Slashdot Mirror


Recalling Windows 1.0 At 25 Years

alphadogg writes "When Microsoft released the very first version of Windows nearly 25 years ago, on Nov. 20, 1985, it was late to the game and little used. Apple had already brought graphical user interfaces to computers with Macintosh more than a year earlier, while DOS systems dominated the market for IBM and IBM-compatible PCs. No one who used this first version was likely to have predicted that Windows would completely dominate the PC market 25 years later..."

384 comments

  1. Windows 1.0 was barely usable by ranulf · · Score: 5, Insightful

    Windows 1.0 was a complete joke - it didn't even support overlapping windows. Even Windows 2.0 in 1987 was pretty bad. About the only thing worth getting it for was the new Word-for-Windows, a WYSIWYG upgrade to Word 6.

    1. Re:Windows 1.0 was barely usable by Anonymous Coward · · Score: 4, Funny

      Overlapping windows were patented by Apple, so they couldn't be implemented.

    2. Re:Windows 1.0 was barely usable by obergfellja · · Score: 3, Insightful

      i don't even remember anything before 3.1 because it was a waste of money to even buy before that in Windows.

    3. Re:Windows 1.0 was barely usable by Anonymusing · · Score: 4, Informative

      Agreed. I remember trying out Windows 1.0 and thinking: this is it? Yuck. Even the initial releases of GEM were better than Windows 1.0. It wasn't until 3.0 that Windows started being usable.

      --
      Liberal? Conservative? Compare perspectives at Left-Right
    4. Re:Windows 1.0 was barely usable by TheRaven64 · · Score: 5, Informative

      3.0 wasn't bad. I ran it on my 8086 for a while. It was pretty easy to break, but most of that was due to the machine not having an MMU, so even the best written program couldn't prevent other code from breaking it. It ran moderately well in 640KB of RAM, as long as you didn't try running too many programs at once (where 'too many' is more than 2-3, or more than one large program). My father's company got their first license for free with a program called MetaDesign, a diagramming program. The company that made it decided that it was easier to write it for Win16 and bundle a copy of Windows than it was to write their own 2D graphics and windowing toolkit.

      --
      I am TheRaven on Soylent News
    5. Re:Windows 1.0 was barely usable by KiloByte · · Score: 4, Funny

      Hey, but the thing that makes Windows Windows was already there, even if it looked less organized than in later version.

      --
      The creatures outside looked from Alt-Right to Antifa; but already it was impossible to say which was which.
    6. Re:Windows 1.0 was barely usable by Nursie · · Score: 3, Interesting

      We had Windows 2.

      It seemed utterly pointless at the time. Dad had his office suite (Symphony for DOS!) that didn't need it, games didn't run out of it. The only time I ever loaded up windows was when I wanted to play reversi. And that wasn't very often because let me tell you, I sucked at reversi when I was 9.

      I guess I didn't really get the point of windows until we got our next PC, years later, which had a P75 in it and ran Win 3.11
      And I still used DOS more often because you had to boot into DOS mode to get Mechwarrior 2 running...

    7. Re:Windows 1.0 was barely usable by Waffle+Iron · · Score: 4, Interesting

      Windows 1.0 was a complete joke - it didn't even support overlapping windows. Even Windows 2.0 in 1987 was pretty bad. About the only thing worth getting it for was the new Word-for-Windows, a WYSIWYG upgrade to Word 6.

      Windows only became truly useful once the Windows/386 variant of Windows 2.1 came out. I hardly ever used the GUI part of it, but its support for multiple virtual DOS sessions with built-in EMS was a great feature at the time. The early Windows GUI apps were generally a joke. I used mostly DOS apps in virtual consoles until Windows95 came out.

    8. Re:Windows 1.0 was barely usable by porter235 · · Score: 1

      Windows 1.0 was a complete joke - it didn't even support overlapping windows.

      Personally I have learned to HATE overlapping windows and would love to have a tabbed & tiling window manager for Windows. (Need to use it at work) I now find that I work with two monitors with one application maxed on each.

    9. Re:Windows 1.0 was barely usable by negRo_slim · · Score: 4, Insightful

      Windows 1.0 was a complete joke

      Mayhaps it was mayhaps it wasn't; but one thing I do know: This article is a joke.

      "Windows 2 was, I believe, still in DOS," Easterling says. "Windows 3 was the first GUI one that I remember seeing."

      Why even write the article if you're going to be talking with people so unfamiliar with the software. You're arguing semantics whether it was in or on DOS for it wasn't until XP that the consumer line stopped using it. Kind of like Apple and BSD w/ their shiny UI.

      --
      On the Oregon Cost born and raised, On the beach is where I spent most of my days
    10. Re:Windows 1.0 was barely usable by Rosco+P.+Coltrane · · Score: 1

      What happens if you need to run more than two applications? Do you buy another monitor?

      Must be costly to browse deeper than two directories with the explorer and separate windows...

      --
      "A door is what a dog is perpetually on the wrong side of" - Ogden Nash
    11. Re:Windows 1.0 was barely usable by BrightSpark · · Score: 3, Informative

      Yup, I used Dosshell (ascii menuing system) on my IBM-Compatible (MS-DOS of course, not PC-DOS) rather than use anything that needed a mouse until I got my 286. Still, this was a vast improvement over the old 1983 Commodore64 and the tape drive, where a saved game or document was accessed by fast forwarding a standard audio cassette to a preset number you had written down, then type load" and play! Which in turn beats a stack of punch cards, typing blind with no monitor and asking an nice operator to pop your disk pack into a large washing machine for you :-) Happy days. Tell the young people of today that, and they won't believe yer!

    12. Re:Windows 1.0 was barely usable by somersault · · Score: 1

      Damn, you could view the Matrix directly with Windows 1.0?

      --
      which is totally what she said
    13. Re:Windows 1.0 was barely usable by porter235 · · Score: 1

      1) I don't ever need to see more than 2 explorer windows at a time. (SRC and DESTINATION)

      2) This is why I want a tabbed and tiling WM! :)

    14. Re:Windows 1.0 was barely usable by Crudely_Indecent · · Score: 3, Funny

      ...there's way too much information to decode the Matrix. You get used to it, though. Your brain does the translating. I don't even see the code. All I see is blonde, brunette, redhead.

      --


      "Lame" - Galaxar
    15. Re:Windows 1.0 was barely usable by Anonymusing · · Score: 2, Interesting

      I never had to do punch cards... but I do remember the audio cassettes. Hard to believe we did things like that!!!

      --
      Liberal? Conservative? Compare perspectives at Left-Right
    16. Re:Windows 1.0 was barely usable by flnca · · Score: 1

      Have you ever tried to use the tiling function that's built-in in Windows? Windows always had that function. In Windows 7, you simply right-click on the task bar and choose the menu item. :)

    17. Re:Windows 1.0 was barely usable by MBGMorden · · Score: 1

      Even at 3.1, Windows was a bit clunky. That's what my first PC came with (I jumped to Win 3.1 from a Commodore 64), and honestly, I just didn't use it much. I set the system to just boot to a prompt by default.

      All good games back then were for DOS. I spent a lot of time on BBS systems where the best terminal programs were for DOS too. My word processor? I'll admit that I had a pirated copy of Wordperfect 5.1 that I used for years after getting my Windows system - also in DOS.

      Multitasking on Windows back then was a joke, and for single apps, Windows just felt so much slower than DOS that I didn't like using it. It wasn't until Windows 95 that I started spending more time in Windows than in DOS.

      --
      "People who think they know everything are very annoying to those of us who do."-Mark Twain
    18. Re:Windows 1.0 was barely usable by Jesse_vd · · Score: 1

      At least windows 7 now lets you snap a program to the left or right half of any monitor and move it around easily with the Win+Left and Win+Right commands (or just drag it to the outer boundaries, but this doesn't work for the inside where your monitors meet)

    19. Re:Windows 1.0 was barely usable by CAIMLAS · · Score: 3, Insightful

      I'm not going to disagree with the premise you make - that Windows 1.0 was a complete joke - but your 'supporting evidence' is a bit of hokum, IMO.

      Why would 'overlapping windows' be a good thing, exactly? Tiling I can see - just now, Windows is finally getting the ability to effectively tile windows. But overlapping? That begs the introduction of features to help deal with display short-comings - like the tear-off corners a person has to use to resize said window.

      Aside from this fact, why would the ability to overlay or tile windows be of any importance when your resolution is negligible and your screen even less so? We're talking about displays only slightly larger than what we find on tablets today, and at significantly lower resolution.

      --
      ~/ssh slashdot.org ssh: connect to host slashdot.org port 22: too many beers
    20. Re:Windows 1.0 was barely usable by Anonymous Coward · · Score: 0

      Wow, the fonts look almost as bad as on OpenSolaris!

    21. Re:Windows 1.0 was barely usable by RDW · · Score: 2, Informative

      3.0 was where I came in, and it wasn't that much worse than 3.1 (I dimly recall that the first practical application we had that required Windows was the control and analysis software for a lab instrument). This site has a nice history of GUIs, including early versions of Windows:

      http://toastytech.com/guis/index.html
      http://toastytech.com/guis/indexwindows.html

      My first GUI was actually Suntools, several years before I tried a Mac (or Windows 3):

      http://toastytech.com/guis/sv35.html

    22. Re:Windows 1.0 was barely usable by Abcd1234 · · Score: 2, Informative

      Why even write the article if you're going to be talking with people so unfamiliar with the software. You're arguing semantics whether it was in or on DOS for it wasn't until XP that the consumer line stopped using it.

      The guy was probably just misremembering, and thinking of MS-DOS Executive. See this page. It wasn't until Windows 3.0 that the Program Manager made its appearance. Until that point, you basically got a file manager, and had to navigate, find your executable, and run it, at which point the executive hid itself away.

    23. Re:Windows 1.0 was barely usable by Junior+J.+Junior+III · · Score: 2, Funny

      Agree totally. I'm glad they're finally issuing a recall for it, even if it's 25 years too late.

      --
      You see? You see? Your stupid minds! Stupid! Stupid!
    24. Re:Windows 1.0 was barely usable by Anonymous Coward · · Score: 0

      The Windows could not overlap due to legal issues with Apple!

    25. Re:Windows 1.0 was barely usable by SuricouRaven · · Score: 2, Interesting

      I remember borrowing games on cassette then fiddling with the bass and trebel knobs on a dual-deck to make them copy. The casettes included DRM, in the form of a 'do not copy' flag the CPC firmware respected, so you couldn't copy them on the CPC itsself. Today, such protection would be broken in minutes - but this was before the internet, so you couldn't just download a crack. You had to write your own. In machine code. I wasn't that good, so I used the tape decks.

    26. Re:Windows 1.0 was barely usable by Rich0 · · Score: 1

      The first Windows I used was Windows 386, which I think fell between 2 and 3. Its biggest feature was the ability to run DOS applications. It ran them full-screen in a text console just as if Windows wasn't running.

      It was still limited in use - nobody really booted into Windows or anything like that at the time. However, it at least held some promise as this was the first time I can remember that you could actually run more than one application at the same time - with the exception of a few TSRs, or some apple-menu apps in the macintosh world (at least, that was all I could multitask on the 128k Mac we had at the time - maybe application multitasking was available via other methods at that time on newer devices).

    27. Re:Windows 1.0 was barely usable by KingMotley · · Score: 1

      The initial releases of GEM were pretty bad compared to todays OS's too. It had no multitasking at all. The GDI had some pretty small resolution constraints. No networking support at all. No process separation at all. One rogue program and the whole system would crash.

    28. Re:Windows 1.0 was barely usable by porter235 · · Score: 1

      I have tried Windows "dumb" tiling. I want something AWESOME. http://awesome.naquadah.org/

    29. Re:Windows 1.0 was barely usable by fajmoh · · Score: 1

      Well, some of us consider non-overlapping windows to be a feature, not a bug! well, this is a somewhat better implementation than Windows 1.0

    30. Re:Windows 1.0 was barely usable by Anonymous Coward · · Score: 0

      The tiled windows on the small, low-res displays of the time were so completely constrained to small, immutable and often weirdly sized dimensions that the UI was frustratingly useless. Windows 1 truly sucked. At least with overlapping windows on the Mac, windows could be resized and pieces of useful information made visible at all times.

      Tiling was Microsoft's effort to avoid infringing on Apple's overlapping windows IP.

    31. Re:Windows 1.0 was barely usable by bonch · · Score: 1

      The lack of overlapping Windows was due to an agreement with Apple.

    32. Re:Windows 1.0 was barely usable by julesh · · Score: 1

      Mayhaps it was mayhaps it wasn't; but one thing I do know: This article is a joke.

      The site's a joke, too. Try browsing it with javascript off.

    33. Re:Windows 1.0 was barely usable by Just+Some+Guy · · Score: 2, Interesting

      Why even write the article if you're going to be talking with people so unfamiliar with the software. You're arguing semantics whether it was in or on DOS for it wasn't until XP that the consumer line stopped using it.

      I'm pretty sure he meant "text mode" instead of "in DOS", since he contrasts it with the later GUI version. And I'm almost certain he's wrong about that, but not for the reason you were quick to jump on him for.

      --
      Dewey, what part of this looks like authorities should be involved?
    34. Re:Windows 1.0 was barely usable by Anonymous Coward · · Score: 0

      micrOsoft .. that logo looks like an early depiction of goatse.cx

    35. Re:Windows 1.0 was barely usable by clone53421 · · Score: 1

      I have learned to HATE overlapping windows and would love to have a tabbed & tiling window manager for Windows

      Tabbed no can do, but tiling is done by Task Manager from XP and up. Ctrl-click to select multiple applications.

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
    36. Re:Windows 1.0 was barely usable by fishtorte · · Score: 1

      Overlapping windows were patented by Apple, so they couldn't be implemented.

      Unlike, of course, the rest of the Macintosh OS.

    37. Re:Windows 1.0 was barely usable by clone53421 · · Score: 1

      issuing a recall for it

      I was wondering if anybody else had read that headline the way I had. Good to know I wasn’t alone...

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
    38. Re:Windows 1.0 was barely usable by Anonymous Coward · · Score: 0

      You are so full of crap. 3.0 required a 286 and at least 2MB of RAM.

    39. Re:Windows 1.0 was barely usable by Reziac · · Score: 1

      Same here. And my next thought was "Maybe there'll be a recall election...."

      Okay, to be fair, it really wasn't any worse than some of the early FOSS efforts toward making a brand new windowed desktop. What used to get designated v1.0 now gets called v0.1 -- but is really at the same level of development.

      --
      ~REZ~ #43301. Who'd fake being me anyway?
    40. Re:Windows 1.0 was barely usable by Arancaytar · · Score: 1

      Windows 1.0 was a complete joke

      ... Man, times have changed, eh?

    41. Re:Windows 1.0 was barely usable by Jettamann · · Score: 2, Interesting

      too funny. especially sine 25 years later every mobile device has shifted to full screen apps with no overlap support.
      ie. iPad, all smartphones and small display netbooks.anything with less then 14" display needs to use apps in fullscreen mode to be usable

      --
      - No Sig for you!
    42. Re:Windows 1.0 was barely usable by Pharmboy · · Score: 1

      You forgot blue screen.

      --
      Tequila: It's not just for breakfast anymore!
    43. Re:Windows 1.0 was barely usable by TheCycoONE · · Score: 1

      Google found:
      http://superuser.com/questions/10347/what-tiling-window-manager-for-windows-do-you-recommend

      They recommend several programs that I think do what you want.

    44. Re:Windows 1.0 was barely usable by TheRaven64 · · Score: 1
      No it didn't. Windows 3.0 was the last to support real mode (i.e. 16 bit, not MMU). It had three modes:
      • Real mode, for 8086-class systems. Mine had an 8MHz NEC V30, so was a bit faster than an XT. In real mode, there was no memory protection.
      • Standard mode, using the 286's protected mode segmentation mechanism.
      • 386 Enhanced Mode, which let you run 32-bit code (although you weren't meant to use 32-bit stuff, because it broke compatibility with the other modes.

      Windows 3.1 dropped real mode support. If you started it with win /r, you got a little message saying that real mode was no longer supported. You are probably thinking of 3.1, which did require a 286, although I'm not sure how much RAM it needed - it ran okay in 4MB as long as you didn't try doing much multitasking.

      Oh, and Microsoft still lists the system requirements. Apparently it only needed an 8088 and 384K of RAM (plus a bit for DOS), but given how tight 640KB was I don't think I'd have wanted to try that. If I'd done anything particularly stressful to it, I'd probably have complained at the lack of RAM, but all of my games ran in DOS on that machine and the most complex program I ran in Windows was MS Write (I'd type things in WordStar for DOS, which had a spell checker, then import them into Write to add fonts).

      --
      I am TheRaven on Soylent News
    45. Re:Windows 1.0 was barely usable by HermMunster · · Score: 1

      I played with it a bit in 1985 on a system with 1 single sided 5.25" floppy drive. Just to get something to happen took extremely long, say you wanted to launch the calculator. You were instructed to swap floppies over and over. Then when you exited you swapped floppies over and over again. The graphics were poor. The performance was poor. Applications were non-existent. There was no development for it whatsoever. Hell, most people hadn't even learned DOS back then.

      When Win386 came out then it became viable. It was a competitor to QOS' products. Their product back then was spectacular for the day. They were headed toward an X window competitor to Windows. That fell through. Sure wish it hadn't.

      Windows 3.0 supported extended memory rather than expanded memory, and that gave it the biggest boost, because you could use more ram in your computer than 640K, which we were constantly trying to optimize for any given program to run properly.

      Let's just say that until WFWG 3.11 Windows was weak, so remembering 25 years back is sort of moot. There really wasn't much happening around it, and certainly there was no PR for selling.

      --
      You can lead a man with reason but you can't make him think.
    46. Re:Windows 1.0 was barely usable by mr100percent · · Score: 3, Interesting

      Xerox didn't patent it from before?

    47. Re:Windows 1.0 was barely usable by NeverVotedBush · · Score: 1

      All versions of Windows should be recalled... ;-)

    48. Re:Windows 1.0 was barely usable by Anonymous Coward · · Score: 2, Informative

      No, because Xerox didn't have overlapping windows and there were no software patents before 1981.

    49. Re:Windows 1.0 was barely usable by HermMunster · · Score: 1

      No, it was not. There was an agreement between Apple and Microsoft that Windows would be tiled rather than overlapped due to Apple's threats to sue for copyright violation (which they did years later). When OS2 was being developed IBM made it a requirement that it be allowed to have overlapping windows. Microsoft complied. At the time Microsoft was developing OS2 they were also developing Windows and one of the next iterations came with overlapping windows. Years later Apple sued Microsoft for copyright violation claiming that Microsoft was doing things that violated their agreement (such as overlapping windows). Apple lost and appealed all the way to the Supreme Court of the US. The Supreme Court refused to hear the case. That was that.

      Basically the rulings were that Microsoft had a license to the interface in perpetuity, and you can't copyright the interface any more than you could say copyright the interface that is the dashboard of your vehicle or the look and feel of a carpet.

      --
      You can lead a man with reason but you can't make him think.
    50. Re:Windows 1.0 was barely usable by DamonHD · · Score: 1

      Oh, yes, GEM, I thought I was the only one who remembered that. Our bug-fix library on top of GEM was bigger than GEM itself!

      And OnT, I saw Win 1 running at Atari in the UK on a visit, possibly on an Atari, around then.

      Rgds

      Damon

      --
      http://m.earth.org.uk/
    51. Re:Windows 1.0 was barely usable by WingedEarth · · Score: 1

      I remember Windows 3.1. I used it once, and then never again, because it ate up too much RAM, and I was already a wiz at DOS. I've never heard of anyone actually having used an earlier version of Windows 3.1. As far as I knew, before Windows 3.1 and DOS, there was Commodore and Atari and Apple II E, and those weird looking Macintoshes, and nothing else outside of Joshua over at NORAD.

    52. Re:Windows 1.0 was barely usable by bdh · · Score: 1

      Windows 1.0 was clearly a proof of concept rather than a platform that was intended for serious use. The main reason to get it out the door was to show how it stacked up against the other PC-based DOS alternatives of the day: GEM, DesQ (later DesqView), and TopView. I believe that the idea was to just get it out the door so it was no longer vapourware, so people could see it head to head with the others.

      For the most part, people fired it up, played with it for about 20 minutes, then shut it down and went back to work. I remember that every Windows application that was for sale at the time included a run-time version of Windows, so that you could run it whether you had a full copy of Windows or not.

      I do remember you couldn't have overlapping windows. That's why many referred to it as "Microsoft Window". Also, it was so slow that the little corner thing was there to referred to as the vent, because of all the heat generated by the speed :-)

    53. Re:Windows 1.0 was barely usable by node+3 · · Score: 1

      Unless there were multiple lawsuits, Apple and Microsoft settled their suit around 1997 when Steve Jobs came back to Apple. MS invested $150 million in Apple and committed to continue developing Office for the Mac. Apple agreed to drop the suit and bundle IE with Mac OS.

    54. Re:Windows 1.0 was barely usable by Anonymous Coward · · Score: 0

      I use dwm and do not miss overlapping windows at all. Overlapping is a counter-productive gimmick. The tag/workspace model is much more efficient.

    55. Re:Windows 1.0 was barely usable by Anonymous Coward · · Score: 0

      that's how cool Perl is: it gets its own top level domain!

    56. Re:Windows 1.0 was barely usable by Retron · · Score: 1
      When I was at school we had a suite of brand-new 486SXs running RM's version of Windows 3.1. There was also a batch of RM Nimbuses running Windows 2.03 in the DT workshop - I didn't even realise it *was* Windows at the time, as it looked absolutely crummy.

      I really liked Windows 3.1 and wanted a copy for home use. Alas, all I had was an IBM XT with 640K of RAM. I acquired a copy of Windows 3.0 from the small ads in the local paper and - annoyingly - it just wouldn't run in colour, despite having a VGA card and SVGA monitor. (Years later I found that the colour graphics drivers all use 286-level code). It was really slow, unusably so really - you'd go into Write, bring up the font dialog and watch as the border appeared, then the liitle surrounds around the items, then the radio buttons etc.

      When I left that school to go to Uni (12 years ago) I asked for (and got!) the school's Windows 1.0 manual. It's an RM-specific binder and I daresay there aren't many around now...

    57. Re:Windows 1.0 was barely usable by CAIMLAS · · Score: 1

      Tiling was Microsoft's effort to avoid infringing on Apple's overlapping windows IP.

      What? Seriously? That's just stupid. IF this were true, a person would suspect that tiled windows in WIndows would actually be:

      a) the default
      b) useful

      It's neither (until now, just barely). IF you're referring to the current status, we're ignoring about 20 years of window managers.

      --
      ~/ssh slashdot.org ssh: connect to host slashdot.org port 22: too many beers
    58. Re:Windows 1.0 was barely usable by Anonymous Coward · · Score: 0
    59. Re:Windows 1.0 was barely usable by binkzz · · Score: 1

      No way, was that the first goatse in the logo?

      Bill knew how many people he was going to shaft, even way back then..

      --
      'For we walk by faith, not by sight.' II Corinthians 5:7
    60. Re:Windows 1.0 was barely usable by Shotgun · · Score: 0, Troll

      Same here. And my next thought was "Maybe there'll be a recall election...."

      Unfortunately, I think Obama has been in office to long for that to happen. Nice thought, though.

      --
      Aah, change is good. -- Rafiki
      Yeah, but it ain't easy. -- Simba
    61. Re:Windows 1.0 was barely usable by nightcats · · Score: 1

      What many forget is how bad 3.1 was. I clearly recall getting so fed up with it that I wiped my 120MB HD (on a Gateway 386dx) and put DOS 5 back -- because Windows sucked and because -- another thing folks forget -- WordPerfect for DOS was then a much better product than any existing version of Word. 95 sucked pretty bad too, and was clearly outclassed by os2 warp. But in America, the team with the best marketers wins. That was where Gates was ahead of everyone, even Jobs back then: he knew that the image meant so much more than substance. So he made the image his commitment. Today, the piper's come a' calling for that, and Ballmer is cashing in his shares now that the only decent or competitive product they sell is a video game box.

      --
      Development is programmable; Discovery is not programmable. (Fuller)
    62. Re:Windows 1.0 was barely usable by EvilBudMan · · Score: 1

      3.1 was much better.

    63. Re:Windows 1.0 was barely usable by WetCat · · Score: 1

      And it was great! I love NOT to be able to overlap windows - tiling window managers do just that. Overlapping windows are awful.

    64. Re:Windows 1.0 was barely usable by EvilBudMan · · Score: 1

      I think it only really became useful was when Adobe came out with their fonts and then Microsoft had TTF's. It would have died if not for that.

    65. Re:Windows 1.0 was barely usable by maestroX · · Score: 1

      Allen, Gates, Ballmer??

    66. Re:Windows 1.0 was barely usable by Reziac · · Score: 1

      You gotta wonder how they let someone barely out of alpha testing onto the market like that... ;)

      --
      ~REZ~ #43301. Who'd fake being me anyway?
    67. Re:Windows 1.0 was barely usable by Just+Some+Guy · · Score: 2, Insightful

      Why would 'overlapping windows' be a good thing, exactly? Tiling I can see - just now, Windows is finally getting the ability to effectively tile windows. But overlapping? That begs the introduction of features to help deal with display short-comings - like the tear-off corners a person has to use to resize said window.

      And yet the other popular consumer GUI OSes of the time, namely AmigaOS and MacOS, had no trouble with it.

      Aside from this fact, why would the ability to overlay or tile windows be of any importance when your resolution is negligible and your screen even less so? We're talking about displays only slightly larger than what we find on tablets today, and at significantly lower resolution.

      I don't even know how to properly respond to this. Had you never used any of the contemporary OSes that supported such things? I promise you that it was very handy, even on a 640x200 (!!!) Amiga with an ancient monitor. It never would have occurred to me that someone would have described the lack of that ability as a feature.

      --
      Dewey, what part of this looks like authorities should be involved?
    68. Re:Windows 1.0 was barely usable by hairyfeet · · Score: 1

      There WERE multiple suits. Look up "The History of Apple" on Youtube and you'll see Scully outright say he pretty much bet the company on the look and feel lawsuit, and that by the time the courts ruled against them they were already 5+ years behind and simply were never able to catch up under Scully.

      And as much as Apple guys will scream bloody murder for anyone saying this and will probably modbomb me to hell, if it weren't for MSFT Apple simply wouldn't be here now. Look up the first two years Steve-notes after Steve returned and he will say it over and over again. By investing in Apple and promising to put out products custom built (as opposed to ports) for Apple MSFT gave the other software houses confidence that making Apple software wasn't a waste of resources.

      Now nobody claims Bill did it because he was a nice guy, he got IE placed as default on Mac as well as made sure he had at least one competitor alive for his (at the time) coming up monopoly lawsuit. But if MSFT wouldn't have cut them that checked and agreed to support Apple with MS Office one could argue that it would be a VERY different landscape now, as Steve used that reprieve given to him by MSFT to redesign the consumer lines, launch the iMac and get OSX up to speed, and finally launch iPod and completely change the direction of the company from strictly a Commodore style OS+hardware house to a complete consumer electronics company.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    69. Re:Windows 1.0 was barely usable by hairyfeet · · Score: 1

      Wow, nice to know there are still some real greybeards here! I started with Windows 2.0, my dad bought one of the early Compaq IBM clones for his business and the software bundle it came with had Windows 2.0 While it was fun to play with, and of course my dad liked the games to kill time when he was waiting on someone at the office, for actual work it was just easier to run DOS.

      Back then ALL the programs were DOS and the machines were pretty sad horsepower wise compared to now so having Windows sucking precious resources was a problem then. Funny that I type that from my "old" nettop box which is an 1800MHz Sempron with 1.5GB of RAM, as back then we'd never dream of anything THAT powerful, much less the quad with 8GB I use for gaming.

      For those that would like a little trip down memory lane (and if you aren't old enough to remember at least most of these please see the "Get off my lawn!" meme) click here for a nice little "History of Windows" slideshow. One omission pisses me off though: no WinNT 4. How they could leave that one off I'll never know, as good old NT 4 was THE business OS for ages, even longer in the embedded market. It really was a solid business OS and along with good old Win2K (which if you use it this month you can get all the updates for Win2K in a single package using WSUS Offline which lets you grab ALL the x86 AND x64 updates for 2K-W7 and burn them to DVD or install on a flash) will be the Windows OSes I'll miss the most.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    70. Re:Windows 1.0 was barely usable by HermMunster · · Score: 1

      Apple's Mac OS was proof of concept. Xerox's product was proof of concept. Windows was a copy of everyone else.

      --
      You can lead a man with reason but you can't make him think.
    71. Re:Windows 1.0 was barely usable by SETIGuy · · Score: 1

      Windows 1.0 was a complete joke - it didn't even support overlapping windows.

      Patent dispute. :( What Windows 1.0 DID support was actual cooperative multitasking, even of well behaved DOS applications (any DOS or BIOS call caused a context switch in those). It was nice to have a minimized game of c-robots running in the background while doing other work. Unfortunately, DOS multitasking was removed in Windows 2.0 and didn't come back until Windows 386, and then only on a 386.

    72. Re:Windows 1.0 was barely usable by TheRaven64 · · Score: 1

      That's weird. I had colour on my machine with Windows 3.0. Mind you, mine only had an EGA screen, so maybe it was just the VGA drivers that didn't work in real mode. That would make sense, since an 8086 with a VGA monitor would be pretty rare - I don't think I've ever seen one on anything below a 286. You might have been able to run it in EGA colour mode.

      --
      I am TheRaven on Soylent News
    73. Re:Windows 1.0 was barely usable by TheRaven64 · · Score: 1

      Wow, nice to know there are still some real greybeards here!

      Hmm, I was hoping I'd at least get to 30 before I was accused of being a greybeard. I should probably point out that I was 10 when I got that machine...

      I have a soft spot for Windows NT 4, because it was the OS that I ran on the first new computer that I owned - all of the ones I'd had before that were old machines that were being discarded by other people. It was a free copy of NT 4 given away at some launch thing, but it was my primary OS for a long time (the machine came with DOS, which I kept for games and later upgraded to Windows 98, which was completely unusable for anything important). Windows 2K was the last Windows OS I used on a regular basis. I moved to Linux, then to FreeBSD, and then to a combination of FreeBSD and OS X. Looking on MSDN, it seems that they added some quite nice APIs with Vista, so win32 programming is probably a bit less painful now.

      --
      I am TheRaven on Soylent News
    74. Re:Windows 1.0 was barely usable by Anonymous Coward · · Score: 1, Interesting

      I rather liked TopView ... anyone remember that?

    75. Re:Windows 1.0 was barely usable by Anonymous Coward · · Score: 0

      Yes, seriously. Did you forget the subject is Windows 1.0, 25 years ago? Or were you merely born yesterday? Time to grow up, wee one! Apple laid claim to the invention of overlapping windows, and for a while everyone else dared not go there.

      http://www.theoligarch.com/microsoft_vs_apple_history.htm

    76. Re:Windows 1.0 was barely usable by toddestan · · Score: 1

      Well, that explains something. I was recently playing around with a very old PC. It had a CGA card, however I don't have any CGA monitors that function. Luckily, I found an ISA VGA card in the old parts box so I threw it in the machine. It works... but no color! Now I know why.

    77. Re:Windows 1.0 was barely usable by node+3 · · Score: 1

      There WERE multiple suits. Look up "The History of Apple" on Youtube and you'll see Scully outright say he pretty much bet the company on the look and feel [wikipedia.org] lawsuit, and that by the time the courts ruled against them they were already 5+ years behind and simply were never able to catch up under Scully.

      I did look it up, and there weren't multiple suits on this topic. The agreement from 1997 was from the original suit. Basically, Apple lost, but they weren't convinced the issue was settled. The agreement in 1997 settled it.

      And as much as Apple guys will scream bloody murder for anyone saying this and will probably modbomb me to hell, if it weren't for MSFT Apple simply wouldn't be here now. Look up the first two years Steve-notes after Steve returned and he will say it over and over again. By investing in Apple and promising to put out products custom built (as opposed to ports) for Apple MSFT gave the other software houses confidence that making Apple software wasn't a waste of resources.

      That's absurd. MS's monetary investment was minuscule. The commitment of Office and IE were important, but to claim that Apple would have folded is utterly insane. I could just as easily claim that without Apple, MS wouldn't be here today (Basic for the Apple ][, Word and Excel for the Mac, the head-start Mac OS gave MS in their development of Windows, etc.). Even with all that, I wouldn't make that claim because it's silly. Even at its worst in the late '90s, Apple had billions of dollars in cash reserves.

      You're a PC guy. Your musings on Apple are adorable, but ultimately skewed by your own limited point of view. Sure, I'm mainly a Mac guy, but I try hard to not let that bring me to make absurd claims about "the other side", like you do with regularity.

    78. Re:Windows 1.0 was barely usable by HermMunster · · Score: 1

      http://en.wikipedia.org/wiki/Apple_Computer,_Inc._v._Microsoft_Corporation

      That gives a good summary of what the lawsuit was about. I was stating from memory as I was in the industry back then too.

      --
      You can lead a man with reason but you can't make him think.
    79. Re:Windows 1.0 was barely usable by HermMunster · · Score: 1

      Actually, he's more precise than you.

      There were threats around Windows 1.0 but Microsoft and Apple entered into a license agreement at that time.

      When Windows 2.0 came out Sculley claimed that this was a violation of the contract and sued Microsoft.

      The lawsuit ended in Microsoft's favor with the Supreme Court refusing to hear Apple's appeal.

      Microsoft did infuse cash into Apple to the sum of approximately $150 million. Analysts at the time considered it to be "propping up" Apple.

      Apple had also accused Microsoft of pirating QuickTime. That was also settled with Apple and Microsoft in late 1994.

      --
      You can lead a man with reason but you can't make him think.
    80. Re:Windows 1.0 was barely usable by Anonymous Coward · · Score: 0

      Fine, if you want to count dialog boxes (or as Xerox called them, "property sheets") then yes, they overlapped. But they were not moveable like on Lisa and the Mac, had to be redrawn in their entirety (no regions). You may also notice the Star's actual document windows never overlap.

    81. Re:Windows 1.0 was barely usable by HermMunster · · Score: 1

      One of my main points was that this was a copyright lawsuit not a patent lawsuit.

      --
      You can lead a man with reason but you can't make him think.
    82. Re:Windows 1.0 was barely usable by Anonymous Coward · · Score: 0

      I remember the first version of windows I saw was a run time version shipped with Excel. You had to have a graphical environment to run Excel and it did neat features that Lotus didn't like multiple range selection. So in a weird way Excel gave MS the toehold it needed.

    83. Re:Windows 1.0 was barely usable by hairyfeet · · Score: 1

      Good Lord! Thanks for making me feel old, ya dang puppy. The first "computer" I played with was an Altair clone in the late 70s, right before I got a VIC20. YOU should try having to write all your dang programs from scratch using PEEK and POKE sometime, while having to hide your data cassettes from your sister lest she find one of your "noisy tapes" and replace it with something "better" like Culture Club.

      As for Windows, if the last one you tried was Win2K you really ought to try 7. To me XP was just meh but Windows 7 is the first OS since 2K that really had me going "wow" about the OS. Libraries, breadcrumbs, Windows Media Center, hell even WMP12, it all "just works" and is intuitive as hell. My 67 year old clueless dad decided he didn't want to wait and went ahead and installed Windows 7 all by himself. I figured when I got there two weeks later it would be a mess, but nope! It had set everything up for him, even pointed him to a free AV on first install, so all I had to do was show him how to install his Firefox. He has used more features and gotten more use out of Windows 7 in a month than he did on nearly a decade of XP. Hell it even popped up a nice little "You have plugged in a headset mike. Would you like me to show you how to setup and use voice recognition?" when he got a little setup to chat with his retired friends in another state. While Vista was a total dog whomever cooked up Windows 7 did a damned fine job. Give it a try sometime, it is pretty fun.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    84. Re:Windows 1.0 was barely usable by wallsg · · Score: 1

      Does anyone remember DESQview 386? I used that for a while. I ended up replacing it with Windows 3.1. Since then I've ran the upgrade treadmill of Win95, Win98, WinMe (arg), WinXP, (skipped Vista), and Win7-64.

    85. Re:Windows 1.0 was barely usable by node+3 · · Score: 1

      Actually, he's more precise than you.

      I'm not sure how you can come to that conclusion. There was only one suit regarding Windows copying Mac OS.

      The QuickTime lawsuit was separate and about a contractor for MS actually stealing Apple source code.

      Microsoft did infuse cash into Apple to the sum of approximately $150 million. Analysts at the time considered it to be "propping up" Apple.

      Which is a total load of shit. Apple had over 10x that in cash in the bank. I doubt many analysts considered that "propping up" Apple, and if they did, they're wildly mistaken. MS sold the stock they bought not long afterwards anyway and Apple's cash reserves never dropped to the point where $150M would have made a difference.

    86. Re:Windows 1.0 was barely usable by digitalchinky · · Score: 1

      More than two? Virtual Desktops.

      Ctrl + alt and cursor keys to get where you want to go. OLVWM - it was so much more than pretty eyecandy :-)

      If microsoft had included a functional virtual desktop I think it might have actually been possible to pry Unix from my still living hands back in the day. Windows seems to make me much less productive, everything feels tedious to accomplish.

    87. Re:Windows 1.0 was barely usable by LocalH · · Score: 1

      Win1 did support overlapping windows, technically - they were just called "dialogs".

      --
      FC Closer
    88. Re:Windows 1.0 was barely usable by Puppet+Master · · Score: 1

      Err. it's still a waste of time and money to buy Windows now...

      --
      The day Microsoft creates a product that doesn't suck, it will be known as the Microsoft Vaccuum Cleaner!
    89. Re:Windows 1.0 was barely usable by LocalH · · Score: 1

      Yeah, the Amiga had been doing preemptive multitasking for about three years at that point. Too bad Commodore really did fuck up their marketing, as they were sitting on a gold mine. Even Workbench 1.0, with all its bugs, ran smoother and with more flexibility than Windows 1.0 (CBM never got sued like MS and DRI did so they had overlapping windows since day one, similar to Atari's TOS).

      --
      FC Closer
    90. Re:Windows 1.0 was barely usable by Ed+Avis · · Score: 1
      Microsoft Windows today doesn't support overlapping windows properly. Put one window in front of another, then click anywhere in the background window. It immediately jumps to the front. WTF? This even happens if you have a large window in the background and a smaller one on top. Click anywhere in the large window and the small one disappears. This is all completely brain-dead and the sad thing is most people are so used to it they don't realize what they are missing. Most Microsoft Windows users keep every window maximized to the full screen and simply switch between them: that is the most usable way to arrange them without support for overlapping foreground and background windows.

      (The sane way to do it is that a click on a window's title bar brings it to the front, but otherwise you can interact with background windows while they stay background windows.)

      --
      -- Ed Avis ed@membled.com
    91. Re:Windows 1.0 was barely usable by mortarn · · Score: 1

      8086 with VGA were rare, but they did exist. In the late '80s, when 386's were common, I got a (cheap) Okidata 8086 with onboard Paradise VGA and 1MB RAM. It ran Windows 3.0 in real mode with 256 colours at 640x480, barely. For those who only had black&white on VGA's, all I can suggest is that you didn't actually have the VGA driver installed. Windows Setup was a DOS-based program back then - outside of Windows 3.0, run c:\windows\setup.exe, and change the video adapter to VGA.

    92. Re:Windows 1.0 was barely usable by Caesar+Tjalbo · · Score: 0

      I had Windows 1 and 2. I see no need to commemorate W1 but i had two good uses for Windows 2:

      1) I could show it to people with a MSX or C64 and show them the future (even admitting that it was pretty useless then),

      2) the Write wordprocessor could be used with the Paint graphics program via the clipboard. Both Write and Paint weren't particularly powerful but together they made for a useful DTP tool.

      --
      "I'm not much interested in interoperability. I want substitutability. I want to be able to throw your software out."
    93. Re:Windows 1.0 was barely usable by commodore64_love · · Score: 1

      >>>Windows would be tiled rather than overlapped due to Apple's threats to sue for copyright violation

      Odd that other OSes like Atari TOS, Commodore GEOS, and Amiga Workbench used overlapping windows and Apple never sued. In 1986 the Commodore 64 was still the #1 selling computer, with the new Amiga a close second, but Apple never touched or threatened them.

      --
      "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
    94. Re:Windows 1.0 was barely usable by Anonymous Coward · · Score: 0

      The problem with Windows 3.x wasn't the lack of MMU (in fact, even today many of the memory protection features of ia-32 aren't used on most modern operating systems), but the cooperative multitasking model. The task jump wasn't decided by the kernel (usually through a timer interrupt), but by the running application itself, somewhat similar to running all the tasks inside a for- loop. If something broke or something blocked, the whole system would lock-up. Modern (*ahem* proper) implementations use what is called preemptive multitasking - and even that usually can be implemented without any kind of memory protection whatsoever.
      That said, I should point out that MacOS also used cooperative multitasking down to the last version (9.22?). I'm no mac expert, but the platform sucked balls everytime I used it.

    95. Re:Windows 1.0 was barely usable by Anonymous Coward · · Score: 0

      Eat a dick mac-tard.

      Eat a dick and learn to admit when you are wrong.

    96. Re:Windows 1.0 was barely usable by TheRaven64 · · Score: 1

      The problem with preemptive multitasking - and why it's not used in a lot of embedded systems - is that it imposes a performance penalty. Preemptive multitasking increases the number of context switches (which also hurts cache usages, although that wasn't a problem with the 8086), trading some throughput for better latency. At the time, it was considered better to have short periods of inactivity than to make system performance even worse than it already was.

      We're actually seeing a resurgence of the cooperative model via hybrids like Apple's libdispatch. Small tasks run in a cooperative model (one runs to completion then allows the next to start), multiplexed by the kernel using a preemptive threads. This reduces the number of context switches and improves cache usage, so works better than spawning a load of threads when you care about throughput.

      --
      I am TheRaven on Soylent News
    97. Re:Windows 1.0 was barely usable by Anonymous Coward · · Score: 0

      Didn't I just say they overlapped? The Alto + Star still didn't do what the Lisa and Mac did, so STFU.

    98. Re:Windows 1.0 was barely usable by bhtooefr · · Score: 1

      Fun fact: That's actually a bug caused by a hardcoded DOS version check, and it getting a number that's well out of the range it's expecting.

    99. Re:Windows 1.0 was barely usable by Anonymous Coward · · Score: 0

      I use dwm and do not miss overlapping windows at all. Overlapping is a counter-productive gimmick. The tag/workspace model is much more efficient.

      Overlapping windows are consistent with a "desktop" metaphor, where you have pieces of paper that stack one on top of the other.

      At the time the Mac debuted, it could only run one app at a time, so I don't think Apple anticipated that people would have dozens of windows open at once. They probably figured on 3 or 4 at most.

  2. Hmmm by OneSmartFellow · · Score: 1, Insightful

    Yep, it sucked then and it still sucks, kind of like network television.

    1. Re:Hmmm by Anonymous Coward · · Score: 1

      Windows 7 is pretty awesome.

    2. Re:Hmmm by Anonymous Coward · · Score: 0

      Credit where it's due. For Microsoft, a product not crashing all the time is a huge achievement.

    3. Re:Hmmm by Anonymous Coward · · Score: 2, Insightful

      Windows stopped crashing after windows 98. I'm not Microsoft's fault that you can't maintain an OS.

    4. Re:Hmmm by AHuxley · · Score: 1, Insightful

      The cost of producing a less crashing OS is now balanced by the value of networked tracking and ads.
      A consumer crashing on one PC at home was not worth the coding time.
      Best to put that cash into marketing the next version of Windows.
      A world wide network of consumers not viewing ads due to Windows crashes, is now worth fixing.

      --
      Domestic spying is now "Benign Information Gathering"
    5. Re:Hmmm by SuricouRaven · · Score: 1

      Windows is aimed largely at home users and people of little or no technological knowledge. It's Microsoft's fault that their intended user-base arn't able to maintain it. Apple managed to make a properly idiot-proof OS, suitable for use by people who can just about handle the concept of a 'file' as 'that little picture thing with my document in.' Microsoft never quite made it that far.

    6. Re:Hmmm by zach_the_lizard · · Score: 1

      Not in my experience. Crappy drivers and crappy software continue to exist, and they can kill your OS just as before. Windows is certainly more stable than before, but I still have to fix BSODs on other people's machines.

      --
      SSC
    7. Re:Hmmm by night_flyer · · Score: 1

      Yep, it sucked then and it still sucks, kind of like network television.

      yup sucks so bad that it has dominated the market for the last.... what... 20+ years?

      --


      Thanks to file sharing, I purchase more CDs
      Thanks to the RIAA, I buy them used...
    8. Re:Hmmm by node+3 · · Score: 1

      Windows stopped crashing after windows 98.

      Laughable claim.

      I'm [sic] not Microsoft's fault that you can't maintain an OS.

      Yes, in fact it is. MS defines how Windows is to be maintained. If maintenance of Windows is too difficult for most of their customers, that responsibility lies entirely at MS's feet. MS doesn't market Windows only to trained professionals, it markets Windows to the general public. The fact that Windows is too complex for the general public to properly maintain is not something to blame the users for.

      Even the Mac is barely too complex for a large portion of the computer using public. The iPad is pretty much the only computer that is truly ready for the mass market.

      But this entirely sidesteps the real issue: Windows doesn't crash merely due to improper maintenance by the user. Up until XP SP2, crashing was an unavoidable reality. Even today Windows still crashes, although nowhere near the extent to which it did in the past.

    9. Re:Hmmm by SpeZek · · Score: 1

      Windows is aimed largely at home users and people of little or no technological knowledge.

      Um... no. Windows has always been about business, from the beginning. The home versions were always supplementary, not the main course.

  3. Another GUI failure by judoguy · · Score: 1

    Anyone remember IBM's TopView? I still have the floppies just because it was so bad, I hate to get rid of them. Might be worth something someday to the museum of dead end software.

    --
    Peace is easy to achieve, just surrender. Liberty is much harder get/keep.
    1. Re:Another GUI failure by Osgeld · · Score: 1

      I remember it being text based, multitasking, and used quite a bit... and not a failed GUI, for starters it would have to have graphics

    2. Re:Another GUI failure by Anonymous Coward · · Score: 0

      As *I* recall, TopView was task-switching only, not multitasking. Your description more aptly describes DESQview.

    3. Re:Another GUI failure by jimicus · · Score: 1

      What, it was so bad that you dare not get rid of it lest it fall into the wrong hands?

      I know that feeling.

    4. Re:Another GUI failure by Osgeld · · Score: 1

      well I guess that depends, if you ran it on a PC (I guess you can run it on a pc) or XT then yes it would only switch, on an AT it would run programs concurrently

  4. Amiga by pyster · · Score: 1, Troll

    Apple? Lets not re-write history. Amiga OS was the DOMINATE gui of the 80s. Apple's GUI was complete garbage; AND IT DIDNT MULTI TASK.

    1. Re:Amiga by Anonymusing · · Score: 4, Insightful

      Uh... Apple's GUI was not complete garbage. I agree Amiga was better, but don't dismiss Apple entirely. And the Mac OS eventually did multitask (cooperatively) when Multifinder came out in 1987.

      Also "dominate GUI of the 80s" is kind of like saying the Tesla is the dominant model of electric cars. It might be true (I have no idea), but the electric car market is a small slice of the larger automobile market. Most computers in the 80s were simply not GUI-run. The Amiga was cool but never quite got commercial traction.

      --
      Liberal? Conservative? Compare perspectives at Left-Right
    2. Re:Amiga by Anonymous Coward · · Score: 0

      Apple did it first, which was the point of the summary.

    3. Re:Amiga by Osgeld · · Score: 0, Troll

      Amiga didnt even come out till 1987 and by then there was more than a half dozen revamps to the mac and mac os totaling in the millions of machines

      lets not confuse the facts with misty eyed nostalgia, Amiga rocked, to bad no one bought many

    4. Re:Amiga by Anonymous Coward · · Score: 3, Informative

      The first Macintosh was released in 1984, Windows 1.0 and Amiga each came out in 1985. When Windows 1.0 came out, which is the context of this article, Apple was the dominant force and the Amiga had still only moved a handful of units.

    5. Re:Amiga by Anonymous Coward · · Score: 2, Informative

      "lets not confuse the facts with misty eyed nostalgia"
      Says the one who can't check facts himself and indulges in wrong nostalgia instead.

      Check the facts yourself: Amiga was launched in 1985.

      Facts. Easy to check these days, Osgeld.

    6. Re:Amiga by Anonymous Coward · · Score: 0

      DOMINANT not DOMINATE

    7. Re:Amiga by Anonymous Coward · · Score: 0

      I'd say the AmigaOS was the best functioning GUI out there for the time, with the early X-Windows UI coming in after that. The most popular, no. What was relatively laughable now was the ability to do other tasks while the machine was formatting a floppy. Almost any other type of machine (except UNIXes) would have everything halt while the floppy was being formatted.

      I still wonder what computer history would be like had Amiga had a marketing guru on board that knew what to do with the product... I could see Amiga competing head to head with SGI in the 1990s, then get into the enterprise as a desktop OS after that, with built in emulation for MS-DOS and Windows so legacy applications would work.

      There were some decent UIs out there (although AmigaOS and MultiFinder for System 6 were the only ones with any real multitasking capability [2]). Tandy PCs which were IBM compatible had DOS in ROM [1] with a decently usable shell.

      The one thing I don't miss about the Amiga was the rabid fanboism. People talk about the chatter about Linux/Microsoft/Apple/etc. advocacy, but on the days of USENET before Eternal September and Canter/Siegel, all it took was one mention about some weakness about the platform, and you would get loads of followup posts questioning one's ancestry, education, breeding, grasp of language, grasp of basic concepts like breathing, sexual prowess, etc.

      [1]: 20 years later, why can't we have PCs with an OS on the BIOS to aid recovery, or at least allow the machine to function as a thin client until the hard disk gets replaced?

      [2]: MultiFinder was a hack, but most application writers used WaitNextEvent() anyway to let desk accessories work, so it wasn't hard to allow a utility to hand control of the CPU and such to another full application.

    8. Re:Amiga by SirThe · · Score: 1, Troll

      Apple did it first, which was the point of the summary.

      No they didn't, Apple ripped off Xerox.

    9. Re:Amiga by Anonymous Coward · · Score: 0

      Xerox.

    10. Re:Amiga by somersault · · Score: 2, Interesting

      Mac OS was great, much better than Amiga OS until Workbench 3 anyway. Workbench 3 worked well, but Mac OS still looked better. I used to play about in Mac OS on my A1200 using Shapeshifter.

      I once had a program that allowed you to texture the windows in Workbench (each new window you opened would have a random texture in its borders). It was slow as ass, but it looked great. Wish I has something similar for Ubuntu. I haven't really looked into alternative window managers or anything yet.

      --
      which is totally what she said
    11. Re:Amiga by dbIII · · Score: 1

      No they didn't, Apple paid Xerox money and Xerox gave them stuff.

    12. Re:Amiga by SirThe · · Score: 2, Informative

      The Apple Lisa directly ripped off Xerox's PARC.

    13. Re:Amiga by xtracto · · Score: 1

      I once had a program that allowed you to texture the windows in Workbench (each new window you opened would have a random texture in its borders). It was slow as ass, but it looked great.

      Anyone remembers the program from Win3.1 which enabled animated icons and other stuff... IIRC the program icon was a rabbit coming out of a hat. Can anyone remember the name?

      --
      Ubuntu is an African word meaning 'I can't configure Debian'
    14. Re:Amiga by Imagix · · Score: 2, Informative

      Back up a little further. You forgot the Apple Lisa. 1983.

    15. Re:Amiga by Anonymous Coward · · Score: 0

      > No they didn't, Apple ripped off Xerox.

      Xerox did not popularize the GUI in any way, shape, or form.

    16. Re:Amiga by KingMotley · · Score: 1

      Hardly. It was difficult to even boot the machines , which required swapping floppies without the thing crashing. At the time the Amigas were out, Atari's had better graphics (up to 65,536 colors vs Amigas 4096), were more stable, had better sound support, and came standard with midi ports for interfacing to professional sound devices.

    17. Re:Amiga by uglyduckling · · Score: 4, Informative

      You need to look at the history properly rather than repeat a myth. The Xerox system used tiled windows, had modal text 'buttons' at the bottom of each window (so no visual memory of where commands are) and a whole lot of things that are different to a modern GUI. During the development of the Macintosh and Lisa, Apple invented pull-down menus and dialog boxes, to name two things that are totally central to modern GUIs. You're right that Xerox got the ball rolling (although really they were derivative, see Douglas Engelbart's video for what he was doing in the 60's), but claiming that Apple simply ripped Xerox off is utter rubbish.

    18. Re:Amiga by uglyduckling · · Score: 2, Informative

      The Atari supported 16 colours out of a palate of 512 (see here).

    19. Re:Amiga by SuricouRaven · · Score: 1

      Invented != popularize. Even the best invention will be stuck in obscurity without someone who has the skill to market and produce it.

    20. Re:Amiga by SuricouRaven · · Score: 1

      "20 years later, why can't we have PCs with an OS on the BIOS to aid recovery, or at least allow the machine to function as a thin client until the hard disk gets replaced?" Intel's EFI tech isn't quite what you are thinking of, but it's the framework upon which such a thing could be built. I think the real reason is just a lack of demand. If people wanted thin clients, they'd buy thin clients. Recovery is via bootable CD.

    21. Re:Amiga by Anonymous Coward · · Score: 0

      But the Apple Lisa wasn't branded "Macintosh"... and he (any chick dumb enough to hang out here might as well resign) simply made the statement "the first Macintosh..." so how is that forgetting the Apple Lisa any more than it is "forgetting" the Apple I?

    22. Re:Amiga by RaymondKurzweil · · Score: 1

      Icon Do-It, Icon Hear-It, Do It On Your Desktop, etc.

      http://www.moonvalley.com/

      Who knows, they might still sell you an original 3.1 version... You should call em up say you need a replacement disk or something, see what they say.

    23. Re:Amiga by hattig · · Score: 1

      Yeah, Mac OS had come on leaps and bounds in terms of looks, and looked crisp in its initial release too. It was a rubbish OS technically, but it had the APIs, looks and usability that Windows lacked, and Amiga OS couldn't get right.

      AmigaOS launched with colour, sure. But those colours (although changeable) were black, white, VIVID LUMINESCENT NUCLEAR ORANGE and pastel blue. An inspired selection indeed. The greys of Workbench 2 were a blessed relief.

      I don't know how Windows 1 and 2 could look so terrible for a graphical user interface myself.

      Was the window texture application Budgie?

    24. Re:Amiga by hattig · · Score: 1

      The "better sound support" equates to having some MIDI ports and the audio chip from an Amstrad CPC / Spectrum +2, rather than a quad-channel polyphonic audio chip that powered the late 80s and early 90s rave scene and eventually led to the house and trance music markets.

      Let's not mention the Atari ST's 16 colours from 512 colours ... in low-res mode. It did have a monochrome 640x400 mode though! Woo!

    25. Re:Amiga by pyster · · Score: 1

      The Amiga was released in 1985, and was indeed the dominant GUI of the 80s. We only need to look at mac sales -vs- amiga sales; the amiga sold more units. It also had real multitaking and was in full colour. What facts are being confused? Who said Amiga was the first?

    26. Re:Amiga by somersault · · Score: 1

      I can't remember the name of the application unfortunately. I think it had what it called "candy" textures by default, which were a mixture of white and some other pastel colour. Looked very cool, though it sucked up a lot of RAM!

      --
      which is totally what she said
    27. Re:Amiga by pyster · · Score: 1

      Um, no multitaking and black and white? Mainly used by people into desktop publishing? No, It was garbage in comparison to the Amiga. The Amiga had preemptive multitasking, MAC didnt get around to this until what? OSX? Garbage. Didnt get commercial traction? face palm. Hit Ars and read the history of the Amiga. The Amiga was a huge commercial success. Commodore's bad management killed the Amiga.

    28. Re:Amiga by somersault · · Score: 1

      We had a great one on Mac OS that made Oscar the Grouch pop up and sing "oh I love trash!" when you emptied the recycle bin. Those were the days :)

      --
      which is totally what she said
    29. Re:Amiga by pyster · · Score: 1

      http://www.amigahistory.co.uk/sales.html I knew lots of people with Amigas. No one had a mac. The Amiga was also released in 85, and had real multitasking. Mac didnt get that until OSX.

    30. Re:Amiga by pyster · · Score: 1

      https://secure.wikimedia.org/wikipedia/en/wiki/History_of_Apple_Inc.

      the wiki even points out that the mac had crappy sales in the 80s, and well into the 90s.

      http://www.amigahistory.co.uk/sales.html

      The Amiga had functionality we wouldnt see again until windows 95.

      https://secure.wikimedia.org/wikipedia/en/wiki/Amiga “ "[AmigaOS] remains one of the great operating systems of the past 20 years, incorporating a small kernel and tremendous multitasking capabilities the likes of which have only recently been developed in OS/2 and Windows NT. The biggest difference is that the AmigaOS could operate fully and multitask in as little as 250 K of address space. --John C. Dvorak, PC Magazine, October 1996.[38]

      Compared to the Amiga, the Mac of the 80s was nothing more than an over priced door step that few really paid any attention to.

    31. Re:Amiga by pyster · · Score: 1

      first, the 500 was not first. second, the computer the dominated the 80s was the c64, selling more units than any other computer in history.

    32. Re:Amiga by GreggBz · · Score: 1

      http://jeremyreimer.com/totalshare5.gif

      Dominant? Hardly.

      The C64 had almost 50% market share and the Amiga was very even with the Macintosh until the early 90's.
      The world was Commodore's oyster. They became misguided in the late 80's and really screwed it up by the early 90's, well after the GUI boat had sailed.

    33. Re:Amiga by mfnickster · · Score: 2, Informative

      the wiki even points out that the mac had crappy sales in the 80s, and well into the 90s.

      Compared to the Amiga, the Mac of the 80s was nothing more than an over priced door step that few really paid any attention to.

      I loved the Amiga, but it didn't beat the Mac in market share, even in the '80s.

      http://arstechnica.com/old/content/2005/12/total-share.ars/5
      http://arstechnica.com/old/content/2005/12/total-share.ars/6

      --
      "Slow down, Cowboy! It has been 3 years, 7 months and 26 days since you last successfully posted a comment."
    34. Re:Amiga by node+3 · · Score: 1

      The Apple Lisa directly ripped off Xerox's PARC.

      The Lisa was a research center?

      If you mean the Xerox Alto, that is what Xerox showed off to Apple, but "directly ripped off" it's not.

    35. Re:Amiga by Anonymusing · · Score: 1

      So, I went and read much of the excellent Ars history, plus other relevant articles.

      At no point was the Amiga considered a "huge" commercial success. It was a huge technological success and, at times, a mild commercial success in the home computer market, moreso in Europe than in the U.S. According to the chart here, Amiga appears to have had as much as 5% of the personal computer market at one point. So I'll face-palm myself for being wrong. It did better than I thought. And Commodore may have killed it through bad management, though there were other problems too.

      --
      Liberal? Conservative? Compare perspectives at Left-Right
    36. Re:Amiga by Anonymous Coward · · Score: 0

      Invented != popularize. Even the best invention will be stuck in obscurity without someone who has the skill to market and produce it.

      Who said they invented it?

      The summary itself just says Apple "brought graphical user interfaces to computers with Macintosh more than a year earlier." Whether you read that as "brought to their own computers" or "brought to personal computers rather than high-priced workstations," it's still true.

    37. Re:Amiga by Anonymous Coward · · Score: 0

      The Amiga was cool but never quite got commercial traction.

      Amiga had commercial traction for years. They did eventually fail and fold, but they shipped several popular platforms before that.

      (But yes, Amiga definitely did not dominate GUIs in the 80s, nor was Apple's GUI garbage.)

      Most computers in the 80s were simply not GUI-run.

      I wonder. If we take unit sales and sum Atari, Amiga, Apple, OS/2, NeXT and all those Windows equipped boxes, I wonder if the unit numbers by Dec 31 1989 would be "most". People were buying a hell of a lot more personal computers at the end of the decade than in the beginning of it.

    38. Re:Amiga by KingMotley · · Score: 1

      Those specs were misleading as the graphics chip was able to change palletes every 16 pixels. This gave the ST the ability (coupled with a few other tricks) into supporting any pixel color on any pixel from an extended pallette of 65,536.

    39. Re:Amiga by KingMotley · · Score: 1

      Yes, the amiga had 4 channels vs the 3 in the atari, but it was more limited. Not sure where you got the idea the sound chip came from amstrand. It was from yamaha... The same one powering yamahas keyboards at the time.

      That and I already said that the atari was capable of displaying 64k colors vs the amigas 4k. The atari was able to change the color palette every 16 pixels giving it complete access to all 64k colors on one screen in low res (the same resolution the amiga did 4k colors) or 256 colors in high res -- that wasnt even touchable by the later amigas.

    40. Re:Amiga by KingMotley · · Score: 1

      Take your link, then scroll up 3 sections to "Applications" and read it. Although wikipedia says 19200 colors, it went to 64k.

    41. Re:Amiga by mfnickster · · Score: 1

      The Amiga was released in 1985, and was indeed the dominant GUI of the 80s. We only need to look at mac sales -vs- amiga sales; the amiga sold more units.

      I don't know where you're getting your figures, but going by Jeremy Reimer's research, the Amiga didn't approach Mac sales in any single year, let alone cumulative sales. Even if you omit the Mac's head start in 1984 (372,000 units) they still sold almost twice as many units as the Amiga.

      I know you're an Amiga fan, but I don't see how you can justify calling it the "dominant GUI of the '80s."

      --
      "Slow down, Cowboy! It has been 3 years, 7 months and 26 days since you last successfully posted a comment."
    42. Re:Amiga by gmhowell · · Score: 1

      And people think that iOS or Android partisans are fanboys. Nothing in history has ever approached the rantings of an Amigan. Witness how they act 20 years after their platform joined the dustbin of computing history. The Moonies in airports aren't as devout and uncritical. Cult of Jobs? A pale imitation of the cult of Commodore.

      --
      Jesus was all right but his disciples were thick and ordinary. -John Lennon
    43. Re:Amiga by gmhowell · · Score: 1

      Oh, yes, your anecdotal recollection of events a generation ago do indeed trump sales figures. How silly of everyone else.

      --
      Jesus was all right but his disciples were thick and ordinary. -John Lennon
    44. Re:Amiga by Anonymous Coward · · Score: 0

      Oh yes, sorry, I forgot!

      The correct answer to "how can you call it the dominant GUI of the '80s?" is "because it WAS, man!" :)

    45. Re:Amiga by Anonymous Coward · · Score: 0

      > The Amiga was also released in 85, and had real multitasking. Mac didnt get that until OSX.

      Cool! When did the Amiga get memory protection and virtual memory?

      Oh, that's right, it NEVER DID!!

    46. Re:Amiga by SirThe · · Score: 1

      Yes, sorry, confused the research center with the thing. (I think you mean "The PARC was a research center?")

    47. Re:Amiga by dbIII · · Score: 1

      That's not your only confusion. Apple paid Xerox for the rights and even paid some people from PARC to work on the Lisa.

    48. Re:Amiga by SirThe · · Score: 1

      No, it isn't. Lisa was released before Apple acquired the rights to the Alto GUI.

    49. Re:Amiga by node+3 · · Score: 1

      What I meant was if Lisa ripped of PARC, then Lisa would also likely be a research center, since they would tend to be similar things (although I wasn't being terribly serious since it's pretty clear that's not what you meant).

      But my main point is that Lisa (or Macintosh) didn't rip off from the Alto. Apple paid for what they got from Xerox, and significantly improved upon what they saw at PARC.

      There's a lot of verbs that can be used to describe the relationship between Xerox's GUI and Apple's GUI, but "ripped off" definitely isn't one of the most accurate.

    50. Re:Amiga by uglyduckling · · Score: 1

      I had an STE and an Amiga 500 in the early 90's, one on my dad's desk and one in my bedroom. The STE acheived that number of colours by palate switching which consumed the whole processor so all you could do was look at a (fairly flickery) picture. I know, I did it. You could do the same thing on the Amiga, although the Amiga actually had a screen mode built in (HAM) that could do the same thing in a more limited form without the software hack. I think the Atari did just beat the Amiga when you compare those modes, but they were pretty pointless modes and rarely used in a genuine application. In terms of graphics and sound, in real world normal use - and most importantly in games and multimedia - the Amiga wiped the floor with the ST. The ST was the clear winner in high-res (monochrome) graphics and in MIDI where it's built in MIDI ports had a musicality and stability that some musicians still swear by 20 years later. Gen-locking worked great on the Amiga and not so well on the Atari, which is why there's still a few Amigas in low-budget TV studios.

    51. Re:Amiga by KingMotley · · Score: 1

      The original routines to do the color pallette switching did take a considerable amount of cpu and did flicker alot but only when you were trying to do the 64k colors in low res. However there were quite a few games and programs that used that technique to a more limited extent. There was a paint program that did 512 in medium res. Another did 4k. Alternate reality also used 256 colors I believe.

      I used to sell (and repair) the atari and amigas way back then. I'm also the author of one of the most popular BBS packages at the time -- especially in the midwest. Second most popular terminal program (solaterm). The only known disk defragment program. The most used YmodemG downloader. Along with a few other utilities (wardialer. Mickeydialer)

    52. Re:Amiga by freeweed · · Score: 1

      So did everyone else. The original point still stands.

      --
      Endless arguments over trivial contradictions in books written by ignorant savages to explain thunder in the dark.
    53. Re:Amiga by hattig · · Score: 1

      The AY chip was the same as in the Amstrad CPC series of 8-bit computers. It was very limited - chip tunes ahoy!

      The Atari ST only had a 512 colour palette and could only display a maximum of 16 at any one time. The Amiga (OCS) had a4096 colour palette and could display 64 at the same time (EHB mode) or 4096 (HAM, but slow), and you could use the copper to change the palette registers to get vastly more colours on screen. There were hardware sprites as well, and a blitter (you had to wait for the Atari STE 1024 for that I believe).

      You appear to be talking about the Atari Falcon, which came out at the same time as the Amiga 1200, which had a 24-bit palette.

    54. Re:Amiga by KingMotley · · Score: 1

      No, I never owned the Falcon, but I did have a 520ST, a 1040ST, and a modded 520STe all of which had 4MB of ram. The original 520ST could display 64,000 colors in the screen at one time through the use of changing the pallette every 16 pixels. At the beginning this took a considerable amount of CPU time, but better techniques were eventually developed, and lower color amount (19200 or 4k) took significantly less CPU time.

      Please reference wikipedia, this was pretty well known, although it states only 19200 colors I am fairly certain that it was actually 64,000 (You could display any of 65,536 colors in any pixel location, but because there was only 64,000 pixels on the screen, it's technically just 64000 but you will see references to 64k color mode).

      BTW, it was the YF chip that was in the original ST line (which was replaced in the newer models), however, the shifter chip was what gave the ST it's audio prowess. By using the shifter, you could radically change the output from the YF chip, and it was capable of outputting and sampling audio at 128KHz, which was decades ahead of its time. As I said, the YF did only have 3 channels compared to the Amiga's 4, but the amiga had nothing similiar to the shifter in its audio so it was completely dependent on it singular audio chip to do anything -- again, very limited in comparison. It was fairly trivial to take multiple virtual sound channels and software mix them into the 3 hardware channels, and apply shifter effects to each of those. The midi support was unparalleled by either the amiga or PC platforms and you would often see professional musicians using the ST in their sound rooms, or in live performances (I worked right next to a sound studio for a number of years).

      From wikipedia:
      The ST's low cost, built-in MIDI ports, and fast, low-latency response times made it a favorite with musicians:

              * The Fatboy Slim album You've Come A Long Way, Baby has an Atari ST in the large foldout picture of Fatboy Slim's studio.
              * Highly acclaimed electronic music artists Mike Paradinas and Luke Vibert started out writing music on Atari STs.
              * Mike Oldfield's album Earth Moving's album notes state that it was recorded using an Atari ST and C-Lab MIDI software.
              * In the Paris performance of Jean-Michel Jarré's album Waiting for Cousteau, musicians have attached Atari ST machines with unidentified MIDI software to their keyboards, as could be seen in the TV live show and video recordings.
              * White Town's "Your Woman", which reached #1 in the UK singles charts, was created using an Atari ST.
              * All the drums MIDI files for The Berzerker's eponymous debut album were written on an Atari.

    55. Re:Amiga by xtracto · · Score: 1

      Haha, that's the one... it brings me so many memories. Back when I was about 12... having moving icons, and tags was sooo cool...

      Thanks

      --
      Ubuntu is an African word meaning 'I can't configure Debian'
    56. Re:Amiga by hattig · · Score: 1

      Of course the Amiga could change the colour every few pixels as well, using the Copper. A variant of this method was called SPAC (super pre-adjusted color) and it was actually used in games (e.g., Universe), not just for static screens. Flickering colours to generate intermediate colours is also a common mechanism on many older computers for static screens.

      Why is it that all the Atari ST music I have ever heard is so primitive compared to the Amiga versions when it has this amazing Shifter chip? The Amiga used software mixing as well - OctaMED was one such tracker program. The Amiga audio chip supported sampled audio - not at 128kHz however, but it supported playback of different sample rates at the same time - and full DMA. I think you're underestimating the original Amiga hardware.

      The Atari ST with Cubase was a good option though for musicians. But MIDI ports were cheap to add to other platforms. However having them built-in did encourage the software developers, and because the software took over the system it could guarantee response times. Of course, MIDI was a small market overall.

      It's a shame the initial Atari ST wasn't the STe, the hardware was greatly improved in this over the plain-jane ST / STfm.

    57. Re:Amiga by hattig · · Score: 1

      I do have to also say that the Atari ST was nicely styled, far better than the Amiga with it's Commodore-inspired aesthetics. They would have made a football look like a beigey-cream brick if called to design one.

    58. Re:Amiga by bhtooefr · · Score: 1

      And I never even heard of the Amiga until the late 90s, when I first got online. (Everything I had been exposed to mentioned Wintel, Windec (back when the DEC Alpha was supposed to displace x86,) or Apple.)

      Funny how that works.

    59. Re:Amiga by Anonymous Coward · · Score: 0

      By using the shifter, you could radically change the output from the YF chip, and it was capable of outputting and sampling audio at 128KHz, which was decades ahead of its time.

      Not quite - it could generate frequencies in the 128kHz range (inaudible) and modulate them down to the audio range, which is quite different from a 128kHz sampling rate. The ST had a maximum 50kHz/8-bit sampling rate.

  5. Recalling Windows? by TheLink · · Score: 5, Funny

    A bit too late for a recall of 1.0 right?

    --
    1. Re:Recalling Windows? by Combatso · · Score: 0, Troll

      turns out the Accelerate and Brake procedures in Toyota's ran on top of Windows 1.0

    2. Re:Recalling Windows? by Anonymous Coward · · Score: 1, Funny

      That *WAS* the first thing I thought when I read the headline for the post. Laughed my arse off, which was a good thing as there was a lot of arse to get rid of.

    3. Re:Recalling Windows? by bondsbw · · Score: 2, Funny

      A bit too late for a recall of 1.0 right?

      I know! At this rate, it'll be 2031 before Vista is finally recalled...

      --
      All my liberal friends think I'm a conservative, all my conservative friends think I'm a liberal.
    4. Re:Recalling Windows? by Anonymous Coward · · Score: 0

      Accelerate and Break?

    5. Re:Recalling Windows? by mr_mischief · · Score: 1

      Yeah, they should have recalled Windows 1 25 years ago.

  6. Open Hardware by RichMan · · Score: 4, Insightful

    Microsoft just rode the wave of open IBM hardware specifications for the business PC. A little knife in the back of things like DRDOS and Microsoft had no competition.

    1. Re:Open Hardware by Anonymous Coward · · Score: 0

      Microsoft just rode the wave of open IBM hardware specifications for the business PC.

      Um, what? The PC wasn't open. It got copied. That's not the same thing.

    2. Re:Open Hardware by jbengt · · Score: 1
      From TFS:

      No one who used this first version was likely to have predicted that Windows would completely dominate the PC market 25 years later...

      It wasn't that far-fetched to predict that a MicroSoft product would dominate, since, as you say:

      Microsoft just rode the wave of open IBM hardware specifications for the business PC

    3. Re:Open Hardware by countertrolling · · Score: 1

      ...open IBM hardware specifications...
      Don't you mean when Compaq pried it open? I heard there was quite a battle over that.

      --
      For justice, we must go to Don Corleone
    4. Re:Open Hardware by Improv · · Score: 2, Insightful

      Rode the wave as in was hired by IBM because negotiations with Digital Research for a CP/M license (saying this as charitably as I can) went nowhere. Digital Research wasn't backstabbed - they were arrogant idiots who lost by purposefully pointing their nose at the ground and applying full thrust.

      MS actually had a lot of competition, they just had three things that let them win:
      1) They were good enough (not necessarily or often better)
      2) They were very persistent
      3) They had very good marketing/business-savvy

      --
      For every problem, there is at least one solution that is simple, neat, and wrong.
    5. Re:Open Hardware by jimicus · · Score: 2, Informative

      I dunno - the knives weren't just pointed at DR-DOS. All this came out in the first antitrust trials - any OEM wanting to sell so much as a single box without Windows either paid for Windows anyway or had to pay full price. And the OEM price was such a deep discount that foregoing that discount would effectively block that OEM from selling Windows PCs at a competitive price.

      Before Microsoft went all-out on the "let's kill everything on the PC that isn't DOS/Windows" crusade, there was a thriving market for all sorts of applications, many of which either bundled their own GUI, bundled GEM or simply didn't have a GUI at all.

    6. Re:Open Hardware by Eponymous+Coward · · Score: 4, Informative

      If you bought IBM's technical manual for the PC, you got full schematics and source code for the BIOS. It might not be free, but it was very open.

    7. Re:Open Hardware by MBGMorden · · Score: 2, Informative

      I don't think he was really alluding to the CP/M license debacle. That was several years earlier.

      During that they did KINDA screw over the creator of QDOS (the source that became MS-DOS), but that's business.

      What was worse was the intentional compatibility errors Microsoft introduced over the years to keep competitor's software and/or OS's from being compatible, hence further driving the purchase of MS software.

      The old classic phrase from the 80's is the major example: "DOS isn't done until Lotus won't run."

      --
      "People who think they know everything are very annoying to those of us who do."-Mark Twain
    8. Re:Open Hardware by TheRaven64 · · Score: 3, Interesting

      The old classic phrase from the 80's is the major example: "DOS isn't done until Lotus won't run."

      Read Raymond Chen's blog to see how ludicrous this idea is. Microsoft put a lot of effort into backwards compatibility, often at the expense of good design. This slogan is complete nonsense: Lotus 1-2-3 was the killer app for MS DOS and if they'd shipped a version where it didn't work then it would have been commercial suicide. Lotus was on the beta program for DOS and bugs that prevented 1-2-3 from working were considered show-stoppers for new DOS versions.

      --
      I am TheRaven on Soylent News
    9. Re:Open Hardware by Anonymous Coward · · Score: 1, Interesting

      One other thing I would add,
      4) They worked insane hours.

      I just finished reading Hard Drive. Decent book, but a bit sensationalist. Anyway, one of the interesting things that I came across was how Microsoft was sort of the start of programmers working insane hours. Apple had it's share of people working 60+ hours, but Microsoft really had the lead with burning people out at 100+ hour work weeks. It worked. Gave them a huge competitive advantage.

      Though, often times I wonder what computers would be like if we magically agreed to only work 50 hour work weeks. If nobody had to rush things to market. I envision a Utopian world where products would take twice as long to come out, but they'd last 5 times as long. What if hardware wasn't released until the drivers were flawless. Hell, then you could embed the driver itself into the EPROM of the device itself. Part of me feels like this is the only way we'll reach Star Trek level technology.

    10. Re:Open Hardware by Anonymous Coward · · Score: 0

      Really?

      A Microsoft guy trying to make Microsoft look good? Despite all the evidence to the contrary?

      Yeah, that's believable.

    11. Re:Open Hardware by TheRaven64 · · Score: 1

      All of what evidence to the contrary? Seriously, what evidence is there that Microsoft ever tried to shaft Lotus with DOS? What version of DOS shipped without being able to run 1-2-3? The article I linked to has people from Lotus claiming that the line was nonsense, and they're the ones with the most reason to advertise if it were true.

      Microsoft's done a lot of anticompetitive things, but trying to break 1-2-3 in DOS was not one of them. They may be malicious and they may be stupid, but they're not totally suicidal, and releasing a version of DOS that wouldn't run the program that was the main reason that most corporate customers bought PCs would have been exactly that.

      --
      I am TheRaven on Soylent News
    12. Re:Open Hardware by Locutus · · Score: 1

      this quote said it all:
      "while DOS systems dominated the market for IBM and IBM-compatible PCs."

      willingness to use that knife got Windows going eventually.

      LoB

      --
      "Anyone who stands out in the middle of a road looks like roadkill to me." --Linus
    13. Re:Open Hardware by Improv · · Score: 1

      Why would you want to tie your hardware to a specific OS?

      --
      For every problem, there is at least one solution that is simple, neat, and wrong.
    14. Re:Open Hardware by wisty · · Score: 1

      4) They never shot themselves in the foot too badly.

      Microsoft made huge efforts to support horrible old formats, and horrible old software (except when they crippled Lotus, but that was much later, and it was a carefully calculated strike). Apple just broke backwards compatibility if third parties used messy hacks. Look at the calender calculations that didn't quite work, because Microsoft wanted to have the same mistakes as Lotus. Look at the crappy drivers they let third parties install.

      I'm not sure if they ever said it, but Microsoft ran by the principal "Where there's muck, there's brass". That's why they won. It's also why their products let off the faint odor of effluent.

    15. Re:Open Hardware by GWBasic · · Score: 1

      Microsoft just rode the wave of open IBM hardware specifications for the business PC. A little knife in the back of things like DRDOS and Microsoft had no competition.

      Well, that's not exactly what happened. According to some speech Bill Gates gave in the late 80s or early 90s, (it was posted on Slashdot a few years ago,) he was pretty involved in making the specs for the "open" PC. Bill Gates had a lot more experience building computers then he gets credit for, and he was heavily consulted on what to put in the "open" PC.

    16. Re:Open Hardware by Bigjeff5 · · Score: 1

      Before Microsoft went all-out on the "let's kill everything on the PC that isn't DOS/Windows" crusade, there was a thriving market for all sorts of applications, many of which either bundled their own GUI, bundled GEM or simply didn't have a GUI at all.

      Not thriving enough to beat the big Dos business applications, which ran fine in Windows up till Win95. As good as the others may have been, they just weren't good enough to overcome that momentum.

      The proof is in the fact that Windows still has 90%+ of the PC market.

      --
      Security is mostly a superstition... Avoiding danger is no safer in the long run than outright exposure. - Helen Keller
    17. Re:Open Hardware by Anonymous Coward · · Score: 0

      1) the hardware was cheap because it was often pirated from IBM.
      2) MS offered DOS cheaper than the alternatives, and not bundled with hardware (so you could run it on reverse engineered IBM clones)
      3) They bought DOS cheap from someone else. Showing the lack of innovation that has become a trademark of MS.

    18. Re:Open Hardware by shutdown+-p+now · · Score: 1

      The old classic phrase from the 80's is the major example: "DOS isn't done until Lotus won't run."

      The very same one that was debunked by people working on Lotus, which actually made a /. story at the time?

      Then there is the AARD code. That was shipped - in a beta version of Windows. It was not shipped in any release. I doubt that compatibility with a beta of Windows was a significant factor in DR-DOS demise.

      These are pretty much the only two stories I ever see in discussions on the topic. One is fake, the other one is not, but has important omissions which make it largely irrelevant. So, are there any other known examples?

    19. Re:Open Hardware by shutdown+-p+now · · Score: 1

      I just finished reading Hard Drive. Decent book, but a bit sensationalist. Anyway, one of the interesting things that I came across was how Microsoft was sort of the start of programmers working insane hours. Apple had it's share of people working 60+ hours, but Microsoft really had the lead with burning people out at 100+ hour work weeks.

      If you think about it, those 100+ hours have probably paid off for most of the people there - if I remember correctly, back then most bonuses were MSFT stock, and stock price in that period grew like crazy, so even the rank-and-file could seriously cash in.

      I recall reading the blog post of one veteran developer who told something along the lines of, "On my first day, I saw a Ferrari on the parking lot, and my manager told me that I could have my own parked alongside if I wanted and worked hard for it - and he did not lie".

      Of course, in an environment when most are willing to work mad hours to get rich, those who don't are quickly marginalized.

    20. Re:Open Hardware by drsmithy · · Score: 1

      The old classic phrase from the 80's is the major example: "DOS isn't done until Lotus won't run."

      I challenge you to find a single released version of Lotus that was intentionally broken by a released version of DOS.

    21. Re:Open Hardware by Improv · · Score: 1

      Important nuances to each of your points:

      1) Pirate isn't quite the right word. Some clones were more-or-less copies, others branched off further. Remember that it was the tension between the (still large) hobbyist/small business market and the giant (IBM) that made the PC revolution possible. Both sides brought technology.
      2) Some of this wasn't MS's fault - CP/M's price was largely set by DR, and Xenix wasn't particularly cheap either.
      3) Probably the most true, especially as DOS was a cheap clone of CP/M. However, MS did have some of its own expertise, initially in writing BASIC environments (big among hobbyists), and later on, Microsoft Research (the one broadly accepted "good part" of the evil empire) started a tradition of far-reaching research. MS products have not always (or even usually) been innovative, but there have been both good products (MS QuickC, for example) and good research projects from the company.

      --
      For every problem, there is at least one solution that is simple, neat, and wrong.
  7. Here's what it looks like by NixieBunny · · Score: 4, Informative

    My brother has way too many old PCs and software. Here's a page with screenshots of all the old Widows stuff: http://www.selectric.org/winhist/index.html

    --
    The determined Real Programmer can write Fortran programs in any language.
    1. Re:Here's what it looks like by Anonymous Coward · · Score: 0

      All the old Widows??

    2. Re:Here's what it looks like by NixieBunny · · Score: 2, Funny

      By node id pwugged up.

      --
      The determined Real Programmer can write Fortran programs in any language.
    3. Re:Here's what it looks like by Rich0 · · Score: 1

      He's missing Windows/386. That was the first version I ever used, and as far as I can tell it was the first version to actually have real business application as something other than an early version of QT/GTK/etc.

    4. Re:Here's what it looks like by A.+B3ttik · · Score: 2, Interesting

      I like how MS PAINT has only the exact same options it had back in Windows 1.0.

    5. Re:Here's what it looks like by clone53421 · · Score: 2, Informative
      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
  8. Article was confused by Improv · · Score: 2, Interesting

    It ignored the positioning of Windows as a stepping stone to OS/2 as well as the timing and feature migration between them.

    On another note entirely, it would've been interesting of DesQView or GEM had won the "Better DOS than DOS" game.

    --
    For every problem, there is at least one solution that is simple, neat, and wrong.
    1. Re:Article was confused by Cro+Magnon · · Score: 1

      I always thought Desqview was better than Windows at running DOS stuff. And it multitasked on ye olde 8088!

      --
      Slow down, cowboy! It has been 4 hours since you last posted. You must wait another few hours.
  9. Oh God, more revisionist history? by Anonymous Coward · · Score: 2, Informative

    "Apple had already brought graphical user interfaces to computers with Macintosh"

    More like stolen from Xerox, who was inspired by Alan Kay's ideas, who probably was at THE demo : DOUGLAS ENGLEBART

    What's next? Apple invented the keyboard? The mouse? The bit? Gimme a break.

    What about GEOS for the Commodore 64? GEOS

    I mean when it came out it looked better than Windows and did more. Too bad Commodore was unable to get its act together on the hardware side.

    1. Re:Oh God, more revisionist history? by jbengt · · Score: 2, Informative

      More like stolen from Xerox, . . .

      Actually, IIRC, Apple paid (un-necessarily, as it turns out) for the use of Xerox Parc ideas.

    2. Re:Oh God, more revisionist history? by Anonymous Coward · · Score: 0

      >> IIRC
      No. You did not remember/recall it correctly.

    3. Re:Oh God, more revisionist history? by vbraga · · Score: 2, Informative

      Xerox received compensation for it.

      http://en.wikipedia.org/wiki/PARC_(company)#Adoption_by_Apple

      The first successful commercial GUI product was the Apple Macintosh, which was heavily inspired by PARC's work; Xerox was allowed to buy pre-IPO stock from Apple in exchange for engineer visits and an understanding that Apple would create a GUI product.

      --
      English is not my first language. Corrections and suggestions are welcome.
    4. Re:Oh God, more revisionist history? by Anonymous Coward · · Score: 0

      You're like one of those trolls who rants that Gore didn't invent the internet, when no one ever said he did.

      No one claimed that Apple invented the GUI, only that they had turned it into a popular product.

    5. Re:Oh God, more revisionist history? by Combatso · · Score: 1

      GeOS was awesome.. we had 2 5.25" drive and one 3.5" drive on our 64.. using the 3.5 for "data swap".. that made GeOS very bearable...

    6. Re:Oh God, more revisionist history? by AHuxley · · Score: 1

      Xerox did all the hard work, mostly sinking cash into developer/human/computer/child interaction. They really worked hard with human testing and code.
      Apple got hold of most of that due to Xerox been a paper pusher and not really having a final digital vision after an expensive effort trying to master the emerging paperless digital world.
      MS was gifted the IBM OS side, 'bought' an OS and dumped a GUI over it after seeing Apple's and Xerox's efforts.
      The MS magic was in IBM's name, marketing and 'listening' to people buying systems and then selling them an OS.
      After the expensive OS sale, what was any firm going to do? They where locked in ....

      --
      Domestic spying is now "Benign Information Gathering"
    7. Re:Oh God, more revisionist history? by UnknowingFool · · Score: 4, Informative

      More like stolen from Xerox, who was inspired by Alan Kay's ideas, who probably was at THE demo : DOUGLAS ENGLEBART

      By stolen, do you mean that Apple paid Xerox with IPO shares for a tour and a private demo with Q/A session with Xerox engineers? For most people, when you pay for something it's not "stolen". Xerox engineers did not like the idea but was directed by Xerox corporate to show their research with Apple. Even then, Apple did not blindly copy the Alto but took ideas and concepts from Xerox but made their own implementation with some of their own research.

      --
      Well, there's spam egg sausage and spam, that's not got much spam in it.
    8. Re:Oh God, more revisionist history? by Anonymous Coward · · Score: 0

      I quoted from the summary in the first line of my post. Here it is again:

      "Apple had already brought graphical user interfaces to computers with Macintosh"

      Any questions?

    9. Re:Oh God, more revisionist history? by UnknowingFool · · Score: 3, Informative

      Xerox did all the hard work, mostly sinking cash into developer/human/computer/child interaction. They really worked hard with human testing and code. Apple got hold of most of that due to Xerox been a paper pusher and not really having a final digital vision after an expensive effort trying to master the emerging paperless digital world.

      My research says that Apple also did not merely copy Xerox's work. If you've looked at the Alto and the first Mac, you'd see that they are not copies. Apple paid Xerox for their ideas but did their own implementation of those ideas based on their own research as well.

      --
      Well, there's spam egg sausage and spam, that's not got much spam in it.
    10. Re:Oh God, more revisionist history? by xtracto · · Score: 1

      What's next? Apple invented the keyboard? The mouse? The bit? Gimme a break.

      Not only that, everybody knows they invented the MP3 player too ;-)

      --
      Ubuntu is an African word meaning 'I can't configure Debian'
    11. Re:Oh God, more revisionist history? by Anonymous Coward · · Score: 0

      "By stolen, do you mean that Apple paid Xerox [fool.com] with IPO shares for a tour and a private demo with Q/A session with Xerox engineers? "

      Yes, that's what stolen means. They paid for a tour by your own admission, not the rights to the implementation.

      They paid for a tour and the right to ask some questions. Let me ask you this, if someone paid for a tour of Apple before the iPhone was released, and then turned around and made a copy of the iPhone, would you claim they paid for that right? No, you'd probably argue, out of the other side of your mouth, that that would be theft...

    12. Re:Oh God, more revisionist history? by tlhIngan · · Score: 3, Informative

      More like stolen from Xerox, who was inspired by Alan Kay's ideas, who probably was at THE demo : DOUGLAS ENGLEBART

      By stolen, do you mean that Apple paid Xerox with IPO shares for a tour and a private demo with Q/A session with Xerox engineers? For most people, when you pay for something it's not "stolen". Xerox engineers did not like the idea but was directed by Xerox corporate to show their research with Apple. Even then, Apple did not blindly copy the Alto but took ideas and concepts from Xerox but made their own implementation with some of their own research.

      Actually, Apple did a lot more - they took the idea from Xerox, but they made it better. Apple never got any source code, they just got the concept from Xerox. It was not only reimplemented from scratch, but implemented better - the Alto demo did not have overlapping windows, for example. Steve Wozniak banged his head around how overlapping windows worked and invented clipping regions (which he got a patent for). He also got into a plane accident with his Piper during that time (and was known for telling Jobs "I still know how to do regions" when Jobs visited him in the hospital).

      Eventually he contacted Xerox to find out how they did overlapping windows and found out their system didn't.

      As for Windows 1.0, I believe it made it into DOS 5 as "DOS Shell" - if you look at it, the graphics are remarkably similar, and DOS Shell even had multitasking.

    13. Re:Oh God, more revisionist history? by starfishsystems · · Score: 1

      Far ahead of Microsoft by 1985, Xerox had produced an entire family of D-machines based on Interlisp, there were graphical workstations being commercialized out of MIT with Lisp running in microcode, and in the world of mainstream computing Sun Microsystems was producing graphical workstations running Unix and the X Window System.

      These platforms weren't providing some crappy pretense at a windowing system. Except for degrees of eye candy, these were as capable as anything we're using today. Microsoft came along and said "hey, look at this great crap we want to sell you". And people bought it. Not on merit, but they bought it.

      --
      Parity: What to do when the weekend comes.
    14. Re:Oh God, more revisionist history? by E+IS+mC(Square) · · Score: 0, Flamebait

      So, they paid for the tour, and came back with copyright and code of of the GUI?? If not, they STOLE it, no matter how you want to paint it. Get over it.

    15. Re:Oh God, more revisionist history? by divisionbyzero · · Score: 1

      "Apple had already brought graphical user interfaces to computers with Macintosh"

      More like stolen from Xerox, who was inspired by Alan Kay's ideas, who probably was at THE demo : DOUGLAS ENGLEBART

      What's next? Apple invented the keyboard? The mouse? The bit? Gimme a break.

      What about GEOS for the Commodore 64? GEOS

      I mean when it came out it looked better than Windows and did more. Too bad Commodore was unable to get its act together on the hardware side.

      Uh, that's a pretty big chip on your shoulder. Nobody said Apple *invented* the GUI, just that they already had a GUI for their OS on the market before Windows 1.0. Sheesh. Take a chill pill.

    16. Re:Oh God, more revisionist history? by Anonymous Coward · · Score: 0

      So, they paid for the tour, and came back with copyright and code of of the GUI?? If not, they STOLE it, no matter how you want to paint it. Get over it.

      It is not as simple as that.

      http://www.folklore.org/StoryView.py?story=On_Xerox,_Apple_and_Progress.txt

    17. Re:Oh God, more revisionist history? by UnknowingFool · · Score: 1

      Yes, that's what stolen means. They paid for a tour by your own admission, not the rights to the implementation.

      You did not read the link or my post closely:

      Xerox engineers did not like the idea but was directed by Xerox corporate to show their research with Apple.

      Xerox corporate directed the engineers to show/share their research with Apple. As for implementation, Apple did not implement the Alto. They took ideas (like using a mouse for input) from it but did their own implementation.

      They paid for a tour and the right to ask some questions. Let me ask you this, if someone paid for a tour of Apple before the iPhone was released, and then turned around and made a copy of the iPhone, would you claim they paid for that right? No, you'd probably argue, out of the other side of your mouth, that that would be theft...

      If you've ever looked at the Alto and the first Mac, you would see that your analogy is not correct. The Mac is not a copy of the Alto. It borrows elements like windows, pointer, etc. from it. But it is not the same. Your analogy would be closer if I saw the iPhone before it was released and built a smartphone with no keyboard but based on multi-touch, that would be closer. In fact a lot of Android phones are based on these concepts.

      --
      Well, there's spam egg sausage and spam, that's not got much spam in it.
    18. Re:Oh God, more revisionist history? by wzinc · · Score: 1

      1. Xerox management didn't want the GUI; they thought no one would want a computer in their home.
      2. Apple paid for the ideas in stock.
      3. Apple hired a number of the engineers from Xerox.

      If we're using Wikipedia as a source: "Xerox was allowed to buy pre-IPO stock from Apple in exchange for engineer visits and an understanding that Apple would create a GUI product" - http://en.wikipedia.org/wiki/PARC_(company)#Adoption_by_Apple

      Not 100% sure on these details: John Sculley and Apple's management wrote a poorly worded contract with MS, allowing them to use elements of the Mac UI. As legend goes, he's not a bad guy; he just didn't understand that he was giving away the crown jewels. Apple sued MS, but because of the contract, they got away with it. Not ethical, IMHO, but totally legal.

    19. Re:Oh God, more revisionist history? by UnknowingFool · · Score: 1

      So, they paid for the tour, and came back with copyright and code of of the GUI?? If not, they STOLE it, no matter how you want to paint it. Get over it.

      Apple never saw the code. They were allowed to ask questions to the Xerox engineers. Some of them were highly technical but no code was exchanged or shown. Remember this is in the early 80s. Even if Apple engineers got the code, it would be mostly useless to them as Alto was built on Mesa which was internal to Xerox. My understanding that the first Mac used assembly language which is tied to hardware. Programming languages then were nowhere near cross platform and if Apple were to implement Xerox code, they would have to implement Xerox hardware as well.

      What Apple got was a demo of some concepts that probably never would have thought of on their own. Concepts like mouse input, the ideas of "windows", etc. But they had to build their own system and included their inventions like drag-and-drop and overlapping windows. I've heard one story where Steve Wozniak after banging his head on how to develop overlapping windows, finally out of desperation called the Xerox engineers later to ask how they did it. Their response was Alto windows could not overlap. So Wozniak had to figure out how to do that himself.

      --
      Well, there's spam egg sausage and spam, that's not got much spam in it.
    20. Re:Oh God, more revisionist history? by Anonymous Coward · · Score: 0

      I believe it was Bill Atkinson, not Woz, who invented regions.

    21. Re:Oh God, more revisionist history? by Anonymous Coward · · Score: 0

      > Too bad Commodore was unable to get its act together on the hardware side.

      Agreed. Just imagine if Commodore released a 6502 variant that expanded memory pointers from 16-bit to 24-bit, expanded index registers and relative offsets from 8-bit to 16-bit and added 16-bit (256 byte aligned) direct page and stack page registers.

      First, such a processor would be able to access more than 64KB of memory without the need for complex bank switching routines. Recall that the C64 had 64KB of RAM, 20KB of ROM and a few KB of memory mapped IO chips, so it was bank switching out of the box. RAM expansions and supplemental ROMs made the issue worse. The only drawback would be that binary/exe files would be a bit larger.

      Second, such a processor would multitask much faster. A limitation of the 6502 is that the stack is fixed at memory page 1 ($0100 - $01FF). When a process switch occurs, the kernel needs to save the stack contents of the outgoing process and restore the stack contents of the incoming process. Being able to move the stack pointer around eliminates all of those memory copies. Environments like GEOS would scream.

      Third, increasing the size of the index registers and relative offsets allows for longer jumps and larger data tables, handy with larger programs.

      Lastly, by extending the original op-codes as opposed to adding a bunch of new ones (like in the WDC 65816), you end up with a more orthogonal instruction set. There just weren't enough free op-codes for the 65816 to extend every instruction to 24-bit, so you end up using the data bank and program bank registers a lot. It is a real PITA to use more than 64KB at a time with the 65816.

    22. Re:Oh God, more revisionist history? by Anonymous Coward · · Score: 0

      QuickDraw was actually written by Bill Atkinson, who was in a car accident. He said "Don't worry, Steve, I still remember regions."

      http://folklore.org/StoryView.py?project=Macintosh&story=I_Still_Remember_Regions.txt

    23. Re:Oh God, more revisionist history? by Anonymous Coward · · Score: 0

      DOSSHELL shipped with DOS 4, it used ASCII plus the IBM Extended Character Set--so was NOT graphical at all (and couldn't possibly have had "similar" graphics), and it was 16-bit.
      DOSSHELL allowed task swapping (hibernating a task to disk and shelling to another copy of the command interpreter); there was no multitasking.

      Other than that, your description of DOSSHELL was perfect.

      gewg_

    24. Re:Oh God, more revisionist history? by houghi · · Score: 1

      they took the idea from Xerox, but they made it better.

      Those were the times. If you would do that now, you will be sued out of existence and then your children will be sold for their kidneys.

      --
      Don't fight for your country, if your country does not fight for you.
    25. Re:Oh God, more revisionist history? by Anonymous Coward · · Score: 0

      "Apple had already brought graphical user interfaces to computers with Macintosh"

      Sounds like someone is claiming that... Guess what, people were tootling around with computers way before Apple came along, and even with GUIs. Wow. Take a reality pill.

    26. Re:Oh God, more revisionist history? by Anonymous Coward · · Score: 0

      > "Apple had already brought graphical user interfaces to computers with Macintosh"
      > Sounds like someone is claiming that...

      Not to me. I read it as "Apple had already brought graphical user interfaces to [their] computers with Macintosh"

  10. I remember the time by Chrisq · · Score: 4, Interesting

    Our office used Gem Desktop. We were amazed at how primitive Windows was by comparrison, with no overlapping windows, etc.

    1. Re:I remember the time by Anonymous Coward · · Score: 0

      Yeah, I remember how everything (including Gem) was primitive compared to Workbench.

    2. Re:I remember the time by Anonymous Coward · · Score: 1, Insightful

      Arghh! Stop listing "no overlapping windows" as the main fault with Win 1.0. That's actually a feature! A great one!
      It's like complaining that some early ford had "doors that closed properly - lame!"
      It isn't a feature to hide a little bit of each window under some other window, and require you to manually position them. It's a bug.

    3. Re:I remember the time by siride · · Score: 1

      Get over yourself. Overlapping windows make for much more efficient use of the screen real estate. Most people rarely spend that much time manually positioning and resizing windows. It usually works fine, especially with a taskbar and alt-tab. As it turns out, tiled window management is a proper subset of overlapping window management. So with overlapping WMs, you get a tiled WM for free. The reverse is not true.

  11. Tandy Deskmate FTW by Larryish · · Score: 1

    Had a few Radio Shack computers in the early 90's, and Tandy Deskmate was included. It wasn't too bad. Sort of clunky but usable.

    1. Re:Tandy Deskmate FTW by Cro+Magnon · · Score: 1

      Yeah, my first computer was a Tandy, back in the late 80's, and it had Deskmate.

      --
      Slow down, cowboy! It has been 4 hours since you last posted. You must wait another few hours.
  12. Article was ridiculously bad by Samantha+Wright · · Score: 3, Insightful

    Article was more than confused. On page 1 we've got "Windows 1.0", which is extremely rare, had a bunch of fatal bugs, and was quickly supplanted with 1.01. On page 2, we've got "Windows 2 was, I believe, still in DOS, [...] Windows 3 was the first GUI one that I remember seeing." which is catastrophically nonsense, and then the same 'expert' says "I preferred OS/2 back then. I thought it was a much better operating system. I think it was better technically."

    They just grabbed some random programmers off the street instead of going to actual experts :\ We also have people talking about Windows XP as if it were descended from Windows 1.0 and not OS/2. So crappy...

    --
    Bio questions? Ask me to start a Q&A journal. Computer analogies available for most topics!
    1. Re:Article was ridiculously bad by Sique · · Score: 1

      Windows XP was descendet from Windows NT which in turn has its roots in VMS and BSD.

      --
      .sig: Sique *sigh*
    2. Re:Article was ridiculously bad by Improv · · Score: 2, Informative

      Your history is off too. The VMS roots are even on their face only very lightly there (no code, they just hired a kernel team composed significantly of ex-VMS kernelfolk and some aspects of the VMS design went in), the BSD roots are hardly there at all, and the OS/2 roots were predominant.

      --
      For every problem, there is at least one solution that is simple, neat, and wrong.
    3. Re:Article was ridiculously bad by jonbryce · · Score: 1

      It is possible. Windows 2 was the first Windows I saw. I saw a computer with Windows 1 a bit later on.

    4. Re:Article was ridiculously bad by greed · · Score: 2, Interesting

      If you've ever programmed on both NT and OS/2, and I mean really programmed, down to the level of what OS/2 called "Control Program", the similarity between NT and OS/2 is far more than striking.

      All the subroutines in "Control Program" started with "Dos", as a primitive namespace set-up. All Dos* subroutines in OS/2 use a pass-by-name parameter to provide storage for the result of the subroutine, and the return from the subroutine is the error code. (So quite unlike the UNIX libc convention, for the most part.)

      In NT, all the corresponding subroutines have had their "Dos" prefix removed (so "FindFirstFile" instead of "DosFindFirstFile"). But just to make porting really painful, on NT, most subroutines return the result, and you have to do a separate call to get the error code. (Much like UNIX libc and errno, only it's GetLastError().)

      Which is really annoying: semantically, the two are close enough to equivalent that you want to #ifdef the differences. (But they're so different from UNIX, you don't try to mix the support code for the two.)

      But syntactically, they're different enough that just about every single line needs to be #ifdef'ed.

      And I really doubt that was by accident. Microsoft helped write OS/2, after all, and retained the rights to OS/2 V3 and up: which is why IBM's OS/2 Warp Connect was really 2.3 under the covers, and Warp 4 was 2.4 under the covers.

    5. Re:Article was ridiculously bad by Samantha+Wright · · Score: 1

      To make your life easier, Windows NT 3.51 is properly regarded as a fork of OS/2 with a more perfectly Windows 3-like GUI on it. I would presume that NT 4 is probably where those #ifdef mutations started.

      --
      Bio questions? Ask me to start a Q&A journal. Computer analogies available for most topics!
    6. Re:Article was ridiculously bad by 0123456 · · Score: 1

      I still remember when Windows NT was OS/2 NT.

      Or, more precisely, when the talk about OS/2 NT disappeared and suddenly people started talking about the brand spanking new Windows NT that was no relation to it whatsoever.

    7. Re:Article was ridiculously bad by KarmaMB84 · · Score: 1

      It's because Windows NT was started as a replacement for OS/2 with full OS/2 compatibility (a new operating system though). When Windows and its API were a somewhat unexpected success, they flipped IBM the finger, and decided to make the Windows API the primary API of the system and made it Windows NT.

    8. Re:Article was ridiculously bad by funaho · · Score: 1

      Your history is off too. The VMS roots are even on their face only very lightly there (no code, they just hired a kernel team composed significantly of ex-VMS kernelfolk and some aspects of the VMS design went in), the BSD roots are hardly there at all, and the OS/2 roots were predominant.

      Also, if you shift each letter in VMS one letter forward in the alphabet you get....WNT :)

    9. Re:Article was ridiculously bad by dryeo · · Score: 1

      Yea, I have a Byte magazine around somewhere that had the news that Microsoft had finally booted up OS/2 3 NT.
      Also have another one talking about how Microsoft had the OS/2 Presentation Manager (32 bit version) running under NT.

      --
      https://en.wikipedia.org/wiki/Inverted_totalitarianism
    10. Re:Article was ridiculously bad by Retron · · Score: 1

      Microsoft released add-ons for both NT3.51 and NT4 which allowed you to use Presentation Manager apps under NT (piggybacking off the OS/2 subsystem that was part of NT up to and including Windows 2000).

    11. Re:Article was ridiculously bad by dryeo · · Score: 1

      Only the 16 bit version of Presentation Manager ran under NT which was why I specified the 32 bit version.

      --
      https://en.wikipedia.org/wiki/Inverted_totalitarianism
    12. Re:Article was ridiculously bad by drsmithy · · Score: 1

      We also have people talking about Windows XP as if it were descended from Windows 1.0 and not OS/2.

      Windows XP (or any other version of NT) is in no way a descendant of OS/2. Even a cursory examination of their architectures should make that abundantly clear. Indeed, you'd struggle to find ways they were similar outside of a high-level API for text-mode applications.

      Windows NT is the product that would have been OS/2 if not for the famous "divorce". However, it was a completely new and independent codebase, and no released version of OS/2 is in any way derived from it, nor do they share any common ancestry (which, again, becomes completely obvious as soon as you compare the architectures of the two).

    13. Re:Article was ridiculously bad by drsmithy · · Score: 1

      Your history is off too. The VMS roots are even on their face only very lightly there (no code, they just hired a kernel team composed significantly of ex-VMS kernelfolk and some aspects of the VMS design went in), the BSD roots are hardly there at all, and the OS/2 roots were predominant.

      Er, no. In fact, the VMS roots were so clear (hardly surprising given Microsoft basically hired the whole team responsible for designing VMS to build NT from scratch) that DEC sued them about it and won a settlement.

      The OS/2 roots are nonexistant, because there aren't any. OS/2 was a monolithic, x86 only, single user, non-SMP capable, 16-bit OS with zero security capabilities. Windows NT was a modular, portable, multiuser, pervasively-multithreaded SMP-capable, 32-bit OS with extensive ACL-based security.

      Outside of an API personality for running text mode OS/2 applications and a HPFS IFS driver (which Microsoft owned anyway), there's essentially nothing in common whatsoever between OS/2 and NT. The idea that NT is somehow descended from OS/2 is simply flat-out false.

    14. Re:Article was ridiculously bad by El_Oscuro · · Score: 1

      And id you shift each letter back in IBM, you get HAL, as in "Just what do you think you are doing Dave?"

      --
      "Be grateful for what you have. You may never know when you may lose it."
    15. Re:Article was ridiculously bad by Improv · · Score: 1

      You're simply wrong. Brush up on your history, and look at the architectures of each. Don't expect slashdot to handhold you through your learning about these things though.

      --
      For every problem, there is at least one solution that is simple, neat, and wrong.
    16. Re:Article was ridiculously bad by drsmithy · · Score: 1

      You're simply wrong.

      No, I'm not.

      Brush up on your history, and look at the architectures of each.

      I have. They were two of the examples used as part of my OS Architecture subjects at University. Heck, even the Wikipedia pages have all the information necessary in them to demonstrate you're wrong.

      However, if you want to try and explain how the microkernel, modular, portable, 32-bit, pervasively multithreaded, SMP-capable, multiuser, ACLs-throughout Windows NT bears the slightest architectural resemblence to the monolithic, x86 only, 16-bit, single user, non-SMP capable, completely-without-security OS/2, I could do with a laugh.

      Windows NT looks nothing like OS/2. It does look a lot like VMS, which is hardly surprising since the same group of people were basically responsible for both. In fact, it looks so much like VMS (more accurately, it's canned successor) that DEC sued Microsoft about it.

      Don't expect slashdot to handhold you through your learning about these things though.

      Hah. As if I'd trust Slashdot to provide any useful or accurate information about Windows.

      Look, if you can find a single credible source that can identify meaningful similarities between Windows NT and OS/2, I'm more than happy to read it. But you won't, because it doesn't exist.

  13. The grandfather by UnknowingFool · · Score: 4, Informative

    Apple was not the first company to offer a computer GUI. Xerox offered the Star workstation in 1981 but it was not a commercial success. In exchange for Apple stock, Apple designers were granted a tour of Xerox PARC as well as rights to use some of the PARC research. Apple would use this know how along with their own research to build Lisa then the Mac.

    --
    Well, there's spam egg sausage and spam, that's not got much spam in it.
    1. Re:The grandfather by Anonymous Coward · · Score: 0

      Apple was not the first company to offer a computer GUI. Xerox offered the Star workstation in 1981 but it was not a commercial success. In exchange for Apple stock, Apple designers were granted a tour of Xerox PARC as well as rights to use some of the PARC research. Apple would use this know how along with their own research to build Lisa then the Mac.

      That's one of the most complete and concise summaries of the Xerox-Apple relationship I've ever read.

      I expect you'll be modded down shortly. Because, as everyone knows, Apple STOLE teh GOOEY!

    2. Re:The grandfather by AHuxley · · Score: 1

      Re Xerox-Apple relationship.
      The BBC did a doco on this http://www.youtube.com/watch?v=uNnbP6igAGY
      Xerox ideas are at about the 3.00 point.

      --
      Domestic spying is now "Benign Information Gathering"
    3. Re:The grandfather by thechink · · Score: 1

      They were the first to offer it on a personal computer. The Star was a $75,000 workstation, hardly a personal computer.

  14. Recalling Windows? by gbrandt · · Score: 1

    You mean, like Toyota recalls cars?

  15. Yes, I recall by tverbeek · · Score: 1

    When talking about my technical history, I like to joke that I've been using Windows since version 3.0, and trying to use it since version 1.0.

    I bought Win1 and really did try to make use of it, as a task switcher if nothing else. It had potential. So I upgraded to Win2 when it came out because it looked like a big step forward (it supported 286 protected mode!), but still fell back on DESQview, which lacked a GUI of its own, but handled task switching adequately. I only ran Win2 when I needed it for an app. But again I upgraded to Win3, because I could see it had potential. Win3 was the first version that I actually ended up running most of the time, because it finally had competent task-switching capabilities (thanks to the 386) to support my DOS apps, and enough Win apps to make it useful.

    --
    http://alternatives.rzero.com/
  16. Re:Consumer protection at its finest by Locke2005 · · Score: 0, Flamebait

    The nice priest just baptized them... wait a minute, I don't think that was _water_!

    --
    I've abandoned my search for truth; now I'm just looking for some useful delusions.
  17. Wow by assertation · · Score: 1

    I remember when I got into computers as a student. The campus labs were running off of a DOS menu that would allow you to go to your unix account to do all sorts of things, various DOS programs or go into Windows 3.0. The machines were a mix of 386 and 486 boxes. Windows 3.0 ran so poorly was such PITA and added so little value to what people were trying to accomplish most lab patrons stuck with DOS programs and their shell accounts. That was Windows 3.0. I can only imagine how frustrating using Windows 1.0 must have been.

  18. Obligatory squeegee link by thatseattleguy · · Score: 4, Interesting
    And they announced it to the world...by sending out boxes with squeegees?

    (said items probably a hell of a lot more useful than the actual Windows 1.0 software ever was...)

  19. Windows 1.0 review by sfraggle · · Score: 4, Informative

    A while ago, I scanned in a review of Windows 1.0 that I found in an old magazine. It's quite interesting to read - the subtitle is "brightening up MS-DOS", and it is described as taking only four seconds to switch applications, compared to 30 seconds to start Microsoft Word from scratch! Glad to see some things never change.

    --
    were you expecting to see a sig here? perhaps you'd rather see the inside of an ambulance!
    1. Re:Windows 1.0 review by adenied · · Score: 1

      As much as I appreciate you finding and scanning that article, is it possible to have it available in a higher resolution so it's actually readable? I'm sure I could fight my way through it and make out what's it saying but if you have higher resolution scans available it would be much appreciated.

    2. Re:Windows 1.0 review by Rich0 · · Score: 1

      Yeah, but just stop and think about how many CPU cycles passed during 4 seconds back then, and today...

      When I first used Windows 386 I think the PC I ran it on clocked in at 16MHz with the "turbo" button engaged. That was pretty good at the time, though I think they got the 386 up to 20MHz.

  20. The more interesting article by TTL0 · · Score: 3, Interesting

    Considering that MS did not invent the GUI, Spreadsheet, Word Processor, Browser, Mobile OS, or anything else they might well known for, it would be more interesting to read about just what the heck these people *have* been doing for 25 years.

    --
    Sanity is the trademark of a weak mind. -- Mark Harrold
    1. Re:The more interesting article by Rosco+P.+Coltrane · · Score: 1

      Considering that MS did not invent the GUI, Spreadsheet, Word Processor, Browser, Mobile OS, or anything else they might well known for, it would be more interesting to read about just what the heck these people *have* been doing for 25 years.

      Money. Apparently that's good enough for them and the shareholders...

      --
      "A door is what a dog is perpetually on the wrong side of" - Ogden Nash
    2. Re:The more interesting article by jimicus · · Score: 1

      Generally speaking, playing catch-up with what everyone else was doing 3-5 years previously while furiously marketing their product so heavily that unless you went to great lengths to inform yourself, you'd never know it.

    3. Re:The more interesting article by shutdown+-p+now · · Score: 1

      Considering that MS did not invent the GUI, Spreadsheet, Word Processor, Browser, Mobile OS, or anything else they might well known for, it would be more interesting to read about just what the heck these people *have* been doing for 25 years.

      The steps are, in order:

      (1. Invent.)
      2. Implement.
      3. Sell.
      4. PROFIT!!!

  21. GEOS was better than windows 1.0 by voss · · Score: 3, Informative

    Remember that Commodore 64 program? :)

    1. Re:GEOS was better than windows 1.0 by MBGMorden · · Score: 1

      I had it on a disk (my C64 was bought USED and game with a huge box full of software for me to play around with and sort through), but after loading it and looking at it I quickly found that I couldn't find a use for it.

      Of course, a major reason behind that was likely that I didn't actually have the C64 mouse add-on :D.

      --
      "People who think they know everything are very annoying to those of us who do."-Mark Twain
    2. Re:GEOS was better than windows 1.0 by mprinkey · · Score: 3, Insightful

      GEOS was great on the C64, but the PC version was excellent. I used Geoworks Ensemble as an undergrad on my 286. It had a functional word processor and desktop tools. And it allowed DOS applications to run under it pretty smoothly...I remember using the symbolic math program Derive under DOS and then writing up the results in the word processor. It was significantly better than Microsoft's (or even Apple's) offerings at the time. Too bad it didn't catch on.

    3. Re:GEOS was better than windows 1.0 by Apocros · · Score: 1

      Ah, yes... I loved Geoworks Ensemble. I wrote all my school papers through high-school with the word processor (GeoWrite? can't remember what it was called...). I agree, it was much better than Word or WordPerfect or the various apps installed on the Macs at school. All around great PC software for the time.

      --
      "onward!" cried the copper man, little knowing brass corrupts...
    4. Re:GEOS was better than windows 1.0 by Anonymusing · · Score: 1

      Yeah, I used that too. Blast from the past, here...

      --
      Liberal? Conservative? Compare perspectives at Left-Right
    5. Re:GEOS was better than windows 1.0 by dryeo · · Score: 0, Troll

      IIRC it got killed along with all the other alternative GUIs when Apple sued everyone over the look and feel thing. Unluckily Windows survived based on the cross licensing agreement for Office on the Mac.

      --
      https://en.wikipedia.org/wiki/Inverted_totalitarianism
    6. Re:GEOS was better than windows 1.0 by Anonymous Coward · · Score: 0

      Derive was awesome! Thanks for bringing back the memory.

    7. Re:GEOS was better than windows 1.0 by Anonymous Coward · · Score: 0

      huuuurrrrrrpa derp, operating systems need more competition for truly being free derrrrrrrrp, but derrrpity derpy derp competition is bad when herrrpa derp tum tittly dum derpa herp it allows Microsoft to exist! Copyrights are herrrrrrpy derp bad but derrrrrrp they're derrrrrrpy herrrrrp awesome tum dum dum derrp when Apple uses it to destroy competitionn derrrrrrrrrrrrrrrrrrrrrrrr!!!!!

      fucking open source morons. You throw out all of your idealism when it comes to destroying microsoft, thereby completely invalidating every single one of your own retarded arguments.

    8. Re:GEOS was better than windows 1.0 by node+3 · · Score: 1

      Apple sued MS because they had an agreement that allowed MS full and early access to the source for Mac OS which they felt MS violated by creating Windows. They did not "sue everyone over the look and feel thing".

      GEOS is still available and under active development.

    9. Re:GEOS was better than windows 1.0 by Anonymous Coward · · Score: 0

      Dittos on Ensemble. Old 386 came with GeoWorks, and sometime later we upgraded to Ensemble. Had a bunch of DOS games, and it wasn't too difficult to set up an MSDOS link to 'exit' out to the game, then jump back to GeoWorks afterwards, plus all the little things GeoWorks had. In fact, if I recall correctly, it had a better paint program where all your circles and squares and things were objects you could manipulate after drawing, rather than having to resort to Undo in MSPaint.

      We also had AOL, back before it changed from 'Line' to 'Hell'. Fondest memories of downloading various games, including a host of modules for Unlimited Adventures (think moddable SSI D&D Gold-Box game engine).

      We used it mostly in lieu of Win 3.1, though we did have both for some apps that ran in the latter. Win95 was, to us, the nail in the GeoWorks coffin. Was a good program for its time, but it didn't keep up with the 32-bit world.

    10. Re:GEOS was better than windows 1.0 by dryeo · · Score: 1

      Seems you're right. Still it seems the suite did put a damper on alternative windowing systems and that's why GEOS and others like GEM weren't pushed so hard for quite a while.

      --
      https://en.wikipedia.org/wiki/Inverted_totalitarianism
    11. Re:GEOS was better than windows 1.0 by LocalH · · Score: 1

      They did sue DRI over the look and feel thing, though - but not Atari, whose TOS was a self-ported version of GEM.

      They didn't sue Commodore either. TBH, they should never have sued anyone but MS if it was solely about breach of contract. I guess they just never felt Commodore or Atari to be a threat (and in the long run, it seems they were right, as they're the only one of the three still around today without having the company name passed through umpteen different hands).

      --
      FC Closer
  22. Wndows Recalled? by Dishevel · · Score: 1

    Finally. I think that they should have recalled it much earlier.

    --
    Why is it so hard to only have politicians for a few years, then have them go away?
  23. Imagine if Commodore had licensed AmigaOS by voss · · Score: 2, Insightful

    We might all be running a unix based AmigaOS and listening to our Apods ;-)

    1. Re:Imagine if Commodore had licensed AmigaOS by tzot · · Score: 1

      > We might all be running a unix based AmigaOS

      I'm pretty sure it would be called AmigOS.

      --
      I speak England very best
    2. Re:Imagine if Commodore had licensed AmigaOS by Anonymous Coward · · Score: 0

      I listen to a Zune, you insensitive clod.

    3. Re:Imagine if Commodore had licensed AmigaOS by clone53421 · · Score: 1

      Only among friends.

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
  24. News? by giuseppemag · · Score: 1

    After 25 years? I'm having trouble getting the point of this story...

    --
    My book: Friendly F#, fun with game development and XNA; my game: Galaxy Wars by VSTeam; my gamedev language: Casanova.
  25. And Ballmer's response: Sell sell sell! by OzPeter · · Score: 1

    Windows 1 is 25 years old and what does Ballmer do? He sells a bucket load of MS shares

    Coincidence ... or NOT!!!!!!!

    --
    I am Slashdot. Are you Slashdot as well?
  26. Windows 25th by VampireFrost · · Score: 2, Interesting

    What would be nice is if Microsoft would release every version of Windows up to but not including Windows XP for like $100 on a DVD. I had most on floppy disk but some of them don't work no more. Even though most Windows(DOS) could be considered abandonware.

    1. Re:Windows 25th by tresstatus · · Score: 1

      check technet. prior to my subscription expiring this year, i do remember software as old as Windows 3.0 being on there. you can get the technet standard subscription for around $160 or even cheaper if you find coupons.

      --
      stephen
    2. Re:Windows 25th by omnichad · · Score: 1

      It's working well for classic console games. I really agree with you. I would buy one.

  27. PageMaker by aaronrp · · Score: 3, Informative
    Aldus PageMaker 3 ran under Windows 2. It came with the run-time version of Windows (that could only be used with that one application), but ran properly under the full Windows 2. We used it for typesetting in college. At the time, PageMaker was the "it" program.

    I think the original Balance of Power game ran under Windows 1 run-time.

    1. Re:PageMaker by Anonymous Coward · · Score: 0

      that could only be used with that one application

      Actually, it just lacked the program or filemanager to launch additional programs, and had pagemaker set as the "program manager" in win.ini. If you had any kind of program launcher, you could use this "embedded" windows like the full version, lacking of course all the accesories, the system control panels etc.

    2. Re:PageMaker by clone53421 · · Score: 1

      and had pagemaker set as the "shell" in system.ini.

      FTFY.

      If you had any kind of program launcher, you could use this "embedded" windows like the full version

      If you had any kind of text editor, you could change the shell to any .exe and restart windows. Not that it would be a practical way of using windows, though...

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
  28. Siemens Collage by David+Off · · Score: 1

    I remember using GEM back in 1986. It was quite good.

    Interestingly it looks similar to a Unix Window System I worked on for Siemens around the same time called Collage (I think). This ran on the Siemens Sinix variant of Unix. I wrote a spreadsheet for Collage and there was a word processor. The system ran on the MX2 / X20 mini computers as well as MX500 multiprocessor systems. One model was a dinky little desktop about the size of a small form factor PC and ran using the National Semiconductor 32 bit processor range. It is was a kind of NeXT Pizzabox before its time. The big advantage of Collage was that it didn't crash all the time.

    There doesn't seem to be any Wikipage on Collage so I guess it is lost in the midst of time.

  29. The software was crap not the hardware by dbIII · · Score: 3, Insightful

    but most of that was due to the machine not having an MMU, so even the best written program couldn't prevent other code from breaking it

    Programmers on the versions of the ARM platform without a MMU do OK today without that happening. The difference back then is the multiple programs were attempting to run without the OS being capable of letting them do so properly.

    1. Re:The software was crap not the hardware by Anonymous Coward · · Score: 0

      Ughh.. You're an idiot.. Let's start off with that assumption... and then you can just explain, technically, how you are not.

      Not having an MMU, or even something limited like a programmable exception/trap-based segmentation system (which neither a clean ARM core or an 8086 have), please explain how you can prevent or even detect a rogue program from writing over system memory and other application memory that it is not supposed to.

      Of course there are "ways", such as verifying memory contents, or even whole-image swapping to secondary storage. However, I would be interested in your method that operates within the bounds of practicality. And for bonus points, if your methods are so good, why do ARM integrators bother with the silicon for an MMU?

    2. Re:The software was crap not the hardware by Anonymous Coward · · Score: 0

      Because they use non-native JITted languages like Java ?

      Remember an ARM is much faster than an 8086 (look for dsx86 - it's a DOS emulator and is able of emulating a 286 machine on an ARM9 - this gives quite a margin for JIT, code verification, etc.

    3. Re:The software was crap not the hardware by Just+Some+Guy · · Score: 1

      Programmers on the versions of the ARM platform without a MMU do OK today without that happening.

      ...when only one program is running at a time.

      The difference back then is the multiple programs were attempting to run without the OS being capable of letting them do so properly.

      Which was exactly what the GP said. You can obviously write good bare-metal software on a non-memory-protected system. Without those protections, though, even the best NASA-grade engineered software can be trashed by some random shareware alarm clock program writing to the wrong place.

      --
      Dewey, what part of this looks like authorities should be involved?
    4. Re:The software was crap not the hardware by walshy007 · · Score: 1

      Programmers on the versions of the ARM platform without a MMU do OK today without that happening.

      Name a platform that is not embedded or does not have all of the software being run on it at once from a single software developer (ds etc do this).

      Even if your own code is awesome if the user is loading random shit that can write to your memory locations you're boned anyway.

      The difference back then is the multiple programs were attempting to run without the OS being capable of letting them do so properly.

      Oh the os would let them run, just so happens it would let them screw each other up too if one of the programs were badly written, which is impossible to save against unless you have an mmu.

      Any program that causes a segfault on a modern pc would cause serious crashes in unrelated programs/the machine in general without an mmu.

    5. Re:The software was crap not the hardware by tibit · · Score: 1

      Simple. Use some intermediate representation that's JIT-compiled by a trusted compiler. The whole thing can be set up so that it's mathematically provable to be safe -- as in one process not being able to corrupt other processes, nor access resources it's not authorized to. No need for MMU for process isolation. MMU would still be of advantage if you needed to implement some VM features -- think mmapped files.

      --
      A successful API design takes a mixture of software design and pedagogy.
    6. Re:The software was crap not the hardware by RaymondKurzweil · · Score: 1

      Yeah, that doesn't count.. Blaming OSes for micros in 1985 for not using what is basically emulation for everything is really quite silly.

      Even today, there is virtually no platform that doesn't allow some native code execution to 3rd parties. Those that don't are very limited in their application (and yes, a mainframe as impressive as it may be, doesn't make a very good machine for running Crysis or playing Farmville).

      Also you do realize that modern JIT implementations rely on a modern MMU to offer minimal performance costs.

  30. Long live... by forge33 · · Score: 1

    Abandonware! Love collecting old versions.

  31. 1980s were a more romantic time by Anonymous Coward · · Score: 1, Interesting

    No one who used this first version was likely to have predicted that Windows would completely dominate the PC market 25 years later...

    Well, that dominance was more due to how it was sold (making deals with OEMs to preload in order to keep users out of the decision-making process) rather than the product itself. And in the 1980s we were all younger (even you, my dear reader) and more naive, so the the idea of "the best" not winning, seemed kind of strange.

    Back then it was all about tech, so by 1984, hackers weren't even thinking about the x86 platform anymore because the ones with real money to spend had all gone to 68k and the rest were still pushing the limits of their older (usually 65xx) 8-bit machines. In 1986 I had to get a job, and the one I found involved MSDOS programming. It surprised me because I didn't know those type of computers were around anymore; I thought they had been a brief item of interest 5 years earlier, quickly passed by all the wonderful innovation of the early 1980s.

    Who knew, indeed, that we would throw it all away. It wasn't until the mid/late 1990s that x86 started catching up to mid 1980s tech -- except for clockspeed. x86 was all about clockspeed, a weird one-dimensional measure that ignored everything else that made, say the Amiga, so fucking great.

    1. Re:1980s were a more romantic time by Attila+Dimedici · · Score: 1

      Perhaps those who used Windows 1.0 would not have predicted that Windows would dominate the PC market 25 years later, but everyone I knew who understood computers did (none of them used Windows 1.0, this was in the day when you never used the first version of anything from MS. I seem to recall one person I knew predicting that Windows 3.0 would be the version that would catch on. I may be remembering that wrong, they may have said that when Windows 3.0 actually came out.

      --
      The truth is that all men having power ought to be mistrusted. James Madison
  32. Windows for Workgroups by CohibaVancouver · · Score: 1

    For me, the game-changer was "Windows for Workgroups." (Windows 3.11) With Win311, a collection of "NE2000" compatible network cards and some coax and terminators, you could easily set up peer-to-peer networks. Suddenly people were sharing printers, saving files to a network drive and the sneakernet started to fade... Of course it also killed the DOS peer-to-peer networks, but that's another story...

    1. Re:Windows for Workgroups by NJRoadfan · · Score: 1

      Of course it also killed the DOS peer-to-peer networks, but that's another story...

      Good riddance, all those drivers loaded left a machine with hardly any conventional memory. WfW 3.11 made life easier, plus they were protected mode .386 drivers to boot. I remember working on clients on a Banyan VINES network (remember those?), all those DOS drivers were pretty clunky.

    2. Re:Windows for Workgroups by CohibaVancouver · · Score: 1

      I sure do - And at the risk of us sounding like the "Four Yorkshiremen Sketch" I'll also throw Artisoft's LANtastic into the mix. I remember you could get a kit that included the software, coax, terminators + 2 (!) mbit ethernet cards...

    3. Re:Windows for Workgroups by NJRoadfan · · Score: 1

      My last job actually used LANtastic, we had the box for the kit sitting on the shelf. It was getting long in tooth in 1998 when we had to setup a new machine to run its DOS based server. At least we finally killed off the 10Base2 coax with that update. What was sad is that it was all NetBIOS, my boss could have used a Windows machine to fill the same role using the built-in peer to peer networking!

    4. Re:Windows for Workgroups by CohibaVancouver · · Score: 1

      It was getting long in tooth in 1998

      I was curious, so I googled up LANtastic. Believe it or not, you can still buy it!

      http://pcmicro.com/lantastic/order/

      Not sure where you find those NE2000 cards though... (or the ISA slots to plug 'em into)

  33. Anonymous Coward. by Anonymous Coward · · Score: 0

    I remember Windows 1.0. The only thing that worked OK was Reversi. I remember to win against the computer by 63-0!!!

  34. Remember what RAM cost in 1985? by smchris · · Score: 1

    And I was on dual floppy drives until 1988.

    Our office manager/tech manager got a copy of 1.0 but those of us who were using WordPerfect and dBASE III to the max didn't have a lot of slack in 640K to play with multitasking.

  35. Here's the whole article. Fuck networkworld by Anonymous Coward · · Score: 1, Interesting

    What an immensly wank article!

    It is spread out over multiple pages[1], purely to spam people's faces with adverts. And if you are smart enough to not want to run code from unknown sources, and turn off Javascript, this article is unreadable (for 2 seconds). The article's content is hidden, and then JS is used to show the article. Of course, just turning styles off (view, page style, no style, in Firefox) makes the content visible.

    Anyway, fuck those cunts at network world, and their immense desire to advertise. If the article is genuinely informative, interesting and insightful, the author will want it read. So here's the whole thing:

    [1] Holy fucking shit, page 3 is one sentence!

    Windows 1.0 turning 25: First experiences recalled
    25 years ago, Microsoft released Windows 1.0, but it wasn't an instant hit
    By Jon Brodkin, Network World
    November 08, 2010 07:06 AM ET
    Newsletter Signup

    * Share/Email
    * Tweet This
    * Comment
    * Print

    Do you remember Windows 1.0? Chances are, your answer is "no."

    When Microsoft released the very first version of Windows nearly 25 years ago, on Nov. 20, 1985, it was late to the game and little used. Apple had already brought graphical user interfaces to computers with Macintosh more than a year earlier, while DOS systems dominated the market for IBM and IBM-compatible PCs.

    Windows 1.0 was a graphical front end for MS-DOS (Microsoft's version of DOS), but in some respects was out-of-date even by the standards of 1985. Windows 1.0, for example, didn't allow overlapping windows, a feature offered with Macintosh.

    To continue reading, register here and become an Insider. You'll get free access to premium content from CIO, Computerworld, CSO, InfoWorld, and Network World. See more Insider content or sign in.

    Do you remember Windows 1.0? Chances are, your answer is "no."

    When Microsoft released the very first version of Windows nearly 25 years ago, on Nov. 20, 1985, it was late to the game and little used. Apple had already brought graphical user interfaces to computers with Macintosh more than a year earlier, while DOS systems dominated the market for IBM and IBM-compatible PCs.

    Windows 1.0 was a graphical front end for MS-DOS (Microsoft's version of DOS), but in some respects was out-of-date even by the standards of 1985. Windows 1.0, for example, didn't allow overlapping windows, a feature offered with Macintosh.

    Microsoft Windows after 25 years: A visual history

    Related Content

    No one who used this first version was likely to have predicted that Windows would completely dominate the PC market 25 years later.

    Shortly after Windows 1.0 was released, Nathaniel Borenstein was working at the Carnegie Mellon University IT Center when Microsoft representatives stopped by to demonstrate their new operating system.

    "What's interesting in retrospect was we laughed, just laughed them out of the place," Borenstein says. "Because we had a vastly superior window manager of our own, and these guys came in with this pathetic and naïve system. We just knew they were never going to accomplish anything."

    Borenstein went on to create MIME, the Internet standard for sending and receiving multimedia data. The lesson here is that even the most accomplished technology experts can be wrong. "Never underestimate the value of persistence," Borenstein says.

    Although Windows 1.0 wasn't widely used, Microsoft did sell the OS at retail preloaded on PCs and in the box, adorned with the words "Microsoft Windows Operating Environment For IBM and COMPAQ Personal Computers."

    Today, 25 years later, more than nine out of 10 desktop computers run some version of Windows. Windows XP, released nearly a decade ago, is still the most widely used. But XP is starting to give way to Windows 7, which has sold a whopping 240 million licenses in its first year of av

    1. Re:Here's the whole article. Fuck networkworld by clone53421 · · Score: 2, Informative

      Better yet, post the link to the “printable” version.

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
  36. great 300-word "article" split over 3 pages. by pezpunk · · Score: 2, Informative

    here's the complete text of the third page:

    "But with Windows you click over here and you're in the program. It definitely was a revolutionary change in terms of the experiences people had and the accessibility it brought to so many more people."

    so glad they didn't try to cram that wall of text on to the second page. it might have bumped one of the 50 ads off the screen.

    --
    i could live a little longer in this prison
  37. There is an important lesson for people to learn. by LWATCDR · · Score: 5, Insightful

    When Windows 1.0 came out you had a lot of options.
    The Commodore Amiga was right around the corner. It was much more advanced and had real multitasking, stereo sound, and advanced graphics.
    The Atari ST was also just coming out. It was inexpensive and also had a good UI.
    Better doesn't all ways win.
    People stuck with DOS because it ran Lotus 123 and DBase, and WordPerfect.
    People used PCs to develop vertical applications because you could use TurboPascal ,TurboC , TurboBasic, and QuickBasic. You also had a lot of code like Borlands TurboEditor Toolbox, DatabaseToolbox, and Communications Toolbox.
    The other reason was marketing and Press coverage. The magazines of the day couldn't afford to offend the PC market. Would you rather get ad revenue from 30 PC makers or Commodore, Atari, and Apple?
    People will talk all about the benefits of the PCs openness but that was pretty much bull back then. The Amiga and ST where cheaper and more powerful than the average PC. Commodore and Atari at the time published all the pin outs and software specks needed to do anything you wanted much like Apple did back in the Apple II days.

    --
    See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
  38. OT: Please get rid of the Gates Borg! by divisionbyzero · · Score: 1

    It's silly and childish. He doesn't even work for Microsoft anymore.

  39. Re:There is an important lesson for people to lear by Rich0 · · Score: 3, Insightful

    And yet, you speak of 30 PC makers, and only a single vendor for the other options. Almost by definition, it was a more open platform. Indeed, if I dug around in my parent's basement I might just find my commented copy of the original PC BIOS source in the IBM PC Technical Reference manual.

    I do agree that the other platforms were much more open at the time. That was almost a necessity, however, as you don't have all kinds of OS APIs to isolate hardware. If you wanted to draw a line on the screen you just edited the video RAM, or sent IO calls to the video chipset. That is, unless you wanted to write your whole app in BASIC or whatever the vendor supplied in ROM.

  40. Oh. _That_ kind of "recall". by John+Hasler · · Score: 1

    n/t

    --
    Warning: this article may contain humor, sarcasm, parody, and perhaps even irony. Read at your own risk.
  41. VisiCorp Visi On by linebackn · · Score: 2, Interesting

    So many people comparing Windows 1.x to GEM, GEOS, Mac, and not one mention of VisiCorp Visi On, the first GUI for the IBM PC, released in 1983.

    1. Re:VisiCorp Visi On by NJRoadfan · · Score: 1

      Likely because so few people actually bought it due to its high price. Prior to your site, nobody had really seen it in action, or could find a copy.

      To this day, I still find it funny that hardly anyone tries running NT 3.1 to take some screen shots. They just clip the ones off your site that I sent you years ago.

    2. Re:VisiCorp Visi On by clone53421 · · Score: 1

      If that is your website, you should spell-check it. “services” is misspelled as “servcies” on NT 3.1.

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
  42. Windows real mode ran in Win95! by Anonymous Coward · · Score: 0

    I think the weirdest thing I ever did was run the real-mode Windows 3.0 in a DOS box under Windows 95.

  43. I blame Steve Jobs for This... by Anonymous Coward · · Score: 0

    I blame Steve Jobs stupidity for this... The story is repeating itself with the Iphone vs. Android debacle. The arsehole has not learned anything and history is about to repeat itself...

  44. Differentially Remembered by pbarnhart · · Score: 2, Interesting

    I was in the Air Force when this came out; I remember getting access to a MicroVAX and a Mac at a meeting in Colorado Springs (ever see a Tempest-Certified Mac - u-u-u-ugly box) and getting to see a demo of 1.0 about the same time. We all thought the Mac and Vax were the future - and that Windows seriously sucked. The Microsoft guy spent the whole time in the demo apologizing. When we were done, I remember another attendee opine that Microsoft would win the desktop battle. "Why" we all wanted to know. "Ever hear an Apple rep apologize for anything? Ever hear a DEC employee apologize for anything. These guys are tossing their stuff down from Mount Olympus. Microsoft actually seems to know they need to improve."

  45. BLEH! by Slartibartfast · · Score: 1

    I got Windows 1.0 bundled with a 2 MB Intel AboveBoard RAM expansion card. And, yes, that was my impression. For one, calling it a GUI would be a grevious mistake: instead, it was more like a graphical text-based interface. In a nutshell, very little worked well, and there was absolutely no driving reason (Reversi aside) to consider leaving good ol' DesqView -- or even DOS. DesqView, which had no real pretentions to GUI, did a vastly nicer job of task handling. In truth, looking back, I think it's nothing more than dumb luck (and maybe Reversi?) that got Windows on top. And believe you me: CGA did *nothing* for the "GUIness" of Windows 1.0.

    Nor, for that matter, did the fact that nobody had mice at the time. Except, of course, for those self-satisfied Mac users.

    Thank GOD for the Amiga in '87. Finally, a real OS, with both GUI and command line components. Oh, yeah: and real color.

  46. Hercules! by Dr.+Grabow · · Score: 1

    What was awesome was getting a free copy of Windows 1.01 with an Intel AboveBoard, and then installing all the 5.25in floppies to make it work on my green-phosphor IBM monitor with a Hercules graphics card - the ghosting was incredible. It was cool ... for about 10 minutes. Then I deleted it ... The bad ol' days ...

  47. Not Steve Wozniak by One+Louder · · Score: 3, Interesting
    It was Bill Atkinson that invented the Region structure. Wozniak was not involved with the development of the Lisa.

    The actual story is here

  48. Re:Insulting failure of reading comprehension by Anonymous Coward · · Score: 3, Informative

    How exactly is the Nintendo DS OS (whatever it could be) any different from plain old DOS.

    The OS code is basically the same:

    1) This is the machine
    2) You know the memory addresses
    3) You will be the only program running
    4) Do whatever you want

    The problem of Windows 1.x -> 3.x is that it tried running multiple programs and had no ways of preventing one program damaging another.

    Take a PC with sane hardware (less than 50% of those sold in the 80s) with MS-DOS and NO strange drivers (SCSI, whatever). A program could run for weeks. Does this make it a stable platform?

  49. Re:There is an important lesson for people to lear by fermion · · Score: 1
    The Apple \\\ had Visicalc and a CP/M card that could run all sorts of legacy Apps. It has a fortran and pascal compiler. It had Applewrite that allowed simple control code entry so you could markup your text and create whatever effect the printer was capable of producing. It was capable of automating all sorts of things. But programing was still often done on big iron, and so many times I used it as a terminal. Since everything was open back them, simply because standards such as USB and Firewire did not exist, it was simply enough to do hard hacks to get other incompatible systems to work. Such a things today are not necessary since we have standards.

    It took about seven years for MS to create a WIndows People stayed with DOS for the same reason they stay with XP. The new solution is not superior enough to change. I was writing my own GUIs in DOS because the MS GUI was so unusable. The memory constraints with the Intel solution made the software unusable. The focus on cost meant that the critical graphics coprocessor was usually not present.

    In terms of toolkits, the Mac has a superior toolset. MS Excel with intra-sheet linking and scripting made it a superior solution on the Mac. There were many data base solutions that could be combined for a superior workflow, glued together with Apple Script. Businesses that had existing automated workflows did not necessarily have a need to upgrade, but many business at the time were on a manual paper system. Since vertical market solutions were key, and many solutions were eventually ported to MS Windows 3.11, that became the dominant single vendor OS.

    --
    "She's a scientist and a lesbian. She's not going to let it slide." Orphan Black
  50. don't forget UNIX by Anonymous Coward · · Score: 0

    You forgot to mention that UNIX XWindows and NeWS workstations were available and common at the time.

  51. Re:There is an important lesson for people to lear by LWATCDR · · Score: 2, Interesting

    "That was almost a necessity, however, as you don't have all kinds of OS APIs to isolate hardware. If you wanted to draw a line on the screen you just edited the video RAM, or sent IO calls to the video chipset. That is, unless you wanted to write your whole app in BASIC or whatever the vendor supplied in ROM."
    Ummm No you didn't. The Amiga and ST actually had a fully documented API and it included all sorts of things like blitter objects, sprites, playfields and draw line at least on the Amiga side I didn't code on the ST.
    Only on that piece of festering dung called a PC did you have to write to the video RAM to do something as simple as draw a line.
    For the Apple, Commodore, and Atari bits you are correct. For the more advanced systems at least the Amiga actually had a real OS.
    But even then you really had only a single PC vendor. It was Microsoft and Intel.
    Plus what real benifit did you get with that openness at the time.
    The Amiga 1000 was about $1000 less than an AT. It was faster, had better graphics, sound, and a real OS for the price as well.
    It all came down to Lotus, WordPerfect, and Dbase as well as the Borland development tools. What it really came down to was the illusion that the PC was serious when Commodore and Atari where "home computers".
    I even remember a very smart friend of mine telling me that he thought that the plain green screen was more professorial looking than Amiga, ST, or Mac OS.
    I wonder what he would have thought of XP if he had lived.
    It is all about the marketing.

    --
    See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
  52. Recalling Windows? by toby · · Score: 1

    About time.

    --
    you had me at #!
  53. A bit more history ... by russryan · · Score: 2, Informative

    Windows 1 was developed by people that had been with Microsoft and worked on MSDOS 1-3. IBM's Topview was considered to be the real competition, so Microsoft bought a company named Dynamical Systems (Nathan Myhrvold and Chuck Whitmer). This company had created a TopView clone named Mondrian that was smaller and faster than IBM's product. These are the guys that drove the effort that eventually became Windows 3.0, generally acknowledged as the first one that was good enough to use.

  54. Re:There is an important lesson for people to lear by Anonymous Coward · · Score: 0

    The Amiga was already out in June '85, not "Right around the corner". Mine was home and plugged into the TV in June, not November. It preceded windows 1.0. And I was further ahead than the Mac (Classic...they didn't call it classic, it was just the Mac) because the Amiga could put out color graphics at a much higher resolution. I didn't bother with PC's because DOS had 16 colors, no sound (beeping isn't sound), Amigas could play near cd quality music and could display 4096 colors simultaneously. There was no comparison. Sadly, the Amiga stood still, and 10 years later, the PC caught up to it, then passed it.

  55. Re:There is an important lesson for people to lear by bdh · · Score: 1

    The Commodore Amiga was right around the corner.

    "Was right around the corner" isn't an option. It was a year off.

    The Atari ST was also just coming out. It was inexpensive and also had a good UI.

    It was inexpensive, but not compared to most PCs. And the killer for it was the serious lack of applications. The problem was that the company was good at games, but they were trying to release a business based PC without any compelling business software.

    People will talk all about the benefits of the PCs openness but that was pretty much bull back then.

    Actually, it was pretty much true. PC vendors also published the pinouts and entry points (some vendors, like Heathkit, published the source code of their BIOS), and some didn't.

    The problem with the Apple, Amiga and the Atari ST was that they were single sourced. The PCs were competing not only with Apple/Atari/Commodore but with each other. So no matter what level of technical specs you wanted, there was always at least one vendor who'd run with it.

  56. Recalling Windows 25 years later by Anonymous Coward · · Score: 0

    Man, it takes Microsoft AGES to finally recall their crappy software. I, for one, am now saving my Windows 98 disc and box for 2023, when they recall it for being the buggy piece of crap that it is. Hello, refund!

  57. Re:Insulting failure of reading comprehension by Bigjeff5 · · Score: 1

    Nintendo DS doesn't run multiple programs at one time. It's a one-at-a-timer.

    --
    Security is mostly a superstition... Avoiding danger is no safer in the long run than outright exposure. - Helen Keller
  58. Re:Insulting failure of reading comprehension by Anonymous Coward · · Score: 0

    Funny you assume me to be some fanboy, as embedded and portable device development is what I do for a living and for most stuff I pretty much use Linux exclusively, and fondly remember using 386/BSD back in the day.. amongst other things (so much for being some Windows 1.0 fanboy, or even a Linux fanboy, or whatever the fuck you are insinuating).

    Doing development for the newest multicore TI OMAP processors as well as supporting pretty much now legacy ARM7 stuff, and even contributing once in a while to Rockbox ports, ARM silicon implementations are not exactly something I'm completely in the dark about. But of course this issue had little to do with ARM specifically.

    Anyway, you didn't address the point I made at all, which is how without an MMU or something that serves a similar purpose in hardware you can develop a rogue application tolerant multitasking OS (without of course resorting to full emulation)
    Your Nintendo DS example is the lamest thing I have heard.

    And the use of a managed execution environment, which is basically just emulation, I didn't even consider Why? Because I thought we were all adults here and realized that doing this for most applications just wasn't realistic given the technology of the 1980s.Blaming a 1980s software design for not taking advantage of 2000s era hardware (for microprocessors at least) is quite stupid, at the least.

    Additionally, in addition to core speed, the modern MMU itself is very very useful to get managed execution and/or emulation with minimal performance penalty. So even in a managed environment, the MMU stuff is arguably essential.

  59. Re:There is an important lesson for people to lear by Dogtanian · · Score: 1

    The Amiga OS was also much cleaner and more modern than MS-DOS, which was a messy and needlessly complex series of tacked-on workarounds and hacky modifications to what was basically a 16-bit ripoff of an 8-bit operating system (CP/M), with a separate GUI glued on top.

    The fact that the Amiga supported proper pre-emptive multitasking which Windows didn't do for the better part of a decade is one glaring example. Even when the raw PC hardware caught up with and eventually passed the Amiga's in the early 1990s, it was still let down by a messy, anachronistic OS.

    --
    "Slashdot - News and Chat Sites Deviant". (Click "homepage" link above for details).
  60. Re:There is an important lesson for people to lear by Rich0 · · Score: 1

    Ok, on one of the platforms that was around you didn't need the details. Of course having a blitter isn't the same as having a full graphics API at the OS level, but perhaps the Amiga really had that. In any case, my point still seems to stand in that most computer manufacturers still need to supply specs to make things work at that point in time.

    I'm not sure that you can really call Intel the vendor of the PC - unless you're willing to concede that Motorolla was the vendor of the Amiga, and that the smartphone competition isn't really a competition at all since ARM makes 99% of them.

    I'm not sure I ever claimed that the PC was better than its competitors. I just pointed out that it was fairly open in comparison.

  61. Re:Insulting failure of reading comprehension by Anonymous Coward · · Score: 0

    The Nintendo DS does not have an operating system - all games are kernels. Same for the PSP. The PS3 and 360 use lightweight 'hypervisor' kernels that do some basic system security. The Wii is... weird - it has two chips, one (PPC) which runs the game or system menu in kernel mode, the other (ARM) performs access control to the flash filesystem and other hardware. In almost all cases kernel-mode software is executed with rather high stability.

    Memory protection is required for multitasking, however, for obvious reasons. Especially for Windows developers, who have been known to do stupid things like hardcode the memory addresses of DLL functions.

  62. Windows 1 was useful by perpenso · · Score: 1

    A friend found Windows 1 (or was it 2?) useful. He used it to run and switch between multiple DOS sessions. One session to edit source, a second session to compile and run. Occasionally there was a third session being used to work on documentation. Not quite what Microsoft had in mind but useful none the less.

  63. Re:Insulting failure of reading comprehension by RaymondKurzweil · · Score: 1

    Oh yeah, just to emphasize your doltishness... The ARM includes processor core IP that is integrated or implemented both with and without an MMU. That is MY ENTIRE POINT. Since the option is there, if your plan is so well thought out, why do integrators EVER use the MMU if it is merely an option and according to you seems to be unnecessary?

  64. Windows 7 naming by Anonymous Coward · · Score: 0

    flipping through these:

    http://www.networkworld.com/slideshows/2010/110810-microsoft-windows-visual-history.html#slide2

    i just realised:

    1. Windows 1.0
    2. Windows 2.0
    3. Windows 3.0 / NT 3.1
    4. Windows 95 / 98 / 2k / Me
    5. Windows XP
    6. Windows Vista
    7. Windows 7

    numbered by interface

  65. @tresstatus by VampireFrost · · Score: 1

    yes but that is not windows 1.01 to 2.x and dos and windows 95 and 98(se). it would be nice to just have them all ready to be installed in to a vm to play old games or just flash back to the beginning of windows. this would put a extra $100 in microsofts pockets and all they have to do is put some disclaimer that there is no support for these os'es or something like that. i know of allot of people that would be willing to pay $100 for a dvd of all copies of windows.

    1. Re:@tresstatus by shutdown+-p+now · · Score: 1

      You can download MS-DOS 6.22, and all flavors of Win 3.1x (3.1, 3.11, WfW...) from MSDN Library if you have a subscription... though that costs way more than $100. Curiously enough, no older Windows version, and nothing between 3.11 and XP.

  66. Microsoft Bob 1.0 didn't take off at first, either by dpbsmith · · Score: 1

    ...but Microsoft kept working on it doggedly and tirelessly, refining it and improving it and never giving up, until today it has become the universally beloved Clippy.

  67. Re:There is an important lesson for people to lear by LWATCDR · · Score: 1

    The Mac also had a full graphics API and I am pretty sure that the ST did as well. I never worked on the ST just the Amiga, PC, Mac, and C64.
    So all the more advanced machines had a full graphics API while the PC was stuck with MS-DOS and software trying to figure out what graphics card was installed and where the video ram was located and what you could and could not do with it.
    Heck the PC was so bad that you couldn't even use the OS to read and write to the serial port over 300 baud!
    The PC was only more open in that there was nothing to it and it was easy to copy. After Pheonix reverse engineered the bios you could get a PC compatible that may or may not run your software. It actually took a while before they got the compatibility down and programers learned what they could and could not do an have the software work on most machines. There was no real standard back then to be honest. Compatibility at that time was so hit and miss that all the magazines more or less came up with a test. If a machine would run Lotus 123 and Microsoft Flightsimulator it was PC compatible. Also you couldn't be 100% sure that a card would work in every machine. The ISA buss had a lot of wiggle room in the speck. It was supposed to run at clock speed but that caused no end to problems so later machines clocked it at 6, 8, or 12 MHZ.

    --
    See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
  68. would you believe... by slick7 · · Score: 1

    I still have windows 1.0, still in the box. The only thing missing is Bill Gates autograph.

    --
    The mind conceives, the body achieves, the spirit manifests.
  69. heh, a recall is in order by jsepeta · · Score: 1

    windows 1 & 2 were pretty awful, even by the standards of the time. compared to MacOS 5 & 6, they were sucktacular.

    --
    Remember kids, if you're not paying for the service, YOU ARE THE PRODUCT THAT IS BEING SOLD.
  70. Re:There is an important lesson for people to lear by Eristone · · Score: 1

    Umm, you're incorrect about it being a single PC vendor, unless you're holding to the 8086 code (and it's successors). AMD and Cyrix made compatible chips, so you didn't have to only buy Intel. Digital Research and IBM had differing views on the OS you ran on a PC. (And that doesn't count CP/M or GEOS or..)

    Marketing had something to do with it - but frankly, it was the applications that were available for the systems and the powerhouse that IBM was in helping businesses select computers.

  71. Re:There is an important lesson for people to lear by Rich0 · · Score: 1

    True, I agree the Mac had a graphics API. That I do remember firsthand.

    Your assessment seems about right to me. Sometimes being open compensates for not being better. That seems to be the story of the PC architecture.

  72. Thank God by mr_bubb · · Score: 0

    I've been waiting for them to recall that POS. Now, where can I get my money back?

  73. Re:There is an important lesson for people to lear by Darinbob · · Score: 1

    Don't forget that outside of the microcomputer world we already had GUIs at that time. On very expensive workstations, or via a Tektronix terminal, etc. I used a Sun 1 system in Dec 82, before the Macintosh came out. The irony to me seems to be that for a very long time the DOS world tried to resist this, since they considered the PC a professional computer that had no need for graphics, whereas the "toy" Macintosh was just copying higher end professional systems.

    Another reason GUIs took so long to take off was that it really was expensive to have. You needed a fast CPU you needed a lot of memory you probably also wanted an OS to manage that memory and to multitask and you certainly wanted decent resolution. These just weren't around on the cheap microcomputers for a long time.

  74. I disagree. by Anonymous Coward · · Score: 0

    "No one who used this first version was likely to have predicted that Windows would completely dominate the PC market 25 years later..."

    I did.

      -Bill Gates

  75. Re:There is an important lesson for people to lear by LWATCDR · · Score: 1

    But that is so not right. The PC really wasn't more open at all. People don't know what open really means. The PC was at best documented and people could copy it but it wasn't more open.
    The Amgia and the ST both where just as well documented. The ST was probably just as as easy to clone as the PC "It used GEM for goodness sakes".
    It had nothing to do with open vs closed at all.
    It all had to do with Marketing.
    That is all.
    Now the Mac at that time was about as closed you could get as far as hardware goes but that was post Woz Apple way.
    What it came down too was the illusion that the ST and the Amiga where "game machines" or "home computers". The PC had the advantage that a lot of big companies had a relationship with IBM.
    And that lock in back in the day was a humdinger.
    To give you an example. A hospital I worked with wanted to bring in desktop publishing. First I suggested that they get a Mac. Not a chance they where an IBM shop.
    Okay they picked out an IBM laser printer that they wanted to use along with the a Linotype typesetter.
    The IBM laser printer used and ISA interface card and not a standard connection.
    This was when the PS/2 line was just out. So they had to run Pagemaker on windows on a 8086 or a 286 and not a 386!.
    Why? Because that was the only way to use the IBM laser printer on an IBM PC at that time!
    The only 386 that was around Microchannel and IBM didn't have a laser printer that would work with it.
    Their layout artist used the Very expensive PC and very expensive typesetter to create fonts. She would then use wax just like the old days and pasted up the documents!
    It had nothing to do with open vs closed. That is just a modern myth. It was 100% marketing.

    --
    See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
  76. Re:There is an important lesson for people to lear by LWATCDR · · Score: 1

    "and the powerhouse that IBM was in helping businesses select computers."
    And that is pure marketing.
    The applications where a driver.

    --
    See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
  77. OMG by Trailwalker · · Score: 1

    Recalling Windows 1.0

    Does this involve drawing pentagrams and chicken blood?

  78. Re:There is an important lesson for people to lear by Rich0 · · Score: 1

    I'm sure marketing was a big part of it was well. However, the fact that more than one company produced PCs was probably a big factor as well.

    Perhaps IBM didn't intend for it to be that way, but that is how it ended up. If it didn't end up that way, I'm not sure the PC would have won out.

    How many amiga or Mac clones were around back then? Note that when Apple allowed Mac clones they started taking off. Now, that wasn't good for Apple, but it was good for the architecture.

    In the end, IBM didn't really get to capitalize on the PC, but the architecture was successful. It isn't all that unlike android in many ways - it doesn't matter if iOS is better or whatever, when it is one vendor vs 50, the 50 will win.

  79. Re:There is an important lesson for people to lear by LWATCDR · · Score: 1

    People cloned the PC because they could make money off them. The same reason they cloned the Apple II. The Atari ST was cloneable but it wasn't worth cloning. They where too inexpensive to be worth the effort.
    Maybe you don't remember but IBM sued many people for coping the BIOS and making compatables. It Compaq had to create a team to make a clean room copy of the BIOS. Phoenix later did the same and I think they both ended up in court over it.
    As I said the Myth of the Open PC. Their was no standard to follow and no easy way to make a clone. It was only the huge marketing power of IBM that made it worth doing and the pressure IBM was facing from the US government for antitrust that allowed it. IBM even tried to close the PC after the fact with the PS/2. Now their you could argue that it was Open vs closed.

    --
    See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
  80. I remember... by cvtan · · Score: 1

    I remember starting up a 286 running Windows 1.0. All it would do was boot. You couldn't run anything. That counted as a victory for Microsoft at the time.

    --
    Sorry, but gray text on gray background is making my eyes bleed.
  81. Anonymous Coward by Anonymous Coward · · Score: 0

    They are RECALLING Windows 1.0? What no security patch?

  82. Re:Insulting failure of reading comprehension by dbIII · · Score: 1

    It does with uClinux on it.

  83. Software should be written for the platform by dbIII · · Score: 1

    An MMU is very useful but that is no excuse for poorly written software that effectively hopes something else will handle memory for it when it is on a platform where there is nothing to do so. If you don't have anything in hardware to manage memory you are supposed to write the software accordingly - otherwise you see things like the utter crapware we are talking about here.

  84. Re:Insulting failure of reading comprehension by dbIII · · Score: 1

    Let's try again with a clearer post.
    Back then that environment was crap due to NOT EVEN ATTEMPTING to stop applications from overwriting the memory other applications were using.
    Now is it clear?

    My second point is that programmers in similar situations now (and before) take care that such things do not happen. Not having hardware to do it for you is no excuse for ignoring the problem and hoping, which is what happened on the platform. It makes it harder but that doesn't mean you don't try when your selling point is running several bits of code in the same environment.

    Now you could take that at face value or try to get another completely irrelevant insult out of reading between the lines to find something that is not there.

    Also, why do you find my example "lame"? The lack of MMU was one of the challenges in porting uClinux to that platform.
    And finally FFS get a login so we can see you above the noise.

  85. Re:There is an important lesson for people to lear by Anonymous Coward · · Score: 0

    The Amiga and ST actually had a fully documented API and it included all sorts of things like blitter objects, sprites, playfields and draw line at least on the Amiga side I didn't code on the ST.

    AmigaOS had an API, but the calling convention was optimized for maximum performance, with the result that AmigaOS was forever stuck without memory protection and virtual memory (third party hacks don't count "in the real world")

    Only on that piece of festering dung called a PC did you have to write to the video RAM to do something as simple as draw a line.

    Assuming you were using DOS.

    For the Apple, Commodore, and Atari bits you are correct. For the more advanced systems at least the Amiga actually had a real OS.

    What exactly is a real OS? You could get a variety of OSes on the PC, and two on the Amiga (AmigaOS and AmigaUX).

    If you had no need for multitasking a Disk Operation System was just fine though.

    But even then you really had only a single PC vendor. It was Microsoft and Intel. Plus what real benifit did you get with that openness at the time.

    You could design your own compatible model without having Commodore try to sabotage you.

    The Amiga 1000 was about $1000 less than an AT. It was faster, had better graphics, sound, and a real OS for the price as well.

    The AT had a faster CPU and the option of a floating point CPU. Text mode also looked better on the PC since the Amiga 1000 used either low res or interlaced high res.

    It all came down to Lotus, WordPerfect, and Dbase as well as the Borland development tools. What it really came down to was the illusion that the PC was serious when Commodore and Atari where "home computers".

    The PC had backing of many big companies. That was what made it a serious computer. Commodore/Atari/Apple could never hope to offer the needed variety as desired by the marked.

    I even remember a very smart friend of mine telling me that he thought that the plain green screen was more professorial looking than Amiga, ST, or Mac OS.

    Sure it did, it was what the pro's used at the time.

    I wonder what he would have thought of XP if he had lived.

    Fisher price?

    It is all about the marketing.

    And having the right feature set. Windows could integrate into existing environments and had a good selection of features.

    Amiga OS had preemptive multitasking as it's claim to fame. Windows had fully functional Copy&Paste and much better printer support.

  86. Re:There is an important lesson for people to lear by LocalH · · Score: 1

    Absolutely correct, and only in recent years have the quality of the OS even attempted to approach the way things used to be. Sure, in the old days there was much less need for protecting the use from rogue apps (back then, the only malware you ever heard of were viruses and trojans which were easy enough to protect from - I don't remember hearing about a rash of "rogue antivirus" tools back then).

    I wonder how the computing landscape would have turned out if Commodore had actually done the smart thing with the Amiga in the long run. We could all be running AmigaOS 5.0 or 6.0 or some shit on a high end PPC architecture with GB of RAM and storage space, but with fully supported and integrated classic Amiga emulation for old hardware-bangers.

    --
    FC Closer
  87. Re:There is an important lesson for people to lear by clone53421 · · Score: 1

    DOS had 16 colors, no sound (beeping isn't sound)

    No, it was possible to play other sounds on the internal PC speaker. The sound quality wasn’t great and you had to write your own driver, but it could be done.

    --
    Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
  88. Re:There is an important lesson for people to lear by Anonymous Coward · · Score: 0

    When Windows 1.0 came out you had a lot of options.
    The Commodore Amiga was right around the corner. It was much more advanced and had real multitasking, stereo sound, and advanced graphics.
    The Atari ST was also just coming out. It was inexpensive and also had a good UI.
    Better doesn't all ways win.
    People stuck with DOS because it ran Lotus 123 and DBase, and WordPerfect.
    People used PCs to develop vertical applications because you could use TurboPascal ,TurboC , TurboBasic, and QuickBasic. You also had a lot of code like Borlands TurboEditor Toolbox, DatabaseToolbox, and Communications Toolbox.
    The other reason was marketing and Press coverage. The magazines of the day couldn't afford to offend the PC market. Would you rather get ad revenue from 30 PC makers or Commodore, Atari, and Apple?
    People will talk all about the benefits of the PCs openness but that was pretty much bull back then. The Amiga and ST where cheaper and more powerful than the average PC. Commodore and Atari at the time published all the pin outs and software specks needed to do anything you wanted much like Apple did back in the Apple II days.

    When Windows 1.0 came out you had a lot of options.
    The Commodore Amiga was right around the corner. It was much more advanced and had real multitasking, stereo sound, and advanced graphics.
    The Atari ST was also just coming out. It was inexpensive and also had a good UI.
    Better doesn't all ways win.
    People stuck with DOS because it ran Lotus 123 and DBase, and WordPerfect.
    People used PCs to develop vertical applications because you could use TurboPascal ,TurboC , TurboBasic, and QuickBasic. You also had a lot of code like Borlands TurboEditor Toolbox, DatabaseToolbox, and Communications Toolbox.
    The other reason was marketing and Press coverage. The magazines of the day couldn't afford to offend the PC market. Would you rather get ad revenue from 30 PC makers or Commodore, Atari, and Apple?
    People will talk all about the benefits of the PCs openness but that was pretty much bull back then. The Amiga and ST where cheaper and more powerful than the average PC. Commodore and Atari at the time published all the pin outs and software specks needed to do anything you wanted much like Apple did back in the Apple II days.

    When Windows 1.0 came out you had a lot of options.
    The Commodore Amiga was right around the corner. It was much more advanced and had real multitasking, stereo sound, and advanced graphics.
    The Atari ST was also just coming out. It was inexpensive and also had a good UI.
    Better doesn't all ways win.
    People stuck with DOS because it ran Lotus 123 and DBase, and WordPerfect.
    People used PCs to develop vertical applications because you could use TurboPascal ,TurboC , TurboBasic, and QuickBasic. You also had a lot of code like Borlands TurboEditor Toolbox, DatabaseToolbox, and Communications Toolbox.
    The other reason was marketing and Press coverage. The magazines of the day couldn't afford to offend the PC market. Would you rather get ad revenue from 30 PC makers or Commodore, Atari, and Apple?
    People will talk all about the benefits of the PCs openness but that was pretty much bull back then. The Amiga and ST where cheaper and more powerful than the average PC. Commodore and Atari at the time published all the pin outs and software specks needed to do anything you wanted much like Apple did back in the Apple II days.

    When Windows 1.0 came out you had a lot of options.
    The Commodore Amiga was right around the corner. It was much more advanced and had real multitasking, stereo sound, and advanced graphics.
    The Atari ST was also just coming out. It was inexpensive and also had a good UI.
    Better doesn't all ways win.
    People stuck with DOS because it ran Lotus 123 and DBase, and WordPerfect.
    People used PCs to develop vertical applications because y