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Ask Slashdot: At What Point Has a Kickstarter Project Failed?

skywiseguy writes "I have only used Kickstarter to back a single project so far, but one of the backers of that project pointed us to a project promising video capable glasses which was once one of the top 10 highest funded projects in Kickstarter history. After reading through the comments, it is obvious that the project has not met its expected deadline of 'Winter 2011,' but the project team rarely gives any updates with concrete information. All emails sent to them by backers get a form letter in reply, they routinely delete negative comments from their Facebook page, and apparently very soon after the project was funded, they posted pictures of themselves on a tropical beach with the tagline, 'We are not on a beach in Thailand.' Their early promotions were featured on Engadget and other tech sites but since the project was funded they've rarely, if ever, communicated in more than a form letter. So at what point can a project like this be considered to have failed? And if you had backed a project with this kind of lack of communication from the project team, what would you consider to be the best course of action? Disclaimer: I have not backed this project, but I am very interested in funding Kickstarter projects and I do not want to get caught sending money to a less than reputable project. According to the above project's backers, Kickstarter claims to have no mechanism for refunding money to backers of failed projects and no way to hold the project team accountable to their backers. This does not seem like a healthy environment for someone who is averse to giving their money to scam artists."

247 comments

  1. Contractual obligations by Anonymous Coward · · Score: 5, Insightful

    Other than requiring a sign agreement with project meetings, milestones and checkpoints you'll have to go on faith.

    1. Re:Contractual obligations by AliasMarlowe · · Score: 0

      Other than requiring a sign agreement with project meetings, milestones and checkpoints you'll have to go on faith.

      Presumably you'll have lost that faith even before they ask you to "bend over and spread 'em". Posting a photo of the developers on a tropical beach was definitely adding powdered glass to the reaming they'd bestowed on their backers.

      --
      Those who can make you believe absurdities can make you commit atrocities. - Voltaire
    2. Re:Contractual obligations by Anonymous Coward · · Score: 4, Funny

      Wasn't that projected delivery date around the same as the Raspberry Pi's one?

    3. Re:Contractual obligations by dmbasso · · Score: 2

      And that could be a differential for requesting the backing. One could officially sign a public contract with penalties (e.g. donation to charities) in the case of failure. The legality of the contract would have to be possible to verify by anyone interested.

      --
      `echo $[0x853204FA81]|tr 0-9 ionbsdeaml`@gmail.com
    4. Re:Contractual obligations by ArsenneLupin · · Score: 5, Funny

      Actually, the glasses do exist, they're just being held up by customs because they lag a CE sign...

    5. Re:Contractual obligations by Anonymous Coward · · Score: 3, Insightful

      This is one of the major problems with the recent legislation allowing scam artists to target everyone for startup financing. There's a reason that was very regulated, and why this round of deregulation was poorly thought out and poorly implemented. While it's good to have a larger pool of money to draw from, and it's good to have more options for investing, there's a reason ultra-high risk investments have been limited to accredited investors.

    6. Re:Contractual obligations by jellomizer · · Score: 1

      For the most part if you don't feel comfortable then you drop out. You may like the project idea, but if they are not going to be professional about it, drop out, and put your money somewhere else.

      I know as a tech guy I hate having to fill out documentation and give detail status, however when someone is paying you bills, you ought to keep them up to date on what you are doing. Failure to do so, is a mistake on my part.

      There is complaining on home useless stuff you need to do at work... However if you are the one that is paying them that useless stuff has more value.

      --
      If something is so important that you feel the need to post it on the internet... It probably isn't that important.
    7. Re:Contractual obligations by poetmatt · · Score: 3, Insightful

      It seems pretty idiotic to whine about a product having gone past the release date. Even a simple view of the kickstarter page shows they're working on things. Acting like they're scamming or nonresponsive seems a bit of bullshit since they've been posting every couple weeks or so.

      However, yes, it's a buy in to hope it happens - they are not shareholders and this is not stock.

    8. Re:Contractual obligations by Kjella · · Score: 2

      A public contract is fine, but how would you sign a contract with "the public"? Somebody would have to be the other party to sign off on deliveries, resolve disputes, have a standing to sue if they don't adhere to it and so on. I doubt the charities want to mediate between unhappy contributors and unscrupulous companies and individuals. There's also the chance the person would default on his penalties after spending/running off with the money.

      If it's only a fraction of the money a scammer could still take a good haircut out of not delivering, while if it's a full payback a genuine project that's actually spent its money but fails to deliver will be in the hole. If you had that kind of risk money you wouldn't need Kickstarter in the first place. Either way I fear this will end up like class actions, some miserable person will complain, the trustees will find some reason to sue to "protect the investment" and the lawyers are the only ones who win.

      --
      Live today, because you never know what tomorrow brings
    9. Re:Contractual obligations by dzfoo · · Score: 3, Funny

      Failure to do so, is a mistake on my part.

      Then I'll blame you. Next time I fail to provide status update on a project and get called on it, I'll say, "my failure to do so is a mistake on jellomizer's part."

                -dZ.

      --
      Carol vs. Ghost
      ...Can you save Christmas?
    10. Re:Contractual obligations by TubeSteak · · Score: 1

      There's also the chance the person would default on his penalties after spending/running off with the money.

      That's what escrow accounts are for.
      The money doesn't get released unless conditions X,Y,Z are met.

      That's what kickstarter should be doing.
      /And of course, the managers of the escrow funds get to take a percentage off the top for managing fees

      --
      [Fuck Beta]
      o0t!
    11. Re:Contractual obligations by Anonymous Coward · · Score: 1

      Kickstarter wasn't allowed because of deregulation. Kickstarter operates based on donations. Not investment. The regulation to keep investments limited to "accredited investors" just means that places like Kickstarter that are trying to do good things, makes it easier to for scammers to scam. And its even legal.

    12. Re:Contractual obligations by Jane+Q.+Public · · Score: 2

      ""That's what escrow accounts are for ... That's what kickstarter should be doing."

      Sorry, doesn't work. Kickstarter is all about getting development money to develop a project. In other words, money that has to be spent in research, development, expenses, or whatever. It's not about buying a product, it's about developing a product.

      As such, escrow simply would not work. The money would not be available until after the product is completed, which defeats the entire purpose of Kickstarter.

    13. Re:Contractual obligations by s73v3r · · Score: 1

      I dont see the problem with them posting a picture of a vacation.

      Then you don't get the implications of them posting the picture. It looks really, really bad, especially after a bunch of people have just given you money to deliver something you haven't.

    14. Re:Contractual obligations by s73v3r · · Score: 1

      Well, they kinda do. The project doesn't get paid until they meet their funding goal.

      The problem with your idea is that, this Kickstarter money is supposed to be the money needed to actually produce the project. For a widget, it'd be the money needed to get it designed, get it manufactured, and get it shipped. Saying I have to front all that money myself completely eliminates the reason for having Kickstarter.

    15. Re:Contractual obligations by s73v3r · · Score: 2

      How do you "drop out" after they've already paid the money to the project?

    16. Re:Contractual obligations by wiedzmin · · Score: 1

      This can be argued. The developer could always borrow money from the bank, giving the escrow account as the collateral for returning that debt once the project is completed. If they slack off and don't complete the project - they are stuck with the debt. Sounds like a good motivator to come through on your promises instead of taking a beach vacation.

      --
      Bow before me, for I am root.
    17. Re:Contractual obligations by zlives · · Score: 1

      is there a resource to view kickstarter projects that were successfully funded... and delivered the goods as promised.

    18. Re:Contractual obligations by Half-pint+HAL · · Score: 1

      Yes, but there is such a thing as an honest misjudgement, and people with genuine intentions underestimate challenges all the time. All financial backers, whether traditional investors or crowdfunders, have to accept that not all projects come through. So again: if a project's founders could afford to take the risk, they would not go to Kickstarter.

      So while it would freeze out the fraudsters, it would also freeze out anyone with any R&D left, and would reduce Kickstarter's job to funding initial machining/manufacture and distribution set up for completed and tested prototype items.

      --
      Got them moderator blues I blieve I walk out the do', With these mod-points I been gettin', I 'most never post no mo'
    19. Re:Contractual obligations by zlives · · Score: 1

      i guess its not an "investment" but a donation that can be misused... but even for charitable organizations, there are some rules.

    20. Re:Contractual obligations by Blue+Stone · · Score: 1

      >Actually, the glasses do exist, they're just being held up by customs because they lag a CE sign...

      A CE sign floats in front of them wherever they go?

      What's the ms delay? (Might not be a problem.)

      --
      Corporation, n. An ingenious device for obtaining individual profit without individual responsibility. - Ambrose Bierce
    21. Re:Contractual obligations by Altrag · · Score: 1

      A modified version might work though.. a weekly/monthly/whatever payout of x% of the total sum over 100/x months.

      Of course this still wouldn't be perfect -- there will be projects where the major portion of the funding is required lump sum. For example if someone already has their idea designed and ready to go, but needs manufacturing funded.

      Perhaps what they really need is a request for a spending timeline and milestones to be created when the project is created. Prognostication is never perfect, so there would have to be a portion of the money (maybe 20%) set aside that the developer could dig into as needed, and the rest of the money gets released based on meeting milestones (.. though you'd then need to come up with a way to confirm a milestone has actually been met, so perhaps I'm just pushing the issue down the chain without solving anything..)

    22. Re:Contractual obligations by Mike+Buddha · · Score: 3, Informative

      A long time ago, I worked at a startup that was funded by a fairly successful software wholesaler. I'd been working for 6 months, with the promise of a raise once we'd hit a certain milestone and could begin sales. That milestone was hit with time to spare and sales had begun. I was brought in for my big performance review and told that I was doing well and that the owner was happy with me and the product I'd created, but there wasn't enough money for the raise. I was disappointed, but reality is reality and I'd have to wait for the raise.

      The very next day, the owners wife showed up in the office, very happy and excited (she was really nice, I have no beef with her), and wanted everyone to come out to the parking lot to see her brand new Lexus.

      Needless to say, my motivation dropped to about -10 at that point. My work ethic dropped to "do enough not to get fired". I don't think it was a conscious decision, it just sort of happened. I swore that I'd never take a job for less than the market would bear with the expectation of future rewards, and I haven't.

      --
      by Mike Buddha -- Someday the mountain might get him, but the law never will.
    23. Re:Contractual obligations by JoelKatz · · Score: 1

      You simply stop following the project. They're called "donations" for a reason.

    24. Re:Contractual obligations by scot4875 · · Score: 1

      That's what escrow accounts are for.
      The money doesn't get released unless conditions X,Y,Z are met.

      That's what kickstarter should be doing.

      That would completely defeat the purpose of Kickstarter.

      Company: We need X dollars to complete this project.
      Public (via Kickstarter): Ok! Here's X dollars we'd like to contribute to your project!
      Kickstarter: Ok, we have the X dollars. You can have them as soon as the project is completed.
      Company: ...

      I could certainly see something like having milestone goals, and only releasing portions of the funding until milestones are met, but to tie all of the money up in escrow until the project was complete wouldn't work at all.

      --Jeremy

      --
      Jesus was a liberal
    25. Re:Contractual obligations by Jane+Q.+Public · · Score: 1

      If the developer could easily borrow money from the bank, the developer probably would not be putting the project on Kickstarter, since the "rewards" that are promised on Kickstarter are very often a good deal more than just bank interest would be.

      Again, it misses the point. For the most part Kickstarter is there to FUND development of the product.

    26. Re:Contractual obligations by Zadaz · · Score: 2

      You can go on more than faith. If you have access to Kickstarter.com you have access to a stalker's paradise of tools to find out how legit a project is.

      Do your research:

      1) Does the process pass the sniff test. Is it too good to be true? Does the money-side seem legit? Does it violate any physical laws, or laws of common sense? A surprising number will fail here.

      2) Look at the project docs. Do they have a real thing to produce? If it's for an object do they have an actual working one or do they have just sketches and a nice rendering. Do they know how to mass-produce something? Do they know how to deliver all of their rewards?

      A project can't over-communicate. Do they update and answer questions with good answers? Or are they evasive?

      3) Google the crap out of the project team. What have they done. Have they done something like this? Have they done anything at all besides come up with a couple hundred words and a video? If they're scam artists it will show. If they're simply in over their head it'll show too.

      4) Beware of the ones who are in over their head. There are a lot of them. Tons. Looking at the rewards vs the reward prices is a good place to start. Is there enough left after producing the physical reward to produce the project? People show up with a good idea and think "how hard can it be?" and then they drop a decimal when pricing rewards and end up in the hole $3 for each T-shirt they have to get out, and didn't include shipping, so could you add another $12 to your pledge, oh, and I had no idea that it cost that much to duplicate a DVD/tool a factory/rent a sound studio ... and the whole project collapses.

      One of my biggest gripes about Kickstarter's setup is that you can't ask question on the project page unless you've ponied up the dough. That leads to a number of projects that are snake-oil getting funded.

      I've back 2 and evaded many more. The two I backed delivered. One took 2x as long as anticipated, but they were in new territory, but they had a working model and I had personally talked to the team and they knew what they were doing. The second knew exactly every step to execute on it. And did.

    27. Re:Contractual obligations by Anonymous Coward · · Score: 0, Troll

      Congratulations, you sold out your work ethic because your bosses wife had a rich uncle who died.

    28. Re:Contractual obligations by Harik · · Score: 1

      Do you not know what escrow funding is? You get a percentage of the promised funds as you reach each milestone, with some portion being released immediately. It's not like a product where the escrow is held until you deliver.

    29. Re:Contractual obligations by skywiseguy · · Score: 1

      if they have posted every couple weeks, it has only been to say "Thanks for all the positive comments" in a form letter. It is quite clear from the comments that none of them are in any way positive. Plus there is the fact that they asked for $50,000 and got $340,000+ and are only now beginning design and saying they don't have enough money to build what they promised in the first place. The latest update says they expect to ship in 30 weeks, but they've already missed two other ship dates since the project was funded. There are lots of flags all over if you delve into the comment history and see how these people have mishandled communication with their backers.

    30. Re:Contractual obligations by wiedzmin · · Score: 1

      Again, I respectfully disagree, borrowing money from the bank is risky - what if your idea is unfeasible, what if you're not hardworking enough to drive it to fruition... borrowing money against it is risky and dangerous. It's far safer to get some trusting Kickstarter contributors to carry the financial burden of your unrealized idea... or your beach vacation.

      --
      Bow before me, for I am root.
    31. Re:Contractual obligations by Jane+Q.+Public · · Score: 1

      Yes, at first I did not understand what you were getting at. I went back and read it more carefully. It does make some sense.

      On the other hand, it probably doubles your cost: you not only have to supply benefits to the Kickstarter contributors, you then ALSO have to pay interest to the bank. I'm not sure that's feasible.

    32. Re:Contractual obligations by toxonix · · Score: 1

      Agreed. A startup team or individual has no assets, no 'good will' value and no product yet, so putting the capital in escrow and borrowing on it is the best way to protect the investors. There will be interest of course, because the bank... But at least the funding from Kickstarter will allow a company with no assets to borrow capital. As an investor, you still stand the chance of losing it, but the bank will pursue the now criminals for skipping out on the loan.

    33. Re:Contractual obligations by Anonymous Coward · · Score: 0

      You can't be sure that she funded the Lexus with money that would otherwise have gone to your raise, can you?

  2. Welcome to the real world by Anonymous Coward · · Score: 2, Insightful

    You don't give your money to strangers without some kind of collateral. All this "microfunding" or "crowdfunding" nonsense will not work, for the same reason that we don't have a gift economy: there are incompetent fools (who will fail to use the money well), or just greedy bastards who will take the money for themselves. Try investing in individual stocks after researching them.

    1. Re:Welcome to the real world by Anonymous Coward · · Score: 5, Insightful

      It will work, it just won't always work. Hell, I'm willing to bet the majority of people couldn't manage it. But remove the people who are uninterested in the buisness model, or with poor to no reputations, and you're left with people with a history of develiering who have the freedom to deliver their image, as opposed to that which is likely "dumbed down" for the masses. You're still going to get some failures, but I'm willing to bet at least some of them will deliver a quality product, and a few of them will be complete gems which would be unfeasible or comprimised with a standard publisher.

    2. Re:Welcome to the real world by LordLucless · · Score: 1

      Yes, because there's absolutely no way around this problem. Uh-uh, no way. Just give up and buy some bonds. You should love the money more than whatever it is you were backing anyway.

      --
      Just because you're paranoid doesn't mean there isn't an invisible demon about to eat your face
    3. Re:Welcome to the real world by Troed · · Score: 4, Informative

      for the same reason that we don't have a gift economy

      Humans have always had a gift economy, including today. Book tip: "The generous man" by Tor Norretranders.

      http://www.goodreads.com/book/show/142903.The_Generous_Man

    4. Re:Welcome to the real world by Lumpy · · Score: 3, Insightful

      Yup that is why Linux is an utter failure and not used anywhere.

      Oh wait, Linux is used in more places than Windows and OSX combined.... Wait, a slashdot AC has no clue as to how these things really work? OMG!

      If you go to google, you can find tens of thousands of things like this that are a wild success.

      Oh and most businesses are built this way, if you think you have collateral when you buy stocks you are completely delusional.

      --
      Do not look at laser with remaining good eye.
    5. Re:Welcome to the real world by Anonymous Coward · · Score: 0

      [...] Oh wait, Linux is used in more places than Windows and OSX combined [...]

      Heh - to quote Jon Stewart: Keep fuckin' that chicken.

    6. Re:Welcome to the real world by Anonymous Coward · · Score: 1

      ah no, it'll work, but you don't just throw money at people you're never going to see.

      Take for example the double-fine adventure project. That is certainly going to come to fruition, otherwise the people on it will never get another job, crowd-sourced or from any of their previous publishers again.

      Some of these people go to conventions, there's your opportunity to see if anything is coming of it. Personally 0-1000$ is in the throw-away range, If you don't have faith in a backer you shouldn't be investing any money at all. If you feel that something is promising, but you're unsure of the ability to deliver, then I wouldn't put more than 1000$ on it.

      As it is, of the projects I've seen, are mostly in the realm of micro-publishing, eg getting funding for printing their books instead of having to be extorted by large publishers.

      The hardware projects... I'm probably more concerned about than software/publishing. With hardware you can't simply go back and undo things. With software, you can cut the losses right away by halting development, but hardware, you've probably had all the money spent early on. Micropublishing is to get a better cost base and quality instead of the crappy POD services like Lulu.

    7. Re:Welcome to the real world by sirlark · · Score: 3, Insightful

      You mean like a financial institution perhaps, yeah they definitely won't try to screw you over. Trust is an issue regardless of the funding channel and the same guidelines apply, rule #1 being: If it looks too good to be true, it probably is.

    8. Re:Welcome to the real world by Anonymous Coward · · Score: 2, Funny

      I suggest a new mod category.
      +1 incomprehensible

    9. Re:Welcome to the real world by Anonymous Coward · · Score: 2, Informative

      What does Linux have to do with gifts/donations?
      (Most contributions to the Linux codebase are made by paid developers)

    10. Re:Welcome to the real world by LordLimecat · · Score: 1

      I would imagine that the number of Windows desktops is significantly greater than the number of Linux servers.

      Not that Linux ISNT bigger in the "places where it matters", but I think you underestimate the number of PCs, laptops, etc out there running Windows.

    11. Re:Welcome to the real world by jellomizer · · Score: 2

      It will work until the recipients realize that if they take the money and don't pay it back there won't be much of a recourse against them, as each person had only loss a little bit.

      The housing collapse had these sub-prime loans where the bank would sell portions of the loans out to different organizations (A lot like micropayments) that way they are not holding the Risk of a full loan, and could give loans to riskier people. Then the economy dropped. A lot of people defaulted so a lot of people who had a lot of money in a lot of places lost it.

      --
      If something is so important that you feel the need to post it on the internet... It probably isn't that important.
    12. Re:Welcome to the real world by Anonymous Coward · · Score: 0

      I think you underestimate the amount of embedded devices. TVs, DVD players, android phones, routers, set top boxes, all these things outnumber PCs by a fair margin.

    13. Re:Welcome to the real world by Bert64 · · Score: 1

      People don't develop Linux purely out of an altruistic desire to give something to someone else... It is a collaborative effort between a large number of individuals and organisations who realise that doing their small part (with many others doing the same) is much cheaper for them than having to develop an entire system from scratch.

      --
      http://spamdecoy.net - free throwaway anonymous email - avoid spam!
    14. Re:Welcome to the real world by Bert64 · · Score: 3, Insightful

      The issue here is that windows is blatantly in your face on 99% of laptop and desktop computers...
      Linux may be running on thousands of other devices, but people don't even know it's there.

      From a technology standpoint that's a good thing, you want the equipment to work not be in your face... But from a marketing standpoint it's terrible, there are literally millions of linux users out there who have never heard of linux.

      --
      http://spamdecoy.net - free throwaway anonymous email - avoid spam!
    15. Re:Welcome to the real world by tverbeek · · Score: 1

      They are contributions from the people who paid the developers. Duh.

      --
      http://alternatives.rzero.com/
    16. Re:Welcome to the real world by Bert64 · · Score: 1

      Most people i know have more linux boxes (Without realising it) than windows...

      Most non geeks will have 1 computer, maybe its a laptop or maybe they have a laptop aswell...
      They are also likely to have a cellphone, if its android, webos or meego then it runs linux.
      They probably also have an internet connection, which uses a router and/or wifi ap, that could easily be linux.
      They almost certainly have a tv, and if its relatively modern its highly likely to be running linux.
      Most people also have a (cable/sat/ota) set top box with their tv, again many of these run linux.
      Many navigation devices are also linux based...

      Just in my house, i have 2 linux based STBs, 1 linux based tv, 1 linux based wifi ap, 2 linux based gps units, 1 linux based phone ... 7 linux boxes in my house without even trying. My old STBs were linux too, although i haven't counted those because i don't use them anymore.

      We have 3 laptops, one of which belongs to the company i work for, and none of which run windows.

      --
      http://spamdecoy.net - free throwaway anonymous email - avoid spam!
    17. Re:Welcome to the real world by logarithm · · Score: 1

      Do you have a citation for the exact numbers? (I'm a linux user, I'm not arguing, just interested in the numbers)

    18. Re:Welcome to the real world by nine-times · · Score: 5, Insightful

      It will work, it just won't always work.

      I agree, and nothing *always* works. There is no sure-fire route to success. Direct investments with iron-clad contracts does not guarantee that you'll get your money's worth.

      If you're willing to take the risk of donating some money to a project that you'd really like to see get off the ground, then Kickstarter seems to be a way to do that. It's not a good idea to donate to Kickstarter funds of total strangers without any track-record of completing projects, but there are real professionals who have used Kickstarter to get funding for sensible projects with feasible goals.

      If you want to be extremely cautious, only put your money into extremely safe investments. Still, don't assume that it's impossible to get ripped off that way too. There have been plenty of people who have been scammed by reputable investment firms. Hell, the whole world has been scammed by Goldman Sachs.

    19. Re:Welcome to the real world by Anonymous Coward · · Score: 1

      That's a gift economy. Companies give to Linux with the expectation of getting similar benefit from other contributors, but not in a formalized way. I.e., Samsung doesn't make a contribution saying, "Ok, now everyone has to make an equal-sized contribution within 3 months."

    20. Re:Welcome to the real world by Quiet_Desperation · · Score: 0

      Or
      +/-1 Uncertain

      The mod system really needs error bars.

    21. Re:Welcome to the real world by Applekid · · Score: 1

      There's a huge difference in contributing time to Open Source development and contributing physical things acquired at non-trivial cost.

      --
      More Twoson than Cupertino
    22. Re:Welcome to the real world by Americano · · Score: 1

      bigger in the "places where it matters"

      "She said it was a good size!"

    23. Re:Welcome to the real world by Anonymous Coward · · Score: 0

      "crowdfunding" nonsense will never work, so buy stocks?! Have you any idea what stocks are and how they work?

    24. Re:Welcome to the real world by Anonymous Coward · · Score: 0

      Tor Nørretranders is a con artist who was convicted of scamming the Mindship project out of 1.5 million Dkk (Danish crowns, equals about $265000).
      Link (in danish): http://www.kristeligt-dagblad.dk/artikel/144311:Seneste-nyt--Kun-Noerretranders-skal-betale-til-tab-efter-Mindship

    25. Re:Welcome to the real world by darkwing_bmf · · Score: 1

      Investing in stocks is giving your money to strangers. The collateral may exist if the company has valuable assets but if they're just starting they won't have many assets. The money you give them will be used to fund the company itself (or reward someone who was in earlier than you) and the company may or may not succeed. There really isn't that much of a difference except with stock you have some chance at future dividends. With kickstarter you might get an item the company is making or some token of appreciation but not cash. Either way, both systems fundamentally rely on faith.

    26. Re:Welcome to the real world by ceoyoyo · · Score: 1

      It does work. I'm actually curious why it works so well (at the moment). I suspect that as kickstarter becomes more popular they're going to have to do something to addresses scammers though.

    27. Re:Welcome to the real world by Anonymous Coward · · Score: 0

      Investing in individual stocks after researching them is on the same level of foolishness as giving people you don't know money to create something. Individual stockholders have no real say in what a company does or how it operates, only in rare cases to they ever receive money (dividends) for holding the stock, and when the company goes belly up (which is an inevitability for any company), they are the very last people to get money back. If anything I'd give something like kickstarter more of a chance because at least there you're investing in a particular item, whereas when you invest in a company you're pretty much investing in whatever makes the brass the most money in the short term. Plus kickstarter style projects are cooperative, while stock investments are competitive -- and however much you think you know about investing, there are people in control of much more money who have much more knowledge than you.

    28. Re:Welcome to the real world by Eskarel · · Score: 1

      You're right in the purest sense, but completely wrong in every other sense.

      There is a substantial difference between giving someone money for a portion of ownership of a company and giving someone money to achieve a goal. Buying stock is a risk reward proposition. I own a portion of the company equal to the number of shares I own over the total number of shares available. If the company does well, I do well, if the company does poorly, I do poorly, if the owners of the company steal from the company I can put them in jail. Yes there's an aspect of faith, but it's faith that a gamble will pay off.

      With Kickstarter, you own nothing whatever. If the company does well you get nothing, if they do poorly you get nothing, and if they walk off with your money you have no recourse.

      Psychologically losing on a roll of the dice is much easier to take than being taken advantage of by someone who you gave a gift to in good faith. It feels different because it is different. Yes both require faith, but they're very different kinds of faith, and you feel very different when your faith is betrayed.

      On top of that, as far as acts of charity go, Kickstarter projects are a pretty crappy one. You don't help anyone except the people running the project, and you don't even get some piece of crappy art to hang on your wall. It's the most indulgent of indulgences, and the kind of people who have the money for that sort of thing don't need kickstarter.

    29. Re:Welcome to the real world by Troed · · Score: 1

      Does that change any of the content in his extremely well known books?

      (also - the linked article does not support the use of "con" in "con artist")

    30. Re:Welcome to the real world by smellotron · · Score: 1

      Buying stock is a risk reward proposition. I own a portion of the company equal to the number of shares I own over the total number of shares available.

      If you're buying common stock (which is most stocks), you're also the last in line to get paid when the company declares bankruptcy. You can still lose everything with no recourse, it's just less common because the barrier to entry is higher for publicly-owned companies than Kickstarter projects.

    31. Re:Welcome to the real world by s73v3r · · Score: 1

      Yes, but those companies are gifting the contributions back.

    32. Re:Welcome to the real world by Shotgun · · Score: 1

      It works well right now, because the first wave is populated with the idealists. The greedy, lazy, and dishonorable don't notice them at first. But it usually isn't long after the advertising of some successes for the leeches to start dragging to system down until the drain the host dry.

      --
      Aah, change is good. -- Rafiki
      Yeah, but it ain't easy. -- Simba
    33. Re:Welcome to the real world by Half-pint+HAL · · Score: 2

      The issue here is that windows is blatantly in your face on 99% of laptop and desktop computers... Linux may be running on thousands of other devices, but people don't even know it's there.

      That may be the issue that you want to raise, but that is not the issue here, in this discussion. We were talking about the presence/absence of a gift economy, and Lumpy pointed out that the world more or less runs on software that was written pro bono by a bunch of altruistic devs. The lack of visibility of the OS, and the resulting lack of public awareness of the importance of the OS, is totally irrelevant.

      --
      Got them moderator blues I blieve I walk out the do', With these mod-points I been gettin', I 'most never post no mo'
    34. Re:Welcome to the real world by Anonymous Coward · · Score: 0

      Um this is not an investment platform, you dont have a stake in the startup onces its running. No one is fundng kickstarts to get rich.

    35. Re:Welcome to the real world by El+Torico · · Score: 1

      Or +/-1 Uncertain

      I like it! Can we call it the "Schrödinger's cat" mod?

      --
      In the land of the blind, the one-eyed man is usually crucified.
    36. Re:Welcome to the real world by mattack2 · · Score: 1

      People would not have defaulted (in anywhere near the same amounts) if they had not gotten mortgages that they can't afford in the first place. (E.g. interest only loans, no income proof loans, etc.) Yes, mortgage companies did scummy things and people should be prosecuted. The loan *takers* are at least as guilty in the vast majority of situations (if the legally required loan documents weren't truthful, then they were taken advantage of).

    37. Re:Welcome to the real world by Altrag · · Score: 1

      With Kickstarter, you own nothing whatever. If the company does well you get nothing, if they do poorly you get nothing, and if they walk off with your money you have no recourse.

      Err no. If they do well, you get whatever they were developing. It won't generally be a a monetary reward, but it IS a reward (at least for most of us, there are things we consider rewarding other than a raw dollar sum.)

      Even if your support doesn't get you a copy of the product (which is possible, especially for physical items) you still have the "reward" of knowing you've helped bring something new (and hopefully good!) into the world.

    38. Re:Welcome to the real world by LordLimecat · · Score: 1

      I guess it gets to the question of "what counts as Linux", "what counts as OSX", and "what counts as Windows".

      I was thinking along the lines of "standardized kernel etc", like CentOS, RedHat, Debian, etc, vs Win7/XP and Server 2003/2008 (not WinPhone7).

      But in retrospect that is true, linux is on a large number of devices compared to windows. Do not however underestimate the number of alterna-OSes (whatever theyre using on Linksys now, etc) for those embedded boxes. Not all of them are Linux.

    39. Re:Welcome to the real world by niado · · Score: 1

      People would not have defaulted (in anywhere near the same amounts) if they had not gotten mortgages that they can't afford in the first place.

      There's a difference between "can't afford" and "can barely afford."

      People in the first category obviously shouldn't be granted a mortgage (and mostly weren't even during the housing bubble, I would suspect, though I too have seen the reports of ridiculous mortgages). The people in the second category are the issue. They can technically make the payments, though it's tight, and normally can't get a mortgage because it's too risky for the bank. Something trivial could happen to cause them to not be able to make payments. When the economy tanked the barely-affords started falling like dominoes. Someone loses their job, they have no savings since they're strapped making their mortgage payment, and since the economy is in a pickle it takes months to find a new one. Splat. In retrospect this person probably shouldn't have gotten into a mortgage like that, but should they really be legally prevented from doing so? Just because it's a bad decision does not mean that it's an unethical decision.

    40. Re:Welcome to the real world by mattack2 · · Score: 1

      should they really be legally prevented from doing so?

      No, but in that case they should not be able to just declare bankruptcy so easily. (I say the same thing about the car companies and other businesses, btw.) IMHO, if you bail on a mortgage, you shouldn't be able to get another mortgage again in most cases. You can declare bankruptcy and in some cases get a FHA mortgage *2 years* later.

      Since the banks are/have been pressured to "help out" people who are financially in trouble, that means the banks earn less. So what do the banks do then? Charge ME more. So indirectly, I am subsidizing people who didn't do their due diligence in getting a mortgage they could afford.

      I don't know the numbers offhand, but being able to afford it are why there are guidelines about how much of one's paycheck should go into a mortgage. (Yes, in some high cost areas, those rules of thumb are ridiculously low.)

    41. Re:Welcome to the real world by Rakishi · · Score: 1

      In retrospect this person probably shouldn't have gotten into a mortgage like that, but should they really be legally prevented from doing so? Just because it's a bad decision does not mean that it's an unethical decision.

      BS, this has nothing to do with ethics. This pure hard business and money. The point of a mortgages is for the bank to make money. If a mortgage will cause them to lose money then it should not be accepted. Nor should they take risky loans because the risks can tip rather quickly especially if you start playing tricks with the loans.

      In the end someone has to pay for those loans and mortgages. Right now, it's me and you via Uncle Sam.

      There is no god given right to own a house. If you can't afford it then either get a smaller house or save money till you can.

    42. Re:Welcome to the real world by Eskarel · · Score: 1

      That's the point though. Bringing something new into the world isn't the same kind of motivation as receiving financial benefit. Your reaction to getting screwed in the former is going to be a lot more extreme than the latter. Kickstarter is essentially a charitable donation without the tax write off or good feeling. It's not the same as buying stock for all that both involve faith.

  3. Trust by LordLucless · · Score: 4, Insightful

    Pretty much what you said - there's no way to guarantee people will use the funds for the purpose you've donated them for.

    I was talking about a Kickstarter-type model ages ago on my blog, and I pretty much got it all right with Kickstarter except for one thing: I said that a crowdfunding system would have to essentially operate a trust, that released funds as certain project milestones were released, or on receipt of invoices, etc.

    Obviously, Kickstarter managed to operate without such a mechanism, but I think it's definitely needed if the crowdfunding concept is going to grow. Maybe not for all projects, but ones that reach a certain amount of capitalisation, certainly.

    --
    Just because you're paranoid doesn't mean there isn't an invisible demon about to eat your face
    1. Re:Trust by Mark+Hood · · Score: 5, Informative

      Hear hear. From Kickstarter's own FAQ (oddly, no-one's quoted this yet):

      Who is responsible for fulfilling the promises of a project?

      It is the responsibility of the project creator to fulfill the promises of their project. Kickstarter reviews projects to ensure they do not violate the Project Guidelines, however Kickstarter does not investigate a creator's ability to complete their project.

      Creators are encouraged to share links to any websites that show work related to the project, or past projects. It's up to them to make the case for their project and their ability to complete it. Because projects are usually funded by the friends, fans, and communities around its creator, there are powerful social forces that keep creators accountable.

      The web is an excellent resource for learning about someone’s prior experience. If someone has no demonstrable prior history of doing something like their project, or is unwilling to share information, backers should consider that when weighing a pledge. If something sounds too good to be true, it very well may be.

      So there you have it - caveat emptor. If you throw money at a stranger, based on a promise, it's down to you. Most of the Kickstarter projects I've seen have been 'hey fans, you love our website, help us make a book' kind of things, which would certainly bite the owner in the ass if they let you down.

      --
      Liked this comment? Why not buy me something nice
    2. Re:Trust by Lumpy · · Score: 3, Insightful

      You can mitigate and manage risk though. by funding projects that are backed by people that actually have a proven track record of completing a job or task. for example the Double Fine kickstarter or the Shadowrun kickstarter. Both are from people that actually make a finished product and have examples of finished products.

      The glasses example was a bunch of kids that never had anything to show that they ever finished, and the transition from concept to product is a hard one. It also had a lot of other red flags that made me back away.

      It's why I funded the two games from people with a reputation of success and ignored completely the full of red flags it will fail video glasses project ran by unknowns that did not even have a business plan.

      --
      Do not look at laser with remaining good eye.
    3. Re:Trust by Y2KDragon · · Score: 1

      Add to the the fact that we live in a world where, if you do pull something like the above scam concept, people will know AND make sure everyone else they can tell knows. Information is too quickly spread all over the internet now to hide for long. This kind of Kickstarter scam idea is pretty much a one-shot for someone. Once your name is associated with one, you're pretty much done trying to get anyone to back anything you might try to do.

    4. Re:Trust by DaneM · · Score: 2

      ...caveat emptor.

      I think that this whole discussion could be summarized with those words; since there's no (legal) accountability, it's all up to how much you care to risk, and how much you trust the folks receiving your money.

      The instructions above (in the parent comment), from the site, are quite apt, of course, so if you aren't going to fund an already-established-and-reputable project, they're probably the best you'll do for a "guarantee" of sorts.

    5. Re:Trust by LordLimecat · · Score: 1

      It looked like it was a pledge and they had to meet deadlines in order to receive the funding? Is that not accurate?

    6. Re:Trust by Anonymous Coward · · Score: 0

      It's not a one shot deal. It just consumes one good reputation every time you do it.

    7. Re:Trust by CastrTroy · · Score: 1

      I think kickstarter is a great idea for some projects. Projects where you get physical goods in hand. Because with most physical goods, the cost is reduced greatly if you can get 5000 people pledging to buy your product. However I'm seeing a lot of kickstarter projects for intangible items (Just the first example I thought of). This seems odd to me. If there are no physical goods, then what start-up costs do they have, other than the time spent on the creative part. Which personally, I think the old model works just fine. Produce something, and then if it's good, I'll buy it. Most of the good kickstarter projects I've seen have a working model, they just need a bunch of money so they can buy materials in bulk and ship them out. Asking for a bunch of money to write a book, up front, is not the kind of thing I picture as something that needs to be funded on places like kickstarter.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    8. Re:Trust by andyteleco · · Score: 1

      Unfortunately the amount of information out there is so vast that in a very short time this reference to your name (if they actually get to know your real name) will be buried under heaps of other data and even the people who have read those references will have forgotten pretty quick.

      That is the reason why people keep falling for the same old scams, even though the information is out there to prevent this happening

    9. Re:Trust by Thuktun · · Score: 1

      You can mitigate and manage risk though. by funding projects that are backed by people that actually have a proven track record of completing a job or task.

      ...and consequently that have a reputation that will be harmed if things go significantly wrong.

    10. Re:Trust by Americano · · Score: 2, Insightful

      If there are no physical goods, then what start-up costs do they have, other than the time spent on the creative part.

      It's the patronage model. And it's been practical and workable for centuries. A rich patron gives the artist money for living expenses, supplies, etc., and in return, the artist focuses on producing new art, without the distractions of having to work a 9-5 to pay the rent. Except now, rather than one wealthy patron, an artist can search for 500 middle class patrons who can each kick in $30 towards the recording of their new album.

    11. Re:Trust by nabsltd · · Score: 1

      Add to the the fact that we live in a world where, if you do pull something like the above scam concept, people will know AND make sure everyone else they can tell knows. Information is too quickly spread all over the internet now to hide for long. This kind of Kickstarter scam idea is pretty much a one-shot for someone.

      Only if it's a complete scam. If it's actually legitimate but fails for some really unexpected but believable reason, then the person could keep doing it. I know of people who have multiple real start-up businesses like this. They aren't rich, but they aren't hurting for money, either. One essentially came up with the same concept as Akamai about 3 years before anybody really needed it, so they couldn't keep funding long enough to become profitable.

      The trick for a scammer would be to keep coming up with believable ideas along with the reason they will "fail" in advance. If they keep updates coming and stay moderately communicative, it would be pretty much risk-free money for them.

      I'm backing one Kickstarter project right now, and it's going slower than expected, but the updates show that real progress is being made, and I expect to get about 5:1 return on my investment (based on current retail prices). But, if something really bad happens (for example, if this project had been using hard drives and got caught by the massive price increases), it might still fail, and I'll get nothing.

    12. Re:Trust by tlhIngan · · Score: 1

      So there you have it - caveat emptor. If you throw money at a stranger, based on a promise, it's down to you. Most of the Kickstarter projects I've seen have been 'hey fans, you love our website, help us make a book' kind of things, which would certainly bite the owner in the ass if they let you down.

      And that's what Kickstarter is. It's basically a crowdsourced and funded VC company, except instead of needing tons of money, you need only a little bit, and instead of having just a few companies, you have many.

      The inventor builds something (or intends to build something), people get interested and fund it to help pay for its manufacture or development. If it works, great, everyone benefits. If it fails, too bad. It's like VC funding - a VC may fund 10 companies and know from experience that 9 of the 10 will fail and he will lose the money invested. But the 10th may be a winner - how much is up in the air (which is why VCs typically demand huge stakes).

      What everyone using Kickstarter should know is, by getting rid of the VC middleman (who uses experience and management to typically ensure he's cash-flow positive), the people who fund Kickstarter projects is basically being that VC guy.

      So why Kickstarter over VC funding? Easy - VCs demand a lot - and many projects on Kickstarter are small and no VC in their right mind will bother with dinky little $100k type projects. Especially if it's not big projects with big goals.

    13. Re:Trust by sacdelta · · Score: 1

      The only requirement to receive funding is that it meets the project guidelines and that they receive the target funding. Kickstarter is an all or nothing goal. Once they receive the money there is really nothing to control them but their own drive to complete their project.

      Most projects are being done by inexperienced people and they learn things along the way. There are usually delays because of unexpected hurdles. Most projects are on KS because they could not receive traditional funding and some of them for good reason. Most don't get funded. Sometimes they fail even after funding. And that is nothing odd. Just look at the statistics for failed small businesses. That is part of the risk. It is also part of the allure and reward is to help people accomplish their goals.

      Many projects have few updates because they only think to report milestones. Once a month after the campaign for complicated technology is pretty good.

      As with anything that involves money, there are people out there trying to get it without working for it. Those projects are usually easy to spot. No updates, no prototypes/sketches, poor description, copies existing product or recently successful KS. If it sound too good to be true, it usually is.

      If you want your assured reward, you should wait for the product to hit the market and buy it then. KS is not for the skittish.

      --

      Brought to you by: "Al"toids - the curiously weird mint.

    14. Re:Trust by JoelKatz · · Score: 1

      How do you meet deadlines without funding? The whole point of kickstarter is to provide funding to projects that can't finance themselves any other way.

    15. Re:Trust by Altrag · · Score: 1

      You might get two or three like that.. but if you consistently fail at your projects, chances are people will stop bothering to fund them. Nobody likes a loser.

      Of course that's mandated on you using a single identity to create these projects.. but if people are regularly backing projects by entities that have no internet presence prior to starting their Kickstarter drive well.. lesson for the interwebs I guess.

      And if it becomes a common place occurrence, Kickstarter will just have to come up with mechanisms to help protection against scammers. Not like that's anything unusual on the internet. Every website on the planet that's managed to garner more than a couple hundred visitors will have to deal with scammers, and the bigger they get, the more they'll have to deal with. Unfortunate, but a fact of life.

    16. Re:Trust by Altrag · · Score: 1

      other than the time spent on the creative part

      For any decently sized creative project, this can be a significant amount of time. And oddly enough, the people spending this time creating require things like food and housing, which all costs money.

      So they can either get a day job, and seriously cut into their creative time (and often creativity itself is diminished when you're tired after working all week.)

      Or they can get funds up front to cover their living expenses while they dedicate themselves to their endeavor. Kickstarter is merely one means of obtaining such funding.

      Guess which option produces more and better creative works?

  4. No reputation by enz · · Score: 3

    Crowdfunding works only together with reputation. If you simply give money to any unknown person who starts a project, then it's your own fault if they run away with it. Reputation means that creators seeking funding need to do their first few projects for free until there are enough fans who believe that the creator will really deliver and who like the quality of the previous products.

    1. Re:No reputation by Kjella · · Score: 5, Interesting

      Crowdfunding works only together with reputation. If you simply give money to any unknown person who starts a project, then it's your own fault if they run away with it. Reputation means that creators seeking funding need to do their first few projects for free until there are enough fans who believe that the creator will really deliver and who like the quality of the previous products.

      Exactly. I donated through Kickstarter to Musopen which was also prominently featured here on slashdot because they were already a registered non-profit and had done quite a bit of work to produce and distribute free music before, not to mention they had a semi-tangible goal. Good thing too, because this was in September 2010 and they didn't get to recording until this January with the Prague Symphony Orchestra - it's now in editing and still not released yet. I'd not give money to any random dude who said he'd do the same and I wouldn't trust them to deliver almost two years down the road.

      Of course you still don't have a real guarantee, I don't have a contract, I can't get a refund. But you have to consider the value proposition, for example if a person has worked long and hard on an open source project and asks for Kickstarter funding to work full time on some features. If he goes AWOL then that project is scorched earth, he can't use it as reference anywhere because it'll be full of stories about how he took the money and ran. Same with anyone pursuing any kind of career who'd use it in their portfolio. But people with no proven commitment wanting money up front? No way.

      --
      Live today, because you never know what tomorrow brings
    2. Re:No reputation by Anonymous Coward · · Score: 1

      The engineering team for this project included people who designed the Flip cameras. That is "reputation."

    3. Re:No reputation by Americano · · Score: 1

      Not to mention that they've been posting regularly with updates on their work, so it's not like they took the money and disappeared into the night.

      They slipped their release date a few months; anybody who thinks this doesn't happen regularly, especially with a new product, is kidding themselves.

  5. What? by ledow · · Score: 4, Insightful

    "Someone who is averse to giving their money to scam artists" shouldn't be giving their money to random people on Kickstarter without some sort of contract or reputation. Full stop.

    Which is why I don't touch Kickstarter. Sure, it'd be nice to get a few "crowdsourced" ideas up and running but, you know what? Those that *CAN* make sense, end up getting made anyway, and often making money anyway.

    As soon as someone says "We need X amount of money to do Y", you have to look into exactly who they are and why they need it and what they'll do with it. Those Kickstarter projects that are basically "We'd like to make an indie game that does X" really annoy me. You do? Bugger off and do it then! One of the "big" ones a while ago had signed up a famous voice artist before the project had even been funded - sorry, but that's the LAST thing to worry about and probably the LAST thing I'd ever want added to a game I was funding (no matter how small) - the bloody janitor probably has a good enough voice that you'd never notice the difference.

    Save your cash. Give it to established developers, those who have written games you've enjoyed, and those with proven results. Like indie developers in the Humble bundles, or things like Altitude, or whatever. Don't give it on the basis of promises of what they *think* they *could* do until they've actually done it.

    Now, if we were talking about things like hardware manufacturing costs, etc. of something that someone has designed in order to get into mass production, then that's a different matter but the same principles apply. Too many "crowdfunded" projects (OpenPandora, etc.) fail miserably even when they have the best will in the world, purely because they've never done certain parts of it, or only handled smaller projects, etc. Where's my "Open Graphics Card" that was being designed / manufactured what? Ten years ago? Hell, it had AGP as an "option" last I looked, so it's already dead in the water for any commercial backer.

    Making a video card work is far from easy - but you have to consider your investment like any other. If you don't trust the people involved to follow through, or you just think that throwing money at these sorts of problems is what's lacking, then you're going to be doomed to failure.

    1. Re:What? by Anonymous Coward · · Score: 0

      Which is why I don't touch Kickstarter. Sure, it'd be nice to get a few "crowdsourced" ideas up and running but, you know what? Those that *CAN* make sense, end up getting made anyway, and often making money anyway.

      Ah, good.

      It's nice to know I can just wait for people with no venture capital to produce expensive products. Everything you just said totally isn't a declaration of support for Electronic Arts, Disney, Universal, Viacom, Sony Music and all the various other scumbag publishers who shovel shit out the door constantly.

      If crowdsourcing isn't worth considering then what is your solution to the RIAA/MPAA/BSA/ESA? Or do you honestly think those asshats are worthy of support?

    2. Re:What? by Anonymous Coward · · Score: 0

      Great post. And so many people plan their immensely complicated and awesome video game ideas for years without ever touching an IDE, or hooking up a good coder or really making any sort of attempt to start beyond sketching on scrap paper. They simply continue to expand their game ideas without limit, forming something dreadful that no established company would go near with a ten foot pole. The "idea guys" with no practical skill.

      These people couldn't make games before, and can't now, but it concerns me that they might be able to wrangle $100,000 on kickstarter and run off with it.

    3. Re:What? by Roman+Grazhdan · · Score: 2

      For the record, Pandora didn't fail completely. At the moment they are manufacturing the boards in Germany and assemble the devices in Germany and Great Britain and finally started shipping them. Yes, they did piss off plenty of people along the way with poor communications, but they still managed to start building and shipping them, and new ones are of quite a good quality. Besides they finally have newer kernel, 2.4.27 made tinkering with the OS quite painful. I've got myself one on ebay, and even though I had to fix a couple of things myself (first batch, meh) I really am happy with the device and I'm thinking of buying a new one, with more ROM. I mostly use it for surfing, email, minor admin tasks over ssh, reading books and of course playing games, at the moment my fav is Shadowrun for Sega Genesis. The good thing about this whole thing is that they learned to deal with hardware makers and now know a couple of things about the process, so their next project should run smoother. Maybe it's not particularly smart of me, but I'm very enthusiastic about crowdfunding, I'm backing several project on KS and that Debian Administrator Handbook liberation and several games at Desura. But I think I'll be able to tell if it does worth it only in a year.

    4. Re:What? by ledow · · Score: 1

      It's already in my post.

      Fund established indie developers. They have the skill to do it, the flair to do something new, the proven ability to bring to market, and the flexibility to take risks.

      I don't touch big-name games and haven't for years because of the lack of originality and huge expense on wasteful games. And I don't even own a Sony product and have never bought one, for similar reasons.

      The other alternative is, of course, something called INVESTMENT. Go to people who *don't* have ties to EA, etc. and want to get into the market and negotiate the percentages with them. Like any other business would have to. It's not rocket science, people won't throw money at you unless you try and can PROVE your worth. You can prove your worth at your own expense the first time round, like most people do.

    5. Re:What? by dabadab · · Score: 1

      There ARE projects on Kickstarter where the reputation bit is more than sorted out: a project (to create a new adventure game) run by Tim Schafer, Al Lowe or even Andrew Plotkin is as reputable as it ever gets.

      --
      Real life is overrated.
    6. Re:What? by Danathar · · Score: 2

      If what you say is true then Wasteland 2 would of been made years ago. Fargo plainly states he could not get the funding from the traditional sources to make it. Now he can.

      Success of some kick starter projects point to situations where it can work

    7. Re:What? by JamesP · · Score: 3, Insightful

      Those Kickstarter projects that are basically "We'd like to make an indie game that does X" really annoy me. You do? Bugger off and do it then!

      THIS. SO MUCH THIS

      A lot of people think kickstarter is a "poor me, I have his idea but no one will finance me to do it." Or even " Look, I've already drawn the iPhone icon for this app "

      Well, guess what, you're making yourself look like an 'e-homeless' person.

      There are a lot of worthy projects on kickstarter, but they usually are:

      1 - more specific
      2 - the project leaders have already shown what they are capable of doing
      3 - the money is really an issue (materials, manufacturing, etc) and not like "you are paying me to do something I could do in my free time for free"

      --
      how long until /. fixes commenting on Chrome?
    8. Re:What? by jimicus · · Score: 5, Insightful

      Have you ever watched Dragon's Den? (Shark Tank, I believe the US version is called). In essence, small business owners approach venture capitalists asking them to fund the business in exchange for a percentage. The VCs generally don't mince their words - if an idea or a business owner is totally uninvestable, they'll certainly be told.

      It's been going some years yet probably 40% of the people who go on there still have their priorities completely backwards. "Indie game studio hires a famous voiceover artist before first ensuring they have a vaguely playable game" (as the GP alluded) is an absolutely classic example of this.

      Another 40% haven't got their priorities backwards - but they've got an idea that for whatever reason is unlikely to make any VC a fortune. It's simply too niche.

      I don't see Kickstarter as being terribly different, except the VCs are the general public and so you have to make your own judgement call as to whether it's a worthwhile investment. The niche business in particular could do quite well with the Kickstarter model.

    9. Re:What? by ledow · · Score: 2, Insightful

      It couldn't have been made before 2003 - Konami still had the rights and no interest in making a sequel.

      These same people owned the rights from then on and even as far as 2007, work and progress was being reported on it. Nothing happened. That's four years of actual work seemingly wasted. They could have been coding, or looking for funding, or just sitting on their bottoms. We don't know.

      And, let's not forget, there's NOTHING yet. Nothing at all. Not a dickie-bird.

      And what's the Kickstarter done? Maybe found them a more ordinary publisher / investor who will work on it and take a cut. You could have done that just by proving interest in the game in the first place - not by ACTUALLY removing money from people's accounts. If the interest was there, the same developers and publishers and investors would have been interested.

      And this is a sequel to a 1988 game, we're talking about. You're telling me that in 24 years nobody's thought "I'll make a game, like this really cool RPG I saw when I was younger"? Anybody could have written that game in-between, and if it were good enough and sold enough, they could have vied with Konami to sell it as a Wasteland sequel. They didn't. That's not because of lack of funding, that's because of lack of interest. Nobody could even be bothered to make a semi-rip-off of it at home.

      And how much resemblance is a sequel going to have to what made the original special? Basically nothing, from what I can see.

      Kickstarter isn't doing anything "special" here. Those developers could have sourced expressions of interest from gamers, started coding, got to a publisher, etc. in the meantime. They didn't get that far. They couldn't even be bothered to knock up some code and get something working until someone paid them hundreds of thousands of dollars, with all the established and open game engines that are out there today. And still all you have now are a few pieces of concept art (read: Someone knocked up something in Photoshop that will probably never be actually achievable).

      Your example doesn't convince me in the slightest. You're a month in and nothing significant has happened on a two-million-dollar project, that could have been made at any time in the last 5 years and CERTAINLY in the last 24 years.

      Call me when it's released, when you have PRODUCT, when you have a $2.4m game sitting on your hands. All you've done is provide a developer that had no interest in a 24-year-old "franchise", and did nothing for 4 years when they got it, with a few million dollars on the basis of a promise.

      It seems to me that a lot of people looking on Kickstarter weren't around in the 80's, when software companies went under left, right and centre after making fabulous promises, and then the coders would miraculously pop up from nowhere with another company working on something completely different, while the company went bankrupt with no product and the directors were in comfortable retirement in the Bahamas.

    10. Re:What? by C60 · · Score: 3, Insightful

      As soon as someone says "We need X amount of money to do Y", you have to look into exactly who they are and why they need it and what they'll do with it. Those Kickstarter projects that are basically "We'd like to make an indie game that does X" really annoy me. You do? Bugger off and do it then!

      I'm one of those developers who is saying "I need X to do Y". Who also just happens to be working on an indie game. Who also just happens to be using Kickstarter to fund our second stage of development. You know why I know what resources I need? I've been working in the startup industry for the last 25 years.

        Kickstarter is fairly picky about projects they let in. These days you have to either talk a good game, or really show a working proof of concept. Yeah, a few stinkers get through, but I've backed 21 projects so far, and not a single one has failed (admitedly only 3 are software). YMMV, but don't assume a group of developers are full of it because they're using Kickstarter as a funding option. It's an excellent way to guage interest and spur innovation, even if you've never heard of them before.

        Look at the project, determine if it *is* possible based on it's merits and the current technology available, investigate the people involved as much as possible and treat it like a high risk investment that might just get you a t-shirt and a nifty piece of software.

      --
      Karma: 0 (But I wield a mean +10 Vorpal Apathy)
    11. Re:What? by ledow · · Score: 1

      I said: "As soon as someone says "We need X amount of money to do Y", you have to look into exactly who they are and why they need it and what they'll do with it."

      You said: "Look at the project, determine if it *is* possible based on it's merits and the current technology available, investigate the people involved as much as possible and treat it like a high risk investment that might just get you a t-shirt and a nifty piece of software."

      So we basically agree. When you specify what the project is doing and for EXPLICITLY and you've thought it through, I don't have a problem. And investing them in a question of "Do I trust that this is accurate and this person will do it?". It's the *REST* that annoy me, including things like my example - "let's make an indie game with us somewhat-heard-of coding people and famous voice actors!". That's NOT a project description, and it gets through Kickstarter's "filters" all the time. That's where I find it dubious.

      If the link between "I'd like something that does this" and "I have one of these in my hands" is full of holes, gaps, guesses and thoughtless babble, a project is doomed to fail and you should steer clear.

    12. Re:What? by QuasiSteve · · Score: 1

      Well that's certainly a cynical point of view, but I can understand why, and at least you adhere to it yourself. How is Project X coming along anyway? To a cynic, that 'donate' button doesn't look all that tempting.

      On the other hand, just because it seems implausible doesn't mean it's impossible. Sometimes the exposure from e.g. KickStarter is exactly what you needed - whether that is because you didn't put in enough effort before you went that route or whether that's because outside investors only get convinced after seeing the KickStarter project is moot.

      Here's one such example, and I readily accept that it may be a full-on fraud as it has nothing to show except for updates that I could've written just as well, and a photo of the guy in a mountain range (vacationing off backers' money, or genuinely a business trip?):
      http://www.kickstarter.com/projects/1116966310/multi-touch-keyboard-and-mouse/

      In that project's latest update, they actually admit that the funding they got through KickStarter ended up not being enough, but that the tech company (who showed interest after seeing the KickStarter project) they mentioned in an update prior will be covering the expenses and honor the KickStarter pledges.

      So, and I'll stick with your cynical view, if that is all true, then it would be a clear case where the KickStarter project was substantial in the process of getting noticed by the right people. I doubt the project creator would have found that tech company by themselves (being in another continent entirely), and how would that tech company have found him if he was just trying to pitch the idea to banks, private investors and the-usual-suspect VCs?

      And if you think KickStarter is 'bad', check out Quirky. Quirky has people pitch in ideas that are completely whack most of the time - but VCs and product design industries do keep an eye on them just in case there's that lone gem in there that they can work with; and Quirky itself is a part of that process, offering their services, contacts, expertise to help make things happen.

    13. Re:What? by Anonymous Coward · · Score: 0

      Yeah, man, as a serious backer who's giving away $20 I can't afford to spend my money on some exciting project that might fail. With large sums like this it's better to keep to established developers.

    14. Re:What? by Anonymous Coward · · Score: 0

      "And this is a sequel to a 1988 game, we're talking about. You're telling me that in 24 years nobody's thought "I'll make a game, like this really cool RPG I saw when I was younger"? Anybody could have written that game in-between, and if it were good enough and sold enough, they could have vied with Konami to sell it as a Wasteland sequel. They didn't. That's not because of lack of funding, that's because of lack of interest. Nobody could even be bothered to make a semi-rip-off of it at home."

      The game you are looking for is "Fallout", and it was EA, not Konami. Smartass.

    15. Re:What? by ledow · · Score: 1

      "How is Project X coming along anyway? To a cynic, that 'donate' button doesn't look all that tempting."

      When I have anything vaguely worth other people's time or investment, they will see. Until then, I intend to get it to the point where it's obvious that I'm not just trying to scam money from people but have actually put years of back-breaking into making something they might actually want to BUY rather than speculatively invest in. If someone'd given me $30,000 (or, hell, $3000) a few years ago, it might even have been in that state or finished by now. Fact is that I've spent several THOUSAND hours on it, and quite a bit of money on things like art assets from independent artists, etc. All in my spare time and from my own money.

      Hence the word "Donate" - and not "Pre-Order" or "Kickstart" or "Invest". The Paypal button is actually just pulled forward from sites I used to run for the Freesco project - mirrored multiple times for their usefulness - and the code I wrote for applications for it back then, and some of my GP2X work in porting apps. I get occasional donations, not much, but I make it clear that it's a retrospective donation - you pay me IF I've already done you a favour, and you want to. That's the only way I do business, outside of explicit contracts.

      (And if you want an actual status update on Project X - hell, I don't even get people's hopes up by telling them what it is - I've hit limits because I do far too much expensive pathfinding and have to refactor the code. A quick test says it's perfectly feasible. In the meantime, I'm hunting down another artist. But put those comments on a blog that mentions what the project is and I'd be swamped in people expecting me to perform on their schedule, and be disappointed by the "coding stall" of the last few weeks).

      I'm a cynic, yes, but not a hypocrite. :-)

    16. Re:What? by ledow · · Score: 1

      Any idiot can say "I want to run my household electricity using water alone". It takes a bit of thinking, planning, grafting, testing, theorising and researching to realise if it's possible and feasible, and the best method. And it takes effort, testing, remaking and engineering to actually make it happen. Few people are able to do all those steps on their own and few teams can work coherently enough to get it all to work as originally envisaged.

      The problem is those idiots who say the first step and then ask for funding for the rest. That's not how it works. Get close to the third step, and people *will* dig in and help to get to the end.

      Specifically, every single gamer on the planet has had an idea along the lines of "A game like X but with this feature from Y and this screen from Z", etc. And, yes, in your head, it works and would be fabulous. The idea is 0.1%, though, because LITERALLY every gamer in the world has lots of those ideas. Making anything even vaguely close and then getting it to the point where others would play it is actually 99.9% of the work.

      Go on a programming forum. You'll see hundreds of people who want to "make my own sort-of Facebook/Instagram/whatever" and who've never coded a line in their life. They think that getting a coder, and an artist and a sound engineer and a web developer etc. together is easy and that their "idea" is what will make the project successful. What they don't realise is IF those people ever did get together, they could come up with a thousand better ideas that would all be more feasible and popular anyway.

    17. Re:What? by Anonymous Coward · · Score: 0

      Established developers like 3D Realms never constantly miss deadlines and in the end take 15 years to release a product.

    18. Re:What? by Hatta · · Score: 1

      Those that *CAN* make sense, end up getting made anyway, and often making money anyway.

      So Wasteland 2 would have gotten made in todays game industry without crowd sourcing? I think Brian Fargo would know if there was funding available for such a project. Or are you suggesting that Wasteland 2 is an infeasible project to begin with?

      --
      Give me Classic Slashdot or give me death!
    19. Re:What? by QuasiSteve · · Score: 1

      I'm a cynic, yes, but not a hypocrite. :-)

      oh absolutely not, I did say "and at least you adhere to it yourself" - I've seen my share of hypocrites in traditional funding models just as in crowdfunding - crowdfunding just tends to dupe (if it is a dupe) more people at once, rather than a single lump-sum investor.

      Thanks for the update - you did get me wondering. On the other hand... if you already have code, just not code you're perfectly pleased with, and you need to hire an artist to make you some good graphics, but you do already have stand-ins, crowdfunding could still be an excellent platform for you without abandoning your principles, just letting them be more flexible.
      But I understand where you're coming from, and wish you the best of luck :)

    20. Re:What? by Anonymous Coward · · Score: 0

      So basicly you just want to reboot the *AAs and let some other organization take over their role. You don't actually oppose the concept of those organizations being the only ones producing content you just think the ones currently in the driver seat need to be swapped out.

    21. Re:What? by nine-times · · Score: 1

      "Someone who is averse to giving their money to scam artists" shouldn't be giving their money to random people on Kickstarter without some sort of contract or reputation. Full stop.

      You're exaggerating.

      I'm averse to giving my money to scam artists, but I'm willing to donate to people I know (either personally or because of reputation and past work) without a guarantee of success. I've given money to the Wasteland 2 kickstarter, for example, because it's being headed by Brian Fargo, who was involved in making the original Wasteland and Fallout games. They've gotten Obsidian to sign on to the development team, which means they're putting together a bunch of old Black Isle people together to make a 3rd-person top-down turn-based post-apocalyptic RPG. That's a game I would buy sight unseen.

      Now I understand that there's a risk I might get nothing of value for my donation, and I'm averse to giving my money to scam artists. However, the risk seems low, the amount of money I'm donating is low, and I would really like to see this game get made.

    22. Re:What? by HeckRuler · · Score: 1

      Fund established indie developers.

      What?
      ESTABLISHED...... INDIE..... developers. I'm sorry, but those are somewhat at odds. Sure, there are people out there that made an indie game and are now pretty well known. Some have used their success to form companies, hire people, and become publishers. I wouldn't say they're "indie" anymore. By and far, "indie" means that no one knows you and you're cash strapped. It means you are independent of the establishment, the publishers, the corporate machine. If you only plan on helping "established" indie developers, you might as well donate some money to those poor hungry souls over at EA.
      But even though Brian Fargo is funding Wasteland 2 through Kickstarter, and avoiding the big-name publishers, I wouldn't label him as Indie. I mean, the guy FOUNDED one of those big-name publishers.

    23. Re:What? by dunezone · · Score: 1

      I'm one of those developers who is saying "I need X to do Y". Who also just happens to be working on an indie game. Who also just happens to be using Kickstarter to fund our second stage of development. You know why I know what resources I need? I've been working in the startup industry for the last 25 years.

      You probably have something to show also which shows that at least something is being done. That some plan has already been followed and that the project is far past the "we have some concept" art stage. My biggest problem with some of these projects is that they have an "idea" but they have nothing else to show. No business plan, no timeline, no breakout of where the funding is going, nothing that shows they already invested their own MONEY into the project to get it moving past a conceptual stage.

      The Wasteland 2 one boggles my mind, here you have an established developer looking for funding for a game. Originally wanted 900k, they currently have 2.2 million and his latest post is asking for another 600k because it will make the game even better. But all they have to show is one piece of concept art and a video of the developer talking about who he is and what he has done.

    24. Re:What? by Anonymous Coward · · Score: 0

      I've funded a grand total of one kickstarter ("FTL"):

      - it had an actual vision
      - it actually had a partially-complete product which they'd demo'd at conventions
      - has a well-controlled scope (it's not an extremely complex game, nor one with a huge amount of art or other expenses)
      - I only put as much money into it as needed to get a copy of the game, essentially treating it as a pre-order

      Then you come across Kickstarters like Starlight Inception which:
      - has no vision ("it's a space game! You do space game things!" Half the page is just covered in testimonials. For a non-existent product. What the hell?)
      - has no product or prototypes
      - has an uncontrolled, massive scope (gritty, realistic graphics; launch-day DLC; a Vita port in addition to the PC version)

    25. Re:What? by drkoemans · · Score: 1
      "And this is a sequel to a 1988 game, we're talking about. You're telling me that in 24 years nobody's thought "I'll make a game, like this really cool RPG I saw when I was younger"? Anybody could have written that game in-between, and if it were good enough and sold enough, they could have vied with Konami to sell it as a Wasteland sequel. They didn't. That's not because of lack of funding, that's because of lack of interest. Nobody could even be bothered to make a semi-rip-off of it at home."

      They did make a sequel and just like you said. That game was called Fallout, you might have heard of it. The kickstarter project has now employed the creators of this spiritual sequel as well. It was a great idea. Sometimes properties get held up by fledgling companies and literal sequels are not feasible. I believe some of the old sierra games fall into that category currently (they are trying to remake the leisure suit larry franchise as we speak).

    26. Re:What? by Half-pint+HAL · · Score: 1

      "Indie" is short for "independent". Not to be confused with "newbie". An indie is an indie because they don't answer to a corporate hierarchy. If Bill Gates decided to start programming iPad games under the name "Gatekeeper Games", even he would be an "indie", despite being insanely rich.

      --
      Got them moderator blues I blieve I walk out the do', With these mod-points I been gettin', I 'most never post no mo'
    27. Re:What? by westlake · · Score: 1

      One of the "big" ones a while ago had signed up a famous voice artist before the project had even been funded - sorry, but that's the LAST thing to worry about and probably the LAST thing I'd ever want added to a game I was funding (no matter how small) - the bloody janitor probably has a good enough voice that you'd never notice the difference.

      But you will notice the difference.

      In feature animation the voices are always recorded before character animation begins --- along with video of the actors to be used as references by the animators.

      The devil is the details. The right word. The right voice.

  6. at the point you can fill bullshit bingo.. by gl4ss · · Score: 2

    from the description.. and when the description makes no mention of actual how they're going to hide the electronics in the frame(at the sides?).

    that hiding of the electronics is what would have made their product unique.

    btw the frames look like shit and look like they'll be shit for your nose at that weight(add prescription lenses and it's only worse)

    --
    world was created 5 seconds before this post as it is.
  7. The real problem by narcc · · Score: 4, Interesting

    The real problem is a lack of accountability.

    There are no consequences at for creating a "scam" project, collecting donations, and doing no work at all.

    It's difficult to tell those from projects that fail honestly, either from lack of funds or mismanagement.

    Required communication won't really help; that's too easy to fake. They'd need required deliverables, which won't work for ultimately commercial software projects or hardware projects.

    Short of only releasing funds after certain milestones have been met might help, but the project would need enough capital already to achieve each milestone ahead of time. (To say nothing of intermediaries to verify progress!) The trouble is that honest groups may not be able to even begin a project until there were enough promised funds. Even then, if they fail they'd be on the hook for more than they may be able to reasonably afford. But that's the very risk that programs like KickStarter are designed to mitigate!

    1. Re:The real problem by skywiseguy · · Score: 1

      I am continually getting the impression that the only difference between Kickstarter and a Nigerian 419 scam is that you have a chance of getting your money back if the project does not meet its funding goal. it would be nice if they could do something to assure backers that projects won't just take all the money and never show up again, although i'm not sure how that could be accomplished right now...

    2. Re:The real problem by Anonymous Coward · · Score: 0

      The real problem is a lack of accountability.

      No, the only problem are all the self-entitled people who are demanding accountability for their donation. Accountability has never been part of the deal. If somebody requires it, there are other avenues to go through and look at.

  8. The end of the crowd-sourced dream? by undulato · · Score: 2, Interesting

    Between this and the above it might signal the end of the road for this form of funding. Lots more people are probably going to get burned. I backed the MARIE music robots after reading about them on Slashdot. It gave me a good feeling plus the promise of stuff sent to me in the post was a nice thing to have. I eventually got the stuff out of the blue, over a year later, and was very pleased to receive it having pretty much given up on it. When kickstarter works - it works well as in this case. One thing that projects should do is at least try to keep their backers in the loop. However we can only hope that the JOBS act isn't going to give this type of investment/funding a bad name.

  9. It's reputation.... by Certhas · · Score: 1

    The whole point of kickstarter is for people to chip in for projects they believe in. Not a formal investment, not a purchase.

    The kickstarter money you give is a GIFT. What does it take for you to give your money to some random dudes on the interwebs who promise stuff in return? Well that's up to you, but for me if the team doesn't have some sort of track record that demonstrates they are capable, realistic and enthusiastic, I will not pledge.

    1. Re:It's reputation.... by ThirdPrize · · Score: 1

      Technically, but it depends on the project. Some times there is a certain amount of implied pre-ordering going on. You just have to read between the lines on the project description. No compensation though f it does fall through.

      --
      I have excellent Karma and I am not afraid to Troll it.
  10. Kickstarter projects are like other projects by bfandreas · · Score: 1

    Well, a Kickstarter project fails like any other project.
    Deadlines mostly are guesstimates and no project ever can give guarantees that it will finish within budget, in the timeframe given and the featureset that was actually envisioned.
    Their plan was actually ambitious. They'd need components to build that damn thing. They need to be small enough so it's not a helmet rather than a pair of glasses. They need the apps. They need a manufacturer. They need to find out how many of these things they'd sell so they can negotiate contracts with suppliers. They need to find out how to best shift those things because it obviously isn't a digital download. They need a price point. They need to market that stuff.
    All of which needs money. If they used the Kickstarter bucks to build a working prototype then they still would need an investor to cover all of the above. I reckon if they want to shift it in bulk then that would be a couple of megabucks.

    If you can't afford reps to handle customer relations then a techies last resort would possibly be to delete posts. The alternative would be to spend time to deal with potential customers instead of building the damn thing. Any engineer will tell you what he'd rather do. It's clumsy, it's not wise, but if you don't have the time...

    A lot of projects use Kickstarter to only cover initial costs. In one case a team wanted to raise 100000 bucks so they could show their professional investors that their story actually floats. Money talks, bs walks.

    ...it is also quite possible those Eyez guys simply took the money and mishandled it.
    Kickstarter is not about ROI. They pitch an idea and you decide if you give them money. That doesn't buy you any shares in the stakes. You don't get any guarantees. You may decide to take them to court but I wouldn't count on you getting anything out of it. It's best to write the money off right after you gave it away. You never know if you backed another Gizmondo.

    Kickstarter still is a brilliant idea.

    --
    20 minutes into the future
    1. Re:Kickstarter projects are like other projects by ledow · · Score: 2

      "If you can't afford reps to handle customer relations then a techies last resort would possibly be to delete posts. The alternative would be to spend time to deal with potential customers instead of building the damn thing. Any engineer will tell you what he'd rather do. It's clumsy, it's not wise, but if you don't have the time..."

      Sorry, this is the sort of excuse that lots of projects hide behind.

      You know, it takes NOTHING to put up a small update at the end of your working day saying what you've done that day on the project. Literally seconds in some cases, for a fast typist. Sure, you can work all hours, and be doing it outside a job, and have a family, etc.

      But if have any sort of smartphone or computer, it takes SECONDS to post a "Still struggling with X. Mr Y says it will be another week." or similar post onto a project page each day. If it's nothing to do it each day, then each week or each month is EVEN EASIER.

      Those people PAID for you to be there, working. At least have the decency to keep them up to date and in the loop and LOOK busy (the same as you would if your boss was getting frustrated by your lack of feedback). They (and others looking at that page) are also CUSTOMERS. If you disappear for weeks or months at a time with no word, there's no reason to believe that in the future you WON'T do that one second after I place my order and I won't see product for months.

      In the time it took you to read through the posts, you could have done it ten times, and you could ignore replying to the ones that your post answered. If you took the time to DELETE posts, that means you're conscious that the project looks bad with those posts and you don't have an answer. Instead of DELETING them, answer them. Even if the answer is "We're not sure yet".

      If you're on a large project and you honestly can't take 5 minutes out of EVERY WORKING DAY you work on it in order to post an update (sod individual replies, that's just pointless with Internet-scale projects without a large team), then you're going to cause yourself ten times more problems - it means you aren't checking paperwork, aren't sitting and thinking things through, aren't considering exactly HOW you're going to deliver something the customers want, etc.

      It's not a hardship to write a status update and forgo replying to a thousand people, and actually works BETTER. It's not a hardship to reply to recurring-themes of comments specifically. If it is, then you're trying to hide something, or just setting yourself up for future failure.

    2. Re:Kickstarter projects are like other projects by bfandreas · · Score: 1

      They (and others looking at that page) are also CUSTOMERS.

      I single this one out because there is quite a lot of things wrong with the rest of your post.
      No, you are not a customer when you give money via Kickstarter. This is not a preorder. You give them money and they promise you to give you a goodie when they are done. If the project goes nowhere(as projects quite often do) or gets delayed(as projects always do) or change their feature set due to time/money running out(as projects always do) then you may be out of luck. No, BBB won't help you. This is not a preorder. This is not an investment in the common legal sense with all the strings attached. It is a donation.

      Besides this obvious misconception: They do look busy. Their last update was a couple of days ago and it was a huge and detailed list. And given the crap they haven't deleted I'd assume the comments they did delete were not very helpful. They are for example struggleing with the hinges and how to run the cables through them. And in a way that's actually supported by a good manufacturing process. So a "YOU HAVE MISSED THE DEADLINE! WHERE IS MY GLASSES! I'LL SUE YOU!" post is not helpful. Pointing them to a different manufacturing process, a better way to do things or even well-wishes would be much more helpful.

      This is a new company. Propably founded by engineers. Thinking like engineers. They deal with design processes, optimization, not an unruly mob that is up in arms due to 4-5 months time slippage. And given they are 1/3 year behind schedule I do hope they have other investors because if they run out of money they'll have to abandon the project. And if they need FCC clearance before they can even ship to their donors as eldavojohn had pointed out, then you can add another few years to that.

      I can't see how they want to sell those glasses for $150. Full retail price may be much higher. Unless they find a way to produce and shift tens of thousands of those.


      But the thing I do agree with you on is if you get funding by a crowd on Kickstarter then you can do microblog updates like "lulz, ordered screws. they sent the wrong ones. need to sort this out."
      Their last post looked a lot like them trying not to wake the tiger. An unruly mob in the forums can do just that.

      --
      20 minutes into the future
  11. Its venture capital by maroberts · · Score: 5, Insightful

    Money put into Kickstarter is probably best regarded as venture capital, where there is a significant failure rate of projects.

    The question perhaps ought to be how can failing projects be detected and prevented from being a complete waste of "investors" money?

    --

    Donte Alistair Anderson Roberts - hi son!
    Karma: Chameleon

    1. Re:Its venture capital by KingofSpades · · Score: 0

      I disagree. You are not a shareholder and you are not entitled a share of the profits. You only get the rewards.

    2. Re:Its venture capital by maroberts · · Score: 1

      I was trying to say that your approach to investment in the two areas had to have a similar philosophy, including a reasonable expectation of failure.

      I was comparing to the expectation of success and failure in projects funded by venture capital, and the fact that you invest in a number of ventures so that the "rewards" from the success of some will outweigh the disappointment or "loss" from the failure of others, stating that the two were exactly the same. The reward is the eventual success/ completion of the the project, not financial gain.

      --

      Donte Alistair Anderson Roberts - hi son!
      Karma: Chameleon

    3. Re:Its venture capital by gl4ss · · Score: 1

      in this case they were using it for taking in preorders.

      hardly the same as vc.

      --
      world was created 5 seconds before this post as it is.
    4. Re:Its venture capital by Saxerman · · Score: 1

      This is not venture capital, but donations. In my limited exposure to venture capital and other business investments, there is usually an ownership stake or some other form of equity being purchased.

      Society has been dealing with snake oil salesmen for centuries. And civilization has come up with some novel concepts to fund ideas and protect against fraud. Back before we called it crowd sourcing, we called it the stock market. I think that might still be around in some form or another...

      --

      A steaming cup of soykaf would be real wiz right now.

    5. Re:Its venture capital by Anonymous Coward · · Score: 0

      So you're an angle investor.. I understood what the parent was getting at

    6. Re:Its venture capital by Americano · · Score: 1

      Actually, it's best regarded as a donation to a cause you've deemed worthy, with no guarantee of actual results, and no way of holding the recipient accountable, just a vague hope that the idea + team will yield a finished product.

      Because that's exactly what it is. It's not an investment, it's not a "pre-order," it's a gift.

  12. I Use Reputation As Collateral by eldavojohn · · Score: 2

    Alright, to start, full disclaimer is that I don't see anyway how I will get around mentioning projects I've kickstarted so I'll try to stick to ones that are done and no longer able to hit.

    But the simple answer to me is "What do these people have to lose if they meet their goal and don't deliver? And would it be worth 'cashing' out all of your good faith with the community at that price?" I've never kickstarted something that costs more than a million dollars and if I kickstarted something over a hundred dollars, it had a company's name and site associated with it that was already in the business and would be smeared with mud if they decided to fleece a bunch of people trying to help them out. Using this guidance, I haven't had many poor experiences -- although a lot of my experiences are funding musicians to record albums or video. That's something that's pretty hard to fail at although, they're musicians, so I'm still waiting on a movie that was started filming over a year or more ago ("Flood Tide"). I kickstarted a book on programming ("The Nature of Code Book") and this dude has been sending me links to PDFs left and right and I'll probably review the book here on Slashdot when he has it finalized. So far we're talking $25 donations to each of these projects. But I did dump a couple hundred into the NASA space MMO and I sort of expect to be waiting 2-3 years on that one because it's a team of 20 developers making an MMO and I want them to make a nice product. But also, they have a reputation at stake and I know they'll put out something.

    Anyway, keep your donations at levels you can afford to lose -- don't ever think you're "buying" something on kickstarter. And look at the reputation of the individuals involved with your project. Also keep in mind it takes a long time to go through all stages of development and you'll find projects at all stages. It looks like ZionEyez started at concept. Do you know how long it takes to go from concept to hardware product? Large companies with massive budgets who are in those businesses take a longtime, I would imagine smaller teams would take even longer. You might get your ZionEyez in 4-5 years and, like a lot of vaporware, maybe never. ZionEyez looks like they were offering you $50 off MSRP to kickstart them and you got some "limited edition" run of them. So ... I'd pretty much pass on this one and just buy them when they're out.

    As for criticism, if this is a scam, they're sure committed to it with updates from yesterday. Hell, their site looks like it would cost 10-20k to develop so they're spending their money somewhere. These guys sound like they'll probably come through, they just don't understand FCC testing, engineering problems, etc. So I'd expect your ZionEyez 4 years from now when some Chinese manufacturer already has some knockoff out there. But it's a bad idea to kickstart a lot of money to these guys as I don't see them at risk of losing any reputation, just losing a really good idea (people are obsessed with putting their boring personal status updates online, think about them putting their mundane day-to-day video up).

    --
    My work here is dung.
    1. Re:I Use Reputation As Collateral by bfandreas · · Score: 2

      Yes, it is what you get when you start a hardware project with little to no experience. So like any startup it may or may not work. So far, so old common sense.

      But that's not what worries me. The truly problematic stuff are the comments they get. All of those negative comments basically come from people who seem to have the misconception that they are preordering stuff. Which they are not. One fool even mentioned the BBB who might be intrigued at first but will ultimately laugh you out of the office. Most of the people who gave them money seem to have given $150 dollars which gets you a pair of glasses. So that also would back my assumption that the people who gave them money mistook it for preorder.

      KICKSTARTER IS NOT THE SAME AS PREORDER!
      It bears repeating that
      KICKSTARTER IS NOT THE SAME AS PREORDER!


      The problems Eyez guys mention in the updates seem plausible. Seems like they underestimated the nitty-gritty details you have to take into account when your thing also needs to be produced in bulk.

      So far: missed deadline. Deleted a couple of especially idiotic comments. Ho-hum. Not even newsworthy.

      --
      20 minutes into the future
  13. trusting society by Anonymous Coward · · Score: 0

    You are correct in your statements about what kickstarter can do. They never promise anything and they are not backing non-profits that are being held accountable by other mechanisms. We are a trusting society in the US, but that is slowly changing. We used to trust our politicians much more than we do today. We used to trust our employer. We still seem to trust people we have never met and are willing to give them money for projects that they are not legally bound to complete. How many projects on their site fall into this category? Impossible to say.

    I do know that sites for non-profits are heading in the direction of more accountability and transparency like www.hopevault.org. That sites creates accountability with phased funding that requires approval from the donors at each phase in odder to continue. Seems like kickstarter could learn something from small starting websites like that.

  14. My Kickstarter project was a year late - and great by vkg · · Score: 5, Interesting

    I ran a $2000 Kickstarter to fund a book called The Future We Deserve. The project was to collect 100 essays about the future from 100 people, and then write an analysis which drew out common threads and told a story about the future. The material that came in was so strong, individualistic and subtle that it was simply impossible, after a year of trying off-and-on to make an analysis so we simply accepted that the original task didn't make sense in the face of such strong material, and published it as-is.

    We've had a few people be like "where's the book, man?" in that year, and we kept in pretty good touch ("it's in the oven, refusing to cook!")

    The book is up on PediaPress now, and people are buying copies and are well pleased with the results, but it was an akward year!

  15. why mitigate that risk? by Anonymous Coward · · Score: 1

    I think you're right on with phased funding like www.hopevault.org is trying to start with non-profit projects. You need to add risk to the ones receiving the money. They need to be motivated to do what they say. If they are passionate about it, they will put everything they have into it--not just take they easy road and low risk for them. Hopevault.org is taking phased funding, waiting for proof of product, then giving the donors the power to approve or shut down the project. That seems like a model that had some serious thought about accountability.

  16. I like their FAQ by KingofSpades · · Score: 1

    How much do Eyez weigh?
    Eyez will weigh less than 200 grams

    Mmmm. How can someone find anything serious in this answer ?

    1. Re:I like their FAQ by MysteriousPreacher · · Score: 2

      You should have quoted the entire answer:

      Eyez will weigh less than 200 grams, slightly more than a standard pair of sunglasses. When the glasses are worn the weight will be distributed equally on both ears.

      Assuming 200 grams is the maximum, this is not just *slightly* more than a standard pair of sunglasses. even 100 grams would be pretty heavy for sunglasses, and heavy for 3D glasses. Around 80 grams would be the weight of two Twinkies (international standard of weight), which is fine for 3D glasses that are typically worn when seated. These things are going to have to be pretty light to be worn while physically active. Also, anyone seen the quality of video that normally comes from having a camera mounted on the head? Without a lot of self-control, you may as well be attaching a camera to a piece of string, twirling it around your head. They're going to have to be using pretty good image stabilization to avoid most of the footage coming out like shit.

      Using z instead of s is not cool. It never was, except among 10-year-old boys and old men trying to impress aforementioned boys.

      --
      -- Using the preview button since 2005
    2. Re:I like their FAQ by IndustrialComplex · · Score: 1

      Using Z instead of s allows the name to be a trademark.

      --
      Out of modpoints but really liked a post? 1BDkF6TtmmeZ3yqXbz9yhdYVqRYnwFoXDj
  17. And why are you asking us? by fph+il+quozientatore · · Score: 0

    And exactly why are you asking this here and not, let's say, on Kickstarter? I must have missed the "psychiatric help - 5 cents" sign.

    --
    My first program:

    Hell Segmentation fault

  18. You can be TOO successful by ThirdPrize · · Score: 1

    I love Kickstarter, it is one of my secret vices. First rule though, never pledge any more than you can afford to write off and still keep a smile on your face. I have pledged to a couple of dozen projects from books and CDs, to paintings and sculptures, to gadgets and tech. Only one has failed to deliver so far, though after a year of silence, that seems to be getting back on track.

    The worst thing that can happen to a Kickstarter project is for it to be TOO successful. You have a crazy idea to build something, Kickstart it and suddenly there are a thousand people after it. All of a sudden you are talking serious money and serious organizational skills to produce it. If they just want the money to bring something to market (you are essentially preordering) then fine, if its to do some R&D and actually design the thing then I'd be careful.

    I just think of it as a way to be a kind of "patron to the arts" and to find some cool stuff along the way.

    Finally, want to get a surefire success for your project? Just stick the words "Neil Gaiman" in in somewhere. They love him. ;)

    --
    I have excellent Karma and I am not afraid to Troll it.
  19. Re:Bait and switch by Anonymous Coward · · Score: 0

    The headline asks one question, but it's pretty clear that you just want to learn how to be an investor. Why don't you google it or ask the question you really want answered instead of not asking it.

    https://www.google.com/search?btnG=1&pws=0&q=At+What+Point+Has+a+Kickstarter+Project+Failed%3F

    8 of the first 10 links on Google point back to this slashdot article.

  20. Kickstarter works really well by Yaur · · Score: 1

    Kickstarter works really well for funding albums and art projects from people who have already established a reputation in their art form, because if you scam your fans your done. I'm not sure anyone is really dumb enough to fund a startup that way...

    1. Re:Kickstarter works really well by Y2KDragon · · Score: 1

      That would, IMO, depend on the startup, and what you contribution to that startup will get you. If all you get for your money is a great big "Thank you" e-mail and that's it, then I'd say go to the video game store and rummage through the discount bin, you'll do better. Find out just how involved you'll be able to be, and what the project promises in the way of communication, updates, and other "stuff". Many people have stated the "when it works, it works really well" idea, and I hold to that as well. But like anything else, a project can fail, even with funding. Kickstarter is not the place for skeptics and cynics, though a good dose of critical thinking is needed before backing a project.

    2. Re:Kickstarter works really well by undulato · · Score: 0

      The point I was making was this: if crowd sourced funding eventually gets a bad name through Mr and Mrs average losing their investments to crowd funded projects then it's bad for all crowd sourced enterprises - be they artistic and worthy or unashamedly commercial.

      Yes Kickstarter works really well now but if that now that same model has been given the green-light for essentially unregulated commercial activity (if you read the El Reg link I sent) then where does that leave all crowd funded projects?

  21. Take the 'Kickstarter' element out of the question by Anonymous Coward · · Score: 1

    You can narrow down this question to 'Should you give a stranger with great ideas money for his project?'

    In my case I only read about Kinckstarter on slashdot and other news websites. Tim Schafer's Double Fine Productions got a lot of attention with their success on collecting money for their next game.
    That's probably a good example for team worth supporting. Most games developed by Double Fine Productions are great and they have a strong fan base.
    If they would exploit the Kickstarter system, their reputation would be ruined and they probably would not be able to develop games anymore.
    So the project team's reputation is important.

    Another good hint for a good project is to see a constant development. If the team has a website for the project which receives frequent updates, like documentation, test results, pictures and demo videos then you can tell that people are working on the project.

    In case of the project team mentioned at the start, I think it is Kickstarter's responsibility to find a way to prevent scammers from taking advantage of the system.
    My perspective might be simplified but I think that there should be some kind of contract between Kickstarter and the project teams to ensure that the money is only used for the project and they should be able to verify to project's progress and funding. In case of a breach of contract, Kickstarter should have the right to demand the money back.

  22. You may have a contract, double-check with lawyer by QuasiSteve · · Score: 2

    Of course you still don't have a real guarantee, I don't have a contract, I can't get a refund.

    While you don't have a guarantee, at least one lawyer (registered with AZ state bar) believes you as a project backer do, in fact, have a contract with the project creator.

    Therefore any failure to deliver as promised can be seen as a breach of contract, subject to whatever laws apply in your jurisdiction.

    That lawyer is exploring filing a court case as a matter of principle. I'd point you to him, but 1. he's limited to AZ and 2. even though he's a lawyer, he's not your lawyer and I don't think he has any interest of becoming it either, limiting himself to a particular project. It's not difficult to Google anyway.

    You do also have refund options. For one thing, you can dispute the charge with your credit card issuer (as KickStarter only goes through Amazon at the moment, which wants a credit card). I believe somebody also said you can go through some Amazon hoops, but I haven't really looked into this.
    But I think the easiest route to begin with is to just ask the project creator about a refund. Many are willing to oblige if there's a good reason (and keep in mind that they do lose money on this, as they can only personally refund the amount they got - which is minus the charges by KickStarter and Amazon).

  23. Not too different than any tech startup by shoppa · · Score: 1

    I'd expect 90% chance for a good techie startup with a cool innovative idea to go under, without producing a product or getting bought out, in 2 years. (Number can be radically different if it's a "copycat" techie startup. Ironically the copycats have a substantially better chance of getting bought out by a bigger company.)

    Maybe 9% chance that the startup will get bought out by a bigger company if they had any vaguely promising technologies.

    Maybe 0.9% chance that an actual product will be produced (if a service oriented company... there may be a different number) and not be successful in the marketplace.

    0.1% chance the product will be successful. That's different than turning a profit on the balance sheet though.

    1. Re:Not too different than any tech startup by Anonymous Coward · · Score: 0

      Everyone beware. I'm only 43% confident that 86% of his numbers are correct and not link like 78% of statistics Mr Internet man pulls out of his ass instead of using more honest terms like "overwhelming majority" or "tiny minority" which themselves do not imply the level of certainty that a percentage shown to a single decimal place would.

      I'm 99.9% sure that armchair speculation doesn't warranty such certainty, although that is with a variance of plus or minus 14% dependent on the price of bagels in Oslo, and how warm and fuzzy I'm feeling.

  24. Seen a lot of whining about this lately by AdrianKemp · · Score: 4, Informative

    Startups don't all work out (not even fucking close).

    The idea of kickstarter, the entire idea of it, is to distribute the costs among many people so that each is investing no more than an amount they are comfortable losing.

    Instead of a share of profits like you would get with a large investment in the business, you get token rewards if and when it succeeds.

    Kickstarter is entirely clear about all of this, and anyone who invests in something should a) do their homework and ask the right questions and b) not give up more than they can walk away from.

    The whole idea is that for the price of a theatre trip (for one!) you can help fund a cool idea, and lots of people are willing to do that. It's not about contracts and buying stuff it's about good will and helping something you believe in come to life.

  25. No-Risk High-Risk? by Anonymous Coward · · Score: 0

    It seems like this guy wants to take the risk out of his investments. Low-risk high-risk is called a bank account.

  26. Re:My Kickstarter project was a year late - and gr by daid303 · · Score: 1

    I took a quick look on the kickstarter of your book. And it didn't make a time promise. Most kickstarter projects set themselves unrealistic deadlines. And then people will get pissed if you mis them.

    Or look at the pre-kickstarter example of OpenPandora, original promised to deliver in a year. Finally took 3 years. In those 2 extra years they kept saying "in 2 more months". Even if they delivered in the end, I consider that project failed.

  27. Failure depends on your personal definition by QuasiSteve · · Score: 3, Interesting

    Failure depends on your personal definition.

    I think we can all agree that if the project creator takes the money and goes vacationing on a tropical island with it, then the project definitely failed as it was little more than a scam. Unless that's actually what the project was (not applicable to KickStarter, but there's plenty of fund-my-life crowdfunding platforms).

    So that leaves failure modes that are a bit more intricate.

    Say the developer throws in the towel - so you don't get the 'thing' you pledged for (be that a widget or a book or a movie or whatever) - after trying to make things work, and there's good reason to believe that they did indeed try.
    That's a failure to deliver, but was the project a failure? Maybe they learned something from it, maybe others can take what they did and expand on it, etc.
    Personally I still see it as a failure, but in the grand scheme of things, there are people who pledge just because they think the idea is interesting and deserves a chance. If in the end it doesn't work out, at least it was tried, and that's good enough for them.

    Then there's those projects that do deliver, but they deliver late. How late is too late?
    If a movie takes not 3 months to complete as written in the pitch, but ends up taking 9 months instead, does that mean the project failed?
    You did, after all, get the movie in the end, so how is that failure?
    Well, if the movie is supposed to be on-topic for fairly recent events (let's say the movie is supposed to come out just before the U.S. presidential elections to make people think about their choice) and ends up being so late that it becomes irrelevant, then I'd say it probably still failed. Otherwise, i.e. if the movie isn't really time-sensitive, then I don't see the problem other than the frustration of having to wait longer than expected to see it. That's enough for people to download movies rather than wait for release in their countries, so movie project creators can take away from that what they wish.
    For widgets, it's much the same thing. The HexBright Open Source light, for example, is running late - way late - and some people are requesting refunds despite the progress shown in updates. In some ways, it has been overtaken by other flashlights (i.e. brighter, maybe more compact). If that's what a person backed that project for, then that project has failed. On the other hand, it still has the unique programmable features, its grip, the tailcap indicator, and open source implementation - so it still has an edge over other flashlights in that area and those who backed it for those reasons are less likely to consider the project failed.

    Then there's projects that promise thing A, but end up delivering thing A'.
    Recently there was a metal iPhone case, for example, that looked pretty good and - being an iThing project - got plenty of backers. Turns out that once delivered, people realized their signal dropped significantly.
    Did that project fail, in terms of exploring whether what they wanted to do was actually a good thing?
    To those who could no longer actually place any calls - yes.
    To those who still could, and thought their iPhone now looks like the hottest thing since the iPhone - nope.
    In fact, that project's creator adjusted their FAQ to indicate that some signal loss may be apparent, but if you like the look then you'll just take that for granted.
    Another project was a capacitive touch stylus for tablets - it initially shipped with a nib that didn't work very well for some people. Did it fail? Largely, no. Why? Because the project creator got right on top of it, had better nibs made, and sent those out at no cost on request.

    In this particular project, the Eyez, it really depends on whether or not you believe the project creators' updates (and their lack of updates for a long time does not instill confidence), and whether or not the product is quickly becoming irrelevant ('spy' glasses are available on ebay for cheap - they just generally don't connect to your

    1. Re:Failure depends on your personal definition by skywiseguy · · Score: 1

      I honestly have no problem funding something from a reputable source. The only project I've participated in was a very reputable project. But when I read through the comments of the Eyez backers, and KS is telling them that their hands are tied and KS can do nothing whatsoever other than ask the project to update their backers, it makes me wonder how projects are vetted to be funded, if at all. if any Joe Sixpack can just put up a site with a flashy demo then flee the country once the money comes in, I don't see how KS can prevent this from becoming more and more frequent without a major revision to their TOS.

    2. Re:Failure depends on your personal definition by QuasiSteve · · Score: 1

      I have absolutely no idea how KickStarter's vetting process works. In fact, it's extremely difficult to communicate with KickStarter at all.
      Yes, if you're Tim Schafer with a $3M project, you bet you can get their staff to appear by live feed and broadcast to the world.
      If you're a backer wondering why KickStarter just canceled a project, they will tell you that they don't comment on that. If you're that project's creator, they will tell you that they don't comment on that. If you run into any problems whatsoever, you'd be lucky to get the form reply saying that... the don't comment on that, but have a read through their ToS in which they absolve themselves from everything.

      This is not much different from other crowdfunding platforms, mind you - I suppose it's an issue of scale.

      You can't actually look into each and every project with a fine-toothed comb. There's an average of 3 projects posted every 5 minutes, more on Mondays (well, this week it was on Tuesday). It's just undoable without hiring staff to specifically do this - and that would just cut into profits for what.. the minute number of projects that end up being actually fraudulent and only slightly larger number of projects that fail to deliver what was promised, especially given the nuances I outlined in my post?

      It's much easier to just say "hey, we're just a facilitator - if you have a problem with the creator/backer, you can fight it out amongst yourselves".

      That's why sometimes even projects that very clearly should not have made it through any sort of at-a-glance review process (such as projektor) still make it through, even when it's in KickStarter's very own interest to give that project all the attention they can (such as the KickStarter mobile app project, which was accepted on day N, and suspended on day N+1. Why? We'll never know.

      Before any change to the ToS occurs, changes will have to occur internally at the crowdfunding platforms - and that'll be a slow change if it ever happens at all.

  28. It works most of the time by Anonymous Coward · · Score: 0

    I have supported perhaps 10 kickstarter and Indigogo projects ranging from hardware ideas to movie production projects. Some were for friends but most were strangers. So far all of them are either still in active development or have delivered on their promises. I don't give money I can't afford to lose and I pick projects that seem to be useful or interesting to a wide audience.

  29. zioneyez by issicus · · Score: 1

    wtf is the problem? what they are trying to do doesnt look that hard. I guess battery + usb connector + sensor + flash memory was too hard to fit in there.. they have a nice looking prototype though.

  30. Kickstarter account blacklisted by my bank. by Rip!ey · · Score: 1

    I've got one Kickstarter backing under my belt. It's the HexBright project that was featured here on /. and is yet to show a result in terms of a product shipped to me.

    http://www.kickstarter.com/projects/527051507/hexbright-an-open-source-light

    The reason I post is the difficulty I had paying the backing money. My bank repeatedly refused to allow the payment to go through (via Amazon) due to prior complaints. They have the Kickstarter payment account blacklisted. This is a mid tier Australian bank and I ended up having to ring them and explain what the payment was for, why I was making it, and to absolve them of all and any responsibility if it went wrong. The matter went though several levels of responsibility within the bank until it reached someone who could authorize the payment.

    The same bank doesn't bat an eyelid if I order things direct over the internet straight out of China. But not with Kickstarter.

    1. Re:Kickstarter account blacklisted by my bank. by ledow · · Score: 1

      Seriously?

      You paid money to a project that's going to make a torch (flashlight to you Americans)? And one that has a "programmable" bulb (because on and off are so complicated for a computer to do and humans always want flashy-lights)?

      Even the FAQ is so vague when it comes to what the hell you'd ever do with it. And it costs as much as a decent Maglite.

      A fool and his money... No wonder the bank intervened.

    2. Re:Kickstarter account blacklisted by my bank. by citizenr · · Score: 1

      I've got one Kickstarter backing under my belt. It's the HexBright project that was featured here on /. and is yet to show a result in terms of a product shipped to me.

      Do yourself a favor, go to dealextreme, order $12 flashlight and forget about hexbright scammer.

      --
      Who logs in to gdm? Not I, said the duck.
    3. Re:Kickstarter account blacklisted by my bank. by cruff · · Score: 1

      The HexBright project appears to be proceeding, he posts videos showing progress on the prototype testing and mentioned in March that he was going to have a production run of 100 units made to test the manufacturing details. He has asked for people to provide the information on their desired colors, etc.

    4. Re:Kickstarter account blacklisted by my bank. by Rip!ey · · Score: 1

      The intended use, assuming it eventuates, is for emergency response work, particularly underground search and rescue. The inclusion of the accelerometer makes it even better.

      The ability to set the light to start flashing if it does not register movement or to flash out an "I'm OK are you OK signal" (usually done by sound but difficult to hear with ventilation fans) by just flicking the wrist could be invaluable.

      And 500 lumens for any length of time in a small lightweight torch (my maglight is heavy and does 400) could make the search for a body in a drive (pray the day never comes) that little bit quicker and more thorough, especially when wearing a biopack mask with a tendency for moisture to obscure clear vision.

      A $12 dollar flashlight from dealextreme won't do that.

    5. Re:Kickstarter account blacklisted by my bank. by QuasiSteve · · Score: 1

      That's just the thing though, isn't it?

      The people who are going to complain the loudest are exactly those who should have just gone and gotten that Maglite (or Fenix or whatever), because all they saw was a flashlight that was bright and relatively cheap (at the time anyway).

      The people who are defending that project tooth & nail are exactly those who don't need a FAQ spelling out for them what they could do with the programmable feature, the indicators, the accelerometer or open design - because they already know, are simply curious, or think it will somehow drive development of flashlights forward.
      Can't blame them either - not too long ago, flashlights only had on and off. Then people said that the on was too bright, so manufacturers added a dimmer mode. Then security people said it'd be nice if they could make it strobe, so manufacturers added strobe capability. Then somebody thought it'd be a good idea if the light could do an SOS, so manufacturers added a strobe function. ( Up to this point, I've described the Fenix LD-10 ).
      Now this guy comes along and basically says "it's all good and well that manufacturers add modes based on popular input, but why not just open it all up? If somebody wants to send morse code, let them do it. If somebody wants to make it pulse, let them do it. If somebody wants to make it fade in/out by turning one's wrist, let them do it".

      It's that what appeals to the latter group of backers, and probably what drew Rip!ey's interest as well.

      Call them fools because you think a flashlight should only have an 'on' switch, but in the end - if that project ever delivers, I do have to agree - they'd get much more value (from their pov) from that flashlight than they would from 'a decent Maglite'.

      Thus it goes for pretty much all of the 'widget' type projects at KickStarter - count the iPhone docks, then try to figure out why anybody would buy one of those instead of the $5-$25 items at the nearest electronics warehouse. I certainly can't - but plenty of successful, and delivered, projects show that there's lots of people who can.

      One thing that does set the HexBright project apart (having looked at the comments), is that it seems like its project creator is in fact handling refunds from those who ask for it.

    6. Re:Kickstarter account blacklisted by my bank. by citizenr · · Score: 1

      A $12 dollar flashlight from dealextreme won't do that.

      imaginary one from a scam artist won't either

      --
      Who logs in to gdm? Not I, said the duck.
  31. seems clearly fraud. by Anonymous Coward · · Score: 0

    a fraud is an intentional deception made for personal gain. If you were one of the investors you could call the police and file a complaint.

  32. Re:You may have a contract, double-check with lawy by QuasiSteve · · Score: 2

    Reply to self, would post anon if there weren't that annoying timer telling me it's only been 15 minutes since I last posted when I do so.

    ----

    IndieGoGo, another crowdfunding platform, does actually spell out the option of taking the project creator to court yourself:
    http://support.indiegogo.com/entries/20501033-how-does-indiegogo-deal-with-fraudulent-campaigns

    Indiegogo requires campaign owners to fufill their Perks as a part of our Terms of Service. Perks are manged solely by campaign owners; we do not guarantee or take any legal responsibility for Perk fulfillment. Contributors can use our Terms of Service as a document in the court of law, should you choose to take legal action against a campaign owner for failing to fulfill a Perk.

    ( emphasis mine )

    So while most platforms (try to) stay away from legal responsibility, you may have recourse against the project creator directly - and you'd certainly do wise to check the terms of the crowdfunding platform of choice.

  33. possible legal recourse by tverbeek · · Score: 2

    IANAL, but it seems to me that backers of a project that doesn't actually happen (not referring to your Musopen example, which is merely progressing slower than promised, in part due to expanded goals from its high funding) might have grounds for a breach-of-contract suit, and possibly outright fraud charges could be filed.

    As part of the deal between and backer and the project, the backer is promised one of various rewards, typically including a copy of the finished work. If I fulfilled my side of the deal, but they didn't deliver the promised reward, that's breach. Although I'm sure there are terms in the Kickstarter agreement to prevent suits like this, the courts get to rule on whether those terms are enforceable. Similarly, if someone says that they're raising money to do one thing, then take the money and immediately do something entirely different with it (e.g. going on a tropical vacation), then they solicited the money under false pretenses, and that's fraud. In either case, the $5/10/20/50-level backers individually don't have a practical recourse to get their money back. But major backers or backers as a class might in fact be able to take legal action.

    --
    http://alternatives.rzero.com/
    1. Re:possible legal recourse by LordLimecat · · Score: 1

      Would the site itself have standing to do so? Can any lawyers answer whether it would be worth a site taking a policy of going after those cases, with a provision in the ToS saying that breach violations were persued by the site?

      Seems to me the site would receive a financial incentive for doing so, as well as tamping down on such fraud.

    2. Re:possible legal recourse by Kjella · · Score: 1

      Similarly, if someone says that they're raising money to do one thing, then take the money and immediately do something entirely different with it (e.g. going on a tropical vacation), then they solicited the money under false pretenses, and that's fraud.

      Ah, but they only awarded themselves lavish salaries as project managers/team members on a project that failed, then spent that money to go on a tropical vacation. It works for charity frauds at least, even if 95%+ of the funds went away in "administration" they didn't find anything to pin them on legally. The only thing they could do is recommend people only give money to serious organizations that make public account for their finances. This may also be an issue for foundations too if the manager's compensation and costs hasn't been properly regulated.

      --
      Live today, because you never know what tomorrow brings
  34. Prizes, not funding. by Colin+Smith · · Score: 1

    1. Give them the money concept: The first people to completely meet the requirements get all the money plus interest. I would expect the goal to be some sort of working prototype for whatever it is they want to fund.

    2. Invest the money in their company concept: The first people to meet the requirements get all the money plus interest in exchange for a minority stake of non voting stock. This is how to encourage people to hand their "crowdsourced" money over.

    i.e. They have to already have something more than an idea, to get the cash. Ideas are worthless, everyone and their dog has The Great Idea. The global supply of ideas is huge. The supply of people taking it beyond that and doing something with it is scarce and that is what is worth funding.

    --
    Deleted
    1. Re:Prizes, not funding. by Half-pint+HAL · · Score: 2

      Hmmm... prizes have been in for a bit of criticism as effectively slave labour. Get 100 teams coding a solution to your program/drafting an advertising campaign/designing your new corporate headquarters, and then pay one of them what would have been a living wage for 4 or 5 of them -- even 10, maybe-- and what looks like a major bonus to each and every one of them. In the end, the backer gets a better end product than it would have got if it had hired ten teams to start off with, and 99 teams go hungry.

      Hardly a good way to build a stable economy.

      --
      Got them moderator blues I blieve I walk out the do', With these mod-points I been gettin', I 'most never post no mo'
  35. Failed vs. Fraudulent by residieu · · Score: 1

    I was surprised at how little I could find about what happens if a project just fails in its goals. It seems like that should be a fairly common occurrence, the backers just simply made a bad estimate of the funds needed or underestimated the difficulty of completing what they planned (or simply found that what they found as not feasible.) This is an unfortunate but understandable result. I kind of figure in this case the backers have to chalk it up to a failed investment and move on. They do deserve an update explaining the unplanned circumstances and apologizing.

    But then there's cases where the promoters do all the hype, collect the money and then just skip out, with no intention of ever delivering. Don't know about this project, so can't say if that's the case here, Their lack of contact with their backers is a bad sign, but could just be the first case handled badly. The pictures of them on vacation right after funding ended could be a bad sign, or it could have just been intended as a joke.

  36. when math says so and the founder dies by Anonymous Coward · · Score: 0

    it has not failed until a rigorous mathematical refutation shows that the goal is mathematically impossible, and this refutation has been published in a peer-reviewed journal and been accepted by the scientific community. But wait, the founder could still "pivot" and produce something else that satisfies customers. So, the founder(s) need to die as well, with no remaining interest in the project by anyone who has any claim to involvement. Then it is dead. /s

  37. Investment? by Anonymous Coward · · Score: 1

    Everybody is complaining about their "investment".

    Kickstarter projects aren't investments. You're gifting funds in the hopes of a premium back. There is no investment. If they decide to go to Tahiti, you just sent them there. Maybe you'll get a postcard.

  38. Bad investment by paiute · · Score: 2

    Kickstarter and the like are not investment vehicles. They are supposed to be a fun way to give a few dollars of disposable income to an interesting project. If you are considering sending so much money that you start to worry it might vaporize, then stop and put that money into stocks, bonds, or canned goods.

    --
    If Slashdot were chemistry it would look like this:Cadaverine
    1. Re:Bad investment by skywiseguy · · Score: 1

      It's more a matter of wanting to be a part of something that could be "the next big thing" while it is still trying to get off the ground. I am very cautious about how I would like to invest my money, but I still like the idea of helping bring something innovative to the market. In the end, it comes down to the fact I have little faith that kickstarter will have anyone's interests but their own when it comes to scammers. KS's attitude seems to be "we got our money, too bad about yours" and that does not seem fair to me, as a backer of KS projects.

    2. Re:Bad investment by darkwing_bmf · · Score: 1

      You're wrong. They are investments. You're still investing. You are evaluating competing proposals for your funding and you expect a return of some kind (even if that return is just a warm fuzzy feeling that you helped someone build a better rocket ship or whatever).

  39. I "invested" in the video glasses by Neil_Brown · · Score: 3, Informative

    I "invested" in ZionEyez, since it sounded like an interesting project, and something that I'd be pleased to see come to market. I use "invested" liberally here, since I don't for a second think that this gave me ownership in the project, or anything like that. Perhaps "gambling" would be a better term.

    I gave my money to help a project get sufficient funding to go ahead. The "reward" level I paid for was listed as "You will receive the Eyez by ZionEyez HD video recording glasses with clear and shaded removable lenses" but I read this as being dependent on the project succeeding — if I don't receive the glasses, I'll be disappointed, but I wouldn't consider it a breach of contract. I expected the project to give it its best shot, and to put effort into attempting to succeed, rather than taking the money with no intention of creating the project, but it's inevitable that some projects will fail.

    Whilst I'm disappointed that the project has been delayed quite considerably, and I'm mindful of the fact that I may never see the glasses, to me, this was an "investment" which did not materialise the way I had hoped rather than buying a product which was not delivered.

    I feel particularly sorry for some of the feedback posted to the creator of the Hanfree project too...

    1. Re:I "invested" in the video glasses by Anonymous Coward · · Score: 0

      Note to self, never use kick starter for a project that may fail, cause there's some vindictive punks out there who will sue your ass if things don't work out. I'm surprised kick starter doesn't have this covered with a "From time to time projects may fail, and you may not receive anything..." disclaimer.

    2. Re:I "invested" in the video glasses by Anonymous Coward · · Score: 0

      Yeah, the assumption on the Kickstarter site is once a project has its money, nothing can go wrong. The only talk of failed projects is ones that fail to meet their funding goal.

  40. This gives me idea by Anonymous Coward · · Score: 0

    Start Kickstarter account

    Promise Back to the future hover board.

    Enjoy my new life of privilege.

  41. Re:Check this video on SEOMoz.org by Anonymous Coward · · Score: 0

    I've always found playing in a running industrial chipper-shredder informative. I really think you should try it yourself!

  42. Pitfalls of a good thing by skyraker · · Score: 1

    This shows what the downside to such 'donation-based' funding schemes. The point of making it a donation is that you give someone your money with little or no expectation that you personally receive anything in return. That is how it differs from an investment. In that, you would sign a contract stating what portion you would receive of any profits made. If the project failed, you still had no recourse, but typically your required return would be more than what you put into it (and thus the risk element).

  43. R&D and Investing Carries Risk by fooslacker · · Score: 2

    First you won't and shouldn't get your money back, at least in my opinion. I get that you don't want to get caught up in the fraud side of things but that's just a risk that supporting people you don't personally know (and sometimes people you do) carries. The whole point of investing is to spread the risk of failure out to as many people as possible while also spreading the rewards of success out.

    The real question to me is how to make the system better and discourage the bad actors. I believe there needs to be some sort of reputation management features added to things like Kickstarter. First there should be a mechanism to identify users of the service (maybe a premium service that certifies identities of those asking for money). Verified accounts should carry more clout and be safer investments than unverified accounts. There should also be a reputation/feedback system that lets you know the success rates, communication frequency, general satisfaction of investors, etc. associated with a verified account on past projects. The more information that is out there and the more there is a threat of loosing something valuable (i.e. verified status and reputation) the more likely that the bad actors will be the anomolies not the rule.

    None of this fixes the problem but it gradually makes things better which is all you can really achieve when you're trying to manage risks.

  44. What are the expectations by mseeger · · Score: 1

    I have backed a half dozen projects so far. Even if none returns with a result, i will not be angry. I spent the money on an idea, not a product.

    The only disturbing info was about the beaches. If they didn't even try, i would go from kickstart to kickass ;-)-

  45. I think the funders (like me) are screwed by DynamoJoe · · Score: 1
    They're very good marketers, for sure. The positive press that they got (they got coverage in PopSci, Engadget, and various other places) made it seem like a good bet. That they had a working prototype was a good selling point. That's where the good news ended. Their most recent update (#19) shows that they're still working on basic design problems such as cable durability, size of components, chip selection, etc.. I have the feeling that they're stringing us along and we'll never see the glasses.

    It has turned me off Kickstarter, for sure. I'll be much more skeptical in the future and probably won't fund the more expensive ventures since I've already been dinged for $150. I hope that the publications that covered the glasses will be a little more wary when these guys show up with the next big thing.

    --
    bah.
    1. Re:I think the funders (like me) are screwed by laird · · Score: 1

      Sure, not every kickstarter will deliver, but if you just want to buy stuff, without taking any risk, you should go to a store, not kickstarter. Kickstarter is for buying into potential startups early, which is fun, and can get you amazing, unique, creative things that you can't get from larger companies, but it can also disappear if the project fails, etc.

      What I've noticed in Kickstarter is that people who succeed in one kickstarter and deliver end up forming a series of kick starters, which get funded instantly, because those people have fans and a track record. I recently had one project (Tabber, from Music Everywhere, a brilliant idea) cancel because they realized that they got in over their heads. So they returned the money, and are spending more time maturing their product and looking for larger scale investment, which is exactly what they should have done. And because they handled it professionally, when they are ready to come back, they'll be funded again.

      So don't let one project running into trouble sour you on Kickstarter - there are lots of other great things going on there.

  46. Thsi really reminds me of the Twinkie Torture Proj by BetaDays · · Score: 1

    This really reminds me of th eTwinkie Torture project. Where they wanted a grant to fund the research. http://iparrizar.mnstate.edu/~juan/twinkie-torture/procedure.html

    --
    Paul: Father... father, the sleeper has awakened! - Dune
  47. Lack of accountability by AttyBobDobalina · · Score: 1

    The main problem with this is the lack of accountability, and lack of a resulting permanent record. If you invest in the "real world", your credit rating will get shot to hell and banks will deny you funding for opportunities down the road. With these gifts, is there any sort of "real world" mechanism to track who has used their gifts honestly and who has pissed them away? ....Carrot, meet stick.

  48. We backed a Kickstarter project by djbckr · · Score: 1

    My wife and I backed a kickstarter project that, as of last night, is finished and we're proud of it. The Blue Like Jazz movie. It opens this Friday.

    1. Re:We backed a Kickstarter project by Anonymous Coward · · Score: 0

      So did I! Go Steve Taylor!

    2. Re:We backed a Kickstarter project by Anonymous Coward · · Score: 0

      Cool story, bro.

  49. Re:My Kickstarter project was a year late - and gr by Anonymous Coward · · Score: 0

    I think the issue is these people aren't familiar with the whole project development life cycles and project management. They fail to plot out the ourse of the project and come up with any "what if"s that could happen that they should factor into the needed time and costs

  50. Mission Creep, art vs. products by AWG · · Score: 1
    Kickstarter was not originally meant to sell real 'products' as far as I can tell. But they don't turn people away who use it for that purpose. Felix Salmon covered the the 'mission creep' of kickstarter quite well last month on his blog. Actually Felix's blog is a great place for coverage on Kickstarter and the recently-passed JOBS act, which seems awesome on the surface but actually is filled with some quite terrible things.

    The bigger risk, however, is on the side of the funder - and that's the risk that the project will get funded, you will spend your money, and you will end up getting nothing in return. For original-concept Kickstarter projects, that's probably OK: you supported the arts by funding an artist, and you hoped to get a memento of that funding, but the reward was just a reward, and not necessarily the main reason you funded the project. For things like bars of soap and iPhone docks, however, the great majority of the funders are thinking of themselves as buying a thing. And they're not properly discounting the very real risk that they will end up with nothing at all.

  51. Re:You may have a contract, double-check with lawy by Anonymous Coward · · Score: 0

    Isn't a Implied-in-Fact Contract formed with the Project Creator after he collects the money the backers pledged for his offered rewards(/products)?

  52. a good clue by Anonymous Coward · · Score: 0

    A good clue is that they state that their CTO has a B.A in "Science"... what ever that is. They say he "Studied Engineering at Purdue University". But, what degree does he have? A B.A. in Engineering? I never heard of such a thing. There are B.A's in Comp Sci, but I doubt in Engineering.

  53. Internal. Revenue. Service. by Anonymous Coward · · Score: 0

    It's pretty simple. If you can find out who they are, send a tip to the IRS.

    If they used the money to develop the product, they can claim the appropriate deductions on their tax forms.
    If they did not use the money to develop the product, they must report that money as taxable income.

    As a bonus, the IRS pays a portion of the amount collected to people that tip them off about tax cheats.

  54. Re:You may have a contract, double-check with lawy by HeckRuler · · Score: 1

    A lawyer thinks you have a reason to sue. Amazing.

  55. Re:You may have a contract, double-check with lawy by DerekLyons · · Score: 1

    While you don't have a guarantee, at least one lawyer (registered with AZ state bar) believes you as a project backer do, in fact, have a contract with the project creator.

    That lawyer is exploring filing a court case as a matter of principle.

    What a lawyer thinks is more or less irrelevant until a judge gavels the issue.

  56. Start your own website by l00sr · · Score: 1

    I'd call it ClassActionLawsuitStarter.

  57. Welcome to the JOBS Act! by siberian · · Score: 1

    You thought kickstarter was bad? You will REALLY enjoy the JOBS Act which formalizes into law all the bad things of Kickstarter and MORE.

    http://news.cnet.com/8301-19882_3-57409949-250/jobs-act-5-things-to-look-forward-to-and-5-to-dread/

    Finally, after years of repression, scammers can come out of the shadows and legally screw you over. With the intrusive government off the back of scammers they can now be realized as the job creators they are and drive our economic engine forward!

    Sigh.

  58. GloSpex by Anonymous Coward · · Score: 0

    Try GloSpex. The project was cancelled and no reason was given, to the project creator or donors.

  59. Ripoff by Anonymous Coward · · Score: 0

    You got jewed and/or gyped out of your money. Cut your losses.

  60. As in many things "It depends" is often the answer by vilain · · Score: 1

    Someone posted that they used Kickstarter to publish a book. I funded that sort of project to get a color copy of a web-comic. It's not due to go to press until later this year but I don't feel my $25 are ill-spent if I never see the actual book. The creator is taking some very good material, great art, and making a kickass comic for a specific audience (GLBT SciFi fans). What's on the web was well worth encouraging this guy to keep going, so funding an actual publish project or tipping him to do more doesn't seem like a scam to me. A youtube based musician wants to tour (getting out of his well-equipt basement) and funded his current east coast tour with Kickstarter. I didn't fund that but I would have funded a CD press if only to encourage him to keep recording stuff. He's quite good. So, it some sense to fund something like the original topic's VR glasses it doesn't make sense. To fund the next phase of manufacturing for cool stuff like 'Sugru', maybe. Small stuff that feels like stuffing $5-20 into a guitar case or tip jar, I think this works fine. If it encourages people to get stuff done rather than asking their parents for money to do something, I'm all for it. I don't think there are microloans here in the US like I hear mentioned in Europe on NPR.

  61. Re:You may have a contract, double-check with lawy by QuasiSteve · · Score: 1

    For what it's worth, that lawyer is building a case for himself (he's a backer of the project), isn't looking to start a class action lawsuit, has made it very clear that he's not every other backer's lawyer, and has asked others in the state where he's registered - Arizona - to write him only if they're interested. This is not an ambulance chaser.
    Which you would have known, had you googled :D

  62. A start up is behind schedule? OMG STOP THE PRESS! by Anonymous Coward · · Score: 0

    It seems like a project is a bit behind schedule and the company has not been giving a whole lot of updates on their progress.

    So there's been some bumps along the way for them. The screechy, shrill tone of some of the backers is WAY out of tune with the fact that they put up a mere $150. You'd think they've got $150,000 on the line for their tone. Geeez... so it's a start up behind schedule. Sorry they're not having you over to fix it for them. Many of the noisiest backers are making dozens of posts about their $150. Is their time worth that little? Stop pestering them and go make some more money, when the product is ready I'm sure the company will come through. It's like listening to the little kid in the back seat "Are we there yet?" every two minutes.

  63. I think you can dial back the drama by Rix · · Score: 1

    Given that there was a substantial update yesterday, and the one prior to that was just a few weeks ago.

    1. Re:I think you can dial back the drama by skywiseguy · · Score: 1

      Consider that they have refused to communicate with backers for many months before these updates happened. And the latest update is to say how they're in the design stage, when the project was supposed to actually *build* something, and was handsomely funded to do so to the tune of over 6x their initial estimate. And that product was supposed to ship a full year before this latest update says they can ship the newly designed products. Excuse me if there isn't some cynicism on my part. I read this project as a "How to piss people off to the point they will sue you into poverty" primer.

  64. So don't invest that way by Rix · · Score: 1

    Do whatever you want with your money. Don't tell me what to do with mine.

  65. Donation... by akpak · · Score: 1

    I think of Kickstarter as a donation engine. I don't give to projects with an expectation of ever receiving anything. That's why I'm usually down in the cheap seats. Having said that, I haven't backed any games, movies or anything like that. I tend to back art projects and inventions, and I don't mind if I never see any rewards from them. Thinking of a Kickstarter project as an investment is the wrong way to do it.

  66. failed projects by Anonymous Coward · · Score: 0

    It depends on what was promised and what are the conditions for considering that the project is successfully funded (in which they are they obliged to follow through on their promise).

    I just filed a small claims case in the state of Texas for a Kickstarter project that was successfully funded by they failed to deliver on all that was promised and I haven't heard from the project team in over two-and-a-half months.

    So it depends.

  67. Confusion about What Kickstarter is by pubwvj · · Score: 1

    There seems to be a lot of confusion here about what Kickstarter is.

    Kickstarter is not about charity.

    Kickstart is not about investment.

    What Kickstart is about is getting projects off the ground to the point of producing a product that is generally the reward.

    Backers make a pledge and in turn return a reward. Generally that reward consists of the product produced by the project. Sometimes the lower tiers of the rewards are simply a Thank You or swag goodies such as a T-shirt. The mid tiers tend to be the actual product and then the higher tiers are sometimes honorary things in addition to the product. So, the backer is spending money to get a product. It's a market place.

    But Kickstarter is about a market place for creating the system of making the product. This is different than Amazon or eBay where it is a market place for an already existing product.

    I'll give you an example:

    Our family raises pastured pigs and sells our all naturally raised pork on our weekly delivery route year round. Right now we have to drive seven hours every week to take our pigs to a distant slaughterhouse and bring back the meat so we can make deliveries to stores, restaurants and individuals.

    It would be more humane for the animals, use less fuel, save time, cost us less and give our customers better quality if we could do the meat processing on-farm. What a great idea! So, we're building an on-farm USDA inspected slaughterhouse, butcher shop and smokehouse. The first step is the butcher shop (meat cutting & sausage making).

    We're about 90% done with the construction and when the weather warms up enough this spring (we're in the north country and it is still snowing here) we will begin construction again so that we can open our butcher shop this summer.

    We've funded our project with our own savings, cash flow from the farm, loans customer & friends, loans from local merchants and CSA Pre-Buys that will be delivered when we start processing on-farm.

    We are doing a Kickstarting the Butcher Shop at Sugar Mountain Farm project in order to raise some additional funds. Go see it here as an example of a product based Kickstarter project:

    http://www.kickstarter.com/projects/sugarmtnfarm/building-a-butcher-shop-on-sugarmountainfarm

    This is not a charity - we are providing product in exchange for backer's dollars.

    This is not an investment - we're not selling ownership or stock in our farm.

    This is not a loan - there is not interest or payback of the funds.

    This is a purchase of product.

    In the lowest tiers we say thank you.

    In the low tiers you get some cool Goodies which range from T-shirts to other things from our farm.

    In the middle tiers it gets into sample packages of meat from our farm ranging from three pounds to 20 lbs shipped to your home.

    In the higher tiers there are subscriptions where you can get the meat shipped to you many times a year for up to a decade.

    We're offering product in the future, once our facility is up and running with the necessary USDA license so we can ship interstate, in exchange for payment now - the pledge made by backers.

    So how do you know we won't just take the money and run as you're worried about with that other project. Well, first I will simply tell you that we are trustworthy and we will do the right thing. Not enough, well, start reading our project, look at the video, see all the work we have already put into this project, see the hundreds of pigs out in the fields, read the testimonials by our existing customers on their letter head and listen to them talk in the video, look at our web site that dates back to 2005, study my web presence. You look at all of that and decide if you feel comfortable. Then you decide what you would like to buy and pledge the amount you are comfortable. It's that simple. The higher a pledge you're going to make the more I would e

  68. Welcome to the world of small business by Grayhand · · Score: 1

    Most small businesses fail and most Kickstarter projects deliver. I'd say their average is excellent in the real world. It's the lack of exposure to the business world for the average person that is at issue. You are assuming you prepaid for a product when you in a sense invested in a potential business. Your investment might return the quoted items but it might return nothing. It's why Double Fine was able to raise so much because they are established and there's a very high probability they will deliver. Most of the wackier ones don't receive funding.

  69. Re:Kickstart My Project, No Seriously by Anonymous Coward · · Score: 0

    nope, off-topic. Just because you're whoring for kickstarter money, doesn't relate to the topic of how to enforce that kickstarter projects don't turn into scams.

    If the article were about fraud or scams at major institutions and you posted, "I have an account at bank X", that is off-topic.

  70. Due diligence by Animats · · Score: 1

    OK, what can we find out about ZionEyes? The site tells us who the CEO is Carlos Becerra. He's an attorney. He's licensed to practice in California. He's been licensed for a little more than a year, and went to Hastings, UC's law school.

    Their business location is a hacker space/business incubator in Seattle. Tiny, but not unreasonable.

    I'm not seeing major red flags. This may have ended up as a flop, but it doesn't look like an outright scam.

  71. Re:You may have a contract, double-check with lawy by JoelKatz · · Score: 1

    Sure, but the project creator doesn't guarantee his project will be successful. So failure to provide the offered rewards wouldn't breach the contract. However, if you could show fraud, that would -- for example, if he never intended to actually pursue the project. It's pretty clear that it's the backers that are taking the financial risk associated with the project.

  72. Two words: Caveat Emptor by Anonymous Coward · · Score: 0

    Just don't give away money that you can't afford to lose, and aren't willing to consider as gone.

  73. Welcome to the even more real world by Anonymous Coward · · Score: 0

    You dont get it.

    Getting ripped off in microfunding is funny, it isn't an egotistical thing, it is suppose to work like that. Kiva claims 98.89% Repayment rate over 217,129,550 repaid lones.

    Take a random example:

    http://www.kiva.org/lend/402948
    ÂRykiyamo is married and is a loving mother of five children. She is very hardworking and always tries to be a successful woman. She has been buying and reselling children's toys, perfumes, souvenirs, women's undergarments and scarves for more than five years. She has a rich experience in this business. Besides this business she provides a service in bridal gown rentals. Rukiyamo wants to take out a loan to buy merchandise with the goal to increase the variety of her inventory.

    3 days left, 25 bucks to go out of 3000, 100 loan sharks... or wait...

    I could think of less sensible things to do with money.

  74. Again, that's a bit much by Rix · · Score: 1

    Looking at the kickstarter page there are regular updates, so clearly that is not the case.

    You didn't buy a product, you funded a project. One that seems to be regularly progressing. You've gotten what you paid for whether they successfully ship anything or not.

    Speaking as someone who's been involved in a commercial project of similar type and scope, I can tell you that the delays they're experiencing aren't out of line. Sometimes a supplier will just say, "ok, we'll get back to you in six to twelve weeks on that", and there's no more you can do. When you're preparing a big production run you make damn sure everything is accounted for, no matter how long that takes, because there's no getting the funds back if something's been overlooked. Sometimes a part you were depending on simply becomes unavailable and you have to go back and design around that.

    If there's a problem with the Kickstarter model in this, it's in having delivery dates. Perhaps they should soften that, and educate their users that those are projections, and they should expect variance in three digit percentages.

  75. Kickstarter Time Machine Project? by Anonymous Coward · · Score: 0

    "...it is obvious that the project has not met its expected deadline of 'Winter 2011,'..."

    This can be rectified once my Kickstarter Time Machine project kicks off.

  76. I've Backed over 140 Projects with 1 Failure by calvis · · Score: 1

    For the most part I am happy with Kickstarter. I've backed over 140 project and many of them have been delayed for whatever reason. I can accept the delays based on additional research needed and complexity issues. But don't be giving me BS excuses why your project failed. One of project creators from a project I backed stated that he was going through foreclosure and that he dissolved his business and was unable to provide incentives. He noted when things got better that he would provide the incentives. Over a year goes by and no word, so I start doing more research. I found out that guy was not foreclosed on and that he was still in business. I posted relevant links for the other backers. These links came from Redfin, county assessor property records, and the Secretary of state showing that his business was in good standing.

    The project creator was floored and accused me stalking him. He reported the post to Kickstarter who promptly removed the post. When I inquired to Kickstater on why they removed the links that were pertinent to the project, after all it was the project creator that said he was foreclosued on and went out of business, I got the following response:

    "You can feel free to voice your opinions about the creator's situation, and even feel free to mention what you discovered based on your search. But to post links to personal information about the creator crosses a line. I think that if you inform your fellow backers about what you discovered and how you found it, you're still getting the same message across without posting links to that information. The other backers can then choose to seek out that same information if they wish on their own."

    One month goes by with no updates and just yesterday I went ahead and posted another comment and this time I did not use links. Instead I explained how I was able to find information that what the project creator was stating was bogus. And guess what? The project creator was able to have Kickstarter comment removed as well.

    I find it very disturbing that Kickstarter is not allowing for project transparency by deleting posts showing how the project creator is being disingenuous and and not upfront with his backers. And why Kickstarter is conspiring to protect him is beyond me.

  77. Typical liberal comment by SuperKendall · · Score: 1

    Kickstarter is a totally different deal, outside the scope of that law. But that doesn't stop liberals from whining bitterly at every chance about anything that springs to mind even if it's unrelated...

    As for the thing you are ACTUALLY complaining about. The rule change was a good one, allowing a wider range of investment in the only companies that really produce jobs in significant numbers - small businesses.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  78. Why is growth impeded? by SuperKendall · · Score: 1

    Obviously, Kickstarter managed to operate without such a mechanism, but I think it's definitely needed if the crowdfunding concept is going to grow.

    Why?

    There are going to be some failures, but there have been a number of multi-million dollar Kickstarter projects. It seems like growth is going just fine.

    What Kickstarter does NOT need is bullshit limits and rules that are nearly impossible to measure and enforce across a huge range of projects.

    When I contribute to a Kickstarter project I do so knowing I may never see that money again. That happened in at least one case, I was out $100. So what? Have you never made a bad purchase before at a real store either?

    I see no limits to growth using the current model they have and no way to apply stricter rules without killing the company outright.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:Why is growth impeded? by LordLucless · · Score: 1

      And how many of those million-dollar products have delivered product yet? Answer: none. The Order of the Stick one has shipped the magnets for the very lowest of bidders, and the comic reprints have apparently been done, but are awaiting shipping. It was always a fairly safe bet, as it was just funding for reprinting - no new creative work actually needed to be done. The iPhone Elevation Dock should be shipping this month, but it hasn't. The other million USD+ projects are still months away from actually demonstrating whether they worked or not.

      If they succeed and satisfy people, then all's well. But all it will take is a string of high-profile failures (like the Zion-Eyes one) for people to start to perceive Kickstarter as essentially a haven for scam artists. In the end, I believe that sort of rep is going to be inevitable, just because of the failure rates you see in any sort of entrepreneurial activity. Yeah, if people lose money on the odd project here or there it won't matter, but if they do on a string of them, and they see Kickstarter as just a money-pit, they're not going to use it any more.

      In order to counter that rep, Kickstarter's going to have to start providing some form of guarantee, or see the backers depart. Honestly, for the money they receive from the high-value projects, it's not like it's going to be an extreme cost, and if they only have those requirements on million dollar plus projects, it's not going to swamp them unless they're raking in enough cash to scale their services.

      --
      Just because you're paranoid doesn't mean there isn't an invisible demon about to eat your face
  79. Kickstarter is not as easily tarnished as you thin by SuperKendall · · Score: 1

    But all it will take is a string of high-profile failures (like the Zion-Eyes one) for people to start to perceive Kickstarter as essentially a haven for scam artists.

    That is where we differ. I think a string of such failures is likely; but I don't think it will affect use of Kickstarter. Each project is an independent trial as it were, each one evaluated by the public on the merits. It would take a far greater failure rate than that for people to decide Kickstarter itself was unusable.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley