Sony's Next-Generation Portable Is Out, In Japan
A few months before it's due to arrive in the U.S., Sony's PlayStation Vita, successor to the PlayStation Portable, has been released in Japan. Says the linked Associated Press article: "For the Tokyo-based electronics and entertainment giant, the Vita is the biggest product launch since the PlayStation 3 console five years ago. It's also accompanied by two dozen software products — the largest number of launch titles in PlayStation history.
The Vita has front and back cameras, a touchscreen in front, a touch pad on the back and two knob-like joysticks. It will enable gamers to play against each other using PlayStation 3 consoles over the Internet-based PlayStation Network, a system that was hit with a massive hacking attack earlier this year."
There's a simple test I put electronics through before I buy them - it reads something like this:
Does it need a data port?
Y - Go to next step
N - Star weighing other details
Does it have a Micro USB port?
Y - Star weighing other details
N - Go to next step.
Does it have a Mini USB port?
Y - Star weighing other details
N - Go to next step.
Does it have a Full sized USB port?
Y - Star weighing other details
N - Go to next step.
Does it have a six pin Firewire port?
Y - Star weighing other details
N - Go to next step.
Does it have a four pin Fiewire port?
Y - Star weighing other details
N - DON'T BUY THE DAMNED THING
Playstation Vita fails this simple test. It's also why I passed on the Galaxy Tab. I really don't need to carry any more cables with me.
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Somehow this seems a little irrelevant, considering the boon of gaming on mobile phones and an economy that makes people think twice of buying a separate portable gaming system.
Freedom is drinking a beer in the park when you're supposed to be at work.
It will enable gamers to play against each other using PlayStation 3 consoles over the Internet-based PlayStation Network
Just like RIM's PlayBook, the Vita requires another expensive manufacture & platform specific product to be able to use its full capabilities. This isn't as bad as RIM's requirement for a BlackBerry just to be able to get email, but this type of forced dependency is never good for the consumer.
If it wasn't for piracy the PSP wouldn't have sold. Sony has admitted that in at least one interview. Yet they continually tried to lock it down.
That was a handheld that was only $200.. I've seen prices around $500 for this. Sony just doesn't seem to have a clue. The PSP Go was a huge hit for them too
Is more revisions to their xperia play. This should be a phone of some sort. Doesn't have to be Android (though preferred). Just a cool gaming device, with proper controls, that can also make phone calls.
Waiting for an amusing sig.
If one goes to the official PSVITA FAQ section on Sony's website, one can see this interesting screw-up:
>Q: Can the PSVITA's output be displayed on a TV?
>A: Can the PSVITA's output be displayed on a TV?
http://jp-playstation.custhelp.com/app/answers/detail/a_id/12268/p/1251/page/3/r_id/100001
I found this because I was genuinely curious about this feature and Googled for it, only to find this. Apparently, 2chan is getting a laugh out of it.
A lot of other complaints about the VITA are already piling up from Japanese gamers. This release, abundant software or not, is going to be as flaky and pit-fall ridden as any other.
A: Cease and Desist letter.
Anons need not reply. Questions end with a question mark.
Quote from above:
"It will enable gamers to play against each other using PlayStation 3 consoles over the Internet-based PlayStation Network..."
This is a nice feature, but is is just streaming video from another machine. Not to difficult as long a you have the bandwidth. Who want's to lay a bet down that it won't stream the next gen PlayStation console games without either an expensive software upgrade or brand new hardware. The hell with Sony and others with their proprietary hardware and locked down software. I will go play Tux Racer on and old P3 first thank you very much.
A properly designed fall through switch (commented, obviously) is an extremely efficient decision structure. If someone tells me at an interview that they would never use it because it is bad form, I immediately ask them if they have ever done any real time or high throughput programming. The answer is always no.
From scarped cliff or quarried stone she cries "A thousand types are gone, I care for nothing, no not one."
"The Vita has front and back cameras, a touchscreen in front, a touch pad on the back and two knob-like joysticks."
Who's their target audience? An octopus?
Progress happens. Fewer devices, cables, parts, total cost. Phones and their tablet kin have more uses and allow gaming to be done by even more people than before, but Sony doesn't want to believe it.
I should know, I came up with it over a year ago and emailed it to Motorola's customer support in march.
androidtrieste@gmail.com
Skype on it make it pretty epic with google voice texting or online texting from your regular provider. It might be usable as a phone and a gaming machine.
They still do, but only at Microsoft Store grand openings.
So it's a neat concept to be able to control your PS3 and play the games while away from your console. However, there is no way in hell a 3g connection is going to support this feature in the slightest. Try loading google on 3g... now just imagine the amount of data streaming to link games.
Be warned, you cannot change the battery yourself (officially). I have a 2005 PSP-1000 (USA/Canada) and it's currently on it's third battery (1 original, 2 high-capacity), and I'm just an occasional player. The device is working perfectly, and because of the new battery holds it charge fine. If the battery had not been replaceable I'd either have a portable player I can use for 30 minutes, or use it off an AC adapter, or throw it out and buy a new one. Sony's "solution" (after the Ah-oh moment) is an external battery pack.
When the copyright term is "forever minus a day", live every day like it's the last.
Now, thanks to people like you I can't just download Skyrim off PSN.
Is it that, or is it thanks to people like the U.S. home ISPs that spend money on monthly transfer cap enforcement measures instead of on improving their network capacity? Retail PS3 games on BD-ROM are in the double-digit gigabytes and already exceed some home ISPs' monthly caps.
SERIOUS GAMING
And not a single fuck was given that day.
The orginal PSP was ahead of its time in 2005, it had many features that found their way into modern smart phones and tablets such as wifi internet, digital downloads and being a portable media player. But now with so many other products out there that are less restrictive with DRM or just easier to jailbreak there isn't much point unless you are a hardcore Sony fanboy who likes it up the ass with proprietary cocks.
I don't care about mobile phones, I don't need the harassment. I don't even need the voice feature of phones. I'd carry this around, though. I can access free wifi if I need to, or use a payphone or phone from my destination if I'm going somewhere.
Game developers can't depend on a customer already owning an iControlPad. Nor can they take the Dance Dance Revolution/Guitar Hero/Wii Sports Resort/Wii Play Motion approach of bundling the required controller because the price of a controller far exceeds the expected price of a game on such a platform.
All cheating can be basically divided in two groups: providing false information and abusing information you shouldn't know.
For multiplayer, all cheats of first kind - and cheats mentioned in GP are in there - can and must be detected by the server or the peer.
The first principle of all robust network apps - MP games are just a single example of net soft, after all - is "Trust no one".
See, even though "The cheat actually play with the game's memory" it shouldn't matter in this case, because "The game's memory" is not only in cheater's device, it's necessarily on other player's devices as well.
For example, infinite health just won't work when the server keeps tabs on each player's HP. It only works if server blindly trusts when cheater's client tells him "Hey, don't mind those hits, I still have 100HP".
And sniping from outside the map only works when server doesn't ensure players don't move outside the bounds.
But here game devs just said "Naah, too much bother, what can go wrong?". Why shouldn't they be blamed for dismissing basic sanity checks and blindly trusting that there will never-ever-ever-ever be a modified client on the net?