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Discouraging Playstation Vita Details

itwbennett writes "Sony's new handheld gaming system, the Playstation Vita, launches in Japan in two weeks, and the latest report from Andriasang has some interesting details, including Sony's decision to go with proprietary memory cards. Sony says this is both for security reasons and to ensure a consistent experience for all users, but that 'doesn't explain why they're charging such enormous sums for these cards,' says blogger Peter Smith. 'The caveat here is that we haven't seen official pricing for the cards, but game retailer Gamestop lists them at $120 (!!) for a 32 GB card, $70 for a 16GB, $45 for 8 GB and $30 for a 4 GB.'"

275 comments

  1. First by Anonymous Coward · · Score: 5, Insightful

    which is why I don't buy Sony anymore...

    1. Re:First by Enderandrew · · Score: 4, Informative

      This also isn't news. When they announced the device months ago they said it would use proprietary memory, and people reported that memory would be really expensive.

      The device itself is selling at $250, which really isn't a bad price for the hardware if you look at it. I suspect they're selling the device for a loss and trying to make their money back with the storage.

      --
      http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
    2. Re:First by Sexy+Commando · · Score: 1

      There is a saying: "sony is guilty, he makes our people angry."

    3. Re:First by Mordermi · · Score: 1

      Similar to how they sold the Playstation 3 at a loss and only profited from game sales for the longest time.

    4. Re:First by Firehed · · Score: 5, Insightful

      It's not like it should come as a surprise to anyone that Sony has chosen to create yet another proprietary format (and attempted to lock it down beyond simply being incompatible with anything else). They got away with it in the '80s and '90s because they actually made good hardware and the concept of interoperability barely existed. The only time they've had any real success with it was Blu-Ray, and I'm sure that hasn't seen the adoption they'd like since legal download services so shortly after its introduction, and their attempts to force it down everyone's throats have certainly been expensive. Today the reverse is true - their products tend to be sub-par and we increasingly expect stuff to work across our devices, but they're still stuck in the past.

      --
      How are sites slashdotted when nobody reads TFAs?
    5. Re:First by Kaenneth · · Score: 0

      I think (not sure) that Sony mostly invented the 3.5 inch disk format (particularly the hard shell with the sliding cover) that was pretty succesful. They also won the Blu-Ray vs. HD-DVD battle.

    6. Re:First by Jimbob+The+Mighty · · Score: 1

      Actually it sounds like they realised they were going to sell the device at a loss, and implemented measures to minimise losses due to them not shipping many units.

    7. Re:First by Guspaz · · Score: 4, Informative

      Sort of. They weren't the first, they were one of a bunch of competing formats, and eventually the industry standards body agreed on a new format based on (but different from) Sony's offering. So they didn't invent them, but they can lay claim to having been a key player. But that wasn't really a Sony format war since their standard wasn't adopted as-is...

      In fact, except for BluRay, Sony has lost every format war they've ever fought. BetaMax/VHS (VHS crushed beta), NT casette/microcasette (nobody remembers NT casettes), MiniDisc/Flash (held on in Asia, but flash and HDD and CDs won), DAT/CD (DAT never made it beyond professional use), MMCD/SD (MMCD abandonned, SD became DVD), VCD/DVD (VCDs saw some use, but DVD came out two years later and started killing it), MemoryStick/MMC/SD/CF/Xd/etc (SD won, even some Sony products use SD rather than MS, CF only sees some professional use), ATRAC/MP3 (ATRAC never saw much adoption outside of MiniDisc), SACD/DVD-Audio (made irrelevant by digital distribution).

      So, Sony has had some success with BluRay (which is itself embroiled in a format war with digital distribution), and I guess you could argue that as the basis for the eventual 3.5" floppy they sort of won that one, but not the rest. Many of the format wars they've been involved in have involved Sony pushing a format that is more proprietary (or has less other companies backing it) versus a more open standard. MemoryStick is backed by Sony, while SD is backed by the SD Card Association co-founded by Matsushita (Panasonic), SanDisk, and Toshiba, with many other companies on the board.

    8. Re:First by peppepz · · Score: 0
      Actually, this "Sony and proprietary formats" meme stopped being true in 2006, when Sony introduced the PS3: it works with off-the-shelf hardware such as USB sticks, USB hard drives, USB keyboards and mice, USB microphones, USB webcams, Bluetooth keyboards, Bluetooth earsets. Its internal hard disk is, guess what, off-the-shelf and can be replaced by the user. The PS3 will play just about any kind of "official" media formats you can feed it using any of the above methods. This openness is unique among its competitors.

      The PS3 hardware, with the exception of the Move, is technically superior to any competitor product, so I'm not sure where you get the impression that their products are sub-par.

      If you're refering to their competition in the media player market, it's interesting to note that the winner in that sector uses proprietary connectors and a proprietary protocol requiring a proprietary application to make use of the device - so much for people expecting stuff to work across their devices.

      What is really stuck in the past is this echo from the 80s about Sony and proprietary formats that on slashdot keeps resounding, and resounding, and resounding.

    9. Re:First by Anonymous Coward · · Score: 0

      You're forgetting that Sony co-invented the CD with Philips.

    10. Re:First by L4t3r4lu5 · · Score: 1

      The device itself is selling at $250, which really isn't a bad price for the hardware if you look at it. I suspect they're selling the device for a loss and trying to make their money back with the storage.

      Simpsons^WGillette did it first.

      --
      Finally had enough. Come see us over at https://soylentnews.org/
    11. Re:First by Anonymous Coward · · Score: 0

      MiniDisc came out looong before flash. It was competing with, and lost out to CD-R. It mostly failed here because of their stupid pricing structure of pricing a blank at, or near, the price of a new CD. As CD-R prices dropped drastically, MiniDisc fell out of relevancy. It caught on in Japan because prices were reasonable (about 1/2 to 1/3 of the price in the US) and music CD prices are high (about 2-3 times the cost of a CD in the US). Add in the ability to do music CD rentals over there and the fact that you could find blank MiniDiscs being sold at the counter of rental shops and it's easy to see why the format did well for quite some time.

    12. Re:First by Guspaz · · Score: 2

      I'm not saying they didn't have the occasional success, only that they lost the vast majority of them. Sony wasn't really the primary inventor of the CD either; Philips was, and Philips also had a hand in the laserdisc standard that gave birth to CDs.

    13. Re:First by Guspaz · · Score: 1

      Regardless of what it competed with (and MiniDisc only hit the market six years before flash MP3 players, maybe four or five years for properly portable MiniDisc), it still failed. Yes, it was more successful in Asia (a friend from Singapore brought his with him while studying here), particularly Japan, but even there they were never a huge success since the hardware never got cheap (even in Japan) and there were limited albums available on MD.

    14. Re:First by quacking+duck · · Score: 1

      Indeed, and IIRC as primary "owner" of the format, Philips declared that Sony audio CDs with Windows rootkits were not allowed to carry the Compact Disc logo.

    15. Re:First by man_the_king · · Score: 1

      which is why I don't buy Sony anymore...

      I presume the 360's proprietary and ridiculously expensive hard drive, proprietary and ridiculously expensive WiFi adapter, and proprietary component/composite cables in the original launch 360s - didn't bother you at all, right?

      Troll - both you and the haters who modded you "Insightful".

    16. Re:First by Anonymous Coward · · Score: 0

      Paying $250 for a piece of hardware you can't do anything with but play games they allow to be played is not worth the price. Now, if the system was unlocked for which you could install custom made software (like SNES eumlators, calendar/email programs and the like) then it would be worth buying. Open is fair is fun.

    17. Re:First by UnknownSoldier · · Score: 1

      Excellent summary, but your facts on the 3.5 are incomplete.

      Sony helped developed the 3.5 floppy. Apple helped make it VERY popular in '83 with the original Mac.
      http://www.folklore.org/StoryView.py?project=Macintosh&story=Hide_Under_This_Desk.txt

  2. Old skool by Toe,+The · · Score: 5, Funny

    So, um, does it take phone calls and run millions of apps? Or is it just some kind of limited gaming platform?

    1. Re:Old skool by Anonymous Coward · · Score: 0

      So, um, does it take phone calls and run millions of apps? Or is it just some kind of limited gaming platform?

      I do appreciate how your sarcasm implies the modern geek world has the long-term memory of a soap bubble. It really does help cement our reputation as a bunch of snide, unpleaseable, pretentious assholes that the other 90% of the world can safely ignore.

    2. Re:Old skool by Anonymous Coward · · Score: 0

      Well, to be honest, "Safely Ignore" could probably also be applied to the Sony Vita...

    3. Re:Old skool by synapse7 · · Score: 3, Funny

      What is this "phone call" that you speak of?

    4. Re:Old skool by Anonymous Coward · · Score: 0

      It's like the VoIP in your instant messenger, but with the illusion of a dedicated network. In other words: It's VoIP with a premium price.

    5. Re:Old skool by EdZ · · Score: 1

      No I use my phone for phone calls (along with maybe 4 apps, none of which make fart noises or pretend to look like a lighter). If I want to play a non-touch-screen game (i.e. anything that doesn't consist of "poke the thing that lights up") I'll take something with actual buttons on.

    6. Re:Old skool by Anonymous Coward · · Score: 0

      No hpne calls - but then it has proper gaming controls so you're not limited to swipe-based games or terrible virtual pads.

    7. Re:Old skool by Anonymous Coward · · Score: 0

      No doubt this comment was made by a smart phone owner.

  3. "Security" by ksd1337 · · Score: 5, Insightful

    "Security" = trying hard to make sure consumers can't jailbreak their own devices.

    1. Re:"Security" by sohmc · · Score: 5, Insightful

      This isn't so much about security as it is about a consistent revenue stream. They're following the "Gillette" model where they take a loss with their actual product, but make up the money in the sale of accessories.

      Sony is notorious for this. They have memory sticks that only work with Sony products. This is why I will never buy a Sony product.

      --
      We don't live in Shouldland.
    2. Re:"Security" by what2123 · · Score: 4, Insightful

      The difference with Gillette is that they sold you a product that did exactly what you wanted it to. Sony seems to keep selling things that do something one day, then as if it was a game, take away features to make it less-usable then the previous day.

    3. Re:"Security" by Starteck81 · · Score: 3, Insightful

      "Security" = trying hard to make sure consumers can't jailbreak their own devices.

      Anyone who is surprised by this has obviously forgotten the whole root kit episode. Sony, I buy as few of your products as I can now.

      --
      "There are four boxes to be used in defense of liberty: soap, ballot, jury, and ammo. Please use in that order." -Ed H
    4. Re:"Security" by Anonymous Coward · · Score: 0

      So they'll be handing out these Vitas for free?

    5. Re:"Security" by Golddess · · Score: 3, Insightful

      Sony seems to keep selling things that do something one day, then as if it was a game, take away features to make it less-usable then the previous day.

      I dislike Sony as much as anyone else here, but OtherOS is the only thing I've seen like what you've just described. What other things have they taken away from products after purchase?

      --
      "I'm not sure I like the fugnutish tone you used in your post!" -RogL (608926)-
    6. Re:"Security" by Pf0tzenpfritz · · Score: 1

      The difference with Gillette is that they sold you a product that did exactly what you wanted it to.

      Yes. They did. Somewhen in the 1980s. But maybe I just had less beard, then...

      --
      Oh, the beautiful gloss of greality!
    7. Re:"Security" by Anonymous Coward · · Score: 2, Interesting

      Playstation 2 slim dropped support for a hard drive making it incompatible with FFXI and had several backwards compatibility problems withe PS1 games that the original PS2 did not.

    8. Re:"Security" by Anonymous Coward · · Score: 3, Informative

      SACD playback.

      The ability to play media across a LAN unfettered (legally-ripped Bluray movies that contain Cinavia will mute audio on purpose or even halt playback). Cinavia was not included in the earlier system software versions. It was forced upon us at a later date.

      -AC

    9. Re:"Security" by Dogtanian · · Score: 1

      They're following the "Gillette" model where they take a loss with their actual product, but make up the money in the sale of accessories.

      I hear this a lot, but I will note that nowadays when I see those Gillette razor "starter" kits, (typically the metal handle, a couple of blades, and a mini can of foam), they don't seem to be *that* cheap. Not saying they're expensive, but given that the metal and plastic handles can't cost *that* much to make, I honestly don't think they're taking a loss on them.

      That said, I do remember getting sent something similar free of charge (and unsolicited) from Gillette around my 16th birthday, and I'm still using their overpriced blades today, so go figure...

      --
      "Slashdot - News and Chat Sites Deviant". (Click "homepage" link above for details).
    10. Re:"Security" by kyrio · · Score: 1

      They dropped MiniDisc support for doing pretty much anything.

    11. Re:"Security" by kyrio · · Score: 1

      So you buy none of their products? No one needs to buy a Sony product. It is a choice to buy it, from beginning to end.

    12. Re:"Security" by bug1 · · Score: 1

      "This isn't so much about security as it is about a consistent revenue stream."

      Financial security.

    13. Re:"Security" by antifoidulus · · Score: 4, Insightful

      It doesn't matter, they have set a precedent that is incredibly off-putting. If they didn't want to put it in future products, fine whatever, but the fact that they would go and intentionally disable a product I already paid money for is unforgivable. Imagine if you bought a swiss army knife then after you already paid money for it the company came and demanded that it be allowed to remove the screwdriver from the knife... yeah the knife still works for the most part, but now it does less than it did when you paid for it, and the company went out of its way to do so. So what is to prevent them from removing features in the future? Maybe they don't want to support the 3g modem on the vita in a few years, just push out an update that removes that functionality. No problem right?

    14. Re:"Security" by Golddess · · Score: 3, Insightful

      True, but they didn't break into your house and replace your old PS2 with a slim, did they? Your old PS2 still worked the same as it did the day you bought it, right?

      --
      "I'm not sure I like the fugnutish tone you used in your post!" -RogL (608926)-
    15. Re:"Security" by Golddess · · Score: 1

      It doesn't matter, they have set a precedent that is incredibly off-putting.

      I agree. Wasn't trying to make it sound like I was saying "oh but it only happened once, they won't try it again." Was just curious if there have been any other instances of Sony removing functionality of a product after sale of said product.

      --
      "I'm not sure I like the fugnutish tone you used in your post!" -RogL (608926)-
    16. Re:"Security" by Anonymous Coward · · Score: 0

      Thanks for reminding me. I almost forgot how much I never used my OtherOS feature before they took it away. The real irony of my statement is the fact that I really am pissed off they took away that feature even though I never used it. I honestly bought and paid a little more for my PS3 versus the competition because it had it!

    17. Re:"Security" by peppepz · · Score: 1

      They did not remove SACD playback. SACD playback was no longer available in new models, because there is no market at all for SACD titles, so it wasn't seen as a useful feature anymore. But your PS3 will keep playing SACD titles forever. Assuming that you really have SACD titles at home, since nobody sells them anymore.

    18. Re:"Security" by guttentag · · Score: 1

      "Security" = trying hard to make sure consumers can't jailbreak their own devices.

      They were honest about the proprietary format being for security. They just left out the word "job" before security. Of course, the tighter we try to hold on to some things, the more forcefully they fly out of our grasp.

    19. Re:"Security" by adolf · · Score: 1

      Yes! And the Playstation Portable can't read PS1 discs (but is smaller)!

      Also, too: The original PS3 had a multi-format memory card reader and rear-facing USB ports! It could also play PS2 games mostly without emulation due to an included Emotion Engine! The later versions had no card reader, no PS2 support and only front-facing ports (but were far cheaper), ruining everything!

      And. AND. and. (Hrmm. Yeah. Nevermind.)

      (Really, truly: Given that I can take an unsupported third-party adapter, plug my unsupported first-party PS1 controller into it, attach the conglomeration to my PS3 and play PS3 games with it tells me that for all of their faults, Sony seems to give at least half a shit about backward-compatibility. They'll fuck it up from time to time, sure, but then so does everyone else.)

      (Oh. And is this the same FFXI that had limited compatibility with the original PS2s that actually existed in the real world? Hard drives and gaming consoles (Net Yaroze notwithstanding) didn't really properly cross-breed until the original Xbox, which appeared somewhat later. I blame the publisher.)

    20. Re:"Security" by adolf · · Score: 1

      They did not remove SACD playback. SACD playback was no longer available in new models, because there is no market at all for SACD titles, so it wasn't seen as a useful feature anymore. But your PS3 will keep playing SACD titles forever. Assuming that you really have SACD titles at home, since nobody sells them anymore.

      Nobody sells them? At all?

      Weird.

      There's like 7500 matches for SACD music on Amazon.

      Are all of these in error?

    21. Re:"Security" by peppepz · · Score: 1

      Look at the dates on them.

    22. Re:"Security" by adolf · · Score: 1

      But they're not selling them when they were released -- they're selling them today.

      I look at the date on my calender and it says it's the 6th of December, 2011. (Do you agree that this is "today"?)

      I look at the website I linked and I see SACDs for sale right now.

      Please learn to make a point that's accurate, or at least try to understand when an absolute statement is inappropriate.

      (You were wrong. It's time to get over it and go mindlessly rant about something else, kid. And get off my fucking lawn.)

    23. Re:"Security" by peppepz · · Score: 1
      I agree that you're climbing mirrors to defend your position that Sony is to be considered evil because they no longer sell game consoles able to read discs that were released around six years ago, encountered no market success, and are no longer manufactured. And with that, I mean that searching for "SACD 2011" on Amazon only returns 60 results most of which aren't actually SACD or were not released in 2011 (the year that is currently on your calendAr).

      Of course you can still buy old stuff from the bottom of stores. You can still buy minidiscs (526 results), too.

      Please learn to make a point that's accurate, or at least try to understand when an absolute statement is inappropriate.

      I'd rather restrict my audience to those that when I say that a product is no longer sold, actually understand that they can still probably buy a limited quantity of that unsold product somewhere on the internet. That is, those that aren't completely devoid of common sense. See you on the next article about the Xbox 360, protesting because it doesn't play minidiscs.

    24. Re:"Security" by adolf · · Score: 1

      Firstly, you have no idea what my position is, or even if I have one at all: I've only discussed your verbiage, and the facts of the world -- not my own opinions. Stop with the red herrings, kid -- it's disingenuous.

      Meanwhile, seeing 7,500 different items for sale is not my understanding of a "limited selection".

      Moreover, it certainly does not meet any possible interpretation of "nobody sells them anymore."

      Are you done yet? Or are you still thinking that you're right, even after you've been shown to be wrong?

    25. Re:"Security" by peppepz · · Score: 2

      Firstly, you have no idea what my position is, or even if I have one at all: I've only discussed your verbiage, and the facts of the world -- not my own opinions.

      My verbiage was not posted isolated - it was in a discussion thread, and is only meaningful in that context. In particular, it was meant to express my conviction that SACD is an obsolete standard and that no company can be seen as "betraying their customers" if they decide not to support it any longer. The fact that you can find 7,405 relics from years ago on sale on a website is true, but it isn't relevant in this discussion, in my opinion. Of course, other people can have a different opinion.

      Meanwhile, seeing 7,500 different items for sale is not my understanding of a "limited selection".

      7,405 different items are a limited selection if you consider that the whole offering of CDs in the same store is made up of 2,577,381 items. SACDs are 0.29% of the total.

      In order to consider the liveliness of the SACD format in 2011, which was the point of my comment, we should take into account how many of those 7,405 items were released in 2011. If you consider that of those 7,405 items, at most 60 of them were released in 2011, the choice drops even more. If, in light of this fact, you consider that my statement "nobody sells SACDs anymore" is false, then I have nothing more to add to convince you.

      Are you done yet?

      Yes. I think the reader has enough numbers to decide who is wrong and who is right in practice.

    26. Re:"Security" by Waccoon · · Score: 1

      I recall they did add something.

      1) Buy WipeoutHD
      2) Sony later pushes update that injects ads into game that was paid for with cash
      3) ???
      4) Outrage

    27. Re:"Security" by Anonymous Coward · · Score: 0

      Game sharing. Used to be you could share a downloaded game with 5 people. Now it's only 2. Also online support is not maintained in perpetuity. Really sucks if they deliberately disable lan play.

    28. Re:"Security" by Anonymous Coward · · Score: 0

      Until that old PS2 suffers from Disc Read Error.

    29. Re:"Security" by stillnotelf · · Score: 1

      _force_fully? What a subtle pun...

    30. Re:"Security" by Creepy · · Score: 1

      Lets put this in Gillette terms - if someone started marketing Gillette compatible razor blades and undercut Gillette's razor blade cost, that would be a problem for Gillette, correct?

      It is my belief that is the same problem Sony was worried about with the "Other OS" option on the PS3 and why they ended that option, especially since there are people working on getting access to the RSX (in PC terms, the GPU) and working around the hypervisor (hardware virtualization that grants or restricts access to parts of the system) that prevents it. If too many PS3s were purchased and not enough games (which are their razor blades), it inevitably destroys their bottom line.

      I personally have never bothered with running anything other than PS3 things (games and blu-ray) on my PS3, so no features were taken away from me. I really have no interest in installing Linux on it either - my 5 year old desktop PC that I use for backups has essentially the same era NV70 graphics as the PS3 and runs Linux.

    31. Re:"Security" by Weedhopper · · Score: 1

      Cinavia is what broke the camel's back for me.

      Trying to legally rip my own movies and having to jump through hoop after fucking hoop for that shit not to work. Fuck that.

      I'm not going to give away the movie. I SURE as shit am not going to sell it. People are giving that shit away for FREE on the internet.

      And it's a better product.

      I used to think the "content-corporations drove me to piracy" excuse was hollow and a post-hoc excuse. Not anymore.

    32. Re:"Security" by Anonymous Coward · · Score: 0

      This cruel algorithm will find it's way into every consumer device and format eventually. Manufacturers that want to play a SONY movie and their customers are now asked to include it. You cannot re-record it out (yet) Only someone familiar with fast fourier Transforms and hidden markhov models can write the code to eliminate it. Your free time is limited and storage is cheap and nearly unlimited. Producers fear you and pray to get rich for their lifetime +70yrs.

      Every dollar spent is a vote.

  4. How long until they're hacked? by Anonymous Coward · · Score: 3, Insightful

    Sony loves proprietary formats and the market is awash in cheap storage. This is a way to make memory valuable again, but I won't be surprised if someone is demoing a way to use SD cards on the thing within a year of launch.

    1. Re:How long until they're hacked? by rwven · · Score: 4, Insightful

      The problem is that in today's market, with so many viable alternatives for mobile gaming entertainment, the insane cost of memory is going to be a deal breaker for most users.

      Sure it has pretty graphics, but that's almost certainly going to be the one-and-only thing going FOR the Vita. I can't think of a single other argument in support of buying one of these.

    2. Re:How long until they're hacked? by Synerg1y · · Score: 3, Interesting

      Actually, the system is probably targeted at kids than a hardcore IT community like slashdot. Kids have a much easier time begging $100 out of their parents than we have justifying on a product we know is not worth it. The PSP was a dud in this sense, the IT community was able to hack it and trick it out, suddenly you had a 5 year old playing kingdom hearts on it and a 25 year old using a custom browser to access pandora, or bring it on a flight to watch movies. Don't believe me? Look no further than to Nintendo and their handhelds and how they didn't pick up with "big" kids.

      Oh well, PC gaming, even on a laptop is where it's at. I do like my pandora PSP though...

    3. Re:How long until they're hacked? by Anonymous Coward · · Score: 1

      Here is my take on it:

      Of my friends they have the following Consoles and views

      1x Nintendo (Wii and DS) buys all games. Some used, some VC some new. Linux user / Used to be solaris admin (freelance pays good) / C++ Guru (multiple OS projects, google now approached him twice to work for them)
      1x PS3 Uses it to play Singstar (Ex. FreeBSD user, Beeraholic)
      1x Xbox360 .NET Developer very successful enterpreneur. Doesnt really use it besides kinect fun dev

      Me, I have a DS and a Wii - both modded, the wii I did myself the DS just uses the right cartridge. I have an old XBOX in the cellar that I dont use anymore. I think Kinect is nifty but it bugs the **** out of me that I can't run my own stuff on it
      I'd have gotten a Xbox360 if I could mod it and I'd still buy some games but I refuse to have a brick in my living room that I can't really control

      I do own a lot of original games but I always download them first. I refuse to buy something for 50 bucks that turns out to be a short-big-pile of s**t ... If its any fun and I keep it playing it I'll buy it.

      xbox and wii user 40, ps3 user 35 and I'm 30

      I think that qualifies us all as grown up kids :)

    4. Re:How long until they're hacked? by RyuuzakiTetsuya · · Score: 1

      This isn't so much a deal breaker for me, I think it's a ridiculously bad idea on Sony's part. This is assuming this is how it all actually pans out.

      The real deal breaker for me is if they don't deliver games. I can live with out having a pile of

      --
      Non impediti ratione cogitationus.
    5. Re:How long until they're hacked? by Anonymous Coward · · Score: 0

      Pic related, It's a Memory Stick adapter with MicroSD card
      http://www.google.ca/search?q=photofast+cr-5400

      You can even put 2*32GB MicroSD card in it.

    6. Re:How long until they're hacked? by hairyfeet · · Score: 1, Interesting

      That's funny, i have several customers as well as a couple of family members that bought PSPs and all bought them for their kids and i can't think of a single one that would be "hacked'. Honestly despite all the talk here on geek sites i bet hacked devices don't even add to up 3% of ANY device out there besides the iPhone, simply because normal folks are too scared they are gonna break the thing and don't have the tech skills required.

      I doubt Sony fanboys will want to hear this but not a single customer has asked me squat about the new Sony and if they were thinking of buying i'd have heard of it, my former boss said i should have built a booth like Lucy on Peanuts and charged for it because i always end up answering everyone's tech questions, and those customers that I talk to often as well as the family have their PSPs sitting in the corner gathering dust. The high cost of memory sticks i have no doubt is partially to blame, but most ended up getting their kids a DS as well or a netbook/tablet/phone and now the PSP sits unloved.

      Personally I won't be buying it for my family because of the memory and because i think it'd end up sitting in a closet. The days of single function portable devices is coming to an end i believe, just look at how Nintendo has had to drop the price on their 3D handheld. Smartphones, tablets, netbooks, that is where portable gaming is gonna be i think. my nephew is a perfect example, here was a kid that ALWAYS had a gaming handheld in his pocket and i haven't seen him touch one in a couple of years now, not since he got a little AMD laptop. Now he and his buddies will meet somewhere on campus and do some TF2 or some other MMO while all the girls across the campus are taking a break in Second Life or WoW. These kids today all seem to do the whole MMO thing which AFAIK the handhelds just don't do.

      Man I didn't think of myself as old until my boys talked me into playing some TF2 and Bioshock II MP with them. I can kick ass in SP shooters, i really can, but in MMOs I spent all my time ragdolled on the floor, I couldn't get more than a shot or two off! i just don't get it, its like everyone else, even though they have the same weapons as me, just seem to be able to do much more damage. I just came to the conclusion i can't do the "chicken with its head cut off" gameplay style, too damned hectic for me.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    7. Re:How long until they're hacked? by desdinova+216 · · Score: 1

      do you really think it's going to take a year after launch for that? I'm thinking weeks or months

    8. Re:How long until they're hacked? by Synerg1y · · Score: 1

      This is actually the first time I'm hearing of a PSP successor so to say. I don't claim to stay on top of it or care much (PC gamer for life), but I believe this is the first of many pokes by Sony to distribute information about their new system.

      The reason you saw the DS, AND 360, AND ps3, AND Wii go on sale this year especially during black friday is cause they are pre End-of-Life. All 3 have publicly known successors in the works by their respective manufacturers.

      A hacked PSP sits top 5 in my cool portable things to bring with you list. Let's just say its a one time investment, I think recently they might have created an SD card hack, but it used to be, you had to be guru w a soldering iron or know somebody who was and was willing to mod a "pandora's battery".

      Dunno, I remember having a black and white gameboy and later a color, pokemon was fun for a month of two back when it was all the rage, but past that it was back to outside sports and going out and all that goodness. But, that's also where the girls were, so if the girls are playing WoW nowadays (not my cup of tea either), no wonder I don't see kids outside ever anymore.

    9. Re:How long until they're hacked? by rwven · · Score: 2

      There's another couple "apps" called "iOS" and "Android" that already support all those features and far more and can be had for far cheaper. ;-)

    10. Re:How long until they're hacked? by hairyfeet · · Score: 1

      You wanna know what's weird? the girls are meeting up in these games like second life and WoW and not blasting or raiding but going on virtual shopping trips and the like. I know because when on the last tour of the college that my oldest is going to I asked if I could ask the kids some questions and that's what the girls are doing. who would have thought virtual shopping of all things but that and those click happy FB games like Farmville and the one where you build a little city are all the rage with the females.

      As for the handhelds i honestly think a lot of it has to do with AMD cutting the bottom out of the netbook and laptop market. After the open house I've had several of the students, male and female, come to my little shop because "You're the one that got Jackson that cool little laptop right? Can you get me one at a decent price that'll play..." and then just insert the name of the game. I even had to help a little 14 year old sit with her grandma and pick her first netbook for Xmas, she got one of the little C-60s since the main gaming she wants to do is FB.

      Before laptops were for the rich kids and the grownups, something that would play more than cards would cost you an arm and a leg. Now I have a $350 netbook that not only does 1080P and has 8Gb of RAM but plays L4D and GTA:VC just fine. the kids nowadays want something they can do their schoolwork on AND chat and use video chat with their friends AND play their MMOs AND surf the web AND listen to music AND watch video AND...you get the idea. My oldest boy's little $500 laptop has either a triple or quad CPU (can't remember off the top of my head) and does all of the above including playing his new Star Wars MMO (he actually got to be one of the first beta testers) and still lets him take notes in class and do the online portions of his studies.

      So I'd say the handheld has its days numbered simply because of the incredible power you can get now in a portable device. hell you can pick up an Atom netbook for like $200 or an AMD with an APU that has killer graphics for $300. Parents are gonna look at those prices and compare them with the $250 list of a new handheld like the Vita and go 'My child will be better off with the laptop/netbook" and of course the kid will be happier as well since they are all online now.

      I'm telling ya though it was weird seeing break rooms just full of kids clicking and tapping away on all these little netbooks and laptops. When they weren't doing classes it was MMO city, just one big online gathering even though the folks were right there!

      --
      ACs don't waste your time replying, your posts are never seen by me.
    11. Re:How long until they're hacked? by peppepz · · Score: 1

      Except that if you need a phone with similar hardware prowess as the Vita, it will cost you 3x, the battery life will be one fifth, and the gaming experience will be much worse because phones haven't got gaming controls.

    12. Re:How long until they're hacked? by rwven · · Score: 1

      As I previously stated, the only thing going for the Vita is the pretty graphics...aka the "hardware."

      Of course next year you'll be able to buy a Tegra 3 powered phone with more "prowess" than the Vita for less than the Vita by a good $100.

      Not to mention the Tegra 4, 5, 6, 7, 8, and 9 which will all come out within the lifetime of this single gaming system, and will offer graphics laughably beyond anything the Vita can do.

    13. Re:How long until they're hacked? by rwven · · Score: 1

      And please understand that my reference to the future versions of tegra is not to be taken literally. Simply meant to be an example of the progress that will take place during the Vita's lifetime.

    14. Re:How long until they're hacked? by peppepz · · Score: 1
      OK, but then you're comparing an existing product, the Vita, which you can go to the store across the street and buy, with an hypothetical, future product that does not exist currently.

      Look at the present: consider that you can buy a Nintendo DS, or an Android phone. The Android phone, if it's not too cheap, will probably be more powerful than the DS: and it will have to be A LOT more powerful in order to play comparable software, because unlike the DS it will be running a full operating system, an application VM and so on, as it's designed to do a lot of other things besides gaming.

      This notwithstanding, the Android phone will deplete its battery in a few hours of usage (and potentially leave you without a functional phone) while the DS can be moderately used for a week or so. The DS also has "better" games, because it has gaming controls that you can't find on the Android phone, and you will never find them on a phone, again because of conflicting design requirements.

      Then you'll also have to consider the fact that a DS will survive in the hands of kids, whereas an high quality phone might have more trouble doing the same, let alone a cheap phone that costs as much or less than a DS. A glass phone such as the iPhone might even be dangerous for children (supposing that you want to trust them with a € 399 phone).

    15. Re:How long until they're hacked? by Weedhopper · · Score: 1

      You're just old and out of touch. :) I mean that in the nicest possible way.

      You're also in that age range where you probably don't socially interact with geeks in their mid/late 20s to early 30s.

      Let me tell you about them. In this age range of guys who need portable systems, hacked PSPs were king. PSPs were the portable system of guys like me, who did overseas development and emergency response work, guys like my BIL, who deployed multiple times to the sandbox(es).

      I haven't touched mine since about 2 iOS revisions ago, but hey, there you go. Still a small percentage, but a pretty big market while there were a lot of young, tech savvy Americans running around with a gaming fix to meet.

  5. Well ... by lennier1 · · Score: 4, Funny

    Let's hope they'll invest some of that excess money into administrators who won't just leave the default passwords in place.

    1. Re:Well ... by thunderclap · · Score: 1

      Why? I want Sony to be royally embarrassed again. Hell, I would love the thing to be hacked 15 minutes after launch.

  6. Good thing by bonch · · Score: 1

    Good thing competitors like Nintendo use standard media for everyth...oh, wait.

    1. Re:Good thing by Anonymous Coward · · Score: 2, Informative

      The above mentioned proprietary memory card is for saving, patches, game data as well as DLC. As far as I'm aware they have not mentioned that said memory card would be used for actual games on the system. If we compare this to the Nintendo 3DS we find that Nintendo uses a regular SD/SDHC card for saves, downloadable content and similar while the retail games themselves comes on a completely different medium.

    2. Re:Good thing by DeadCatX2 · · Score: 2

      You mean like the SD card that plugs into the front of the Wii?

      --
      :(){ :|:& };:
    3. Re:Good thing by Anonymous Coward · · Score: 1

      The DSi, 3DS, and Wii have an SD card slot.

    4. Re:Good thing by bonch · · Score: 0

      The NES, SNES, N64, Gamecube, Wii, Gameboy, Gameboy Advance, DS, and 3DS all use proprietary storage for games. Sony used CDs, DVDs, and Blu-Rays for the Playstation series.

    5. Re:Good thing by bonch · · Score: 2, Interesting

      Nintendo has a history of proprietary storage formats for every single one of its game systems, from the NES to the Wii. Sony has used CD, DVD, and Blu-Ray for the Playstation series.

      Hell, the Wii won't even let you plug an external flash drive into its USB port.

    6. Re:Good thing by Anonymous Coward · · Score: 0

      Nintendo uses SD cards to expand storage in the DSi, the 3DS and the Wii. The Wii U will apparently support USB HDDs. Unless you're talking about their proprietary cartridges (that have games loaded on them already) for consoles and handhelds, I don't get what point you're trying to make. Nintendo does make some dumb decisions, but they've been good about supporting non-proprietary storage for at least 5 years now.

    7. Re:Good thing by bonch · · Score: 2

      Nintendo doesn't even allow you to redownload online purchases on a replacement system. I'd hardly compare to Nintendo as some bastion of consumer fairness. They have a long history of proprietary storage formats, while the Playstations have used CDs, DVDs, and Blu-Rays.

      It's been known since last June that the Vita would use NGV memory cards due to size, weight, lack of noise, and other factors. The only difference with this story is that Slashdot has posted a summary slanting it in a certain direction, because this site hates Sony.

    8. Re:Good thing by bonch · · Score: 2

      The point I'm trying to make is that Slashdot loves Nintendo and hates Sony, and this story (which is very old--NGV cards were known about last June) only exists to serve that purpose, yet Nintendo has a long history of using expensive, proprietary storage formats. The company doesn't even let you redownload purchases from their online store if you replace your device. Your purchases are forever tied to the single piece of hardware you bought.

      The fact that the Wii U will "apparently" support USB HDs isn't very encouraging given that the Wii already had a USB port and did nothing with it. Further, the N64 and Gamecube used their own proprietary memory cards, as did the PS1 and PS2. There is nothing new in this story at all except that it serves as another opportunity for Slashdotters to bitch about Sony.

    9. Re:Good thing by gameboyhippo · · Score: 4, Informative

      Nintendo isn't quite as evil as you think. They're just unprepared. My daughter dropped her out of warranty DSi into the toilet. I called them up and asked them how to transfer the save data to a new 3DS (That I had in the closet waiting for Christmas). They couldn't do anything, so they repaired the DSi for free. Outside of warranty. The problem is that people are afraid to ask and see what they can get.

    10. Re:Good thing by Anonymous Coward · · Score: 0

      The point of the article is that people have to spend extra money on new storage formats to expand system storage when people already have spare SD cards lying around they could use instead. Yes, Nintendo has used cartridges and modified disc formats for retail games. You still (typically) have to buy a retail copy of a game. Those formats have nothing to do with expanding storage capacity of the system itself, they are a means to deliver games. It doesn't matter if Sony used CDs, DVDs, and Blu-Rays for their retail games because those discs are just as capable of storing DLC and game saves as Wii and Gamecube discs (i.e. they're not rewritable).

    11. Re:Good thing by bonch · · Score: 1

      That's not very convincing, as they likely just swapped in some stock parts or just sent over an entirely new replacement DSi, as Apple tends to do with iPods and iPhones. You still didn't get any of your daughter's data to the 3DS, so now she has to use the DSi to access that data.

    12. Re:Good thing by Anonymous Coward · · Score: 1, Informative

      What the hell difference does that make? Sony's consoles only actually played games off of licensed Sony discs unless you hacked them, just like every Nintendo (and Microsoft and Sega and everyone else's) system. Who cares if it's a CD or a proprietary disc if you can't burn one with your own software on it and run that? It's just as proprietary, it's just "CD with special license key on it" rather than "in-house ROM cartridge format".

      When you could actually use removable memory for arbitrary downloads and media and such, Nintendo went with SD, and Microsoft (eventually) went with USB mass storage, and Sony went with their proprietary bullshit.

    13. Re:Good thing by bonch · · Score: 1

      The point of the article is that people have to spend extra money on new storage formats to expand system storage when people already have spare SD cards lying around they could use instead.

      The N64, Gamecube, PS1, PS2, and Xbox all used proprietary memory cards. My point is that this is nothing new (especially since the format of Vita's storage was already known back in June), nor is it specific to Sony, and the only reason this story was posted was to provide another opportunity for Slashdotters to bitch about them.

    14. Re:Good thing by MobileTatsu-NJG · · Score: 1

      The NES, SNES, GameBoy, GameBoy Advance, and the DS stored the save data right on the media. The DSi, 3DS, and the Wii use a standard SD card for game saves and download of software. The N64 and GameCube used proprietary memory cards like the Playstation and Playstation 2 did.

      I don't know why you're fixated on the media the games come on. The original Playstation used black CDs as an anti-counterfeit measure. I don't remember if they ever tried to prevent the PS1 from playing burned games, but the PS2 certainly did. You were never going to use 'standard media' in anything labeled Playstation with the exception of playing movies or music CDs.

      Comically, though, you completely left out the PSP and its over-price Memory Stick and 'Unviersal Media Disc'. Heh.

      There really is cause for complaint, here. Sorry. .

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    15. Re:Good thing by bonch · · Score: 0

      When you could actually use removable memory for arbitrary downloads and media and such, Nintendo went with SD

      Nintendo doesn't even let you redownload online purchases or transfer existing data to a new device. For many years, the Wii didn't even support random-access of SD, only allowing a more archival storage in which you had to swap "channels" between the Wii and the SD depending on which things you wanted to run.

      Console makers have used proprietary memory formats for years and years, from the N64 to the Gamecube to the PS2. To act as if this is some new thing and that Sony is being oh-so-evil is absurd, especially when companies that Slashdot is generally more friendly to such a Nintendo have a long and sordid past when it comes to proprietary storage and lockout.

    16. Re:Good thing by sd4f · · Score: 3, Insightful

      And sony also has to following to its name;

      Minidisc
      UMD
      Atrac
      SACD
      memory stick (incl. MagicGate)

      Sony loves proprietary gear, probably more so than any other company, they seem to persist with them a lot, and quite a few of them have been failures, atrac in particular, if they didn't persist with atrac and tried to make a digital music player people actually wanted, i doubt the ipod would have been a success.

    17. Re:Good thing by BeefMcHuge · · Score: 2

      Except that the Wii supports starndard micro SD cards. The N64 not supporting standard memory was kind of a given considering how old it is. On the wii I can pop my SD card out and put in in another wii with no problem. I can put it in my computer and backup my saves if i want. /. does not hate sony because its cool to hate sony, its because we have been fucked over so many times and sony is about to fuck us over again. For a divice that is suppost to function as a phone/media/game system not having standard memory support is just plain fucking retarded.

    18. Re:Good thing by sexconker · · Score: 2

      The NES, SNES, N64, Gamecube, Wii, Gameboy, Gameboy Advance, DS, and 3DS all use proprietary storage for games. Sony used CDs, DVDs, and Blu-Rays for the Playstation series.

      The Gamecube and Wii use DVDs. They weren't a typical book type, and had protection mechanisms, but they absolutely are DVDs.
      And proprietary storage for games isn't an issue for users. Proprietary storage for user data is an issue for users. Nintendo loves SD cards for user data storage.

    19. Re:Good thing by sexconker · · Score: 1

      The point of the article is that people have to spend extra money on new storage formats to expand system storage when people already have spare SD cards lying around they could use instead.

      The N64, Gamecube, PS1, PS2, and Xbox all used proprietary memory cards. My point is that this is nothing new (especially since the format of Vita's storage was already known back in June), nor is it specific to Sony, and the only reason this story was posted was to provide another opportunity for Slashdotters to bitch about them.

      The Gamecube had an official SD card adapter that let you use any SD card in the memory card slot.

    20. Re:Good thing by MobileTatsu-NJG · · Score: 2

      The point I'm trying to make is that Slashdot loves Nintendo and hates Sony...

      You are half right, and it was well earned.

      The fact that the Wii U will "apparently" support USB HDs isn't very encouraging given that the Wii already had a USB port and did nothing with it.

      They used it for the wifi adapter. Wii Content isn't exactly straining the 512 meg SD card that it comes with. It's not that surprising that USB support for external hard drives wasn't Nintendo's highest priority. Oh, incidentally, the whole thing about using the SD card really kinda sinks your argument.

      There is nothing new in this story at all except that it serves as another opportunity for Slashdotters to bitch about Sony.

      I'll be the first to admit I love bitching about Sony. You got me to confess, that's great! Only... it didn't make any of the points made about Sony go away. Sony isn't selling you anything better than standard flash memory at double the price. They're not selling something that's physically smaller, or has a bfd faster transfer rate, or SOMETHING that at least attempts to thinly justify the price. They're literally just saying "We want more money from you."

      If you're a fan-boy, it just glides right in. If you're somebody without any particular biases, but somebody who buys memory cards because you have a cell phone or mp3 player or camera or whatever, it really is an obvious attempt at nickel-and-diming. Since it isn't something only a fanboy or haterade addict would complain about, it is a valid point.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    21. Re:Good thing by sexconker · · Score: 1

      The point I'm trying to make is that Slashdot loves Nintendo and hates Sony, and this story (which is very old--NGV cards were known about last June) only exists to serve that purpose, yet Nintendo has a long history of using expensive, proprietary storage formats. The company doesn't even let you redownload purchases from their online store if you replace your device. Your purchases are forever tied to the single piece of hardware you bought.

      The fact that the Wii U will "apparently" support USB HDs isn't very encouraging given that the Wii already had a USB port and did nothing with it. Further, the N64 and Gamecube used their own proprietary memory cards, as did the PS1 and PS2. There is nothing new in this story at all except that it serves as another opportunity for Slashdotters to bitch about Sony.

      Stop being wrong.
      "NGV" cards (did you mix up Vita and "NGP", Next-Generation Portable?) were not "know about last June".
      Everyone assumed Sony would use a shitty proprietary format.
      No one knew they would do so to the exclusion of standard formats.
      No one knew they would charge two buttloads per gigabyte.
      No one knew the Vita SKU would not include a memory card.
      No one knew many games would require the memory cards. (No one knew about the complete lack of built-in storage, and no one thought they'd be dumb enough to completely block you from playing games if you couldn't save them.)

      Furthermore, USB HDDs do work on the Wii, and the USB ports were used officially for keyboards, Wii Speak, etc.
      And the Gamecube let you use a standard SD card as a memory card if you bought the official adapter.

      In the N64 days, "standard user storage" was a MMC card and was completely unsuited to a video game console.

    22. Re:Good thing by Chibi+Merrow · · Score: 1

      Nintendo doesn't even allow you to redownload online purchases on a replacement system.

      Not true. My coworker just had his Wii stolen. He called Nintendo and they locked out his old Wii and moved all his purchases to the new one.

      ... the Playstations have used CDs, DVDs, and Blu-Rays.

      All of which were modified in a proprietary fashion to make them not function on other devices. The systems also were designed to not work with standard discs.

      Also, Blu-ray WAS a proprietary Sony format at the time PS3 was announced. In many ways it still is.

      Nintendo's been supporting SD cards since the Gamecube. Their game discs have been no more or less proprietary than Sony's since then. No one cares about the game disc media. They do care when they have to shell out $120 for save game/DLC storage when they have a pile of perfectly good Micro SDHC cards that every other device out there seems to use.

      It's been known since last June that the Vita would use NGV memory cards due to size, weight, lack of noise, and other factors.

      Size? Lack of noise? What? Have you ever even handled a Micro SDHC card? I hadn't until I bought one for my wife's Nook Tablet last week. Holy hell that thing is tiny! I'd normally throw away a piece of plastic that small. Sony's line is complete BS.

      The only difference with this story is that Slashdot has posted a summary slanting it in a certain direction, because this site hates Sony.

      No, the only difference is Sony wants me to pay $120 for something that would cost me $30-60 on another system. Oh, and that thing that costs half or less would work with ANY system, whereas the Sony solution is only a Sony solution.

      --
      Maxim: People cannot follow directions.
      Increases in truth directly with the length of time spent explaining them
    23. Re:Good thing by adamofgreyskull · · Score: 2

      FYI, the "PS1", or "Playstation" as we called it, did prevent burned games from working.

    24. Re:Good thing by pionzypher · · Score: 4, Insightful

      Vita would use NGV memory cards due to size, weight, lack of noise, and other factors..

      I'm fairly certain that few people would find a micro-SD card too heavy or too big. Also, I can't recall what noise my micro-SD card makes... anyone?


      Every one of those reasons is spurious. Let's just call it what it is. It's Sony being Sony; and that's ok.

      --
      I'll believe in corporations having personhood when Texas executes one... - advocate_one
    25. Re:Good thing by Anonymous Coward · · Score: 0

      What non-proprietary system existed prior to the N64? Don't say floppy disks, Nintendo did that in Japan and ultimately went with cartridges.

      In fact their use of cartridges with the N64 over CDs was still valid: no loading time to facilitate rapid loading of texture data into the VERY limited video RAM.

      What came after that? Gamecube used regular mini-DVDs, the same kind you can buy anywhere. Wii uses DVDs.

      Nintendo was proprietary in the way EVERY SINGLE GAME CONSOLE was proprietary back then, and once non-proprietary media came about they embraced it (compare to GD-ROM or BluRay). You are full of shit.

    26. Re:Good thing by grumbel · · Score: 1

      That SD card adapter was however not a memory card replacement, but only usable by games that specifically supported it and there weren't many that did. It was also never sold outside of Japan. Third party replacements used for homebrew/piracy do however exist.

    27. Re:Good thing by sexconker · · Score: 1

      It was sold briefly (several months) in the US through Nintendo.com .
      They stopped selling it because no one wanted it.
      It did in fact work for all games.

    28. Re:Good thing by PwnzerDragoon · · Score: 1

      You can make your own, too. Gamecube cards are actually just SD cards in a larger form factor, so it's just a matter of bridging the pinouts.

    29. Re:Good thing by Anonymous Coward · · Score: 0

      Yes, you can plug an external flash drive into its USB port. And if you are running the right software, it will even work.

    30. Re:Good thing by Toonol · · Score: 1

      You just don't care that everybody's correcting you, do you?

    31. Re:Good thing by popoutman · · Score: 1

      Yes, you can plug an external flash drive into its USB port. And if you are running the right software, it will even work.

      Certainly. I have an archive of mpeg-4 movies and tv series on an external drive plugged into a USB hub that hangs off the back of our Wii, that I use mplayer to play on the widescreen tv. Great media player, pretty good interface, and it is real handy to use to pull shows from our torrentserver for new tv shows that we legally download (having paid our TV license fee and Sky subscription) with a low effort and short learning curve. With the Wii I can even plug in a mouse and keyboard and use any of the browsers.

      I'll never buy a new Sony product after the rootkit debacle, and the treatment of GeoHotz. Pity that the average sheep can't see past their shiny games to see the slime underneath.

      --
      - This sig deliberately left blank. Nothing to see, move along.
    32. Re:Good thing by peppepz · · Score: 1

      USB HDDs do work on the Wii

      With the original firmware and no hacks installed? If not, then the PS3 does run Linux.

    33. Re:Good thing by peppepz · · Score: 1

      So does the PS Vita, and does the PS3. And they won't run games over them, exactly as Nintendo. What's your point?

    34. Re:Good thing by guttentag · · Score: 2

      Allow me to explain what happened behind the scenes:

      CSR Smithers: Sir, there's a man on the phone who says his daughter dropped her DSi in the toilet and he wants to know how to transfer the save data to the 3DS he's going to give her for Christmas. But there's no way to do that! What should I do?
      Supervisor Burns: Dear God! The child has heard that the iPhone is going to do everything our product does and more for less money, so she threw it in the toilet! But the parent hasn't figured this out yet... we have to keep him from returning his 3DS until Christmas. Find some used DSi and send it to him.
      CSR: But sir, it's out of warranty.
      Supervisor: Just send it!

    35. Re:Good thing by peppepz · · Score: 1

      He's comparing them to UMD discs, that were used on the predecessor of the Vita. And the Vita does have a microsd card slot.

    36. Re:Good thing by adolf · · Score: 2

      Poorly.

      The PSX (as we called it) just read the bar code from the inner ring of the disc. If the data therein matched what the machine expected, it happily executed whatever code that might happen to be located on the rest of the disc.

      And I haven't actually tried, but I'm willing to bet that a bone-stock PSX (as we called it) will gleefully read burned games with an appropriately-burned bar code.

      And if such an ancient machine is capable of focusing ~1mm closer than usual, I'd even be willing to bet that it'd be happy to launch a burned game even if the bar code were printed on sticky tape.

      But the rest of us just put a simple mod chip into our PSX (as we called it) to emulate this bar code-reading behavior, after which things generally worked fine for all manner of discs.

    37. Re:Good thing by grumbel · · Score: 1

      It did in fact work for all games.

      Do you have a source for that? As that contradicts all the information you can find on the net about it.

    38. Re:Good thing by Anonymous Coward · · Score: 0

      I was meaning to reply to this, but I'm finding it difficult to concentrate over the loud grinding noises the microSD card in my phone is making.

    39. Re:Good thing by gameboyhippo · · Score: 1

      That's funny, but here's where it gets good. I sent the DSi to them. I fully expected them to give me a new/refurb DSi with the same games. BUT THEY REPAIRED IT!!!! ^_^ It had all the same saved files. The voice files, the pictures, the saved games, EVERYTHING. How they repaired it is beyond me, but somehow they were able to recover ALL of the data.

      In case you're curious, the reason it got dropped in the toilet is because she is 4 years old. Now we have a rule that we don't bring electronics into the bathroom.

      And to preempt everyone who thinks I'm a bad parent because I let my young kids play videogames; my daughter can read/recognize all colors, shapes, etc..., do basic 1st grade math, imagine, create stories, etc... So yeah, I let her play games. Besides how would I get the hero keys in Zelda Four Swords without her? Yeah. She's that awesome at games too.

    40. Re:Good thing by Anonymous Coward · · Score: 0

      Wow, King Shit, smug much? Perhaps its just that you suck at games? Jesus, the world gets so old when every parent out there thinks there kid is special / talented / etc. How sad. As George Carlin would say, nobody gives a fuck about your kids, thats why they are YOUR kids.

    41. Re:Good thing by sexconker · · Score: 1

      It did in fact work for all games.

      Do you have a source for that? As that contradicts all the information you can find on the net about it.

      Yeah. I actually have the thing.

    42. Re:Good thing by sexconker · · Score: 1

      USB HDDs do work on the Wii

      With the original firmware and no hacks installed? If not, then the PS3 does run Linux.

      Yup. They spin up and the Wii sees them (if they're FAT).
      The Wii just doesn't let you use them in any way unless you have a custom IOS that pokes at it.

      Any game developer could have written a custom IOS to use an external HDD, and Nintendo could have written the same custom IOS and pushed it out in an update.
      The Wii itself was planned for expandability, just like every Nintendo console ever. It ended up seeing very little use of its options, though. (Again, just like every Nintendo console ever.)

    43. Re:Good thing by ildon · · Score: 1

      I'll explain how they fixed it: they opened it up and let it dry out over night, then sent it back.

    44. Re:Good thing by gameboyhippo · · Score: 1

      lol... Why don't you go occupy Wall Street or something, you commoner. That's what common people do. "Special" people go out and do something. But I digress, I was deflecting the whole, "Blah, blah, blah, you're a terrible parent for letting your 4 year old play video games argument."

      You know, this is a very valid point. If you want to go on a diet, don't tell fat people about it. If you want to get out of debt, don't tell broke people about it. If you want to raise your kids to be excellent, don't tell ignorant losers who kids can't speak without swearing and are positioned to grow up as losers. They do what they can to try to bring down excellent people back to there poor excuse for a level.

      So, AC, if you are ready to be excellent one day, I'd recommend reading material from guys like Dave Ramsey and Bob Harper and not your broke fat facebook friends.

    45. Re:Good thing by gameboyhippo · · Score: 1

      If that's what they did, then more power to them. I tried doing the same. I don't care since it now works and they went above and beyond normal customer service.

  7. Do Not Want by Sez+Zero · · Score: 1

    Playstation Vita: Do not want.

    Not much I want from Sony/Playstation nowadays.

  8. Surprised? by Anonymous Coward · · Score: 0

    Someone's surprised that SONY is overcharging for new toys? It's a SONY. You'll be able to get the genuine SORNY accessories a few weeks later.

    1. Re:Surprised? by Anonymous Coward · · Score: 0

      Sonya.

  9. For security... by Anonymous Coward · · Score: 1

    ... of our bonuses.

  10. Gouging by AragornSonOfArathorn · · Score: 4, Informative

    If anyone is surprised by this, they don't know Sony.

    --
    sudo eat my shorts
    1. Re:Gouging by multiben · · Score: 0, Offtopic

      Gouging? Really? A company trying to protect its profits is gouging? If you don't like it, don't buy it. That's your right as a consumer. It's Sony's right as a company to set their prices. That's part of how a free market economy works. If lots of people don't like it, Sony will change their model. Until then you need to weigh up whether or not their offer is worth your hard earned. It is not your human right to be able to afford a play station.

    2. Re:Gouging by betterunixthanunix · · Score: 1

      Indeed. After what happened with the PS3, I know I am not buying any more Sony products. This is not a company that respects its customers.

      --
      Palm trees and 8
    3. Re:Gouging by Anonymous Coward · · Score: 1

      "Protect its profits"?

      Holy shit dude, I think you need to re-examine your priorities when you start defending Sony for its anti-consumer design quirks.

    4. Re:Gouging by Anonymous Coward · · Score: 0

      Same goes for Microsoft, Nintendo, Pioneer, Onkyo, Apple, shall I go on? I'm not defending these guys, as a consumer. But as someone who hopes to have a business of his own one day, sh!t make profits any way you can! Its a rough world, if I was a CEO I would be trying to get every penny out of my customers as possible without losing them in the process.

    5. Re:Gouging by Anonymous Coward · · Score: 0

      Protect it's profits by offering standardized product interfaces :)

    6. Re:Gouging by multiben · · Score: 0, Troll

      No I don't. *You* need to start thinking like a free individual. Like I said, if you don't like it, don't buy it. It's as simple as that. No one is holding a gun to your head.

    7. Re:Gouging by medlefsen · · Score: 5, Insightful

      So what should a free individual do when they don't like what a company is doing? Maybe refrain from purchasing from them? Maybe tell friends and advise them to not buy from them either? Maybe even go on to a web site and post about it? Tell me when I start suggesting something unreasonable.

      I'm not sure how this happened but at some point poeple got confused and started thinking that because companies are set up to always maximise profits we shouldn't be allowed to criticize any of their attempts to do so. There is a difference between wanting government regulation and using your right as a free person to criticize the actions of a company.

      Sony is being anti-consumer and as a consumer that pisses me off. Other companies have found ways to make money without resorting to the lock-in BS that Sony prefers. I will not buy from them, and I will say why very loudly so that they and everyone else knows exactly why they aren't getting my business.

    8. Re:Gouging by afidel · · Score: 1

      No, a free market requires perfect substitute goods, proprietary storage is exactly the opposite of a free market!

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    9. Re:Gouging by multiben · · Score: 0

      That is ridiculous. The only way to get *perfect* substitution of goods is to provide identical products. A free market economy is built on product differentiation. In this instance, the alternatives are Xbox, Wii, PC, iPhone etc etc etc. If all products were the same we would end up with massive oligopolies and live in a world of manufacturer price collusion.

    10. Re:Gouging by Anonymous Coward · · Score: 0

      Customer. You are a customer, not a consumer since clearly you do not mindless consume what is presented to you.

    11. Re:Gouging by afidel · · Score: 2

      Don't throw words like free market around unless you know what they mean =)

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    12. Re:Gouging by Dogtanian · · Score: 2

      Gouging? Really? A company trying to protect its profits is gouging? If you don't like it, don't buy it. That's your right as a consumer. It's Sony's right as a company to set their prices. That's part of how a free market economy works. If lots of people don't like it, Sony will change their model. Until then you need to weigh up whether or not their offer is worth your hard earned. It is not your human right to be able to afford a play station.

      No, but it's everyone's human right to be able to slag off Sony's proposed system and its cynical pricing model, whether or not they intend buying it.

      This implied reasoning ("if you don't like it, you don't have to buy it, and therefore you have no right to criticise [manufacturer X].") pops up on Slashdot quite a lot. The first half is correct, but no-one was complaining about *having* to buy it anyway. The second half obviously isn't correct. The notion of a free market (and a free country) says nothing about stifling criticism from those who choose not to buy- indeed, the free exchange of information and opinion is required for one to work efficiently.

      I'm sure a lot of companies would rather this weren't the case, but then... tough s**t for them. The flipside of what you said is that if *they* don't like that, they don't have to sell their products. A lot of companies, I'm sure, would rather operate in a non-free market if it was non-free in their favour(!), but that's their problem, not ours.

      --
      "Slashdot - News and Chat Sites Deviant". (Click "homepage" link above for details).
    13. Re:Gouging by The+Mister+Purple · · Score: 1

      Agreed. Additionally, using a storage technology that is already out on the market would save Sony money. Right now, they have to recoup R&D, manufacturing and miscellaneous overhead costs just to break even* on their new storage medium. It's enough to almost make me feel bad for Sony's shareholders. Almost. * Not guaranteed to happen.

      --
      "For a successful technology, reality must take precedence over public relations, for nature cannot be fooled." Feynman
    14. Re:Gouging by Anonymous Coward · · Score: 0

      In what part of the GP did it indicate that a ps vita was a right? Oh.. yeah.. it didn't. at all. Didn't even hint at it. Just called the practice for what it is. Gouging of prices. There was no assertion that Sony wasn't permitted to do so, or that it was morally reprehensible. Only that its Sony, they do this. No one should be surprised. All of which is true.

      I mean, fuck, I won't be buying it. I could, I'm just not even slightly interested. But, selling me sd cards at twice the price that I can't use in other devices? Yeah, thanks.. great value, there. The fact that I won't be buying one doesn't make their behavior any less aptly labeled as "price gouging"

  11. Ahem... by Moheeheeko · · Score: 5, Insightful
    'doesn't explain why they're charging such enormous sums for these cards,'

    Because they can.

    1. Re:Ahem... by korgitser · · Score: 1

      Sony says this is both for security reasons and to ensure a consistent experience for all users

      Actually it even says right there - they want to secure a consistent revenue stream from all users. Imagine what would happen when an user only spent money once...

      --
      FCKGW 09F9 42
    2. Re:Ahem... by Anonymous Coward · · Score: 0

      Imagine what would happen when an user only spent money once...

      People would be more inclined to buy thier future products because they wouldn't get charged for bullshit that isnt needed.

    3. Re:Ahem... by rssrss · · Score: 1

      Moheeheeko: 'doesn't explain why they're charging such enormous sums for these cards,' 'Because they can.'

      They can charge anything they ant to charge. That does not compel anyone to purchase the gizmos. Right now their US sales are zero, and they may stay that way.

      --
      In the land of the blind, the one-eyed man is king.
  12. Third Party Adapter Market by Anonymous Coward · · Score: 5, Insightful

    This just means that someone in China will be making money off selling an adapter for microSD cards.

    1. Re:Third Party Adapter Market by Anonymous Coward · · Score: 0

      I highly doubt it, the sony memory cards have highly comparable sizes to microSD cards. Although I wouldn't be too surprised if people find out you can chop off a corner of a microSD card and plug it in instead.

  13. Apple must use them by Warwick+Allison · · Score: 4, Informative

    Apple does exactly the same thing with iPad and iPhone prices, but doesnt let you swap the mysteriously expensive memory "cards". Clearly it's all about the value to the consumer, not the cost of manufacture.

    1. Re:Apple must use them by wfolta · · Score: 1

      Apple does exactly the same thing with iPad and iPhone prices, but doesnt let you swap the mysteriously expensive memory "cards". Clearly it's all about the value to the consumer, not the cost of manufacture.

      Huh? The iPhone and iPad have been competitive on the price front, and in fact it's taken two generations of the iPad for a viable challenger to emerge based on cost. Heck, Apple's the only manufacturer to stand up to the carriers and demand a better experience for users. All the other manufacturers -- including Google -- treat the carriers as the customers and please them first.

    2. Re:Apple must use them by blackmonday · · Score: 2

      I'm an admitted apple fan-boy, but do you really think it costs Apple anywhere near $100 to give you an extra 16 gigs of storage on iPhone and iPad?

    3. Re:Apple must use them by StikyPad · · Score: 3, Informative

      Not at all. It's market segmentation 101. It's the same reason Intel's top-of-the-line chip costs twice as much as the next lower model but only performs a few single percentage points better. (And because of binning, each chip actually costs the same amount to produce.) Anyway, you create one market segment for people who can only afford to pay a lower price for your product, then you give a little extra value to people who can pay more so they can feel superior despite the fact that they just paid significantly more for what is essentially the same product. It's actually insulting to the buyer when you get down to it. Fortunately neither of the two groups who pay more are likely to complain. The first group doesn't want to violate the image, real or imagined, that they can afford to spend more, and the second group will usually rationalize their overspending by any means necessary to avoid admitting they made a bad decision. (These groups are not mutually exclusive).

    4. Re:Apple must use them by sd4f · · Score: 1

      I more or less agree, apple has tried to make a product for the consumers (except the ipad, tablets are far more overrated than smartphones imo), google has fallen victim to ridiculous allowances such as branding and unremovable bloatware, but i suppose it has also allowed them a much higher adoption rate.

      However apple hasn't really been competitive on price though, it's just the cult branding has more or less gotten people used to spending that much, and used to lining up for days to ditch their old models and get the new ones, products are that good aren't they! I suppose that's why i still havn't replaced the thinkpad i bought 5 years ago, it works the other way around, good tech is hard to replace, not that it's value for money, worth buying or queuing for days to get it on day 0.

    5. Re:Apple must use them by dopaz · · Score: 1

      No, because the highest upgrade tier is +48GB for +$200 over the base tier.

  14. This is Sony by Anonymous Coward · · Score: 5, Insightful

    The reason they're doing this is because fuck you.

  15. Sony's just being Sony by Anonymous Coward · · Score: 0

    Has Sony ever abstained from trying to establish their own proprietary format? Have they ever succeeded? Nothing to see here, move along.

    1. Re:Sony's just being Sony by s4ndm4n · · Score: 1

      They established and won with Blue Ray. Hmmm.

    2. Re:Sony's just being Sony by tibman · · Score: 1

      um.. blueray? Other than that, i can't think of one. UMD was crap because nobody could use it. Memory sticks were pricey when they first came out but usually adapters could be found for loading content onto it.

      --
      http://soylentnews.org/~tibman
    3. Re:Sony's just being Sony by Anonymous Coward · · Score: 0

      They established and paid off the competition with BluRay.

      There, fixed that for you.

    4. Re:Sony's just being Sony by M0j0_j0j0 · · Score: 1

      It is a standard yes, but not with a huge success, it became the standard physical support at the same time contents non-physical boomed.

    5. Re:Sony's just being Sony by Anonymous Coward · · Score: 0

      Ever used a CD?

    6. Re:Sony's just being Sony by s4ndm4n · · Score: 1

      According to Wikipedia (which has many official references), CDs were also a spinoff of Sony's audio laserdisc technology in 1976, which they also partnered with Phillips to create. You said you couldn't think of any. http://en.wikipedia.org/wiki/Compact_Disc

    7. Re:Sony's just being Sony by sd4f · · Score: 1

      They didn't pay off the competition, they just owned a few of the major studios and eventually decided to go blu ray only. If it wasn't for the PS3 being a blu ray player, the format would have failed by now.

  16. These new memory cards feature high-precision... by Anonymous Coward · · Score: 0

    ...binary digits, featuring 4-digits of precision.

    This is four times as precise as previous bits and easily justifies the increase cost.

  17. SONY == EVIL by Anonymous Coward · · Score: 0

    whats so hard to understand about that...

  18. At Least MS by AdamJS · · Score: 3, Interesting

    At least Microsoft will actually tell you that they're trying to rip you off. Sony pretends like they're doing you a favor.

    1. Re:At Least MS by Raenex · · Score: 1

      At least Microsoft will actually tell you that they're trying to rip you off.

      In what universe?

    2. Re:At Least MS by AdamJS · · Score: 1

      Their very first major conferences detailing the Xbox 360 told the public that they planned on making almost all of their profit through "aggressively non-normatively priced accessories and services."

    3. Re:At Least MS by Raenex · · Score: 1

      I'd love to see a cite for that. That quote didn't come up in a Google search. Honesty like that just doesn't happen from a company unless it's an fuckup.

  19. Profit by SJHillman · · Score: 2

    Invent cheap microSD to proprietary adapter
    Sell adapter bundled with SD cards for half Sony's price
    Profit
    ???
    Get sued by Sony

    1. Re:Profit by tragedy · · Score: 2

      Forget sued. The way they'll structure this, and with the various laws and treaties that have essentially been purchased, anyone doing that will probably be arrested.

    2. Re:Profit by Anonymous Coward · · Score: 1

      Be a Chinese reverse engineer
      Invent cheap microSD to proprietary adapter
      Sell adapter bundled with SD cards for 25% Sony's price
      Don't care if you violate a law that applies only to the US
      Profit

      Of course the picture for resellers in the US is not so rosy, but hey, that's why the Internet exists - buy on eBay, get it in the post the new week.

    3. Re:Profit by The+Mister+Purple · · Score: 3, Insightful

      Everything's legal in China, it's the American way!

      --
      "For a successful technology, reality must take precedence over public relations, for nature cannot be fooled." Feynman
    4. Re:Profit by tragedy · · Score: 1

      Don't forget the next step:
      Take a vacation or follow a "job offer" to somewhere in a US jurisdiction or that will extradite to the US and discover that the US firmly believes its laws have global jurisdiction and that people acting contrary to US laws in places they can't reach them is just a loophole that hasn't been closed yet.
      and the next:
      rot in prison.

  20. Just when they were making progress. by Anonymous Coward · · Score: 0

    Last year I bought a really nice little Sony camera because it was finally made to support standard SD cards. So one division takes a step forward, and the others leap back. Go figure.

    1. Re:Just when they were making progress. by M0j0_j0j0 · · Score: 1

      You bought sony device!!! you are o longer in ./ i'm sorry my friend, here i'll take you to the door.

  21. Don't Like it... by jellomizer · · Score: 1, Insightful

    Don't Buy it.

    It is only a Video Game System. No one is forcing you to get one.
    I'm sorry I feel little pity for people who cry Foul because their Video Games cost too much.

    --
    If something is so important that you feel the need to post it on the internet... It probably isn't that important.
    1. Re:Don't Like it... by Mordermi · · Score: 1

      I couldn't agree more.

      "I'll never buy Sony again." - Okay, don't.

      "Sony only cares about money, they don't care about their customers." - They're a busy, money is #1 in every business that isn't truly non-profit.

      Is there any other handheld device that can touch the Vita? No. So customers are going to buy it and Sony knows this. Most people complaining about this are probably the same people that wouldn't have bought the device in the first place.

    2. Re:Don't Like it... by _xeno_ · · Score: 5, Informative

      You know, I really hate this type of comment.

      "If you don't like it, don't bother complaining, just don't buy it."

      Yeah, that will work. I have a better idea: let the company know why you're not buying it, and let other people know why you believe they shouldn't purchase it. That way the company has feedback on why people are refusing to buy their product, and the "invisible hand of the free market" is properly informed. Because don't forget, a proper free market involves informed customers, and people complaining about things they see as defects helps keep customers informed. (Which means that if someone is spreading lies about a product, sure, go ahead and debunk what they're saying.)

      Word of mouth is important. Telling people to shut up about things that they don't like is silly and counterproductive.

      Or, to invert your comment, if you don't care about high prices, don't bother complaining about people who do, just buy the expensive memory card. What do you care if other people don't?

      --
      You are in a maze of twisty little relative jumps, all alike.
    3. Re:Don't Like it... by Anonymous Coward · · Score: 0

      What was said is that SONY intends to gouge customers on a new, proprietary memory format. From there, everyone said it's an unnecessary form of corporate greed. Nobody said that they are forcing you, only that it's unfortunate that SONY has allowed their greed to carry them so far into disfavor of the consumer.

    4. Re:Don't Like it... by Anonymous Coward · · Score: 0

      Yes, let's all be fucking idiots like you and stop buying things and not even talk about them when there is something wrong. THAT will show them!

    5. Re:Don't Like it... by Anonymous Coward · · Score: 0

      The other side of that coin is the large majority of people who just complain....they don't make a rational argument about why they are not buying something, they just say Company X is evil because they charge $100 for something that they think should be cheaper.

      It makes no difference what a particular piece of hardware of software costs. The company sells it for a price that they think will maximize their profit. They are not in the business of keeping any particular person entertained, they are in the business of business...and that involves determining what they should charge for a particular product in order to meet their goals (whether they are right or wrong is quite irrelevant, and of course if they are wrong often enough they will cease to exist)

      There is no reason for emotion to enter into the picture, no reason to say a company is evil unless they are doing something specifically immoral or illegal - BTW creating something and charging whatever they want to charge does not fall into illegal or immoral, at least not when the use of the device is mere entertainment.

      So telling people to shut up about things is silly and counterproductive, but sometimes whiny complaining idiots need to be told even though it it is silly and counterproductive.

    6. Re:Don't Like it... by Anonymous Coward · · Score: 0

      You know, I really hate this type of comment.
      "If you don't like it, don't bother complaining, just don't buy it."

      The actual quote is "If you don't like it.... Don't Buy It."
      If you're going to add shit into someone's statements just so you have something to bitch about, then don't put fucking quotation marks around it because it's not a fucking quotation. There's plenty to gripe about without just making shit up.

  22. SSDD... by Anonymous Coward · · Score: 0

    SSDD, or more like, SS, different new model.

    New oddball cards? Check. Looks like memory sticks, then MagicGate memory sticks are not enough. Sony could easily have gone with SD cards which have DRM built on that has yet to be cracked in 10+ years. It would be trivial for Sony to use existing stuff in the field as a standard.

    Specialized software? Check. One reason Sony lost the MP3 player market was due to OpenMG, and only that could transfer files. One could compare iTunes to that, but there are ways other than Apple's software to get music on and off an iPod, even if it might require a retag of MP3s.

    Lackluster specs, heavy DRM... Sony is setting themselves up just like they did when they put out the first network walkmans that required people to "check in" and "check out" music. After the third checkout, no more copies to players allowed. People got tired of that, and moved to the iPod which had no DRM for a few years, then the DRM it had was easy to deal with.

  23. Does Sony PR read Slashdot? by swb · · Score: 1

    If they do, I want them to know that there were a couple of times I wanted to buy a Sony digital camera, based on some feature or other it had.

    But then I realized the camera only worked with a more expensive Sony-proprietary memory card, so I bought another camera from a competitor that used industry standard memory cards that cost less money.

    Guess what I won't be buying?

    1. Re:Does Sony PR read Slashdot? by M0j0_j0j0 · · Score: 1

      Panasonic!

    2. Re:Does Sony PR read Slashdot? by InlawBiker · · Score: 1

      Recently Sony gave up with their cameras and switched to SD cards like everybody else.

      Gaming, especially portables, is another market. Namely, young gamers who are too blinded by the latest gadgetry to worry about the little ways in which they're being gouged.

  24. Sony is not the only one. by sacdelta · · Score: 5, Insightful

    The only difference between the iPhone 4s 32Gb and 64 Gb is 32Gb of memory. The difference in price is $100. Are you all going to vilify Apple the same way for not including the ability to insert SD cards?

    --

    Brought to you by: "Al"toids - the curiously weird mint.

    1. Re:Sony is not the only one. by Anonymous Coward · · Score: 0

      Yes? We do that all the time here.

    2. Re:Sony is not the only one. by AdamJS · · Score: 1

      An SD card, or rather, an expensive add-on is not [i]required[/i] for the core functionality of the iPhone.

    3. Re:Sony is not the only one. by AdamJS · · Score: 1

      Ugh. Been posting on Ars too much lately.
      To follow up;
      the Vita requires a memory card in order to play certain games. As in, they won't even start up if they don't detect a memory card.

    4. Re:Sony is not the only one. by Anonymous Coward · · Score: 0

      The only difference between the iPhone 4s 32Gb and 64 Gb is 32Gb of memory. The difference in price is $100. Are you all going to vilify Apple the same way for not including the ability to insert SD cards?

      We have been vilifying Apple for this for a long time. And, rightfully so.

    5. Re:Sony is not the only one. by sacdelta · · Score: 1

      Yes, but you can function with one of the cheaper cards, you don't have to have the most expensive option.

      --

      Brought to you by: "Al"toids - the curiously weird mint.

    6. Re:Sony is not the only one. by spd_rcr · · Score: 2

      Spot on !
      Isn't that one of the rally cries behind the whole Android market, cheap standard memory, with a cheap OS, on (cost-wise) cheap hardware.

      --
      - tensions in our lives that are attacking our minds, unite themselves together to make our consciousness blind - op'ivy
    7. Re:Sony is not the only one. by Anonymous Coward · · Score: 1

      Uh, yes?

      There are basically three reasons why you will never see an iPhad in my hands:

      1. No SD slot. Number 1 reason. Primary reason for this is because my storage needs tend to grow. I like the option of paying $200 less for the "mere" 16GB model, knowing that in three years when I need more space, I can drop maybe $50 on a 32GB SD card.
      2. No replaceable battery. Batteries tend to wear out after about two years. With the iPhad, you throw it away and buy a new one. You'll note that point 1 has me keeping the device for at least three years.
      3. The walled garden. I've said this before, and I'll say it again: everyone has a killer app that Apple refuses to allow them to run on Apple's iPhads. If you disagree, you just haven't found it yet. Give it time. Some day, someone will do something on their Android, and you'll be amazed, and want to do that on your iPhad - only to discover that Apple refuses to let you. On that day, you will be enlightened.

      Guess what? Points 2 and 3 both apply to the PS Vita, and if you're unwilling to buy proprietary bullshit media that's only useful in a single fucking device, point 1 applies as well.

      Only point 3 applies to the Nintendo DSi/3DS. And only sort of.

    8. Re:Sony is not the only one. by phorm · · Score: 2

      Actually, I'd tend to be more annoyed about the decision to *not* support a removable storage card (or battery) at all.

      The price between 32GB and 64GB in terms of an SDHC card is actually >$100. For a high-speed SDHC card, even more-so an microSDHC card, it's huge.

      My big gripe is that when those become more affordable, iDevices don't have any upgrade option storage-wise except to replace the whole unit, which IMHO is incredibly wasteful (not to mention expensive, but I'm sure Apple is more than happy for the revenue)

    9. Re:Sony is not the only one. by steelfood · · Score: 2

      Are you all going to vilify Apple the same way for not including the ability to insert SD cards?

      Yes.

      The difference is, the iPod has been out for nearly a decade now. There's been that many years of complaining about the lack of SD card functionality. It's fairly quiet now because it's clear Apple's not interested in including a memory card slot in the device, and the people who would otherwise be interested in Apple devices are no longer interested in them (meanwhile, everyone else just didn't care enough or caved).

      The Vita is a new product, and thus draws in a fresh round of criticism. It will similarly die down in time.

      --
      "If a nation expects to be ignorant and free in a state of civilization, it expects what never was and never will be."
    10. Re:Sony is not the only one. by Anonymous Coward · · Score: 0

      I will. Apple's products frequently have one or more "deal breaker" issues where I am concerned. I usually let people know that as far as I'm concerned, Apple makes disposable toys.

    11. Re:Sony is not the only one. by Syberz · · Score: 1

      I am.

      --
      ~Syberz
  25. Don't Care What Sony Does... by Anonymous Coward · · Score: 0

    ...since I quit buying ANYTHING with a Sony label on it when they got caught installing rootkits on users computers.
    Anyone who still buys Sony products after that little episode does not deserve any sympathy whatsoever.

  26. I know how this is going to end.. by Patron · · Score: 1

    Hey proprietary memory card, Betamax and Minidisc just called and want to know when you'll be joining them in the kingdom of failed data storage devices.

    1. Re:I know how this is going to end.. by Anonymous Coward · · Score: 0

      Luckily, CD and Blu-ray took that call, and rolled on the floor, laughing...

    2. Re:I know how this is going to end.. by Anonymous Coward · · Score: 0

      Bad examples - Betamax became the standard for professional video recording and editing, and MD's were wildly successful throughout China and Japan.

    3. Re:I know how this is going to end.. by sd4f · · Score: 1

      What about SACD and ATRAC?

  27. Security by jesseck · · Score: 1

    Listen, guys... of course they use proprietary memory for security. Remember when someone used an unauthorized HDD in their PlayStation last year, and took down the PSN? We don't want that again. So, to ward off the memory card threat, Sony will require you to purchase proprietary cards.

    On a more serious note, Sony seems to always have considered accessing your device's hardware a security problem, and have moved to revoke the times they granted that power.

    1. Re:Security by Anonymous Coward · · Score: 0

      If the security of the whole network relies on all connected hardware to be secured, then that network had better not be connected to the Internet. And even if it isn't, isolated "secure" hardware can still get exploited, a la Stuxnet. So don't let your network security depend on the hardware connected to it, and if it does, keep it under lock and key, with zero outwards-facing ports, including USB. Better polygraph your techs too.

      Also, and this is a very salient one for Sony: don't piss off the *nix community by pulling the shit they did with the OtherOS. You won't win in the long run, no matter how many people you sue.

  28. Some interesting facts... by s4ndm4n · · Score: 1

    Sony, in spite of all the negativity continues to be successful. I'm just saying, not everyone complains about the way they do business. Another thing is that just because Gamestop (where I shop as little as possible) has set prices extremely high doesn't mean that's market price. Gamestop is notorious for overcharging for everything in their store in the first place, so that's not much of an accurate picture. On the point of someone mentioning Jailbreaking, not everyone wants to do this for every gadget and device they own. In fact I'd say that most consumers don't. This microcosm of consumers on slashdot is unique in that way. Just my thoughts. :)

  29. Deadpool... by altgeek · · Score: 1

    Unless this console is truly compelling and/or groundbreaking, my vote for D.O.A.

  30. Sony is the god of proprietary! by Anonymous Coward · · Score: 0

    This is the company that at every model change and other opportunity, changes the power connector, power supply voltage, input connectors, output connectors, memory physical design and if possible, internal architecture and media formats, all in a completely transparent grab to wall in the consumer to their products. Look at their cameras, computer products.. A/V devices.. They're even worse than Apple, because they have the hubris to think that consumers care about their products enough to buy the accessories! Hah! At least Apple is successful at indoctrinating the user base into putting up with this crap. A pox on all of their houses!

  31. Shame. by JustAnotherIdiot · · Score: 1

    Had the included SD cards, I would have considered buying one.
    I'm not paying Apple prices on memory cards.

    --
    What do I know, I'm just an idiot, right?
  32. Insult to injury by ianare · · Score: 2

    Vita will not be recognized as a mass storage device on your computer. You'll need to use a separate utility device.

    All for security, and giving dirty pirates no direct access to the device.

  33. *pulls up seat to watch* by goldcd · · Score: 1

    I always get the impression with Sony that a dept carefully gestates their baby - and then the moment it pops out, every dept gets a crack at abusing it.
    I presume this all started as somebody designed the thing to be media free, after the wonderful UMD on the PSP (I presume the minidisc dept has been canned, by now). So, it's going to be flash only, like the PSP-Go.
    You remember, it was like a PSP without the god-awful drive inflicted, but then you for forced to pay more for your device as the memory dept couldn't give a toss about loss-leaders. Oh and the retail dept couldn't lower the price of the games, as then that would piss off the retailer relations division. So punters pay more for the device AND more for the games AND can't sell them 2nd hand.
    Not going to fall for that one again are we?
    Ahah - but this time we'll sell you the games for LESS as digital downloads. But won't that piss of the retailers? Noooo as we'll make you go into the shop to buy the card, to then digitally download onto it. B.b.but, doesn't this mean I have to download AND go to a shop? Well yes, but the more you use the card, the more you'll save! Oh, so the more money I give you, the less I get screwed? Precisely.
    OK, so if it's a success, and you notice your revenues dropping after screwing us upfront, what's to stop you just raising the price of the digital games? Nooo, we wouldn't do that. OK, maybe not so directly. What's to stop you just doubling the RRP, allowing the retailers to advertise massive discounts and then you insisting that we're still reducing the cost? Erm, next question!
    On the bright side, this is clearly going to bomb, so I assume that within months, the thing will get heavily discounted. Ah, you might think that, but what we'll do is just advertise a $100+++ saving, by chucking the memory card that costs us naff all in the box. Yes, sorry, no, sorry, can I just jot this idea down? And then you'll just rack up the digital prices again, won't you to compensate? *sound of crayon on business-plan*
    Sony's previous successes have been when one department made one thing and sold it. They have never managed to make a success out of anything due to their depts, just sometimes managed to sneak something out despite them.

    1. Re:*pulls up seat to watch* by Kiraxa · · Score: 1

      What makes you think it'll bomb? The PSP was a resounding success for a non-Nintendo handheld. The Vita scared Big N enough that they price dropped the 3DS only a couple months after release, which is unheard of. I expect the Vita will do moderately well, and those of us who aren't violently anti-capitalist will enjoy our portables, while Slashdoteers continue their hatred of any company who DARES make money.

      --
      http://phelannguyen.blogspot.com/
  34. Sony memory sticks... by spd_rcr · · Score: 5, Interesting

    This is hardly news. Sony has always gone the proprietary memory format and they have always been much more expensive than the generic equivalent. Is Sony even all that relevant anymore ? I could barely give away my PSP (slim) and don't get me started on the current PS3 with it's ridiculous looking motion controllers is utterly lame next to playing Kinect games on the Xbox.
    If the Vita also doubled as a decent phone, gps, and camera, I might take a look at it, but who really needs another web enabled device to lug around. My Windows Phone already ties in with my Xbox and has some entertaining away from the PC/Xbox games ... and it's a day away from getting even more integrated with my Xbox.
    http://www.engadget.com/2011/12/05/xbox-companion-app-for-wp7-will-launch-alongside-the-new-dashboa/

    --
    - tensions in our lives that are attacking our minds, unite themselves together to make our consciousness blind - op'ivy
    1. Re:Sony memory sticks... by Mordermi · · Score: 2, Insightful

      Is Sony even relevant? The sales of the PS3 have almost caught up to the Xbox 360, even with being released a year later. Yes, the Playstation Move is really lacking.. But Sony is still a big player in the game.

    2. Re:Sony memory sticks... by Anonymous Coward · · Score: 1

      which kinect games? there are an handful of them, most of which really awful or targeted to retarded gamers.

    3. Re:Sony memory sticks... by Anonymous Coward · · Score: 0

      Is Sony even all that relevant anymore ?

      Probably not to you, Ballmer. It probably won't be compatible with XBox Live, SkyDrive or Office365.

    4. Re:Sony memory sticks... by Belial6 · · Score: 1

      The Playstation and 360 have been out long enough that the year lead is pretty much a non-issue at this point.

    5. Re:Sony memory sticks... by Anonymous Coward · · Score: 0

      It has superior graphics to the xbox360. The only thing kinect will be good for is two exclusive mech games coming out that use it as an auxiliary controller. Two whole games that *might* be worth a damn.

      Ps3 has a free online service, xbox, you can't even play most games on a local network without XBL

    6. Re:Sony memory sticks... by Anonymous Coward · · Score: 0

      what about Microsofts propriertary wireless connection when Sony and Nintendo used bluetooth?

    7. Re:Sony memory sticks... by justforgetme · · Score: 1

      I don't really care about most of your remarks, even though I agree with most of them.
      One thing to notice is that:
      While the sony motion controls may look silly they do have much much better response compared to the kinect and the Wii. that's from my own experience at least.

      --
      -- no sig today
    8. Re:Sony memory sticks... by justforgetme · · Score: 2

      Indeed. What matters more at this point is how many more consoles sony will be able to push until the 360 gets retired by the 720. Sony did produce a superior console but pretty much shot themselves in the foot with the 12-18 month delay to the 360. The console that still has juice in it might well be the PS3 and that's what I have installed in my living room but as I see it microsoft has set its eyes on leaping sony with shorter console lifetimes and so once the PS3 starts making a lead they will push out the next Xbox leaving sony once again in the background.

      I wish I could also have something to say about the OP but as things stand I couldn't care less about portable playstations. Using proprietay stuff only might work with an RDF®© but for the psp it definately is the wrong move and shows just how much they want to control the homebrew culture. The one thing I am curious about is if they have to price them higher because proprietary production is costlier than standardized or because they just want to milk it?

      --
      -- no sig today
    9. Re:Sony memory sticks... by neokushan · · Score: 3, Interesting

      Sony did produce a superior console[citation needed]

      Fixed that for you. I see this argument thrown around a lot, but aside from some figures on how fast the CELL is, nobody can really say for sure that either console is "superior".
      Sure, it has a few exclusives that look fantastic, nobody's going to try and say the console isn't powerful, but the multiplatform games released are either identical, or favour the 360 (sometimes only slightly, sometimes by large degrees), with the odd exception.
      Sales certainly haven't been "superior", figures released last week show that the 360 basically sold twice as many units as the PS3 in the US (of course, you'll have to take Patcher's word on that one). Half the reason the PS3 caught up is because the Japanese refuse to buy the Microsoft console, but most other markets favour the 360. In any case, if the PS3 was really "superior", it'd have caught up by now. That 12-18month lead isn't really an excuse any more, it has been 5 years and counting - if it was "superior", it'd have trounced the 360 by now.

      Now before you get defensive, I'm not actually saying the 360 is better, it's certainly not "superior". It has some features the PS3 doesn't have, like the ability to stream music while ingame (while most PS3 games can't even PLAY music while ingame, nevermind streaming it), but so does the PS3 - Blu-ray, Linux (oh wait, nevermind) and such. The point I'm trying to make is that I think this generation of consoles can easily be classed as a stalemate - a draw, as it were. And I'm fine with that, it means that for once you don't have to own both major consoles to get enough great games through the year (if you're a hardcore gamer, that is) and the best, or at least most popular titles, have all been multi-platform.

      Of course, the latter paragraph does fall apart if you mention the Wii, which is easily far more popular but a notably inferior console.

      --
      +1 IDisagreeSoHeMustBeATrollOrAnAstroturferOrAShill
    10. Re:Sony memory sticks... by justforgetme · · Score: 1

      being a FF fanboi/sucker with decent resources I can assure you that FF13 looked much better on PS3 than on 360.
      there, citation :-)

      Really I'm ok with the way things stand now, my argument wasn't so much about bashing the 360 but about pointing out that sony did it wrong this time (with the PS3) and to make a preface into "Sony are doing it wrong again (PSP Vita memory sticks)". I know my language might be misleading and riddled some times...

      --
      -- no sig today
    11. Re:Sony memory sticks... by Anonymous Coward · · Score: 0

      You do know that the XBox is way worse than the PS3 when it comes to proprietary-ness? Proprietary hard drives, no built in wi-fi in early consoles/proprietary wi-fi adaptors, and even rechargable controller batteries which are not included out of the box are on the Xbox and not in the PS3.

      How PS Move looks is strictly an opinion, but the fact is that Kinect is way less precise in recgonising movements that the Wii and Move are. Another fact is that Kinect won't work properly unless you have a large amount of space, which many people living in large cities do not.

      I'm not a Sony fan, and I have no plans to get the Vita (3DS fan here), but to blast Sony for having proprietary memory cards while praising Microsoft is hypocritical.

    12. Re:Sony memory sticks... by Anonymous Coward · · Score: 0

      Most people who buy an Xbox or PS3 don't care about motion controls, seriously the titles that use this technology for these platforms are fairly limited and aren't that awesome...the bulk of owners use the gamepad style controller. The PS3 is quite relevant, it's hardware is more considerably powerful than the 360 and it's also far less prone to failure as well. I bought a PS3 over a 360 based on hardware stability alone, the games library was similar enough for me.

    13. Re:Sony memory sticks... by MagusSlurpy · · Score: 1

      Ps3 has a free online service, xbox, you can't even play most games on a local network without XBL

      With the XBox you could play games online this year during April and May.
       
      /rimshot

      --
      My sister opened a computer store in Hawaii. She sells C shells by the seashore.
    14. Re:Sony memory sticks... by Raenex · · Score: 1

      Sony did produce a superior console but pretty much shot themselves in the foot with the 12-18 month delay to the 360.

      I don't think it was the delay so much as the sticker shock of $600, most of that probably coming from them pushing Blu-ray as the new media format.

    15. Re:Sony memory sticks... by neokushan · · Score: 1

      You are correct, of course, FFXIII is one of the exceptions. Shame it was a terrible game, though.

      --
      +1 IDisagreeSoHeMustBeATrollOrAnAstroturferOrAShill
    16. Re:Sony memory sticks... by Raenex · · Score: 1

      Having owned both devices, what I liked about the PS3 was that it was well-engineered device.

      The PS3 was quiet, whereas the DVD player on the 360 sounded like a jet engine. The failure rates for the 360 were horrible. The 360 hard drive was optional so games couldn't count on it being there. The 360 didn't have standard connections for stuff like HDMI, Bluetooth, or a hard drive that was replaceable with a commodity one. Oh yeah, and that monster brick hanging off the power cord of the 360. Not that big of a deal, but the PS3 managed without it.

    17. Re:Sony memory sticks... by Creepy · · Score: 1

      Shame the programming API isn't anywhere near as elegant as the hardware. Most PS3 developers I know (I know a few - I used to work for a game developer) hate the programming API with a passion and would much rather work on 360.

      Some people still say the PS3 is the best Blu-ray player out there, and is the main reason I got one two years ago. I have the PS3 remote, but I think my DVD player's remote is better designed. Both are far and away better than my old Philips remote, though - they basically threw away conventions and made their own, or designed the buttons by the layout of the board - what idiot designer puts giant skip chapter buttons next to play instead of fast forward and rewind, and makes FF/RW tiny buttons below those? I didn't use that remote long before buying a universal remote that didn't drive me nuts (and I would hope in 20 years they've cleaned up their act - the DVD player itself was fantastic and only replaced because it was too big - something like 16"w x 6"h and I replaced it with a 1" thick player that fit with my tuner in the cabinet).

  35. bad news by Bobtree · · Score: 5, Interesting

    This was on Kotaku yesterday: http://kotaku.com/5864910/digital-download-discount-for-vita-may-explain-sonys-memory-stick-plans

    The info is unconfirmed, but it says they're charging 40% less for downloads than games at retail and that's why the memory cards are more expensive. In other words, please pay up front so they can hold your money for you, and very probably the developers don't get a cut.

    1. Re:bad news by Anonymous Coward · · Score: 0

      You know what, I guess they've finally beaten me but I don't see this as a terrible thing. Sure paying over 100 for less than half a TB of memory seems... pretty crazy nowadays - but if it comes with a 40% discount on games to buy online then I would actually applaud them to finding a simple DRM solution. I wish they would have just increased the base price of the unit instead of trying to make it look better than it is (isn't it useless without a memory card?) but I'll take this over some kind of UMD-esque format again. At least solid memory can't get lost as easily.

  36. Crappy. by RyuuzakiTetsuya · · Score: 1

    Although I'm wondering what kind of specs are they going to see out of these things. I'm guessing the MemoryStick Duo experience might have taught Sony a lesson about relying on fungible media. Both MSD and SD Cards have the massive downside of being a nice range of crap to awesome. By restricting the kinds of memory cards the Vita can take, I'm guessing they're trying to make the experience consistent. Like the Mini Disc. The specs of current generation discs were pretty consistent. So, say what you will about MiniDisc, atleast it was consistently awful.

    --
    Non impediti ratione cogitationus.
  37. Didn't Sony try that before? by Animats · · Score: 1

    Remember the Sony Memory Stick? How did that work out?

    1. Re:Didn't Sony try that before? by tsotha · · Score: 1

      They decided to upgrade - instead of a memory stick it's a Memory Stick-It-To-Ya.

  38. Was the same with xbox by stealth_finger · · Score: 1

    I stuck with the shitty default 20GB HDD because they charged such ridiculous amounts. As soon as they dropped the prices to something reasonable after banning all the 3rd party drives I and a few people I know immediately went out and bought 250GB drives.

    --
    Wanna buy a shirt?
    https://www.redbubble.com/people/stealthfinger/shop?asc=u
    1. Re:Was the same with xbox by CronoCloud · · Score: 1

      The funny thing is, SCEfoo is "Weird", and all over the map on these things.

      The original PSP supports MP3, WMA and AAC, and you don't need special software to put music on it. It was the first Sony portable music playing device to support MP3 natively without converting to ATRAC. (Though it also supports ATRAC as well)

      But the thing uses fragile UMD's...the damn little white shells crack if you look at them funny.

      The PS2 can use standard PATA hard drives if you want to install Linux on the thing....but if you want to use the hard drive for games like FFXI you have to have sony one.

      The PS3 doesn't care what kind of external storage (or internal storage) you use with it, you can upgrade to any 2.5" SATA HD, and use any USB storage device as long as it's FAT. the deluxe model even has built in CF, SD and MSduo slots. However....it lacks PSone controller ports and USB support in PS2 games works exactly like it does in PS2 games. So if you want to use voice chat in a PS2 game on a PS3...you have to have a USB headset, a bluetooth one won't work. If you plug in a USB keyboard and mouse....they have to be plugged into separate ports. for them to work with the games that support them because most (but not all) PS2 games won't recognize a mouse plugged into a keyboards built in hub. That even applies to the officially PS2 badged USB keyboard=with-usb-port-for-mousethat you get with the Linux kit. Which also means that with certain PSone games, you're out of luck, because you can't map a USB mouse attached to the PS3 to emulate the rare PSone mouse.

  39. FUCK SONY by Anonymous Coward · · Score: 0

    Seriously, who cares what they do anymore.

  40. Fourth straight year of losses = success? by SmallFurryCreature · · Score: 1

    Sony has been losing money. Not just making less profit or something, but plain straight losing money for four years in a row and you call this a success?

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

    1. Re:Fourth straight year of losses = success? by CronoCloud · · Score: 1

      As far as I know, it isn't SCEfoo (the various Playstation divisions) that's been losing money. SCEfoo's been propping up the company for years, which is why SCEfoo could get away with things that other Sony divisions couldn't.

    2. Re:Fourth straight year of losses = success? by s4ndm4n · · Score: 1

      No, I wouldn't but I would say that they are a successful company overall. Perhaps not financially in the past 4 years... but I also wouldn't bet on them going down anytime soon either. If success means never losing money or having losing streaks for periods then there would be a lot of unsuccessful companies out there.

  41. Because I love you by Anonymous Coward · · Score: 0

    All I can think of is Step Brothers. "Dad, I'm doing this because I love you: Fuck you!"

  42. You're gonna reap just what you sow... by Dogtanian · · Score: 4, Interesting

    They got away with it in the '80s and '90s because they actually made good hardware and the concept of interoperability barely existed.

    Not quite, remember Betamax? That was a fairly large case of interoperability- or at least support- being an issue, and Sony *not* getting away with it.

    The only time they've had any real success with it was Blu-Ray

    AFAIK, that isn't proprietary to the same extent, at least not in the sense that Sony almost unilaterally own and are pushing it. (Though I appreciate that they have one of the largest stakes in that business).

    Today the reverse is true - their products tend to be sub-par and we increasingly expect stuff to work across our devices, but they're still stuck in the past.

    Sony squandered what could have been a major lead in what became the MP3 audio market, and ended up being left behind.

    In theory, MiniDisc could have been something akin to a proto-MP3 player almost a decade before (worthwhile versions of) the latter became commonplace. Some sort of very basic filesystem- just enough to let music files be copied to and from the device- would probably have been doable without increasing the technological complexity of the MiniDisc that much. Given that most people didn't have computers with enough storage to benefit from that back then, perhaps that was an understandable omission.

    However, their tying it down beyond what people would have seen was technologically possible and desirable even then- i.e. forcing real-time dubbing, restricting what could be done digitally with copying, etc.- blatantly crippled the potential of the system for their own reasons, making it a slightly improved digital version of the standard cassette, but little more. The Japanese went for it, but its success was limited elsewhere.

    Then when MP3 came along, they dragged their feet for ages- maybe because they saw this as a paradigm-shift threat to their existing portable players, not realising that the *real* threat was that the market was going that way anyway, and that they could join it ASAP or lose their lead. Of course, they *did* lose their market-leading position, to Apple. "iPod" was the success story of the first decade of this millennium, not some next-generation solid-state "Walkman".

    Even after all this, they joined in in a half-baked cynical manner, trying to play things the old way while looking like they were embracing the new. Remember those stupid pseudo-MP3 players that required you to convert all your files to ATRAC via their crappy software before they'd support them? (No, I don't care whether that version of ATRAC was better than MP3 or not- by that point everyone had settled on MP3, Sony had *already* lost their opportunity to dictate what the market would use, and this move was just a mixture of NIH and arrogance).

    So, Sony lost the portable audio market through their own arrogance, short-termist self interest, NIHism and generally blinkered short-sightedness... and they really, *really* have no-one to blame but themselves.

    --
    "Slashdot - News and Chat Sites Deviant". (Click "homepage" link above for details).
    1. Re:You're gonna reap just what you sow... by LocalH · · Score: 3, Informative

      They got away with it in the '80s and '90s because they actually made good hardware and the concept of interoperability barely existed.

      Not quite, remember Betamax? That was a fairly large case of interoperability- or at least support- being an issue, and Sony *not* getting away with it.

      Betamax turned into [url=http://en.wikipedia.org/wiki/Betacam]Betacam[/url] and dominated the professional market in ways JVC only dreamed of.

      Not to invalidate your point about Sony and proprietary media. The PS2 Memory Cards are glaring examples, easily supporting higher capacities (when properly designed) but Sony only ever released 8MB cards officially (even still, a brand new one is something like $20 at retail?).

      --
      FC Closer
    2. Re:You're gonna reap just what you sow... by Anonymous Coward · · Score: 0

      You got that right. EVERY television studio used BetaCams and Betamax in the 80s and early 90s. Sony lost out on nothing.

    3. Re:You're gonna reap just what you sow... by LocalH · · Score: 4, Informative

      The form factor is still in use today, see HDCAM and HDCAM SR. Some HDCAM VTRs can playback Digital Betacam tapes, and VTRs for the other Betacam-based formats tend to be able to playback at least some of the older formats. HDCAM to this very day uses the exact same form factor as the original consumer Betamax format (albeit with more robust internals designed for the rougher treatment inherent in a day-to-day production environment). Good machines, too. I spent years working with the PVW-2800 and to this day can still perform an insert edit like I never stopped doing it.

      --
      FC Closer
    4. Re:You're gonna reap just what you sow... by Guspaz · · Score: 1

      They won the battle but lost the war. They managed to secure a good chunk of the professional market, but the real money was in the consumer market due to the sheer size. There might have been thousands of stations buying Betacam equipment and tapes, but there were hundreds of millions of consumers buying VHS equipment and tapes.

    5. Re:You're gonna reap just what you sow... by adolf · · Score: 2

      Agreed, pretty much, on all points.

      One small addition:

      In theory, MiniDisc could have been something akin to a proto-MP3 player almost a decade before (worthwhile versions of) the latter became commonplace. Some sort of very basic filesystem- just enough to let music files be copied to and from the device- would probably have been doable without increasing the technological complexity of the MiniDisc that much. Given that most people didn't have computers with enough storage to benefit from that back then, perhaps that was an understandable omission.

      Sony's MiniDisc did serve as a short-lived data format in the early(ish) 90s. It was called MD-Data, and I only recall ever seeing it for sale on high-end laptops in rags like Computer Shopper, and never on a desktop or as a standalone device (and certainly never in person).

      There's no good* reason why they could not have simply resurrected that format, stuffed a common FAT filesystem on it, and let folks use it for MP3s on portable devices when the revolution happened a few years later.

      MiniDisc is/was a rather fine magnetro-optical format, and was well ahead of its time in terms of both form factor, availability, and cost. There's a lot of reasons for its failure (*cough* proprietarity *cough* SCMS *cough*), but there's certainly a lot of things they could've trivially done with it and simply didn't.

      *: Yeah, Sony loves ATRAC. And well-implemented ATRAC is OK. But it didn't win, it hasn't won, and it won't win. MP3 isn't going anywhere, as has long been obvious, and asking folks to re-encode their MP3s to ATRAC to play on their portable MD player (as Sony once did) was -- at very best -- insulting.

      Somewhat amusingly: In these modern times I have a solid-state digital recorder from Sony. It works well, lasts forever on one AAA battery, and is happy to natively record high-quality stereo MP3 directly to flash in real time. If Sony weren't a decade late, and MD and ATRAC weren't already being nailed into the coffin by the time they started making devices like this, they'd have been spot-on with the concept...

    6. Re:You're gonna reap just what you sow... by adolf · · Score: 1

      They won the battle but lost the war. They managed to secure a good chunk of the professional market, but the real money was in the consumer market due to the sheer size. There might have been thousands of stations buying Betacam equipment and tapes, but there were hundreds of millions of consumers buying VHS equipment and tapes.

      You're almost right, I think: The real losers in the battle were us. Sony's Beta format was always better than VHS in a variety of different ways (except playtime, which they later fixed), but we consumers were stuck with VHS if we wanted inexpensive/readily-available media and compatibility with our friends and neighbors.

      So, the way I see it is as such: By losing the videotape format war, Sony lost some potential cash, which allowed JVC to make some cash. Meanwhile, hundreds of millions of us lost a couple of decades (or more) of improved video fidelity which was easily discernible on all but the most mediocre TV sets of the time due to their ineptitude.

      (How many thousand-million man-hours of lower-quality video does that represent?)

    7. Re:You're gonna reap just what you sow... by Guspaz · · Score: 1

      The quality difference wasn't terribly obvious; they were both doing 250 lines of resolution. And Sony never fixed the runtime issue; they got it up to 5 hours only by reducing the quality significantly (much like EP/SLP on VHS, which got it up to almost 11 hours). There were other shortcomings; Sony couldn't make beta small enough for compact tapes, so they couldn't use beta in smaller camcorders like VHS-C. Then there was the whole "it's our format so we can charge more" issue that hurt it, but really, I'm not so sure Beta was so much better. It was, in the most important way, a technologically inferior solution. The runtime was too short for home movies, too short to record sports games...

    8. Re:You're gonna reap just what you sow... by Dogtanian · · Score: 1

      You got that right. EVERY television studio used BetaCams and Betamax in the 80s and early 90s. Sony lost out on nothing.

      Er, very wrong- they "lost out on" the entire mass market to VHS.

      Successful as Betacam- not the original Betamax- was in the professional arena, that's still a very small market compared to the consumer one at which Betamax was aimed. Even accounting for the fact that (I'm guessing) professional-oriented equipment has far higher profit margins, there simply can't have been enough buyers there to come close to making up for the loss of the sheer number of consumer sales.

      --
      "Slashdot - News and Chat Sites Deviant". (Click "homepage" link above for details).
  43. So... by Anonymous Coward · · Score: 0

    ...how many of you bashing this and vowing never to buy it because of how oh-so-anti-consumer this is own an Xbox 360? Because guess where they got the idea that consumers don't give a shit about things like taking a regular hard drive and sticking a proprietary connector then charging ass for it from...

  44. Misleading (JPY Prices) by mutherhacker · · Score: 1

    If you translate the JPY prices to USD then these cards obviously seem very expensive with the current status of the Japanese Yen. Wait until it's released in the US and Europe, then we'll see.

  45. Really? by Anonymous Coward · · Score: 1

    The entire damned business does this.
    In fact, almost every damn business in existence does this. It is a very basic practice.
    Where in gods name have you been since the past forever?

    Even Nintendo, the so-called "saviour" of gaming, done it recently with 3DS since everyone ever hated it.
    They could afford to take such a huge loss to force something on people because they done yet another cheap thing and released a console entirely aimed at the casual market and basically telling everyone else to basically beat it. (including many developers)
    Their memory cards, their discs, their rumble, their everything, all of it is proprietary.
    They are worse than Sony when it comes to proprietary hardware actually. Funny how nobody bitches at Nintendo for all this locked-down stuff, and the constant re-releases of hardware and peripherals. I mean, come on, AN ADD-ON TO ADD A 2ND STICK, and then I think there was even mention of a new 3DS version with the 2nd stick included. Now all those initial 3DS buyers are getting a big "FUCK YOU" thrown at them.

    Microsoft are equally as bad. Admittedly in software, but it is still the same, force locked-down proprietary code or extensions to code on people through the monopoly they created and eliminate everything else, or at least make it really hard to work with their OS from a developer perspective.
    At least until they got their asses handed to them in several rulings.

    It is called making things affordable. Not all hobbies are cheap, you should be grateful they even bothered making things cheap for you in the first place.
    I'm not going to deny it, the memory card thing is an absolute joke, probably the worst thing they have done, but stop making it out like the rest of the industry are honest and caring, THEY AREN'T.

    Business is business. It doesn't care about your feelings, it doesn't care about ethics. It is a monster that feels not feelings, only gains and losses.

    1. Re:Really? by Anonymous Coward · · Score: 1

      the difference is nintendo makes nintendo..thats it, sony tries to sell everything under the sun. We can forgive a video game company for being a videogame company, sony on the other hand is an electronics company who makes videogames.

  46. Why is this news? by davegaramond · · Score: 1

    This has been the Sony mantra since forever. Proprietary, proprietary, proprietary.... That's also why we are seeing zero involvement of Sony in the open source field.

  47. Nah by goldcd · · Score: 1

    Sorry, wasn't really gunning for Sony, and I give it 50/50 that after I've had my strop I'll pick one up (Yes, you are typing to a Nintendo VIP/schmuck, who spent too long with a credit card and a delayed flight departure).
    Didn't help that I found a 4Gig M2 card in a drawer during my weekend clearout, for a phone that broke many years ago. I remember being annoyed when I bought it and just felt slightly haunted by it.
    I guess I'm maybe just old, cranky self-hating gamer - PSP Ridge Racer did make me go oooh and once the novelty wore off, Lumines with the sound up kept me very happy (This was the slightly pre-release PSP I picked up under the counter in some Kuwaiti electronics bazaar - I think I've mentally blocked how much that cost me).
    Just need to make sure I'm not near a airport when Vita comes out.
    OH actually, that does remind me of what I REALLY hated - Getting GTA, getting on the plane, popping it in and it telling me it refused to play, until I updated the firmware, which required it to be plugged in..(2 fully charged batteries in my bag - *weeps*)

  48. Sorry Sony, you lost me with the PSP by Osgeld · · Score: 1

    Cause there were more hardware revisions than decent games to play on the stupid thing, and I am not going to repay you for a console and ALL NEW ACCESSORIES cause you turned up the saturation on one model or doubled the ram that no one could (commercially) use in another.

    Never mind that go bullshit where you expected me to pay you for the same console, all new accessories and re-buy all my games a second time based on YOUR schedule.

  49. They sell this stuff to young people by Anonymous Coward · · Score: 0

    When I was a kid I wouldn't have cared about anything Sony did. I was only interested in playing video games. In all honesty, their products are fairly decent at that task. As an adult, I don't spend a single dollar with Sony. No hardware, no software, no entertainment (movies, music).

    It seems like as we progress they are alienating the people with the money that can actually afford their products.

  50. New Name by uvajed_ekil · · Score: 1

    Sony used have a habit of selecting cryptic names like "Memory Stick" or "Memory Stick Pro," and "Home Theater in a Box" sticks in my mind. but they're cutting the crap this time so it is perfectly clear exactly what the products are. There calling it the Profit Card, with the future second generation to be named Pure Profit Card, though Box Of Ripoff is reportedly still in the running.

    --
    This is a hacked account, for which the owner can not be held responsible.
  51. Never underestimate by gearloos · · Score: 1

    Why high priced proprietary memory? Never underestimate the greed of a corporation that cares nothing about its customers. In fact they are part of an entire industry that blatantly accuses its entire customer base of being thieves on a regular basis. Read the warning on every Sony movie or music cd. Why on earth would ANYONE be surprised that Sony went the low road and did what's best for them instead of the customers? Better question, why in hell do people keep supporting these business practices by purchasing Sony products? It just tells them we would rather be treated like dung than go without call of duty. Pathetic but true.

    --
    "Computers are a lot like Air Conditioners" "They both work great until you start opening Windows"
  52. Why I don't buy Sony... by David_Hart · · Score: 1

    I agree. I used to buy Sony because they had good products. They have become so entrenched in their own formats and have fallen behind, technology wise in electronics. I was sad to see when the Sony format Bluray won the video format wars. Of course, this all started when Sony expanded into the entertainment industry and became Sony Pictures. Now, they are doing everything they can to screw over the customer in an effort to protect their entertainment profits. They really need to spin off their electronics division as an independent organization. Otherwise it is just going to die a slow death.

    1. Re:Why I don't buy Sony... by ckaminski · · Score: 1

      Sonic Electronics is beholden to Sony Entertainment, and I don't get why. The electronics division makes more money, doesn't it?

  53. Sony just being Sony... by Nogami_Saeko · · Score: 1

    The PSP was the last Sony product I bought - there are simply too many alternative manufacturers that make better products and there's nothing that's convincing me that their gaming system will be worthwhile. I'd sooner purchase a third-party input device for my phone to give it a real directional pad and proportional joystick.

    I used to quite like the PS3, but Sony's mismanagement of their product and outright contempt for their customers has soured me even on that. It's not much more now than a decent blu-ray player. If they could at least make it a decent media hub that could play anything you throw at it, that would be fine, however the list of unsupported formats has made cheap solid state players like Boxee and Patriot that much more appealing.

    Sorry Sony, I'm done playing your game.

    --
    "Nothing strengthens authority so much as silence." - Charles de Gaulle
  54. Hah even better! by thexile · · Score: 0

    Digital content on Playstation Vita is region locked. http://www.reghardware.com/2011/12/05/sony_region_locks_digital_content_on_ps_vita/

  55. Snake-93 by Anonymous Coward · · Score: 0

    I won't buy from Sony a new hand held or PS4 ever again this is dirty money from Sony! I've gone through well with repairing the stupid outdated console 6 times now and yes its the 60 gig!- But PS3 is a over heating piece of junk made in Japan? Don't count on it China!! I wish the United States Of America stopped trading with foreign countries such as China! I mean haven't you noticed as to how many products come from Asia and China? That is ridiculous! I rather buy goods from Japan and Europe then China! To me China is a evil corrupted Country! Read up on there black marketing with illegal product's etc. Shame on you America!

  56. Explanation needed. by Syberz · · Score: 1

    "Ensuring a consistent experience for all users."

    I don't get this. If the card system used the universal SD card system (which everyone already uses in their phone/camera), then the experience would still be consistent. The only difference is that now everyone is getting consistently pissed off at SONY for being forced to use a proprietary card system that's very expensive and useless with anything else.

    --
    ~Syberz
  57. Only reason I've never purchased one of their ... by Hohlraum · · Score: 1

    handhelds is because of the Memory Stick BS.

  58. Oh no. by DaVince21 · · Score: 1

    I had some interest in the Vita. That interest is gone now.

    Sigh.

    Thanks to whatever manager thought this would be a good idea.

    --
    I am not devoid of humor.
  59. Irrational, religious hatred. by Weedhopper · · Score: 1

    Yup.

    Had a lot of Sony products over the years. Walkman, Vaio laptops, Wega TVs, a MiniDisc player, one of the first noise canceling earbuds back in 1997, etc. Camped out in front of a Best Buy in rural West Virginia to buy a PS2.

    My PSP (fat) was the last Sony product I ever bought. I refuse to buy another Sony product.

    Not only that, I go out of my way to discourage all of my friends and family from buying Sony products. Since I'm the guy everyone listens to - they have to, because I'm not going to install OR fix their Sony gear - no one around me buys Sony stuff.

    Yes, I know, that's not 100% rational. It's really quite irrational. In fact, my irrational hatred is approaching religious amounts of fervor.

    Don't care, because that's how I feel about Sony.

    It's your most loyal customers that become your zealous enemies.