Valve's Big Picture Could Be a Linux Game Console
Penurious Penguin writes that "a hopeful article at The Verge persuasively suggests that through Valve, Linux could soon become a formidable contender in the gaming arena, capable of holding its own against such giants as Xbox 360, PlayStation 3, and the Wii. With 50 million users, a growing Linux team, a caboodle of interesting experiments ('Steam Box' hardware baselines, etc.) and a strong conviction that more-open platforms are the way, Valve may actually see it through."
"The Xbox 360, PlayStation 3, and Nintendo Wii are nearing their end. As powerful as they have been in the living room, gamers want more."
Quoted from TFA. Am I the only one who wants LESS? I don't really want my game system to do 9 million things. I just want it to play games.
Then again, when was the last time we were actually listened to? Draconian DRM, the removal of OtherOS, etc...
Waiting to be modded "lame joke" in 3, 2, 1....
...next up, EAs Origin game console.
I became a bit of a valve fanboi when I read about their no-manager system. See Here.
To my credit though, they do seem to be doing cool stuff lately.
Okay, perfectly serious question, and one the game developers and studios are going to ask you: How are you going to protect against piracy if the platform is open? Explain how if it's made trivially-easy for people to download and pirate the games, how their revenue stream benefits from this... because open platforms encourage piracy. Or at least, that's the argument that's going to be made.
Please guys, serious answers only, not a giant flag of a penguin and patriotic music playing while you explain in great detail why open is better, etc. Pretend I'm a game developer and sell me on the concept. You can start by telling me how it'll be at least as profitable, if not more so, than the competitors. I don't care about linux, or the GPL, or open source: I want a business case made.
#fuckbeta #iamslashdot #dicemustdie
I was thinking the other day that the original Xbox was based off of PC tech, so the programmers had familiar ground for making the games (really not much different then windows games), but then they veered away from that with the Xbox 360. So, as i was thinking, I figured if someone had came in with a PC (intel/amd 64bit x86 procs), nvidia/amd GPU, a more then decent amount of memory, that they might have had a decent console during these lean years of outdated consoles.
Of course, the company would have to make it so you can run homebrew on it, ie. PS3 Other OS, but not locked down as much. Let peeps have access to the hardware.
Yes, software would probably get pirated, but software always gets pirated. That isn't going to change, unless they start streaming games to us, like Onlive or something.
Anyways, I hope Steam is smart enough to put in plenty of memory in the console. Since that has always been the problems with other consoles, and I hope they keep the system open enough for homebrew.
Going to be cool to see what happens here.
Be seeing you...
For years I dreamed about a Linux distro with all the fat out but the bare minimum to run games, so we can get all the power from the hardware. I really hope this can become real but I`m well aware of the hurdles they will face to get to that.
This combination doesn`t exist: ETIs that know about humanity and want to see us dead. Otherwise we wouldn't exist.
I just hope that they continue with the Linux PC trend if they do go down the console route. As their management style is pretty open, I'd hope they'd extend the same courtesy with their hardware. I'm sure pressure from the big studios will curb the extent of how open they are, but hey, Microsoft was pretty gracious about the Kinect work being done, so anything's possible...
If it is its own distro maybe valve could get official cablecard support. There are no linux cablecard apps for secure content and microsoft is dumping windows media center. I would love to have a better alternative to renting a five year old dvr for 20 dollars a month.
If a nation expects to be ignorant and free, in a state of civilization, it expects what never was and never will be-T J
I don't really see it playing in the same ball park as the Wii U. I hope Nintendo is successful in playing in the larger ball park and thus compete, but they haven't broken out of their very lucrative nitch so I wouldn't even compare it with that. However, if you can get Steam working seamlessly on Linux, and package a box the works like a console it could contend with the PS3 and 360 games. For example, if the Next Dragon Age or Bioware game comes out on Steam and works on the Linux version then I'd put this Linux Steam Box on my Buy list. I've longed for a Console that would allow me the ability to apply mods like the PC counterparts do. It could put a lid on Windows PC Gaming though. But those are all dreams. I know what I'm asking Santa for this year.
Steam is one thing that makes PC gaming so much better than console gaming. If you move the console that may just be it for PC gaming.
So we may never get a year of desktop linux.
But there's still a chance for a year of the living room linux.
How is it trolling to ask a question that any developer who's going to give serious consideration to this platform is going to ask? The console market thrives mostly on store-bought purchases, many of which are recycled into the used-games market a year after their release, but 95% of the games aren't pirated. The PC gaming market, on the other hand, is almost the exact opposite: Most games, especially single-player games, sitting on PCs are pirated. So to get the same profit, you'd have to sell games for this console either at about 20 times the volume or 20 times the profit margin, to make up the difference.
This is math guys. It's business. I'm making no arguments as to technical feasibility of producing such a console, but one of the reasons for the success of the PS3 and one reason so many developed for it was because it had strong DRM: If you wanted to play a game on the PS3, you either had to buy it, or go through convoluted steps or modify the hardware in ways that often left you unable to use that console online for multiplayer games. Every console marketed in the last decade has tried to follow the same business model.
Now you have Valve coming along with a new, untested, business model. The burden of proving feasibility is on them; And I really, truly, and sincerely want to know what their argument is either for limiting piracy on their platform or describing how it won't affect sales or the profitability of games developed for the console. It is not trolling to point out a legitimate concern about an untested and unproven business model in an industry where game development costs many millions and the industry itself is prone to failure. Look at the (very) long list of failed games and gaming companies. Entertainment is a risky business.
So the question has to be answered, solidly, how those risks are mitigated. Not. A. Troll.
#fuckbeta #iamslashdot #dicemustdie
I really hope they make one so that those clueless moron joystick monkeys can FINALLY be put in their place! I will load up some COD and walk up and down their ass with my mouse until they throw their controller across the room and rage quit. Mice are better than joysticks for shooters!!!! This could be the first mouse or joystick supporting console and it could end the decades long debate!
That said, it better support mice! lol.
I want good games. If good story writers and gameplay experts ran the show, we'd have more original, interesting groundbreaking games, instead of 'everything's a HUD' The guys that make money off the mini platform games are the people who should be given jobs at coming up with titles in gaming. These are the guys that will get the jobs in the Valve scheme of things. Leave NBA 20XX for the next generation of minions. Cool, original titles will always have a market and I foresee Android and possible even Valve having the most to offer.
Now is probably the best time that Valve could release a console: get first mover status in North America against MS & Sony and probably Europe as well. But valve is a software company. Their experience with manufacturing, shipping, retailers, etc is limited at best. The boxed copies of Valve games are published by one of the traditional large publishers. I love valve as much as the next fan boy but the massive operational organization that is needed to support a console launch is slightly outside of their reach. Valve could partner with a distribution/manufacturing partner but the people that have experience in the entertainment space and who would be able to accomplish the undertaking is a pretty short list. EA could probably swing it and would scare both MS & Sony as their consoles would lose EA's games but with origin vs steam on the PC side of things I see this as slightly unlikely. I'd love Sega to make a Steam box, but that's simply nostalgia talking. Sony is the most likely partner as steam is already on PS3 (for some definition of steam) and ps3 runs a version of unix, but it would probably be another wedge between Sony & retail stores.
More then likely this is probably valve's experimentation into console space. They'll probably stream line it so that it's trivial to get your home linux machine to output to hdmi at the push of a controller button. Once the home experience is as simple as it can get then they'll make a business case for releasing their own console or not based upon revenue. Look at what valve has done with micro-transactions, free to play games, crowd sourcing, and non-game software: they dip a toe into the water and then once they're confident they move into that space.
Funny how Valve's attitude has changed from "Linux, meh" to fully-committed boosters in less than 2 years.
Python: 'And then suddenly you have a language which says "we're all stuck with whatever the whiniest coder wants".'
This was already shot down earlier this year:
http://kotaku.com/5891697/shooting-down-rumors-valve-says-theyre-not-making-a-game-console-any-time-soon
Until something is ACTUALLY announced can we stop this circle jerk?
systemd has cut down boot time. a stripped system could run a UI like XBMC.
I've got XBMC installed on my linux desktop and it interfaces with console kit/polkit and DMs like any other desktop, it doesn't work tell as a desktop, but it work awesome on a TV top device UI, and even supports lirc commands(linux IR remote interfaces).
Given the plethora of USB joysticks and gamepads on the market, and linux's excellent handling of removable media(front end multi-flash memory kit), development should be really really easy.
Also remember the xbox runs a stripped down version of windows 2000 on x86 hardware.
give it a rest.
linux is good for cheap servers.
if you keep your transactions low enough.
Anyone familiar with Valve saw this coming a long while ago. There were rumors of a game console more than a year ago. A few months ago there was an an announcement of official Linux support and then there was big picture mode. Depending on how you look at it, this news is either a year old or months old.
If Valve could somehow gain a license to legally sell arcade ROMs for MAME, it would be wonderful!
I;m sick of reading article after article about emulators and reading the warning message about owning the arcade machine before you download the same game for an emulator! Why even publish articles at all if the ROMs are illegal to download?
If anybody at Valve is reading this, please consider this. Thank you.
We're almost there.
none
Joel Spolsky coined the term "Commoditize your complements" ten years ago. Steam, who sells software, wants consoles (or PCs acting as consoles) to be as cheap as possible, so as many people as possible can afford to have hardware that will run their games.
Every product in the marketplace has substitutes and complements. A substitute is another product you might buy if the first product is too expensive. Chicken is a substitute for beef. If you're a chicken farmer and the price of beef goes up, the people will want more chicken, and you will sell more.
A complement is a product that you usually buy together with another product. Gas and cars are complements. Computer hardware is a classic complement of computer operating systems...
All else being equal, demand for a product increases when the prices of its complements decrease... why don't the video chip vendors of the world try to commoditize the games, somehow? That' s a lot harder. If the game Halo is selling like crazy, it doesn't really have any substitutes. You're not going to go to the movie theatre to see Star Wars: Attack of the Clones and decide instead that you would be satisfied with a Woody Allen movie. They may both be great movies, but they're not perfect substitutes. Now: who would you rather be, a game publisher or a video chip vendor?
Now that the cheapest hardware out there is ridiculously capable, of course Steam wants you to throw a free OS on there and turn it into a Steam appliance. Which can also browse the web, play videos, send emails, make Skype calls, etc etc etc.
Dear Slashdot: next time you want to mess with the site, add a rich-text editor for comments.
Careful Valve.. If its not really needed, you may not want to do it.
I don't know what the Operating system of the future will look like, but it will be called Linux.
Paying taxes to buy civilization is like paying a hooker to buy love.
I'm sure this is common knowledge to many of us, but Linux platforms (including game platforms) are not really all that uncommon. Many posts I'm reading on here--the general tone of the discussion--seems to regard a Linux console as an unusual or extraordinary thing.
OK, we well all know that gaming existed in some form on Linux since the beginning. In fact, I'm a little bit impressed by the number of computer games that have been commercially released for Linux in the past two decades, not to mention games that have been cloned, ported, or otherwise created in open source fashion. We've had commercial video card support for ever, and decent APIs to work with... but what about platforms?
We've had platforms too. In fact, my first Linux console was the GP2X, which I purchased upon release in 2005 (7 years ago!). Granted, it wasn't that great of a platform, but it was something. I played Cave Story on it from start to finish, and it was the best gaming experience I had had since I was an adolescent.
However, if you really want to talk about Linux gaming platforms, look no further than Android. We have scores of Android devices in the wild (probably hundreds by now), and they come with all the hardware and software support you can ask for. In fact, I was a little bit surprised just how many games--most of them commercial--have been written natively for Android, and they're not even all casual. I would take issue with anyone who doesn't consider Android to be one of the main gaming platforms today.
So, a Linux gaming console is really not that crazy of an idea. As other people have pointed out, it really doesn't matter that much what OS your console runs... games are not particularly OS-oriented applications. I'm all for free software--I use the stuff all the time, but I still play games on my PS3. Sure, I can't tinker with my PS3 games much or the platform they run on, but if developing open source games were really my thing, Linux is right here on my PC ready and waiting.
The expensive high-tech toy has to hit retail shelves no later then mid-October.
You must make your Black Friday targets because sales will tank after New Year's Day. That means the Steam console is at least a year off, if it materializes at all.
Steam has been a great success in PC gaming --- but console gaming is a very different world. More couch-casual and couch-social. You are most likely to be playing cooperatively or competitively with friends and family in your own living room then engaging with anonymous online partners or opponents.
Making your mark in hardware sales can burn through mountains of cash in no time flat with very little to show for it.
It takes guts to stay the course,
People still use Steam? Always late with patches. Their wrapper often breaks games or adds instability. Customer service is non-existent. Yeah no there are plenty of other options for buying/downloading legitimate games online. Good luck with the linux project. I want nothing to do with Steam.
Seven puppies were harmed during the making of this post.
Why do people care what the OS of a Valve game console is if it's going to be locked down with DRM like any other console? (and given they are the current leader in PC game DRM, that's a given).
Not sure if many people realize it, but almost every single networked BD player made in the last 5 years runs Linux. Same with almost all networked TVs and set-top boxes. And while that's great for Linux development and reducing manufacturer licensing costs, it really doesn't change anything for the end user.
The real question for this hypothetical console is, why will major developers want to support it? It's going to have to have significant market share and lower licensing costs (and probably more gross revenue going to the developer) since in the end for a developer it's a business. And I just have a hard time believing Valve is going to be willing to put the literal *billions* of dollars into building and marketing a brand, distribution channels, developer outreach, training, etc that would be required to get that market share. There is good reason there are only 3 surviving consoles in the market...
Valve does great campaigns for first person shooter. Stay in your domain.
Now why do i even wast my time showing how your argument is completely wrong? First, the PowerPC's chip in the Xbox360 and PS3 are both currently being manufactured using a 45nm process, and IBM created the PowerXcell a modified Cell processor using a 65nm process and this chip was 4x the performance at .3 TeraFlops of the standard 90nm Cell. So, if Sony or Microsoft were given the choice of building there next processor on the cheep and fairly common 32nm process and achieving a performance increase by a factor of 4 while still staying in the same power envelope of less than 50-watts, software stays backward compatible, and development tools stay the same, or go with Intel's 22nm amd64 processor which would be hot as hell, greater than 80-watts, performance may be about equal to a 45nm PowerPC, change all development tools, recompile all games, pay more for each processor because its on a 22nm process, layoff all PowerPC software engineers and hire amd64 software engineers. Now come on! STOP BEING A FU*ING IDIOT!
...will it run Half-Life 3?
You're right, they haven't recently released a UI for TVs, linux support, or added references to some sort of "Steam Box" in the software. A completely unfounded rumor!
In a perfect world Microsoft would not exist, or where a different company.
But the Microsoft that exist fight standards, and create propietery protocols or closed programs, and created huge dependencies for these, so people with one of his programs must buy the others. Microsoft fiery defend other companies, but not on quality, but on poisoning the well.
OpenGL was one of the key pieces to code a game once, and play it everywhere, and Microsoft succefully made it secondary with Direct3D. It has continued fighting all standards, to destroy them, and in games have a unmitigated success. Games are a world of Microsoft libraries, and game dev's don't know how to build games withouth these libraries, and the games created don't withouth these libraries (or libraries that emulated them).
At this point Microsoft is a cerebral parasite, and removing it would kill the host.
-Woof woof woof!
A lack of multitasking in 2012 is a bit of a drawback, and speed issues are a bit of a problem on even relatively fast hardware like the Jetbook Color. On something where response time is a selling point you don't want something that looks like it hasn't been updated since 1998.
net based games, theres udp traffic.
many players at once, theres bluetooth controller traffic.
background downloading = more os tasks
plus because its linux, you can develop your games on a real pc too with nvidia hardware i guess.
Liberty freedom are no1, not dicks in suits.
I repeat what I said before in another post:
Not only that but if you think on it, Valve can actually create a dedicated gaming platform using Linux (with dedicated hardware or not). Steam on Linux might just be the entry point for it.
http://slashdot.org/comments.pl?sid=2896153&cid=40218485
I wonder why people only now started wondering about it..
But many China mp4 players and TVs have a basic linux os, they are framelocked with sunplus chips so no drop frames. You never see the os until you hack your tv.
Android had probs though. I give it a big fail.
Why is that the article jumps from "Linux for Steam" to "Valve will design and maybe license a Linux-based games console"? Surely the obvious step inbetween is a customised Linux distro for a live bootable USB stick (with a decent capacity to hold a few games) that can do the following:
* Check the PC meets the minimum hardware specs that Valve require. Anything below the specs is highlighted and suitable upgrade alternatives listed (Valve could have sponsored links here to hardware sites). No games can be played until the minimum specs are met.
* Login into a Valve steam account and downloads any updates to the live USB setup.
* Download any new games to the USB stick.
* Play the downloaded games.
* Shutdown and reboot back to their normal Windows/Linux setup.
This way a user doesn't have to worry about partitioning, dual boot etc. and can just take their USB stick to a friend's house and play it on whatever PCs they have that meet the minimum spec (which could even include a Mac machine?!). The only issue might trying to prevent cloing of the stick and letting it be run on two machines at once - not sure if that's doable (and some games might have more liberal licensing to let you do that anyway).
Once the whole live USB experience is refined, only *then* do Valve commission a gaming console with the (upgradeable) live image shipped in flash storage - they'll want to optimise boot times too so that it's not 1 min+ to start up.
Technically, FreeBSD is a better choice than Linux in this case.
No No its not.
I'm not really sure what your post has to do with mine. I long since came to the conclusion that the only people left who support BSD, are Apple users, who profits from the one way take, and love the richest corporation on earth doing the same again. Having a quick scan of your posts confirms this sad fact again.
The reality is Linux is stellar product, technically brilliant, and has numerous contributions from its own mega corporations, with a great lead...regardless of the license its under. I see your trying to push some kind of OsX agenda!? which is kind of sad considering how Apple could have got behind cross platform gaming and OpenGL...and have done nothing.
I have no problem with Apple taking from BSD. Although Apple fanatics pretending to be BSD advocates I always find a little sickening, especially considering the reasons behind the BSD license.
Developers and publisher like Steam because it is easy to sell on, there's a lot of people that buy from it, and it gives you a larger cut of the final sale price than retail.
They are all in to Steam because it is some amazing special platform, just because it lets them get more sales and money on a platform, Windows PC, that they already sell on. For that matter, most of them will go and sell on other online distribution platforms as well, like Impulse, GameFly, and so on.
In terms of the DRM, some publishers like it and use it explicitly, releasing Steamworks games that will require Steam, regardless of where you bought them (including retail). Others could take or leave it, using it only when it is on Steam and then only because it is mandatory (some even have a loader that is the Steamworks encrypted executable, letting you run the game without Steam). Still others don't trust it, and include their own DRM on top of Steamworks. Yet others, EA in particular (the biggest publisher out there) will use Steam, but are more interested in having people use their own DD service (Origin in EA's case).
The game industry sure doesn't hate Steam, it was what ushered in DD revolution, but they are sold on it as a platform. All they care about is it lets them sell games on a platform people buy them on, that being MS Windows.
Valve can put Steam on whatever they want, that doesn't mean developers will flock to it. To see that, just look at Steam on the Mac. Here you have a fairly large platform, yet the amount of games for it is far, FAR smaller than for Windows. Steam coming over to the Mac didn't suddenly make publishers want to spend the money to port their games. Some see the Mac as being worth the cost to port to. More of them don't.
This is valves thing. They find what will get them the most attention from gamers so they will always play to a crowd. They will flip flop rapidly, they will bash others for no reason and they will always try to do what whatever they think people want.
Sony- Valve never had a problem with sony until sony started to become the cool thing for gamers to hate. Suddenly out of nowhere valve can not shut up about sony and will bash them in a very immature way every single chance they can. Gabe for years on end would use any excuse he could to bash sony in interviews, even if the interview made no mention of sony or had anything to do with them. He literally hated them publicly for years and was quite immature. And his only reason was that orange box on ps3 ran like shit so he blamed sony but it was valves fault for just letting EA do a shitty port to the ps3 and valve did not do the port themselves not to mention if the ps3 was shitty then EVERY game EVER made would run like shit on it. But! Sony starts to get popular in the eyes of gamers again and suddenly gabe is on stage to unveil portal 2 for the ps3 and he is almost sucking sonys dick and praisng sony and giving them acclodes as to what a visionary and awesome company they are. So he just said whatever he thought gamers at the time would want him to say.
He used to love windows and praised MS but now that windows 8 is out and people dont like it he is bashing it and microsoft and saying how windows 8 will ruin gaming, it will ruin the indie market, it will be the death of the pc and blah blah blah all because he thinks its what people want to hear. So now he is supporting linux because its what the nerdiest of the nerds want to hear despite the fact linux really isnt that great but he knows linux fans are like apple fans and will desperately argue for their product just because of its name and those types of fans are the loudest because they just wont shut up and will go on internet wide tyrades about what they like with no thought or reason behind so valve is playing into their hands.
Then you have all the shit like counter strike, left 4 dead, defense of the ancients 2, day of defeat and so on. Valve bills them as their games, they credit themselves and they put their name on them but the thing is, valve did not make those games. Well except DOTA2 they are making that but they didnt invent it, DOTA was just a mod they decided to rip off and make a sequel to. Most of "their" games are mods that were made by someone else but they take credit for under their banner.
Valve isnt a bad company really but they have only actually made just a few games themselves and they will say anything they can according to what popular opinion is at the time which makes them shill sellouts.
This probably isnt going to earn me upmods, but many (and afaik i even said it first) said this on /. ever since they expressed their Linux interest. Its bloody obvious.
Hivemind harvest in progress..
about any of this crap! I want more Half Life, dammit!
The citation was about using software not available for WinCE on an operating system that is not WinCE. Pretending otherwise is dishonest. Why are you doing so? If you are trying to tell us that current WinCE devices such as the Jetbook Color are actually running Windows 7 phone when there are many differences then what is you motivation for being so obviously misleading?
I did, which is why I found things suggesting it was not available. Apparently you have real information that contradicts that other than your bait and switch. I'm still waiting for you to put up or shut up with a link to something that can be trusted instead of your own words since you've been caught out being misleading above.