Google Adds Licensing Server DRM To Android Market
eldavojohn writes "According to AfterDawn, Google has given app makers the option to use a license server as DRM to ensure the user has paid for an app before they can download it. Reportedly, the Market app will communicate with a Google license server using RSA encryption. It is important to note this is only available for non-free apps (built with SDK 1.5 and later), and it was instituted to provide a better solution to the old and widely criticized copy protection scheme that was susceptible to Android app piracy (like sideloading). For better or for worse, Android's Marketplace appears to now have an optional, phone-home form of DRM."
Following news of the new licensing service, Hexage Ltd, makers of a popular Android game called Radiant, released the data they had collected on piracy of Radiant over a 10-month period beginning last October. A series of charts shows total users, paid users and the piracy rate, by region.
the jig is up.
"In true dialogue, both sides are willing to change" --Thich Nhat Hanh
If I had to choose between an app checking to see if the user purchased this from the Android store, or DRM schemes using various encryption techniques, remotely pushed keys, daemons that would disable Google accounts if they detected a phone was rooted, I'll take the simple API calls.
it's up to the developer. I didn't even RTFA. "Google has given app makers the option". not "Google forces ..." (Option, Force). Different things. and if the dev really doesn't like it - then they can play the iphone's gestapo slot machine.
it has more to do with catering to legacy companies who think that they can somehow combat piracy. In reality, costs go down significantly over time for ongoing software development, so even if a small subset of the folks pirating slowly convert over time you're only going to continue to make more and more money.
Also, a lot of people disagree with paying for apps as that goes against the purpose and concept of free software (and associated benefits/gains).
Maybe if paid apps for android market where available for everywhere, piracy rates would be much smaller. I'd rather google made paid apps available everywhere before they add DRM.
I don't fault Google for adding this in. They are trying to build up Android and one part of doing that is by developing a strong development ecosystem around it. The problem is if there is huge piracy numbers it's hard to get money behind developing an app for Android. By giving some businesses a little more comfort, they can help to encourage adoption of the platform as a viable development platform for a business.
Requiring a phone to be online in order to run an app, especially if it otherwise has no need to communicate with the Internet, will hurt users of non-phone Android devices such as the Archos 5 Internet Tablet. I hope any developer that feels the need to do this will use the Steam-style "cached response from the last time the app was run if no connection to the Market is available", as the article puts it, rather than the Assassin's Creed 2-style "only allow[ing] the app to start if the server is available to verify the license."
An apparent conclusion from these numbers is that the most important thing is to get a large number of users, since the larger number of users, the lower the piracy rate. :p
You know its surprising how much significant financial interest there is in other pathways than the one Google has taken, yet you don't see them abusing it.
Don't get me wrong, everyone has the right and definately should be wary of what Google does being in the position Google is in. (Great power, Great responsibility, blah blah blah).
But giving developers the option to use a DRM server for their priced apps?
Where is the evil in that?
At the great risk to my karma, I guess I have to just pipe up and say that I don't see the problem here.
License-server based apps have been selling on various platforms for years. Decades. Android now supports this, adding a little attraction to developers to invest time and money making an application for use on Android. Given the lack of QA on a great many Android apps (can anyone offer an explanation how Facebook for Android is such pure garbage, all jokes about content aside?) I for one see this as a step in the right direction.
Android developers, you now have a piracy deterrent for your applications you would like monetary compensation for creating, and more importantly, maintaining. I fail to see how this is evil and how any of the wry 'do-no-evil-lol' quips are deserved.
There's a spot in User Info for World of Warcraft account names? Really?
Also, a lot of people disagree with paying for apps as that goes against the purpose and concept of free software
http://www.gnu.org/philosophy/selling.html
Palm trees and 8
Also, a lot of people disagree with paying for apps as that goes against the purpose and concept of free software (and associated benefits/gains).
Except there are several genres of application that free software developers have so far failed to deliver. I've listed several other as-yet-uncloned apps in this comment.
You can see in the charts something like 98% piracy in South America.
This happens because... there's no way to buy applications if you're in South America. So, anyone with a paid application here *has* to pirate it.
Only 478 pirates in South America. I suspect these statistics are more about the quality of the game than the number of pirates in South America.
If this same thing was happening anywhere else (UniSoft? Battle.Net?) there would be outrage, but since it seems the majority of /. readers are pro-Android *and* Apple haters, then we're going to see an awful lot of, "there's nothing wrong" or "this is great" apologists.
[citation needed]
Those people would be ideologues. If ideology is that important to them, they shouldn't be using Android anyway because it's not an open platform.
With recent news about certain Android apps sending private information to whomever created it, I have recently installed DroidWall to filter access (e.g. - Battery meter apps!? Puh-leez!) to my phone's data connection.
If some app expects me to allow a data connection just to prove I am not a thief, sorry, I won't be buying it! And yes, I do purchase apps that I consider worthy.
And what happens if someone is abroad? Would they have to pay $20 in roaming charges to play some bubble bobble game for an hour while waiting in some airport?
Also, a lot of people disagree with paying for apps as that goes against the purpose and concept of free software (and associated benefits/gains).
I can't believe people still confuse free as in beer and free as in freedom, despite how many times people point out the difference on here.
Free software types are not opposed to for-pay software, at all. The two concepts are not related.
Uhmmm, EXCUSE ME?
Maybe I'm just not 'free software' enough, but I have no problem paying for applications that are WORTH IT.
The problem here stems from applications/operating systems that have pretty well been beaten to death (Office, WinXP) being sold for the same cost as a new piece of software. Much like with Cars, software generally deprecates over time as the forefront of software technology advances. That's not to say all software will eventually be worth a 0 dollar cost, but just like cars it will eventually reach a price that may not make it worth creating an equivalent piece of software for-profit.
Free software is to a large degree changing where that bar starts and ends. And the majority of people who enjoy piracy AREN'T part of the Free Software movement, they're part of the Free Rider movement, meaning they'd prefer to not have to work in order to get ANYTHING. For another example, see 'NEET'.
any developer that feels the need to do this
should the app developer choose to
Steam-style "cached response from the last time the app was run if no connection to the Market is available"
try: is the network on; except: don't check for a license
It sounds like you two are in violent agreement.
The potential evil is one of deceit, it's in colluding with someone who claims to be 'selling' an application, which in reality is programmed to disobey the person deceived into thinking they own it if it can't find this DRM server.
Using DRM, by itself, is not an issue. It's this refusal to be clear that, by doing so, you've changed 'selling' into a strange form of rental (with incompletely specified conditions) which is the evil bit. If you participate in an activity which looks like selling, but doesn't actually give the 'buyer' the freedoms they get when they buy a useful object normally, that looks like complicity in fraud to me.
Lots of others may be doing it, but in morality this is no excuse.
What if artists/producers/companies doesn't want their cnntent freely ripped and distributed over the Internet?
I mean, if this DRM thing can't be solved within standards of HTML5/W3C, some people will wait for a very long time for standards based video over the web instead of Flash/Silverlight.
I am telling this slightly off topic video thing as Rob Glaser of Real Networks called Linux developers/users to come up with a DRM scheme. It was before this "Hulu" "iPlayer" things. Everyone laughed at him, used usual "real player is spyware" etc. karma whoring comments and now, everyone happily (!) boots into Windows to watch protected content.
Google, implements DRM on Linux now and it isn't against anyones ideological beliefs. If there is something to pick, it is that fact.
Do I have to buy all my apps over again like with an iPhone?
Obama's legacy: (N)othing (S)ecure (A)nywhere and (T)error (S)imulation (A)dministration
Except that Google is not the one implementing this decision. Google could offer this service and no developer could use it - and everything would go on as usual.
This is entirely a developers choice - Google is simply giving them the option to implement DRM should they choose.
... now I see why we have always been at war with Oceania - they are apparently stealing all our apps.
It's pretty amazing the North America piracy figure is so much lower. I wonder if that's the result of a far larger user base in NA? Or are Europeans (where I thought the figure would be similar) just have a more pirate-prone culture?
It would also be interesting to see beyond this static view, how many users they saw going from pirated to paid. That I think is the key figure to understand if piracy is a problem or a marketing tool.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
A knee-jerk reaction would be "The piracy rate is greater in Asia because they have less of a problem with stealing".
A more accurate reaction would probably be: "There are less paying customers because it is more complicated to transfer money to a North American store when you're in Asia, so the remaining users tend to be pirates."
I think the essential element you're missing is that Andriod's DRM is only an option. Otherwise you'd be right.
Free software types are not opposed to for-pay software, at all. The two concepts are not related.
I think it's pretty clear that many are, possibly most.
It's true people get the concepts confused, but it's not entirely surprising. Even putting aside the ambiguousness of the word "free".
What is not true is that the concepts are not at all related.
The fact is, it's really, really hard to monetize a product and keep a competitive advantage when you have to give away pretty much all the resources required to reproduce it (source code) on request. Most people wouldn't pay anything unless they felt compelled to. Most people don't like to be compelled to pay anything, but it doesn't make in any less necessary.
This makes them, to some degree, related.
It means you either have to beg (for donations) or hope your product becomes big enough that businesses will pay for support. Small developers are the ones who generally can't monetize and get hurt. DRM, say what you like, has probably been the best thing to happen to small time, indie developers who actually would like to feed their families off their hard work and innovation.
Don't get me wrong. I've released plenty of open source, free-in-every-sense-of-the-word projects over the years. But I value my right and ability to also release something and get paid for it.
Google's informal motto is "don't be evil", not "do no evil".
There's a subtle difference there in that the former still allows a little leeway as long as the balance is ultimately non-evil whereas the latter does not.
Also, a lot of people disagree with paying for apps as that goes against the purpose and concept of free software (and associated benefits/gains).
If you want to disagree with paying for apps and agree with the concept of free software, you can use free software.
That doesn't give you the right to rip off developers who don't agree to put stuff under a free license and steal their work.
I agree with the concept of driving a Porsche around, but I'm not allowed to just drive one off the lot.
This
It is obvious that the piracy level is higher in regions where it is impossible to buy paid apps. For the sake of the application customers, application publishers and the Android ecosystem, please do something about it google. The ratio between paid versus free apps in the Android Market is extremely tilted towards free apps for this very reason. As long as there are countries where it is impossible to buy paid apps for Android there will be people who will pirate and crack the applications.
That's it! I'm going back to winmo, cause nothing like that ever happens on IT!
My abilities are only limited by my imagination
Even if Google encrypts the binary, it has to be decrypted somehow
Put cryptographic hardware in your CPU, and have it decrypt the binary inside the CPU at instruction cache miss time. The Capcom CPS-2 arcade board did something similar, coupling a crypto-processor and an MC68000 CPU.
"Also, a lot of people disagree with paying for apps as that goes against the purpose and concept of free software (and associated benefits/gains)."
No you are wrong. You are super wrong. You are full of it.
If you are talking about GNU/FSF/RMS meaning of the free software.
It goes against the purpose and concept of free software to us free software.
As betterunixthanunix points out GNU has no problem with charging for software at all.
So yes you can pay for free software all you want. To follow the purpose and concept of free software you would disagree with and refrain from using any software that you where not free to distribute and that did not give you the source or at least an offer of the source!
Not liking DRM is also okay.
But just taking the software is just being a rotten cheapskate that refuses to pay the developer what the developer thinks his product is worth. And you are violating his rights to license his software how he sees fit.
In other words your being a jerk when you pirate some $ 1.99 game for you cell phone and being anti free software at the same time.
See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
(can anyone offer an explanation how Facebook for Android is such pure garbage, all jokes about content aside?)
Because the Facebook developers suck?
The iPhone Facebook app isn't much better. They finally got it stable, but that's after several versions and even then some people still have some crashing, and there are still plenty of missing features (I can filter the Newsfeed on the website to exclude those stupid facebook game posts people post every 5 seconds, but I can't seem to do the same on the phone? WTF??). If it wasn't for the narrow development approach apple takes, and that (I think) so many more iPhone users have Facebook installed than Android users** and were screaming at Facebook to get their act together, then it probably would have never gotten to the point it 's at now.
**PS: my hypothesis is that since Android users are more conscious about personal digital freedom, they are less likely to be Facebook users than iPhone users and there is less demand for the Android app than the iPhone app. It seems plausable but I have no proof to back this up. The point still stands that for a while the facebook app sucked very hard and I don't think it was primarily anything to do with any platform. Now it currently sucks a little.
"All great wisdom is contained in .signature files"
In reality, costs go down significantly over time for ongoing software development...
I dunno if you were being serious or not, but I would like to point out something: DRM creates on-going costs for software. EA, for example, will continue paying lots of people money to handle the servers and the customer service needed for their Spore customers to play their game for as long as they decide to support it. That means that for every product they sell, as they years go by, the actual profit they made from that sale will continue to decline.
I'm amazed that content industries are actually trying to use this model. It's great for rental, it's lousy for one-time sales.
"I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)
they shouldn't be using Android anyway because it's not an open platform.
So, a couple of Chinese companies with obscure products have not released their sources and that makes Android as a whole "closed?" Android is open source last time I checked. As in you can get the source, change it, compile it, get it to work with your own hardware, and redistribute it. In fact, those obscure companies and products are a testament to that.
The fact that some are trying to lock down their bootloaders, not disclose drivers, or trying to lock down root access, etc. does not make the underlying operating system closed in any way.
Free software types are not opposed to for-pay software, at all. The two concepts are not related.
This distinction was somewhat valid when one had to order software on tapes and disks. But in an era when the cost of distribution is just about zero, it's very difficult to charge for copyleft software.
What are the options to earn income from software that's entirely copyleft?
Access to the source and build systems, and the ability to distribute modified versions, are the real strengths of open software. By removing the freedom-to-run requirement it becomes easier to charge for software that still gives users all the freedoms that motivated Richard Stallman to start GNU and the FSF.
Any comments to the use of escrow keys, so that you CAN use software you've paid for if the company who maid it go away...? Then there is the ability to move an app from an old phone to a new phone, will it still be able to run?
Except that this is not about proprietary software, it's about DRM. DRM lets a bastard take up a piece of otherwise free software and lock it up.
And the most important thing, for DRM to work at all, you must be unable to modify the operating system itself. This is the main problem here. I don't give a damn about your little closed source app, as long as it doesn't make it impossible for me to mess with the system.
The creatures outside looked from Alt-Right to Antifa; but already it was impossible to say which was which.
When will the newcomers to digital distribution ever stop whining about piracy?
There were (at least) two fundamental flaws with the original Android Market protection scheme, neither of which appears to have been rectified by this change (besides possibly to make matters worse for end users):
* As everyone has already noted, lots of people around the world with Android phones can't actually buy apps from Android Market, EVEN IF they have a Mastercard/Visa/AMEX card with dollar-denominated account. That's just plain fucked.
* You can't officially purchase and run protected Market apps if your phone is running an unblessed "Developer" kernel. Of course, there's not a single goddamn phone from HTC, Samsung, or Motorola with Google-blessed kernel that has BlueZ Bluetooth HID profile compiled into it, so it's impossible to build your own kernel with it enabled without being formally exiled from 99% of commercial Android apps. At least, unless you crack them. Any DRM scheme that forces legitimate users to crack apps they purchased in order to use them is fundamentally broken, especially when there are still gaping holes in Android phones that need a customer kernel to fix.
As for "developer's option" whether or not to cache, let's be honest... at least half the developers publishing commercial apps don't have the slightest clue in HELL how to implement a secure caching scheme, and they aren't going to purchase a proprietary one that demands more money up front than they're likely to earn from the app's sale. So, anybody care to guess what's going to happen? Most apps in Market are going to end up checking the server every goddamn time, because the alternatives are too hard/expensive for most Android publishers to deal with. IMHO, Google got THAT part EGREGIOUSLY wrong. They should have distributed the Android DRM module themselves, and made it free & easy for publishers to do cached checking, but left it difficult and minimally-documented how to bypass that caching and check the server every time.
I love Android. I really do. But it's so incredibly frustrating when Google turns around and fucks things up in ways that CAN'T be fixed by end users with access to Android's sourcecode... usually, mistakes that are almost incomprehensible given the amount of in-house talent and expertise Google has available to it. At times, Google actually manages to make even *Microsoft* look coherent and customer-focused.
If/When developers opt to use this DRM server, will they be branded as Evil as in Apple?
I find it amusing watching the Google Fanboy's falling over themselves to defende the 'choice' to use DRM.
I think you're full of shit. I have paid for and will continue to spend my software dollars on FREE software as much as possible. Sure some kids want everything for free, they also pirate games, who cares.
It requires an internet connection in order to launch. I can't play this game when I'm on an airplane, because of this bullshit. I'm only interested in playing this game in situations where I'm bored and have no internet access, so this really pisses me off. I look forward to the day I can crack it and because Namco chose to use such an obtrusive DRM, I will NO longer buy their games.
If you could copy one without any impact on Ze Germans who built the one at the lot, I would think you might be able too.
I would advise you to instead replicate cars people intend to be FREE in that manner, but it would not be anything like stealing a physical car.
They will just discontinue support for the game rather soon. For a good example look at halo on the xbox, no more online multiplayer. Yet, many PC games from that era still have active multiplayer communities.
EA will not let you play spore forever, eventually they will say it is EOL and you can forget about playing it anymore.
As an android user and purchaser of apps I would hope they would mark DRMed apps in some way. I do not want to buy them, I do not care if they work I have a moral objection to the them period.
This is probably another one of those cases where I will be forced to buy less as the work of finding out what I would buy is more than the alternative of just going without or doing something else with my time.
They will just discontinue support for the game rather soon.
Sure. But they've still spent a lot more than they would have on supporting the game during its run. It doesn't matter how short of period they use, they're still eating into their own profits when they use a system like this.
"I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)
As in you can get the source, change it, compile it, get it to work with your own hardware, and redistribute it.
Or even improve it.
The higher the technology, the sharper that two-edged sword.
If/When developers opt to use this DRM server, will they be branded as Evil as in Apple?
Yes. In no uncertain terms. I have no problem whatsoever paying for good software, but I do have a problem paying for software whose execute permissions can be remotely revoked. And, if I do find that I've bought an app from the Market that did not disclose its use of said DRM, it will be uninstalled moments later. So far as DRM is concerned, odds are that it will be performed competently (from a technical perspective) by Google. That doesn't make it right, or desirable from the user's perspective. Personally, I think it's ridiculous to even be considering this crap for apps whose average price is maybe five bucks. For that kind of money it's simply not worth the effort to copy the stuff illegally: that's a more powerful incentive to stay legit than any amount of Digital Restrictions Management.
I find it amusing watching the Google Fanboy's falling over themselves to defende the 'choice' to use DRM.
Huh? That doesn't actually make any sense. This is Slashdot, and I don't think you'll find too many people hereabouts defending DRM no matter who the vendor. The GP is correct in pointing out that this is not being shoved down users throats. Matter of fact, I doubt very much if Brin and Page give a damn about it either way ... it's not going to affect their bottom line in the least. That's in direct contrast to Apple, for whom DRM plays a major role in their business model (one of many reasons why I own no Apple products.)
Developers are complaining about "piracy" (and I use the term loosely, I seriously doubt there are many true pirates in the Android world) and the powers-that-be at the big G are trying to accommodate them. Still, having said that, you'd have to have some hellaceously well-written and useful software for me to buy into this bullshit, and I suspect I'm not alone in that. This is going to be an interesting test to see just how well such DRM will be accepted, especially on an otherwise relatively open platform.
The higher the technology, the sharper that two-edged sword.
In other words your being a jerk when you pirate some $ 1.99 game for you cell phone and being anti free software at the same time.
Either that or it's Civil disobedience. You're not going to provide source and let me change it? Then the software's not worth that much to me anyways.
No basis for paying, if not receiving access to the software code or ability to modify it.
Not an Open Platform?
If Richard Stallman recommends it then I think it's open enough to satisfy me.
If you have to infringe because the legitimate publisher doesn't want to take your money, then copyright is failing "To promote the Progress of Science and useful Arts".
You don't "have" to infringe.
You can do without - or make something better. That is what drives things forward.
The fan has been obsessed with recreating Star Trek: TOS. But the technology is there for the him to make on original space opera, action adventure, or whatever he chooses.
If he needs a starting point, there are classics in the genre that haven't been dramatized in the last half century or so and are accessible to anyone: Science Fiction (Bookshelf)
The software is still free, since you can take the source code and modify and recompile it. It's the hardware that's locked down.
Also, a lot of people disagree with paying for apps as that goes against the purpose and concept of free software (and associated benefits/gains).
I can't believe people still confuse free as in beer and free as in freedom, despite how many times people point out the difference on here.
Free software types are not opposed to for-pay software, at all. The two concepts are not related.
Well the term "Free as in beer, and Free as in Freedom" is pretty confusing.
Beer isn't free. No where you can go to get free beer, because it cost money to make, to grow the items, etc.
Freedom is an idea. ideas don't mean the same to everyone. ideas aren't tangible.
And honestly, the freedom isn't free either, it's going to cost lives, time, money, and pissing off others trying to spread your "freedom".
(um, edit here. Actually, Freedom is free, as in, you can imagine it, think about it. But if you act on it, it's going to cost.)
So, what your saying is, nothing (acted upon) is free, so shut up and quit complaining?
Why don't we figure a saying that actually makes sense to everyone.
Seriously, I can't figure if "free software" or "Open Source" is supposed to be the beer, or the freedom in that example, because both, imo, fail.
Here's why I can't grok it. writing software takes time. and honestly, thats about it. You can't compare it to beer, because beer requires stuff grown from the ground, then you have to cook it, and do a bunch of processs to actually real stuff.
You can't compare it to freedom, because freedom is an idea. Writing software isn't an idea, it's the doing action on an idea.
So, maybe you mean free as in freedom, for "free software", but really. Freedom is an idea. Software is the result of work. Someone took an idea and implemented it in software. That's not that same. Now, if they didn't bother to type the program down, then sure, it would be the same.
Maybe in this case, you should say, "Free as in fighting for freedom"?
Seriously, "Free as in beer, Free as in Freedom" sucks. come up with a better comparison if you want the masses to understand.
Be seeing you...
The only thing DRM is good for is using the white paper to wipe my ass. Nothing has EVER been made better by DRM, nor has the public ever been given much of a chance against it. This is reason enough to tell Android to join the club of unused junk in my closet. Sucks because I really like the (idea of an) open environment. Too bad it isn't really open to anyone but google and the phone companies they have gone to bed with. Remember, the choices you make today may be small, but they may lead to huge mistakes tomorrow. Choose wisely.
"Computers are a lot like Air Conditioners" "They both work great until you start opening Windows"
There is a need for more than one application market, book market, movie market... Who cares if a $1.99 cell phone game or a $4.95 e-book are DRMed? If you expect any of these to be a masterpiece to share with your grandchildren, you value them way more than their author apparently does. Conversely, a durable hardcover book or an application that handles your important data and guarantees it to be available decades later is worth a lot more. It may make some time, but consumer application developers will start to wonder how to provide value that sells for more than two bucks per copy.
http://www.flashgamehole.com/sk/Barbie-Hry.html
http://www.flashgamehole.com/en/Cooking-Games.html
http://www.flashgamehole.com/en/Dress-Up-Games.html
http://www.flashgamehole.com/en/Ben-10-Games.html
http://www.flashgamehole.com/id/Barbie-permainan.html
It isn't deceit if the consumer can't be bothered to read the Terms & Conditions properly.
Don't get me wrong, I'm totally anti-DRM and if developers want to use it then they won't have me as a customer, it's that simple. But for every DRM-ed app or game out there, there are free alternatives, so it doesn't bother me.
And if an app or game uses DRM then it will be there in the Terms & Conditions somewhere - or just wait & week after it's release & check reviews or comments because it will be there.
Sorry, but I don't *NEED* to be protected from my own laziness or stupidity.
Gentoo Linux - another day, another USE flag.
I'm unable to find any evidence, that the charts from the announcement are actually from Hexage. It's not on their homepage and not in their Twitter feed...
Can anyone point me to the announcement?
What does a phrase from the US Constitution have to do with selling copyrighted software in South America?
For one thing, Google and many of these application publishers are in the United States. For another, the United States Trade Representative has been pushing "free trade agreements" with other countries, such as Australia and the countries of South America, that in essence require other parties in the treaty to implement copyright as the United States knows it.
Civil disobedience is the act of breaking unfair civil laws.
Like sitting in a whites only section of a bus.
Or drinking from a whites only water fountain.
It is not violating the rights of others to control the product of their labor.
That is simply being a jerk. You can pretend it is some great act but it is in the end being just a jerk wad.
If you really wanted to act in the cause of Free software you would learn to code if you didn't already and write a better game and release it as FOSS.
Other wise back to being a jerk and actually hurting the cause of Free Software.
End of Story.
See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
for better or worse, copyright is a property right
Counties, which have jurisdiction over real property, levy property taxes on real property. This way, the owner of unused land has an incentive to either use or sell the land. So why doesn't the federal government, which has jurisdiction over copyright, levy property taxes on copyright?
Civil disobedience is the act of breaking unfair civil laws.
Yep. And the copyright act happens to be one of the most unfair laws ever passed.
If you could copy one without any impact on Ze Germans who built the one at the lot, I would think you might be able too.
Given that its impossible, what's your point? And I mean that in the most generic way.
Any time you make a copy of something of value, you dilute its value. This is as true for currency, stocks, bonds, art, and yes, even software. Every pirate who steals, have inflicted at least some degree of financial damage to the IP owner. That's just how markets and economies work.
If I make counterfeit money using my own paper and my own ink and my own time, has the economy been damaged? Yes! That's why counterfeiting is illegal in every country which supports the concept of currency. And yes, that's exactly, what pirates to do IP owners every day.
You can not pirate IP, assuming the IP still have market value, without harming the value of the IP in question. As a result, in all these situations, the IP owner is financially harmed.
Pirates who steal and believe they've done no harm are as nieve and misinformed as they come.
The GNU/RMS meaning of free software isn't againist finding a profit with software. It just againist the concept of "selling the software itself as a commercial product".
Is your blind hatred of Apple clouding your judgement or is it your foolish Android fanboy viewpoint?
That was exactly my thought when I saw this story. "Cue the Android apologists!" (aka Apple haters). I've seen a bunch of posts justifying this, all using reasons that would also apply to Apple's App Store, but somehow it's okay when Android does it. I can see why both platforms might want some non-intrusive DRM, but it's amusing to watch people give a free pass to Android when they'd be screaming "walled garden!!" if it was Apple.
I guess hypocrisy has been open sourced because hypocrisy wants to be free!!
I really should have let this one just die but it has been eating at me for days.
" And the copyright act happens to be one of the most unfair laws ever passed."
You are out of your freaking tiny mind.
Really the copyright act is one of the most unfair laws ever passed?
What about the apartheid laws in South Africa?
What about the laws that prevent women from voting in Muslim countries?
What about the Jim Crow segregation laws in the US?
What about the laws that put Japanese American camps during WWII?
Most unfair laws ever passed? That is one of the all time STUPIDEST things I have ever heard of.
First of all some protection of copyrights is a good thing. And since we are talking about games even RMS feels that the while the logic code of a game should be FOSS he has no problem with the artwork and the graphics being copyrighted!
AKA the engine should be free but the data is not!
And NO it freaking isn't civil disobedience! Civil disobedience as a protest is public.
Here is a big pile of truth.
What you are doing is called justification.
You want free stuff. You feel entitled to free stuff. So you are going to take it.
And while you take it you justify it by abusing the term Free Software and then wrap yourself in the flag of Civil Disobedience. So you hurt both of those idea by abusing them just to be a cheap jerk that wants a game for free.
This is just disgusting in the extreme. Just vile.
See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
Really the copyright act is one of the most unfair laws ever passed?
Yes. One of the most. I did not say single most; this is not an exclusive position. Of course there are other laws that are just as unfair.
The copyright acts are unfair because they deprive people of natural rights, regarding free speech. For example: Sing the Happy Birthday song, don't pay the fee, go to jail....
What about the apartheid laws in South Africa?
Note that you are referring to laws plural, and not any specific law that could be compared against the copyright act or the DMCA. Apartheid was not any single law, but an entire system of great complexity, involving many laws.
A mitigating factor in regards to Apartheid is it was recognized as such and only lasted a short time, only approximately 30 years.
What about the laws that prevent women from voting in Muslim countries?
If you want to talk about Sharia and laws in Muslim countries; I find it incredibly odd that you pick one of the least unfair aspects to use as the example.
Did you forget that they stone people to death over "blasphemy"?
In other words, they kill people for exercising certain natural rights. That is orders of magnitude more unfair than selectivity over who can vote.
Voting on the other hand, isn't really a human right, even in a representative democracy. A government doesn't have to be democratic to be fair, even the US denies various people (such as illegal immigrants, people ever convicted of a felony) voting rights; but, a government can be "fair" without allowing anyone to vote at all.
Unequal voting conditions can lead to unfair treatment under the law (taxation without representation), but without such an unfair condition having been the outcome of the voting system -- there is no tangible unfairness.
That is, inequality in voting, is not itself a significant unfairness.
What about the Jim Crow segregation laws in the US?
Why would you think Jim Crow laws would be the unfair ones, when they were preceded by a system of slavery, and laws that provided for that?
What about the laws that put Japanese American camps during WWII?
War sucks.
And NO it freaking isn't civil disobedience! Civil disobedience as a protest is public.
Civil disobedience does not have to be public, as long as it is an active refusal to obey a law, demand, or command of the government. There is a dictionary definition for that term, and what you are saying is both in disagreement with that, and what you are saying is also incorrect.
You used the term one of most unfair and it is not even close. Not even in the top one hundred or probably top one thousand. And the FSF doesn't have a problem with copyrights in general. They may think they are too long and maybe a little too broad but they do not think they should be banished. They just do not believe that they should apply to software. Data yes but software no.
The reason I picked the abuse of women under Muslim law is simple. The I just read an article about it on Time so it is fresh in my mind.
The rest of your arguments show just how clueless and out of touch you are.
Copyright does not imped freedom of speech. There are fair use exemptions for criticism and satire.
And you are somewhat correct as to the definition of civil disobedience. But I said civil disobedience as a form of protest.
Please read up on Gandhi and King a bit.
But in the end everything you are saying is and doing is.
1. Anti FOSS as set out by RMS and the FSF.
2. Justification of taking what you want and not paying for it.
As I said RMS would tell you that game engine should be FOSS but it is perfectly fine to charge and copyright the graphics and maps of any game. So the data even in RMS's perfect dream world could be copyrighted.
So no still clueless and trying justify getting what you want for free. AKA being a jerk and actually hurting the cause of FOSS.
It is simple and anyone with a brain and that understands what FOSS is all about can see right through your "arguments". Anyone acting the way you endorse is nothing more than a fraud. Simply put again they are simply using the FOSS movement as justification to get a game for free.
And they are even violating what FSF considers a legitimate copyright by distributing the artwork which the FSF considers to be be legitimate to copyright.
So keep pretending because at this point you are rebel without a cause or a clue.
See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
You used the term one of most unfair and it is not even close. Not even in the top one hundred or probably top one thousand.
It is in the top 50 unfair laws the US ever passed.
Copyright does not imped freedom of speech. There are fair use exemptions for criticism and satire.
The so called "fair use" exemptions are not exemptions at all, and have eroded to the point where nobody can legally use them, thanks to DRM.
1. Anti FOSS as set out by RMS and the FSF.
As I said RMS would tell you that game engine should be FOSS but it is perfectly fine to charge and copyright the graphics and maps of any game.
RMS beliefs are anti-copyright, as he has written: All Software Should be Free:
The definition of the FOSS movement is set out by the Free Software Manifesto. It is inherently anti-copyright.
So no still clueless and trying justify getting what you want for free. AKA being a jerk and actually hurting the cause of FOSS.
No... but I think you are clueless in regards to the motives, objectives, and reasons for the FOSS movement existing.
Your need to resort to Ad Hominem argument proves your ceaselessness in this matter.