Ubisoft Brings Back Always-Connected DRM For Driver: San Francisco
Last year Ubisoft introduced DRM for their PC games that required a constant internet connection, going so far as to terminate single-player games if the connection was interrupted. After facing outrage, boycotts, and DDoS attacks, Ubisoft seemed to have softened their stance, issuing a patch for two games that allowed offline play. Unfortunately, it seems the change wasn't permanent; Ubisoft's upcoming racing game Driver: San Francisco marks the return of the contentious DRM.
I'll re-institute my boycott of Ubisoft, and nothing of value was lost.
"3rd-party DRM: Ubisoft Online Service" http://store.steampowered.com/app/33460/
They return to using the same harebrained DRM scheme, we return to boycotting it. Why does UBI think it will be different this time? That we somehow magically now accept that kind of crap? If anything, the people who got burned by their previous attempt at it will now be wary and also abstain.
We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
Don't buy their games.
They come out with the most amazing game in the world, but if they insist on doing this, they won't be seeing any of my money.
Seriously, they wonder why people pirate their games. Yes, there are people wanting it for free, but there is a growing number of people who pirate it just to get away from the DRM.
well, that game just went on my "download a pirate copy, just because" list.
I just realize that this has been a trend for me for years now. If I read "DRM free", I feel zero inclination to go on btjunkie - either I like it and buy it or I don't and don't. But the more DRM there is in the crap, the more I'm inclined to most definitely not give them my money.
Too bad we're not in the majority. Just imagine if putting DRM on your game were a surefire way of having close to zero sales, but being on the top of the torrent lists. The whole thing would disappear so quickly, we'd wonder if it was all just a dream.
Because in the end, these guys are just about money.
Assorted stuff I do sometimes: Lemuria.org
... for yet another game to add to my "do not buy" list.
I don't care about this game at all, but if I did, I'd opt for the DRM free version from The Pirate Bay.
btw, that RPS article is fantastic. Take a look (last link in the summary), just for the screenshots. What a way to clearly express your opinion. :-)
Assorted stuff I do sometimes: Lemuria.org
With or without DRM, same number of people will download the game illegally.
It only takes one hacker for hundreds of thousands to copy.
Because of the DRM, less people will buy it.
Pure loss on their side.
R in DRM stands for lack of rights of the customers - if I buy the game, I expect to be able to play it whenever and however I see fit, not pending approval of Ubisoft and my ISP.
I'm already getting a refund for an Ubi game that has that DRM (The Settlers 7). They tried to push me back to Steam for a refund, but I pointed them to their own EULA, where it says you can get a refund if you don't agree to the DRM and the retarded Ubi launcher, and they're handling it.
No game is so good, interesting, or important to my life that I'd be willing to submit to this always on DRM.
If pirates are more important to the company than customers, players should think twice about buying their games.
In the end it's all cat & dog and we all know how it's gonna end. DRM cracked within weeks and paying customers left unplayable when disconnected while pirates will play happily offline.
I have many games from years gone buy that I still like to play every now and again. So this means if Ubisoft turn off their servers the game stops working? No thanks.
Ubisoft makes some nice sounding games. they review good. UNTIL you get them yourself and actually start playing.
And find out the best parts of the game... Were on the back of the box.
I stopped buying their garbage quite awhile ago. Got burned way too many times on crap broken unplayable games you can't return.
And no. I don't pirate them either. Not for some bizarre moral or legal reason... But because their games are not worth the price of free. they really are that bad.
Now if they PAID me (alot) i might try some of their new games. After they remove this drm garbage that is.
So heres yet another ubishit game i have no interest in ever trying out. I feel sorry for the suckers who buy their garbage.
Fuck you ubisoft. Go broke already.
But I do boycott overbearing DRM schemes. Seriously, this serves nobody's interest at all. It's now more difficult for me to even *look* at buying your games because I have to check if it has junk like this attached to it. So when it comes to purchasing decisions, if I see "Ubisoft" I have to expend more effort to check the product first before I buy it. That means that unless it's something fabulous, the chances are I just won't bother, and the name Ubisoft will put me off everything (it's already starting to now!).
And this time next year Ubisoft will be saying that sales of game X slumped because of completely unverifiable piracy when in fact it was just people annoyed with either previous or new purchases that have shite like that and either pirate or stop buying that and other, completely unrelated, products from Ubisoft.
Not everyone has a perfectly stable Internet connection, not everyone has a perfectly stable wireless connection, not everybody wants their PC constantly communicating online and taking up bandwidth for no good reason (how small the bandwidth is is irrelevant - it's more than it should be and adds up if every game were to go this route, you play a lot, and you have low bandwidth caps in the nation you're in). Just someone uploading photos as you try to do something can kill the average ADSL connection, now it means the game pause/saves/quits.
The people who don't have that stuff will be buying single-player games or games with lots of single-player content and still you force a completely ridiculous requirement on them.
A reliance on a constantly-available Internet connection to a third-party server in order to play a game is ridiculous. Hell, I might as well VNC into a damn computer on the other side of the world and play that way, there's little difference in practical terms between that and this DRM. Connection lost? Bye-bye game, or at best constant pauses and saves because it thinks it's gone.
In work, I have literally told companies to get lost after they tell me that the new iteration of their software is an online-only, access over the Internet, lose your session if it dies, affair. It's not that it won't work most of the time, but the point is that we lose control over when it does work. If local software dies, I can restore an image, or rebuild a machine, or do something to get it back and working. If remote software dies, we just have to twiddle our thumbs until their support line frees up.
It's a ridiculous thing and solves no problem that exists. Pirates will crack round it in days. Consumers don't have any problems without it but have massive ones with it. And console versions OF THE SAME GAME don't have that stupid requirement, despite consoles being online nowadays.
I loved the original Driver. The series got a bit lost after that but I was actually eyeing this up on Steam with the intent to buy it. Saw a thread on the steam forums pointing to those same articles, read them, saw the Twitter comment from Ubisoft itself and instantly removed it from my wishlist. My life is too short for that shit, my gaming time is gaming time, not tech support time. Ubisoft has forgotten that they are providing entertainment - that means "get everything out of my way because I want to have fun". Strangely, I don't want to be diagnosing my wireless/Internet in the middle of a game session, and will just choose a game that doesn't require that.
P.S. The game also doesn't support steering wheel controllers. A driving game. Seriously.
And probably never will. Maybe it requires an MBA to understand how chasing away paying customers is good for business?
-- "So they told me that using the download page to download something was not something they anticipated." - Bill Gates
We don't want to keep wasting all those resources developing for the PC. We're going to make DRM on the PC a complete piece of shit situation. Nobody is buying the game on the PC, now. PC gaming is dying. We can't make money on the PC. We're only making titles for consoles, now.
Funny the lengths companies will go to in over-compensating for the fact that they aren't publishing "Need for Speed".
"Stratigraphically the origin of agriculture and thermonuclear destruction will appear essentially simultaneous" -- Lee
Does antimalware software block these sort of things? I'd pay for one which blocks DRM like the malware it is. Malwarebytes' doesn't detect WMP when it's installed, though.
3... 2... 1...
~Syberz
BTW that's an awesome sig line, I had no idea where the quote originated so I searched for it and found the "Windows Usability Systematic degradation flame" email. What a riot!
"Stratigraphically the origin of agriculture and thermonuclear destruction will appear essentially simultaneous" -- Lee
I was going to get this game on steam. Unfortunately I can't buy a game with this kind of draconian drm. No Sale Ubisoft. No Sale
Drm just cost them a definite sale here, but i guess considering they're creating pirates, drm it is, record-breaking sales it is not.
A better (and legal) form of protest is to give the game a one star rating on Amazon and note the DRM problems in your review.
Support Right To Repair Legislation.
Many of the people I knew that bought the previous games with this DRM were not aware of it. Now after being burned once, their awareness of DRM has been raised. They won't get as many unsuspecting customers this time.
Back in my day, I grew up in a small town -- under 10,000 people. We didn't ever lock our doors until we were going on vacation for a long time.
Did you also wear an onion on your belt, which was the style at the time?
It's not about the pirates.
It's about sliding us into a Guilty-Until-Proven-Innocent culture!
The TSA will like this. "To prove you are not a terrorist, you must be constantly connected to our Trusted Citizen network. If you lose your connection, then you lose your trusted status and will be treated like the terrorist you have become until we clear you again."
My first Journal Entry ever, in 8 years! http://slashdot.org/journal/365947/aphelion-scifi-fantasy-horror-poetry-webzine
Mouse & keyboard also allow better controls
This is true for some but not all genres. How well would, say, a racing or fighting game work with a mouse and keyboard?
no reason to force controls to gamepad or similar device.
Other than that in multiplayer games, an extra gamepad for players 2, 3, and 4 is far cheaper than an extra PC, extra monitor, extra mouse, extra keyboard, extra copy of Windows, and extra copy of the game. True, some genres (like FPS and RTS) require concealing your position from other players, but not all games are in those genres.
Hell, I might as well VNC into a damn computer on the other side of the world and play that way, there's little difference in practical terms between that and this DRM.
Let me guess: You're not a fan of OnLive service either.
We're going about this the wrong way. We should all buy copies of the game and then return it the next day because it won't play without the internet. That will cost Ubisoft thousand of dollars handling returns / RMA's from their various vendors and send a clear message about the DRM.
Of all the OS's I've seen, I like the one that runs my mind the most!
I don't know why everyone is complaining this much. I never had a single problem with their DRM.
Oh and to those saying that removing DRM will stop piracy, may I point out to The Witcher 2? All futur DLC free, free updates, NO DRM, but it was pirated like there's no tomorrow so... yeah. It's just natural for a company to protect their intellectual property. It might be a draconian way to do it yes, but still.
Insanity: doing the same thing over and over again and expecting different results. - Albert Einstein
Since this kind of DRM prevents the work from entering the public domain after a fixed amount of time... (ya know, the actual exchange brokered between the people and copyright holders), works with this kind of DRM have no valid copyright. There is zero moral disincentive against pirating it, cracking it, spreading it far and wide, and even repackaging the cracked version and selling it.
Of course, issues like this are decided not by the actual text of the laws, nor by the background intention of the laws, but by who can throw the most money at lawyers... so do it quietly. :-)
the world is brimming with like-minded, motivated, brilliant people...
...who want more money.
Good people go to bed earlier.
Glad I stopped buying Ubishaft games ever since they came out with this stupid USP drm. I wish other people would jump on the bandwagon. I was really kind of looking forward to Driver, but they're not getting a cent from me.
New video games are expensive entertainment products, and in a down economy... a very easy thing to do without. Ubisoft is taking a HUGE risk by making the DRM this restrictive on such a non-essential item, and I think their sales numbers will reflect that. There are hundreds of other options for a good driving/racing game. The one does look cool, but I certainly don't feel like I "have" to have it.
DRM? Driver: San Francisco? Well, that's pretty gay.... /dodges a tomato
Actually thinking about it... None of my pirated games require this.
There is a very large amount of rose color in your glasses, or the you've just gotten unlucky. Speaking in broad terms, crime is lower now in the US (and in most major metro areas) than it was 25 years ago when I was a kid (God that statement makes me feel old). Now, of course that doesn't mean that crime is lower in any one particular town, or that the town you live in now doesn't have more crime than the one you grew up in despite similar size, but broadly speaking the country is a safer place than it was in the "good old days". The difference is that with our happy new 24 hour news cycles and paranoid "family values" commentators we now hear about every God damned bad thing that happens. It makes us feel less safe.
I don't need a million points of light, just two points of multi-mode fiber and a 10 Gig-E router.
To send Ubisoft the clearest possible message, I feel that a four-tiered approach needs to happen:
1.) Don't buy the game, and tell all your friends not to buy the game, even the console versions.
2.) Buy the game, but return it three weeks later, unopened. The logic: Best Buy and Gamestop will have replenished their inventory after three weeks; they'll be none too thrilled with having twice that inventory taking up shelf space and will be pressuring Ubisoft's distributor to curtail production runs.
3.) Comment and rate down the game on Amazon, Steam, Metacritic, and wherever else you can.
4.) This is the tricky one: all the release groups that crack games like this need to agree to withhold their releases. Searches for "Driver San Fransisco cracked" need to come up either nil or with green pastures of fake/falsely named files, for the first three months of release.
If sales are terrible AND there's no viable pirated copy circulating the internet, then the bean counters at Ubisoft will be forced to conclude that it can't be pirated copies cutting into sales. Yes, I'm certain that we like to think that the people at Ubisoft have exchanged their brains for turnips, and I'm certain that there's some truth to that. However, if the legal department is stuck twiddling their thumbs because there's no one to send a takedown notice to, the distribution liaison is stuck recommending that the next run of disc pressings be halted due to overstock in the retail channel, while the PR department adds a third shift to handle all the e-mail volume they're getting in between cleaning up the Amazon page and drawing up press releases to handle the outcry that could quite possibly hit mainstream media if it's large enough.
The key here is that the response has to be CONSISTENT. This is not a boycott that will send the correct message to Ubisoft. It needs to be loud, consistent, and affect their bottom line every time.
Seiously, the only proper solution here is to boycott the game and NOT pirate it. period. Am I the only one who understands that this is the only reasonable solution? If I want Ubisoft or whomever to realize that they need to meet me halfway by not DRMing their games to death, then I also need to meet them halfway by demonstrating that I DO NOT PIRATE THEIR DAMNED GAMES. I actually do want to play Assassins Creed 2, Driver: San Fran and whatever else they produce. But if they make DRM that is punishing to the legitimate user, the answer is not to run out and authenticate theri worries with piracy....the answer is to find a different publisher (and they are out there) that offers its games free of DRM, and support that publisher.
they DO want to do something like a trusted citizen program but you have to opt in.
If you're in it, you're pre-screened and get on the plane quicker. If you're not in it, nothing changes, you go through the same thing you do now.
but forget about the TSA... Presumed guilty is the attitude of the credit agencies.
Try getting a good rate on a car loan when your last one has been paid off for 5 years, you rent your home, and you pay for everything with cash or debit card.
It doesn't matter if your income shows you can easily afford it... (and the lending bank KNOWS this because you have your checking, savings, and credit card with them!) ... You're more of a risk with no credit than with a bad credit history.
Ugh, that's terrible. I've always hated camera picture downloading software. But I have no idea of current trends, having switched long ago to using a dedicated card reader only. I found a nice little one that sits in the 3.5" bay, but there are plenty of removable USB ones. I recommend them to anyone hating their camera software.
-- "Oh. This guy again."
YeahNO!
FUCK THAT NOISE!
Chas - The one, the only.
THANK GOD!!!
The only ways to truly defeat piracy is to perform some gameplay computation outside computer, either on a server connected over internet or a game cartridge or say a custom usb device.
Besides considering how popular flash games appear nowadays it's not even a big step.
"racing game"
And nothing of value was lost.
What do I know, I'm just an idiot, right?
Yeah. For top athletes, something like that already happens, pro prevent doping abuse. Now athletes get banned not because they used doping, but just because they couldn't get online, the website didn't work, or they forgot.
Things like this are going too far.
RogerWilco the Adventurous Janitor
That solution is not so simple. They will just blame the loss of profits on pirates again. Then their CEO, board, etc. will roll out even more oppressive DRM. Then less people will buy stuff. They will just blame the loss of profits on pirates again. Then their CEO, board, etc. will roll out even more oppressive DRM. Then less people will buy stuff. They will just blame the loss of profits on pirates again....
You get the picture. It's an arm race, plain and simple. Like any arms race, nobody will ever win, but everyone else loses.
The TSA will like this. "To prove you are not a terrorist, you must be constantly connected to our Trusted Citizen network. If you lose your connection, then you lose your trusted status and will be treated like the terrorist you have become until we clear you again."
It used to be that the game Paranoia was fun because it was so outrageous. Now it's more of a documentary.
Driver has always been a shit and shallow game, with only a gimick concept for the PS1 making it a franchise, only a fucktard would pay full price for a 3rd world GTA today
People who pirate games would be using a fixed executable that would render the internet part NULLIFIED. That means it'll work offline, online, copied, whatever.
The only people who will suffer will be consumers who purchase the game legally. Any of them with technical knowledge will be tempted to use a fixed exec anyway so they don't have any hassle with their legit purchase of the game.
Why don't people just pirate a copy off the internet with the DRM patched out?
Dear Ubisoft, You are hereby cordially invited to go fuck yourself, as your actions disqualify you from the privilege of receiving any of my money.
This space unintentionally left blank.
And probably never will. Maybe it requires an MBA to understand how chasing away paying customers is good for business?
One possible answer: marketing. By doing this, they get an article on Slashdot. They remove the DRM restriction with a mea culpa in a few days, and get another article. Two-for-one!
Then again, maybe I'm just being cynical, and Ubisoft management is really as stupid as they think their customers are.
I work in the games industry. No one has any delusions that DRM stops piracy. Yet we play all kinds of games with our PC executable to try an make it difficult to pirate, and we know full well that any party motivated enough can break it. Why do we bother?
To get a foot up on the pirates. We care about week one (and maybe week two) sales. Every day that we can delay the pirates improves our chances of making our money back. Piracy is a huge factor in profitability and risk. The people who are easily swayed by DRM aren't particularly likely to buy the game to begin with, and sales to them aren't factored into the budget. A few months after release the people buying the game are less likely to pursue pirated copies and the DRM can be loosened if everyone is still outraged.
(Speculation) This DRM scheme is not intended to prevent piracy. Pirates so far have always been able to break protection schemes, and probably will be in the foreseeable future. The protection only need to be broken once to be duplicated on torrent sites instantly.
On the other hand it absolutely prevents the game from being resold, lent to a friend, etc, since one game key will be associated with one account, which is personal.
So it still is a mislead (but different) attempt to increase revenue by restricting customer freedoms.
I don't buy Ubisoft or Capcom games because of their crazy always-online schemes.
I won't buy any Ubisoft product as long as they continue this BS. DRM hurts the paying customers more than it hurts the pirates.
Don't look now, but I bet Apple is pulling the strings at UbiSoft. This sounds *exactly* like something they'd do!
Our customers are sick of this shit, I'm sick of listening to our customers be sick of this shit, and now I am simply sick of this shit.
I am an owner of between 6 and 24 game stores in Australia. Posting anonymously, for various reasons, I've just mailed of the following letter to Ubisoft Australia:
---
Dear Ubisoft Australia,
I am the owner of a computer retailer in Canberra, Sydney and other surrounding areas.
As of today, the 29th July, 2011; we had 19 boxed copies of games that Ubisoft distribute currently on our shelves across our stores. They are now in the rubbish bin and Iâ(TM)ve informed the appropriate staff to âoewrite them off as lostâ.
Why have I trashed them, you ask? I refuse to support your business any further due to the completely insane Digital Rights Management (DRM) scheme that has been reintroduced on your upcoming Driver San Francisco game, this sediment is shared by at-least 8 of our staff who will now not be purchasing any further games from you, ever again!
With your games now sitting in the trash can I am now in the process of collectively gathering the 430+ e-mail addresses and postal addresses of customers who have previously purchased Ubisoft games from us and will be passing on information on why Ubisoft is an evil company that simply wants to shaft their paying customers.
While I will not direct my staff to actively participate in pirating the game on behalf of customers, I have re-informed them that there is nothing wrong with downloading and installing perfectly legitimate BitTorrent software to customers machines on their behalf, showing the customer how to use said software and bring them up to speed on how to search and navigate around sites such as The Pirate Bay for Linux distributions.
I wholeheartedly hope that as a direct result of our actions that there will be hundreds of people who will no longer purchase this game, nor any other game from you.
Lastly, to the person reading this, please donâ(TM)t take this personally. I am sure you had absolutely *nothing* to do with the poor business decisions that Ubisoft has made. But ... if you are in a position to pass on any feedback that you may receive, please pass on a big âoeFuck you Ubisoftâ to anyone who might want to take constructive feedback onboard.
P.S. Iâ(TM)m not poor and Iâ(TM)ve never pirated a game before. However, I will be pirating this game! So thanks for forcing me to become a pirate due to your stupid DRM restrictions.
With upmost regards,
A computer stores owner who will never stock Ubisoft software ever again.
I simply wont buy their stuff then...
Previous to this news I had no interest in the Driver series, and had no plans on buying this title - it just isn't my sort of game. However, in light of Ubisoft behaving like such massive dicks, I feel compelled to retalliate in kind, and download a cracked bittorrent of this game, and give copies of it to everyone I know.
Instead of going to the park to play or support a baseball team, heat, humidity or whatever, you couch potatoes want to play games and put on weight.
Shame. Shame. Shame.
Leslie Satenstein Montreal Quebec Canada
Maybe it's just me, but every time I have a game I enjoy, I tend to crack it just so I don't have to put the disk in the drive to play. In most cases, I'm searching for the crack while the installer is still running.
Granted, I don't play many online-only games, like certain FPS shooters tend to be, but is it really an issue.