Blizzard Has a Version of Diablo 3 Running On Consoles
skade88 points out comments from Blizzard exec Rob Pardo, who says the company has internal builds of Diablo 3 running on consoles. It's been known for months that Blizzard has been working on something like this, but now we have the first indication of how far along the project is. Pardo said, "We're still kind of exploring it. We've got builds up and running on it. We're hoping to get it far enough along where we can make it an official project, but we're not quite ready to release stuff about it. But it's looking pretty cool." According to lead designer Jay Wilson, we'll start seeing information on "the next big Diablo thing" next year, which probably refers to an expansion.
That is all.
The game is lacking core functionality that it was suppose to have at launch, or shortly thereafter, such as PvP. They are working on porting this to consoles instead of adding features they promised players? I guess they are trying to milk this cow dry before it dies. It is really a shame, Diablo II was one of my favorite games of all time. Diablo 3 is embarrassing.
Where can I find the version for Linux ?
Video
Any hope to get it on Desura ?
Lots of money! Loads of money!
I hope it's a rather small subset of their employees that are exploring this console thing. The game needs a lot of work to be even close to its full potential, and I would think their time would be much better spent working towards that.
It isn't as if there's any technical or business hurdle that prevents a console version of D3 being made.
Bring the Real Money Auction House to a million new potential customers.
Diablo 1 worked perfectly fine on the PS1 back then, I don't see why Diablo 3 wouldn't work on today's consoles. Not to mention the fact that they completely dumbed down the way Diablo worked, compared to Diablo 2, which is even more ideal for console users.
Blizzard has released a _lot_ of their games for PC. For example: Blackthorne (SNES, Sega MegaDrive/Genesis, maybe TurboGrafix-16(?)), Rock and Roll Racing (SNES, Sega Genesis/MegaDrive), Warcraft II + Beyond the Dark Portal (Playstation), Starcraft (Nintendo 64), The Lost Vikings (SNES, Gameboy Advance, maybe sega I don't honestly remember).
Good to see they're continuing their tradition.
Blizzard, how come you keep failing on the simple things that should be common sense...Fix your game before trying to port it otherwise you will just piss off more people.
D3 was an embarrassment. Blizzard should be ashamed of themselves.
I've got a version of Diablo 3 running down my intestines
Got the game for PC the first week. I just wanted to play it on my machine but they made me create an account on their website. Then I tried to play the game...but then I had to login and there was a problem with their login service. Then I was able to login, they made me change my password to something with upper and lower case, and numbers. Now that I couldn't remember my password and had it written down somewhere inconvenient I could finally play...which I did for a whole weekend. Then I stopped playing for a couple of months and then tried to login again but couldn't remember my password and lost the paper I had it written on. So I recovered my password by email. Then tried to login. It said there was suspicious activity on my account, they temporary disabled my account, and I should contact customer support. FUCK!!!!! Next step....uninstall Diablo 3. Blizzard. Your take on DRM is fucking annoying. I will not ever ever be buying a game from you again.
Don't Microsoft specifically disallow certain networking uses such as this?
I've heard so many complaints from devs over the years about the horrible restrictions on Live functionality that I am not even sure any more.
As for why they are doing this, it is obvious they just more money.
Why they are even bothering to port their terrible DRM system - that nobody even wasted that much time on reverse-engineering after everyone agreed the game was worthless - is beyond me.
They'd likely get more than triple the sales regardless. Piracy on consoles is still stupidly low in comparison to other generations. (well, except Wii)
Why waste time adding depth to the PC version when you can just rip off the poor console lemmings too?
Diablo as a series is dead now. It was only a matter of time till they got to it. Shame some people on consoles will still get it before they find out about the huge disdain for the game.
Which means Activision's money whoring ways would trickle down to Blizzard sooner or later. Kotick's treatment of games as products and nothing more ensured the eventual quality erosion of Blizzard's games. I'm pretty sure that the devs get bonuses based on revenue and sales, so they are probably pitching right in to wring every last nickle out of their customers. Sad to see another highly revered game company throwing away quality for $, too bad the money pile is obscuring the cliff on the other side. From talking to friends who play Blizzard's recent games, maybe its not so bad if they fall off the cliff after all...
So at some point in the future console users might get to share in the joy that is the most disappointing release of 2012. And the RMAH scam, but only after paying Microsoft for an Xbox Live subscription for the privilege, of course.
Honestly, Diablo 3 just wasn't that good of a game. It'd have made a lot more sense either without the AH at all, or without the $60 pricetag and with the AH as the monetization tool.
-- "So they told me that using the download page to download something was not something they anticipated." - Bill Gates
For the love of gaming, Please stop developing on consoles.
I really liked this game when it first came out. Didn't have a ton of time to play but made it to Act 3 Inferno right as they decided I should be punished. Nothing like logging in one day to find repair bills were so high that you couldn't afford to repair. Sell everything you have and still have broken pieces of armor. Brilliant idea making a player decide whether they'd rather make another character in order to farm the money needed to repair your favorite character or just uninstall. Haven't played since.
Should work well in a market where $60 for a game that's only fun for maybe 20 hours is the accepted norm.
There was always speculation that Blizzard planned this from the get go, and it shows through the inherent design decisions made. The extremely limited and streamlined skill system (tailored almost perfectly for a buttoned controller), the complete focus on having 4 players (controllers) centred on the action, the auto way pointing and lack of free roaming, the console style matchmaking system, and don't forget that practically every console user has their credit card details attached to their consoles these fays so streamlining the RMAH system would be a breeze.
It's just a shame that the game itself is so shallow and dull, and that the creators behind it are extremely arrogant and pig-headed, otherwise it could have been something special. But honestly, no amount of patching can save Diablo 3 now (still no PVP yet! Bet you'll hear about it for the expan$ion though), and shit even an expansion at this point would have to completely overhaul the underlying gameplay mechanics which we know Wilson and the crew will refuse outright.
I heard that both people still playing Diablo 3 are *thrilled*.
-Styopa
The TF2 for Linux is good, but text mode diablo would be too intensive.
Seriously, this entire game has been a cluster fuck of stupidity. A year later almost and we're still essentially beta testing it and reminding blizzard "you fucked up."
Defender of Microsoft and Communism!!!
So this gives console gamers the chance to eagerly look forward to being extremely disappointed ...
Just proves how wrong road they are taking. Still hunting the money instead the customer satisfaction. Anyone who buys this game is because marketing team managed to trick them.
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When I read the title I was all like -- what? Diablo-branded rogue-like for the Unix text console? Excellent! I guess I'm too old.