Ars Thinks Google Takes a Step Backwards For Openness
An anonymous reader writes "Over at Ars Technica, Peter (not so) Bright gives a long-winded four pages of FUD about how Chrome dropping support for H.264 is a slight against openness. 'The promise of HTML5's video tag was a simple one: to allow web pages to contain embedded video without the need for plugins. With the decision to remove support for the widespread H.264 codec from future versions of Chrome, Google has undermined this widely-anticipated feature. The company is claiming that it wants to support "open codecs" instead, and so from now on will support only two formats: its own WebM codec, and Theora. ... The reason Google has given for this change is that WebM (which pairs VP8 video with Vorbis audio) and Theora are "open codecs" and H.264 apparently isn't. ... H.264 is unambiguously open.'"
Peter (not so) Bright gives a long winded, read 4 pages of FUD
I come to slashdot for the articles but stay for one-sided submission summaries.
Not that I support Google's move but, come on, this is summary is a troll unto itself.
Trolling is a art,
I think that the original editorial does have a point in one regard. The height of "openness" and freedom to me is the ability for me, as the user, to CHOOSE whatever format I want to watch or use for myself. Now, I'm sure that there will be some extension for Chrome that allows for H.264 support. But, having said that, I still never feel more "free" when someone REMOVES support for a format.
SJW: Someone who has run out of real oppression, and has to fake it.
RARRR WTF, so much FUD blah blah blah... (continue raging in the way that the submitter is hoping for)
Beware: In C++, your friends can see your privates!
The stupid ad hominem attacks by the anonymous submitter aside, Peter Bright isn't really that far off the mark. He is quite correct in the claims he makes, which essentially boild down to two points: One, H.264 is an open standard, where "open" needs to be read in the context of standards, and none of the other are (though they are "open" in other senses of the word). And two, the move is more about having a free-as-in-beer standard than a free-as-in-speech one.
I don't really think that Google is the least bit worried about a few million bucks, so I am doubtful of his 2nd argument as far as it regards Chrome. But there are a couple good points in his first argument, especially when it comes to the question of control.
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The specifications are fully open for anyone to -freely- implement both coding and decoding for. The specifications were fully open in the sense that not a single commercial entity was responsible for drafting and controlling it, but any company that wanted to partake; so-called open participation. These are undisputable facts about the MPEG codecs. The problem here isn't that H.264 isn't as open as Google wants it to be - the problem is that it isn't as FREE as they want it to be. In order to make use of the MPEG "technology" in a _commercial_ context, you need to pay, and Google does not want to pay.
I just don't understand the bit of reasoning Peter Bright made about why Google dropping H.264 is a bad thing because they may incur licensing fees. Especially this last bit:
It's not as if Google can't afford the $6.5 million a year, and by paying that money the company would enable web users to view open, standards-compliant, H.264 video.
What, just because a company can afford the licensing fees means that it MUST pay the licensing fees, especially in the face of other open source alternatives that doesn't require them?
My postings are informational and does not constitute legal advice. Act on it at your risk.
You can argue that it is a step backwards for "openness", or, you can argue that Google is digging their feet in to ensure that their own 'truly open' video format will become the standard. Both POV's have validity but WebM is probably better for consumers in the long run.
H264 is not open, it is patent encumbered, it will not be open until all relevant (a word which has become very stretched recently) patents have expired. The Ars article tries to address this by claiming that there are no royalties that need to be paid for videos that can be accessed without a paywall; yet the document they cite says this is only for "0 - 100,000 units" which clearly creates a problem for libre software that has millions of users. Furthermore, the line that the licensing terms draws for "(a)" and "(b)" sublicensing is artificial and wholly incompatible with free software licensing.
Palm trees and 8
the licensing fees eventually reflect on the end users through development costs and proliferation rate of applications/services. free, is good for me, the end user.
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I SEE THREE PAGES!
so there is nothing left to talk about. i am creeped out like any one else about google's increasing ability to know everything about our lives, but in this case, google did the right thing in the name of openness by denying H.264
good job google, thank you. ignore the paid prostitutes howling about not including H.264. we who have genuine opinions, not opinions derived from corporate pay, are on your side, and support your decision. thank you
intellectual property law is philosophically incoherent. it is your moral duty to ignore it or sabotage it
This is more bastardization of the term "open". Refer to
http://en.wikipedia.org/wiki/Open_Source_Definition
Published and usable under reasonable and nondiscriminatory terms is a very common definition of an open standard. See most ISO standards. The requirement to be free to implement is a relatively new addition to the definition (within the last 10-15 years).
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The standard is open, and there are open source encoders and decoders. So in that sense, it's open: Everything is fully and publicly documented. However, it is also covered by hundreds of patents, which means you can't actually use any of that information without getting a licence from the patent holders. One of whome is Microsoft, who stands to make a lot of money from it. Others include Sony and Apple, who stand to make a lot too. So far the consortium that administers the patent pool has been quite reasonable about terms - free for noncommercial use, low costs even for commercial - but there is a fear that if x264 were to become so established it were impossible to do without it then there would be a temptation for them to start milking more money from those patents.
It seems the new-speak has redefined "open". Remember the good ole days when "open" meant fully documented?
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The alternative is WebM, which is owned by Google. Google also owns YouTube, Google Video Search, and Chrome, and is leveraging the fact that YouTube, Video Search, and Chrome are popular to try to force everyone to adopt their owned product WebM, without providing any kind of financial assurances to people who do that there are, in fact, no encumbering patents. See a problem here?
You're special forces then? That's great! I just love your olympics!
it is precisely as thus - ars technica is redefining 'open', in order to make it not open, despite being called open, so that proprietary sources can retain custody of standards, mooching money off of it to the detriment of end users and internet proliferation by raising costs as thus.
no, i dont have the moral obligation to pay any third party for anything i do on the web, while open standards are available, neither as a startup, nor as an end users to which costs are reflecting on indirectly. and if anyone tries to redefine open, like the moron in ars technica does, i will take that person not only as 'not bright', but also an enemy of my freedom and interest as a citizen.
open is open. if any party retains custody of something in the form of ownership, then it means that thing is NOT OPEN. actually the anonymous submitter was quite level headed in his inflammatory summary. i would have directly labeled someone who tried to redefine open, for supporting private interests, as a paid whore.
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H.264 is an open, international standard. Indeed, there is nothing left to talk about.
Free != "open"
Open source != "open" (in this context)
This has nothing to do with "paid prostitutes". The reason H.264 costs money is that there is a shitload of patents that all have been dealt with as part of the patent pool. WebM may be encumbered, it may not — but we don't know. It's it's most certainly not an open standard in the same way the MPEG family of international standards are.
It seems to me some OSS types get a little hypocritical in that they talk about OSS being all about openness as in source. They claim that the idea is that you can share improvements and so on. It isn't about money, it is about information.
Well, H.264 is open in that way. It is a standard open to anyone that wishes to implement it under fixed terms. The x264 project is a great example. If you want to see a working H.264 implementation, and try your hand at improving it, well then have at it. The code is there for the taking. Of course if you then wish to make use of it in certain contexts, like implementing it in video editing software, you'll need to pay licensing fees. It isn't free, however it is open.
However it seems that the OSS types then get mad that any money is being charged. All of a sudden openness isn't what it is about. It is no longer a matter of "free as in speech" it is "free as in I want to sleep on your couch for a year." Only things which cost nothing are acceptable, for some reason "open but not zero cost," isn't ok anymore.
In the case of browser H.264 support I think Google is wrong to force WebM. I'm not at all unhappy that there is the WebM standard, I think it is great that a completely free format is out there because face it, we can't all pay royalties. However H.264 is superior in terms of quality per bit and thus has a reason to be used. So the option should be offered.
If it is an issue of money, which I can accept since Chrome is free (though you are right it isn't a big deal to Google) then all they should do is use the system's H.264 codec, if it has one. Windows 7 and OS-X ship with an H.264 decoder, and you can get H.264 decoders for older versions of Windows and I presume for Linux. So just use them if present, and don't play it if not.
Really I think that's the right way for browsers to do HTML 5 video period. Simply pass the request on to the OS's media layer. That way any format the OS knows how to play, you play.
While others focus on the definition of "open", I want to focus on the definitions of bright, long-winded and FUD. In defining these terms, I think you are a bit confused. You seem to be using the "bright" to imply having a reasonable amount of information or insight. After reading Mr. Bright's article, I learned a handful of things that I didn't know before, so I guess I would have to consider him at least a little bright. I imagine the rolling of your eyes while reading his article made you a bit dizzy, preventing you from having a similar experience. Or maybe you just know a lot more than I do.
When you define FUD, perhaps you mean that he has a different opinion than you. No matter which side of this argument a person is on, I think that it is easy to agree that this is going to make implementation of the video tag by web developers more difficult and less likely to happen in the next couple of years.
When you define long-winded, perhaps you mean "taking the time to build his position". Clearly from your submission, you are a man of few words. I can admire someone like you that doesn't let information get in the way of expression. I can only wish that life was that easy for me. I keep getting bogged down in considering positions other than my own.
One thing I can say that Mr. Bright has on you though... he was willing to put his name on his position. For all the effort you put into adding your own brand of color to your submission, I just can't understand why you wouldn't want to take full credit.
WebM and Chrome are both open sourced under public licenses. To say Google "owns" them is to not understand how these open licenses work. Also, the patents behind VP8 have been released, irrevocably, to the public.
Remember to maintain your supply of
The problem is that H.264's license structure is based around traditional producer-consumer relationships, which is not compatible with the concept behind free software. Royalty payments are inherently incompatible with the free software model, because it prevents people from liberally copying and sharing software. Note that royalties are the problem; other payment models are perfectly fine (I can, for example, charge you money for copies of Debian -- prior to widely available broadband connections, this sort of thing was not so uncommon).
Palm trees and 8
And most of the rhetoric only mentions one, and open means too many things.
There is standard versus nonstandard (.doc vs appleworks).
There is open versus proprietary (C++ versus Java).
There is open source versus closed source (x264 versus apple's H.264 coder)
There is unencumbered versus encumbered by patents and license fees.
We have formats across all forms that are varying degrees of all of these. The thing that the h.264 people are saying is look - h.264 is the better half in almost all of those cases! It is a standard that was agreed upon by a standards board, not by a single company. The spec is out there and available for everyone to implement, not controlled by a single company. It is free to license for most uses! And it is supported by everyone and everything.
From all business perspectives outside of the open source mindset, it is a *great* standard. You don't have to worry about Apple, Microsoft, or Adobe changing it, or wait on them to make their decoder not suck. It is attached to so many different businesses that there is a huge incentive to keep licensing fees from becoming ridiculous. And it works everywhere.
Do people remember .mov and .wmv files? Do you remember real media's proprietary standards? From a *use* standpoint and a consumer standpoint, h.264 is a great and "open" standard.
The problem is when you run up against the open source concerns about infrastructure. It *is* controlled by somebody. It does have patents, so if you don't have money you can't make a business out of it. It is not "free" - either as beer or speech.
I think the argument the article makes is that perfect is the enemy of good. H.264 is *vastly* more open, consumer, and business friendly than that which it replaces - proprietary, nonstandard, closed video players from Adobe, Apple, Microsoft, and Real. Going to it as a web standard would be a huge boon for consumers and businesses, and it already has real momentum to do that.
WebM would be better, from a "free" perspective... but, argues the author, it's much less likely to succeed, as it isn't a standard, and it isn't ubiquitous. And so we should go with something that is already a huge improvement over the status quo instead of hoping for some "perfect" free solution. Getting to an open standard is already a major victory for nearly everyone involved. Or is installing a plugin to add h.264 support so much more odious than already installing one for flash? At least you can have your choice of which h.264 implementation you want to use.
cut bullshit. a standard that is not open, and subject to licensing fees, is NOT open. you cant redefine open.
Well then perhaps you should stop trying to do so. Open means documented and interoperable, it does not mean patent-unencumbered. It means you can see what is happening and make changes, but it doesn't guarantee you the right to redistribute those changes, which is why we need a distinction between Open and Free software and why the OSI is the enemy of Free Software; it attempts to conflate the two by redefinition of the term "Open" to mean something almost-but-not-actually like Free Software and dilutes it.
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
During those good old days it was not possible to patent software. Sadly, the word has changed focus with the times.
The browser market share in Europe is FF 38.11%, Chrome 14.58%, Opera 4.57%, all of which either support or will support WebM. That's 57% of the browser market, and if YouTube goes WebM IE and Safari will have no choice but to support it as well.
Also since FF cannot include H.264 that means encoding your video in H.264 instead of WebM costs you nearly 40% of users.
My UID is prime. Hah!
Are you under the impression that H.264 is owned by Microsoft? H.264 is an open standard under the umbrella of ISO/ITU, and developed by VCEG/MPEG. This is a real standards process, like what lead to CD, DVD, the ATSC broadcast standard, etc.
The reason there's a patent licensing pool is not because some company (least of all Mircosoft) developed it in order to make money licensing it. Rather, the reason there's a patent licensing pool is because video compression techniques are heavily patented, such that nearly any modern codec you design ends up requiring patent licensing. This will probably end up applying to WebM as well. A patent pool is merely a way to handle this in an organized fashion, so that individual implementors don't have to license patents from a few hundred different companies one at a time.
Nobody is getting rich off of H.264 licensing fees.
This space unintentionally left unblank.
This is what the outcome will be - arguments for removing support for H.264 fall flat since Google knows this is what will eventually happen (especially now that Chrome has become much more popular). The end result will be that fewer web sites will be iOS-compatible thereby strengthening Android, since it does support Flash. This is Google playing corporate BS games using "openness" as a guise, plain and simple... Guess they took some lessons from Apple.
'open standard' means what you speak of. open does NOT mean 'possible to encumber with patents'. open means open.
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Also, the patents behind VP8 have been released, irrevocably, to the public.
He isnt being informative. He is being dishonest.
.. then at least one entity will have its license to use VP8 revoked.. and in the event that Google is found to be infringing, EVERYONE will have their license revoked.
The specific text of Googles license reads "Google hereby grants to you a perpetual, worldwide, non-exclusive, no-charge, royalty-free, irrevocable (except as stated in this section) patent license to make, have made, use, offer to sell..."
Emphasis mine.
The exception reads "If you or your agent or exclusive licensee institute or order or agree to the institution of patent litigation against any entity (including a cross-claim or counterclaim in a lawsuit) alleging that this implementation of VP8 or any code incorporated within this implementation of VP8 constitutes direct or contributory patent infringement, or inducement of patent infringement, then any patent rights granted to you under this License for this implementation of VP8 shall terminate as of the date such litigation is filed."
In other words, in the event of any patent litigation regarding VP8
"His name was James Damore."
WebM and Chrome are both open sourced under public licenses. To say Google "owns" them is to not understand how these open licenses work.
Yes, that's right. And Oracle doesn't "own" Java either.
In Soviet Russia, articles before post read *you*!
Most people don't know that in order to support EVERY video format for HTML5, you still have to encode a video 3 different times. But this site has a great explanation on which browsers support what, this history of the video formats, and even describes the history of licensing HTML5(i.e. went from paying for encoders, players, AND transmitting to just paying for encoders to players).
http://www.diveintohtml5.org/video.html
No. What days are you speaking of? I remember when standards, meant fully documented, and accepted by the proper groups. Never heard it called open.
Open used to mean usable by anyone without cost. This would include some standards, as well as specific documentation.
For example:
Sony used to be open in that I could write them and ask for a schematics and documentation about their hardware. Once there reply even included sets of small screws for the CD player I was fixing. No charge.
In fact, My experience with Sony is why I am always shocked at there behavior regarding the PS3.
And because it's relevant, I'll bring it up:
I've been involved in the electronics and software industry for over 30 years.
The Kruger Dunning explains most post on
The exception reads "If you or your agent or exclusive licensee institute or order or agree to the institution of patent litigation against any entity (including a cross-claim or counterclaim in a lawsuit) alleging that this implementation of VP8 or any code incorporated within this implementation of VP8 constitutes direct or contributory patent infringement, or inducement of patent infringement, then any patent rights granted to you under this License for this implementation of VP8 shall terminate as of the date such litigation is filed."
In other words, in the event of any patent litigation regarding VP8 .. then at least one entity will have its license to use VP8 revoked.. and in the event that Google is found to be infringing, EVERYONE will have their license revoked.
This exception only gives Google the right to revoke the patent license, if you sue them with the help of this license (e.g. by using the VP8 code). So, as long as you are not attacking Google for the VP8 related code, you have an irrevocable license. In other words: Only you can invalidate Google's license for yourself.
Now, how do you read into this that if Google is found to be infringing, everybody would have their licenses revoked?
If it's patent encumbered, then it isn't truly interoperable, now is it? If the folks over at Haiku OS have to pay for a license to interoperat, they probably aren't going to have the money to do it, at least not without cutting substantially in other areas. Same goes for other small non-commercial environments.
The requirement to be free to implement is a relatively new addition to the definition (within the last 10-15 years).
And yet the requirement of being free to implement has been at the core of the internet since the 1960s when RFC0001, defining the protocol for IMP host communications, was published. ISO's involvement in the internet didn't really come until they published the dead-on-arrival OSI protocol suite in the early 80s.
So a requirement of being free to implement is 100% in line with historical precedent for internet related standards.
When information is power, privacy is freedom.
H.264 is a real standard, developed and governed by a multi-party process, recognized by international standards organizations, and extensively documented.
That is all well and good, but, the fact stands that it is impossible to legally create an open source H.264 enabled browser (in countries where patents are valid). Because of that, H.264 is simply not suitable as a standard for the open web - if only closed-source browsers can view the web, it is no longer open.
To clarify that point: Even if Google or Mozilla paid MPEG-LA royalties for their own browsers, the browsers would not be freely redistributable, which violates a fundamental principle of free and open source software. MPEG-LA's current business model is simply not compatible with open source software and the open web.
The interesting question would be, what would happen if MPEG-LA made an exception for open source implementations of H.264. Total guess, but I suspect Google approached MPEG-LA with that or something similar, got rebuffed, and went through on their bluff to remove H.264 from Chrome. MPEG-LA's next move will be interesting (remember that they already made H.264's licensing more lenient several times, in response to Google's previous moves of buying On2 and announcing WebM).