'Tron: Legacy' Director Explains the Tron World
An anonymous reader writes "We only had to wait 28 years for the second installment of 'Tron' — the sequel, 'Tron: Legacy,' comes out on Friday. It is expected to have less awesomely bad '80s graphics and more awesomely awesome millennial CGI. In advance of the opening, Discover has an interview with director Joe Kosinski in which he talks about reinventing the light cycle, and explains that the Tron world resembles the Galapagos Islands, where everything evolved in isolation."
WTF!
Watch this Heartland Institute video
On the other hand. I've heard the soundtrack is fantastic as well. They made a very good pick, I feel, in asking Daft Punk to compose the soundtrack.
"Lack of speed can be overcome. In the worst case by patience." --Znork
Tron was a simple movie. This thing looks like they're throwing in the kitchen sink WRT plot devices. Can't say I really care to see a re-make of Tron. The original was silly enough. I'd bet money the characters will have smartphones inside the computer world...
Blar.
A tremendous amount of the original Tron "graphics" were actually done the old-fashioned way: multiple passes with filters on the cameras, hand-drawn art, and fancy non-computer special-effects tricks.
There were also a lot of computer graphics in the movie, but not nearly as much as modern viewers seem to think.
This is probably because we are so accustomed to everything being done by computer enhancements, especially things that look computer-y, that we just assume anything similar was done on a computer.
In the case of Tron, much of it was not.
Fun fact: the name "Tron" was not derived from the old "Trace On" command, but from the word "electron."
Those 80s graphics were state of the art in 1980 when the movie started production. It sounds like AC has no idea what the fuck he is talking about. See the "Making of Tron" to understand all the complex work involved.
At least the 80 special effects had folks saying "how did they do that?"
Now you see the same quality of effects as the current movie in everything from video games to commercials for everyday (boring) products.
That group of bovine standing over there appears quite portentous. That's right it's an ominous cow herd.
In all fainess to the 80's light cycles, they were only limited to 90 degree turns on the game grid. Once they escaped the grid they turned much like an ordinary two-wheeled machine.
That group of bovine standing over there appears quite portentous. That's right it's an ominous cow herd.
The movie is going to have 17 species of finches? And ground dwelling sea going lizards?
sed -e 's/Chuck Norris/Rajnikant/g' joke > fact
We had art and music classes through to High School in my town. My experience with the education system must have been very different than yours. Did you go to school in a poorer locality? The schools with less money tend to focus (to a fault) on metrics in order to secure enough funding from state/federal in order to keep the place running. Even then they have art and music...
Blar.
Now go and make Tron Guy proud!
so this tron server wasn't connected to the internet? pretty sure the MCP was pulling programs from other networks in the first film.
I (luckily) bought the 20th anniversary DVD when it came out, and just recently watched it for a refresher to catch references in the new movie...
I had not seen it for a while, but the graphics were not too bad. The suits they wore looked pretty good, most of the computer world had a minimalistic stark look it is true but not really poor in the way the graphics from, say, "The Last Starfighter" looked - in part because much of Tron avoided gradient shading, which is when stuff starts to look dated. The worst part by far was the throwaway "grid bugs" scene that made no sense but was probably there for the video games.
The plot is Tron is also not too bad even for a modern film. Going back to Last Startfighter, there was a film where the graphics looked really dated and the plot was way too simplistic for a modern movie.
The graphics in the new Tron film look pretty good but one thing that bothers me is that the Recognizers have thrusters in the feet and realistic looking momentum, I'd feel a lot more like you were in a computer realm where the means of lift was not so apparent or varied and movement was more smooth and, well, binary. For some reason the light cycle changes do not bother me at all.
The real reason you can't buy it now has nothing to do with plot or graphics, it has to do with getting you to buy the two disc set with the old and the new movie later on.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
From TFA:
I paid the going retail price for a Windows screen reader and got a free Unix computer!
Hey, don't diss the 80s. Those effects were state of the art for their time and deserve better than being said that with 10000X more computer power that we can do better now.
"It's the height of ridiculousness to say for those 9 lines you get hundreds of millions."
I have to say, the new Tron movie has certainly reminded me that I should go back and re-watch the original Tron movie. There's another article on Slashdot talking about how special effects just don't have the same impact now.
http://entertainment.slashdot.org/story/10/12/14/1853200/Why-Special-Effects-No-Longer-Impress
Before CGI was the standard, you actually had to build models, use actual smoke and pyrotechnics. I have respect for vintage movies that had to work for it and that didn't have the same tools we had today. When a 10-year old girl today has a better processor and more memory in her cellphone than any of the computers used during the creation of Star Wars, that turns the tables a bit.
My problem is that special effects should enhance a story-line or visual, not be the story-line or visual itself. As has been proven by many excellent movies in the past, you don't need to render a 3-D space scene to make the audience believe that our actor is in space. Science fiction stories have also proven for decades that you don't need a visual or even much detail about the technology itself, to build a compelling world that people will visit and revisit again and again. In the end, our minds will always have a greater capacity for creativity than anything that can be generated by a computer, and sometimes leaving out details (Hitchcock? Asimov?) can make a piece have greater significance and longevity than one that pulls out all the stops and ends up leaving the audience feeling empty. Storytelling is becoming a lost art, sadly.
...more awesomely awesome millennial CGI...
That's too bad. I was hoping it might have an awesomely awesome plot.
Proverbs 21:19
Seriously, from the previews I have seen this looks like it's going to have the same problems Wallstreet 2 did compared to the original.
It's a bunch of bullshit pop culture stuff crammed into a plotline similar to the old one then hyped up with the advertising machinery. It's probably going suck.
Everyone I'm sure is fully aware that the Master Control Program in the first Tron movie basically protrayed an operating system, and applications complained about not being able to compute freely. So the user essentially needed to save the applications from the evil operating system.
So what's the underlying message for Tron: Legacy? Will the MCP portray Microsoft Windows and the overall message is "oh shit, we were completely right!"?
* Note: Its been over 15 years since the last time I watched Tron, so hopefully I remembered the general plot correctly.
You are comparing it favorably to "The Last Starfighter." Talk about damning with faint praise.
Not really, I am saying it's way better than that was. It holds up MUCH better than other movies from that era, visually and plot wise - as other people noted many of the graphics were not even done on a computer which is why that is true. In fact because so much of the game is set in the computer world you have very little dating of clothing and hairstyles!
Since you scoff at the Last Starfighter comparison, I'll add a more modern one - Mirrormask. I just saw that, I disliked the plot in that movie and thought Tron was a better movie overall, even with the older computer graphics.
It is a shame you can't even rent Tron (at least not on Netflix) to see for yourself. But I think the original is a classic that really deserves that term.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
Tron has a decent plot to it and special effects that are not dated in the same way full-on CGI from that era generally is (except for the Grid Bug part which was full-on CGI).
"There is more worth loving than we have strength to love." - Brian Jay Stanley
Seems obvious that someone would show it. I've been looking for a few months with no luck.
I swear to God...I swear to God! That is NOT how you treat your human!
End of line.
Encryption: I may not agree with what you say, but I will defend your right to encrypt it...
I'm not sure that the director of this film matters so much, since it has likely been designed by committee, but I'm wondering who Joe Kosinski is.
Tron Legacy cost somewheres around 200 million to make and market yet they put a rookie director in charge of it? His last credit before this was doing a morning show in the UK. I wish I had the number for his agent.
Too bad no one seems to give Chris Cunningham the same chance.
I remember Tron. It was a movie named after a program that was represented in this digital world that HAD NO NAME. Tron was a program created by "a user" (and I forget his name) for the purpose of infiltrating the mainframe computer's operating system to discover what the MCP (Master Control Program) was doing.
So as I read the interview and they keep saying "Inside Tron" I have to wonder if they really knew what they were saying. Tron was the name of a character, not the world. It would be okay to say "the world of Tron" to identify the world, but not "inside Tron"... that's just kinda... ihhhh
The irony of the new film being awash in CGI is that the original film actually had very little CGI. The tank exteriors, Bit, grid bugs, lightcycles, and maybe a couple other elements were, iirc, the only computer-generated elements in the original Tron, amounting to about 20 minutes of footage. Most of the rest of the "effects" were done with matte paintings and backlighting.
They're only state of the art if you ignore the fact that Star Wars came out FIVE YEARS before it.
-Daniel
Some people say there are no new ideas. Maybe so. There are certainly very few in "Tron: Legacy".
I was disappointed to find that "Tron: Legacy" doesn't really expound on the world portrayed in 1982. Rather than taking advantage of 28 years of progress in CGI to present an even more fantastical universe, great pains are taken to make things look more solid and physical. In areas that the earlier film threw out the rules of a physical world, the sequel seems very much bound by Newtonian physics. It's as if the producers were worried that their film about being laser-zapped into a computer and playing gladiatorial games to please your dad's computerized evil twin just wasn't realistic enough.
I had no problem suspending my disbelief. When movies like "Blade Runner" or "Strange Days" (that present possible near-future scenarios in our own universe) push the envelope of disbelief much further than the inside-the-computer alternate reality of "Tron: Legacy", you know you're in trouble.
Still, I enjoyed the presentation. The visuals were generally stunning in IMAX 3D and the Daft Punk soundtrack seemed to drive the action. Jeff Bridges' Zen version of "The Dude" from "The Big Lebowski" works well enough, though, again, breaks no new ground. 3D effects didn't always evoke the same wow-factor that I experienced with "Avatar" in IMAX 3D, but they were still quite effective.
Overall, I have no hesitation in recommending the film, even though I would heavily chide the producers for not taking full advantage of the intervening advances in technology to portray a less-recognizable universe. I guess "accessibility" is the watchword when you're producing a $200 million Disney behemoth. Give me a $10 million film that shows me something new ("Equilibrium", anyone) any day of the week. "Tron: Legacy" is an experience (especially in IMAX 3D), but not one that will stick with you, unfortunately.
Except that the effects in the original SW were not computer-generated, whereas a lot of the FX in the TRONworld are completely CG.
(posting anomymously as I work at one of the companies that did CG work on the original TRON but do not wish to speak for them).
"less awesomely bad 80s graphics and more awesomely awesome millennial CGI."
Truly there is no accounting for taste - nothing new here. But motherf****** this is meant to be a site for nerds... this really is a new low for slashdot.
If you're not just trying to get attention mr taco then this is the most fucking incredible thing i've seen in a long time.
A new fucking low.
Stop being so pedantic! The name of the movie is 'Tron'...
I guess I am way too big of a nerd, but I always took Tron: Legacy as Tron 3. Tron 2.0 was released on PC, X-Box, and GBA Tron 2.0 and this follow's Alan's son. Tron: Legacy follows Flynn's son. The game is even called Tron 2.0, which would mean it is the direct sequel. I guess with movie sequels and not counting other media this is Tron 2, but come on, this is Tron we are talking about here, it makes sense that one of its sequels is a video game.
The world is how you make it
art and music are the first things to cut then shop!
So this new movie is a cross between Tron and Inner Space?
When our name is on the back of your car, we're behind you all the way!
Star Wars is only relevant as a comparison if you completely ignore the scenes being rendered and the way they were rendered.
The makers of Tron could have the backgrounds rendered differently -- as more traditional solid forms like the tanks and other objects -- and I think they'd get much more respect now, but I always thought that looked great and created a different kind of world I hadn't seen before. I much prefer the CGI in Tron to that in most recent movies, with the real-yet-fake-and-oddly-blurry effects that are both conspicuous and pretty unimaginative. A funny thing about you mentioning Star Wars is that I remember the old video game where everything was completely wireframe, which somehow worked well even when avoiding the catwalks on the death star.
According to the directors of the original Tron movie, the name came from the word "electron."
The similarity to a computer term was pure coincidence.
You get this info from the special features of the TRON aniversary edition DVD.
Or awesomely 80s retro CGI.
-dZ.
Carol vs. Ghost
FAIL. The CGI in TRON was cutting-edge, it was new tech and Lisberger & Co broke bold new ground. There's some good extras on the 2-disc set that explain it all. Only loserboys who cannot fathom the reaches those athletes of the digital art managed to achieve would deride them, because they know they could never come anywhere near their results. I remember the feeling of novelty seeing TRON at the movies back then. I know I won't have the same feeling now because CGI is ubiquitous now, but I still hope for a good ride. It's a pop flick, folks. It's not Blade Runner. Enjoy it for the sheer digital funkyness of it. Otherwise, get off my allocated disk space before I de-rezz you, sink your heads into a wiper and take a core dump on your faces, loserbytes.
Geeks are so full of shit that "beating the crap out of them" takes a whole new meaning.
In anticipation of the game, I watched the original Tron movie, and played the new Tron Evolution game (it's a decent game, but uses DLC, Windows Live Gaming or whatever it's called, and it takes only about 4 hours to get through the single player story mode...).
Now I want to see the movie less. The original Tron was an OK movie at best, and the game makes me think Tron suffers from the same cyclic storyline problem as Star Wars. In the game you play a character who looks like Master Chief and talks like Gordon Freeman, who generally goes around slaughtering tons of digital bad guys with his digital death-frisbee and various light-vehicles while working through obstacle-course levels. All good fun.
But its storyline has the same formula as the original Tron movie.
WARNING, "SPOILERS" AHEAD.
$bad_guy_ruler and $assistant want to commit $genocidal_act against $certain_digital_people and do $bad_things from his big floating spaceship thingy, you must save $female_lead and $male_friend (who dies helping you out) and defeat $bad_guy_ruler and $assistant.
END "SPOILERS"
And like Star Wars, once you've seen this storyline go around twice you feel like you've had enough.
I'll probably watch Tron Legacy for the same reason I watched Avatar, for the eye candy and asplosions.
"When information is power, privacy is freedom" - Jah-Wren Ryel
It can't have an awesome plot or characters, it's TRON.
3/4 of the movie should look awesome but contribute nothing at all with scenes that could appear in pretty much any order. Also all the proof we need that someone stole code is a print out saying they did, Priority 1, END OF LINE
There was at least one CG effect in Star Wars: the wireframe at the pilot briefing. Of course, the state of the art progressed a lot between Star Wars and Tron.
-- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
I think, as usual, Disney and the creators have completely missed cyberpunk and the Internet revolution.
I think the original TRON was really in the vein of Ghost in the Shell, The Matrix and the rest where computer concepts and actions are anthropomorphized in a Lawnmower Man/Avatar way.
Flynn ended up being a superuser avatar who didn't know he was until he started using his capabilities, and TRON was a specific, unattended, program designed to dive for information while fighting off security "guards".
Even South Park had a modernized view of the Tron world from the viewpoint of Facebook and the power of accounts. Disney's view is more like a poor, unnetworked version of WoW. Believably, they missed the MMO angle too.
For a better, up to date, more cyberpunk movie, check out Summer Wars http://en.wikipedia.org/wiki/Summer_Wars . It shows how Second Life the Internet is in a heavily networked world while incorporating the importance of gaming (in a Street Fighter-ish way) and the power of p0wning accounts.
Too bad my anniversary TRON dvd still duplicates the mastering errors (at the layer flip) from the LD version.
Between Tron, Tron: Legacy, Tron: Ghost in the Machine, Tron: Derezzed, Tron 2.0, etc. ... does anyone have a coherent map of Tron media storyline/chronology? Poking around, it's starting to look like the Ender's Game graph. Thanks.
Can we get a "-1 Wrong" moderation option?
We only had to wait 28 years for the second installment of "Tron"
Well, if you consider spending the last 28 years more or less forgetting that such a forgettable movie even existed... yeah.
Seriously, Tron was more-or-less the prototype for the modern "wow 'em with state-of-the-art eye candy and hope they don't notice the other defects" movie. If I hadn't had the duty (and thus been required to stay on base) and hadn't been bored enough that the $1.00 matinee showing of any movie was the best entertainment available on base that Saturday... I'd probably never have seen it.
I can accept a pure fantasy explanation like an dimensional portal in the back of a wardrobe or "a wizard did it" or "the dead have come back to life, we don't know why but you'd better run!" Trying to understand something like Tron is... it's like trying to explain zombies with a virus. No, there's all sorts of reasons why zombies can't work scientifically. If you leave in the realm of "we have no idea why it's happening" then I'm fine. Their being flatly impossible is part of the reason why they're so scary. You start trying to explain and I'll start poking holes.
Alice falling down the rabbit hole into Wonderland, I'm fine with it. You tell me a guy gets digitized into a 1980's computer that's gotten a mind of its own? It just doesn't work! Now someone might say "What about the Matrix?" Well what about it? It's like two hundred years from now and hyper-intelligent AI's have taken over so the technology's damn well gonna look like magic to us. I can completely buy the Matrix and the battery bit was just the studios intervening and dumbing it down for the masses. But I'd have problems with the Matrix if the war went down in 1980. Do I have problems with the Terminator timeline? Obviously we're not going to be building anything like skynet in time for Judgement Day, whenever it happens according to whichever continuity you prefer. But at least when Cameron made the first one, it was far enough in the future for advanced AI to seem plausible. It's not like his Skynet was already built and operating in the early 80's.
I could maybe, MAYBE buy the premise of Tron if the guy "sucked into the machine" was a hacker who'd been on a week-long coding binge mixing coffee and hallucinogenics and suffered a nervous breakdown and all of the running around in glowing costumes part was his fevered imagination at work.
And yeah, you're all going to say I'm comic book guying this a whole bunch. *stands up, wheezes from effort* "Whatever."
Kwisatz Haderach
Sell the spice to CHOAM
This Mahdi took Shaddam's Throne
From TFO. Gives me hope that this will be a movie containing people acting with one another, as opposed to certain other long-awaited sequels filled with monologues in bluescreen chambers...
That which does not kill us makes us... st
I went to the advance screening that Disney held here in Toronto on Monday night; loved the movie. The one thing I would've liked to see, when Flynn did his flashback, it would've been cool to see TRON in his original look.
Michael
http://s1.sfgame.us/index.php?rec=58163
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Simple plot, you mean like Avatar? Or perhaps anyone of those boy meets girl, boy loses girl, hijnks, boy get girl
Didn't see Avatar (hated Pocahontas so much that anything too similar plot wise I will not watch).
But the plot you describe "boy meets girl, loses girl, hijinks, gets girl" has a lot more going on than Starfighter. He starts with the girl, he never loses the girl. In the first few minutes he's beaten the starfighter game. The most complex part is when he briefly decides to back out of being a starfighter but he's only off base long enough to get a big mac and head right back in.
It really is a simplistic movie...
"There is more worth loving than we have strength to love." - Brian Jay Stanley
This site has an international readership, so ./ should state that it comes out Friday in the US. In Argentina, I will watch it tomorrow :)
DNA in your Linux: DNALinux
Sow this last night (New Zealand time or Wed 1100 hrs GMT).
Lot's of eye candy, sagerine backstory to justify the 'quest/journey' but worth your time.
Regards Sinesurfer A Nerd is someone who lives for technology, A Geek is someone who lives for technology and loves it
This sequel is awesome, at least that little dance scene is
http://www.youtube.com/watch?v=0MP_G6arpVI
The light cycles in the first technology demo trailer were all tires and looked awesome... then the latest ones show the lightcycles having a giant shroud over the wheels and can no longer turn tight like they should be able to.
Why did you compromise the movie just so marketing could be happy and the in movie stuff matches the fricking lame toys?
What else did Disney make you change to further take the movie away from what it could have been?
Yeah, I know.... but it is a stupid change that ruins the immersion of the movie.
Do not look at laser with remaining good eye.
Tron was a program created by "a user" (and I forget his name)...
Alan, IIRC.
MCSE? No, sir...I don't do Windows. Yes, I am an idealist. What's your point?
I really don't see why so many people are crapping on "The Last Starfighter". Sure, its plot was formulaic, but at least, unlike Tron, it had a plot. It's a damn fine B movie, and fun to boot. Granted, the at the time groundbreaking use of CGI now looks klunky as hell.
They could easily re-release Starfighter with updated effects, like they did with ST:TOS. The only way to fix Tron is to turn off the sound a burn a J. (But then you miss out on Wendy Carlos' score).
"Teriffic. I'm about to get killed a million miles from nowhere with a gung-ho iguana who tells me to relax. "
the preceding comment is my own and in no way reflects the opinion of the Joint Chiefs of Staff
In 30 years will this new movie be looked at as corny 2010 graphics movie? And if it does, will it be worth making another sequel? If Legacy doesn't touch upon some of the philosophical ideas as the original or something similar, I will most likely be disappointed. I look at the original movie as being art. The style is almost black and white--a very classic feel. Just like black and white movies evoke a sort of classic feeling, I think games from old 16 color computers should have the same effect. I guess these days they don't call that 'classic' as much as '8-bit' or 'retro'. TRON is my favorite movie of all time and is a must see for all software/computer developers. I have a general apprehension of sequels that feature offspring of the original characters (see Indiana Jones 4). Also, Daft Punk got nothing on Wendy Carlos.
"So don't get programmed by anybody but yourself" --Bill S. Preston, Esquire
And then history, science, math, literacy...
And finally, the very last thing to go will be organized sports.
Pulp Audio Weekly - Geek News and Reviews
I quite liked the computer graphics and the look they achieved on the first Tron movie really - apart from Sin City I don't really think that any of the modern cgi looks that good - but that's just me.
Ken Perlin (http://mrl.nyu.edu/~perlin/) did some fantastic work on the code behind Tron - very clever guy.
... what I said. YouTube is already buzzing with the new Daft Punk soundtrack. It's great and fits the mood to a T. If I didn't plan on going already, I certainly made up my mind after seeing the trailer and listening to the soundtrack. It's awesome.
It's so hot, there were about a dozen excellent remixes of it on youtube even before the release of the tunes :)
(And Slashdot please FIX THE BRAINDEAD NO-COPY-PASTE THING in the textboxes! It's annoying!)
Therefore, by the (faulty) logic you're using, you're just a cow with a keyboard - osu-neko (2604)
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Now I've got a itch to write a fanfic expanding on Heinlien's "All You Zombies" where every single character is himself in each and every one of the seven classic plotlines. I wonder if I can get John Malkovich to star in the movie version.
the preceding comment is my own and in no way reflects the opinion of the Joint Chiefs of Staff
The scenes in Tron showing Flynn's with Journey playing, and the general Wendy Carlos soundtrack are both memorable, poignant, and enjoyable.
I'm really hoping that the music in the new film is as effective.
Not until the 32 bit era (68000 Amiga, 80486 +SoundBlaster) did they have enough power to convert text to speech.
Sure they did. I attended a demo of the technology in 1978 or so. Sounded much like the Wargames computer, but it definitely was not a small personal computer doing the work.
Little girls, like butterflies, need no excuse. -- L. Long
Liked the original, looking forward to the new one.
The memorable thing about the originat is that BIT (BInary digiT) was really TIT (TrInary digiT). It had a YES state a NO state and a REST state.
There is no right to feel safe thru security vaudeville at the expense of everyone's freedom, privacy and tax money.
Cue the "It's not hacking, it's cracking" lunacy in 5 ...4 ... 3 ...
Well, admittedly that's a battle that was decisively lost decades ago - but I do think it's a legitimate complaint. A very good bit of terminology for describing what computer hobbyists do has been effectively redefined...
Bow-ties are cool.
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Of course I also like that "Would You Like to Play A Game?" movie so maybe my taste's just bad. (shrug) Reminds me of my youth.
I propose a new flame war: War Games vs. Hackers. I'm firmly in the War Games camp and find Hackers to be an unintentional comedy.
I just watched Hackers the other day, actually... It was hard to look past some of the more dated elements of the movie, along with the more retarded characterizations of the "hacker" cliche... But it was fun.
The description of Kate's computer is pure comedy these days, of course. Active matrix screen capable of a million colors, a 28.8 BPS modem (yes, not kbps, just "bps". I had to rewind to make sure I heard 'em right)... Oh, and she has the Pentium.
Of all the unrealistic things in that film, I think the most unrealistic is the fact that the protagonists are apparently in the clear at the end of the movie. They were hacking into some corporate server to steal data... And it did turn out that this data was crucially important in catching "the real bad guy" - but even so, Ellingson's not just going to let it go, right? Or what about the facilities Cereal used to broadcast that message? Or the traffic accidents caused by the traffic signal hack that they used to stay ahead of the cops? Even if they caught the bad guy and saved the environment, what they were doing was vigilantism, and since it was known they were mucking around in that server would also tend to call into question the validity of any data retrieved from the machine by forensics afterward... Just one more aspect of the film that doesn't stand up to any kind of scrutiny. :)
Bow-ties are cool.
Yeah, I have no idea how someone can say the graphics in TRON were bad by any measure. To me, the graphics were totally innovative, and we'll never see a movie that looks like that again. Why go to all of the trouble to do it that way when you can use all of modern CGI much easier now? By no means am I an "older is better" person, but there is some cool magic that gets lost here and there (and magic gained elsewhere as we develop new techniques). For example, no skeletons have ever looked cooler to me than those in movies like The 7th Voyage of Sinbad, or Jason and the Argonauts. The Jim Henson style puppet creatures in movies like "The Dark Crystal" have a certain charm for me as well. I even have a slight preference for the grittier look of original trilogy Star Wars props. That's not to say that I dislike modern CGI though, a lot of cool things have been done with it.
Either Netflix pulled them or had all the discs stolen. Used copies are now $79 on Amazon, new copies are $183 (that's almost double what it was when I checked a week or two ago). So you can see why even if Netflix used to have copies, they would not any longer...
Even if you assumed everyone was honest since you cannot buy new copies Netflix has no means to replace truly lost or damaged discs.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
...and yet your sig references a future world with genetic memory, clairvoyance - and we won't even start on the bene gesserit. Oddly enough, Tron really didn't try to describe much of the computer world, it was just there and the users really had no clue about it. It absolutely has it's faults and in my opinion is by no means a great (maybe not even good?) movie, but over-explaining was not a problem.
I think if your suspension of disbelief is that challenging, may be best to stick with documentaries? With your caveats about The Matrix and Terminator, it sounds like you're trying to make any movie that takes place in "reality" into a potential documentary...
+1 Disagree
on Beta!
Alright, we're on the Tron topic now, so maybe someone can help me out.
I had this awesome Tron game back in the days on my Amiga500. You and an A.I. player are facing each other off in a box shaped arena made out of big plates on both the walls behind each player and the ground. In between the players there's a gap in the ground. You fight your opponents by throwing a discus over to there side and try to hit a plate behind them. If you do, you can destroy that plate and with it, a plate in the ground will disappear too.
The goal is to get your opponent drop down, by destroying the floor under his feet.
You have to use the force of the discus flying towards you and let it bounce back in a good angle, so it would gain speed and power. The faster it goes, the more it pushes you back when deflecting it, so you can get pushed into a hole behind you if you are not careful.
Overall a very nice and fast paced game. There was a tournament mode and the A.I. was pretty challenging.
But I don't know the original title of that game and I can't seem to find it nowadays. Anyone knows the name?
close. It was designed to check all IOs, including the MCP.
The Kruger Dunning explains most post on
I absolutely love 80s-era Cray-level CGI - TRON, Last Starfighter etc. Like you say, it takes me back.
Perhaps it's because the graphics are nowhere near the uncanny valley? And because of that, they can be viewed as art, instead of ultra-realism?
I haven't seen TRON since 1983, but I recall that awesome 'yellow landscape' with that 'hovering/monorail' craft. I got goosebumps at the time,,, Hmmmm. I gues that I will have to wait to see the re-mastered copy which will come out in March. Apparently, the studio didn't want to re-release TRON just before TRON2 because they where afraid people would realize their memories would serve them better than seing the film again. I know I have only fabulous graphics in my head, albeit from 1983.
Can youth today understand that some believed that the Pixxar lamps (http://www.youtube.com/watch?v=iA-gQcy9JKU) were made by real lamps. In the seventies, computer graphics was like xxx, hard to get but very interesting. A book I have, "Procedural Elements for Computer Graphics" from 1985 contains several photorealistic computer images, but they are images not feature films. They must have had an awful trade-off in photorealistism and CPU time available.
TRON rule(d)
Wouldn't it be great if Jet Bradley from Tron 2.0 and Sam Flynn from Tron Legacy got together in a video game sequel to Tron 2.0?
metrix007 is pissed about this http://yro.slashdot.org/comments.pl?sid=1888084&cid=34462614 where he blundered on hosts files. metrix007 got played. He played himself.
metrix007 is pissed about this http://yro.slashdot.org/comments.pl?sid=1888084&cid=34462614 where he blundered on hosts files. metrix007 got played. He played himself badly due to his skimming.
metrix007 is pissed about this http://yro.slashdot.org/comments.pl?sid=1888084&cid=34462614 where he blundered on hosts files. metrix007 got played. He played himself badly due to his skimming. Still calling others names too I see metrix007.
According to Tron, his user was Alan1 (most likely because some smug fucker in Accounting managed to get the user name Alan before he could grab it. Granted, that never gets revealed or even hinted at, but it is a logical deduction.)
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