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Deus Ex: Human Revolution Released

Over 11 years ago, Deus Ex became one of the most celebrated games of its time, tightly weaving FPS and RPG gameplay together with a rich cyberpunk story. Today, Eidos Montreal and Square Enix launched a new entry to the series, titled Deus Ex: Human Revolution. A launch trailer is available, and early reviews for the game are positive. Opposable Thumbs says, "Fans can take a deep breath: they will get what they want from a Deus Ex game in this release. The story is dense, complete with twists, interesting characters, and far-flung locations." Rock, Paper, Shotgun largely agrees, and both reviews praise the breadth of choices players have in how they accomplish mission objectives. However, they disagree on the quality of the voice acting, and RPS complains of untimely and oddly-designed boss battles. DE:HR's stealth gameplay and hacking minigame receive high marks, as does the game's overall length and replayability.

138 comments

  1. fucking. win. by X0563511 · · Score: 3, Interesting

    Played for a few hours this morning - it unlocked 3am EST.

    I have no complaints, and it does indeed feel like Deus Ex. Stable engine too, not a single crash. The only graphical oddity I had was some white "noise-like" pixels in models. I determined this was caused by enabling Tesselation with an nvidia card. Turning it off fixed the issue and as far as I can tell had no actual effect on quality.

    I can rattle off on things that I love, but I'm hard pressed to find a single annoyance. Hell, they went so far as to NOT use mouse acceleration! I'm so used to that failure being included in games that I thought something was wrong for a few minutes!

    --
    For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    1. Re:fucking. win. by Baloroth · · Score: 2

      It says something about game makers today when praise for a game comes more from a lack of criticism about it than from saying how good it is. Then again, being a Deus Ex game expectations are so high that a lack of criticism is one of the highest praises.

      Based on this Ars review, I ended up pre-ordering it last night on Steam (to get the 10% discount and TF2 items... I love prerdering 5 hours before a game release) and am highly anticipating the end of work so I can play it tonight. I'm glad to see that it isn't only a few critics who like it, although Ars is one of the most reliable judges of PC games I've found (for that matter, one of the better new sources out there).

      I'm so glad Human Revolution is good: like many others, I was expecting it to suck like so many recent games (especially sequels.) I have been looking forward to a Deus Ex game that wasn't badly crippled by the technology of the day like the original was (tons of bugs, some game ending, even to this day, poor shooting and combat, and of course lousy graphics). I assume they have fixed and improved those things in this one?

      --
      "None can love freedom heartily, but good men; the rest love not freedom, but license." --John Milton
    2. Re:fucking. win. by elrous0 · · Score: 1, Offtopic

      My problem is that I've become so cynical of reviews these days being bought and paid for, that I almost never buy a title on release anymore. How many titles have GREAT! INCREDIBLE! AMAZING! reviews on the week of their release, only for it to come out later on user forums and follow-up reviews that they have deep flaws? When most videogame websites/magazines these days are about 75% gushing "previews," with only a handful of actual *reviews*, I find it hard to trust that any game "journalist" (especially one writing on websites and magazines whose financial support comes from the very companies they're reviewing) is telling me the actual truth about a game anymore.

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    3. Re:fucking. win. by Anonymous Coward · · Score: 0

      "It says something about game makers today when praise for a game comes more from a lack of criticism about it than from saying how good it is."

      I think it says something about the community. Everyone is an entitled whiner who complains about every little thing.

    4. Re:fucking. win. by Kenja · · Score: 1

      I have many complaints, starting with the crashes, moving through the consolesq feel of the game and the heavy compression artifacts in the cinematics and ending with the fact that everyone in the game world seems to have both stubby arms and a turrets syndrome like series of facial and arm ticks. What ever these beings evolved from, it was not humans. Humans have arms that reach past their waste and can interact with one another without their arms spastically jerking around while their head whips back and forth.

      Its a good game, but it could have been great.

      --

      "Have you ever thought about just turning off the TV, sitting down with your kids, and hitting them?"
    5. Re:fucking. win. by Baloroth · · Score: 1

      That's why I pointed out how good Ars Technica was. They have published articles in the past about how they or other news sites have been pressured to release trumped-up reviews for games (generally with the threat of not receiving early review copies in the future.) Duke Nukem Forever, specifically, due to the negative reviews (since it sucked hard) resulted in many reviewers being threatened (in fact, he published a public tweet saying and I quote “Too many went too far with their reviews... we are reviewing who gets games next time and who doesn’t based on today’s venom.”) Ars Technica have explicitly stated that they don't bias their reviews because of this and call out game makes who make these kinds of threats.

      Now, whether you believe them or not is up to you. I do. I have reasonable confidence that their reviews are genuine. Take how they dealt with the From Dust debacle where Ubisoft lied, telling gamers it would have only a one-time activation DRM system and then added a always-have-to-be-online to play DRM system (well, to be fair you could disconnect after you started the game unlike a certain game about assassins.) They simply straight up advised people not to buy it because of this. That and because it was a terribly port. Likely Ubisoft will retaliate against them for that. Which is fine: I don't intend to buy an Ubisoft game for the foreseeable future in any case.

      --
      "None can love freedom heartily, but good men; the rest love not freedom, but license." --John Milton
    6. Re:fucking. win. by bonch · · Score: 1

      Is there COD-style health regeneration? Location-specific damage?

    7. Re:fucking. win. by Kenja · · Score: 1

      Your health regenerates via your cybernetic augmentations, there are no "health packs" and a head shot tends to kill faster then a body shot. However there is no location specific damage tracking (meaning that you cant injure a limb).

      --

      "Have you ever thought about just turning off the TV, sitting down with your kids, and hitting them?"
    8. Re:fucking. win. by Anonymous Coward · · Score: 0

      Welcome to the pampered, Western geek filth community of wannabe revolutionaries shaking their impotent little fists at everything. Most of them are blind scum. What do you expect?

    9. Re:fucking. win. by Quiet_Desperation · · Score: 2

      Humans have arms that reach past their waste

      I'd hope so or we'd never be able to wipe.

    10. Re:fucking. win. by PitaBred · · Score: 1

      Aye. I trust Ars because they don't live purely on game reviews. Gaming-only sites are always circumspect because they need the games to survive. Ars just kinda does it along with everything else, so they can call a spade a spade.

    11. Re:fucking. win. by Anonymous Coward · · Score: 0

      Cool. I wonder when will they port it to the PS3?

    12. Re:fucking. win. by X0563511 · · Score: 1

      I did not crash once, and admittedly such problems are usually all-or-nothing, so I'll give you this one.

      The controls seem about as far from a console as you can get. I did need to set my mouse X sensitivity a bit lower than my Y to get a nice circular sensitivity, but this is really a matter of preference.

      The cinematics seemed quite crisp to me - no color banding or blocking etc. The only animation issue I noticed was the unnatural way things around someone's neck (eg their collar) would move with their head. The proportions seemed fine, and I failed to notice any unnatural motions.

      Are you sure we are playing the same game?

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    13. Re:fucking. win. by X0563511 · · Score: 1

      Indeed.

      Most people's arms hang level or a few inches past their genitalia (assuming arms at the sides, fingers straight down, shoulders back (not slouching, yet not bending back either).

      Maybe Kenja's locality has a disproportional amount of people with T-Rex arms, but everywhere I've been the proportions are as above.

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    14. Re:fucking. win. by X0563511 · · Score: 1

      Yes, given enough time. It's slow, and the delay between receiving damage and regeneration starts is pretty long.

      This is also explained by an augmentation. It's in your augs screen. It's even referenced by a technician while he fixes a minor problem early in the game.

      You CAN use painkillers and stuff to bring your health past the normal 100%. Regeneration does NOT recover this. On normal, you also take damage fairly easily. I'd imagine on Hard you'd die pretty damn fast.

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    15. Re:fucking. win. by X0563511 · · Score: 1

      Oh. Yes to the location specific damage. It's not just a matter of math, too - they react to where they are shot, both while still alive and how they die.

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    16. Re:fucking. win. by Anonymous Coward · · Score: 0

      Classic case in point: CIV V

    17. Re:fucking. win. by dyingtolive · · Score: 1

      You wouldn't buy a car that wouldn't start because it couldn't connect to Honda's authentication server to make sure that you didn't install an unauthorized air filter, would you?

      How about a toaster that didn't function out of the box until you completed repairs on it?
      How about a keyboard that half the keys randomly cut out on?

      But no, you manage to try to argue that anyone who complains about defective products is scum. Fantastic. Troll on, good sir. And, of course, by 'troll on, good sir', I mean please drive your car into a wall and die, fag.

      --
      Support the EFF and Creative Commons. The war is coming, and they're supporting you...
    18. Re:fucking. win. by shutdown+-p+now · · Score: 2

      Graphics and animation was never the strong side of the original epic Deus Ex, so it seems that they've stayed true to the franchise even in that. ~

    19. Re:fucking. win. by Anonymous Coward · · Score: 0

      I think he means as was done in Deus Ex. In that game your aiming ability dramatically reduced as your arms were damaged. If your legs were damaged beyond a certain point you could no longer run. If you leg health dropped to zero you could no longer stand. Damage to the torso and head also had their own effects.

      Also while you could regenerate health in that game, it was an bioenergy-burning augmentation that you didn't get until later in the game. Also it occupied a slot that could otherwise be used by the Energy Shield.

    20. Re:fucking. win. by Anonymous Coward · · Score: 0

      You're proving his point, idiot. Waaaah, my video games don't run the way I want! Don't play them. Are the differences between entertainment media and physical appliances so difficult to grasp for you? Car manufacturers don't need to consider freeloaders copying their cars over the internet.

    21. Re:fucking. win. by planetoid · · Score: 2

      As a left-handed-mouser I'm disappointed the engine can't tell the difference between up/down/left/right/insert/delete/pgup/pgdn on the arrow-columns of my keyboard vs. the equivalents on the numpad. So I can't map everything onto those keys for actions as I do in Source games, thus I have to take my hand off the mouse to do certain functions. But I play in the dark, so I don't always hit the correct key when I do that.

      I hope Eidos patches this.

      --
      Slashdot requires you to wait longer between hitting 'reply' and submitting a comment.
    22. Re:fucking. win. by blahplusplus · · Score: 1

      The great irony is that the opposite is true, you are scum. You and those like you are what make dictatorships possible, you are so invested in the idea of pro-corporate power you'll get on their knee's and suck their dicks as you perpetually rent software for eternity buy expensive $15 dollar map packs, buy games who shut down modding and come with no map editor because you are so deficient in IQ and intelligence and never grew up during the PC gaming of the 90's where all of those things were provided, often for free to the better of the community and the game as a whole. Take a look at quake or UT communities and their respective mods such as thins like Rocket Arena and the like whole entire mods that became games came out of those open games and communties and worthless anti-intellectual shit-stains on humanity like yourself like to complain about "us whiners". Us whiners are the next generation of game developers of games you so fucking love so shut up and let us whine.

      Most gamers are low IQ and people who whine about "whiners" without providing justification other then "I'm tough low brow gamer thumps chest" just goes to show why most people post as AC rather then by their real username : They have no real argument.

    23. Re:fucking. win. by Anonymous Coward · · Score: 0

      Are you playing on the same system? Probably he is playing on a console and the videos are compressed further due to space constrictions. I played the "press" demo earlier and it was already ~3GB in size with just about 2 hours of gameplay and a few cinematics. So the whole game is probably a tight squeeze on some consoles and I'd be happy they cut at the compression quality of the cinematics rather than the sample rate of voices or samesuch.

    24. Re:fucking. win. by cavebison · · Score: 1

      But... bosses? In Deus Ex?? Pre-animated takedowns? I don't know, that doesn't sound like the immersive Deus Ex games I enjoyed playing. Contrivances take you out of the game.

      As does the "uncanny valley" of photo-quality textures on badly-animated people. A sign of poor animation is that someone cowering is fear looks like their strategy to avoid danger is to stand in one place and pretend to be a bunny rabbit.

      I loved the Deux Ex games to bits, I hope this one has more attention to story and gameplay than graphics and the all-too-common contrivances of modern games.

    25. Re:fucking. win. by X0563511 · · Score: 1

      Pre-animated takedowns are an issue? You sneak up on em and hit the button, and you get a nice third-person "mini-cinematic" of you putting him in a chokehold or such. Ragdoll-type stuff takes over past a certain point.

      Anyways, story and gameplay appear to have taken a priority.

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    26. Re:fucking. win. by X0563511 · · Score: 1

      (keep in mind there were no takedowns in the classic Deus Ex. _EVERYONE_ would make the same noise, jump in the air and flop down on their back. Would you prefer that?)

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
  2. Messiah revisited by Anonymous Coward · · Score: 0

    Wiah Messiah was revisited and as cherished as the Deus Ex genre.

    1. Re:Messiah revisited by vranash · · Score: 1

      Nothing like playing an ugly little Cherub and jumping in hookers, cops, murderers, and just some average schmuck in order to make your way further into the depths :)

  3. I hope so by RiscIt · · Score: 1

    I can't begin to express how much I hope these reviews are accurate.... After the mess that was DX2... I'm *very* skeptical...

    1. Re:I hope so by X0563511 · · Score: 0

      It's true to the classic. You don't have to worry about that. I played for several hours this morning and cannot fault a single thing. Smoothest release I've seen in ages!

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    2. Re:I hope so by Anonymous Coward · · Score: 0

      +1 for my being super-excited about this.

    3. Re:I hope so by neokushan · · Score: 3, Interesting

      It really is very very similar to Deus Ex. so much so, you might find yourself thinking "Wait, so they haven't actually done anything new or original, they've just completely ripped off the first game". Then you realise how much you're enjoying it and don't want it to end, just like with the first game.
      Then you realise that 10 years of evolution in games has somehow brought us right back to where we were when the original Deus Ex came out. Truly, a game so far ahead of its time that the only game to match it would be its prequel.

      --
      +1 IDisagreeSoHeMustBeATrollOrAnAstroturferOrAShill
    4. Re:I hope so by x6060 · · Score: 1

      I am perfectly alright with them making it so much similar. The fact is that after DX2 I no longer had the heart to go back and play the original again. But I picked up the original when I saw this coming out and decided I HAD to give it another chance. Im still enjoying the run through of the original! I always wished the assault rifle did more damage though. =\

    5. Re:I hope so by MrEricSir · · Score: 1

      ...you might find yourself thinking "Wait, so they haven't actually done anything new or original, they've just completely ripped off the first game".

      Wait, are we talking about Deus Ex 3 or Duke Nukem Forever?

      --
      There's no -1 for "I don't get it."
    6. Re:I hope so by planetoid · · Score: 1

      If Duke Nukem Forever ripped off Duke Nukem, Duke Nukem Forever would have had good level design.

      --
      Slashdot requires you to wait longer between hitting 'reply' and submitting a comment.
    7. Re:I hope so by Skal+Tura · · Score: 1

      Well said, well said.

  4. Nothing like i expected by Anonymous Coward · · Score: 0

    That trailer video didn't resemble good old Deus Ex at all. It's just like another cheap Matrix ripoff. I'm not saying the game can't be good but the video definitely is not.

    1. Re:Nothing like i expected by Anonymous Coward · · Score: 0

      Matrix ripoff? It should be titled, The Chronicles of Jensen: Deus Effect.

  5. Not worldwide release? by jcd2025 · · Score: 1

    I'm in Australia so unfortunately the unlock command on steam hasn't yet made it across the ocean even though its been preloaded for a week :(

    If only there was some way to get the unlock code to go through the tubes faster.

    1. Re:Not worldwide release? by mrsurb · · Score: 1

      It's probably the extra 40% that Steam makes us pay taking a long time to get over there :(

    2. Re:Not worldwide release? by X0563511 · · Score: 1

      The joy of local-time release dates. These things should be set for a UTC time, so that everyone everywhere gets it at the same time...

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    3. Re:Not worldwide release? by Skal+Tura · · Score: 1

      Not only that, but for me it's actually DELAYED. Still 1d 22h for me ... "#"/(# annoying.

  6. I don't know... by Tuidjy · · Score: 3, Informative

    It has not been long enough, but I am not quite agreeing with the glowing reviews. The story so far is great, and the levels/cities are really well designed. The graphics are good, while nowhere near The Witcher 2 or even Crisis/Metro. The great, internally consistent style of the game world more than makes up for that.

    But the combat, oh, the combat. I started both one shooter and one sneaker character, and tried two difficulty levels with each. I have not found a combo that worked satisfyingly. The shooter mode is stupid easy until you crank up the difficulty, and then it becomes a 'pop in and out of cover' chore. (Disclaimer: I despise cover combat)

    The sneaking is immensely satisfying, until you clearly screw up, wait for hammer to fall... and the guard brushes against you and walks on without detecting you.

    It needs work. It is nowhere as bad as Alpha Protocol, or whatever the spy game was called. It is enjoyable, and I do not regret buying it. I hope it will be polished after release, the way the Witcher 2 still is. But even if it is abandoned, the way AP was, it is still worth playing.

    --
    No good deed goes unpunished...
    1. Re:I don't know... by MooseMuffin · · Score: 2

      I've experienced this too. The stealth game works right up until you're detected. If that happens you can usually just sprint back a room or two, and not only will the enemies not find you, they usually won't even leave the room they were in to chase you down the hallway they saw you go down. Also, the boss fights are crap.

    2. Re:I don't know... by somersault · · Score: 1

      That reminds me of when I played through Operation Flashpoint. I was stressed out of my wits most of the time, until in one of the last missions I actually crawled right in front of some enemies in a poorly lit area, and they didn't even notice me..

      What don't you like about "cover combat" though? Personally, I hate games where you have to shoot the enemies several times in the head before they even die. I played the original Deus Ex on "realistic", where one or two shots would kill your own character too, so being out in the open is just suicide. It was very frustrating and nerve-wracking at times, but also very satisfying when you actually made it through.

      I haven't felt like buying any new games for a while, and I didn't even touch the sequel to Deus Ex after playing the demo and seeing how kiddified they'd made the whole thing, but this new version sounds like something I might enjoy..

      --
      which is totally what she said
    3. Re:I don't know... by ninjackn · · Score: 1

      The problem with the cover based combat in Deus Ex HR is that it's awkward, especially if you're a die hard PC fps fan. Being a grizzled FPS veteran and huge fan of the first game I ignored the tutorial videos that comes up so when I first fired up the game I kept dying because i'd be doing the whole pop up and shoot, spamming the crouch buttton and A and D. You know, cover based shooting like you would in half life. The "proper" way to do cover based combat is to hold down the right click button to stick behind a wall (and go into 3rd person view) and then push in the direction you want to peek around cover from (going back to first person view). So you're holding right click and holding the W/A/D key to pop up to shoot and going back and forth between 3rd person and 1st person view. While still a great game I can't help but feel that the multiplatform release is holding it back from being a really great PC game for the ages.

      --
      [FUCK BETA 2.6.2014]
    4. Re:I don't know... by Kildjean · · Score: 1

      Dont mean to rain on your parade but I went the Stealth/Hacker way, I just use the disable and stun gun... and I haven't killed a single fucker yet.

      --
      Nom de dieu de putain de bordel de merde de saloperie de connard d encule de ta mere.
    5. Re:I don't know... by MooseMuffin · · Score: 1

      I think there's an option for the "cover" key to toggle, instead of having to be held down. At least I think I've seen that on the xbox.

    6. Re:I don't know... by Nemyst · · Score: 1

      And yet people praised Deus Ex's stealth (and still do, in fact), in which guards are even dumber, even more myopic and horrible shots if they do discover you.

    7. Re:I don't know... by dslbrian · · Score: 1

      While still a great game I can't help but feel that the multiplatform release is holding it back from being a really great PC game for the ages.

      I was hoping someone would expand on this. When the second game came out with "universal ammo", crap level design, and overall short game length, they managed to kill many of the things that made the PC original great. All done presumably to make it more accessible on consoles. My main concern on this one is what kind of tradeoffs, if any, were made in that context.

    8. Re:I don't know... by KDR_11k · · Score: 1

      Cover combat kinda turns into a silly shooting gallery in its modern incarnation, especially since you can just duck behind the cover and wait for your health to refill automatically. It removes most of the map from the actual gameplay and turns all enemies into samey fights as they all just hide and you shoot them when they look out of their hiding place. Also it becomes too samey across games, most cover shooters play very similar to each other to the point where it stops mattering which one you play and the only way they maintain their high review scores is by throwing eye candy like big explosions or fights into the background. Any game that doesn't look like a Michael Bay production makes it obvious how samey the combat is and gets downmarked by reviewers.

      As for headshots, I think the focus on "one bullet to the head is fatal" has made games even more samey, can't even have varying enemy HP since they all die to a single headshot (and when they arbitrarily don't that's even more annoying). I'd rather have no headshot multiplier at all. Especially on a non-Wii console where it's already tough enough to get the crosshairs on the enemy's body, never mind the tiny bit on the top. I did like it in EYE Divine Cybermancy though where Jian heavy armor didn't cover the face so you COULD fight the Jians with non-armor-piercing weapons provided you had great aim or you'd just take a low mag capacity AP weapon and shot them in the body. Unfortunately those were the only enemies where that happened, the rest was either all armor or no armor.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    9. Re:I don't know... by X0563511 · · Score: 1

      There is. It's in the gameplay options.

      You're also free to change the key/button it is bound to (you can set two concurrently) - and it supports more than three mouse buttons.

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    10. Re:I don't know... by X0563511 · · Score: 1

      Have you finished the first mission yet? I went that route and thoroughly loved it when a couple of people gave me shit about it :)

      Total nod to the first game, right there.

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    11. Re:I don't know... by X0563511 · · Score: 1

      You probably should have played it on realistic. They were just as accurate as you, and could drop you in one or two hits. ... and I've noticed that vision on DX3 seems a bit more graduated. I did a cover-to-cover "flip" when the guard was looking just shy of 90 degrees off, and he became suspicious and investigated fairly halfheartedly. The same spot (I got killed and was trying again - so same guard, same locations etc) except he was looking in my direction - he spotted me immediately, called over his friends, and proceeded to have themselves some target practice.

      I don't consider this a bug. This is far closer to how our vision works, and much less a binary "player seen / player not seen" state switch.

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    12. Re:I don't know... by Sta7ic · · Score: 1

      You must've never played on "Hard" or "Realistic". It's fairly tricky to set up an agent with believable vision and believable hearing. Being able to distract guards by throwing a bottle, and having them investigate fallen comrades, was a new level for agent environment awareness for the day.

    13. Re:I don't know... by shutdown+-p+now · · Score: 1

      . The stealth game works right up until you're detected. If that happens you can usually just sprint back a room or two, and not only will the enemies not find you, they usually won't even leave the room they were in to chase you down the hallway they saw you go down.

      So, exactly like the original Deus Ex, then.

    14. Re:I don't know... by shutdown+-p+now · · Score: 1

      As for headshots, I think the focus on "one bullet to the head is fatal" has made games even more samey, can't even have varying enemy HP since they all die to a single headshot

      You can still vary the difficulty level of the opponents with caliber required to make a successful headshot. E.g. in the old Deus Ex, you could headshot common NSF and MJ12 soldiers with a pistol or an assault rifle, but you needed a sniper rifle for MJ12 commandos in power armors (and, IIRC, you needed extra skill points in rifles). And, of course, it didn't work at all against bots.

      That, and also make it hard by adding bullet spread. Again, headshotting with a pistol was possible, but you had to get pretty close for a certain hit. Or, you could invest skill points in weapon handling, but that meant that you'd do worse at e.g. hacking or lockpicking or some other immensely useful skill. With a sniper rifle it was relatively easy, but ammo for it was much more rare.

    15. Re:I don't know... by shutdown+-p+now · · Score: 1

      I completed Deus Ex on realistic in "pacifist" mode (i.e. non-lethal weapons only, and only kill those NPCs where it is inevitable in the storyline).

      GP is right, though. The enemies there were always dumb against a player using stealth to its full extent. You could easily wipe out whole squads by moving from cover to cover, using throwables to distract them and make them look the other way, and tranquilizer darts. So long as you were not in line of sight when the dart hits, they wouldn't find you but just run around like a headless chicken for half a minute of so, then say something like "oh he must be gone", and return to their posts. Lather, rinse, repeat.

      They weren't all that accurate, either. Still could kill you fast by sheer volume of fire and the fact that a single bullet hurt a lot on Realistic, but it mattered little so long as you're stealthy.

    16. Re:I don't know... by Anonymous Coward · · Score: 0

      Wait, quiet!

      I know I heard something.

    17. Re:I don't know... by shutdown+-p+now · · Score: 1

      Probably just a homeless guy...

      He's probably miles away by now.

      (I especially like how they repeat those as the body pile around them gets bigger with every minute)

    18. Re:I don't know... by Aeiri · · Score: 1

      Go in the women's bathroom and you'll get shit about it. Another nod to the first game :)

  7. I was sold... by Anonymous Coward · · Score: 0

    When I heard the Wilhelm scream at 2:09 in the trailer

  8. Awesome so far by Anonymous Coward · · Score: 0

    So far it looks awesome, I've only played maybe 20 minutes. I like the cover system. I am having some issues with the in game tutorials and cut scenes flaking out on me.

  9. Ordered mine on Sunday by XxtraLarGe · · Score: 0

    I "pre-ordered" on Sunday night through amazon.com and paid the $.99 for release date delivery. I got the Augmented edition, it seemed like a good deal for the extra $10. I can't wait to play, the original DX was one of my absolute favorites, it had so many decision points and the game could turn out very differently based on what you chose.

    --
    Taking guns away from the 99% gives the 1% 100% of the power.
    1. Re:Ordered mine on Sunday by x6060 · · Score: 1

      Yeah I ordered mine last week and I got an email today saying that im not going to get it today because they didnt ship it in time... =( They said I should hopefully have it next week....

  10. Re:"one of the most celebrated games of its time" by Anonymous Coward · · Score: 0

    I'd ask you which game you'd rank above all others, but I suspect the answer is "get off my lawn".

  11. My main criticism.... by neokushan · · Score: 4, Informative

    ...is something other reviewers seem to like: The Hacking.

    I don't know why it's getting so much praise, because it's a total downer for me. The whole point of Deus ex, particularly when you play stealthy, is that it relies on skill. The skill to know what way to tackle a situation, the skill to avoid patrols and not get caught. However, the hacking comes down to chance, complete and utter chance. You can upgrade your skills all you want, but all this does is lower the chances of you getting caught. It's still entirely down to chance, though.
    It means that you may as well just save before hacking anything, go for it and if you fail, just reload. No skill required. It utterly takes away from it for me.

    The original Deus Ex didn't really do a hacking minigame. As soon as you hacked anything, you were in, but you only had so much time to do what you wanted (more if you upgraded this skill), but at least this still took some skill, it still gave the impression of having to work quickly, to plan ahead what you want to do and practice doing it once you were in. It's such a shame the hacking element in Deus Ex: HR is more of a brute-force thing.

    The rest of the game is top notch, though.

    --
    +1 IDisagreeSoHeMustBeATrollOrAnAstroturferOrAShill
    1. Re:My main criticism.... by Kenja · · Score: 1

      I found the hacking mini-game to be good. It starts off simple but later on in the game it does require thinking and skill. If you dislike having the ability to just reload, dont quick save.

      --

      "Have you ever thought about just turning off the TV, sitting down with your kids, and hitting them?"
    2. Re:My main criticism.... by Mashiki · · Score: 1

      I like the hacking system, leaps over DX, and by far better than in DX:IW. Honestly though? You're standing around hacking in a trenchcoat, you think someone wouldn't notice that? Or would you take that extra step into reality, and neutralize targets nearby and/or block hostile cameras from seeing you?

      --
      Om, nomnomnom...
    3. Re:My main criticism.... by KDR_11k · · Score: 1

      Does it have the good ol' cyberpunk staple of black ICE?

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    4. Re:My main criticism.... by Anonymous Coward · · Score: 0

      That's what I thought before I learned to use the hacking system. At the start of the game hacking requires no skill, though.

    5. Re:My main criticism.... by Anonymous Coward · · Score: 0

      Actually, at least guards will mind about it and start yelling at you, and if you continue, shooting at you.

    6. Re:My main criticism.... by X0563511 · · Score: 1

      No, but it takes it a bit further.

      As you start hacking and gaining control of intermediate systems, eventually you "screw up" and the system becomes alerted that something is wrong. You can see the node(s) where the IDS must be. There's a base chance that you'll be detected on each action based on the system "level" - and there are augmentation upgrades you can spend Praxis on that reduce this chance.

      Now, the IDS starts reaching out to it's connected systems, "checking" them. The game is up if it reaches and completes a check on your entry point prior to your getting to the authentication database.

      Meanwhile, there are data 'caches' through the system. If you claim these nodes and succeed in the actual hack, this gives you a variety of things from bonus hacking "expendables" (time slowing worms, etc) to credits or experience.

      Different nodes have different difficulty factors (influencing how long it takes to gain control) and some of the paths are one-way or expedited (indicating trust systems). Other nodes lower the difficulty of remote nodes (eg imagine you got credentials from it that save you time elsewhere).

      When you think about it in depth, they really did do a damn good job with it!

      Oh. Also people don't just stare at you funny when you're hacking something. Make sure nobody can see you, because there's a good chance they will get irritated and if you don't abort QUICKLY they will take your punk ass out!

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    7. Re:My main criticism.... by X0563511 · · Score: 1

      They do notice you.

      SPOILERS:

      I got my way inside the police station the "nice" way - I had authorization. I tried to hack someone's door code. I got shot in the face for the trouble (a cop walked past the hallway (the same one I passed 4 times looking around) and got irritated over my hacking)

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    8. Re:My main criticism.... by KDR_11k · · Score: 1

      I meant black ICE as in "botch the hack and you die".

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    9. Re:My main criticism.... by X0563511 · · Score: 1

      Well, not directly. But if you happen to be hacking near any turrets or haven't disposed of any guards, the alarm that goes off when you fail will call them over to kill you instead. That part is similar to the classic Deus Ex.

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
  12. Re:"one of the most celebrated games of its time" by sheepe2004 · · Score: 1

    No it's accurate: "Deus Ex has appeared in a number of "Greatest Games of All Time" lists and Hall of Fame features, placing in the top thirty for most, and in the top ten for many." (http://en.wikipedia.org/wiki/Deus_Ex#Awards_and_Greatest_games_lists)

    --
    http://compsoc.man.ac.uk/~shep/
  13. More like 26 years... by Geeky · · Score: 2

    Or not this Deux Ex then?

    http://en.wikipedia.org/wiki/Deus_Ex_Machina_(video_game)

    Know nothing about this, just reminded me of my far ZX Spectrum using past...

    --
    Sigs are so 1990s. No way would I be seen dead with one.
    1. Re:More like 26 years... by Cyclloid · · Score: 1

      1: (Original) http://en.wikipedia.org/wiki/Deus_Ex
      2: (Sequel) http://en.wikipedia.org/wiki/Deus_Ex:_Invisible_War
      3: (Pprequel) Deus Ex:HR see article

    2. Re:More like 26 years... by XxtraLarGe · · Score: 1

      No. Definitely not that one. Click and become enlightened.

      --
      Taking guns away from the 99% gives the 1% 100% of the power.
    3. Re:More like 26 years... by Geeky · · Score: 1

      No. Definitely not that one. Click and become enlightened.

      Oh, I know it's not the same one, it's just a similar name, but it still gave me a moment of nostalgia! The old Spectrum/C64 game was very odd indeed.

      --
      Sigs are so 1990s. No way would I be seen dead with one.
  14. Downloading as you read this..... by Antisyzygy · · Score: 0

    Well, today my schedule just got full.

    --
    That brings me to an interesting point, / . is just "the ramblings of socially-inept, technology-literate news-mongers".
  15. Re:"one of the most celebrated games of its time" by Anonymous Coward · · Score: 0

    Really? How much did you actually play? Did you play it multiple times? Did you get past the 1st hour or so of gameplay? The original Deus Ex was an incredible game, especially for its time. The way that it actually included player choice, felt like a shooter while playing more like an RPG, had multiple approaches to each level, and just was an incredible game. It holds up even now (though it's pretty dull for the first hour or so).

  16. Has the same issues as DX1 by Anonymous Coward · · Score: 1

    It's funny, most of the issues with the game are the same issues that the original had. Lack of cutting edge graphics? Check. Average voice acting? Check. Boss fights that suddenly demand that you use shooter skills? Check. So for me these aren't a major deal breaker. I just hope you can do some super unscripted things like you could in DX1.

    For instance, in DX1 you could use LAMs to mine the entire plane. When you'll be talking on the plane and hear "we have to go before UNACO arrives..", BAMM!, well there went Anna, I guess....

    1. Re:Has the same issues as DX1 by Anonymous Coward · · Score: 0

      It's funny, most of the issues with the game are the same issues that the original had. Lack of cutting edge graphics? Check. Average voice acting? Check. Boss fights that suddenly demand that you use shooter skills? Check. So for me these aren't a major deal breaker.

      RE: voice acting: A BOMB?!

      I think it was the average voice acting that added to the charm of the original.

  17. Piracy justified ? by Builder · · Score: 1

    We can't get this here in the UK until Friday, by which time most of it has already been spoiled.

    I've got it on order from Amazon, but I'm tempted to pirate it tonight so that no more gets spoiled for me :(

    1. Re:Piracy justified ? by Ant+P. · · Score: 1

      I remember the days when "region locking" meant 6-8 month delays... *that* would justify pirating it. Just go do something else for 3 days, it's not that hard.

    2. Re:Piracy justified ? by darkwing_bmf · · Score: 1

      While I don't think there's anything morally wrong with paying for the game and getting the download from an unauthorized source just to get it earlier, you don't need to do that to avoid spoilers. Just refrain from reading threads and reviews about the game. Do something else, like read about Libya or play some other game that's in your backlog of games to play.

    3. Re:Piracy justified ? by Builder · · Score: 1

      I remember when I was about 6 episodes behind in the TV show lost and while browsing Digg, I saw an article titled 'Why Charlie had to die at the end of the series'

      I'd been avoiding reading all articles about it, but a headline can spoil something just as effectively as a story.

    4. Re:Piracy justified ? by darkwing_bmf · · Score: 1

      True. This works better if you're far enough behind that people are talking about something else.

  18. My Progress by eexaa · · Score: 1

    1: discovered theres a new deus ex on slashdot
    2: seen the trailer
    3: OMG there is KILLING you are not meant to do that in DEUS EX. JCD would never do!
    4: Oh god, he hurts people!
    5: I have to be better, gotta do that without that ugly shooting!
    6: *clicketyclick*

    (downloading now)

    1. Re:My Progress by Anonymous Coward · · Score: 0

      There is actually an achievement for beating the game without killing anyone. You could be the first to get it :)

    2. Re:My Progress by Darinbob · · Score: 1

      I only learned about this last week from a TV ad. My first thought was "that is not Deux Ex, that's just a stupid shooter where they make the graphics cool so the kids buy it."

      Plus it's Steam based it seems. Even if you have DVD you must use Steam. Therefore I will not buy it. Even if it does turn out it really is like Deus Ex, I refuse to support DRM so that I can rent a game instead of owning it. Since they're all going Steam, I guess this is the end of new computer games for me.

    3. Re:My Progress by Darinbob · · Score: 1

      Achievements are silly. Remember when you used to play Thief in ghost mode and you knew if you accomplished it without having the computer tell you or broadcasting it to the internet like it was a competition?

    4. Re:My Progress by MimeticLie · · Score: 1

      Given the number of games that have (and have had) activation servers, I suspect you haven't been playing PC games for awhile.

      Having just online activation is far worse than having a whole platform, like Steam or Impulse. If the publisher/developer goes under or even just decides to shut the servers off, better hope they're nice enough to patch out activation. Otherwise, you're boned. At least with Steam you have a reasonable certainty that it'll be around in a few years.

    5. Re:My Progress by Darinbob · · Score: 1

      But Steam will not be nice enough to patch out activation if they drop the servers. Many fans claim this will happen but the reality is that this is impractical. Companies don't just go out of business and then open the doors and let anyone walk on in. They have creditors who want a piece of the pie. If they go out of business devs won't have an opportunity to say "give me an hour to upload the global unlock switch" because the machines will be shut off an they'll be walked out the door; if they manage to do this another way then they're in for some major lawsuits from whoever purchases the IP.

      Even having only online activation and nothing else doesn't help if the servers go down. I don't keep every game I've ever played installed at all times and on the same computer. Eventually I want to reinstall. I could make a raw backup possibly but chances are this is tied cryptographically to the computer somehow (otherwise just one person buys product from Steam and then sells "offline mode" copies to friends).

      I do not think Steam will be around in 10-15 years. Seriously. I am still playing some games from companies that are out of business though (luckily they're more fun to play than the crap that's been coming out recently). Besides if I purchase the game I want my full and complete consumer rights, without having to get permission to install or play, and I want to play on a VM or emulator if I decide, or not download the latest stupid patch that adds achievements, or whatever other hoops the company thinks they can get their fan base to jump through. And I especially want to give the game away or resell it as is my right.

    6. Re:My Progress by Anonymous Coward · · Score: 0

      Achievements are silly. Remember when you used to play Thief in ghost mode and you knew if you accomplished it without having the computer tell you or broadcasting it to the internet like it was a competition?

      Why do you play games if not for attention? What are you, some kind of nerd?

    7. Re:My Progress by Anonymous Coward · · Score: 0

      It is not tied to your computer. It is tied to your account. You can just copy the whole steam directory to another computer and log in. No need for any registry keys or anything. Just start steam and log in from wherever you copied it to. I did this many times. At first (when cs 1.6 became dependant on steam) I was very sceptic. But steam does a great job most of the time. And if in doubt you can still get cracks from gcw or elsewhere. I know this it's illegal to get cracks for the games you bought in some countries (which is quite rediculous) but personally I would just ignore these laws and feel I have the morale high ground.

    8. Re:My Progress by Anonymous Coward · · Score: 0

      I get my games from the discount bin, sometimes as low as â2,50 a pop. Most of them are pretty good, and since they're older the odds are much better it'll work with wine.

      The day steam games sit in the discount bin will be the day PC gaming dies for me. Or maybe I'll download cracked versions.

  19. Re:"one of the most celebrated games of its time" by bonch · · Score: 1

    Only the upgrade system caught people's attention.

    This is completely wrong. Your comment about the plot is also ridiculous, but to claim the upgrade system is what made Deus Ex famous? Just plain wrong.

  20. Favorite catchphrases from the original by Anonymous Coward · · Score: 0

    Well, someone has to start it...

    I spilled my DRINK!

    1. Re:Favorite catchphrases from the original by Tapewolf · · Score: 1

      Jesus Christ, Denton!

    2. Re:Favorite catchphrases from the original by FTWinston · · Score: 1

      "I wanted orange! It gave me lemon-lime..."

  21. Would rather Theif by WorLord · · Score: 2

    Great!

    Now maybe they can stop fooling around with this game and get to the franchise that's actually awesome (Thief) instead. ;-)

    1. Re:Would rather Theif by x6060 · · Score: 1

      A pox upon you. =P

    2. Re:Would rather Theif by Darinbob · · Score: 1

      I hope not. They would ruin it. Leave an old game in peace instead of ramping it up with action, sticking it on a console, adding online modes, clouds, DRM, steam, kiddies, etc. That would be about as stupid as making a remake of Conan or Blade Runner.

    3. Re:Would rather Theif by golemite · · Score: 1

      It's coming:

      Thief4.com

      --
      http://www.s4biturbo.com/
    4. Re:Would rather Theif by WorLord · · Score: 1

      golemite beat me to it, but the team making DE:HR has been developing Thi4f simultaneously.

      It's coming, and the success of DE:HR gives me hope they won't totally bork it up.

  22. Re:"one of the most celebrated games of its time" by Anonymous Coward · · Score: 0

    "One of the most celebrated games of its time * "

    Choke. Sputter. Vomit.

    The original was alright, but flawed. The plot? Mediocre. Controls? Mediocre. Only the upgrade system caught people's attention. This post is an unlabeled advertisement.

    * ...by people who know a good game when they see it.

    Control issues? Not unless you have a myelination problem. And what does mediocre controls even mean? You expected power glove support?
    Plot? Few plots measure up to DX (provided the player was of sufficient age/intelligence when they played it). Even the NPC dialoge was thought provoking. Hell, I even played out the full conversation with icarus(?) just to see what it had to say... "you will have your god, and you will make him by your own hand".
    DX was rich with story and gameplay. One that everyone should definitely play.

  23. No by Sycraft-fu · · Score: 1

    That has to be the stupidest justification I've ever heard. How will it have been spoiled? Because you can't stop yourself from reading spoilers? You can wait as long as you like and not have it spoiled.

    I actually own the game but I'm not going to play it this week, probably not next week, maybe not next month. I have too much on my plate both actual stuff I need to do and just other games I'm playing and want to finish before I start a new one. I don't at all worry it'll be "spoiled". I am not going to go around reading about it, and my friends won't spoil it for me.

    1. Re:No by Anonymous Coward · · Score: 0

      That has to be the stupidest justification I've ever heard

      You lost me. He bought it. What difference does it make if he gets it now or later? You probably also despise people who go out and crack their games for No CD/No Online requirements for game they purchased.

    2. Re:No by Anonymous Coward · · Score: 0

      I actually own the game

      so it has no DRM then?

    3. Re:No by Anonymous Coward · · Score: 0

      Did you miss the part where GP said:

      I've got it on order from Amazon

      Explain to me in simple words just what is wrong with playing the game he paid for when the game has been released almost everywhere else in the world. And do include the part where the developers loose money, because I'm not interested in what the legal technicalities are.

      Also, Paul dies. Sorry, were you saying something about avoiding spoilers?

    4. Re:No by Anonymous Coward · · Score: 0

      I'm going to pirate it before I buy it just to make sure it'll run ok on my PC.

    5. Re:No by Anonymous Coward · · Score: 0

      Also, Paul dies

      Only if you leave the 'Ton Hotel through the window and leave Paul alone with the MJ12 troops. If you stay with him, even if you hide inside of the secret compartment and let him kill them all, he'll live. The key is exiting the hotel through the front doors.

  24. Wow! by dyadya_petya · · Score: 1

    Wow! Deus game of my childhood! I'm very pleased. Played without stopping.

  25. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  26. Re:Do I need to play earlier games? by shutdown+-p+now · · Score: 1

    It's a prequel. You'll find plenty of references to the preceding games if you've played them, but no, you don't need to do so.

  27. Anyone tested it with wine? by Maquis196 · · Score: 2

    This isn't a troll. I want to buy this but wondering if anyone has tested this under wine, appdb reports garbage but they were pre-release versions. Payday on Thursday so hopefully appdb updated with at least a silver before then :)

  28. This teaches us one important lesson. by Anonymous Coward · · Score: 0

    How to make a good game.

    -dont give a single drippy shit about the console community

    How to fuck a good game up.

    -actually give a drippy shit about the console community

    If you do not have the money to invest in a good gaming rig, you should spend your free time at a second job.

  29. Re:Do I need to play earlier games? by Anonymous Coward · · Score: 0

    welcome to earth

  30. Cover doesn't stop everything by Anonymous Coward · · Score: 0

    When I played with the game on Normal mode I found that you can still die in a firefight even while behind cover. This is not like Mass Effect 2 where you can pop out, kill someone and pop back. You die so quickly in this game, that popping out to take a pot-shot may just end up costing you 25% of your health (in mass effect it's more like 5%). On top of that, I've seen bullets randomly make it through slats in the cover. So unless you're behind some rather large object, you have to be careful. On top of that, the enemies will often flank you (also unlike Mass Effect), the levels often have several hallways to the same area, so it's fairly easy to miss someone and get cut off.

    1. Re:Cover doesn't stop everything by KDR_11k · · Score: 1

      I heard that the AI is extremely exploitable though.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  31. Re:Do I need to play earlier games? by shutdown+-p+now · · Score: 1

    ... that said, if you can get the first Deus Ex game (it's sold on Steam, not sure where else), by all means do so. It's a masterpiece - one of those games like X-COM or Fallout that is truly a work of art.

  32. Gimped mouse movement FTL by Hsien-Ko · · Score: 1

    Another demo-less bad console port. :(

  33. Re:Do I need to play earlier games? by ashridah · · Score: 1

    Until you get to Hong Kong and hear someone talk, you mean? :P

  34. Re:Do I need to play earlier games? by shutdown+-p+now · · Score: 1

    I'm not sure what you mean. What about Hong Kong?

  35. Sequels by mr100percent · · Score: 1

    Is it ok, plot-wise, if I ignored the sequels and went straight from Deus Ex to Human Revolution? Does the game make a lot of references to the past?

    1. Re:Sequels by xhrit · · Score: 1

      HR is a prequel. The main character is an old school cyber aug, not a nano aug like the dentons.

  36. Mac by mr100percent · · Score: 1

    Looks like no Mac version yet. Anyone able to report how it plays in Crossover?

  37. Question about in game ads by Anonymous Coward · · Score: 0

    Is it true that DXHR has in game ads? Are they obtrusive?

    I want to play the game but hearing about this possibility has me thinking of waiting for a price drop...

  38. Re:Do I need to play earlier games? by ashridah · · Score: 1

    I mean, until you hear the voice acting for the asian characters.

  39. Re:Do I need to play earlier games? by shutdown+-p+now · · Score: 1

    Well, I'm not Chinese, so perhaps I'm missing something there - but it didn't sound weird to me.