Microsoft Reboots Two Classic PC Games
An anonymous reader writes "Ever since it launched the Xbox, Microsoft has had a fickle relationship with Windows as a gaming platform. On one hand PC gaming is a major driver of hardware and operating system sales, but on the other hand the PC is inherently less secure than the Xbox console, with piracy much more likely to impact sales of a PC title than a console one. Games for Windows Live has been an attempt to bring some of the success of Xbox Live to the PC, and while many games have shipped with support for Games for Windows Live, it hasn't exactly been a favorite of PC gamers. After all these half-hearted efforts, the last thing anyone expected was for Microsoft to announce new PC-only reboots of two classic game franchises, Flight Simulator and Age of Empires. But yesterday it did just that, announcing a massively multiplayer version of Age of Empires and a new Flight Simulator called Flight. The big question is whether Microsoft can make Games For Windows Live relevant in a market where Steam has taken hold, or if it's too late."
As long as it's attached to GFWL, no thanks. GFWL is such a piece of shit I will not have anything to do with games that require it. If you want me to buy your game, do not tie it to GFWL. It is unstable and a huge pain in the ass to deal with. MS should fire the management that came up with it; it does not in any way help Windows as a game platform.
Am I insane or is the woman superimposed on the right hand side of the [weirdly purely flash] Flight site topless with propellers for nipples?
or both?
Ice Cream has no bones.
Actually Minesweeper has been part of Windows since it was released in 1990's "Microsoft Entertainment Pack" and Hearts was included in 1992's Windows for Workgroups 3.1 as a demonstration of the "for Workgroups" part of the name.
So that's 20 years for Minesweeper and 18 years for Hearts. I don't know when Freecell was first released. It was part of win32s, but I can't find out when the first version of that thing shipped.
Pretty good is actually pretty bad.
The big question is whether Microsoft can make Games For Windows Live relevant in a market where Steam has taken hold, or if it's too late.
He must have a different definition of "relevant" than mine to make that a "big question".
Unless it's persistent (which it isn't), how can they claim that it's a "massively multiplayer"? You might as well call any online game a "massive multiplayer" if:
a. It has a game lobby
b. Many people can play online at once.
Now, if you'll excuse me, I'm going to go play my favorite MMO, Counter-Strike.
At least, reboots are something Microsoft are very good at.
My understanding, based on an editorial in Edge earlier this year, is that GfW just plain flat-out doesn't work. Not in the sense that its limited user base makes for poor multiplayer or that it has insufficient publisher for its downloadable games service, but in the sense that it does not reliably allow you to download games or play online.
No kidding!!! What do you say at this point?
The term "reboot" is used to describe something "done again", but I think it's a pretty stupid word to use as it's not descriptive at all. Does my OS or hardware somehow radically change whenever I reboot it? Maybe Windows users experience this, I don't know.
When I first heard the term years ago I immediately disliked it. It feels like someone that don't work with computers as a profession thought that it was "cool" or "trendy" to use "pc terms" outside their original context, so "reboot" was the victim of the day.
< /rant >
Life is Reality
... they are not committed to the platform since they adopted xbox as their strategy for entering the gaming market. Only in hindsight did they realize the damage they did for the relevancy of their platform as a whole. The nerd in me hopes linux and linux apps finally comes of age and the only reason people will keep windows around is for certain games and more and more real work will be done on linux or within the browser.
I wish they would remake microsoft ants..... Loved that game!!!! It was discontinued after microsoft got rid of MSN GAMING ZONE and this also took down the age of empires 1-2 gaming servers. But you can still play all three amazing games thanks to voobly client software. http://www.voobly.com/
So that's 20 years for Minesweeper and 18 years for Hearts. I don't know when Freecell was first released. It was part of win32s, but I can't find out when the first version of that thing shipped.
A little bit of digging shows it was later included in the Entertainment Pack 2 which was released in 1991 according to Microsoft's support lifecycle pages. It could not have been earlier than 1990 since that's when Windows 3.0 came out so 19-20 years old. Since it missed EP1, probably 19. And I can't really believe I bothered to go looking.
Live today, because you never know what tomorrow brings
Seeing "Windows Live" on the box has stopped me buying games more than once. Even games I’ve really wanted to play. Eventually, I bought them for the ps3 when the price dropped as I feel less attached to that bit of kit.
I do not want a console like experience for my PC. I view that as many steps and many many years backwards. I hope Windows live for the PC fails! I do not like DRM (of any sort) and do not like being tracked as I play, especially by Microsoft. In reading this site for years I’ve slowly grown the tinfoil hat and get upset at the mention of DRM?!? I maybe way off the mark and the only thing that happens is a bit of first time activation.
However, I don’t trust them not to change terms and I cannot be bothered to read up on it. At its basic level it’s only a game. As a paying customer, I do not like being, or feel like I'm being criminalised. I’ll but it, you leave me alone.
To me, a console experience means I’m sitting on a sofa, rather drunk, playing games that are far too easy; but made impossible by the awful controls. When I want to play something with a bit of meat. I’ll fire up the PC, sit upright and get stuck in.
In summary then, “Windows live” no thanks.
Only not actually 20 years for any of them, as they all got remade for Vista, and thus the versions now in Windows are entirely different than those launched 20 years ago, or 19 years ago, and have been for quite some time. Those of you still on XP can, I think, even find places to download the new versions which have been stripped of compatibility checks. The new apps use WPF to achieve a certain level of resolution independence as well, so they look quite nice on larger screens...
And I can't really believe I bothered to go looking.
I win.
Pretty good is actually pretty bad.
Well, at least when I go by the availability of the website, it should be renamed to Age of Empire offline, because it apparently is.
And I dimly remember that "Flight" (or maybe "Flight!") is already taken as a name for a computer game. Not that anyone at MS would care.
Assorted stuff I do sometimes: Lemuria.org
Why don't they make UA2? The game was a faliure because it was ahead of its time.
Roland985...
I never stopped playing AOE (specifically AOE2:Conquerors). I *DID* stop playing it online because MS just sucked the life out of the multiplayer aspect by locking it to a single vendor for online matchmaking and then destroying that facility when they got bored of AOE.
So, what's here for *me*, someone that wants to play AOE but was forced by Microsoft's enforced-obsolescence to stop playing it online unless I wanted to faff about with third-party software or entering IP addresses? I won't believe it won't happen again, and I don't believe that a new MMO "reboot" will be anywhere near as good as the AOE2:Conq. And are we talking about a monthly subscription model or can I actually *OWN* the game (or at least my copy of it) forever?
In the meantime, playing the classic version over a private VPN it is.
You reboot Microsoft! Wait, that happens all over the world, not just Russia
mod me funny
These wide screen monitors might be great for games like flight or for viewing wide screen movies but they sure as hell suck for large spreadsheets and documents.
Then put two 960x1200 pixel windows side-by-side on your 1920x1200 pixel monitor. Windows 7 has Snap for this, and even Windows XP lets the user click one window's taskbar button, Ctrl+right click another, and Tile Vertically.
I think that they are part of a plot to destroy western civilization. Its almost impossible to get a monitor more than 1200 pixels high these days.
This was as true in the days of 1600x1200 as it is now.
Check out the FMV from the new photo-realistic 3D version of Minesweeper
For a really old one, there's Nibbles which came with MS-DOS.
It was one of the example programs that came with QBasic. Text based, including shared-screen-shared-keyboard multiplayer. Surprisingly addictive in multiplayer mode, it didn't play correctly in more modern, faster machines (due to an easy to fix bug with the delay calculation code) and was last seen packaged with, I believe, NT 4.0
Plenty of hours wasted on that one during colleage when we should've been doing course work ...
When I read this I was hoping for another 3000 levels for Chip's Challenge and a deeper, more story-driven engine.
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Any idiot can torrent a cracked game and play Dr. Mario on their PC trying to clean out all 800 viruses.
Hacking an Xbox requires a few minutes of thought and reading some instructions.
Support my political activism on Patreon.
You notice when Microsoft is trying to reach out to a large audience and advertise one of their own products, they don't force Silverlight down our throats?
Sigs are for losers
I think MS made a huge mistake selling Access Software which they bought for its Links Golf game. They sold it to Take Two in '04 and it's basically been laid to rest by them.
Looking at the PC golf scene now is a pitiful exercise in frustration. EA quit making PC versions of Tiger Woods golf after the '08 version. Golf gamers only have console versions for now where if MS had kept the Links franchise alive I suspect it would be dominating right now.
EA does have Tiger Woods Online which runs from a plugin to your web browser but they did what many companies do and released it from beta long before it was a real product. A quick look at the forums for TWO pretty much tells the story: http://forum.ea.com/eaforum/forums/show/3732.page
Will the default airport still be meigs field?
Not entirely, but it becomes much more expensive to start up a new project. Getting rid of ACES only to start over from scratch doesn't seem like a wise business decision. Still, I don't think Flight is a true reboot of MSFS- it may just be a simpler game wrapped around a simple flight engine (like Pilotwings), dumbed down for a wider (and more attention-deficit) audience.
I wouldn't be surprised to see if Microsoft does the same with Age of Empires- AOE and AOK, (and to some extent, III) were all fairly complex as far as tech trees and counter strategies, especially compared to more mainstream RTSes like C&C and Starcraft.
Coincidently, Microsoft "lost" the Ensemble team who did the original AOE games in a similar way it "lost" the ACES team, yet similarities end there. MS is contracting the former Ensemble devs (under Robot Entertainment) to do AOE Online, but it appears Flight is being done in-house.
Sigs are for losers
Nope, but firing the devs which spend a significant part of their live creating and designing the game is a little bit...how shall I say...dumb, especially if you want to make a sequel.
It is just ironic that Microsoft is very lousy software company but world biggest.
No, it isn't. They made the right marketing decisions at the right time...most kids now are getting hammered into there brain that Windows is the same as a PC and that the Edit-Toolbar of Word is everything you'll ever need in an office job. Also, try to buy a PC without pre-installed Windows out there. The situation has improved a lot lately, but it's still pathetic.
Killing off FlightSim took TrainSim with it, no? Will this mean the return of it? With GFWL, can we look forward to rogue locos pulling out of sidings just as our trains approach?
That's what I thought... they probably just bought and rebranded another small company's flight simulator, as they often do when it's too hard to innovate for themselves.
Also, maybe the term "reboot" will be more appropriate for when they fire the new development team again later this year? ^_^
I bought Batman Arkham Asylum and had numerous problems with Games for Windows Live.
GWL slowed the loading of the game, gave weird errors, and there was even a problem getting a patch due to this running in the background.
I haven't bought a game with GWL since.
I boycotted Steam for 5 years after having a bad experience 1 time, I'll probably give GWL that much time to correct their issues as well.
BTW:
Steam still has MAJOR faults that nobody really mentions on gaming sites very often such as server lists not populating and authentication problems as well as that little banned issue they ran into a while back with Modern Warfare, so all of these services are really a pain in the ass when it comes down to it.
do a google search for "server not responding steam" and see what you find ;-)
Seems like just yesterday that they canned the whole group that made Flight Simulator...
That lasted a long time. What was it like 9 months ago?
This 'Flight' better be pretty awesome. X was pretty nice once they patched it to use multiple cores and now you can find it cheap on sale. If 'Flight' doesn't add anything beyond graphics (which were awesome on X if you could crank them, including multiple positionable monitors/views) then there's no reason to upgrade.
-=JML=-
I'm disappointed they didn't go back to the true roots of PC gaming: Donkey. You didn't even need to add a game controller.
Programmers in mirror are brighter than they appear
good business sense.
Starcraft sequel comes out and Microsoft rides the (free) wave again hoping to snap up some RTS players new and those that get a bit tired of Starcraft.
AOE was a good game had a lot of potential for tweaking left; I wish they polished it up more. I'll still buy/play it.
They could have a massive, scrolling map, with the main character being a 3d rendered image of a guy with a metal detector. You then use the cursors to scroll around, all while obnoxious techno music plays in the background. And you could get crazy achievements, like "blown up on first round".
I'm surprised no one has done it yet. Those are probably the dumbest ideas I've ever had, without drinking. I'm surprised no one has done it yet.
According to the trailer it is persistent.
Nope, easy to get one of these: http://www.eizo.com/global/products/atc/sq2801/index.html i just would be amazed if they cost less than $10K plus $100K "procurement fee" but seriously, if someone dared to mass produce a spec even close to that, even for several grand, i'm pretty sure they'd sell fairly briskly.
Ok to be fair I saw nothing at the AOE Online site where they called what they were doing an MMO. Rather they made it a point to call it a Persistent World. Further since Ensemble Studios is not even a division of MS anymore I wonder if anyone from any of the original AOE I & II games had a hand in it. From the brief video it did not look like it to me.
A little off topic but I lost interest in the AOE series when AOE III came out. They really changed the game too much and what made AOE I & II so much fun was lost imo. I moved on to RON which still to date is the best RTS overall. SC II is decent but while there is a level of complexity in microing your units there is nothing that I've seen that matches RON's strategy with all its different resources, rare resources, ages, territories, and so on.
Really, I know what I'm doing...Ohhhh, look at the shiny buttons!
The key difference between GfWL and Steam, Battle.net and other PC systems is that except for initial hiccups at launch Steam and Battle.net and those systems work as advertised. However, Games for Windows Live has not where people today have problems with the service getting a handful of games with a handful of users to work glitch and problem free.
DRM is a pesky issue that isn't going away. People should be leery about how these things are implemented but if you want people to hate it then do it half ass like GfWL.
It sounds like they're re-developing it from scratch, so this will be an entirely new game rather than yet-another update to the old FS.
Honestly I think this is a great thing, since FS was an ancient code-base that always had its share of really annoying behaviors. It was kind of like a mainframe application from the the 1960s, not something designed after the dawn of the age of GUIs.
If they do a halfway decent job of it I think the simulator community will be really happy about this.
And honestly was there any question in anyone's mind that they wouldn't do this eventually when you heard about the shutdown and layoffs of the original FS group?
I for one am excited about this news.
G.
what about ski free? make a new one ski free 3D!
This demo video says that it will be a free game.
I read this and instantly started hoping for a Freelancer reboot, oh well I'll have to settle for community mods Long live DiscoveryFL
When I first read MMO I envisioned one huge HUGE map with hundreds of players simultaneously controlling small little armies of little dudes running around with hammers and ballistas and siege-craft of every color imaginable crawling across the map annihilating each other...
Now THAT would be cool enough to warrant tolerating GFWL
Opinion:=TMyOpinion.Create(Me);
I thought they had shut down development of Flight Simulator! Maybe an exec was a fan and wanted the next version anyway?
how is babby formed?
I always preferred the gorilla game. I don't recall the name, but something about launching explosive bananas between buildings is just awesome.
Try not to take me more seriously than I take myself.
I don't know if it will be any good or not, but I sure hope it is. I have had Flight Simulator ever since it was Sublogic Flight Simulator, and there is such a dedicated following of people developing third party scenery, airplanes, flight plans and the like. I enjoy flying around in the virtual world with planes in current livery's and on current flight schedules flying around with me. Every generation has gotten better in terms of graphics and functionality. I don't know what to expect for this next iteration, especially if it is basically a restart, but I have at least hope for even better than FSX.
If you are not allowed to question your government then the government has answered your question.
The innocence of youth :-)
The post above was wrongly moderated as troll, I suspect because someone thought it was meant to be serious (it's not)
I guess not everybody was around when MS came out with the lovely crap called Bob 1.0
Bob received the 7th place in PC World Magazine's list of the 25 worst products of all time, a spot in Time Magazine's list of the 50 Worst Inventions and number ten worst product of the decade by CNET.com.
(After that, not even Steve Ballmer at the top of desperation would think of resurrecting any "Bob 2.0")
"Whenever people agree with me I always feel I must be wrong." (Oscar Wilde)
I don't know when Freecell was first released. It was part of win32s, but I can't find out when the first version of that thing shipped.
1. http://en.wikipedia.org/wiki/FreeCell_(Windows)#History
2. http://en.wikipedia.org/wiki/Microsoft_Entertainment_Pack#32-bit_versions
3. http://channel9.msdn.com/shows/History/The-History-of-Microsoft-1991/
So MEP vol 2 was released on 30 September 1991.
Freecell was released with Win32s before MEP vol 2 came out.
Pretty good is actually pretty bad.