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Valve: Linux Better Than Windows 8 for Gaming

dartttt writes "In a presentation at Ubuntu Developer Summit currently going on in Denmark, Drew Bliss from Valve said that Linux is more viable than Windows 8 for gaming. Windows 8 ships with its own app store and it is not an open platform anymore and Linux has everything they need: good OpenGL, pulseaudio, OpenAL and input support."

68 of 768 comments (clear)

  1. no more donuts for Gabe... by Anonymous Coward · · Score: 5, Funny

    He's just angry that Windows Marketplace is going to cut into his donut funds.

    1. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 4, Informative

      There could be technical reasons too - porting their games to Linux showed a massive performance increase over the Windows version. And that's without having spent the months/years tuning the Linux version that had been done on the Windows one.

      http://games.slashdot.org/story/12/08/02/1738229/is-it-time-for-an-opengl-gaming-revolution

    2. Re:no more donuts for Gabe... by Score+Whore · · Score: 4, Interesting

      If a 3.8% advantage is "massive", what words do you reserve for things that have advantages/improvements on the order of 50%+?

    3. Re:no more donuts for Gabe... by Anonymous Coward · · Score: 3, Insightful

      He's just angry that Windows Marketplace is going to cut into his donut funds.

      Sure, but he's also saying the truth.
      Microsoft will obsolete sooner or later the win32 api and then the only way to install software will be through Microsoft's app store (onle Metro apps for you suckers).

      How do you know this? You're talking about Microsoft strategy that isn't in their best interest. The only point to using Windows is that it has that several-decade compatibility. Why would they remove the last compelling reason to use Windows? And even if you think they're ok with shooting themselves in the foot, why do you think computer manufacturers will stand for letting Microsoft removing functionality which would in turn kill sales. They'd sooner create custom Linux distributions built heavily around Wine and their own Windows work alike. Or get Mac and get snookered into Apple's app store.

      It'd be like the 1980s all over again, with dozens of Z80 and 6502 based computers in a variety of implementations and no one will be happy. Ah, the good old days.

    4. Re:no more donuts for Gabe... by Vanderhoth · · Score: 4, Funny

      "unheard of" or "impossible" comes to mind

    5. Re:no more donuts for Gabe... by wmac1 · · Score: 3, Interesting

      Anyone remembers Kylix (Borland Delphi for Linux)?

      It was a great project but almost no one obtained or used it. It cost perhaps millions for Borland to develop and the cost (along with the unsuccessful Borland Java Builder) made Borland almost bankrupt.

      I had the pleasure of using Kylix, but who else cares?

    6. Re:no more donuts for Gabe... by emilper · · Score: 3, Insightful

      did Delphi do better on Windows ?

    7. Re:no more donuts for Gabe... by apexwm · · Score: 5, Insightful

      No surprise there. The same applies to many different areas where Linux is way more efficient than Windows is. Everybody knows Windows is bloated beyond comprehension. I use Linux for my primary machine, and also use Windows machines daily and in comparison the Linux desktop smokes Windows. Everything from data processing, running virtual machines, LAN performance, you name it. Windows has a monopoly and since it has close to 90% of the market, software companies will continue to develop for it. If Linux had more market share, more companies would develop commercial software for it. So, even though Windows has a majority of the market share, it is definitely not the best OS. It's simply the most popular OS, for now.

    8. Re:no more donuts for Gabe... by Baloroth · · Score: 5, Informative

      If a 3.8% advantage is "massive", what words do you reserve for things that have advantages/improvements on the order of 50%+?

      That's 3.8% after Valve improved the OpenGL version using what they'd learned from Linux. It's 20% going from DirectX Windows to OpenGL Linux. That's pretty close to massive, considering the vast amounts of work and money MS has poured into developing DirectX and Windows in general.

      --
      "None can love freedom heartily, but good men; the rest love not freedom, but license." --John Milton
    9. Re:no more donuts for Gabe... by atlasdropperofworlds · · Score: 3, Interesting

      install software will be through Microsoft's app store

      I've been hearing people say this, but it just makes no sense in any way whatsoever. Windows still has a desktop job to do, and it's a big enough market that there's no way they'll ignore it. Where is data to back up with mythical beast of a rumor?

    10. Re:no more donuts for Gabe... by Vanderhoth · · Score: 5, Interesting

      I had to comment on this.

      I've heard this "year of the Linux desktop" used quite a bit, but never really from actual Linux users boasting. Normally I hear it from people looking to mock Linux users. I have to say since I gave up using windows in 2010 and moved to Ubuntu and Linux Mint, I've notice a lot more people using variations of Linux. I mean since I've made the switch, my Wife and in-laws have made the switch at my suggestion over buying brand new computers. My father and several cousins and friends I can think of have also made the switch, but I had nothing to do with them switching.

      Maybe there won't be defined "This year is the year of the Linux desktop.", but I think it is and will continue to catch on.

    11. Re:no more donuts for Gabe... by Tharkkun · · Score: 5, Insightful

      No surprise there. The same applies to many different areas where Linux is way more efficient than Windows is. Everybody knows Windows is bloated beyond comprehension. I use Linux for my primary machine, and also use Windows machines daily and in comparison the Linux desktop smokes Windows. Everything from data processing, running virtual machines, LAN performance, you name it. Windows has a monopoly and since it has close to 90% of the market, software companies will continue to develop for it. If Linux had more market share, more companies would develop commercial software for it. So, even though Windows has a majority of the market share, it is definitely not the best OS. It's simply the most popular OS, for now.

      Until Linux stops all their internal bickering and decides on one native standard for all gaming they will never been seen as better. The reason Microsoft dominates is because they standardized the market on Directx. Write once, work on all. For Linux it's not that easy yet and 3% performance doesn't outweigh the headaches.

    12. Re:no more donuts for Gabe... by oreaq · · Score: 3, Informative

      It was quite successfull till Microsoft bought Anders Hejlsberg from Borland to develop .Net. Delphi never recovered from that loss.

    13. Re:no more donuts for Gabe... by ghostdoc · · Score: 4, Interesting

      No surprise there. The same applies to many different areas where Linux is way more efficient than Windows is. Everybody knows Windows is bloated beyond comprehension. I use Linux for my primary machine, and also use Windows machines daily and in comparison the Linux desktop smokes Windows. Everything from data processing, running virtual machines, LAN performance, you name it. Windows has a monopoly and since it has close to 90% of the market, software companies will continue to develop for it. If Linux had more market share, more companies would develop commercial software for it. So, even though Windows has a majority of the market share, it is definitely not the best OS. It's simply the most popular OS, for now.

      Until Linux stops all their internal bickering and decides on one native standard for all gaming they will never been seen as better. The reason Microsoft dominates is because they standardized the market on Directx. Write once, work on all. For Linux it's not that easy yet and 3% performance doesn't outweigh the headaches.

      Agree with both, but once Valve decides to bring Steam to the Linux party and get most of the games library working then two things happen:
      1: one of the major reasons (if not *the* major reason) for using Windows at home disappears: gaming.
      2: the Linux development community can go on bickering all they want, but unless their proposed solutions are compatible with what Valve are building Steam on they'll be irrelevant as no-one will use them. Steam will effectively create the standard.

      Linux is simply better code and a better architecture than Windows, as it should be; it's had developers calling the shots not commercial managers. So it's not at all surprising that it will run stuff faster than Windows. I suspect a LOT faster once there's been a few iterations.

      Interesting times :)

      --
      Business/App ideas are like arseholes: everyone's got one, they're mostly shit, but very rarely they contain a diamond
    14. Re:no more donuts for Gabe... by SplashMyBandit · · Score: 5, Insightful

      Huh? there is one input model for Linux (plenty of libraries to access it), OpenAL (which is now recommended by Microsoft), OpenGL (which has been there forever), standard networking etc.

      I'm writing a modern jet combat flight simulator and use Java, JInput, JoGL etc etc and find I can run on Windows, Linux and Mac with vary little customization for each platform required (just a little for the GLSL implementation differences for Nvidia vs ATI on each platform). Linux is less hassle than Windows in many respects and I get better performance too (just like Valve) do. Java 1.6 U10 and later also kick ass for performance (I sit there with the JDK's JVisualVM and watch what goes on in real-time; this is an awesome [free!] tool).

      We cross-platform devs have been trying to tell the DirectX guys for ages that it is completely possible to write cross-platform games for *less* effort than it is to write around the MS APIs (due to their cruft and version churn). However, the MS devs don't listen, won't listen and when they do finally listen they resist for ages.

      So, even though Windows has a majority of the market share, it is definitely not the best OS. It's simply the most popular OS, for now.

      Windows is the most popular *desktop* OS, this is true. However, it is not dominant on the server (eg enterprise and web serving spaces), consoles (PS3 and XBox are fairly even) or mobile devices (where the revenue growth is; Android [which is a customized Java+Linux]) has installs of 1.3 million new devices *each day*.

      So, it makes economic sense to develop for Windows if you could only develop for one platform exclusively. However, if you are smart you can develop cross-platform applications that work on Windows *and* Linux *and* Mac *and* Android *and* PS3 without too much hassle (Xbox and iOS are kinda in siloes). The economics has been against developing for Windows only. The smart money has always been using the right tools to do cross-platform work. That way, when the IT landscape changes (eg. the advent of mobile, and one day whatever becomes the new hotness) your code will be able to quickly ported to the new platform. All because you chose the strategic (cross-platform) over the tactical (eg. DirectX ease of use but Windows-only).

      Here's a case study I like to quote of someone who chose cross-platform technologies which allowed him to personally make $US 3.5 million dollars when the IPad and iPhone came out. He says if he had put himself in the Microsoft straightjacket with DirectX then he couldn't have done this (and this is why DirectX was invented, to keep you on Windows, and that has been a very successful strategy so far for MS, but it about to marginalize them in the coming heterogenous computing world):
      http://techhaze.com/2010/03/interview-with-x-plane-creator-austin-meyer/

      Hopefully this is a bit informative for you, and why the "develop for Windows only" mentality is wrong (and in fact has always been wrong; it suits Microsoft's purposes to keep you on the desktop, not the game developers who needs to adapt to future trends). Now here I have to give credit to the *new* Microsoft, they finally seemed to have grokked that there are other platforms out there and are starting to play nicely. This is very very good, but there is still a lot of MS stuff from the bad old days to be overcome (including indoctrination of its users, such as your mistaking Windows desktop popularity as a reason to develop using Windows-only technology :) ).

    15. Re:no more donuts for Gabe... by Vanderhoth · · Score: 4, Interesting

      Yeah, that's how I started out.

      Originally I bought a Windows XP laptop that came with a free Vista upgrade, I should have stuck with XP. After the upgrade I started having all kinds of issues with drivers and blue screens, despite the fact that my laptop had a "Vista Ready" sticker on it. So I duel booted with Ubuntu 9.xx for a while, then eventually put the Windows 7 developers preview on. After the preview ran out and MS locked the OS I switched to Linux Mint and just forced myself to use it. After a few months I really felt I had a handle on it and Linux Mint was working way better than windows ever had for me. Then my brother and sister convinced me to start a Minecraft server and I found I could run the server or actually use the machine, but not both. The laptop was going on five years old at that point so I bought a new laptop from System 76 that came preloaded Ubuntu 12.04. So now my old Linux Mint laptop is a Mincraft/Meda server and my new laptop is for work and games.

      What I found was when I was conformable doing things a certain way it was difficult to get away from Windows because I ended up having to relearn a bunch of stuff or just boot windows and get it done. Once I finally said, "Ok, no more Windows period" it was darker for awhile, but then everything got a lot easier. Now I use Linux for everything and find that windows doesn't have the tools in place to get things done.

    16. Re:no more donuts for Gabe... by Stachybotris · · Score: 4, Informative

      It's a misunderstanding/intentional mis-reading of the actual announcement. What he means to say is that the only way to install Metro apps will be through the app store; you can't just get them from websites and install them. Microsoft themselves announced this over a year ago, as referenced here http://www.zdnet.com/blog/hardware/windows-8-app-store-will-be-the-only-source-of-metro-apps/14873.

      As far as I can tell, non-metro apps (that is, regular old programs) will still be available by whatever means you prefer.

    17. Re:no more donuts for Gabe... by Microlith · · Score: 5, Informative

      Until Linux stops all their internal bickering and decides on one native standard for all gaming they will never been seen as better.

      If people would stop referring to "Linux" as if it could have "internal bickering" like it were a single, homogenous company we'd be better off.

      The reason Microsoft dominates is because they standardized the market on Directx.

      The reason Microsoft dominates gaming on the PC is because they dominate PC operating systems as a whole and pushed their proprietary DirectX down everyone's throat.

      For Linux it's not that easy yet and 3% performance doesn't outweigh the headaches.

      That's why they're exclusively targeting an Ubuntu LTS release. Most popular Linux platform with the least amount of pain, and 4 years of stability.

    18. Re:no more donuts for Gabe... by hairyfeet · · Score: 5, Insightful

      I'll get hate for saying this, but its the FOSSies at the top that will ruin it, Valve or not. By "FOSSie" I mean those that hold GPL as inviolate and will hate Valve for daring to bring their DRM platform to Linux. We saw this right here when many of the old guard devs were posting things like "Well as long as they don't put it in the repo" because God forbid things should be easy for a non GPL package!

      You see right now Linux is split in 2, on one side you have the pragmatists that just wants the damned thing to work for as many as possible, then you have the FOSSies that don't give a shit if its the most fiddly obtuse mess on the planet as long as GPL is held above all. I have a feeling that Valve is gonna find out like so many before that the FOSSies hold positions in the higher levels of your system internals and there is gonna be a LOT of "Ooops, broke your shit Valve...well if you'd just open your source code why that shit wouldn't happen".

      This is why the ONLY time Linux has gained any ground is when Google just took the system internals away from the devs and took everything in house, where they could force some order and direction. If Valve thinks those devs that hold GPL like the ten commandments are gonna play nice with their DRM platform? Shiiit, they might as well ask for abortion clinics at the RNC, it would probably go over as well.

      Final verdict? Win 8 bombs, OEMs continue selling Win 7, Gabe quietly lets the Linux version rot after he has to do a couple of major rebuilds thanks to the FOSSie faction trying to force him to Open Source his code, and that will be the end of that. There is A REASON why you don't get proprietary software on Linux, its not because you can't make it run, its because the FOSSie faction will make damned sure it won't run for long, so why bother? Until the faction that worships GPL isn't in command you can give it up Chuck.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    19. Re:no more donuts for Gabe... by Patch86 · · Score: 4, Insightful

      If you can't figure Linux out, you are probably not a Windows power user.

      I've never been trained in using Linux, and I would probably not consider myself a Windows "power user" (insofar as I define it as someone who knows more than how to navigate menus and a little bit of CLI stuff). Yet when I installed Linux for the first time a few years ago (Ubuntu, probably around 2006), I picked it up no problem. Since then, I've experienced a hand full of the usual Linux gripes around hardware and drivers, but it's basically been no more painful than my life running Windows (which I still do- this is posted from a Win7 machine).

      I mean, what the hell is stopping you? Assuming you don't have a huge problem with hardware compatibility (which can always ruin your day, but then it did with Vista too), what else is different? The file system structure is arranged differently, but it's not that confusing, and especially not if you intend to make liberal use of search instead of finding everything by hand (I always use the Win7 search facility these days- I can't remember the last time I descended into the file tree to search for something by hand). Installing programmes is easier than in Windows (just go to the Software Centre, use apt-get, or download the package from a website and double click it). If you use the CLI then you'll need to learn a new set of commands, but all you really need to know is "man" and "man -k", and the rest is at your finger tips- surely not that hard for a "power user"?

      Maybe you need to use programmes that are only available in Windows (games are the main reason I keep Win7 boxes around at the moment), or you've bought hardware that won't play nice with Linux. They're both valid reasons not to switch. But general usability? Get real.

    20. Re:no more donuts for Gabe... by Requiem18th · · Score: 5, Insightful

      Pragmatism is unpragmatic in the long term. It seems I need to remind you how many times people have dissmissed free software and its ideals or have declared RMS alunatic paranoid just to be proven wrong again and again. I remind you that 20 years ago people were declaring free software imposible, 15 years ago, free software was dying, 10 years ago it was never going mainstream, 5 years ago it was a fad, now it's not going to last. Please, stop.

      --
      But... the future refused to change.
    21. Re:no more donuts for Gabe... by Khyber · · Score: 5, Informative

      Not really. Most games that are a decade old or less almost always show improvements over framerate using OGL/OAL vs DX, this included the experimental OGL APIs for these engines.

      This is because D3D is CPU-bound whereas OGL is GPU-bound (and only barely CPU bound since the CPU sends all the stuff to the GPU.)

      This has been demonstrated with various wrappers/native implementations from PC-primary games to emulators. Starting from Unreal Tournament GOTY '99 through most iDTech engines and the latest Unreal engines, and also Torque3D.

      Plain and simple, direct to hardware (Open*L) is faster than CPU-to-hardware (DirectX)

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    22. Re:no more donuts for Gabe... by Coryoth · · Score: 3, Insightful

      And Kylix was Borland's Hail Mary shot as Delphi was spiralling down the drain. What's worse, it wasn't native linux, but a kludge of QT and Wine, and yet still didn't provide backwards compatability to Delphi.

      Kylix didn't fail because it was for linux. Kylix was doomed from the start because it was a hastily put together lifeboat from the sinking ship of Delphi.

    23. Re:no more donuts for Gabe... by hairyfeet · · Score: 3, Interesting

      Notice I get labeled a fricking troll for pointing out what should be fucking obvious? For all those Linux zealots I'll spell it out...STEAM IS A DRM PLATFORM...

      Now do YOU believe that the FOSSie faction will allow a DRM PLATFORM to function and thrive on Linux Lukester? I don't, in fact I can look it to my magical obvious ball and tell you EXACTLY what will happen...6 months after Valve releases? Ooops. changes to some of the core files broke sound, well that wouldn't happen Gabe if you'd open up the code but as long as its closed...oh well, shit happens. 6 months later...Oops, well the X11 is fucked for Steam, and so is the networking, well that wouldn't happen Gabe If you just would open up your code but as long as its closed? Oh well, shit happens.

      If there is ANYONE that doesn't believe there are serious GPL zealots in the top ranks of the code devs you obviously haven't been paying attention. hell look at how VLC can't be offered on the iPad because a SINGLE dev refused to allow it to be anywhere that didn't "respect the GPL". Hell the very first fucking POST I MADE HERE had multiple responses that were basically "GPL will win, they can't stop us"...yeah but you know what they CAN do? They can NOT ALLOW THEIR GAMES ON YOUR SYSTEM because you refuse to quit breaking the DRM platform it runs on!

      Now as far as Tux Racer? Really not surprised, I've offered my "Hairyfeet challenge" here for years against those that believe Linux is truly a functional system, not ONE taker will to step up, not one. It simply doesn't work because too many of the devs treat critical internals as their own hobbyist playground, where they can just change what they want and if it breaks shit? Oh well you have the source so YOU can fix it...yeah, like Suzy the checkout girl is gonna spend 4 years in college learning C programming to fix YOUR messes, not likely Sparky.

      Mark my words, whether win 8 bombs or not Valve WILL end up abandoning Steam on Linux, because the low level system devs will make it impossible to keep it running, no different than how the games Loki released won't run on Linux but the Windows versions? Still run just fine. The ONLY chance valve has is if they "pull a Google" and simply take the system AWAY from the devs, something like a Steambox with hardware DRM, but of course that will cost tens of millions because they will have to go through it with a fine tooth comb to make sure no GPL V3 code is in it, then they will have to maintain the entire thing in house.

      Personally i think Gabe drank too much of the koolaid and thinks the Linux devs will be nice to him, when reality they are gonna fuck him HARD because Steam is DRM and they HATE DRM and anything not GPL. You watch, when valve refuses to open Steam they will have it broken constantly by the devs, its gonna be a fucking nightmare for them. They'd be better off crawling back to MSFT and trying to become the games part of the Windows appstore than they would trying to make money with DRM on Linux.

      --
      ACs don't waste your time replying, your posts are never seen by me.
  2. If only more companies acted on their thoughts by hinchles · · Score: 5, Insightful

    I've read alot about companies saying win8 is bad for gaming yet very few are actually willing to put their money where their mouth is and actually produce linux native games (or at least games that work perfectly well under wine). Couple that with the lack of installed userbase with capable hardware and the commercial aspects of linux don't really stack up. As much as I'd love to run mint full time its stuck on its vm currently or on underpowered hardware (where linux really shines as a desktop making old/low powered hardware useable!) neither of which are gaming capable.

    1. Re:If only more companies acted on their thoughts by bhcompy · · Score: 4, Interesting

      Because "better for games" doesn't mean "viable for games" or "good for games".

      My TI82 is better for games than my typewriter.

    2. Re:If only more companies acted on their thoughts by CAPSLOCK2000 · · Score: 5, Informative

      The mere fact that Valve has a slot on the Ubuntu Developer Summit should have been a clue that they are actually working on supporting Linux. While rumours about this have existed for years we our now beyond the rumour stage. Valve does not try to hide it. In fact you can register for their beta-program right now.

    3. Re:If only more companies acted on their thoughts by Microlith · · Score: 5, Insightful

      It's quite likely that Steam could make Linux (Ubuntu, at least) viable for games. There's nothing inherently "good" about Windows for games other than the monopoly that Microsoft rides on.

    4. Re:If only more companies acted on their thoughts by HungryHobo · · Score: 4, Insightful

      They know that microsoft know how important gaming is long term.

      they also know how much more leverage they have if they ever need to negotiate with microsoft if there's alternative systems.

    5. Re:If only more companies acted on their thoughts by Catiline · · Score: 5, Informative

      In fact you can register for their beta-program right now.

      Thank you for mentioning this without actually linking to the survey. I don't want a flood of Slashdotters lowering my chances of getting in the beta early.

    6. Re:If only more companies acted on their thoughts by jopsen · · Score: 5, Insightful

      I don't think it's just a negotiation strategy. There is no stopping Windows App Store or Mac OS X App Store, they are going to happen, and they are going to be the future for application deployment on Windows and OS X, respectively. So for Valve to try and make Linux a viable platform makes a lot of sense.
      In the long-term they will be better suited for fixes bugs and providing better hardware support.

    7. Re:If only more companies acted on their thoughts by Ironhandx · · Score: 3, Informative

      Uh, Linux hasn't been bad at sound for at least like 3 years now. I haven't even had any problems with high-end creative cards.

      Even before that it was just some configuration was needed. Now its just plug and play.

    8. Re:If only more companies acted on their thoughts by pipatron · · Score: 3, Funny

      Your rants are a bit... dated. Come back when you've found your time machine.

      Setting up a dual boot environment has, for the last 5 years at least, just been to tick the box in the installer. Sound just works since years back. The most popular Linux distribution has removed pretty much all options with regards to "tweaking". In fact, that's their whole point, and why they are the most popular.

      --
      c++; /* this makes c bigger but returns the old value */
    9. Re:If only more companies acted on their thoughts by hairyfeet · · Score: 3, Insightful

      If you're counting routers, servers and the like? Then your statement is true but I don't see many GAME sales coming from those sectors.

      --
      ACs don't waste your time replying, your posts are never seen by me.
  3. Finally by Kral_Blbec · · Score: 3, Insightful

    The only thing tying a lot of people (myself included) to Windows is gaming. With how much I hate the new ModernUI, I've been taking another look at going back to Linux as a main O/S.

    1. Re:Finally by L4t3r4lu5 · · Score: 5, Interesting

      I installed Windows 8 RC on my work PC today, purely because we'll either be upgrading to Win7 or Win8 come summer 2013, and I thought I'd best at least give it a go before dismissing it entirely. If you've not used it, try it; Metro is not bad. In fact, i'd say it's almost exactly like Win7 Start Menu, only it has more information on it.

      The only reason I can see for hating Metro (besides the "walled garden" thing, which is a MAJOR turn-off) is that you're still navigating the start menu folders with your mouse. After about 5 minutes, I thought I'd try hitting the Start key and typing a program name, as you can in Win7; It worked exactly as I expected; List of apps with the same name, then other shortcuts in other areas, then files.

      If your biggest issue with Windows 8 is the UI, then at least have a good go at using it. It took me around an hour to get used to it, and I've been a point-and-click Windows user since MSDOS 4. I reserve judgement about the rest of the "features".

      --
      Finally had enough. Come see us over at https://soylentnews.org/
    2. Re:Finally by KugelKurt · · Score: 4, Interesting

      The only thing tying a lot of people (myself included) to Windows is gaming.

      A lot? According to this interview with Ubisoft representatives, only 7% of Ubi's 2011 revenue was generated on PC and 5% of Activision's revenue:
      http://www.rockpapershotgun.com/2012/09/05/ubisoft-drm-piracy-interview/

      That means that >90% of gaming happens on other platforms anyway (consoles, smartphones) and for those users gaming is not what's keeping them on Windows.
      From my experience with Windows users, many have a completely irrational attachment to Windows. They use it because they "know" it and they don't want Linux because they "don't know" it, even though their Windows installations are full of crapware and they could be fooled by any random Linux distribution with a Windows-themed splash screen.

    3. Re:Finally by HaZardman27 · · Score: 3, Insightful

      Ubisoft is the worst company to quote for PC games sales data. I'm almost certain their Always-On DRM they had been bundling with their games was killing their PC game sales.

      --
      Apparently wizard is not a legitimate career path, so I chose programmer instead.
    4. Re:Finally by tnk1 · · Score: 5, Interesting

      Admittedly, I am not a lot of people, but more than 90+% of my gaming happens on a PC, and I game *a lot*. I don't so much refuse to buy a console as much as I really just don't like them and have never bothered with one since the original Nintendo. It may have something to do with how much I like FPS games. I do have some games on my tablet or phone, but those get played only when I'm bored or I can't get to my PC.

      I'm also a System Engineer who works 95% of the time in Linux. I don't have any irrational need to stick to Windows. I cannot play the games I want to play on Linux, and I refuse to bother with WINE just to make a point. I'm happy Valve is looking into this, but until there is some serious traction on Linux gaming and a few other areas on the desktop, I'm sticking with Windows for everything that doesn't require me to code or run a server on it. It's not great, but it's sufficient, whereas desktop Linux isn't even sufficient for my needs.

      And the applications... I swear, I must keep downloading The GIMP or Open/Libre/Whatever Office every six months or so hoping that trying to use it doesn't make me claw my eyes out. I get that I'm used to a lot of the Windows crap, so that's part of it, but I've been using office and image tools since I bought a toaster Mac, and I still don't understand why I can go from Mac to Windows seamlessly, but for some reason, the Linux version of everything needs to be different. And it's not that I just use MS or Adobe apps either.

      Anyway, still waiting anxiously for someone to figure out games and to a lesser extent, applications, so I can switch my Windows box to be a VM under my Linux box, instead of vice-versa.

  4. Fear... by rwven · · Score: 5, Interesting

    What I fear is that Valve will dive deep into Linux, and then suddenly realize that supporting software like steam and games on Linux may be a bit more challenging than they thought it would.

    The myriad hardware types out there with myriad sets of less-than-optimal drivers might present myriad problems, even if Valve does master the video-card/opengl end of things. I know I get vastly different experiences with Ubuntu depending on if I install it on one desktop versus another versus my laptop. They all have their own sets of issues, and none of them are remotely perfect.

    This whole affair with valve just reminds me of some computer user adopting a new platform with vim and vigor...and then realizing it's not all it's cracked up to be a few weeks or months later. I myself did this with mac, but it took a couple years for me to come to my senses, unfortunately.

    There are MANY legitimate reasons why Linux on the desktop has not taken off. I fear that Valve just hasn't encountered the right set of those reasons yet.

    1. Re:Fear... by second_coming · · Score: 5, Interesting

      SteamOS... the next logical step.

    2. Re:Fear... by zrbyte · · Score: 3, Interesting

      This may work if the real plan of Valve is to release a Linux based console having Steam. From there supporting Linux is a no brainer.

    3. Re:Fear... by OG · · Score: 5, Insightful

      While there are challenges, i think that Valve's doing it at least partly right. For starters, they're initially supporting Steam on a specific distribution and release. While some people may disagree with that stance, I'd say that it's smart to focus on the most popular distro first and get that working well, as it'll provide a much more solid base for the product. Additionally, if they could recommend/support specific drivers for optimal performance, that would also reduce initial variability. I think part of the problem with launching an application on Linux (especially a game or gaming system, which tends to really utilize all of the different components of a system) is the thought that it needs to run on all Linux distros out of the box. That may be a great goal, but it's a support nightmare. It's probably better in the long-run to target a certain platform, get it working great on that platform, and then expand from there. It'll be interesting to see how this turns out for them.

    4. Re:Fear... by Anonymous Coward · · Score: 4, Insightful

      I honestly don't understand this argument. Valve is perfectly within their rights to say "we intend to ONLY support certain hardware and software profiles for certain Steam-for-Linux profiles".

      We all know they have limited resources, and gamers are already perfectly willing to shell out tons of money on specific hardware. If my webserver can't play L4D, I don't think I'll particularly care. Nor if my Android device isn't able to play all Steam games.

      Being forced to install Pulseaudio or buy from a certain range of video cards might seem distasteful, but what are the alternatives? No Steam, or use another supported platform. I think I'll take the less expensive option, thank you.

    5. Re:Fear... by Sarten-X · · Score: 4, Interesting

      What I hope is that Valve expects this, and is taking a chance at martyrdom for the greater good of gamers.

      While forking and customization is the heart and soul of Linux, the fragmentation is also its weakness. With a target market of "only people who think like I do", each new standard sees only minimal adoption and leads to having whole branches of inheritance that are incompatible with each other. Consider, for example, the schism between RPM and dpkg packages. Effectively, a new project must be packaged twice, placing extra burden on the developer, or as (one format and) source, placing the extra burden on (some) users.

      What I see as being immensely useful to Linux overall is having a major altruistic push toward compatibility, and Valve appears to be positioning itself to help. Tongue-in-cheek, I'll call it the One True Platform. Certainly not the only option, but rather a lofty goal of certain compatibility standards to be met. Rather than having to support Linux in general, with the myriad variations, a developer can just offer support for "Steam on Linux", work through Steam (and, conveniently/profitably, Valve's engines) as a compatibility layer, and trust that everything will be fine.

      In large part, this process has already been begun by Ubuntu making a simple distro that usually just works (in some fashion), so it can be the baseline recommendation for users, reducing the burden on new users. With Steam as a baseline for game development, the burden on developers is also reduced. All together, that makes a single market for hardware vendors to target, with a fairly low support burden, hopefully leading to more cooperation from vendors in the long run.

      It's a tricky game for Valve, with only a few long-shot chances at major profits, but if it works, the benefit to the Linux community is enormous. In the mean time, Valve gets to play the knight in shining armor, saving FOSS-loving gamers from the tyranny of Microsoft, which also distracts from Steam's inherent nature as DRM.

      --
      You do not have a moral or legal right to do absolutely anything you want.
    6. Re:Fear... by Lonewolf666 · · Score: 5, Insightful

      I'm sure there will be some initial problems. Such as some drivers not being very good.

      But with GPUs in particular, I guess Valve can get away with a few "recommended configurations". Such as NVidia cards with binary drivers. While those are not exactly in the spirit of FOSS, they may be a pragmatic way to get things started.

      I'll be optimistic and say that some good things may come from Steam games running well on a few selected graphics cards. It would increase the pressure on other vendors to put some more effort in upgrading their Linux drivers.

      --
      C - the footgun of programming languages
    7. Re:Fear... by Mr.+McGibby · · Score: 3, Insightful

      They also know that it's likely the community will help support other distros if they can just get one working.

      --
      Mad Software: Rantings on Developing So
    8. Re:Fear... by Githaron · · Score: 4, Interesting

      It is more likely that they will have a Steam compatible specification for Linux distros. If a Linux distros want to be compatible with Steam, they have to follow the specification. Steam will probably work closely with at least one distro in the beginning (probably Ubuntu) to make sure that at least one major distro supports the specification.

  5. Just greed. by Haxagon · · Score: 5, Insightful

    Windows 8 isn't had for gaming, it's just bad for Valve. Vale has wanted Steam to be a general App Store for a long while, and if regular plebes start using the Windows Marketplace, they'll lose that battle before they even begin. Valve's just concerned with their potential market being at risk.

    1. Re:Just greed. by Microlith · · Score: 5, Insightful

      Wouldn't you be concerned if the vendor of the OS you're dependent on suddenly comes along and decides to push their own store with it? You end up like IE6, one dominant platform for the OS. And given that Microsoft has very obvious goals of deprecating Win32 in favor of WinRT, which requires software using it come from the store, yes Valve has every reason to be worried. As does every other software vendor out there, because this gives Microsoft an overwhelming amount of power, over both them and you.

      Pushing to make Linux a viable platform is good for everyone.

  6. Not an open platform? by dstyle5 · · Score: 4, Insightful

    Steam works the same in Windows 8 as in Windows 7 from what I've seen thus far. There is no way most gamers would buy a game in the Microsoft app store if the same game was available on Steam. Seems like Valve is more concerned about the competition from the Microsoft App Store than about how open Windows 8 as an O/S is.

    1. Re:Not an open platform? by Microlith · · Score: 4, Insightful

      WinRT is not open at all, and Microsoft intends on deprecating Win32 in favor of it. I imagine it won't happen until Windows 9, but eventually the newest version of DirectX will require use of WinRT (probably WinRT 2.0 when they iron out the last of the Win32 dependencies) at which point Microsoft will move to close off the openness of the PC completely, reserving Win32 access and whatnot to "legacy VMs" and "Enterprise" platforms.

      And it's not really fair to call it "competition" when the store is pushed by the company whose OS holds a monopoly in the market it'll be pushed on.

    2. Re:Not an open platform? by Microlith · · Score: 4, Interesting

      I doubt they will be moving solely to ARM anytime soon.

      I didn't say Windows RT, I said WinRT. If you're confused, it's because Microsoft is masterful at making stupidly confusing names for things.

      WinRT is the new API introduced with Windows 8 and Windows RT. It is available on both, and on Windows RT it is the only API available for 3rd party developers. It is locked down on both Windows 8 and Windows RT.

  7. If Valve says so many will listen by CAPSLOCK2000 · · Score: 5, Insightful

    Valve is one of the most influential companies in the gaming world. If they speak people will listen.
    This single statement will cause thousands of gamers to check out Linux.

    This is a market that is willing to spend hundreds of dollars and hours of tweaking to gain a few percent more performance. Any rumour about a better system will cause a flood of gamers that want to be the first to get the advantage.

    1. Re:If Valve says so many will listen by Rockoon · · Score: 4, Informative

      This is a market that is willing to spend hundreds of dollars and hours of tweaking to gain a few percent more performance.

      Umm, no. Check out Steam's hardware survey sometime. The most common CPU speed is ~2.5ghz and the most common number of cores is 2. There is definitely an enthusiast gaming market, but Valve isnt really serving it. Valve is serving what is essentially everyone (at the moment.)

      --
      "His name was James Damore."
  8. Re:Due to the huge Linux market share? by ichthus · · Score: 3, Interesting

    You make a good point, but Valve has the clout to pull this off and negate your argument.

    --
    sig: sauer
  9. Perhaps, but... by Junta · · Score: 5, Insightful

    In this case, Valve's agenda is the lesser of two evils. Either MS gets their way and Linux desktops continue with the relatively sparse gaming library compared to Windows systems, or Valve gets their way and at least Linux gets a lot of the titles that were formerly Windows-only.

    I'd rather a viable company scheme be one that operates within the structure of the general structure of Linux based desktops than requiring Windows or wine. Purists can still run their desktop with the same (or even better) selection of truly free software, and the rest of us can use a free desktop without compromising or dual boot to get at a few titles we really would enjoy.

    --
    XML is like violence. If it doesn't solve the problem, use more.
  10. better than Windows 8 for by dtjohnson · · Score: 5, Interesting

    The problem with Windows 8 is that it isn't the best choice for anything anymore. Want to run old Windows apps? Want to run old games? Want to develop new games (as in TFA)? Want to run current Windows apps? Want a tested, stable Windows platform? Want a minimal hardware Windows platform? Whatever your question, there are better alternatives than Windows 8. Microsoft has really dug themselves into a deep hole at the moment...and the implications for the future are breathtaking.

  11. Please Clarify by ab_iron · · Score: 3

    The heading is somewhat misleading. I think that this should be clarified that Linux provides a better environment for game development. Linux has not actually hit that tipping point of having more available games.

  12. Valve wants to be the Linux App Store by David+Gerard · · Score: 3, Informative

    Steam is already an effective and popular app store on Windows. And they hope to become the proprietary app store on Linux. That's why Valve is so dead against Windows 8 - Microsoft could take away their status as the app store.

    --
    http://rocknerd.co.uk
  13. Hmmm... ValveOS? SteamOS? by Rogerborg · · Score: 5, Interesting

    Roll another Debian-a-like, tailor it to games, market it through Steam to Windows users and say "Why update to Windows 8? Here's a free OS. Live boot it and see if you like it."

    Disclaimer: the author is tired of keeping a creaking XP partition going just for Steam, and would bite their hand off to get in on a beta and help out.

    --
    If you were blocking sigs, you wouldn't have to read this.
  14. Re:Due to the huge Linux market share? by JonJ · · Score: 4, Insightful

    Valve is already releasing their game. When will you be releasing yours Mr. AC? And when do you expect to surpass Valve in revenue?

    --
    -- Linux user #369862
  15. Re:Due to the huge Linux market share? by MrEricSir · · Score: 5, Informative

    I was there for the talk. He didn't really say that "Linux is better for gaming." Given the current user base, state of drivers and various flux in the stack, nobody in their right mind would say such a thing.

    What he did say is that Ubuntu is an "open platform." Not really the same thing as "better," unless you're a writer at an Ubuntu fanboy site.

    --
    There's no -1 for "I don't get it."
  16. Re:Due to the huge Linux market share? by AwesomeMcgee · · Score: 3, Insightful

    As soon as there is a single fully working audio stack for linux that doesn't require fidgetting with configuration like crazy to get it to work, and it's compatible with *all* games, then you're a step closer to being viable.

    Except the fact that getting bluetooth mouse/keyboard to work is a huge pain unless you buy one of the specifically linux supported bluetooth sets, but I pick my hardware based on quality/price, not OS support because I shouldn't have to (and don't with windows).

    Yes, open is great, but until every hardware company is ensuring a simple fully functional driver for their devices on it and there is a common interface for software to all of those drivers ala directX/directSound, windows will be a better gaming platform even for linux enthusiasts. Unfortunate, as all the software stacks that do exist for linux tend to outperform windows by a fair margin, because of significantly better OS architecture.

    Simply put, it's a problem of robustness and consistency. When I want to shoot zombies I don't want to have to restart my sound system or HID system and re-enter pin codes and set defaults again, nor do I want to spend weeks configuring and scripting auto-configuration setup for such a thing. So it's a waste of game developers time to try and target linux when they live a crunch-mode life as it is with huge risk of flop resulting in practically no money-back for the effort even when they're focussed on only one OS.

  17. Re:Guess they don't want to succeed by Microlith · · Score: 4, Insightful

    If they move to Linux they will fail.

    Indeed, therefore they should not ever try to support Linux.

    I myself am a gamer and all my friends who also game aren't techies. There is no way in hell they will be installing Linux on their computers.

    Good, they don't have to. They can continue to run Windows 7 or install and use Steam on Windows 8. But we'll probably be forced to make a decision in Windows 9.

    If they focus their product dev to Linux it will sink the company.

    Good to see people are still wholly ignorant about what Valve is doing.

  18. Re:But the APIs? by JDG1980 · · Score: 3, Insightful

    There's no good gaming APIs to use. Where is the DirectX equivalent?

    Developers have had no trouble with OpenGL on iOS and Android. Why would PCs be different? Direct3D benefits Microsoft due to lock-in, but I have a hard time seeing how its use benefits developers. And even Microsoft's usual advantage of legacy compatibility isn't really an issue here, since the market for Doom clones and WoW clones (the only PC games that the gamer crowd cares about as far as I can tell) moves so fast that everything is being rewritten every year anyway.

    Linux does have other problems with its graphic subsystem: the lack of open drivers for nVidia, the lack of any decent drivers for AMD/ATI, and most of all the 20 layers of legacy crap that the typical Linux desktop staggers beneath. But this has nothing to do with the underlying API for 3D games, which is clean and simple OpenGL.

  19. Re:Due to the huge Linux market share? by MrEricSir · · Score: 4, Funny

    When I want to shoot zombies I don't want to have to restart my sound system or HID system and re-enter pin codes and set defaults again, nor do I want to spend weeks configuring and scripting auto-configuration setup for such a thing.

    Come on, don't you miss the good ol' days of DOS gaming?

    --
    There's no -1 for "I don't get it."
  20. Why does everyone keep harping on Windows8 gaming? by WilliamGeorge · · Score: 3, Informative

    It is pretty much identical to Windows 7's gaming performance, with some minor exceptions (which will likely be fixed with driver updates or game patches over time). Don't just take my word for it either, check out the conclusion to this article from TomsHardware:

    http://www.tomshardware.com/reviews/windows-8-gaming-performance,3331-13.html

    --
    William George