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The State of the Diablo 3 Beta (Two Videos)

It's been almost four years since Diablo 3 was announced, and its development began years earlier. Its predecessors helped define the action RPG genre, so anticipation is high among fans of the franchise. The game has undergone closed beta testing since September, and a lot has changed since then. Now that Blizzard has settled on May 15th as a release date, we thought this would be a good time to take a look at the state of the game as it currently exists. These two videos show actual gameplay of the various classes, explain the skill and rune systems, take a look at the auction house, and go over many of the other changes since the beginning of development. (Click to play the first video, and the second one will play automagically after the first one ends.)

46 of 237 comments (clear)

  1. The real state of Diablo III by Totenglocke · · Score: 5, Insightful

    The real state of Diablo III is that is has DRM forcing you to be online even to play single player. As a result, my almost two decade long love affair with Blizzard games has come to an end.

    --
    "The tree of liberty must be refreshed from time to time with the blood of patriots and tyrants." ~Thomas Jefferson
    1. Re:The real state of Diablo III by SJHillman · · Score: 3, Insightful

      This is basically my thought on it as well. Loved Diablo and Diablo II, but my wireless is a little flaky because of my apartment's layout so the only multiplayer that works well is on the LAN. I'd be ok with an online activation. I'd tolerate it checking in once a week or once a month. But I don't want to have to spend a half hour fudging around with the wireless signal every time I want to play an offline game.

    2. Re:The real state of Diablo III by Satanboy · · Score: 2

      I agree with OP.

      My roomates have decided to buy D3, I am going to be the outsider on this one.

      I bought SWTOR and was heavily disappointed, I'm not buying any more games that 'might' be what I want.
      The DRM really seals the deal for me, if it weren't for that I'd probably buy it just to toss on my laptop to play once in a while, but with the DRM, it's just craptastic garbage.

    3. Re:The real state of Diablo III by lytlebill · · Score: 2

      The DRM might piss some people off but isn't the server-client integrity quite important when dealing with real money transactions within the game such as the real money auction house?

      It would. And it is a problem easily ('easily' in theory, though not perhaps in execution) solved: I can create characters 'online,' which are stored on Blizzard servers, only playable when connected to the internet for communication with said servers, and can vend their inventories on an RMT market. I can also create characters 'offline,' which can be played anytime, connected or not, and whose inventories can't interact with an RMT market. This is a solution which would give Blizzard the ability to keep a tight reign on RMT market activity and still give people to chance to play on a plane, or on a laptop with the wireless off to save battery, or on a dodgy internet connection. It would not, however, serve as DRM, which is half the reason (if not more) why they're doing this in the first place. Yes, Blizzard wants to control RMT stuff tightly, which is why the game is "always online." But they also want to try and stop the pirates, which is why there's no offline play. Simply put, their desire to try and stop the pirates is more important to them than an offline mode for the (who knows how many) players that want/need it.

    4. Re:The real state of Diablo III by damnbunni · · Score: 4, Informative

      Not necessarily RELIABLE internet access.

      I live in the US, just outside a town of 200,000 people. I'm half a mile from a school.

      In order for me to get RELIABLE internet that's faster than dialup would cost me $2,419.60.

      Per month.

      I use cellular internet. It's not terribly expensive, and it works well enough, and it's fast enough. But it does lag out and drop out a lot, and if I lost my game progress every time it did, I'd get mightily pissed.

      I get mad enough as is when Steam decides that since it can sort of see the internet, but not connect to the Steam server, then it won't even start up enough for me to put it in offline mode, so I can't play Steam games nyah nyah.

      And that's just a check at the client start, not a constant connection,

    5. Re:The real state of Diablo III by Nidi62 · · Score: 3, Insightful

      Not even that, what happens in 5-10 years when you want to dig up the game and play it again? Will the servers still be online? Will there be a "required" patch which doesn't work well with your system or nerfs your favorite character?

      Blizzard is actually the one company that I feel I can trust to keep the servers running for a lon gperiod of time, becuase they tend to stick with and support their games. They seem to have a corporate mindset that looks and plans in the long term, as opposed to most other publishers that just look to the next game and leave just a token force to maintain a previous game. That being said, I really enjoyed Diablo II, but after being disappointed with SC2, I do not expect to buy D3 any time soon.

      --
      The only thing necessary for evil to triumph is for it to be pitted against a slightly greater evil
    6. Re:The real state of Diablo III by 16Chapel · · Score: 3, Interesting

      Not true - when Battle.net is down you can still play, you just don't get any awards / medals / unlockable things.

    7. Re:The real state of Diablo III by Y2KDragon · · Score: 5, Informative

      On a whim, I dug out my old Diablo II and Lord of Darkness disks. Registering my game on their BattleNet site was easy, and was given new "in game" keys for downloading the client, with patches. Sure, the graphics don't look so good, but I can play. And the online servers are still there, allowing people to play the full-featured game, with all the benefits of the network. If being connected on-line is going to be required to play for Diablo III, Blizzard has shown that they will make sure that the game is available.

    8. Re:The real state of Diablo III by Anonymous Coward · · Score: 2, Informative

      Not true - when Battle.net is down you can still play, you just don't get any awards / medals / unlockable things.

      You would think that because SC2 is like that... but unless you provide a good citation, my opinion is that D3 is like WOW, where the game logic *IS* in the server [as it seems on the reverse engineering that has been happening on the game communication with battlenet servers]. So if you are not connected, it is impossible to play (or crack) the game. Of course, until a cracked server leaks like it happened in WOW.

    9. Re:The real state of Diablo III by niado · · Score: 3, Funny

      Wow! It seems Blizzard did not anticipate this backlash from the plays-in-a-deer-stand-only segment of the player base!

    10. Re:The real state of Diablo III by Hatta · · Score: 4, Insightful

      This is what Torchlight II is for.

      --
      Give me Classic Slashdot or give me death!
    11. Re:The real state of Diablo III by X0563511 · · Score: 2

      Sigh. It's not DRM. It's a dumb client, that doesn't have the code required to drive it all.

      The "DRM" aspect is just a side effect. At least call it for what it is.

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    12. Re:The real state of Diablo III by SJHillman · · Score: 2

      Because the wireless bridges the wired LAN to where the cable comes into the house, which is where the wireless AP is located. So the LAN is wired, except for the link back to the router. It's almost identical to the setup I had to use in college when they yanked all of the wired ports in favor of campus-wide 802.11n coverage about 5 years ago - great when you have a number of machines that don't have wireless cards and don't need a huge amount of bandwidth.

      And for those of us who like games, but are still somewhat social, there's no substitution for being around a table. While there are some remote solutions to the talking part and even seeing each other, it's really freaking hard to share a pizza. I tried faxing it, but the machine gave an error. There's also the fact I maintain several machines networked together for people to come play on when they don't own the game at home. It's not always the same people coming over, so no - me owning four copies of a game isn't the same as everyone owning a copy.

    13. Re:The real state of Diablo III by AlamedaStone · · Score: 2

      Remember this?

      "I am Akara, High Priestess of the Sisterhood of the Sightless Eye. I welcome you, traveler, to our camp, but I'm afraid I can offer you but poor shelter within these rickety walls."

      She'll reset your stats once per difficulty level now.

      --
      "All these years believing you're the signified monkey, only to find out you're just a big hunk of nobody cares."
    14. Re:The real state of Diablo III by geminidomino · · Score: 2

      If only it would come out already! I'm running out of feet to gnaw off.

    15. Re:The real state of Diablo III by niado · · Score: 2

      I guess that makes more sense than an epic entertainment-center-equipped deer stand, but definitely not as exciting. :(

  2. Re:Yeah but does it work on Linux? by SJHillman · · Score: 3, Interesting

    It's kind of sad that you're defined by an operating system. Reminds me a bit of the Amish. Their level of technology is a big part of who they are, so they go without modern conveniences (including video games) just to stick to that. All fine and dandy, but you don't hear the Amish complaining that nobody makes spoilers compatible with their buggies because it's a lifestyle choice.

  3. The real question here is by chr1st1anSoldier · · Score: 2

    Will it blend?

  4. Re:Yeah but does it work on Linux? by Rik+Sweeney · · Score: 2

    Didn't think so, therefore I'm not interested.

    It runs on the PS3, and the PS3 (sort of) runs Linux.

    *ducks*

  5. Re:Yeah but does it work on Linux? by paulatz · · Score: 2

    So you're cheap?

    Digital media is like love, in that you can give it away without ever running out of it.

    So I guess, you are cheap if you don't pay for love

    --
    this post contain no useful information, no need to mod it down
  6. Re:Yeah but does it work on Linux? by Troyusrex · · Score: 5, Insightful

    Digital media is like love, in that you can give it away without ever running out of it.

    Digital Media is also like love in that you can't eat it (insert 'witty' innuendo here). Media makers like to eat and giving it away free isn't conducive to the goal of feeding oneself.

  7. Re:Yeah but does it work on Linux? by jellomizer · · Score: 4, Insightful

    Companies in the past have tried selling games for Linux. Including some big titles. However here are some estimates
    1. Linux use for the desktop is at around 1%
    2. 25% of that 1% are Open Source Zealots who will not pay for a program that isn't open source.
    3. 25% of that 1% are just too cheap to buy software.
    4. 25% of what is left isn't interested in games.
    5. 15% Will just Duel Boot/Virtualize/Wine to play the Windows version of the game.
    Leaving 10% of that 1% (0.1%) of sales. Of the product. Is that worth having to program a port, have support trained, and testing and bug fixing for that platform?

    --
    If something is so important that you feel the need to post it on the internet... It probably isn't that important.
  8. Re:Yeah but does it work on Linux? by unapersson · · Score: 4, Interesting

    Where do the Humble Bundle stats fit in with your assertions?

  9. Re:Yeah but does it work on Linux? by jkovacik · · Score: 5, Funny

    Actually, there's a huge thread on that very subject in the Amish Buggy Customization forum, but since the responses are carved on a rock out in a field in PA, you probably missed it.

  10. Re:Yeah but does it work on Linux? by ifrag · · Score: 3, Interesting

    Is that worth having to program a port, have support trained, and testing and bug fixing for that platform?

    Probably not, although Blizzard has stated before that having a Mac port of their games has sometimes helped fixed bugs in the Windows version as well. Blizzard also has a habit of making dual DirectX and OpenGL rendering engines, so they probably are closer than most other companies would be to making a port.

    --
    Fear is the mind killer.
  11. Re:Yeah but does it work on Linux? by Tyler+Eaves · · Score: 5, Insightful

    Nowhere, if he's interested in actual market research, rather than a publicity stunt.

    --
    TODO: Something witty here...
  12. Diablo two and a half: by Anonymous Coward · · Score: 5, Interesting

    So I've been playing an isometric arpg called Path of Exile for the last week+. It's still in beta, and the story is fleshing out, but the gameplay itself is really polished, and it has lots of interesting features I won't list, but to name a few:

    Diablo 2 is it's role-model.
    Skills/spells go into gem sockets similar to FF7's materia.
    Passive skills are assigned to a board, similar to FF10.
    There is no gold, rather players trade "orbs", which vary in what they do, from turn a normal item into a rare, or change the numerical properties on a magical item, etc., etc. This is also the "crafting" for the game.

    Anyways, I'm not affiliated with the company (A 16-man team out of New Zeeland), but am hoping to spread some word of mouth so others can find and play it. Look me up if you have any questions, Harvester is my IGN.

    1. Re:Diablo two and a half: by Colonel+Korn · · Score: 4, Interesting

      So I've been playing an isometric arpg called Path of Exile for the last week+. It's still in beta, and the story is fleshing out, but the gameplay itself is really polished, and it has lots of interesting features I won't list, but to name a few:

      Diablo 2 is it's role-model.
      Skills/spells go into gem sockets similar to FF7's materia.
      Passive skills are assigned to a board, similar to FF10.
      There is no gold, rather players trade "orbs", which vary in what they do, from turn a normal item into a rare, or change the numerical properties on a magical item, etc., etc. This is also the "crafting" for the game.

      Anyways, I'm not affiliated with the company (A 16-man team out of New Zeeland), but am hoping to spread some word of mouth so others can find and play it. Look me up if you have any questions, Harvester is my IGN.

      I played it on the stress test last weekend. I hadn't heard of it before last week and came into it without preconceived notions. I think it might better be labeled Diablo 3.5 than 2.5 - it seems to take the good from 2, discard the bad, and introduce new ideas to a much greater degree than D3. Also, it's supposedly going to be F2P despite the level of polish that looks equivalent to D3's beta.

      --
      "I zero-index my hamsters" - Willtor (147206)
  13. Re:Yeah but does it work on Linux? by jellomizer · · Score: 5, Insightful

    That is the stupidest comment I have ever read.
    You know these companies that make software, they have staff, they are not going to work for free because they need to pay for food, shelter, travel, fuel, health care, entertainment, education and save some up for an emergency, For themselves and often for other dependents as well. These people are good at "sequencing bits" in new original ways, when executed on a computer that will give entertainment to others. You are not paying for the bits you are paying for the work to make it. Well if you think about it you are probably more likely paying for them to work on their next project.

    Standard GNU methods of making profit doesn't work too well with games.
    1. You are not going to charge for consulting. If the game needs a consultant they wont play it.
    2. If you are not going to charge for support. They just won't pay for it.
    3. You could sell add ons. However you need to be careful as those add ons may break the GNU.
    4. You package the game on a piece of hardware. Which may work... However after they get the source there will be a PC version soon and they will no longer need your hardware.

    Sorry but the GNU model doesn't lead itself for a market of developers. if all software was GNU then Programming will be strictly a part-time/hobby thing and quality will go down the toilet because in order to make money they will need other full time jobs with a different discipline and less people willing to study computer science.

    --
    If something is so important that you feel the need to post it on the internet... It probably isn't that important.
  14. Meh. by Sarten-X · · Score: 4, Interesting

    Diablo 2 was great... good enough graphics for its time, with a challenging skill system and, most importantly to me, a fantastic story. Then it ended on a cliffhanger, with one of the Prime Evils still loose. Then the expansion ended on somewhat less of a cliffhanger: "I'm going to destroy this thing, and I have no idea what's going to happen to the world."

    I want to play the next installment, I really do... but I probably won't. I've been hearing about it for two years, and the excitement's gone. Sure, it was neat to read about the new classes and see the new baddies. It was fun to go back and play the first two again to remember the story. Now all I hear about is DRM and auctions.

    If I wanted artificial restrictions, I'd go lock myself in a dark room for a few hours. If I wanted an auction, I'd go browse eBay. I don't want those, though. I want a visual interactive story, so I'm going to play a video game. Perhaps someday I'll be able to buy D3 off of GOG to find out the end of the story, or perhaps even get a pirated version (ignoring my usual attitude toward those lazy mooching pirates). Maybe I'll break down and buy the retail version, if I get excited again.

    My attitude right now is an utterly non-committal "meh." Sorry, Blizzard, but you've lost my attention, and I doubt you'll get it back again.

    --
    You do not have a moral or legal right to do absolutely anything you want.
    1. Re:Meh. by guido1 · · Score: 5, Informative

      Now all I hear about is DRM and auctions.

      If I wanted artificial restrictions, I'd go lock myself in a dark room for a few hours. If I wanted an auction, I'd go browse eBay. I don't want those, though. I want a visual interactive story, so I'm going to play a video game.

      Having been in the beta since November or so, all I can tell you is that you're visiting the wrong websites. I've bought 0 items at an auction house, and sold just as many. Maybe this means I won't end up with the top 10% of gear, but that's fine by me.

      The story is there, the gameplay is there. Tristram is once again in trouble. Decard Cain is still old. The button mash fast "sweet got a rare" fun is still present.

      If you're convinced you won't buy it, or have a moral obligation not to due to the DRM, fine. I found it to be a nice continuation of the series and will be plopping down my $.

    2. Re:Meh. by twocows · · Score: 3, Insightful

      At least there are Path of Exile and Torchlight 2. I'm still excited, even if it's not about Diablo 3, personally.

  15. Re:Yeah but does it work on Linux? by SJHillman · · Score: 4, Insightful

    So computer programs appear out of thin air? They don't require programmers, artists or project managers? With automobiles, there's heavy costs on both design and production. With software, almost all of the cost is shifted to design... but there's still significant cost that needs to be recouped.

  16. Auction House by Yvan256 · · Score: 2

    I hope they don't repeat the same stupid useless feature of World of Warcraft's auction house: stacks.

    Why stacks are completely pointless:
    - People list dozens if not hundreds of 1-item listings in order to bury others who sell by stacks.
    - Sorting by price means you're sorting by stack price, which is pointless. Sorting by price should be based on the price per unit.
    - Selling items should never "stack". You have 56 items for sale, that's all there is to it.
    - If I want to only buy 8 units and you've got the lowest price per unit, then I buy 8 of those 56 units that you have for sale.
    - If people are selling at the same price as you, then items listed earlier have precedence.

    Whoever thought using stacks in the auction house was a good idea never actually used it.

  17. Re:Yeah but does it work on Linux? by Yosho · · Score: 4, Insightful

    It's a shame that numbers you've made up off the top of your head are meaningless, especially when youre entire argument is based on them.

    --
    Karma: Terrifying (mostly affected by atrocities you've committed)
  18. Re:Yeah but does it work on Linux? by Sarten-X · · Score: 4, Insightful

    It's much harder to entertain that asinine entitlement mentality when eating fried chicken means going to the coop and wringing its neck yourself*

    Now, I have a few Mennonite friends who've explained this to me, and from my understanding, this is exactly the point. Religion aside, the Amish culture values hard work, cooperation, and human interaction above worldly things like material goods, entertainment, and wealth. Putting in a good day's work to produce something is valued more in their society than coming home to a store-bought meal and the latest TV show.

    In that way, Linux fans are much like the Amish. Open-source developers often contribute not for money, but for the pride in having contributed to a larger goal. Sure, there are some who sell their open code to earn money, just as there are Amish who have cars, phones, and radios to interact with the world outside their hometown.

    It is the ideals we live by, not the technology we use, that truly defines who we are. Linux embodies a certain set of ideals, that the OP claims to live by.

    --
    You do not have a moral or legal right to do absolutely anything you want.
  19. Re:Yeah but does it work on Linux? by paulatz · · Score: 3, Informative

    If I'm not going to buy it, you're not going to eat in any case

    --
    this post contain no useful information, no need to mod it down
  20. Re:Yeah but does it work on Linux? by Hatta · · Score: 5, Funny

    There are people I know who are so cheap that they attempted to use a slice of PVC pipe for their wedding ring because they feel jewelry industry is a racket to sell shiny stones.

    The weird thing is, they're right. The jewelry industry is a racket to sell shiny stones. How is it that they're smart enough to figure that out, but not smart enough to realize that replacing it with plastic is even stupider?

    --
    Give me Classic Slashdot or give me death!
  21. Re:Yeah but does it work on Linux? by Courageous · · Score: 5, Insightful

    The initial version, patches, support, and other infrastructure are all labor that go into making the software. In additions to all this, there are fringe costs, such as the building, power, computers, administrative support, social security fees, and so forth. The fact that the marginal cost of production is zero is neither here nor there. Investments must be recouped, or there will be no investments to speak of.

  22. Re:Yeah but does it work on Linux? by beaverdownunder · · Score: 4, Informative

    First off, not all linux applications need to follow the GNU. You can distribute a linux application with any license you please -- it may hinder repository access with particular distributions, but there's nothing stopping you from creating your own application manager, putting THAT in the repository, and then using that to distribute your games. Just saying.

    Second, freemium is how it's all going to be in a decade full stop. You might as well get on that wagon now. And GNOME and KDE are almost to the point where Grandma can be trained to use it just as easily as Windows, which is the benchmark I tend to use when I consider the emerging market for a particular operating system. So, I expect that in another decade, there'll be a fair whack of linux machines with a fair whack of non-nerd users.

    Finally, why you'd write anything in any language you can't cross-compile without great expense or redevelopment I just don't understand.

  23. Re:Yeah but does it work on Linux? by SJHillman · · Score: 3, Insightful

    I've heard of a few Mennonite cultures that allow them to work at call centers and the like (their use of technology is accepted as its part of earning a living) and the supervisors love them because they work very hard, take pride in doing a good job and never complain. My only complaint is that they let their kids play in the road far too much, I've almost hit a few of them on blind curves and hills when traveling through the backwoods.

  24. Re:Yeah but does it work on Linux? by thesandtiger · · Score: 2

    Actually, that's not really how the Amish relationship with technology works. They don't eschew technology because it is technology, but rather they eschew some technology because they feel it doesn't facilitate community/interpersonal relationships with people or a relationship with god, or, even if it does, in some cases the disadvantages are not worth it. When technology doesn't impinge on those things and if it is sufficiently needful they use it.

    I met an Amish who owns a computer and uses a cellphone for his work. Doesn't have them in his home, doesn't carry the phone with him all the time, but he uses them.

    --
    Since I can't tell them apart, I treat all ACs as the same person.
  25. Re:Yeah but does it work on Linux? by Reverand+Dave · · Score: 3, Insightful

    Totally, that's why you buy a nice sturdy chunk of tungsten.

    --
    I got here through a series of tubes
  26. Re:Yeah but does it work on Linux? by rosciol · · Score: 3, Insightful

    I know you're just throwing numbers out there, but the way you arrived at your figure is flawed. You claim that Linux use on the desktop is 1%; okay, fine, I can live with that. You then go on to show that only a fraction of those Linux users are interested in games, and that fraction of the total computer population is the market size.

    Your assertion that this is then 0.1% of sales presumes that 100% of the non-Linux market is interested in games, which is clearly not the case. That is, in order to make the numbers comparable, we have to make the same comparison with other platforms that you did with Linux:

    1. PC use for the desktop is at around 92%.
    2. 50% of that is installed base in corporate systems (market share is common derived from units sold, not 'platform preference by person').
    3. 25% are not interested in games.
    4. 15% of what is left will pirate any game that comes out.

    So, again, maybe 10% of that is actually a viable market. Sure, 9.2% is > 0.1%, but that presumes that any of these ballpark figures are meaningful. What if the average Linux user is actually more likely to be a gamer than the average PC user? That is, there might exist a correlation between being a gamer (or at least being the kind that buys blockbuster titles) and platform preference. What if the average linux user is more likely to pay (when they aren't open source zealots) than the average PC user? All of these ideas need to be factored in to any real calculation of market size.

  27. Re:Yeah but does it work on Linux? by Digital+Vomit · · Score: 2

    So computer programs appear out of thin air? They don't require programmers, artists or project managers?

    Why don't they sell that service, instead of doing it entirely on spec and then, once it's totally complete, trying to recoup their costs by selling something demonstrably worthless, instead? Seems like kind of a broken business model. Oh, wait, I know the answer: "BECAUSE THAT'S HOW IT'S ALWAYS BEEN DONE."

    Could you explain how the service would work, because I can't envision it.

    Like this, or this

    --
    Modern copyright is theft of culture from everyone and it retards the progress of the useful arts and sciences.
  28. Re:Yeah but does it work on Linux? by CaptSlaq · · Score: 2

    Would it be fair to say that these two projects got a fair measure of their massive lifts from industry vets that had already been through the model that you are disparaging?