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Duke Nukem Forever Not Edited For Australia

dotarray writes "In case you still somehow didn't believe yesterday's news that Duke Nukem Forever had been given an MA15+ rating in Australia – effectively evading the notoriously strict censors, GamePron now has confirmation that the Duke has not been edited in any way for an Australian release. Hooray!"

156 comments

  1. Won't somebody think of the children!? by grantek · · Score: 2, Funny

    What about all these 15-18 year old kids who'll think it's okay to throw pipe bombs at a mutant pig cop!?

    1. Re:Won't somebody think of the children!? by drolli · · Score: 2

      Uhm... You mean the 18+12 year waiting time old children?

    2. Re:Won't somebody think of the children!? by deniable · · Score: 5, Funny

      Age verification question: Do you remember the initial announcement?

    3. Re:Won't somebody think of the children!? by Jello+B. · · Score: 1

      Bad question, I'm 18 and when it was initially announced I was 5 years old.

    4. Re:Won't somebody think of the children!? by Anonymous Coward · · Score: 1

      Bad question, I'm 18 and when it was initially announced I was 5 years old.

      So you don't remember the initial announcement, and you're not mature enough to lie to a computer program?

      Excellent age verification question!

    5. Re:Won't somebody think of the children!? by binkzz · · Score: 1

      > Age verification question: Do you remember the initial announcement? February '98. I was disappointed that it didn't make the release date, but I was confident it would be released before summer. ='(.

      --
      'For we walk by faith, not by sight.' II Corinthians 5:7
    6. Re:Won't somebody think of the children!? by deniable · · Score: 1

      May is still spring in the northern hemisphere, so no problem.

    7. Re:Won't somebody think of the children!? by halowolf · · Score: 1

      I played the original when it was released but unfortunately I don't remember it very well. Well I remember giving money to strippers and doing something with a toilet, but thats about it.

    8. Re:Won't somebody think of the children!? by Coren22 · · Score: 1

      That would not be the original...the original was a side scroller. I would think the 3 in the name might clue some in, it wasn't only because it was a FPS.

      --
      APK likes to ask for responses to the same things over and over. Maybe he just likes the responses?
    9. Re:Won't somebody think of the children!? by drolli · · Score: 1

      So the real age verification question is: do you remember Duke in 2D? If the person answers yes the program stops complaining about the age....

    10. Re:Won't somebody think of the children!? by sznupi · · Score: 1

      The saddest part: simple demographics apparently suggests that close to 1% of original DN3D players didn't make it, over the years...

      --
      One that hath name thou can not otter
    11. Re:Won't somebody think of the children!? by Elektroschock · · Score: 1

      I do, it was a great game.

    12. Re:Won't somebody think of the children!? by DanTheStone · · Score: 1

      I remember, too. I found the first 2 much more fun.

    13. Re:Won't somebody think of the children!? by sznupi · · Score: 1

      Not really really 3D, either... (or so the story went, as far faithful of its arch-nemesis were concerned)

      --
      One that hath name thou can not otter
  2. Not censored in australia? by Anonymous Coward · · Score: 0

    So how lame does a game need to be for australia?

    1. Re:Not censored in australia? by Merls+the+Sneaky · · Score: 3, Informative

      Left 4 dead 2 had zombie corpses despawning before they hit the ground, no decapitations or amputations, no blood or gore.

      It's horrendous to play in that condition. The rules are not applied equally either. It depends on which particular censor you get. Studios can of course contest the rating to a higher board which seems to be a little better.

    2. Re:Not censored in australia? by Anonymous Coward · · Score: 0

      Good thing the citizens in the civilized USA have brave heroes to protect them from the real dangers: http://www.imdb.com/title/tt0493459/

    3. Re:Not censored in australia? by mug+funky · · Score: 1

      the COB (formerly OFLC) are kinda arbitrary.

      contesting a classification comes at a high price and no guarantee that the rating will be any more sane (i know of some DVD titles that came back worse after a re-classification).

      it surprises me how games with major studios behind them seem to get MA ratings when games with less financial backing will be rejected with an R rating.

      just sayin', wouldn't want to imply that money had changed hands or anything.

      in the end it means that the MA audience are often getting R content that they wouldn't be getting if they actually allowed R rated games.

      * R = 18+, MA = 15+

    4. Re:Not censored in australia? by DanTheStone · · Score: 1

      It's funny, because they act like an "AO" rating here doesn't have the exact same result as refusing classification in Australia.

  3. This joke is going too far by iYk6 · · Score: 4, Funny

    This joke is going too far. They have official ratings now? Can they get in trouble for submitting something that they have no intention of finishing?

    1. Re:This joke is going too far by CrazyJim1 · · Score: 5, Funny

      It is actually rated for 8 year olds, but that is because they'll be ten years older before the game releases.

    2. Re:This joke is going too far by Anonymous Coward · · Score: 0

      DNF got picked up by another company recently and will be released within the year. Old news.

    3. Re:This joke is going too far by Anonymous Coward · · Score: 0

      They have box art! Real live box art! And on the box art, his gun is his penis! So you know the game is going to be awesome.

      But seriously, I don't understand the Duke Nukem love on Slashdot. Did the game come out just as most of the editors were hitting puberty, and they fondly remember the first time they saw heavily pixilated boobies on the computer in their bedroom?

      I mean... seriously... it's an amusing 15 year old first person shooter. But this is a complete and total non-story. Who cares that some distributor managed to get past the Australian censors with a new game that happens to share the name and nothing else?

    4. Re:This joke is going too far by DDLKermit007 · · Score: 1

      Ummm...Gearbox is working on it now. Guys who did borderlands. I was down at their party they did here in Vegas Monday. First six levels fully playable. Of course the event was held at Deja Vu Strip Club too XD

    5. Re:This joke is going too far by SuricouRaven · · Score: 2

      Two reasons, really:

      - The game, Duke Nukem 3d. Yes, it's nothing special looking back. But for the time, the technology was very advanced. People playing this game had only just finished playing Doom II and it's ilk, so DN3D was something special there. It's use of humor was something never before seen in the genre, and that it sometimes got just a little raunchy just made it even funnier. It didn't actually have anything even slightly explicit, but by the standards of the time, it was new.

      -The timeing. Just as you said: To most of the slashdot crowd, DN3D was one of the first FPSs they ever played. Of course they have fond memories - as well as all the cheat codes burned into their brains.

    6. Re:This joke is going too far by cgenman · · Score: 2

      Duke Nukem isn't news.

      Duke Nukem Forever is news. The game has been in development for longer than some of the people who will play it. The trials, tribulations, and vaporware status have fallen into legend. Wired named it vaporware of the year for something like 3 years straight, before giving it a lifetime achievement award and sending it to bed. It's right up there with "Chinese Democracy" as far as failure to launch / failure to fail goes, except this cost way more money. And even once it was finally, absolutely, Developers-Went-Broke-And-Closed-Up-Shop dead, a white-horse investor swooped back in and rescued the project.

      It's not that Duke Nukem was great. But Duke Nukem Forever is a legend.

    7. Re:This joke is going too far by Anonymous Coward · · Score: 2, Funny

      They have box art! Real live box art! And on the box art, his gun is his penis! So you know the game is going to be awesome.

      So basically one shot, maybe followed by another a couple of hours later, and then you're done?

      I guess it's one of those sniper games then.

    8. Re:This joke is going too far by tehcyder · · Score: 1, Funny

      It's not that Duke Nukem was great.

      Yes.it was. You clearly weren't around at the time, or else your idea of a great game is Farmville.

      --
      To have a right to do a thing is not at all the same as to be right in doing it
    9. Re:This joke is going too far by richlv · · Score: 1

      The game has been in development for longer than some of the people who will play it.

      that would be a MIGHTY long development time for a human...

      --
      Rich
    10. Re:This joke is going too far by Anonymous Coward · · Score: 0

      It didn't actually have anything even slightly explicit

      Except those dancers' tits, which they'd expose once you gave them some money.

    11. Re:This joke is going too far by Stormwatch · · Score: 2

      Chinese Democracy cost around $14 millions, and Duke Nukem Forever cost up to $30 millions. Now, while Chinese Democracy is the most expensive record ever, DNF is not even in the top 10. So I'd say Chinese Democracy was far more wasteful (but still a damn good album).

    12. Re:This joke is going too far by C_amiga_fan · · Score: 2

      >>>it's nothing special looking back. But for the time, the technology was very advanced

      Speak for yourself. I am always impressed what game programmers can squeeze out of sub-100 MHz processors.

      Heck even now, watching youtube on a sub-1000 processor is pretty damn impressive. (Points to PowerPC Amiga running at 500 MHz.) Software today is so overbloated, it makes you wonder what could be accomplished with some of the old Atari/Commodore programmers of the 80s (people who knew how to make every bit count).

      So yeah I find the old 90s games impressive. 3D polygon graphics on 30 MHz playstations and N64s? Wow.

      --
      FREE magazine : http://clarkesworldmagazine.com/prior/
    13. Re:This joke is going too far by Hogwash+McFly · · Score: 1

      In every version I have played the nipples were covered with tassels so it wasn't much more explicit than a magazine skincare advert.

      --
      Mother, do you think they'll like this sig?
    14. Re:This joke is going too far by elrous0 · · Score: 3, Funny

      Hush! Do you want to ruin one of the greatest April Fool's Day jokes of all time?!?!?

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    15. Re:This joke is going too far by ThatMegathronDude · · Score: 1

      You've only played the censored console versions then. I distinctly remember the PC version I played having pixelated, but not tasselled, tits.

    16. Re:This joke is going too far by Coren22 · · Score: 1

      Come on, this is Duke Nukem, he probably shoots like a machine gun :)

      --
      APK likes to ask for responses to the same things over and over. Maybe he just likes the responses?
    17. Re:This joke is going too far by hairyfeet · · Score: 2

      I'd say several reasons, and not just nostalgia. 1.-It was one of the first games (and there have been few recently) that threw in copious amounts of pop culture references which was fun. IIRC Bruce Campbell tried to sue for all of his lines they blatantly ripped.

      2.-It was one of the first 3D shooters that didn't take itself seriously and this age of CoD MoH WWII "lets storm Normandy AGAIN!" we really really REALLY need that. Realism is fine occasionally but it is a game and games should be above all FUN with a capital F. That is why I have been recommending "Just Cause 2" to my friends, as it is the most unrealistic GTA style game ever created, and it is refreshing to be pulling moves that would make Batman yell "bullshit!". I'd love for me some Duke Nukem total insanity like guns that shrink bad guys so you can squish them like little bugs. Crazy is fun!

      3.-Yes there was the crude sexist humor, but that was part of the charm because old Duke was supposed to be a throwback. He was a classic action hero, a Rambo mixed with Terminator and spouting Bruce Campbell style (or often just Bruce Campbell's) typical action hero smart mouths. It is like in Last Action Hero when Arnold does Shakespeare "To be or not to be.../castle explodes, Arnold lights cigar/... not to be". that would be a classic Duke scene, and despite all the games focusing on "the cinema experience" they seem to lose the attitude in favor of realism, but attitude is fun!

      I could go on, but you get the idea. Sometimes it is just a blast to have some good mindless destructive fun while being rewarded with smartmouth attitude in classic action hero fashion. It is the same over the top attitude that made Evil Dead or They Live cult classics. If you don't own it Good Old Games has the original Atomic Edition for just $6, works on XP-Windows 7 X64, even runs on Linux, and has all the mods linked below it (including the high res mod, must have IMHO) all in one handy spot. Try it and enjoy some mindless sexist fun today!

      --
      ACs don't waste your time replying, your posts are never seen by me.
    18. Re:This joke is going too far by Anonymous Coward · · Score: 0

      Woosh!

    19. Re:This joke is going too far by slackbheep · · Score: 1

      dncornhollio
      dnstuff
      dnitems
      dnscotty
      Game was pretty hard when I was nine. ;)

    20. Re:This joke is going too far by SuricouRaven · · Score: 1

      You forgot dncashman, dnkroz and dnclip.

      dncashman just made Duke throw around cash when you pressed 'use.' I suspect it was used by the creators for stress-testing the engine, as every note was a seperate sprite and continuous use would eventually exaust available memory.

    21. Re:This joke is going too far by SuricouRaven · · Score: 1

      I played on PC. I recall the pole dancers as having large breasts, but not exposed breasts. But maybe that's because I didn't often give them money.

    22. Re:This joke is going too far by DiEx-15 · · Score: 1

      I didn't know you could give a rating for imaginary ideas and objects...

  4. Kidding? by ahaubold · · Score: 2

    I don't get it. Duke Nukem Foerever? Rating? You kidding me?

    --
    Nope, I think you mistook me for someone else.
    1. Re:Kidding? by somersault · · Score: 1

      No. It was cancelled, but then bought up and Gearbox have finished it up.

      --
      which is totally what she said
  5. This is only right by SuperKendall · · Score: 1

    If you're going to go Duke, you better go full Duke.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:This is only right by Anonymous Coward · · Score: 0

      You never go full retard.

  6. Riiight. by Anonymous Coward · · Score: 1

    They're probably giving it a pass because they think it's an urban legend that Americans came up with to mess with them.
    Like they did with dropbears.

  7. Duke Nukem Forever? by Anonymous Coward · · Score: 1

    Excuse me, what? You mean there's going to be an actual game by that name? Before the Hurd is released? What engine are they using?

    1. Re:Duke Nukem Forever? by jrumney · · Score: 1

      Before the Hurd is released?

      GNU is submitting the Hurd to the Australian censors tomorrow. As long as the censors don't block it for promoting anti-corporate values they still have a chance of getting in before DNF. However, should the censor request changes, such as the addition of DRM, expect indefinite further delay.

  8. Always by Anonymous Coward · · Score: 0

    Always bet on Duke.

  9. RELEASE is precisely what you've got to believe in by D4C5CE · · Score: 1

    ...forever. ;-)

  10. The right thing... by bart416 · · Score: 2

    Duke Nukem won't allow you to censor him, he'll just kick your ass.

    1. Re:The right thing... by bronney · · Score: 1

      Boogie man checks his closet for Chuck Norris.

      Chuck Norris checks his closet for ... he who must not be named~

  11. Don't even try to understand the logic of it by acehole · · Score: 2

    Duke Nukem 3D back in the early 90s was refused classification and had been re-released as a censored version.

    There is next to no consistency with the classification board, no logic. The only consistent thing is that most of their reasoning makes little to no sense when they've previously waved through worse games than the one they are classifying at the time.

    Not long after the "Atomic" edition of Duke-3D was released in all its glory. No censorship, same game just with 'more'. Makes sense doesnt it?

    --
    Be you Admins? nay, we are but lusers!
    1. Re:Don't even try to understand the logic of it by deniable · · Score: 1

      Well, to be fair, most of the original board has probably died by now.

    2. Re:Don't even try to understand the logic of it by elrous0 · · Score: 1

      There is next to no consistency with the classification board

      Nonsense! Like the MPAA, they consistently get a bunch of 90-year-old women together to decide what naughty bits we shouldn't be allowed to see.

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    3. Re:Don't even try to understand the logic of it by evilgrug · · Score: 1

      The funny thing is that it was released uncensored first. The Shareware version was uncensored and got an MA15+ in Feb 1996. Unfortunately the Port Arthur massacre in April got the new right-wing government in hysterics about violent media.

      By the time of it's full release in late May, it was apparently unsuitable for MA15+, but rather than making changes to the code, the distributor decided to force the game's in-built parental control mode on. The uncensored game was still on disc, and within days of its release pretty much every Australian was playing the uncensored version. I remember cracking it myself as a 12 year old -- it wasn't as sophisticated as the 'real' crack -- it forced adult mode ON, but the fact was anyone could modify duke3d.exe even without a hex editor -- opening duke3d.exe in WordPad or DOS Edit and changing the first ASCII 0 to a 1 was all it took.

      Alarmed by the prevalence of the uncracked version (it was common to find it running uncensored in PC Gaming stores -- remember those?), the OFLC tried to recall the game but failed because they had been made aware the uncensored game was still on disc. At this point the distributor also submitted the unedited version.

      The OFLC has never been known for their consistency -- but definitely not under the old pre-2003 code. Where an 'interactive movie' on DVD-Video could be given an unrestricted M, but the same title on PC CD-ROM went beyond MA15+ and had to be banned.

  12. This worries me greatly. by dadelbunts · · Score: 2

    I remember Duke Nukem 3D having an adults only rating. That title for the time was pushing boundaries. With interactive strippers, heavy profanity and hell, he rips off an aliens head and shits down its neck. Thats what made it great. If even Australia gives this game a 15+ rating how watered down will it be.

    1. Re:This worries me greatly. by dadioflex · · Score: 4, Interesting

      Probably similar to Germany in that they're okay with killing non-humans and nobody outside of the US hates tits.

    2. Re:This worries me greatly. by totally+bogus+dude · · Score: 4, Insightful

      The problem with our current video game rating system is that MA15+ is the highest we have. The only other option the classification board has is to refuse the game classification altogether, thereby preventing it from being sold in Australia. This results in things that shouldn't pass a MA15+ rating getting one, because they're not so bad they should be refused classification altogether.

      It's also why the idiotic "gotta protect the children!" crowd who oppose a higher rating for video games are showing themselves to be unthinking hypocrites who have zero interest in actually reducing the ease of access to violent or 'harmful' games by minors, and are instead interested only in shoving their own particular moralities down the throat of every adult in the country.

    3. Re:This worries me greatly. by Anonymous Coward · · Score: 0

      The problem with any classification is that somebody is actually going to disallow a child (parent, store, or government) from seeing or buying content they dislike. It is absurd that a young person who has money and is able to walk into a store by themselves can't buy any product they wish including violent and/or sexual content. Every part of the world has different views on what should be banned. Yet what people don't seem to realize is that somewhere the content you restrict is legal and being sold to people of all ages. I have yet to see American children being harmed or grow up to become offenders simply because they watched or played violent video games or movies. The same is true for sexual content. Look at Europe and you will see the countries are not full of sexual offenders. Yes both Europe and the US have sexual offenders and violent individuals. It just happens you don't see a huge difference. In all places these offenders are a tiny minority. Sexual or violent.

      I'm not suggesting that very young children be shown scary movies. I'm simply saying you don't need a classification system for that purpose. All you need is a general warning saying "the content may not be suitable for all viewers" and anything with socially publicly unacceptable acts and/or scary content not be shown to young viewers. Anything over a PG rating would then have this attached. That would be almost everything. However it would actually help parents steer kids away from content that might scare or otherwise confuse them as to what is and isn't socially appropriate. By 8 years old a child can discriminate what is real from what is imaginary.

    4. Re:This worries me greatly. by TheCarp · · Score: 3, Funny

      > Probably similar to Germany in that they're okay with killing non-humans

      antisemite! :)

      --
      "I opened my eyes, and everything went dark again"
    5. Re:This worries me greatly. by GameboyRMH · · Score: 1

      Australia loves tits! In fact they only allow you to show large tits, because if they're small the person they're on could be a child.

      --
      "When information is power, privacy is freedom" - Jah-Wren Ryel
    6. Re:This worries me greatly. by VGPowerlord · · Score: 1

      Probably similar to Germany in that they're okay with killing non-humans

      Yes, I still find it humorous that the gibs and blood in Team Fortress 2 were replaced with clockwork and oil.

      --
      GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
    7. Re:This worries me greatly. by kalirion · · Score: 1

      I'm pretty sure I saw a DNF trailer with a nude (or almost nude) stripper, so I wonder how they managed this...

    8. Re:This worries me greatly. by HaZardman27 · · Score: 1

      Dark, probably inappropriate, but I still laughed a little...

      --
      Apparently wizard is not a legitimate career path, so I chose programmer instead.
  13. Re:Aren't Australians all the grandchildren of rap by outsider007 · · Score: 0

    You went too far this time, douchebag.

    --
    If you mod me down the terrorists will have won
  14. ArsTechnica by Liquid+Len · · Score: 1
    1. Re:ArsTechnica by Stormwatch · · Score: 1

      I see he tested it with an Xbox controller. Well duh, any FPS feels less interesting without the proper control system: keyboard+mouse.

    2. Re:ArsTechnica by ildon · · Score: 1

      All these articles I read about DNF and how "bad" it is actually just make me want to play it more. I think people have forgotten what an FPS is like when it's not an ultra realistic war/scifi shooter.

  15. Re:Aren't Australians all the grandchildren of rap by Anonymous Coward · · Score: 0

    That kind of thinking is what keeps people of different cultures hating each other over centuries, just because their ancestors hated each other. You need to look in the mirror, never mind the family tree.

  16. So basically... by flimflammer · · Score: 0

    So basically if we ever actually see this game, we should expect it to have none of the spunk and crudeness the original games had? What's the point of being Duke Nukem then?

    1. Re:So basically... by GameboyRMH · · Score: 1

      From the Ars Technica review:

      Women want to be with him, and men want to be him. He has his own casino; he has his own video game—which took 12 years to create; he complains loudly in a nice touch of meta-humor—and he's getting head from two blonde twins.

      They are called the Holsom Twins, modeled after a certain set of child stars, and they love Duke and each other very much... and very graphically.

      Seems like this game could make the God of War minigames look tame...

      --
      "When information is power, privacy is freedom" - Jah-Wren Ryel
  17. Re:Aren't Australians all the grandchildren of rap by flimflammer · · Score: 0

    Oh yeah?

  18. Censorship, sorry "classification" board is useles by mjwx · · Score: 4, Informative

    effectively evading the notoriously strict censors

    The Classification Board is aware of just how much of a joke it's become. They've figured out that anything remotely popular now has to be given an M15+ rating regardless of content because they've been threatened by state governments to have their mandate pulled if they start trying to censor things. Basically they've become toothless, refuse classification and the media will drag you thought the mud so they'll just rubber stamp any level of violence and nudity even when it should be clearly restricted.

    Basically this was the worst possible scenario for former attorney general Michael Atkinson, as 15 yr olds can now legally buy material that should be in the Restricted (R18+) category ironically because Atkinson opposed the introduction of a restricted category for video games. Hell, a 12 or 13 yr old could get it as they dont really do ID checks for M rated films, not to mention parents who dont understand the content that will buy it.

    Well you made the bed Michael, now you have to lie in it.

    --
    Calling someone a "hater" only means you can not rationally rebut their argument.
  19. Re:Roudy Roddy Piper wouldn't approve of Duke Nuke by SuricouRaven · · Score: 1

    Pirated? I don't see any link at all, other than both having aliens in. Very different aliens at that.

  20. It was all about gameplay by SuperKendall · · Score: 3, Interesting

    Duke Nukem wasn't just about the (admittedly very juvenile) humor and one liners.

    It actually had really great gameplay for the time. To this day Duke Nukem ranks right up there as one of my favorite multi-player FPS games.

    In part it's because of the variety of weapons - you didn't just have guns but you had things like shrink rays. What other game even since then has actually had the player scale down to a tiny version of themselves and then try to elude the massive pursuers around them....

    And then there's the jet-packs. Awesome aerial firefights, or flying up to office buildings high above. In todays modern games you are only begrudgingly allowed to even jump, much less fly outside of something like a helicopter.

    But really my favorite part was the pipe-bombs and trip mines. No other game since Duke has done booby trapping nearly as well as Duke, which gave you the option to either trigger a trap yourself (pipe bomb) or have an unwitting enemy set it off themselves (trip mine). Best of all, you could combine both for the ultimate trap of doom.

    My favorite memory of all time is an extended jet-pack fight with one other guy between sky-scrapers, which ended when he came up an elevator shaft that I had lined with something like six trip-mines. BOOM.

    So I have no idea if the new game will be any good but I think it still carries a lot of the same weapons, thus I am really looking forward to it way more than I should be. If it does come out and you go wandering up the skyscrapers, I'd take the stairs if I were you.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:It was all about gameplay by Hogwash+McFly · · Score: 1

      I remember the good old days when I first dabbled with online gaming, playing Duke3D on TEN (remember that?). This was at a time when MSN Gaming Zone was popular for playing commercial multiplayer games such as Outlaws, Outwars, Jedi Knight etc.

      TEN had a 'Mr Bandwidth' character, an alien whose eyes would change colour according to your connection quality. I never got better than orange with my shitty internal modem, but it was still good fun to play a few games of Duke3D, and the idea of playing online with real people was a hugely novel and awesome concept to my young teenage self. I still play online occasionally these days but the magic is not there anymore. I remember one new year's eve, playing Red Light District as the clock struck twelve while my parents hosted their dinner party in the other room. Good times.

      I'll have to fire up xDuke and YANG or whatever the kids are using these days for a trip down memory lane.

      --
      Mother, do you think they'll like this sig?
    2. Re:It was all about gameplay by VGPowerlord · · Score: 1

      But really my favorite part was the pipe-bombs and trip mines. No other game since Duke has done booby trapping nearly as well as Duke, which gave you the option to either trigger a trap yourself (pipe bomb) or have an unwitting enemy set it off themselves (trip mine). Best of all, you could combine both for the ultimate trap of doom.

      Except, apparently, Half-Life Deathmatch, which has both of those traps and iirc they will blow each other up.

      --
      GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
    3. Re:It was all about gameplay by jack2000 · · Score: 1

      Half-Life 1 had tripmines and remote detonation satchels. Also it had destructible things, well not alot but yeah. Dem crates ;)

    4. Re:It was all about gameplay by antdude · · Score: 1

      I prefer original DOOM 1 and 2. That game series was better. Duke Nukem 3D was cool for interaction, humor, etc.

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    5. Re:It was all about gameplay by SuperKendall · · Score: 1

      For single player, I think I agree - but for multi-player I had a lot more fun in Duke Nukem, than I did in Doom or any of the Quake variations.

      --
      "There is more worth loving than we have strength to love." - Brian Jay Stanley
    6. Re:It was all about gameplay by antdude · · Score: 1

      For multiplayer, it was still DOOM for me. :)

      Duke Nukem 3D isn't bad. I hope DNF will still have the same fun factor in both multiplayer and single player. We'll see. I hope there will be a playable demo.

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  21. Forgot to mention destructible environments by SuperKendall · · Score: 2

    Duke Nukem was also one of the earlier games to really embrace destruction of the environment, which is another aspect I hope they have carried forward and modernized.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:Forgot to mention destructible environments by operagost · · Score: 1

      destruction of the environment

      The EPA has implemented a cap-and-trade system. Every time you blow something up, you have to send a check to Al Gore.

      --

      Gamingmuseum.com: Give your 3D accelerator a rest.
    2. Re:Forgot to mention destructible environments by mug+funky · · Score: 1

      i know it's apples v oranges, but syndicate wars had amazing destructibility... you could even blow water tracts up with nuclear grenades or satellite rain, and the default metal-pipey texture would replace it.

      any and every building could be flattened, and if you had good enough weapons you could destroy the whole town.

    3. Re:Forgot to mention destructible environments by Maritz · · Score: 1

      Duke Nukem was also one of the earlier games to really embrace destruction of the environment, which is another aspect I hope they have carried forward and modernized.

      Yes the final boss fight happens on Deepwater Horizon, circa 2010.

      --
      I do not want your cheap brainburning drugs. They are useless for work. And I am a working man today.
  22. Hooray by Anonymous Coward · · Score: 0

    I don't know why you're saying 'Hooray'. If it's not edited for Australia this most likely means it's been edited for all of us.

    1. Re:Hooray by dwarfsoft · · Score: 1

      Really? After all this time you think they would be willing to waste any more by editing it for EVERYBODY? I think the most likely scenario is that the reviewer was simply overcome with disbelief at having actually been given the game to play. Either that or when he saw it on his list he went "Pfft! Yeah Right! I'll approve that. Not like it'll ever get released! AHAHAHA!".

      --
      Cheers, Chris
  23. Duke Nukem wears... by Anonymous Coward · · Score: 0

    Duke Nukem wears Jack Bauer pajamas.

    1. Re:Duke Nukem wears... by ArcherB · · Score: 1

      Duke Nukem wears Jack Bauer pajamas.

      Actually, Duke just gets the top. Jack gets to wear the bottoms.

      --
      There is no "I disagree" mod for a reason. Flamebait, Troll, and Overrated are not substitutes.
  24. Re:Aren't Australians all the grandchildren of rap by Sparx139 · · Score: 3, Informative

    I know I deserve a whoosh for this, but I'm in a pedantic mood
    So long as we're ignoring the huge figures of people moving here from overseas: Actually, we're the grandchildren of petty theives. The nasty ones all would've been hanged back in England.

    --
    Our culture doesn't get smarter, it just finds new ways of being retarded.
  25. Re:Aren't Australians all the grandchildren of rap by Sparx139 · · Score: 1, Funny

    Wait, what? The post authors are confusing me here. Outsider replies to himself, calling himself a douchebag?

    Sybil, is that you?

    --
    Our culture doesn't get smarter, it just finds new ways of being retarded.
  26. Re:Aren't Australians all the grandchildren of rap by outsider007 · · Score: 1

    Whoa, hold on thar cowboy. At least admit it's a bit disengenuous. Like germany preaching tolerance towards jews. Keep a little historic perspective is all I'm really saying. Like it or not, we're all to some extent a product of our national history.

    --
    If you mod me down the terrorists will have won
  27. Re:Censorship, sorry "classification" board is use by Anonymous Coward · · Score: 0

    The Classification Board is aware of just how much of a joke it's become. They've figured out that anything remotely popular now has to be given an M15+ rating regardless of content because they've been threatened by state governments to have their mandate pulled if they start trying to censor things. Basically they've become toothless, refuse classification and the media will drag you thought the mud so they'll just rubber stamp any level of violence and nudity even when it should be clearly restricted.

    I can understand why violence might need to be restricted, but nudity? Come on..

  28. Re:Aren't Australians all the grandchildren of rap by Cimexus · · Score: 2

    Bzzt. The vast majority of convicts sent to British colonies in the 1700s (which includes Australia, and GASP, also America pre-1776!) were petty crooks. Small time thieves, people stealing some food for their family, or general undesirables that managed to piss off the establishment. Serious criminals (murderers and rapists etc.) would most definitely have been executed in England at the time. They wouldn't waste time and money shipping them to the other side of the planet.

  29. Re:Censorship, sorry "classification" board is use by mjwx · · Score: 1

    I can understand why violence might need to be restricted, but nudity? Come on..

    Perhaps I didn't make my point clearly enough. I did say "any level" of nudity, not any nudity.

    The difference between an M (Mature) rated and an R (Restricted) rated film is normally the severity and frequency of violence and nudity.

    Australia is not like the US, we have naked breasts on TV all the time, however when it becomes excessive or turns into full frontal nudity it tends to be a bit more restricted. Even simulated sex (heavy panting with the covers on) is not considered R rated material here.

    Having some nudity is M rated, having a lot of nudity is R rated.

    Games that have a lot of sexual or violent content should be R rated, I'm not talking about sexual innuendo or the odd naked breast but material that is clearly meant for adults (think sex scenes).

    --
    Calling someone a "hater" only means you can not rationally rebut their argument.
  30. Re:Roudy Roddy Piper wouldn't approve of Duke Nuke by somersault · · Score: 1

    It's just a troll, ignore :P Duke Nukem was based on a lot more than just Roddy Piper, and Roddy Piper was Canadian. Wearing a kilt does not make you "a true Scotsman".

    --
    which is totally what she said
  31. Re:Roudy Roddy Piper wouldn't approve of Duke Nuke by Anonymous Coward · · Score: 0

    Except Rowdy Roddy Piper is Canadian and Duke Nukem 3D had absolutely nothing in common with They Live except for a single line that was inspired by that film. It wasn't even the same line.

  32. Ah, crap.... by Derailed · · Score: 0

    ...... getting an MA 15+ in Austra_nany_state_lia means the game is going to suck.....

    1. Re:Ah, crap.... by knaaait · · Score: 1

      That's exactly what I was thinking!
      Duke is so oldschool he should be rated 30+ :(

  33. Re:Aren't Australians all the grandchildren of rap by outsider007 · · Score: 1

    I would've went with slave owners and tax dodgers but I guess that's fair too.

    --
    If you mod me down the terrorists will have won
  34. Re:Aren't Australians all the grandchildren of rap by outsider007 · · Score: 1

    The fact that Australians are descended from criminals is historic fact. It's only offensive if you're Australian and choose to be ashamed of it.

    --
    If you mod me down the terrorists will have won
  35. Re:Censorship, sorry "classification" board is use by goatherder23 · · Score: 1

    And so they should be toothless, the fucktards. Better a 15 year old be able to buy something he shouldn't than an entire population not be able to buy something that they should. Censorship of retail media is completely irrelevant in the internet era, why even bother?

    You describe the situation for the former A-G as terrible - it's only terrible for him. No-one else gives a fuck as it doesn't matter any more.

  36. Re:Aren't Australians all the grandchildren of rap by Anonymous Coward · · Score: 0

    You mean Josef Fritzl and his friends? It's Australia, not Austria :D. http://i282.photobucket.com/albums/kk269/zorrodeltaco/Australian_Flag_Joseph_Fritzl.jpg

  37. Re:Aren't Australians all the grandchildren of rap by guyminuslife · · Score: 1

    You're thinking of the Americans.

    --
    I don't believe in time. It's a grand conspiracy designed to sell watches.
  38. Re:Aren't Australians all the grandchildren of rap by outsider007 · · Score: 1

    Nice. A whooshjack.

    --
    If you mod me down the terrorists will have won
  39. Re:Aren't Australians all the grandchildren of rap by outsider007 · · Score: 0

    Apologies for the confusion, I was attempting to preemptively call myself out on the douchiness of my post while standing by the basic tenet.
    I'm aware that calling Australians the descendants of criminals is a little un-PC but I mitigate it by (as an american) admitting to being descended from slave-owning tax-dodgers in order to gain some cred. If the US were to censor a game for having slave-driving or tax-dodging (or for that matter gun-toting) elements I would have no problem with the international community for calling them hypocrites. But I reserve the right to mod them trolls nonetheless.

    --
    If you mod me down the terrorists will have won
  40. Re:Censorship, sorry "classification" board is use by Anonymous Coward · · Score: 0

    Basically this was the worst possible scenario for former attorney general Michael Atkinson, as 15 yr olds can now legally buy material that should be in the Restricted (R18+) category ironically because Atkinson opposed the introduction of a restricted category for video games. Hell, a 12 or 13 yr old could get it as they dont really do ID checks for M rated films, not to mention parents who dont understand the content that will buy it.

    LOL

    Sorry but this just made my day. Excellent turn of events a++

  41. Re:Aren't Australians all the grandchildren of rap by Anonymous Coward · · Score: 0

    NO shitpile........

    More "convicts" were sent to America anyway.

    120,000 to Australia vs 160,000 to America.

    Fuckstain

  42. Re:Censorship, sorry "classification" board is use by mjwx · · Score: 1

    You describe the situation for the former A-G as terrible - it's only terrible for him. No-one else gives a fuck as it doesn't matter any more.

    Pretty much what I was trying to say mate, you're reading into my melodrama a bit too much. Think of it as twisting the knife in Atkinson's side, his opposition to R18 means that R material is being released as M15.

    The Classification Board (Fuck it, we need to rename it back to the Office of Film and Literature Classification) should only offer "ratings advice" not determine if a product can be sold in Australia. That is about the only useful job they have, to help people make more informed decisions about media purchases, not to decide for them. Certain individuals in this nation do not wish to see violent or possibly sexually exiting material, whilst I dont agree with them, I respect the rights of wingnuts to stick their heads in the sand and only buy G rated material, what I dont want is these wingnuts sticking my head in the sand at the same time.

    --
    Calling someone a "hater" only means you can not rationally rebut their argument.
  43. Uhm, yes? by Wrexs0ul · · Score: 1

    This was the first FPS I really got into (+ the first one I learned mouse+kb for), and the level editor was amazingly easy at the time. Their timing was perfect for consumer network technology around here too where Doom2 or ROTT was still mainly a dialup game for most folks. And, pre-quake, the first video game engine to even attempt stacking levels on top of each other. Sure it was a teleport trick, but at least they tried.

    After all these years they could Star Wars prequels this game and I'd still buy it. From the looks of it though they've kept Duke true to his roots so this should be all sorts of awesome.

    -Matt

    --
    --- Need web hosting?
    1. Re:Uhm, yes? by GameboyRMH · · Score: 1

      Didn't DN3D have true stacked rooms? The theater room above the lobby in the first level is one example. If I had access to the game files, I could load it up on my N900 to double check, but the CD's in a drawer at home :P

      --
      "When information is power, privacy is freedom" - Jah-Wren Ryel
    2. Re:Uhm, yes? by GameboyRMH · · Score: 1

      *The projector room above the theater lobby

      --
      "When information is power, privacy is freedom" - Jah-Wren Ryel
    3. Re:Uhm, yes? by VGPowerlord · · Score: 1

      Didn't DN3D have true stacked rooms? The theater room above the lobby in the first level is one example. If I had access to the game files, I could load it up on my N900 to double check, but the CD's in a drawer at home :P

      Yes, it did, but there was a limitation in the game engine: you couldn't see both rooms at the same time or the game's graphics would bug out.

      Some elevators in the game, on the other hand, were a teleporter trick.

      --
      GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
    4. Re:Uhm, yes? by dave420 · · Score: 1

      And not no mention mirrors that had to be windows to voids of equal size to the parts of the room being reflected. That was confusing as fuck to write, let alone create in the editor.

  44. Re:Aren't Australians all the grandchildren of rap by Anonymous Coward · · Score: 0

    while it's not what what i would call 'un-PC' to refer to Australians as being the descendants of criminals, it is not terribly correct. some australians (a small proportion) do have petty criminals amongst their antecendants. but probably not as many as in the good ol' us of a. plus - australia actually progressed from it's penal colony days. unlike the us. which is still full of inbred criminals. amongst the leading class anyway. and middle class. and trailer trash. incarceration rates anyone?

  45. Wow. by Chris+Mattern · · Score: 1

    Now Yahtzee will have to review it for real...

  46. Re:Aren't Australians all the grandchildren of rap by deniable · · Score: 1

    No, you're wrong. You just don't see his sense of humour. You should lighten up and be more like him.

  47. Re:Aren't Australians all the grandchildren of rap by deniable · · Score: 1

    Yep, including our sizable Asian population. They're descended from convicts of far eastern England.

  48. A good test platform by Drakkenmensch · · Score: 2

    Perhaps the entire industry can finally get it through its head that labeling a game with a stronger rating than "M" is a better alternative than heavy censoring and will not be the death knell of sales for that game. Just because Wal-Mart will not carry it does not mean that the entire pool of gamers will ignore it!

    1. Re:A good test platform by rekenner · · Score: 1

      Yes, but it would take the *entire* industry, inclusive of Sony, Nintendo, and MS. They refuse to allow AO games on their systems. So, it's something of a catch-22. If AO games could be proven to sell (and that the negative PR wouldn't be too bad), they might allow AO games. But that can't happen until they consider an AO game...

    2. Re:A good test platform by Drakkenmensch · · Score: 1

      This is very similar to the PC problem of those giant game boxes from a decade ago. The common misconception was that using smaller boxes (like those we see today) would mean that us near-sighted game nerds would become physically incapable of seeing them on store shelves and would stop buying them. Then one game tried it, and proved that not only it sold anyway, but the companies would save money with less packaging expenses and more units per shipment moved, lowering transport charges overall. It just takes one maverick to prove a point.

    3. Re:A good test platform by gman003 · · Score: 1

      I would say "there's always the PC", but even that has problems. Almost no retailers will carry an AO game, and I doubt Steam or other digital distributors do so, either. Not only that, but out of the 24 games that have actually been given an AO rating, the majority of them are Japanese imports, which seems to indicate that nobody in America is really interested in making AO games.

    4. Re:A good test platform by Anonymous Coward · · Score: 0

      Actually, the big boxes went away because of Wal-Mart. They got annoyed with having to dedicate so much space for the gigantic boxes, and refused to start stocking games that didn't come in the small sizes. The publishers started making the smaller boxes because they make so many sales from Wal-Mart.

  49. Re:Censorship, sorry "classification" board is use by deniable · · Score: 1

    Go look at Australian film in the '70s and '80s. They got away with stuff that I had to see to believe. "Not Quite Hollywood" is a good doco about it. Classifications have got a lot tighter since then.

  50. Don't expect too much by mangu · · Score: 1

    I, too, remember fondly DN3D and its gameplay did have all those things you mentioned. But I wouldn't expect too much from DNF. My guess, from all game sequels I have seen in recent years, is that it will have well polished graphics with a mediocre gameplay.

    It was the same thing with car simulators. I played "Need for Speed - Porsche Unleashed" in 2000 in a 500 MHz Pentium 3 machine with 128 MB memory and a 6 GB hard disk. It was awesome, especially with a force-feedback wheel. It had great playability because it had a perfect combination of a decent physical simulation without having to bother too much with details.

    Today there is no driving simulator that does what NFSPU did. Either they are arcade games designed for consoles or they are extremely detailed simulations where you spend more time fiddling with adjustments rather than driving. All of them have great graphics, though...

    1. Re:Don't expect too much by Ginger+Unicorn · · Score: 1

      The very first Need for Speed game on the 3D0 was absolutely awesome. I haven't played many of the sequels as the few I tried seemed shit.

      --
      (1.21 gigawatts) / (88 miles per hour) = 30 757 874 newtons
  51. Aussie = World^(-1) - 15+ = Aussie's 51+ by lksd · · Score: 1, Funny

    I wouldn't worry too much, since Australia is upside down the rating will be 51+, so it's all ok, she'll be right, fair dink-um. Sleep tight Aussies, no USA game's gonna spoil your child's mind untouched by civilized or remotely intelligent thought.

    1. Re:Aussie = World^(-1) - 15+ = Aussie's 51+ by Anonymous Coward · · Score: 0

      no USA game's gonna spoil your child's mind by civilized or remotely intelligent thought.

      thanks for the reassurance, but we weren't worried about that at all.

      i'll let you get back to watching sarah palin.

  52. Re:Censorship, sorry "classification" board is use by definate · · Score: 1

    They don't and never have done ID checks for R rated films either. I rented Bad Boy Bubby when I was 12, and bought Se7en when I was even younger.

    The ratings are a joke, nobody takes them seriously.

    --
    This is my footer. There are many like it, but this one is mine.
  53. Re:Censorship, sorry "classification" board is use by Hatta · · Score: 1

    they'll just rubber stamp any level of violence and nudity even when it should be clearly restricted.

    What level of violence and nudity should "clearly" be restricted? It is not clear that ANY level of violence, nudity, or anything else should be restricted by the government.

    --
    Give me Classic Slashdot or give me death!
  54. Re:Censorship, sorry "classification" board is use by Anonymous Coward · · Score: 0

    Meh, look at Australian TV in the 1970s. Number 96 -- Full frontal nudity and Gays when America 40 years later still gets into a moral panic about a loose nipple.

    It's almost like none of them were even breast fed!

  55. In the Australian edition by WormholeFiend · · Score: 1

    Will Duke wear a cork hat?

  56. SOMEBODY PLEASE HELP ME! by Anonymous Coward · · Score: 0

    a BABY ate my DINGO!

  57. Re:Censorship, sorry "classification" board is use by microbox · · Score: 1

    On the plus side -- none of the violence causes any harm, or if it does, only in a small portion of individuals. I did a review of media violence research, and was appalled by what I found. Basically, we have two sides. One makes academic arguments, and use the scientific method. Their research does not support the main-stream view. The other side rides on the coat tails of real science, pretends to use the scientific method, but only responds to academic criticism with political arguments. They are almost always social constructionists, feminists, and environmental determinists.

    It took me about a year of reading both sides of the argument to reach this conclusion. Consider that today we have the most depraved violence in history, and the lowest violence rate. Shockingly simple. See here for more details: Psychology's quixotic Quest For the Media-Violence Connection.

    --

    Like all pain, suffering is a signal that something isn't right
  58. Re:Censorship, sorry "classification" board is use by Anonymous Coward · · Score: 0

    >Basically they've become toothless, refuse classification and the media will drag you thought the mud so they'll just rubber stamp any level of violence and nudity even when it should be clearly restricted.

    100% Agree. Let's start with the bible. Do you know just how much perverse sex and violence there is in that thing?! Good God! And the drugs in it too! The very first chapter introduces us to a mythical gateway drug tree that incites perfectly good people to disobey specific commands and have illicit sexual relations, ending in a drug trip so strong it causes an hallucination that people are born from a rib!

  59. Re:RELEASE is precisely what you've got to believe by jack2000 · · Score: 1

    Lo and behold in the end days he would descend from the sky to face the wicked one and his decadent followers.

    Praised be his holly jetpack and his cigar for he is the king of the heavenly kingdom as well as the earthly realm. Hail to the king baby.

  60. Re:Censorship, sorry "classification" board is use by houghi · · Score: 1

    All these restrictions remind me when wanted to see a movie when I was younger. I was not allowed, do I bought the book and read it instead.

    Many years later when I saw the movie, I realized that the book was way more explicit and specific then the movie. Several pages at the 'level' of Penthouse letters vs not even a nipple in the movie.

    Pretty interesting when you are 15.

    --
    Don't fight for your country, if your country does not fight for you.
  61. Re:Censorship, sorry "classification" board is use by cheekyjohnson · · Score: 1

    No, no. Violent media merely makes people aggressive! And, as we all know, those temporary aggressive thoughts always turn into physical violence! Therefore, games should be banned/censored. Also, teenager's brains haven't completely formed yet, so that automatically means that they are so ignorant that they can't tell the difference between fiction and reality (the same goes for children). This is all very scientific, you see...

    --
    Filthy, filthy copyrapists!
  62. No foundation for media-violence link by microbox · · Score: 1

    There is little to no danger that 15-18 year old kids throwing pipe bombs are real cops, even if that were in the game.

    The dominate paradigm in the humanities, and much of psychology, is called Social Constructionism. This has come to define feminism (unfortunately) and much of the academy. While no doubt profound, social constructionism has been taken way to far, and has turned into environmental determinism. The humanities are scared silly at any thought that biology may have an important role to play in human behaviour. It is considered racist, sexist and morally wrong to even consider it. In particular, any attempt to question social constructionist principles is attacked by main-stream feminists because it threatens their hope for fixing men -- who are subtly taught by society to dominate women -- the first principle of being a man (really!). Social constructionism is a powerful force in a politically correct and pusillanimous academy.

    If you take the view that society shapes us, and causes patriarchy, violence, sexual aggression, and everything else under the sun... then it is a slippery slope before you are soon moralising about everything you don't like in society. Because -- if you can manipulate the environment (society), then you can fix all of the problems. Thus, social constructionists (feminists, sociologists, many psychologists, the humanities), see violence, and look to find how society teaches us to be violent. The answer is obvious: media violence.

    Problem is, empirical studies just don't support the proposition. There is a very weak correlation (bordering on noise), and correlation does not equal causation. It could be that naturally violent people prefer violent media. An unexplored hypothesis. Instead, correlation is taken as causation, and numerous other inconsistencies are explained away -- because being wrong on this point, means being wrong about a great many things regarding human nature and societys.

    This confusion is entrenched, because of political bias, and a sense of absolute rectitude on the part of anti-media-violence advocates.

    --

    Like all pain, suffering is a signal that something isn't right
    1. Re:No foundation for media-violence link by grantek · · Score: 1

      Yeah, the point is, regardless of the complex issues on what media a society can and does accept into itself, Australia has a "restricted to 18+" category for everything except games, as if sane, mature adults don't play them. This is the reason some very good games had to be artistically neutered for the Australian market (to water it down to the MA15+ category), and why there is a pressure to shoehorn games (like DNF) that are fit for an 18+ categorisation into the MA15+ bin.

  63. Release... by Scythal · · Score: 1

    I'm just curious... so, is MA15+ a vaporware index?

  64. Re:Censorship, sorry "classification" board is use by mjwx · · Score: 1

    What level of violence and nudity should "clearly" be restricted?

    Bleargh anti-gubbermint rant.

    If you bothered to find out anything, you would have learned that:
    1. the classification board is an independent entity, which is why the Pro R rating government has been able to do nothing about the lack of an R rating for games.
    2. Restricted is the term for the R rating which can only be sold to people over the age of 18. In other words, it does not mean what you think it means.

    But dont let any of that get in the way of your senseless rant.

    --
    Calling someone a "hater" only means you can not rationally rebut their argument.
  65. Re:Censorship, sorry "classification" board is use by mjwx · · Score: 1

    Consider that today we have the most depraved violence in history, and the lowest violence rate.

    I wouldn't say that, violence has always been pretty depraved throughout history, we just dont write that bit in the history books. We tend to remember the past with rose tinted glasses.

    But the second part is true, we have the lowest rates of murders, domestic violence, assaults and several other crimes in the last 100 odd years. Personally I put this down to cultural shifts away from the glorification of actual violence and education. Particularly in the area of domestic violence, I think anti-DV campaigns have been pretty successful.

    Violence in media does not change our reaction to violence, when you see an actor in a movie rough up his wife in the movie, is your reaction (emotion) any different to seeing a real person backhand his wife?

    --
    Calling someone a "hater" only means you can not rationally rebut their argument.
  66. Re:RELEASE is precisely what you've got to believe by broggyr · · Score: 1

    Why does his jetpack have holly on it?

    --
    Irony? Yea, it's like goldy and bronzy, only it's made of iron!