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Steam For Linux Will Launch In 2012

An anonymous reader writes "Gabe Newell has responded to an email asking if Steam for Linux will be released this year with the simple answer 'Yes.' That means at some point in the next 7 months anyone running Linux will be able to download Steam and start playing a number of games, including at least one Valve title (most likely Left 4 Dead 2). After that the emphasis will be on game developers to start porting their Steam games over to Linux. 2012 could be a great year for gaming on Linux. The news follows the revelation in April that Valve was indeed working on a Linux port of its digital games service. At the time though, and as with all Valve software, we had no idea when it would get released."

67 of 299 comments (clear)

  1. 2012 the year of the Linux desktop by Anonymous Coward · · Score: 3, Funny

    ...

    1. Re:2012 the year of the Linux desktop by HyperQuantum · · Score: 3, Interesting

      Maybe this will indeed be the 'tipping point' for Linux. With those games coming to Linux, a gaming machine will become a lot cheaper. And they'll run faster too! (no antivirus or trialware running in the background)

      --
      I am not really here right now.
    2. Re:2012 the year of the Linux desktop by TigerTime · · Score: 4, Insightful

      Games...and the fact that Windows 8 Tile interface without a typical menu system looks like an abomination. Windows users are going to be looking around. Apple will likely pick up most of them, but Linux needs to be in position to pick some up. Steam will help immensely.

    3. Re:2012 the year of the Linux desktop by hendridm · · Score: 5, Insightful

      Nearly all people don't give a rip about Slashdot pundits. They buy a PC at Best Buy or Dell.com's "For Home" section and it comes with Windows. Done deal.

      I'm a Linux advocate, but come on! To suggest that Uncle Larry will switch to Linux because she doesn't like the tile interface is absurd!

    4. Re:2012 the year of the Linux desktop by nschubach · · Score: 4, Informative

      To suggest that Uncle Larry will switch to Linux because she doesn't like the tile interface is absurd!

      They'll just do what my Dad does and run Windows XP on the 900Mhz machine with 256MB RAM I'm not allowed to upgrade because "it works the way he wants it to, even if it's a bit slow" while the new machine I transferred all his data to collects dust.

      --
      Every time I start to have faith in humanity, I ruin it by driving to work between 7 and 8 am.
    5. Re:2012 the year of the Linux desktop by Baloroth · · Score: 3, Informative

      I know a lot of not-terribly computer savvy people who avoided Vista and stuck with XP because of the bad press it got, so yes, people can and will avoid the current version of Windows if it gets bad press (from the nerds). As far as switching to Linux go: again, I know a lot of less-than-nerdy types who have strongly considered and/or used Linux (generally Ubuntu). Linux really has progressed a great deal in public image. No where near Windows-level of adaptation, yet, but it is progressing, which is all you can really ask for.

      --
      "None can love freedom heartily, but good men; the rest love not freedom, but license." --John Milton
    6. Re:2012 the year of the Linux desktop by Alarash · · Score: 2
      Don't be an all fart. Don't fear change. Window-styled interface never really made sense and were created so people didn't need as much abstraction to understand what's going on. At first I didn't like Metro, but now I think it's brilliant.On the other hand, games are the only reason I'm sticking to Windows (well that and Visual Studio, but it can run just fine in a VM). I just find Linux' design more elegant and practical for the practical user.

      Here's to hoping Steam will help get Linux more mainsteam. Two caveats though: will the games I bought for Windows, and are now converted to support Linux, will be available to me under Linux at no extra cost? Given Steam's past I think the answer is 'yes', but an official confirmation would be good.

      Second point, to the OP who said Linux 'runs faster because it doesn't have anti-virus', just you wait. When Linux will have a considerable desktop use market-share, it will be attacked and you will need an anti-virus as well. This is exactly what happened to Apple, and they are now years behind Microsoft with regards to patching 0-days because they lack the experience.

    7. Re:2012 the year of the Linux desktop by Githaron · · Score: 2

      I'm a Linux advocate, but come on! To suggest that Uncle Larry will switch to Linux because she doesn't like the tile interface is absurd!

      PC gamers tend to be tech savvy enough to consider it if their games ran on Linux. Unfortunately, most game publishers will probably not bother porting their games to Linux even after Steam adds support.

    8. Re:2012 the year of the Linux desktop by interkin3tic · · Score: 3, Funny

      That must be why internet explorer is still the dominant browser.

    9. Re:2012 the year of the Linux desktop by sound+vision · · Score: 3, Insightful

      "Avoiding Vista" is worlds away from "Actively seeking out Linux." The mantra last time around was "Stick with XP", this time around it'll just be "Stick with 7". (Or, in 10-15%, still stick with XP...) You say Linux has been progressing, and I'd like to know how you're measuring that progress. (No, I don't want to hear about Android. People don't know it's Linux-derived, plus we're talking about x86 desktops, not ARM smartphones.)

      I, even being a techie, have actually moved farther away from Linux. There was a point around 2005-2006 where I actually used Gentoo as my primary desktop OS - Then Elder Scrolls 4 came out and I didn't want to reboot and switch operating systems all the time. These days, with Win 7, the experience of using Windows has improved to a point where I don't even think about Linux anymore unless I'm doing server stuff. The stability, ease of use, vastly improved GUI (both functionally and aesthetically) - are all so much better than they were at the low point of the XP/early-Vista days.

      As far as the games go.. OK, we're getting L4D2 and the Steam client on Linux, that's great. Way to go, Valve. But will I be able to play Max Payne 3? No. Skyrim? No. Dragon Age 3? No. Grand Theft Auto? No. Civilization 5? No. Linux still isn't going to cut it for gamers. Windows is the gamer's OS because of it's huge library. One, two, or even a dozen games isn't going to change that.

      Really, we've got a hard time getting developers to even do proper Windows ports these days... Seems like the games that do end up on Windows still tell you to move the left analog stick while holding the B-button...

  2. Developers, developers, developers by Anonymous Coward · · Score: 5, Insightful

    The bigger question is, will it motivate developers to port to Linux?

    1. Re:Developers, developers, developers by The+MAZZTer · · Score: 4, Informative

      Thanks to efforts like the Humble Indie Bundle, there are already a bunch of games on Steam that have Linux ports, in addition to whatever Valve ports.

    2. Re:Developers, developers, developers by buanzo · · Score: 5, Insightful

      Yes. Steam already has the market. I'm pretty sure they are making this move with good pre-analysis. Gamers that only boot Windows to play games will definitely support it, to say the least.

      --
      Buanzo Consulting - 15 Years of GNU/Linux experience, for you.
    3. Re:Developers, developers, developers by dark12222000 · · Score: 3, Insightful
      That's just not true. A lot of people use Linux on the desktop - yes, currently, a majority of these people are programmers, but in the past year alone, I've installed Linux as the main OS for 12 non-techie people, all of whom still use it today.

      In addition, Linux isn't just a "Server OS" (though, it is a great one!). It's also a mobile OS (android), a router firmware, it powers things like the Boxee box, and so on. It certainly is NOT just a "Server OS".

    4. Re:Developers, developers, developers by Patch86 · · Score: 2

      Obvious troll is obvious.

      Linux won't become a major force on the desktop until it gets the full package down- which includes usability, hardware compatibility, software, and in particular games. Gaming on Linux has historically always been poor- making it better can only be a good thing for Linux. The complete "Linux just works" package is closer today than ever, and gaming is one of the major holes that still needs patching.

      And if you want more Microsoft screw-ups, Windows 8 is lining itself up nicely. Unless you really think that Apple (with their single-vendor, premium price-tag approach) is going to be the only one that benefits from a Microsoft market-share slip, you're not thinking straight.

    5. Re:Developers, developers, developers by h4rr4r · · Score: 5, Interesting

      I would bet on your last point above all. Valve wants their own console, they are afraid of windows 8 for good reason. Making a linux steam client paves the way for their own steam box.

    6. Re:Developers, developers, developers by royallthefourth · · Score: 2

      Apparently you haven't downloaded many of them!

    7. Re:Developers, developers, developers by DragonTHC · · Score: 4, Informative

      I have stuck with windows for the past 10 years for specifically this reason. I'm a Linux admin by trade. I see no reason after steam games are stable on Linux to stick around. (except the crap feast which is origin.)

      --
      They're using their grammar skills there.
    8. Re:Developers, developers, developers by h4rr4r · · Score: 4, Informative

      bzzt wrong.

      Very few of them are using any form of wine. Many were ported by icculus.

    9. Re:Developers, developers, developers by CanHasDIY · · Score: 2

      Get back to me when non-tech people replace Windows with Linux, without the urging, or help, of tech people.

      How many "non-tech people" do you know who actually installed Windows from disk? Something tells me that if you were to ask most of these folks when they installed their OS, the response would be akin to "Uh, it was on there when I bought it."

      --
      An enigma, wrapped in a riddle, shrouded in bacon and cheese
    10. Re:Developers, developers, developers by yincrash · · Score: 2

      Wouldn't mind a Linux Netflix player as well.

    11. Re:Developers, developers, developers by Anonymous Coward · · Score: 2, Funny

      Would be great for all... looks like Win8 games will just be ports of cell phone games.

    12. Re:Developers, developers, developers by Bonobo_Unknown · · Score: 4, Informative

      Except that most of the games on steam won't be available on Linux (as they aren't on os x either).

      --
      We don't believe in radical loony monotheistic religions from the middle east -- we're Christians.
    13. Re:Developers, developers, developers by kelemvor4 · · Score: 2

      I would bet on your last point above all. Valve wants their own console, they are afraid of windows 8 for good reason. Making a linux steam client paves the way for their own steam box.

      Wish I had a mod point for you. I hadn't thought of that, but you've probably hit the nail right on the head. +1 insightful. Most valve games run on relatively low end hardware (compared to pretty much any other game), so it would make the valve console super easy to create.

    14. Re:Developers, developers, developers by jedidiah · · Score: 2

      Apple "took the gold"? What gold? It's still an "also ran" just like Linux. It is in exactly the same position with it's user base getting equally excited at the prospect of an Indie game or a Steam port.

      When the "app store" gets as robust or as comprehensive as yum or apt-get, then you can start talking.

      --
      A Pirate and a Puritan look the same on a balance sheet.
    15. Re:Developers, developers, developers by Vintermann · · Score: 2

      Whoa, that reminds me! I actually bought that one when I saw that it had Psychonauts, but never got around to playing it.

      Yeah, the HIB ought to put to rest the notion that Linux users won't pay for software (at least not software of an artistic character). We're on average paying more than both Apple and MS users.

      I think it's owed to the success of Android and desktop Apple (but NOT iOS, due to its oppressive restrictions on programmers). Portability has become a big selling point for middleware, and once you're supporting three platforms, it's not so hard to add support to the fourth (which is similar to the second and third anyway).

      --
      xkcd is not in the sudoers file. This incident will be reported.
    16. Re:Developers, developers, developers by Vintermann · · Score: 2

      Multi-platform yes. Linux only, what on earth would be the point of that? It's hardly an ideal gaming system - my Nvidia drivers crash on me every week - but if you're supporting Android and OSX already, why not offer it too?

      I notice that multiplatform games have done much better on Kickstarter. Probably a lot of gamers are pro-Linux in principle, but will buy the Windows/OSX version anyway if that's all that exists - and the companies know that. That logic does not apply for Kickstarter funding, though - there buyers' enthusiasm is absolutely crucial.

      --
      xkcd is not in the sudoers file. This incident will be reported.
    17. Re:Developers, developers, developers by Svartalf · · Score: 4, Interesting

      You apparently haven't bought any of them, then.

      At least Cortex Command (which is about to get another update by the by...) is Native Code. Why do I know this? Because I'm the gent that actually made the 32 and 64-bit X86 binaries and installers for the HIB #2. Depends on the game, really- some of them are Flash based. Some of them are native.

      --
      I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas
    18. Re:Developers, developers, developers by Svartalf · · Score: 3, Insightful

      And some were native out of the box by the studio and some were ported by myself.

      --
      I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas
    19. Re:Developers, developers, developers by Svartalf · · Score: 3, Interesting

      Heh... Steam's native. The games they're currently porting are native.

      I could tell you more, but I'd have to kill you... >:-D

      --
      I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas
    20. Re:Developers, developers, developers by VGPowerlord · · Score: 4, Informative

      As long as developers are willing to statically link in libraries - that's not the Linux way, but it's done all the time on Windows anyway

      No, actually what's done all the time on Windows is far stupider than that.

      Developers dynamically link, then include a private copy of the DLLs they linked against with their program that no other program on the system uses.

      --
      GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
    21. Re:Developers, developers, developers by Baloroth · · Score: 2

      Yes. Steam already has the market.

      I hope not. I'm hoping Linux users are more anti-DRM than that, and that Steam crashes and burns.

      So, what, indie developers can go back to being forced to add far, far worse DRM onto their games and sign deals with Ubisoft/EA/Activision to get their games published at all, and have zero games on Linux at all? Because that is the alternative to Steam, you know. You may not have thought this through.

      --
      "None can love freedom heartily, but good men; the rest love not freedom, but license." --John Milton
    22. Re:Developers, developers, developers by gumpish · · Score: 3, Interesting

      Sadly it'll never happen as long as the CEO is also on the board of directors for Microsoft.

    23. Re:Developers, developers, developers by Vanderhoth · · Score: 2

      I have to admit I did have trouble running Bastion under Linux Mint and wasn't able to find any helpful information from Google. I e-mailed the publisher and HB support, both responded within a day, but I had fixed the issue by changing my display driver by then. I did notice Bastion runs extremely slow at points, possibility do to the memory leak discussed by the AC above.

      I also had issues running Psychonauts, I was able to play through for a while, but the game crashes at points that I expect a video is loaded. After changing my display driver to get Bastion working Psychonauts doesn't play at all. I'm sure there will be a patch for it soon.

      Overall while I agree for the most part with the ACs comments, I think they're a little harsh. I found the Humble Bundle support to be adequate and I would rate this bundle as 3.5 on a 1-5 scale.

      Bastion was awesome (5 out of 5) once I got it working. I've already started playing though it again
      Psychonauts was quite a bit of fun to play (4 out of 5) until I couldn't get any further
      LIMBO was kind of neat (4 out of 5)
      I don't like horror games so Amnesia was kind of wasted on me (Abstain from rating, someone who likes the genera should rate it)
      I didn't much care for Sword & Sworcery. I didn't really like the graphics or controls and, at least at the beginning of the game, it kind of lacked a story. I might give it another chance some time, but as it stands (1 out of 5).

      The AC brings up a good point though, if I as a Linux user spend $50 on the bundle and most of the games don't work or are extremely buggy, I'm much less likely to recommend it or buy the next bundle. While I appreciate the challenges the HB team has to deal with, Linux and Mac make up at least a third of the purchases, and on average both donate significantly more than Windows users.

      I think a really big reason Linux and Mac purchases aren't making up at least half of the purchases is because of buggy bundles. I didn't purchase HB 4 because of the issues I had with HB 3. I only bought HB 5 because I really wanted to try out Bastion and because Bastion was so good I'll probably buy HB 6. That being said, I'm normally an early adopter, but with the issues from this bundle I'll probably wait until the last day of the HB 6 offering before buying to see what issues others are having and determine what a fair price will be in contrast to the amount of time it'll take me to get the games working.

      In terms of games Windows users have a much larger selection, as such there's a much lower demand for them, which in turn brings down what windows users willing to pay. If you want to improve revenue cater to Linux and Mac, they're there and willing to pay for good entertainment, but not if you're just going to take their money and give them an inferior product.

    24. Re:Developers, developers, developers by Belial6 · · Score: 3, Insightful

      The people that have a problem with games being ported via Wine are really shooting themselves in the foot. Modern software is loaded with layer after layer of abstraction. Wine is just one more layer. If the game is tested and works, there is no good reason to care how it was coded. The standard "It doesn't run as good as if it was written native" has two answers. 1) Ported via Wine certainly runs better than not written at all native. 2) No. It doesn't. Fewer abstraction layers will sometimes bring faster code, but 'native' does not mean fewer abstraction layers. We are way past the point of developers eeking out every last bit of performance from the hardware. We are well into the age when developers use abstraction layers to ease development. And that is all Wine is in this case.

    25. Re:Developers, developers, developers by VGPowerlord · · Score: 2

      And how is that stupid? That's how you avoid the dll hell.

      You avoid static linking by... including a specific version of a shared library that only your app uses.

      --
      GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
    26. Re:Developers, developers, developers by shutdown+-p+now · · Score: 2

      There are some advantages to dynamically linking a private copy of a DLL instead of linking statically. For one, it makes the game easier to patch. For another, a DLL can be loaded dynamically as and when needed, and unloaded when no longer needed, saving memory.

    27. Re:Developers, developers, developers by westyvw · · Score: 3, Insightful

      Thank you for that. I use Linux, I buy the bundles. I will pay for Linux gaming. Thank you again.

  3. Humble Indie Bundle by De+Lemming · · Score: 4, Informative

    Great!
    Remember that all games from the current and previous Humble Indie Bundles (overview of all games) have a Linux version, and most of them are on Steam too. So that's already a nice range of games to start.

    1. Re:Humble Indie Bundle by Jerry+Atrick · · Score: 2

      True but for non techie users just working which of the various Linux install packages to download will stop them dead. Steam should remove that roadstop and maybe we'll stop needing to hack configurations or guess which dependencies the installer didn't deal with.

      I gave up trying to install games for my wife under Kununtu, it's been easier running many under Wine than getting native builds to work.

  4. This is great news! by hort_wort · · Score: 5, Funny

    DRM in Linux is practically nonexistent, and I'm glad to see this gap filled! I was starting to feel lonely without being groped by a lawyer.

    1. Re:This is great news! by Anonymous Coward · · Score: 5, Interesting

      Steam is a lesson in how DRM should be done. Ever used it? It's really nice, could storage of saves by default, all your games accessible wherever you are with your steam password. It actually makes your life *easier* than piracy which is practically unheard of for DRM. Valve seem to understand that money, like water, follows the path of least resistance.

    2. Re:This is great news! by Deorus · · Score: 4, Informative

      They lock my games to a single account and that's about it. In exchange, they backup my saves, backup my games, allow me to install my games wherever I wish, provide me with free voice chat services that I would otherwise have to host or pay for, provide me with awesome deals, etc.

      Thanks to Steam promotions alone, my game library there has 273 games that cost me an average of $6 each, so I don't know about you, but $6 per game in addition to all the other advantages is quite a bargain in exchange for their "DRM" that is more permissive than what you can usually find in the retail versions of the same games.

    3. Re:This is great news! by Terrasque · · Score: 4, Informative

      Actually, it does store your save games in the cloud, for the games that support it.

      Either that, or my desktop and laptop have some weird data quantum entanglement going on.

      --
      It's The Golden Rule: "He who has the gold makes the rules."
    4. Re:This is great news! by Anonymous Coward · · Score: 3, Informative

      Evidently you haven't used Steam in quite a while. Files are stored locally (because not doing that is a dumb idea), but they're also synced across Steam's servers. I uninstalled HL2 a while back to save room, then reinstalled it the other day on my new computer, and all my old saves came with it.

    5. Re:This is great news! by Bengie · · Score: 2

      "And it gives you a pony." I almost didn't believe you until I saw a pony was mentioned.

    6. Re:This is great news! by Baloroth · · Score: 5, Insightful

      I wish Valve would issue an IPO so that I could invest.

      No, you don't, because then Valve would be forced to answer to investors, which means a focus on quarterly-earnings, which means rushed games and restrictive DRM and bullshit like that. Look at what happened to Ubisoft, EA, and Activision-Blizzard. Valve manages to be better than most of the other publishers in large part because they are a privately owned company who can afford to mess around if they want (and because of their unique management structure, i.e. they don't have one). Also means their employees are extremely well paid, which pays off in the long run with talented employees sticking around.

      --
      "None can love freedom heartily, but good men; the rest love not freedom, but license." --John Milton
  5. Gabe, I'm thinking of becoming gay, just for you by G3ckoG33k · · Score: 2, Funny

    Nope, just kidding. Still, excellent news!

  6. Mac Ports of Source Games by Anonymous Coward · · Score: 4, Interesting

    Seeing as just about all of the Valve games on the Source engine have been ported to Mac, would I be correct in thinking that it is a vastly reduced job to then bring them to Linux?

    Anyway, this is great news.

    2012 - Year of the Linux Desktop!!

  7. 2012 Valve Time? by Anonymous Coward · · Score: 2, Informative

    https://developer.valvesoftware.com/wiki/Valve_Time

  8. that sucking sound by Phoenix666 · · Score: 5, Insightful

    That sucking sound is all my productivity flying out the window when this goes live. The last few years since the dvd drive on the family Wii console died I have gotten so much done. After all, on linux we all know the fun is in the coding and productivity tools (albeit a rarified kind of fun that you gotta immerse yourself in). If steam goes live with good games, well, I could see the 15 minute break I take when stumped by a coding challenge stretching into a week...

    --
    Do what you can, with what you have, where you are.
    1. Re:that sucking sound by miknix · · Score: 2

      By the way, this might not be the year of Linux on the desktop after all since we will see a mass slowdown on kernel.org development cause everybody will be playing HL2 EP3 on Linux :P /joking

  9. Re:Windows 8 by bigstrat2003 · · Score: 4, Insightful

    this may be the Year of the Linux Desktop... at least for me, and I'm guessing there are others like me.

    Very few people will switch to Linux because Windows 8 is a mess. They will simply keep using Windows 7.

    --
    "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
  10. Tin foil hat, full engage,.... by AbRASiON · · Score: 3, Interesting

    Considering the direction Microsoft is taking with the desktop (Windows 8) and rumours I've heard about Gabes opinion on Microsofts decisions with 8 (apparently extremely unhappy / disapointed) I suspect Valve is looking towards a future where linux is on significantly more desktops than it is now.

    Admitedly, it's highly unlikely but you never know, Microsoft really are making a mess with Windows 8

    1. Re:Tin foil hat, full engage,.... by miknix · · Score: 4, Interesting

      Not only that but if you think on it, Valve can actually create a dedicated gaming platform using Linux (with dedicated hardware or not). Steam on Linux might just be the entry point for it.

  11. How about no? by Robert+Zenz · · Score: 3, Insightful

    Wait, so Phoronix has a screenshot from *someone* which shows an e-mail from Newell...and this is "evidence"?! What the hell is wrong with the Internet?!

  12. I'll believe it when I see it. by VGPowerlord · · Score: 3, Insightful

    While Steam on Linux isn't a bad thing, a screenshot of someone's gmail window is hardly evidence of anything, due to how easy it is to fake. Hell, even if it is a real GMail window, Firebug makes it trivial to add new output directly to a live page.

    --
    GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
    1. Re:I'll believe it when I see it. by Tea23 · · Score: 2

      The email is mine. I sent it to Mike Larabel and I did not expect him to use the screenshot. I also told him I'd provide further evidence that the email was genuine; nope. The next morning I find this article. I already addressed some concerns over the email's validity over at reddit in this thread, my username is thejoe: http://www.reddit.com/r/linux/comments/ujwx3/valves_gabe_says_yes_to_steam_linux_this_year/ Additionally, someone posted an exchange he had with Gabe here: http://www.gamingonlinux.com/index.php?threads/steam-really-is-coming-for-linux.890/ Short of letting you log in to my gmail account, I don't know what else I can supply. You could email Gabe yourself and ask him if you're really tenacious. I didn't intend for this explosion of interest, I didn't want the screenshot to be so widely circulated. I actually think I've annoyed Gabe by sharing emails like this. I'm also never sharing anything with Phoronix again.

  13. Debian is 250 % more effective than MyCleanPC by G3ckoG33k · · Score: 5, Funny

    Debian is 250 % more effective than MyCleanPC, already the first millisecond. Debian then just goes on and on, beyond the pathetic performance of MyCleanPC.

    Check out www.debian.org.

    Debian makes MyCleanPC look like a virus.

    Debian wipes the floor with MyCleanPC.

    Check out www.debian.org.

    Debian has about 30,000 apps for free.

    There is no need to use MyCleanPC.

    Debian makes MyCleanPC look really bad.

    Check out www.debian.org.

  14. Re:No probably not by jedidiah · · Score: 3, Informative

    ...so it acts like apt-get for games.

    --
    A Pirate and a Puritan look the same on a balance sheet.
  15. Only One Reason by zero0ne · · Score: 5, Interesting

    There is only one reason STEAM is doing this, and it's pretty simple.

    When they decide to release their own console (oh and they will), they want to make sure their platform will work on it, and that game developers have already started thinking about porting them over to *nix. Why pay a licensing fee for some OS to put on a console (or a licensing fee to XBOX or Sony to get STEAM on their platform), when they can instead make sure their platform works flawlessly on *nix, and then create a console using *nix.

    the desktop *nix community will be like a beta test for their console, without all the demands of "I want a fix yesterday" that you would get from the Windows community.

    Long term, they will end up taking a significant chunk of the current consoles market share.

  16. It's hard for Apple to use these by Cajun+Hell · · Score: 5, Interesting

    Apple will likely pick up most of them..

    Apple opposes you buying and using their OS if your computer isn't a Mac.

    If you buy a computer and it has Windows 8 preloaded and you hate it, Mac OS may be available to you as a pirate, but Apple's position is that your computer is a doorstop, not a ludicrously overpowered computer which can be salvaged by installing decent software. They aren't going to try to directly use that machine to increase their OS market share.

    They don't hope to get you as a customer until n years later when that machine is finally obsolete (and I think n is getting to be a pretty big number), and they're counting on you remembering how unhappy you were with your previous purchase being non-Apple hardware.

    Except that when that day comes, you may have been running Mint for n years and probably don't actually have negative feelings about your hardware purchase. Turns out, the non-Apple hardware was fucking awesome (probably; most of today's shittiest garbage computers are just incredible, or at least in my experience). It's the preload you have bad feelings about.

    There are a few angles; maybe you will keep Windows on the machine despite your unhappiness, so the bitterness will last longer. Maybe your otherwise useful machine has something weird for which drivers are hard to get or don't work well (e.g. realtek wifi), so you can't ever upgrade the OS. Maybe you'll recommend Macs to your friends and family, so someone else might get a Mac due to your purchase of a Windows-preloaded box.

    There are opportunities for Apple, but most of them seem pretty fringe.

    --
    "Believe me!" -- Donald Trump
    1. Re:It's hard for Apple to use these by Cajun+Hell · · Score: 2

      That's just another example of how Apple's opportunities in this situation are on the fringes. Sure, some people will forget the computer they just bought and go buy yet another one. But don't tell me that's not a selection disadvantage for the one OS maker whose OS product requires the expensive dongle. Not an automatically-losing disadvantage but a clear disadvantage nonetheless.

      --
      "Believe me!" -- Donald Trump
  17. Re:What games coming to steam anyway? by someSnarkyBastard · · Score: 2

    You can still release closed-source programs on Linux, there is no barrier to stop that (examples include games from Introversion Studios and Cisco Packet Tracer). The real issue, as I understand, is supporting multiple distributions. Each distro use its own naming and packaging conventions to install the same library which turns application support into an unholy nightmare.

  18. Re:Did anyone ever read the Steam-EULA? by shutdown+-p+now · · Score: 2

    You don't read EULAs. You fetch your cat and make it walk on the keyboard until Enter is hit.

  19. all the elements are there already by smash · · Score: 2

    Given that games are being ported to the mac now (library is still small, but) - which is using OpenGL, OpenAL and OpenCL, then porting to linux if a mac port is already done should be relatively trivial - all those libraries are cross platform.

    Don't expect DirectX ports any time soon though, the mac doesn't appear to get them either. But, its a start. Also, the beauty about Steam is that if the game is available on Linux as well as Windows, you can deinstall Windows, install Linux and not have to re-purchase. This works on the Mac at least.

    The "barrier to entry" of having to re-purchase all of your software is lessened somewhat.

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    I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
  20. Re:Just in time for the post-PC era. by smash · · Score: 2

    The problem is that we have too many distributions that attempt to package everything on the internet.

    Pick a set of core packages, keep them up to date, anything else can be installed from source / pre-compiled binary under /usr/local.

    However, doing that would require some sort of direction and choice to be made by someone and the community appears to be averse to that - much spin is given to the fact that you're free to customize everything in an unlimited way.

    This is great, but it means there's no real base platform guaranteed to be in place and is guaranteed to not break when package foo is installed. Trying to audit and fix dependencies on 10,000 packages or more is a big problem, and I'm sure most users only have a very tiny subset of those packages installed on all of their machines.

    Maybe statically link any "add on" applications to eliminate dependency hell? Disk (and memory) is extremely cheap now.

    --
    I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.