, but Tetris splits a screen without the issues commonly seen in first-person shooters, and Bomberman and Smash Bros. are good examples of how to share a screen without a split at all.
IMO, Nintendo is doing this because people are pirating games. If Nintendo Wii was used ONLY for homebrew, I really doubt they would block homebrew. This wasn't going to affect their money.
But hey, lots of people are playing Mario games for free! Nintendo doesn't want that.
The real problem are with those hypocrites that say "I use to play my backups". Come on, we all here know that 90% of people that say that are lying and use homebrew to pirate games.
Neither Nintendo, Sony and Microsoft want to lose money from pirating. BUT if homebrew in consoles were used only to run custom applications, like browsers, mini-games, DivX players, etc, these companies wouldn't be affected, so they would just ignore homebrew.
Again: homebrew would be ignored if it was NEVER used to pirate (and cheating) games. Period.
If you're that worried about losing the ability to load games from an external hard drive, just buy a Wode. It fully emulates the Wii's optical drive and is oblivious to any updates Nintendo does to the console. That's what I use and it's amazing, it even rips your discs to the hard drive for you. My kids haven't had to touch a game DVD in months. WODE
Whether your games (IP) are pirated or not, once you get used to the speed and convenience of running them off a hard drive or SD card, why would anyone want to go back to swapping discs (that, in a household with a 3-year-old, often get lost)?
-Rich
It is not my responsibility to use a product only within the defined parameters of a broken business-model. If they are concerned about people using their hardware, maybe they shouldn't sell it in the first place.
The only reason they aren't a software company is that nobody would stomach buying £100+ of peripherals required for a single software title. Release the peripherals as part of a generic gaming system, and people somehow don't notice that they still only use it for a single game.
Nintendo is a software company. They make games that people really like, and tack on some third-rate hardware to allow them to get something vaguely resembling the input they want. I really wish they'd just give up and release Mario for the 360.
-- 'The' Lord and Master Bitman On High, Master Of All
You fail hard, crawl back into your hole and never come back out. plzkthx
If 85% of people are speeding on 1 road then the limit to low for that road.
There is still a remote chance that if you botched your soft mod, the update will brick you system. This means you get to pay for shipping both ways plus a service fee to fix the Wii. Fun times.
Why would Nintendo want to release something to put an end to homebrew? Likely because it's the first stepping stone to soft modding the Wii and playing pirated games. If they don't make an effort to reduce piracy, developers aren't going to be interested in developing games for the platform if they can't profit from it.
This effectively keeps the rookie script kiddies (soft modding is NOT hacking, unless you coded the firmware hack yourself) from soft modding the Wii, either out of concern for "bricking" the system, or just not having the know-how to do it in the first place. I really don't see a problem with wanted to make a profit from a novel commercial venture that a company has invested millions in.
People will always pirate things. Hackers will always break protection schemes. Their numbers are miniscule when compared to the full customer base. System Menu 4.3 is not going to change any of this. It will fail to stop pirates and hackers. The "sold at a loss" is a red herring anyway, because by the time they are plugging security holes, many consoles have *already* been sold at a loss...and the Wii isn't sold at a loss anyway.
It really emphasizes Nintendo's priorities. On the one hand, they could pay their engineers to develop new and compelling features for the Wii so that they can entice those who might actually become paying customers. On the other hand...they can pay their engineers to repeatedly fail at stopping the pirates (who were weren't, aren't, and never will be paying customers) and hackers (most of whom actually are paying customers).
You know what's the saddest part, though? The homebrew community has actually expanded the capabilities of the Wii more since its release than Nintendo has. It can now play streaming media over WiFi and USB, and it can play DVDs (something Nintendo claimed the Wii could never do!). What has Nintendo invested their time and money into? A shortcut to the SD card menu, the ability to rearrange the order of channels on the System Menu, and updates to the built-in channels like the Wii Shop channel. And multiple failed attempts to stop homebrew.
:(){
It's amusing to me the back and forth between Nintendo and homebrew, and homebrew just about always tends to come ahead in the end. Every time an exploit is patched, a work around is usually available in the next few days.
The sad part of the story is that Homebrew was never about piracy, but about giving the ability for people to play around with the Wii architecture. In the beginning some of the Homebrew developers even offered to help patch/expose certain exploits only to be completely snubbed by Nintendo. Now the developers don't even really care about disabling piracy given Nintendo's smug attitude.
Ain't that these people who spend twice the amount of money that a PC would cost to modify a GameBoyColor into a multimedia station that has no sound but can play divx with 1 frame/minute?
I bet Nintendo's repair service is full of those multimedia stations.
When you bought your Wii, you were actually buying a license to use Nintendo's hardware. You agreed to this license when you first powered the device on.
From the EULA
Chapter II: Unauthorized Software, Services, or Devices or Unlicensed Accessories
Your Wii Console and the Wii Network Service are not designed for use with unauthorized software, services, or devices or non-licensed accessories, and you may not use any of these with your Wii Console or the Wii Network Service. Such use may be illegal, voids any warranty, and is a breach of this agreement. Such use may also lead to injury to you or others or cause performance issues or damage to your Wii Console or the Wii Network Service. We (and our licensees and distributors) are not responsible for damage or loss caused by unauthorized software, services or devices or non-licensed accessories. We may take steps to disable or delete any unauthorized software, services or device installed in your Wii Console, for example, by detecting and disabling them through the Wii Network Service and/or game software. If we detect unauthorized software, services, or devices, your access to the Wii Network Service may be disabled and/or the Wii Console or games may be unplayable.
Chapter III: Updates/Changes
You understand that the Wii Console specifications and the Wii Network Service are constantly evolving and that we may update or change your Wii Console or the Wii Network Service in whole or in part, without notice to you. Such updates may be required for you to play new Wii games or continue to access the Wii Network Service. We may also upgrade, change, or terminate the Content or game software or may discontinue offering Products without notice to you.
:(){
You suffer from the fallacy that 80% of the eopel know the logical and safe speed for a road, as well as how the road was designed.
There is a road near my house with a blind corner. at least 80%* of the people come around that corner over the speed limit. I know this is hardly the only place like this.
You want to talk about flat open roads? then you might have a point.
This is just like the 'everyone is an expert' fallacy. Just because you drive doesn't mean you know shit about proper speeds, safety, road engineering, or what's around a blind corner.
Grow the fuck up.
*based on 4 three day surveys.
The Kruger Dunning explains most post on
I've often wondered how well the Wii would would if it was never connected to the internet. My Wii seems to download updates quite often and while it can be annoying I don't care since I don't have anything the least bit controversial on it.
However, one of the target markets for the Wii is older people who wouldn't necessarily be "gamers". It isn't hard to imagine a situation where some older people might buy one either for themselves or for entertaining younger people in their homes, and those people don't have high-speed internet (or even a computer). Does Nintendo have a distribution mechanism for updates for people who don't have their Wiis connected? I could see it being very frustrating for someone to find that they can't play a new game on their system just because they haven't updated....
Damn_registrars has no butt-hole. Damn_registrars has no use for a butt-hole.
They clearly warn what it's going to do to your homebrew before the update. They even give you a way to undo the update if it fucks up your homebrew after the fact. Finally, you, me.. nintendo... everyone knows that it's not going to last for more than 45 seconds.
In all reality they do very little to actually prevent homebrew and seem to put the warnings in there just to cover their ass (everyone I know updated without losing anything) so stop with this cry baby shit. They hardly stop you at all, but why the fuck do you want them to support your homebrew? That's just unreasonable.
It came out on Windows at the same time as Wii, according to Wikipedia. The Linux version, which is what I got, came a few months later. I recommend it for people who want to play games but don't want to buy Windows (or a Wii!). I thought it was a really good game for the price.
I'm very disappointed with this story. I was just about to go out and buy a Wii and dust off the magical-moonshine-machine in the basement.... but this has NOTHING to do with brewing alcoholic beverages in the comfort of your home :(
Already hacked: http://twitter.com/hackinblack
I hacked my wii and I can run almost all software, but what I really want to run is DVDx and it complains about firmware version mismatches.
I really feel like I'm going through a lot of trouble to do something Nintendo should have included from the start.
I don't understand all the different cIOS versions and how they work together.
Any clarification?
1. Homebrew will update, and anyone that was smart enough to load it onto a their wii the first time will GUESS WHAT? Continue to be smart enough to load it again.
2. Now that they've brought attention to it, more people will hear about homebrew, think hmmm... sounds interesting and free, why not? Thus expanding their piracy problem.
You can get 15 minutes of fame, but you can go down in history for infamy.
This may be enlightening
I had a sig once. It was lost in the great storm of '09.
No homebrew = no worries = no fun
Games that need the newest firmware can be worked around by using a region-free loader (Gecko OS or TinyLoad) or installing Priiloader and then using a memory hack (just copy-pasting few lines from Wiibrew to Notepad and saving them as a .ini file to the SD card) to make Wii skip the firmware check when loading the game, although you may need to install the IOS that's needed for the game, but that is easy to do with DOP-Mii.
Wii Shop Channel on other hand requires just a IOS and Shop Channel update, not a full system update. This can be done easily using DOP-Mii.
I see this as a means to prevent console damage. Modified unofficial software on system meets official update. We've seen how time and time again this can brick your system. Nintendo is a hero here for recognizing there are machines out there that are modified, and proactively make sure that those who want the update, do not brick their Wii in the process. When the homebrew guys eventually come around, it'll be that much easier to install from a base configuration instead of user created configuration.