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Why Microsoft Got Into the Console Business

An anonymous reader writes "Joachim Kempin, former vice president of Windows Sales, has explained how the original Xbox came to be. It turns out it was Sony's fault, simply because the Japanese company wasn't very friendly towards Microsoft, and Microsoft eventually decided they had to 'stop Sony.' Apparently, long before the Xbox was even an idea, Microsoft was trying to collaborate with Sony in a number of areas they thought there was overlap. That collaboration was sought before even Sony had a games console coming to market, and would have focused on products for the entertainment sector."

257 comments

  1. I remember a story when I worked at Microsoft... by Anonymous Coward · · Score: 3, Interesting

    About Bill Gates throwing a fit in front of Sony because they refused to put his garbage software on their hardware. Also not that while Xbox is profitable for Microsoft, it is not considered profitable enough.

  2. Sony run by idiots, news at 11 by Anonymous Coward · · Score: 0

    They made their own worst enemy. Again.

    1. Re:Sony run by idiots, news at 11 by RyuuzakiTetsuya · · Score: 3, Insightful

      Well, they could've coexisted with the Xbox if the play station 3 didn't cost 599 at launch. Well, there's also the argument that the SDK could've been better, but I tend to think of developers as whiny. Not to mention spoiled considering the Xbox tool chain was directx and the windows kernel running on PowerPC.

      Still. The idiocy of Sony wasn't spitting in Billy G's face, it was fucking up the ps3

      --
      Non impediti ratione cogitationus.
    2. Re:Sony run by idiots, news at 11 by Anonymous Coward · · Score: 0

      Ummm.... I think it better to have MS as enemy than to have it as partner - just look at the OSS and compare it with Nokia (as an example)

    3. Re:Sony run by idiots, news at 11 by MikeBabcock · · Score: 1

      You haven't played any PS3 games lately or actually looked at the sales figures, have you? Just going by what you hear from your friends huh?

      How about I just wait a few minutes while you check with them again so you can re-post about how horrible Heavy Rain or Uncharted is or how 1080p/60fps/3D in GT5 isn't an incredible achievement for a console.

      --
      - Michael T. Babcock (Yes, I blog)
    4. Re:Sony run by idiots, news at 11 by Anonymous Coward · · Score: 0

      How about I just wait a few minutes while you check with them again so you can re-post about how horrible Heavy Rain or Uncharted is or how 1080p/60fps/3D in GT5 isn't an incredible achievement for a console.

      ... somebody feels the need to justify his $599 PS3, eh?

    5. Re:Sony run by idiots, news at 11 by RyuuzakiTetsuya · · Score: 4, Insightful

      Did I mention graphics? I said SDK. A lot of developers have been bitching about the ps3's SDK. Even if the games look great, that doesn't mean the SDK doesn't suck.

      But I'm willing to err on the side of Sony here because the notion that developers are whiny and spoiled is more attractive to me.

      --
      Non impediti ratione cogitationus.
    6. Re:Sony run by idiots, news at 11 by Smauler · · Score: 1

      They are coexisting with the Xbox - The only place where the xbox has been significantly outselling the Ps3 is in the US. Everywhere else it's even-ish, except for Japan, where the PS3 rules. Globally, it's about even. Even with the higher price, the PS3 sold just about as much as the Xbox. The PS3 is currently easily outselling the xbox360.

      I've still got my PS3 from launch date... an old 60gb model, which actually plays most ps2 titles (though now I don't need that with PCSX2). I wonder how many people are still running their original xbox360's here.

      Now... I might come across a little fanboyish with the previous paragraphs, but they're factual. I personally will (probably) never buy another Sony console because of their business ethics - unless they improve, they're not getting my money. I do most of my gaming on PC, anyway.

    7. Re:Sony run by idiots, news at 11 by UltraZelda64 · · Score: 3, Funny

      And Giant Enemy Crabs. Oh, and you gotta love that real-time weapon change enabled only by the power of the PS3. RIIIIDGEE RACER!!! Only five hundred ninety-nine U.S. dollars.

    8. Re:Sony run by idiots, news at 11 by Anonymous Coward · · Score: 0

      Actually when you said "fucking up the PS3" it wasn't clear what you were talking about.

      When was the last time you bought / didn't buy a game on the strength of the platform SDK?

      A bad SDK would mean fewer games, right? And that didn't happen, so the SDK obviously isn't that bad.

      [Disclaimer: I use it everyday and it is that bad.]

    9. Re:Sony run by idiots, news at 11 by mister_playboy · · Score: 1

      Funny thing is, if you look at Amazon for used first gen hardware-BC PS3s, you see they currently command more than their original MSRPs...

      The original hardware turned out to be better that everything that followed in every way other than power consumption/fan noise.

      --
      Do what thou wilt shall be the whole of the Law ::: Love is the law, love under will
    10. Re:Sony run by idiots, news at 11 by RaceProUK · · Score: 1

      A lot of developers have been bitching about the ps3's SDK.

      I imagine part of the issue is the PS3's weird architecture.

      From what I understand, the XBox 360 has some processors, some RAM, a GPU, and a few IO controllers, and it connects these via copper tracks in the normal manner. The PS3 has a many-headed daemon called Cell, and special magic incantations must be used when trying to access anything that's not Cell.

      --
      No colour or religion ever stopped the bullet from a gun
    11. Re:Sony run by idiots, news at 11 by drinkypoo · · Score: 1

      Actually when you said "fucking up the PS3" it wasn't clear what you were talking about.

      It's not clear because there's so many ways in which Sony fucked up with the PS3. It has little more raw power than the 360 but it's harder to make use of all the power it has, because of the goofy-ass architecture they dreamed up with their typical pie-in-the-sky bullshit. Remember when Sony was talking about building HPC-esque cell clusters in your household out of various cell-powered pieces of hardware? So in order to support that bullshit jerkoff wet dream they delivered a six hundred dollar console and told us it was probably too cheap, and on top of that combined it with a crappy SDK which has to have had a negative impact on early titles as well as scared away some developers, who naturally would head straight to the 360 for ease of porting. The PS3 is a success in spite of Sony's best efforts.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    12. Re:Sony run by idiots, news at 11 by gbjbaanb · · Score: 1

      its not really goofy-ass architecture, just different. Its actually a better solution for a games console (compared to the Xbox which is basically a PC). In a way, you can blame MS for thinking its goofy-ass because (like Windows) we're all conditioned to think everything must work in only 1 way.

      For games, most of the power is required in graphics, and you need a load of not-particularly-complex processing for stuff like sound, game structures and so on. So putting a load of underpowered CPUs in a box with a hefty graphics chip (which itself is really a ton of underpowered, but specialized, mini CPUs) is simply good sense.

      You might not remember old style computers that had separate chips for sub functions, like the Amiga that kicked ass because it had a CPU with several discrete support chips for sound and video. The PS3 is just much more of the same.

      Now the crappy SDK probably didn't help matters at all. They should learn from that when they do the next console.

    13. Re:Sony run by idiots, news at 11 by DrXym · · Score: 2
      Any OpenGL / OpenCL programmer would get what the cell is about in about 5 minutes flat. The SPUs are like general purpose vector processors which are extremely efficient at processing data. Load the SPUs up with a kernel (which is a bit like a shader / cl program), feed it data, data pops out the other end, all way faster than any CPU. It makes it perfect for stuff like physics, decompressing data, scene culling and so on.

      The greater challenge would be architecting the game or app to make use of the cells in an optimal way and to move as much logic as possible into them to free up the CPU for other tasks. I expect cross platform games have it even harder since they have two opposing goals - to make the game work optimally across platforms and to share as much code as possible. Wouldn't be surprised if some of them have developed a higher level language which allows the logic to be expressed once and transformed to the equivalent code for use on 360 or PS3.

    14. Re:Sony run by idiots, news at 11 by Anonymous Coward · · Score: 0

      At this time in the PS2's life, all kinds of weird and wonderful titles were being developed (e.g., Odin Sphere). These are the kinds of titles that are niche in their appeal, which means the cost of development needed to be fairly low. From a broad view, the library was absolutely massive.

      The PS3 is seeing a lot fewer quirky titles and seems to have a lot fewer overall. This is especially curious as the unusual titles tend to rely upon unusual gameplay a lot more than realistic graphics; the biggest differences between PS2 and PS3, as far as these games are concerned, should be that the PS3 supports sharper graphics (export textures and images at higher resolution; not a big deal) and there is more power (it should be easier to make a game because less time needs to be spent on efficiency). Overall, we should be seeing a lot more of these games. Why aren't we? Instead, we seem to be getting a lot of ports of previous gen games with upgraded graphics, which are often just sold as tie-ins to current-gen sequels. We've seen no less than 3 separate God of War collections for the PS3, which is pretty impressive for a series that has had only 1 native title for the platform.

      Maybe I'm reading too much into a general malaise of the industry but the PS3 lineup is definitely disappointing when compared with the PS2 lineup.

    15. Re:Sony run by idiots, news at 11 by Megane · · Score: 1, Redundant

      Funny thing is, if you look at Amazon for used first gen hardware-BC PS3s, you see they currently command more than their original MSRPs...

      Yes, because you can play PS2 games on them!

      --
      #naabhaprzrag, #sverubfr-000, #agi-fcbafberq, negvpyr[pynff*=' negvpyr-ary-'] { qvfcynl: abar !vzcbegnag; }
    16. Re:Sony run by idiots, news at 11 by Anonymous Coward · · Score: 0

      Did I mention graphics? I said SDK. A lot of developers have been bitching about the ps3's SDK. Even if the games look great, that doesn't mean the SDK doesn't suck.

      But I'm willing to err on the side of Sony here because the notion that developers are whiny and spoiled is more attractive to me.

      Who cares if the SDK sucks? If there are games being made and they rock the SDK can suck like a black hole for all I care. Nobody gives a damn if some developer thinks his tools could be better. Yes they could. Then there would be more people capable of using them and you'd get paid less. Games rock, people buy them, devs get paid for dealing with crappy SDK.

    17. Re:Sony run by idiots, news at 11 by drinkypoo · · Score: 3, Informative

      its not really goofy-ass architecture, just different.

      It has been dissected here time and again by games developers just how it's goofy.

      In a way, you can blame MS for thinking its goofy-ass because (like Windows) we're all conditioned to think everything must work in only 1 way.

      I have no love for DirectX, but MS arguably did things the more "right" way, in that their way is less of a pain in the ass.

      You might not remember old style computers that had separate chips for sub functions, like the Amiga that kicked ass because it had a CPU with several discrete support chips for sound and video.

      I own an A1200 and have owned A500, 2000, 2500, and 3000.

      The PS3 is just much more of the same.

      No, it certainly is not. That is a specious comparison. If you are actually familiar with the Amiga then you know that is pure bullshit. The Amiga was similar to game consoles in that it had unified memory, except hilariously the PS3 doesn't have unified memory, and the Xbox 360 does. But it was also very like modern PCs in that it had hardware to do the heavy lifting and free the CPU to perform computing tasks instead of doing so much shoveling.

      The Amiga was completely cool, don't get me wrong. At the time, having a bunch of chips floating around the CPU doing DMA was a big deal. Today, we all have that, and PCs with unified memory are a dime a dozen. Even tablets have this, even though the various chips are on a single chip; the graphics are handled by a separate core! The Amiga was groundbreaking, but its legacy is not gone, it is everywhere. It is not, however, in the PS3. The PS3 has a wacky CPU, where the Amiga used a bog-standard COTS 68k CPU. That meant that you could re-use code written for other platforms, like the Atari ST, and then you could utilize the custom chips to make the software better. The PS3 has separate graphics and main memory, where the 360 permits you to partition it, as the Amiga did. The Amiga did have CHIP and FAST memory, but base (unexpanded) Amigas didn't actually have any FAST RAM, so most games didn't account for it anyway. It was more common for games to require 1MB CHIP than to require 1MB RAM generally, and then you needed a fatter Agnus or a later machine.

      Now the crappy SDK probably didn't help matters at all. They should learn from that when they do the next console.

      The PS3 suggests that Sony has a hard time learning. The Playstation dominated the Saturn in part because of developer acceptance. The Saturn was compared by one developer to a pile of chips on a board. The Playstation had a relatively elegant SDK and hardware for transparency, so it was much easier to make games for. Then instead of using MIPS cores relatively unadulterated Sony stuck them together with baling wire and glue to make the PS2's processor. And that made developers angry, and then they made an even wackier architecture for the PS3. But rumors suggest that the new machine will be using a fairly standard multicore CPU, so perhaps they will also unfuck the SDK.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    18. Re:Sony run by idiots, news at 11 by Anonymous Coward · · Score: 0

      They would be incredible if they didn't look like complete ass. Then again, I'm a PC gamer and wouldn't touch a console with a ten foot pole.

      Enjoy your 2003 graphics.

    19. Re:Sony run by idiots, news at 11 by RyuuzakiTetsuya · · Score: 1

      The problem with the PS3 SDK is that they assumed console developers would take their jobs seriously and learn different ways to take advantage of different software and hardware. Every dev complaint I've heard thus far has been, "This is like nothing I've ever used before; what do you mean I have to learn something new?" In short, if it isn't DirectX on Windows or mostly SDL, developers will complain loudly.

      Given how much bad software is out there, and I've written my fair share(and your share, and your share and your share...), I'm just willing to more err on the side of "suck it up, life sucks and then you get hit by a bus."

      --
      Non impediti ratione cogitationus.
  3. No news here by Anonymous Coward · · Score: 4, Insightful

    It was pretty well agreed eight years ago that the living room was a possible avenue for a "Trojan Horse" that would take over as the household computing center and push aside the consumer PC. And Bill Gates was always paranoid about competition, not just established players in personal computing like Apple but also new entrants large and small. That's why MS got into so much trouble with the anti-trust regulators in the '90s. Sony didn't want to make some sweetheart development deal with MS... so what? Sony was big and powerful, and some of the last companies that made the mistake of trying to buddy up to Microsoft were IBM (with the original PC) and Sybase (with SQL Server development for Windows). Jerry Kaplan wrote about his own close encounter with Bill Gates in his book "Startup" (Kaplan demo'd the Go tablet computer for Gates and Jeff Raikes, hoping to interest them in application development; instead, Gates turned around and launched the Pen Windows project. Guess who was put in charge? Yup. Jeff Raikes).

    As usual, Steve Jobs got it right... the game console wasn't going to be the centerpiece for consumer technology. It looks so obvious in retrospect.

    1. Re:No news here by Anonymous Coward · · Score: 0

      As usual, Steve Jobs got it right... the game console wasn't going to be the centerpiece for consumer technology. It looks so obvious in retrospect.

      Yet everybody fears Apple making a move in that realm.

      When Steve Jobs said "we can't market x" or "we can't make a b that does c the way we think should be", that was usually code for "we don't have that product now, but you can believe we worked/are working on it".

  4. Re:I remember a story when I worked at Microsoft.. by Cryacin · · Score: 5, Funny

    Reasons to get into business #32:

    Spite.

    --
    Science advances one funeral at a time- Max Planck
  5. Oh the irony. by dadelbunts · · Score: 4, Informative

    Thats hilarious, because the playstation originally came about from sony and nintendo trying to partner up, and nintendo breaking the deal because of arguments about money. Sony was so mad they created the playstation to rival nintendo.

    1. Re:Oh the irony. by sesshomaru · · Score: 5, Informative

      Actually, that's inaccurate:

      "Using the same Super Disc technology as the proposed SNES drive, Sony began development on what was to eventually become the PlayStaion. Initially called the Super Disc, it was supposed to be able to play both SNES cartridges and CD-ROMs, of which Sony was to be the 'sole worldwide licenser,' as stated in the contract. Nintendo was now to be at the mercy of Sony, who could manufacture their own CDs, play SNES carts, and play Sony CDs. Needless to say, Nintendo began to get worried."
      ---- History of the PlayStation

      --
      "MIT betrayed all of its basic principles."
    2. Re:Oh the irony. by Anonymous Coward · · Score: 0

      is it really irony? another poster above mentioned the sony / nintendo deal and followed up with 'history repeats itself'. this is just another example. Conflict is the mother of all history.

    3. Re:Oh the irony. by Anonymous Coward · · Score: 0

      Sorry, what exact part of your quotation refutes the message to which you're responding? Is it the "arguments about money" part of the GP? It seems like overall control & money are at the very least very related in terms of business.

  6. Linux/Windows/OS X by Anonymous Coward · · Score: 5, Insightful

    As a long time user of linux, I have to say that I also enjoy Windows for the moments when it is appropriate. Same for OS X. There 3 amazing accomplishments of the human mind. And should be celebrated as such.

    1. Re:Linux/Windows/OS X by Anonymous Coward · · Score: 1, Informative

      Ha ha ha disregard that I suck cock.

    2. Re:Linux/Windows/OS X by Anonymous Coward · · Score: 0

      Was her name Lola?

    3. Re:Linux/Windows/OS X by Anonymous Coward · · Score: 0

      How do you spell it?

    4. Re:Linux/Windows/OS X by Anonymous Coward · · Score: 0

      L-O-L-A. Lola!

    5. Re:Linux/Windows/OS X by Anonymous Coward · · Score: 0

      Will you people just grow the fuck up please,

      and if you can't do that well, piss off to http://www.4chan.org/ where you belong. :(

      ~Unsigned and as AC because some dick of a mod will find my other posts and mod them down.

    6. Re:Linux/Windows/OS X by j-turkey · · Score: 1

      Ha! Bash.org reference FTW!

      --

      -Turkey

  7. Co-operate with Microsoft? by Jeremi · · Score: 5, Insightful

    I think Sony made the right decision there. If Microsoft approached me about "co-operating" I wouldn't touch them with a 10 foot pole. Look how well it worked out for IBM (with MS-DOS and OS/2) or Sun (with Java).

    --


    I don't care if it's 90,000 hectares. That lake was not my doing.
    1. Re:Co-operate with Microsoft? by Anonymous Coward · · Score: 0

      Or Sega :p

    2. Re:Co-operate with Microsoft? by rwyoder · · Score: 4, Informative

      I think Sony made the right decision there. If Microsoft approached me about "co-operating" I wouldn't touch them with a 10 foot pole. Look how well it worked out for IBM (with MS-DOS and OS/2) or Sun (with Java).

      Add Robert Metcalfe and 3Com. Here is a video clip from the documentary "Nerds 2.0.1" where he is talking about how M$ f***ed them over: http://www.youtube.com/watch?v=XaCFHuVZAU0&t=4m

    3. Re:Co-operate with Microsoft? by hairyfish · · Score: 1, Insightful

      I'm going to hazard a guess here and say that IBM and Sun are both doing better than you are. Perhaps there is a reason for that?

    4. Re:Co-operate with Microsoft? by Anonymous Coward · · Score: 0

      Not that it would matter, because you've clearly never had an idea in your life more complex than what to eat next.

    5. Re:Co-operate with Microsoft? by Anonymous Coward · · Score: 0

      Especially Sun.

    6. Re:Co-operate with Microsoft? by DeathFromSomewhere · · Score: 3, Insightful
      You guys making this argument really need to start picking better examples.

      IBM (with MS-DOS

      They defined the PC as we know it including a lot of standards that persist to this day. It was immensely successful and allowed for IBM to dominate the personal computing space for years.

      and OS/2)

      Was doomed from the start. IBM is equally to blame for its demise, despite the haterade that people on slashdot are drinking.

      Sun (with Java)

      I seem to remember that involving more lawsuits than any sort of cooperation. In any case Java is currently a very popular language in the enterprise.

      --
      -1 overrated isn't the same thing as "I disagree".
    7. Re:Co-operate with Microsoft? by drinkypoo · · Score: 1

      You guys making this argument really need to start picking better examples.

      I have one that is both topical and accurate. Sega worked with Microsoft, I have no idea what they got out of it but I presume it included the promise of some games and probably access to partners to build the Dreamcast. In return Microsoft laughed as Sony murdered the DC with fraudulent specs and built their own console, then sunk massive amounts of money into it in order to remain relevant.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    8. Re:Co-operate with Microsoft? by MikeBabcock · · Score: 1

      Don't forget Real while you're at it (not that Real is a fantastic company any more or anything)

      --
      - Michael T. Babcock (Yes, I blog)
    9. Re:Co-operate with Microsoft? by Anonymous Coward · · Score: 0

      Or Sendo or Nokia or the people who made the first IE or whomever else MS has friendo'd.

      Whether you partner with MS or not, if MS wants to destroy you---and they do want to destroy you, if they're trying to partner with you---you're fucked. Unless you're someone more powerful like Google or Apple. All that matters is whether you go willing, and spend your own money being destroyed, or fight, and let MS finance your destruction.

    10. Re:Co-operate with Microsoft? by Anonymous Coward · · Score: 0

      You sound like a competent and objective decision maker.

    11. Re:Co-operate with Microsoft? by aNonnyMouseCowered · · Score: 3, Funny

      I'm definitely doing better than Sun.

    12. Re:Co-operate with Microsoft? by Anonymous Coward · · Score: 0

      lan manager sucked though and was full of security problems.

    13. Re:Co-operate with Microsoft? by SpooForBrains · · Score: 1

      and for a more recent example, Novell and (by extension) SUSE.

      --
      "The dew has clearly fallen with a particularly sickening thud this morning"
    14. Re:Co-operate with Microsoft? by Anonymous Coward · · Score: 0

      Lots of people walked away from Sun with money gushing from their pockets. You seem to have missed the forest for the trees. Not too suprising out of a common Slashtard.

    15. Re:Co-operate with Microsoft? by DrXym · · Score: 1

      I think Sony made the right decision there. If Microsoft approached me about "co-operating" I wouldn't touch them with a 10 foot pole. Look how well it worked out for IBM (with MS-DOS and OS/2) or Sun (with Java).

      You only have to see how Toshiba's "cooperation" with Microsoft worked out for them with HD DVD to see what a bad idea it could be. Nokia could be the next victim of that "cooperation".

    16. Re:Co-operate with Microsoft? by DrXym · · Score: 1

      OS/2 wasn't doomed from the start but IBM certainly held the stake over its heart making it easy for MS to hammer it in.

    17. Re:Co-operate with Microsoft? by Anonymous Coward · · Score: 0

      I've never understood that expression; you can impart a lot of delta-v with a 10ft pole. More than shot-putting a chair because leverage and angular moment are beautiful things. I would 'touch' all my enemies with a 10ft pole, if I could get away with it...

    18. Re:Co-operate with Microsoft? by Anonymous Coward · · Score: 0

      Sega licensed Windows CE to use as the base for the Dreamcast's OS. I don't think there was any other involvement.

    19. Re:Co-operate with Microsoft? by drinkypoo · · Score: 1

      Sega licensed Windows CE to use as the base for the Dreamcast's OS. I don't think there was any other involvement.

      You actually have no useful information, but you're willing to counter-speculate? Got it. That would be contrary to every other venture Microsoft has gotten into...

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    20. Re:Co-operate with Microsoft? by Hythlodaeus · · Score: 1

      Don't forget the Farenheit 3D API effort with SGI (SGI made it their focus, while Microsoft quietly worked on DirectX instead)

      --
      For great justice.
    21. Re:Co-operate with Microsoft? by Anonymous Coward · · Score: 0

      Lets see how Dell feels about MS's "help" in a few years. I predict they'll have a shit load of tablets that won't sell because of a OS that 1. no one wants and 2. leaves them with no profit margins because everyone else went Android+ARM for next to free. Dell looks bad because they can't sell their machines on the cheap like everyone else. It'll go under just like everyone else that "partners" with MS.

      They should have said fuck off to MS and go Droid like everyone else with a clue. Say bye bye Dell. Of course, the MS fan club will spin it as "not even MS could save them." You know, because the chair throwing monkey is just that charitable. He's so fucking swell.

  8. In other news... by detritus. · · Score: 1

    Microsoft is predicted to get out of entertainment business because it was Microsoft's fault.

    http://games.slashdot.org/story/13/01/21/1637209/will-microsoft-sell-off-its-entertainment-division

    The one thing Microsoft actually does decently and now they may have to sell it off because of Windows 8.

    1. Re:In other news... by drinkypoo · · Score: 1

      The one thing Microsoft actually does decently and now they may have to sell it off because of Windows 8.

      Operating systems are the one thing Microsoft does decently. And by decently I do not mean well, I mean tolerably. The entertainment division may be turning a year to year profit but has it yet actually made a profit?

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  9. Man, They Stopped the HELL Out of SONY by Greyfox · · Score: 0
    Wouldn't it be funny if all the stupid-ass shit SONY's done over the past decade or so were somehow Microsoft's fault? Like Microsoft operatives infiltrated SONY at all levels of management and sent the company crashing into the ground? I think that'd be funny.

    Of course, if Microsoft were competent enough to do that, they wouldn't have actually needed to stop SONY in the first place. Anyway, SONY did a pretty good job of stopping SONY, with or without the involvement of Microsoft operatives.

    --

    I'm trying to teach myself to set people on fire with my mind... Is it hot in here?

    1. Re:Man, They Stopped the HELL Out of SONY by GigaplexNZ · · Score: 4, Insightful

      Like Microsoft operatives infiltrated SONY at all levels of management and sent the company crashing into the ground? I think that'd be funny.
      Of course, if Microsoft were competent enough to do that...

      Considering what they've done to Nokia, they definitely seem capable of doing just that.

    2. Re:Man, They Stopped the HELL Out of SONY by Anonymous Coward · · Score: 0

      LOL, where is Phil Harrison now?

      Oh yeah ... Microsoft.

    3. Re:Man, They Stopped the HELL Out of SONY by Anonymous Coward · · Score: 0

      Thanks, Captain Obvious!

      We'd have totally missed the joke if it wasn't for you.

    4. Re:Man, They Stopped the HELL Out of SONY by Anonymous Coward · · Score: 0

      I think in the case of Nokia, you might overestimate the work Microsoft did there. Nokia management was doing a fine job of running the company aground all by themselves.

  10. Re:I remember a story when I worked at Microsoft.. by MrEricSir · · Score: 5, Insightful

    Reasons to get into business #32:

    Spite.

    Unfortunately, that's also the reasonining behind a number of open source projects.

    --
    There's no -1 for "I don't get it."
  11. Embrace... by elashish14 · · Score: 4, Insightful

    Given MS's strategy of Embrace, Extend, Extinguish, it's obvious Sony made the right choice.

    In all honesty, why would any hardware vendor want to tie themselves to a platform over which they have no control? Look at how MS throws around their desktop hardware partners, dictating to them which minimum and maximum hardware requirements the system can have. No doubt they would try to pull the same shenanigans with Sony. And then look at how MS blames its hardware partners for crappy Win8 sales when it's really fault for designing the OS in ways that no consumer ever wanted? And then there's the atrocity that's Windows RT, and how nothing runs on it!! I'm guessing that there isn't a single hardware vendor on the planet that wouldn't love to never have to deal with MS again, were it not for their desktop monopoly... probably even MS itself!

    It's not unreasonable that Sony executives made the simple observation: companies that entangle with MS never do well. Seriously - for each and every company that MS has partnered with that's doing decently, you can name 5 that are in the gutter or dead altogether.

    At least MS did a better job with the Xbox than they did with WinMo. That's not saying much, but hey, when you're Microsoft, that's really all you've got...

    --
    I have left slashdot and am now on Soylent News. FUCK YOU DICE.
    1. Re:Embrace... by blind+biker · · Score: 1

      or each and every company that MS has partnered with that's doing decently

      I can't think of any, to be honest. Unless you count the ones MS bought outright, but even there, MS managed to turdify the acquired product.

      --
      "The agriculture ministry is not in charge of Gundam" - Japanese ministry official.
    2. Re:Embrace... by Anonymous Coward · · Score: 0

      I'm guessing you're just anti-Microsoft like the rest of the sheep here. If you were more concerned about the Truth of your statements you'd maybe fact check and see that XBox is the #1 selling console in the world right now. Meanwhile, Sony is strapped for cash. It's like they skipped straight past the embrace and extend period, then rolled over and extinguished themselves.

      I think your conclusion, "That Sony made the right move," is a bit of a non-sequitur.

    3. Re:Embrace... by drinkypoo · · Score: 1

      And what exactly would they 'embrace, extend and extinguish'?

      Sega.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  12. And Sony got into the console business... by supersat · · Score: 2

    ... because Nintendo screwed them. Nintendo and Sony were jointly developing the CD add-on to the SNES (with Sony also building a combined SNES/CD machine named the Play Station). However, Nintendo dropped a bombshell on Sony at the '91 CES: they were severing their ties with Sony and instead partnering with Phillips to develop their CD technology.

  13. Xbox Subscription by lucm · · Score: 2, Interesting

    Xbox sucks. One must own a Gold membership (about $5/month) to install many key applications, such as Netflix (for which a paid Netflix subscription is required, of course). And whenever an update is available, refusing to install it immediately will close the Live session, preventing any access to Netflix. This is hugely annoying as those pesky updates frequently happen at the least convenient time.

    They really do milk the customers. I bought a 1-year Gold membership but I probably won't renew. Unfortunately the alternative (Playstation) is not that great.

    --
    lucm, indeed.
    1. Re:Xbox Subscription by Anonymous Coward · · Score: 5, Insightful

      Wii? 150 bucks new. Does not do HD, but I personally don't care. Also gets hulu and amazon and has a decent youtube app. Also you can softmod it for homebrew and get wiimc and vlc shares. Also stream movies, music, pictures over wifi from your pc. And you can play some great video games. Hook up a hard drive and you don't even need to leave your couch to put in the dvd. AND no online fees. Plus it's approachable to play videogames with your girlfriend or her parents, even if they are terrible at them. Has a terrible web browser though, but that's what your ipad/phone is for. Seriously, if you don't give a crap about HD, Wii is hands down the most amazing piece of TV machinery ever.

    2. Re:Xbox Subscription by exomondo · · Score: 1, Flamebait

      One must own a Gold membership (about $5/month)

      Holy crap! 5 whole dollars per month?!

    3. Re:Xbox Subscription by Anonymous Coward · · Score: 1

      Imagine if windows charged you 5 dollars a month to use the internet.
      Would you like that?

    4. Re:Xbox Subscription by exomondo · · Score: 2

      Imagine if they charged you $5 per mouse click, how bad would that be!

    5. Re:Xbox Subscription by Anonymous Coward · · Score: 0

      I sugest you actually do some research about PlayStation Plus. "Not that great" is not what people say about it - it's actually quite excellent.

    6. Re:Xbox Subscription by Rich0 · · Score: 2

      Agreed - it isn't much of a sacrifice. On that note, please post your banking info so that I can initiate a $5/month transfer into my account. You'll never miss it.

    7. Re:Xbox Subscription by sesshomaru · · Score: 1

      Yeah, Bill Gates just wants a taste... just to "wet his beak," as they say...

      "You want to use Netflix? Pay me," says he.

      --
      "MIT betrayed all of its basic principles."
    8. Re:Xbox Subscription by CMontgomery · · Score: 4, Insightful

      Microsoft pioneered online gaming for consoles. Before Xbox Live the Playstation network sucked. You had to hold down the square button, a face button, to talk in SOCOM 2-one of the extraordinarily few games to feature voice- and even then only one person could talk at a time. Playstation Online had no friends list, and required you to buy an extra harddrive (and hope you had the right ps2 to install it into).

      Then along came Microsoft with Xbox Live. Voice chat in every game, cross games friend list, voice messages, game invites, it was crazy. For years Xbox had, basically, the only choice for online gaming. Ps2 online was crap compared to Xbox.

      And you know the thing about all that is? It costs money. $50/year. If you can't pay that you probably should spend more time working and less time buying Xboxes.

      As to Netflix, of course the system kicks you off for having different software than the servers. You can't wait a minute for a 20 mb download every few months?

      If you own a console, Xbox Live is the best option. Speed, reliability, and even the updates are shorter than any other console. Playstation is getting pretty good (But Oh No! Playstation Plus isn't free either!), but they are always playing catchup.

    9. Re:Xbox Subscription by Anonymous Coward · · Score: 0

      Agreed - it isn't much of a sacrifice.

      Not for what you get, no. But if you're too tight for that you could always go the PC route.

    10. Re:Xbox Subscription by drinkypoo · · Score: 2

      Except you really do have to pay Microsoft to use the internet with the Xbox to do anything other than download sponsored demos or game updates, and meanwhile you have to actively filter some addresses (better to filter URLs) in order to not receive their video advertisements, whether or not you are paying for their service. Video advertisements are offensive no matter how you slice it; either I'm paying for the bandwidth and getting nothing or I'm paying for the bandwidth and the service and still having to see ads.

      I have a 360 and don't have a PS3. If I even bother to buy a console in the next generation it will probably be an Ouya, at least I can reasonably expect it to run XBMC

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    11. Re:Xbox Subscription by lucm · · Score: 1

      And you know the thing about all that is? It costs money. $50/year. If you can't pay that you probably should spend more time working and less time buying Xboxes.

      This is not how value is calculated. I have no need whatsoever for "xbox friends" or in-game chat. I use my Xbox to play single-player games and watch movies on Netflix. Yet, I have to subsidize YOUR usage of the Xbox network with this $50 membership. Even $1 would still be more than what it's worth to me, especially since I can get Netflix running on a PS3 or a WII or a computer without paying that useless fee.

      As to Netflix, of course the system kicks you off for having different software than the servers. You can't wait a minute for a 20 mb download every few months?
       

      I was talking about Xbox updates, which have nothing to do with Netflix and should not prevent me from watching a movie on a totally distinct system for which I pay a monthly subscription because I don't want to install right now a bunch of updates I did not ask for. It's made worse because of that $50.
       

      --
      lucm, indeed.
    12. Re:Xbox Subscription by exomondo · · Score: 1
      Meanwhile? Up until recently you couldn't browse the net on your XBox360 at all, it's not as if they are suddenly charging for browsing, it's that they recently wrote a browser and added it to the already existing XBLG subscription.

      XBLG has always been a paid service and they add new features to it, yes the XBox is a locked down platform, why is people are still only just realizing this? 40 million+ people don't care, some of those who don't like it choose PC gaming, those who don't want to pay for XBLG features but are happy with a locked down platform and what is offered by free PSN go with PS3, those who prefer PSN Plus over XBLG (or just Playstation over XBox) pay for PSN Plus on PS3 and a tiny number of people whinge that they can't have everything their way.

      I want an xbox and i want it to be cheap and i want it to be free(dom) and open and i want them to provide the xbox live service and i want that to be free too! Seriously just get a PC!

    13. Re:Xbox Subscription by lucm · · Score: 1

      Agreed - it isn't much of a sacrifice.

      Not for what you get, no. But if you're too tight for that you could always go the PC route.

      The issue is not the amount, it's paying a gatekeeper fee. There is absolutely no reason why one should pay just to access a third party service from a console that has already been paid for using an internet connection that is also being paid for. All those apps, including Netflix, should be available without the Gold membership.

      It's a racket, plain and simple, and saying that the amount is too small to matter is how they get away with it.

      --
      lucm, indeed.
    14. Re:Xbox Subscription by Pubstar · · Score: 1

      Quake 3 Team Arena online with Keyboard and Mouse on DC. Thats where it was at if you were console FPSing during this era.

    15. Re:Xbox Subscription by Pubstar · · Score: 1

      Its a shame that I sold my DC with the Ethernet adapter. Those things are really expensive now. Oh, and I was playing PSO Ver. 2 back in the day on DC as well. Never really got into any other games online with my Dreamcast though.

    16. Re:Xbox Subscription by Custard+Horse · · Score: 1

      I disagree. It's not as though MS introduced a subscription after the 360 was marketed. XBL was available for the XBox 1 and it was implicit in the marketing of the 360 that subscription to XBL was required to play online. They even gave you a trial membership!

      The cost involved in maintaining XBL, which is pretty slick IMHO, must be massive and that cost must be generated from somewhere. Not the consoles or the games as those might stop selling or might not cover the cost. Subscription all the way.

      There is one thing worth mentioning: the 360 is a games console and you can play games on it without an internet connection. My friend's son had a 360 about 6 years ago and it has never been connected to the net. Personally, I think this is a waste as multiplayer gaming is 'what it's all about' but he seemed happy enough.

      The online aspect is available by subscription and apps, netflix, lovefilm, whatever are additions to that subscription service. You are saying that you want those additions for free and not have to pay for the multiplayer content - are you the sort of person that refuses to pay for a 'buy one, get one free' offer as you only want the free one?

    17. Re:Xbox Subscription by drinkypoo · · Score: 1, Troll

      Meanwhile? Up until recently you couldn't browse the net on your XBox360 at all, it's not as if they are suddenly charging for browsing, it's that they recently wrote a browser and added it to the already existing XBLG subscription.

      You're confusing internet with web. Fail, fail.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    18. Re:Xbox Subscription by Megane · · Score: 1

      There is one thing worth mentioning: the 360 is a games console and you can play games on it without an internet connection. My friend's son had a 360 about 6 years ago and it has never been connected to the net. Personally, I think this is a waste as multiplayer gaming is 'what it's all about' but he seemed happy enough.

      I remember when you could play networked games without an internet connection.

      --
      #naabhaprzrag, #sverubfr-000, #agi-fcbafberq, negvpyr[pynff*=' negvpyr-ary-'] { qvfcynl: abar !vzcbegnag; }
    19. Re:Xbox Subscription by hosecoat · · Score: 2

      Xbox sucks. One must own a Gold membership (about $5/month) to install many key applications, such as Netflix (for which a paid Netflix subscription is required, of course). And whenever an update is available, refusing to install it immediately will close the Live session, preventing any access to Netflix. This is hugely annoying as those pesky updates frequently happen at the least convenient time.

      They really do milk the customers. I bought a 1-year Gold membership but I probably won't renew. Unfortunately the alternative (Playstation) is not that great.

      I agree. I have had a 360 since the begining, but haven't used it since switching to PS3 years ago. I hated having to pay for online multiplayer. The final straw were the multiple red ring of deaths and system replacements. Why am I going to keep buying games (investing) for a system I know won't last. In contrast my C64 and NES still work.

      I love the media player for PS3, but dislike the controller for gaming. I also felt (at the time) that xbox had better game selection. I'm not much of a gamer anymore, so can't comment about the current state of game selection.

      Last night my PS3 got the yellow light of death. I just wanted to watch netflix so I reconnected and booted my xbox and updated and installed the netflix app. I can't f**n believe you need xbox live gold to connect to netflix. It's absolutely mental. But then, so is charging for playing online multiplayer. For the price of a year subscription, I could buy a device that doesn't need a subscription to watch netflix (that I've already subscribed to).

      xbox live gold = microsoft internet connection tax.

      anybody want to buy my xbox?

      and to wrap up this rant, how did I get from my ps3 breaking to me getting more upset about the stupid xbox. I guess an intentionally crippled device is more infuriating than a hardware failure.

    20. Re:Xbox Subscription by hosecoat · · Score: 1

      One must own a Gold membership (about $5/month)

      Holy crap! 5 whole dollars per month?!

      PM me for my address, could you send me post dated checks?

    21. Re:Xbox Subscription by Anonymous Coward · · Score: 0

      .. and how YouTube requires a Live membership -- I mean come on, it's a FREE video service. Why would I pay Microsoft one red cent to access a FREE website which works in any FREE browser with any FREE flash plugin? Idiots.

      Hah, CAPTCHA 'vultures'.

    22. Re:Xbox Subscription by lucm · · Score: 1

      The online aspect is available by subscription and apps, netflix, lovefilm, whatever are additions to that subscription service. You are saying that you want those additions for free and not have to pay for the multiplayer content - are you the sort of person that refuses to pay for a 'buy one, get one free' offer as you only want the free one?

      I pay $7 a month to watch Netflix movies (I'd probably pay a lot more but don't tell them). I can do that on my PC, my laptop, on a Wii, on a PS3 with no extra cost. However on a Xbox I must also pay $5 to Microsoft for a Gold membership even if I use it only to access Netflix.

      I get nothing from this membership other than not being prevented from using a device I paid for to connect on my own internet connection to a third party service that has nothing to do with Microsoft. This is textbook racket: "being engaged in the sale of a solution to a problem that the institution itself creates or perpetuates, with the specific intent to engender continual patronage".

      --
      lucm, indeed.
    23. Re:Xbox Subscription by lucm · · Score: 1

      This is not how value is calculated. I have no need whatsoever for "xbox friends" or in-game chat. I use my Xbox to play single-player games and watch movies on Netflix. Yet, I have to subsidize YOUR usage of the Xbox network with this $50 membership. Even $1 would still be more than what it's worth to me, especially since I can get Netflix running on a PS3 or a WII or a computer without paying that useless fee.

      Sometimes i think sad cunts like you deliberately choose not to exercise freedom of choice to get something they know suits their needs better just so they have something to whinge about.

      I was talking about Xbox updates, which have nothing to do with Netflix

      And happen like once a year, what an inconvenience.

      First of all, I was not aware that I needed a Gold membership to watch Netflix (which I pay for separately) when I bought the console. This is very surprising as it does not happen on any other console or device.

      Also there has been 3 updates in 2013 already. I don't know why you get only one a year, either you are lucky or time goes by very very slowly in your life (happens to boring people).

      --
      lucm, indeed.
    24. Re:Xbox Subscription by Anonymous Coward · · Score: 0

      I think what the complaint is, paying a fee for XBL in addition to the Netflix sub charge

    25. Re:Xbox Subscription by exomondo · · Score: 1

      You sell XBLG?

    26. Re:Xbox Subscription by exomondo · · Score: 1

      You're confusing internet with web.

      Nope, browsing is just an example of internet use, duh. And you're using the internet through their network, if you don't want to do that then don't use XBL.

    27. Re:Xbox Subscription by exomondo · · Score: 1

      There is absolutely no reason why one should pay just to access a third party service from a console that has already been paid for using an internet connection that is also being paid for.

      If that really is the case then they won't and it is simply a value add for Gold subscribers.

      All those apps, including Netflix, should be available without the Gold membership.

      Yeah they should just develop, maintain and run them on their network for free. It's not an open platform - this may be news to you - which is why companies like Netflix can't just develop an app and put it on there. The console market is about making up the hardware loss-leader with software royalties, they are either going to charge Netflix more to use their platform and network (which netflix would likely pass on to customers) or add it to the existing paid service. On the PS3 netflix took a different approach and developed the app themselves which you need a disc for, if you prefer that then the PS3 is the right choice for you, if you want more openness then a PC is probably a better choice for you.

    28. Re:Xbox Subscription by Anonymous Coward · · Score: 0

      PM me for my address, could you send me post dated checks?

      maybe you should get a fucking job instead of being some pathetic loser begging for handouts

    29. Re:Xbox Subscription by lucm · · Score: 1

      All those apps, including Netflix, should be available without the Gold membership.

      Yeah they should just develop, maintain and run them on their network for free. It's not an open platform - this may be news to you - which is why companies like Netflix can't just develop an app and put it on there [...]

      Ok I don't know if you did not read the thread or are just being unpleasant, but the question is not about paying $7 for Netflix. It's about paying $5 to Microsoft just to be able *then* to pay that $7 to Netflix. On the other consoles, on a PC, on a smartphone, this extra $5 is not required. And there is absolutely no resources from Microsoft involved. They are just being greedy and use their console as a paid gatekeeper to content they don't own or manage (i.e: a cash cow).

      --
      lucm, indeed.
    30. Re:Xbox Subscription by exomondo · · Score: 1

      I get nothing from this membership other than not being prevented from using a device I paid for to connect on my own internet connection to a third party service that has nothing to do with Microsoft.

      So your complaint is actually that it isn't an open platform, you can access the internet just fine without Gold, you just don't really have any programs to do anything with. Same as the apple app store, if they took that away and didn't charge developers and take 30% of revenues then the closed iOS platform would be much the same. The upside is there are alternative open platforms if you prefer.

    31. Re:Xbox Subscription by lucm · · Score: 1

      I really don't mind that it's not an open platform. I think the app store (or whatever name they use) is great and I'm sure gamers all enjoy the features of the Gold membership. All I'm saying is: let people use Netflix without that membership (like they do on PS3 and Wii) and it's all good.

      --
      lucm, indeed.
    32. Re:Xbox Subscription by drinkypoo · · Score: 1

      Nope, browsing is just an example of internet use, duh. And you're using the internet through their network, if you don't want to do that then don't use XBL.

      Congratulations, you made my point for me. Sorry to hear that you're too dumb to have noticed. You have to pay Microsoft for something that everyone else gives you for free, which is to say the ability to use your console with the internet. It doesn't matter if it's Netflix or web browsing or playing games with friends, everyone else gives it to you for free and Microsoft charges for it. Again, they then add injury to insult by attempting to force you to use your internet connection to carry their ads even though they won't let you use it with the console and games that you paid for. Their excuse is that they provide a valuable service, but the service they provide doesn't even include running the game servers. Xbox Live is a shitty multiplayer matching and content delivery service. Actually, the content delivery part is at least competent, which differentiates it nicely from the multiplayer matching.

      In short, people who want to play games online should probably buy a console from Sony if they're not happy with the selection available on the Steam Box or Ouya. If I bother to buy a console in this generation it will almost certainly be the Ouya because I do not demand best-of-breed graphics but I do demand that I be able to use the hardware in ways not imagined by the creators.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    33. Re:Xbox Subscription by exomondo · · Score: 1

      It's about paying $5 to Microsoft just to be able *then* to pay that $7 to Netflix.

      That $5 is for XBLG, not just for Netflix, Netflix is just one (of many) thing that Microsoft added to XBLG.

      On the other consoles, on a PC, on a smartphone, this extra $5 is not required.

      Great, so use one of those platforms if you have no need for XBLG outside of Netflix and don't want to pay for it. I can imagine people don't want to pay $12 instead of $7 just because it's on the XBox but it's not targeted at such people, it's a value add for those who already have XBLG and use other XBLG features.

      And there is absolutely no resources from Microsoft involved.

      They developed the app, maintain it, host it and the content goes through their network.

    34. Re:Xbox Subscription by exomondo · · Score: 1

      You have to pay Microsoft for something that everyone else gives you for free

      Who gives me use of microsoft's stuff for free? On XBL Silver i can use the internet too, of course the closed platform means i don't really have many apps to do stuff with.

      Xbox Live is a shitty multiplayer matching and content delivery service.

      So why would you use it?

    35. Re:Xbox Subscription by exomondo · · Score: 1

      My point is they're using their resources to develop, maintain and host the app on their platform and network rather than making Netflix do it. It either gets paid for by Netflix - a cost they absorb or pass on to customers (we've certainly seen recent significant price rises that they attributed to operating costs) - or Microsoft does it out of the XBLG profits (because the introduction of Netflix didn't raise the XBLG price). They made a choice on it and you can make yours, I understand you feel that either the XBLG money should be used to fund development for XBLS as well or that Netflix should do it and add it to the cost of their service like they do with other platforms but i guess they made a choice that MS would do it for XBLG subscribers.

    36. Re:Xbox Subscription by Subject-17 · · Score: 1

      You didn't have to buy a hard drive, only a network adapter. Agreed though, they were both wayyyy overpriced.
      Also, while it was a lot better than anything at the time, I don't feel that xbox live gold has currently enough value to merit the 50 bucks a year membership fees. Especially considering how ad-riddled it is, and how PSN is free. Yes, playstation plus costs money, but you don't need that to game, or view the internet, or watch netflix, or download games.

    37. Re:Xbox Subscription by Anonymous Coward · · Score: 0

      Wii? 150 bucks new. Does not do HD, but I personally don't care. Also gets hulu and amazon and has a decent youtube app. Also you can softmod it for homebrew and get wiimc and vlc shares. Also stream movies, music, pictures over wifi from your pc. And you can play some great video games. Hook up a hard drive and you don't even need to leave your couch to put in the dvd. AND no online fees. Plus it's approachable to play videogames with your girlfriend or her parents, even if they are terrible at them. Has a terrible web browser though, but that's what your ipad/phone is for. Seriously, if you don't give a crap about HD, Wii is hands down the most amazing piece of TV machinery ever.

      That's my solution too. Only irritations are 2GB drive limit (easily overcome with network shares and a media PC), and the big one is having to convert hi def content before it will play. Most H264 is problematic. So is some hi res xvid. Pain in the rear.

    38. Re:Xbox Subscription by LordVader717 · · Score: 1

      5 Dollars a Month is a Netflix subscription. Or a new downloadable game every 1-2 Months, many of which are excellent. Or a PS3 after 5 Years. Basically, 5 Dollars a Month is a whole lot of Money for nothing much. I appreciate that there exists a certain class of gamer who will think of it as negligible for the amount of features unlocked.
      But I'm the kind of customer who when he buys something takes into account not just whether or not I want it, but whether I think it's reasonable. I *know* that the Live subscription doesn't go to help indie developers, subsidize Netflix or pay Youtube channels. I also know that other vendors such as Apple, Sony, Nintendo *don't* charge to have the services unlocked, and that the other platforms offer online gaming for free. So in that context, yes, 5 Dollars a month is a rip-off.

    39. Re:Xbox Subscription by Rich0 · · Score: 1

      And there is absolutely no resources from Microsoft involved.

      They developed the app, maintain it, host it and the content goes through their network.

      True, but there is no reason they HAVE to do it this way. They could let Netflix develop, maintain, and distribute it. MS is only doing the work because they can make a boatload of money by forcing everything to go through them.

      The $5/month fee is ridiculous. Sure, they might be adding some value, but the same is true of the guys who run up to your car and wash your windows when you're stuck in traffic - they aren't providing a service that the consumer needs to buy FROM THEM.

    40. Re:Xbox Subscription by exomondo · · Score: 1

      True, but there is no reason they HAVE to do it this way.

      Of course not, there's no reason Apple need to force everything through their app store either, Apple is only doing the work because they can make a boatload of money by forcing everything to go through them. That is the point of a for-profit company, especially when they provide something people are willing to pay for.

    41. Re:Xbox Subscription by exomondo · · Score: 1

      Basically, 5 Dollars a Month is a whole lot of Money for nothing much.

      The consistent streaming quality through the XBL network for all those services is probably the biggest benefit for streaming video, sure it's free on my PS3 but the quality just isn't as good, same for in-game voice chat quality.

    42. Re:Xbox Subscription by Rich0 · · Score: 1

      That is the point of a for-profit company, especially when they provide something people are willing to pay for.

      Not sure that most economists would agree with that - this is generally considered "rent-seeking behavior" and it is almost universally considered bad for the economy.

      Sure, I can see why company executives do it, just as I can see why rapists rape people. However, I would not say that the "point of" anybody is to prey on those weaker than themselves.

    43. Re:Xbox Subscription by exomondo · · Score: 1

      Not sure that most economists would agree with that - this is generally considered "rent-seeking behavior" and it is almost universally considered bad for the economy.

      It goes through their network to provide consistent adaptive streaming across the services they offer, the fact that they've chosen to do that and included it in the XBLG subscription is not rent-seeking behavior, the streaming down their network costs them money to run.

    44. Re:Xbox Subscription by Rich0 · · Score: 1

      The rent-seeking behavior is making it impossible to play a multiplayer game on an X-Box or stream Netflix movies without buying that networking service FROM THEM.

      Rent-seeking behavior is when you use an established position (often gained through legitimate competition) to extract revenue in another area without the need to compete.

      There is only one company that provides online content/services for owners of XBox hardware, and that is Microsoft. That makes it rent-seeking behavior almost by definition.

      Yes, I know that many other companies do this as well, and that is why there is a term for it. That doesn't change the fact that it is rent-seeking behavior, anticompetitive, and bad for the economy.

      If Netflix COULD have made its service available to X-Box owners without a monthly revenue stream to Microsoft but CHOSE not to do so, then that wouldn't be economic rent. However, Mircosoft does not allow people who make software for the X-Box to do this. If you want to have online services, you have to go through them.

    45. Re:Xbox Subscription by exomondo · · Score: 1

      Rent-seeking behavior is when you use an established position (often gained through legitimate competition) to extract revenue in another area without the need to compete.

      But it wasn't an established position, it's been like that from the start. And of course they need to compete, they have to compete with the same service(s) available on the PS3, Wii, PC, etc...

    46. Re:Xbox Subscription by Rich0 · · Score: 1

      But it wasn't an established position, it's been like that from the start. And of course they need to compete, they have to compete with the same service(s) available on the PS3, Wii, PC, etc...

      This is pretty typical as well. Exclusive add-on services are rent-seeking behavior, and they're very common.

      Sure, when you look at the total package there is some level of competition. But, just try to switch between an X-Box and a PS3 and you'll find that you have to throw out all your games, lose all your online friends, etc. Network effects are fundamentally anticompetitive, and designing your console to only work in one network is rent-seeking behavior as a result.

      Rent-seeking behavior isn't the absence of any choice at any level whatsoever. It is about reducing your ability to choose once you're tied into a relationship with a provider of some kind. It is still rent-seeking behavior even if it is disclosed in advance.

      Economic rent is about extracting money from somebody after you sold them a product. Rent-seeking behavior is about contraining consumer choice so that they are more likely to give you that money. If MS set up an online service for the X-Box where you are free to use their service, or others are free to offer competing services that are potentially equivalent then that would not be rent-seeking. When they tie the console to a single service then that is.

      If your car manufacturer said that they'd only honor the warranty if you bought your parts and consumables from them, then that would be the same. This behavior has actually been made illegal, but it can still be an uphill battle if you choose to exercise your legal rights.

    47. Re:Xbox Subscription by exomondo · · Score: 1

      This is pretty typical as well. Exclusive add-on services are rent-seeking behavior, and they're very common.

      Just about every product has exclusive services or features not available on other platforms, they aren't rent-seeking behavior.

      Sure, when you look at the total package there is some level of competition. But, just try to switch between an X-Box and a PS3 and you'll find that you have to throw out all your games, lose all your online friends, etc.

      Of course, they aren't technically compatible, but the competition absolutely is there.

      Network effects are fundamentally anticompetitive, and designing your console to only work in one network is rent-seeking behavior as a result.

      Oh bullshit, that sort of rubbish means designing a console or PC or phone or tablet that only works with ARM binaries and not x86 ones would be rent-seeking behavior or proprietary.

      If your car manufacturer said that they'd only honor the warranty if you bought your parts and consumables from them, then that would be the same.

      That's absolutely nothing like that at all, the 3rd party parts function just fine in a car, PS3 games fundamentally will not work on an XBox.

    48. Re:Xbox Subscription by hosecoat · · Score: 1

      no, but if you send me 5$ a month, you can log into your netflix subscription that you have previously purchased.

    49. Re:Xbox Subscription by exomondo · · Score: 1

      no, but if you send me 5$ a month, you can log into your netflix subscription that you have previously purchased.

      if you're providing the streaming network, application and maintenance (and a bunch of other features) for a device i own that i can't already get netflix on then sure, i'd consider that.

    50. Re:Xbox Subscription by Rich0 · · Score: 1

      Just about every product has exclusive services or features not available on other platforms, they aren't rent-seeking behavior.

      It is if there is an ongoing revenue stream associated with the service and it can only be provided by a single source.

      In your mind, just what IS rent-seeking behavior? Do you dispute that the concept even exists?

      Of course, they aren't technically compatible, but the competition absolutely is there.

      The barriers to compatibility are not technical in nature. The barriers stem from the fact that the consoles refuse to run code that is not cryptographically signed. The only competition is on the original purchase of the console - after that it is all network effects and tie-in.

      Oh bullshit, that sort of rubbish means designing a console or PC or phone or tablet that only works with ARM binaries and not x86 ones would be rent-seeking behavior or proprietary.

      Hardly. The issue isn't with devices that have compatibility requirements. The issue is with things like crytographic signatures. An ARM-based Android device that allows the user to install 3rd-party applications is not fundamentally rent-seeking. An ARM-based Android device that does not allow the user to install 3rd-party applications is. The problem isn't the instruction set - it is the lock-in.

      It isn't instruction set compatibility that is keeping Netflix from offering an application that runs on the XBox. They could just make a game disc that connects to their service and plays video. The reason that can't do that is that MS would refuse to sign it if they did, because they want to be the gatekeepers to online services.

    51. Re:Xbox Subscription by exomondo · · Score: 1

      It is if there is an ongoing revenue stream associated with the service and it can only be provided by a single source.

      And in this case it isn't, everything you can get from XBL you can get from competing platforms.

      In your mind, just what IS rent-seeking behavior? Do you dispute that the concept even exists?

      I dispute that your interpretation of such a concept applying to somebody else's property, it's Microsoft's network, not yours. Just like you wouldn't just allow anybody to do anything in your house. You don't have to use their network but if you choose to you abide by their rules.

      The barriers to compatibility are not technical in nature. The barriers stem from the fact that the consoles refuse to run code that is not cryptographically signed.

      Wrong, clearly you don't understand hardware at all. How exactly do you think you're going to execute coded designed for a custom tri-core PowerPC architecture on a Cell 1x6 CPU?

      It isn't instruction set compatibility that is keeping Netflix from offering an application that runs on the XBox. They could just make a game disc that connects to their service and plays video. The reason that can't do that is that MS would refuse to sign it if they did, because they want to be the gatekeepers to online services.

      It's Microsoft's network, not your network, they choose what they offer on their network, they don't have to open it up to you just like you don't have to just open up your house to anybody. You are quite welcome to hack the hardware to make it run on another network if you so choose.

    52. Re:Xbox Subscription by Rich0 · · Score: 1

      I dispute that your interpretation of such a concept applying to somebody else's property, it's Microsoft's network, not yours.

      You didn't answer the question. What IS rent-seeking behavior? I didn't ask what it wasn't.

      I don't dispute that the X-Box network is Microsoft's property. However, all instances of rent-seeking behavior involve somebody's property. Rent-seeking behavior usually isn't illegal. That's why everybody does it. It is still anti-consumer and should be illegal.

      Wrong, clearly you don't understand hardware at all. How exactly do you think you're going to execute coded designed for a custom tri-core PowerPC architecture on a Cell 1x6 CPU?

      By rewriting it for the correct architecture. Of course, it won't actually run on a PS3 in that case because simply writing it for the correct architecture is not sufficient - you need to have the code signed by Sony in that particular case. That is another case of rent-seeking behavior.

      It's Microsoft's network, not your network, they choose what they offer on their network, they don't have to open it up to you just like you don't have to just open up your house to anybody. You are quite welcome to hack the hardware to make it run on another network if you so choose.

      The issue isn't with Microsoft's network, but with MY X-Box (well, if I owned one) refusing to use any network BUT Microsoft's network. Sure, I can hack it, but that doesn't change the fact that Microsoft's behavior is rent-seeking.

      Again, if all this stuff isn't rent-seeking behavior, then what is? Do you simply dispute that the phenomenon exists? Most economists recognize it. They would disagree more about what to do about it, but I don't think many economists would consider it controversial to call the X-Box Live service a form of economic rent. Some might argue like you that there is nothing wrong with it, but I doubt anybody who understand the concept would argue that it doesn't apply.

      Your argument seems to me like walking into a debate about whether professional soldiers killing other professional soldiers in the course of their duty is murder, and arguing that soldiers don't kill anybody.

    53. Re:Xbox Subscription by hosecoat · · Score: 1

      no, but if you send me 5$ a month, you can log into your netflix subscription that you have previously purchased.

      if you're providing the streaming network, application and maintenance (and a bunch of other features) for a device i own that i can't already get netflix on then sure, i'd consider that.

      Doesn't Netflix provide the application, network and bandwidth for all those? It does for my browser, my phone, my tablet, my ps3. Ultimately, xbox costs an extra $5 month to give what is free/(included with subscription) everywhere else.

    54. Re:Xbox Subscription by exomondo · · Score: 1

      You didn't answer the question. What IS rent-seeking behavior? I didn't ask what it wasn't.

      It is imposing those restrictions on something the consumer owns, which is why your interpretation is incorrect, software is licensed by consumers, not owned, the xbox hardware you are free to do whatever you like with, just like all those people turned the original xbox into media centers.

      I don't dispute that the X-Box network is Microsoft's property. However, all instances of rent-seeking behavior involve somebody's property. Rent-seeking behavior usually isn't illegal. That's why everybody does it. It is still anti-consumer and should be illegal.

      So where do you draw the line on what you can do with somebody elses property?

      By rewriting it for the correct architecture. Of course, it won't actually run on a PS3 in that case because simply writing it for the correct architecture is not sufficient - you need to have the code signed by Sony in that particular case. That is another case of rent-seeking behavior.

      You seem to miss the fundamental concept that it is not your platform - you license the software, you don't own it, you own the hardware and are free to do whatever you want with it.

      The issue isn't with Microsoft's network, but with MY X-Box (well, if I owned one) refusing to use any network BUT Microsoft's network.

      Wrong! Again, you fail to comprehend the concept of software licensing, the hardware will use any network, you'll need to replace the software though because the software isn't yours, you merely license it. Replace the software and you're all good.

      Do you simply dispute that the phenomenon exists? Most economists recognize it.

      No, but it doesn't exist where that property - in this case the software - doesn't belong to you, you are misinterpreting it. Can i do anything i want with your property? Can I do anything i like with public property? No, because it doesn't belong to me. You can do anything you like with your xbox, because it belongs to you.

      Your argument seems to me like walking into a debate about whether professional soldiers killing other professional soldiers in the course of their duty is murder, and arguing that soldiers don't kill anybody.

      No, nothing of the sort.

    55. Re:Xbox Subscription by exomondo · · Score: 1

      Doesn't Netflix provide the application, network and bandwidth for all those?

      No, not on XBL, that's why the additional cost is there in the first place.

      It does for my browser, my phone, my tablet, my ps3.

      Right, but they aren't using microsoft's network.

    56. Re:Xbox Subscription by Rich0 · · Score: 1

      No, but it doesn't exist where that property - in this case the software - doesn't belong to you, you are misinterpreting it. Can i do anything i want with your property? Can I do anything i like with public property? No, because it doesn't belong to me. You can do anything you like with your xbox, because it belongs to you.

      So, it is rent-seeking behavior that is enabled by law. I've yet to see you give a single example of rent-seeking behavior anywhere and how it some how differs from what game console vendors are doing.

      You actually do own software that you buy, just as you own books that you buy. You don't have the right to distribute copies of it without a license, but that doesn't change the fact that when you buy something you own it.

    57. Re:Xbox Subscription by exomondo · · Score: 1

      You actually do own software that you buy, just as you own books that you buy. You don't have the right to distribute copies of it without a license, but that doesn't change the fact that when you buy something you own it.

      No you don't, you buy a licence to use software, you own the license, not the software.

    58. Re:Xbox Subscription by Rich0 · · Score: 1

      No you don't, you buy a licence to use software, you own the license, not the software.

      Incorrect, you buy the software. You need a license to distribute copies of software, not to use it.

    59. Re:Xbox Subscription by exomondo · · Score: 1

      Incorrect, you buy the software. You need a license to distribute copies of software, not to use it.

      Wow this is going to be a big wake-up call for you, it is absolutely correct that you have not bought the software, you only have a license to use the software under the license conditions. If you did indeed buy it you would own it and be free to do whatever you want with it, but you aren't because you do not own it.
      Here is an example:
      Any software or content (e.g., text, images, video, graphics, music, sound, or games) (for purposes of this section, we refer to all of these, as applicable, as "Software") that Microsoft provides as part of the Services is licensed and not sold and is licensed according to the terms of this Agreement unless separate license terms are provided or referenced.
      http://www.xbox.com/en-US/Legal/livetou

      Or this example from the Apple app store standard license agreement:
      The Products transacted through the Service are licensed, not sold, to You for use only under the terms of this license, unless a Product is accompanied by a separate license agreement, in which case the terms of that separate license agreement will govern, subject to Your prior acceptance of that separate license agreement.
      http://www.apple.com/legal/itunes/appstore/dev/stdeula/

      Show me software that you bought rather than licensed.

    60. Re:Xbox Subscription by Rich0 · · Score: 1

      Just because Microsoft puts something in writing doesn't make it true. They can claim that they haven't sold the software to you, just like all those agreements at ski resorts say that you aren't allowed to sue them if you break a leg. It is nothing more than words unless a court agrees.

      In general courts tend to only uphold stuff like that to the degree that they don't actually interfere with the purchaser's rights as an owner, or in situations where software is used more as a service than as a product. If MS told you that they decided you can't use a paid copy of Windows any longer and you never owned it to begin with, chances are a court would tell them to back off.

      When a product changes hands, and a one-time payment of money changes hands, it is a sale. You own your software just like you own your car - you're not allowed to sell replica Camry's either but that doesn't mean that you don't own one if you buy it.

    61. Re:Xbox Subscription by hosecoat · · Score: 1

      Doesn't Netflix provide the application, network and bandwidth for all those?

      No, not on XBL, that's why the additional cost is there in the first place.

      It does for my browser, my phone, my tablet, my ps3.

      Right, but they aren't using microsoft's network.

      Is there an advantage for using microsoft's network?

    62. Re:Xbox Subscription by exomondo · · Score: 1

      Just because Microsoft puts something in writing doesn't make it true.

      And just because you say that doesn't make it untrue, the fact is virtually all software is licensed, not sold, to customers. If you owned it you would be free to do whatever you wish with it, which you are not.

      If MS told you that they decided you can't use a paid copy of Windows any longer and you never owned it to begin with, chances are a court would tell them to back off.

      Obviously, because that isn't a power they are granted in the license agreement.

      When a product changes hands, and a one-time payment of money changes hands, it is a sale.

      And what you bought is the license, not the software, why are you having so much trouble understanding that very basic concept.

      You own your software just like you own your car - you're not allowed to sell replica Camry's either but that doesn't mean that you don't own one if you buy it.

      Nope, the ability to sell replicas is based on copyright, trademark and trade dress laws, because when you buy a Camry you don't license it, unlike software.

    63. Re:Xbox Subscription by exomondo · · Score: 1

      Yes, the consistent streaming and bandwidth scaling across the various services offered on that network. Of course you may not think that adds value to the XBL subscription, but that's your choice.

    64. Re:Xbox Subscription by LordVader717 · · Score: 1

      Huh? All those services are operated by the respective companies. There are no "XBOX Netflix servers", it's just your device decoding the stream that it sends to everyone else. Or do you have evidence otherwise?
      In-game chat is obviously a different issue, and the quality of the apps may vary (you're probably best sticking with a PC if you want the best UI).

    65. Re:Xbox Subscription by Rich0 · · Score: 1

      And just because you say that doesn't make it untrue, the fact is virtually all software is licensed, not sold, to customers. If you owned it you would be free to do whatever you wish with it, which you are not.

      Just because you say that doesn't make it true, the fact is virtually all software is sold, and some is also licensed, to customers. The fact that you own it means that you ARE free to do whatever you wish with it, subject of course to law (which does limit your ability to distribute copies of it).

      Obviously, because that isn't a power they are granted in the license agreement.

      License agreements do not grant powers to those issuing them - they grant powers to those who wish to copy/distribute the software. If the Windows license agreeement stated that if you didn't name your firstborn Bill that they could tell you to stop using Windows, a court would never enforce the provision. Companies might put down on paper that they have various powers, but they have no power to enforce them except as already provided by law.

    66. Re:Xbox Subscription by exomondo · · Score: 1

      Just because you say that doesn't make it true, the fact is virtually all software is sold, and some is also licensed, to customers. The fact that you own it means that you ARE free to do whatever you wish with it, subject of course to law (which does limit your ability to distribute copies of it).

      Well you're wrong about your claim that virtually all software is sold, that is just pure ignorance on your part. What software have you bought rather than licensed? Anyway the prevailing point relevant here is that the XBox software is not sold to you, it is licensed.

    67. Re:Xbox Subscription by Rich0 · · Score: 1

      Well you're wrong about your claim that virtually all software is sold, that is just pure ignorance on your part.

      This is incorrect. Virtually all software is sold, but is claimed by the vendor to be licensed.

      What software have you bought rather than licensed?

      Oh, just about anything would work as an example. I just bought FTL via Steam the other day. Like all software it comes with an incorrect 25-page-long document that claims it was licensed and not sold, but this is not the case. I paid money once with the expectation that I can make use of the software forever, and thus it is a sale. I didn't even read the big document that came with it - nothing in it not already supported by law is likely to be legally enforceable.

      Anyway the prevailing point relevant here is that the XBox software is not sold to you, it is licensed.

      The XBox was sold, along with everything inside the box. By law I can't distribute copies of any software inside without a license, but I own it just the same.

      Can you point to a law that says otherwise? I'm not interested in documents written by software vendors. I can write a nice long document that says anything I'd like it to, as can they.

    68. Re:Xbox Subscription by exomondo · · Score: 1

      By law I can't distribute copies of any software inside without a license, but I own it just the same.

      Bullshit, if you own it you can distribute copies freely under your own terms because it's yours, the fact that you can't do such a thing is proof that you in fact do not own it and only license it.

    69. Re:Xbox Subscription by Rich0 · · Score: 1

      Bullshit, if you own it you can distribute copies freely under your own terms because it's yours, the fact that you can't do such a thing is proof that you in fact do not own it and only license it.

      Ownership of an item has nothing to do with ownership of the copyright associated with that item. You can own something without having the right to distribute copies of it.

      17 USC 109 (a):
      Notwithstanding the provisions of section 106 (3), the owner of a particular copy or phonorecord lawfully made under this title, or any person authorized by such owner, is entitled, without the authority of the copyright owner, to sell or otherwise dispose of the possession of that copy or phonorecord.

      Note the use of the phrases "owner of a particular copy" vs "copyright owner" - these are both ownership rights which differ in the rights conferred.

      You can't copy something just because you own it, just as you can't shoot your neighbor just because you bought and paid for the gun.

    70. Re:Xbox Subscription by exomondo · · Score: 1

      Doesn't apply with software, software is governed by the EULA which has been tested and upheld in court, see Vernor V Autodesk.

    71. Re:Xbox Subscription by Rich0 · · Score: 1

      The law certainly applies to software as it is written. The court in this case was wrong.

  14. Re:I remember a story when I worked at Microsoft.. by Anonymous Coward · · Score: 0

    While xbox has recently had profitable quarters, over all they are still down several billion after two consoles. Sony has made money on all 3 playstations long term.

  15. Re:I remember a story when I worked at Microsoft.. by Anonymous Coward · · Score: 0, Troll

    Considering the fact that the PS3 couldn't even do background downloading at launch says more about Sony's arrogance than Bill Gates' (if the story is true) temper.

  16. Dreamcast by FadedTimes · · Score: 4, Interesting

    I always thought it was because Sega failed with the Dreamcast. Sega had worked with Microsoft for 2 years for the OS on the Dreamcast. So I assumed Microsoft decided to go on their own with out Sega.

    1. Re:Dreamcast by Anonymous Coward · · Score: 4, Interesting

      Having owned both a Dreamcast and a first-generation XBox, I was surprised at the similarities. The controller for XBox looked like it was very much patterned off the Sega Dreamcast and some of the earlier games had a very similar look and feel. I had thought that Microsoft basically brought out the XBox as a Dreamcast II, but under their name instead of Sega's.

    2. Re:Dreamcast by kamapuaa · · Score: 3, Interesting

      And word on the streets on the time was that XBox would be DC compatible, as the DC hardware had been reduced to a single chip.

      --
      Slashdot: providing anti-social weirdos a soapbox, since 1997.
    3. Re:Dreamcast by LMariachi · · Score: 4, Informative

      They worked with Sega on an operating system for the Dreamcast, based on Windows CE. According to this list, only 48 of the 688 commercially-released DC games used it.

    4. Re:Dreamcast by Anonymous Coward · · Score: 0

      It's a myth. The MS Dreamcast team and what eventually became the Xbox team were entirely separate.

    5. Re:Dreamcast by Saffaya · · Score: 1

      Some games who were made for the DreamCast towards the end of its life were ported to be early titles on the XBOX.
      Such as, for example, Gunvalkyrie. It's a pity because we have reports the game was made with online play options on the DreamCast (all models had a modem integrated, ethernet card add-on available), and didn't get it on the XBOX (on-line capabilities weren't available then : Halo CE doesn't have XBLA play).

    6. Re:Dreamcast by Anonymous Coward · · Score: 0

      Some of the earlier games WERE Dreamcast games. Crazy Taxi, Phantasy Star Online, etc...

    7. Re:Dreamcast by shione · · Score: 1

      There is some truth to that that the Chairman of SEGA went to microsoft and begged them xbox dreamcast compatible but microsoft said no. Probably because it would need to run wince which microsoft knew was shit. http://kotaku.com/5447897/how-xbox-could-have-helped-the-dreamcast-survive

      After the Dreamcast got discontinued. miccrosoft snapped up a SEGA executive to head their xbox marketing and promotion department.

    8. Re:Dreamcast by shione · · Score: 1

      The xbox team was smart enough not to use wince.

  17. Compare to the Super NES Play Station by tepples · · Score: 4, Informative

    On the other hand, Nintendo made its own worst enemy by dropping out of the "Play Station" (with a space) partnership with Sony to make a CD-ROM drive. The Play Station would have plugged into the clock port on the bottom of the Super NES using the HANDS protocol (Nintendo's version of Blast Processing). The trouble is that HANDS couldn't copy information directly into video memory; instead, it had to be bounced off the CPU's memory, and that couldn't be done full-screen at a solid 30 fps. So Nintendo dumped Sony for Philips CD-i, and Sony began the PS-X (PlayStation Experiment) project to rework what it had left into a stand-alone console.

    In the Harry Potter universe, on the other hand, it might be the case that the Play Station accessory for Super NES came out on schedule, which explains Dudley Dursley having a Play Station in mid-1994 rather than the real-world release date of the late third quarter of 1995.

    1. Re:Compare to the Super NES Play Station by DigiShaman · · Score: 1

      That's not how I remember it. I remember way back when EGM was a popular magazine in the 16bit days that shortly after Sony prototyped the units, Nintendo left Sony out in the cold due to licensing disagreements. Sony got pissed and vowed revenge Japanese style. Hence, the birth of the PSX.

      --
      Life is not for the lazy.
    2. Re:Compare to the Super NES Play Station by Anonymous Coward · · Score: 0

      Just a note... there never was such a thing as "Blast Processing." It was marketing spin. Fast scrolling just means you update your horizontal position by larger increments - that doesn't exactly require more intensive processing.

    3. Re:Compare to the Super NES Play Station by Anonymous Coward · · Score: 0

      A little from column A, a little from column B.

      The GP has a valid point that there were technical issues, but that would've been no problem at all. If nothing else, they could've just sold the successor to the SNES and skipped the add-on concept entirely, partnering with Sony and eliminating a future competitor. If they had, they would have roundly trounced Sega and been the last man standing in the console wars of the early 90's. From there, it's a short, leisurely stroll to complete market dominance keeping everyone else out, permanently. Their stranglehold wouldn't have been broken until the iPhone came out, and Microsoft likely wouldn't have bothered making the Xbox.

      But the licensing issues were the real problem. Nintendo and Sega were always tangling over exclusivity rights to various franchises and had numerous battles over individual developers' loyalties. Each of them extracted a huge sum from the developers in "licensing fees" (more like access fees, since the devs couldn't get dev hardware or library specs without paying up). Sony wanted in on the action, and had partnered with Nintendo specifically because Nintendo was as aggressive as a rabid wolverine about the licensing fees. They figured a partnership would afford them a fairly large share of the pie. Sony miscalculated. Late in the partnership, Nintendo let it be known that Sony would NOT be getting much pie, and in fact, might have to pay up to continue the partnership. Sony (rightfully, IMHO) balked.

    4. Re:Compare to the Super NES Play Station by Anonymous Coward · · Score: 0

      In the Harry Potter universe, on the other hand, it might be the case that the Play Station accessory for Super NES came out on schedule, which explains Dudley Dursley having a Play Station in mid-1994 rather than the real-world release date of the late third quarter of 1995.

      Please, the story is retarded enough with plot holes galore. Let's not patch yet another hole in swiss cheese, that's even more retarded. Take it for what it is, a fun but just above mediocre kid's story that happened to catch on.

    5. Re:Compare to the Super NES Play Station by mr_jrt · · Score: 3, Insightful

      I heard it was that Nintendo fucked up the contracts and realised at the last minute that they'd given Sony the rights for anything released on CDs, whilst they retained rights to anything released on carts. Given the way the market was clearly going, they realised they'd basically dropped the soap, so jumped out the shower and rather than "officially" cancelling the Play Station project, they switched to Phillips with some proper contracts and well...but this all took so long the numbers didn't add up...so no SNES CD, but those awful CD-i Zelda games did.

      --
      Boo.
    6. Re:Compare to the Super NES Play Station by Anonymous Coward · · Score: 0

      "Blast Processing" was Sega's attempt at using MHz myth to promote their inferior console.

    7. Re:Compare to the Super NES Play Station by threeboy · · Score: 1

      Exactly. Sony's been weirdly influential in the console wars.

      --
      I'm not a Linux user but I play one on TrueNuff.tv
    8. Re:Compare to the Super NES Play Station by Kaenneth · · Score: 1

      I've been on /. a long time (lost my 3 digit...), and this is probably the nerdiest post I have ever seen.

    9. Re:Compare to the Super NES Play Station by Wolfrider · · Score: 1

      --Naaahhh... I've seen worse.

      --
      .
      == WolfriderV6 == I'm willing to admit that *I just might* be wrong... Are you??
  18. Re:I remember a story when I worked at Microsoft.. by Anonymous Coward · · Score: 0

    While xbox has recently had profitable quarters

    That started 5 years ago, they've had 20 profitable quarters.

    over all they are still down several billion after two consoles.

    citation? Lots of people say this but nobody ever seems to back it up with any evidence, I'm genuinely interested to know how much has been spent and made over the life of the 2 xboxes.

  19. As long as you have enough Rupees by tepples · · Score: 1

    However, Nintendo dropped a bombshell on Sony at the '91 CES: they were severing their ties with Sony and instead partnering with Phillips

    Are you sure it wasn't a lamp oil-shell or rope-shell? This is what became of the partnership with Philips.

    1. Re:As long as you have enough Rupees by LordVader717 · · Score: 1

      That's after Philips in turn was ditched by Nintendo who decided to abandon the CD add-on completely.

  20. Why there got into it? by Anonymous Coward · · Score: 0

    Because they don't make a single dime off PC games, even though they are all on their OS.

    1. Re:Why there got into it? by Anonymous Coward · · Score: 0

      Alex, for $100, I would like "what is English?"

    2. Re:Why there got into it? by Anonymous Coward · · Score: 0

      I suppose you have not priced Visual Studio. Or are you one of those who promulgate the myth that real development can be done on the crippled free versions.

  21. Mostly have learned their lesson? by hermitdev · · Score: 2

    I know there are a lot that will disagree, but I honestly feel that MS has at least "mostly" learned their lesson. Sony? leaks customer data like there's no tomorrow. DMCA? Bastards fought tooth and nail for it, then have wantonly violated it with rootkits to "protect" their music CDs. Where's the public outcry on that? Where's anonymous? I could go on, but, I think these very few points suffice. Feel free to add on or disagree.

    1. Re:Mostly have learned their lesson? by kamapuaa · · Score: 2

      The rootkit thing happened like 8 years ago on a few select CDs. It was before there was an Anonymous, and Slashdot still whines about it every time Sony comes up, even peripherally. So it's not like they slipped it in under the radar.

      --
      Slashdot: providing anti-social weirdos a soapbox, since 1997.
    2. Re:Mostly have learned their lesson? by Xtifr · · Score: 3, Insightful

      Furthermore, it was limited to BMG, and BMG was bought by Sony at just about the same time the kit came out. Sony ended up with the blame for something that clearly had to be planned, designed, and implented before they even came into the picture. It should be referred to as the BMG rootkit, not the Sony rootkit, but who the heck remembers BMG these days?

      Not that I want to defend Sony. They've made more than their share of horrible misteps over the last few years, and any lingering respect I might have had for them is long gone. But yeah, I think the rootkit thing gets seriously overblown around here. Heck, Microsoft has completely pwned the entire OS on many people's systems. :)

    3. Re:Mostly have learned their lesson? by Anonymous Coward · · Score: 1

      Wait - putting a Celine Dion CD in your machine was not a good idea?

    4. Re:Mostly have learned their lesson? by drinkypoo · · Score: 1

      It should be referred to as the BMG rootkit, not the Sony rootkit, but who the heck remembers BMG these days?

      You know how to work the bread, cheese, and dough
      from scratch but see the catch is you can get caught
      Know what you're selling and what you bought so cut that big talk

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  22. Why would Microsoft care that Sony... by Anonymous Coward · · Score: 0

    Why would Microsoft care that Sony was releasing the Playstation? How was this any different from the N64, or the Sega Saturn being released in the same generation? The article only mention "Microsoft" saying that they had to stop Sony, that's just a comment from one person and I doubt this was the sole motivation or even the motivation for Microsoft to get in that business to begin with.

    They wanted to stop Sony from what, creating one of the best console, the Playstation? Hopefully, we'll know more when the full interview is released on Friday. Right now, it just feels like hearsay.

    1. Re:Why would Microsoft care that Sony... by spire3661 · · Score: 1

      It was widely known that Bill gates wanted to 'infiltrate the living room' He didnt want Sony to take over that space before he got a chance to.

      --
      Good-bye
  23. PS2s? by Anonymous Coward · · Score: 0

    So you mean that the PS2 could have suffered from BSoDs AND never ending Disc Read Errors!? Why wouldn't we want this?

  24. Re:Get the hell out of my living room Microsoft! by Anonymous Coward · · Score: 0

    The jerks have already extorted everybody into using fat and ntfs for storage chips on their devices. You cannot bring out a digital camera and use anything other than fat or ntfs, you cannot use a thumbdrive with your smart tv with any other format than fat or ntfs. If this is not unbridled enterprise extortion then I do not know how else to describe it.

    Basic economics. They *could* have gone to the effort of developing their own format, collaborating with all the other device manufacturers to all use the same one and getting it standardized but the more cost-effective measure was to just license one that Microsoft had already created. I don't think you understand capitalist corporations, they don't just spend time and money to create and standardize open formats when it's more cost-effective not to, the lawyer fees alone would cost a small fortune and there is no payoff. Creating a multi-industry collaborative group to build something like that, or to create it alone and give it away to the other industry players is not beneficial when they can just license something that already exists.

  25. Re:I remember a story when I worked at Microsoft.. by Anonymous Coward · · Score: 0

    I believe Sony got into the gaming biz cause of Nintendo. History repeats itself.

  26. Re:I remember a story when I worked at Microsoft.. by Runaway1956 · · Score: 2, Insightful

    Call it spite, if you like.

    If millions of users need an app, or a functionality, that is only available at prices up to ten thousand dollars per seat - you can expect an open source alternative to spring up, sooner or later.

    Yeah, call it spite. Or, you could say, "It's the economy, stupid!"

    If it can be demonstrated that people can teach an animal to roll over and play dead, should everyone in the world who wishes to do so have to pay ten, fifty, or maybe a thousand dollars to the guy who figured out how to do so?

    I say no.

    In the case of Microsoft, they taught computers how to blue screen and play dead. I'm not willing to pay for that privilege, thank you very much. Ditto with Autocad, Dragon Naturally Speaking, and the hundreds of other useful things that a person can do with a computer. My computer serves ME, not some faceless corporation amassing unmeasurable fortunes in offshore accounts.

    Open source for the win!

    --
    "Windows is like the faint smell of piss in a subway: it's there, and there's nothing you can do about it." - Charlie Br
  27. So MIcrosoft's basic premise is by joeflies · · Score: 2

    "Cooperate with us or we will crush you". Geez I wonder why Sony would ever give such a cold shoulder to such a friendly gesture?

    1. Re:So MIcrosoft's basic premise is by Anonymous Coward · · Score: 0

      and the other option besides cooperation or crush for a business would be?

    2. Re:So MIcrosoft's basic premise is by Anonymous Coward · · Score: 0

      Just like the 'spite' argument above too (i.e use spite to start a new business vs. use spite to start an equivalent open source business) -- does the OSS community believe in "cooperate or we will crush you (passive aggressively)" or something different?

    3. Re:So MIcrosoft's basic premise is by countach · · Score: 1

      That's what MS did back then. Everyone lived in fear of them. Now nobody could care less. You're going to crush us? Yeah, whatever.

  28. Re:I remember a story when I worked at Microsoft.. by Anonymous Coward · · Score: 0

    Way to totally not get a fucking joke.

  29. Here is why the Xbox was a loss leader. by Anonymous Coward · · Score: 0

    Why would Microsoft care that Sony was releasing the Playstation? How was this any different from the N64, or the Sega Saturn being released in the same generation? The article only mention "Microsoft" saying that they had to stop Sony, that's just a comment from one person and I doubt this was the sole motivation or even the motivation for Microsoft to get in that business to begin with.

    They wanted to stop Sony from what, creating one of the best console, the Playstation? Hopefully, we'll know more when the full interview is released on Friday. Right now, it just feels like hearsay.

    Because they knew it could easily be made to go on the net have a browser, hell even do email if Sony chooses and in doing so completely usurp the new windows media pcs that HP and others were pushing with Microsoft software at the time.

    This is the real reason why Microsoft released a console, they knew even back then it was only a matter of time before high speed net devices would compliment cable tv in peoples living rooms.

    They are still desperate to get a foot hold in the consumer living room, but Busy-Box and the Linux kernel on smart tvs is kicking their ass in this respect.

    Do not be at all surprised if next year a Microsoft branded Smart TV is suddenly announced. This is the only step that could potentially put them into peoples living rooms. I would not at all be shocked if they did the same thing they did with the Xbox and peddled it at a loss just to get a foothold in the market, seeing that they are again about 3-5 years late to the party.

    Releasing a competing product to usurp a potential competitor is the only way Microsoft operates, they have never truly created anything new or innovative. Their specialty is taking others ideas and using software dominance as a lever to strip off the competition. This goes all the way back to Lotus, OS2, Netscape, the list is endless and the history of their abuses is well documented, so yes Microsoft saw Sony as a target and Sony was smart enough to tell them to go take a hike.
    As much as I hate the assholes at Sony and their minions at the RIAA, I cannot blame the assholes for standing up to the assholes in Redmond.

  30. I don't understand... by sesshomaru · · Score: 1

    All Microsoft wanted to do was Embrace Sony.... and after that Extend them into new areas....

    There's a third E in that but I don't remember what it stands for...

    --
    "MIT betrayed all of its basic principles."
    1. Re:I don't understand... by CyranoDeBergerac · · Score: 2

      There's a third E in that but I don't remember what it stands for...

      I believe the word, as used by Microsoft France, is "enculer".

  31. Re:I remember a story when I worked at Microsoft.. by Anonymous Coward · · Score: 1, Insightful

    That's the problem with your average open source zealot, they aren't very good in social matters. That's why there is so much arrogance and hostility towards their own users when questions, bug reports or suggestions arise. It's also the reason that no open source project has ever been successful without the help of a large corporation.

  32. Re:I remember a story when I worked at Microsoft.. by samkass · · Score: 3, Informative

    It's true, and I think it first really hit home with most people when Business Insider posted their "Microsoft Operating Profit By Division" chart about 3 years ago. Since then the XBox group has had some profitable quarters and some losses (a big one last spring), but is still down a couple billion. If you're "genuinely interested" in the exact amount, just open Excel and type in the numbers from all of Microsoft's quarterly reports for the last decade to get an exact amount-- the numbers aren't secret.

    --
    E pluribus unum
  33. So cliche by Anonymous Coward · · Score: 0

    If cant join em, beat em. Or so they tried, and kinda failed.

  34. Playing to their core competance by Xtifr · · Score: 0

    I always assumed it was just a case of Microsoft playing to their core competancy. I mean, all the *NIX geeks i grew up around always referred to MS-based machines as toys. :)

    1. Re:Playing to their core competance by Xtifr · · Score: 1

      Wow, apparently the pro-MS contingent around here has gotten so touchy that you can get modded down for joking that you one heard something bad about their precious company. :p ;)

  35. What about MSX? by Dusthead+Jr. · · Score: 1

    This little piece of gaming trivia only seem to get barely mention when you read articles about the early history of Metal Gear, but there was a computer/console called MSX and Japan and a few other places. It was Microsoft's (of Japan) attempt to pull a 3DO before 3DO did. Apparently it was successful everywhere but the US. Sony was one of the companies that made a system that ran the OS.

    1. Re:What about MSX? by Megane · · Score: 2

      Apparently it was successful everywhere but the US.

      Probably because of the video game crash of '82. The crash missed Japan and Europe, so 8-bit stuff hung on longer there, but MSX came out in '83, post-dating both the IBM PC and the C-64. The US was tired of 8-bit 64K toys, and certainly didn't need to import the equivalent of a Coleco Adam from Japan. The C-64 only survived as long as it did because of its floppy drive.

      By the time the crash thawed out (with the introduction of the NES in late '85), 16-bit systems were firmly in control for everything but cartridge games. Not just the PC, but the Macintosh, Amiga, and Atari ST.

      --
      #naabhaprzrag, #sverubfr-000, #agi-fcbafberq, negvpyr[pynff*=' negvpyr-ary-'] { qvfcynl: abar !vzcbegnag; }
  36. Re:I remember a story when I worked at Microsoft.. by strength_of_10_men · · Score: 4, Informative

    To be clear, that chart lists "Entertainment and Devices" division, of which Xbox is but one product, the others being Windows Phone, Surface, all MS Hardware, and other things. So it's not quite as easy as saying "xbox is losing money for MS" unless you can actually break that out of the rest of the division.

  37. Old news by SilenceBE · · Score: 3, Insightful

    As described in the book "opening the xbox", it worked on Bill Gates nerves that sony was to powerfull in the living room and it could use its weight to influence what became new standards in the living room. Look at the DVD for example how the ps2 accelerated the adoption of this format. Microsoft dream is about Microsoft everywhere

    The same thing happend with blu ray that totally destroyed microsoft hd dvd push. The xbox never has been about gaming and I'm even sure that for the next xbox the focus will be also bigger on non gaming capabilities.

    The irony of the whole thing is that the xbox seriously weakend their windows platform as it weakened the argument "I need windows because I want to game"

    1. Re:Old news by Anonymous Coward · · Score: 0

      The xbox never has been about gaming

      Did you even read the book you mentioned...?

    2. Re:Old news by PPalmgren · · Score: 2

      The irony of the whole thing is that the xbox seriously weakend their windows platform as it weakened the argument "I need windows because I want to game"

      This is pretty inaccurate. Their approach with the XBox and DirectX has allowed for much less painful porting, giving the game producers a 2-for-1 hit. If you recall the time before the XBox, there were a lot of PC games and a lot of console games, but most console games were exclusive to the medium. Today is a completely different story with significantly fewer console exclusives and more similar hardware inside consoles and PCs. Gaming drives a lot of Windows sales, and at any point where Windows lost that mindshare, it'd be a bad day for Microsoft.

    3. Re:Old news by Anonymous Coward · · Score: 0

      > Today is a completely different story with significantly fewer console exclusives
      And you hear PC gamers bitch about dumbed-down console-ports infecting their PCs all the time. At least back in the day, PC games were designed to be used with a keyboard and mouse and not artificially limited to controller-style controls.

  38. So, blame Sony because MS had a tantrum? by Anonymous Coward · · Score: 0

    The two situations are so different. Sony was a hardware developer, and put a lot of time and money into a project that Nintendo pulled out of at the last minute. They took all the time and money they had put into the development, and made their own console.

    Microsoft wanted to put windows on the goddamn Playstation. Sony, for incredibly good reasons, said no, (if MS made the OS for the Playstation, I would not be using it; as it is, I avoid the Xbox like a plague). Microsoft had a tantrum, and they only view companies two ways:

    1) companies that work with them, which will soon enough be completely subsumed and submissive to them, also, they will take the blame if the product doesn't make enough money, and

    2) companies they are going to use their monopolistic power to put out of business, even if they weren't in the same field to begin with. They tried their damnest to make the PS3 a flop, and failed miserably.

    Who in their right mind would want to have anything to do with MS?

  39. Super! by Anonymous Coward · · Score: 0

    So MS enters an industry, purposefully destroys the competition, and leaves the entire industry in ruins, with nobody competing to sell the best product but only to stop the others. I'm surprised that MS gets as much credit as it does around here.

  40. Re:I remember a story when I worked at Microsoft.. by crazycheetah · · Score: 2

    And you could say that Valve is getting into the console gaming business with Steam Box because of Microsoft (although blaming that entirely on Microsoft is questionable and ignores other variables, but the point is there on a surface level). History repeats itself indeed.

  41. Re:I remember a story when I worked at Microsoft.. by Smauler · · Score: 1

    no open source project has ever been successful without the help of a large corporation

    Heh... wait... were you serious?

    Just because a large corporation uses something, does not make it "theirs".

    Linux, bittorrent, tcp/ip, html are just a few examples that have nothing to do with corporations in their inception.

  42. Re:I remember a story when I worked at Microsoft.. by citizenr · · Score: 1

    About Bill Gates throwing a fit in front of Sony because they refused to put his garbage software on their hardware. Also not that while Xbox is profitable for Microsoft, it is not considered profitable enough.

    It might be making profits now (as in bringing more than current expenses), but it still has a LONG (5? 6? billion dollars) to go.

    --
    Who logs in to gdm? Not I, said the duck.
  43. Re:I remember a story when I worked at Microsoft.. by Anonymous Coward · · Score: 0

    And you could say that Valve is getting into the console gaming business with Steam Box because of Microsoft (although blaming that entirely on Microsoft is questionable and ignores other variables, but the point is there on a surface level). History repeats itself indeed.

    I see what you did there...

  44. Re:I remember a story when I worked at Microsoft.. by aNonnyMouseCowered · · Score: 1

    The GP wrote:

    "Unfortunately, that's also the reasonining behind a number of open source projects."

    You replied:

    "Call it spite, if you like.

    If millions of users need an app, or a functionality, that is only available at prices up to ten thousand dollars per seat - you can expect an open source alternative to spring up, sooner or later."

    Your comment is valid if we take the GP's post to refer to opensource as against expensive proprietary software. My own reading is that the GP was referring to two competing opensource projects, or maybe one dominant opensource project that some developers have decided to fork. There are many recent examples of this. The Gnome 3 desktop springs readily to mind, with competing groups of opensource developers trying to put out their versions of what they think is the most user-friendly desktop environment since ... Gnome 2!

  45. Re:I remember a story when I worked at Microsoft.. by Anonymous Coward · · Score: 0

    >Linux, bittorrent, tcp/ip, html are just a few examples that have nothing to do with corporations in their inception.

    And all of these owe their current success to large corporations, primarily Intel.

  46. Re:I remember a story when I worked at Microsoft.. by sunspot42 · · Score: 4, Interesting

    There was an April, 2007 article written by analyst Roger Ehrenberg called "When Will Microsoft Own Up To The Xbox 360 Bomb?". Essentially, he ran the numbers for the divisions of Microsoft where they'd stuffed their console business, and determine they'd invested over $21 billion (at that time) in the console business, and had earned a whopping $5.4 billion of cumulative operating losses in return. That didn't fully account for the Red Ring Of Death either, which apparently cost them another $1 - $5 billion.

    They have had profitable quarters since then, but as far as I know they haven't come anywhere close to earning $26-$30 billion just in order to break even on their investment in the console business.

    Consoles have been a money pit for Microsoft.

    Worse, in order to remain competitive with Nintendo and Sony, they're going to have to sink billions more into the next-generation of consoles if they want to stay in that business (and pride pretty much dictates they have to stay in that business).

    It's likely they'll never break even on their investment. They may have blocked Sony or Nintendo from becoming the de facto home entertainment hub, but it isn't clear to me that keeping their options open in that space has been worth close to $30 billion. There's also the considerable threat that Apple will waltz into that space with a compelling new offering and blow most everybody else out of contention (while spending far less than $30 billion to do it). Google and Amazon are disruptive threats as well in that space.

    Ironically, Apple spent far, far less than $30 billion developing the iPod, iPhone and iPad, combined - a combo that's proven a money machine for Cupertino almost since the day the products were released into the market. Each one of those products could have come from Microsoft - they were certainly years ahead of Apple at one point when it came to smart phones and tablets. Redmond took their eye off of that space while chasing the console business, a decision which I think will go down as one of the biggest misallocations of resources any corporation ever made.

  47. Not sure I believe it by thetoadwarrior · · Score: 1

    It would make sense not to put MS' crap in your hardware so if that's the case Sony was wise. But I think the reason for the Xbox is because all of MS' set top box and PC in the living room ideas went tits up. So rather than appealing to adults they decided to pander to children. I'm not sure would have made much of a difference in their attempt to grab control of living rooms.

  48. Re:I remember a story when I worked at Microsoft.. by davester666 · · Score: 1

    (form letter)

    Partner with us or WE WILL CRUSH YOU!

    Have a nice day.

    Steve Ballmer
    CEO, Microsoft

    --
    Sleep your way to a whiter smile...date a dentist!
  49. Re:I remember a story when I worked at Microsoft.. by Anonymous Coward · · Score: 0

    At least you're honest that you write shit software.

  50. Re:I remember a story when I worked at Microsoft.. by Torodung · · Score: 1

    Citation? With the accounting vortex surrounding the RROD replacement problem approaching the reality-warping equations of the Starship Bistromath, we'll never know exactly how profitable, if at all, the XBox division is. Too many fungible parts. There's no way to tell, but reason to suspect that the GP is correct. Or not.

    Doesn't matter, unless you own stock.

  51. Re:I remember a story when I worked at Microsoft.. by Anonymous Coward · · Score: 0

    Apple, Google and Amazon?

    There's a guy at the door says his name is Gabe Newell and he's got a comment to make.

  52. Re:I remember a story when I worked at Microsoft.. by arendjr · · Score: 2

    Funny, Gabe himself considers Apple a bigger threat to the upcoming Steambox than either Microsoft or Sony.

    But even so you may be half right, Valve will probably be a threat to Sony and MS as well.

  53. Re:I remember a story when I worked at Microsoft.. by Anonymous Coward · · Score: 1

    Yeah, Apple will come along with the Pippin 2 and simply dominate! LOL!

  54. Re:I remember a story when I worked at Microsoft.. by Anonymous Coward · · Score: 0

    About Bill Gates throwing a fit in front of Sony because they refused to put his garbage software on their hardware. Also not that while Xbox is profitable for Microsoft, it is not considered profitable enough.

    Because Sony has an excellent reputation for fantastic software, right?

  55. Re:I remember a story when I worked at Microsoft.. by Anonymous Coward · · Score: 0

    lol Zune

  56. Dreamcast. by Anonymous Coward · · Score: 0

    Dreamcast.

  57. Big Corporations and open source by sjbe · · Score: 2

    Linux, bittorrent, tcp/ip, html are just a few examples that have nothing to do with corporations in their inception.

    Inception != Success. And do not underestimate the contributions of big corporations to open source. The original premise is not without merit. Big corporations have been instrumental in the success of most if not all major open source projects. The only way you can claim that big companies have nothing to do with these technologies is if you are willfully blind to the facts. Just because the big companies are not always the ones that start these projects doesn't mean they aren't important to the success of the projects.

    Linux was started as a project by one guy but have no illusions that it would have gotten where it is without the help of big corporations and the talent they possess. Need proof? How about pretty much every major tech company including Red Hat, Intel, IBM, Novell, Microsoft (yes Microsoft), Texas Instruments, AMD, Oracle, Nokia, Google, Samsung, and a whole bunch more having made significant contributions to the linux source code.

    HTML was started at CERN which is a pretty big organization (effectively a non-profit company) and would not have gotten to where it is without the help of countless companies. TCP/IP was heavily influenced by Xerox PARC as well as IBM, AT&T and DEC not to mention DARPA. AT&T developed the TCP/IP stack for unix and put it into the public domain.

    1. Re:Big Corporations and open source by Anonymous Coward · · Score: 1

      Ok but no one considers Microsoft's contribution significant by itself. If I cared to build my own kernel I'd likely not build that one module. I suspect that's true of almost anyone, but the distributions who want to provide long tail (Google "long tail" if you're lost) features. Microsoft is the largest corporation out there but its contribution is really fucking small to the much larger picture.

      I remember a whitepaper a few years back (Google will find it for you, no doubt) that put the cost of Linux development around a billion dollars. That number only sounds big to the idiot on the corner. When it's pointed out that that number (if you can take it at face value) isn't the expense of one user but split between many thousands of companies, corporations, and even average Joe hobbyists. The cost of development to any one participant is small which has everything to do with the development model used.

      Yes huge corporations are involved but most of them really are not using their big corporate mussels on much. By themselves most of them are small time contributers. It's not just big business but business of all sizes big and small. If you remove the long tail covered of small time hobbyists and business no huge corporation would have picked up the slack. Linux would not have been successful at all if you excluded either end of the graph. Again the success has everything to do with the development model.

      You'd think that Oracle/Sun with all its corporate muscle could have done something more with Open Office, for example. It's a poster child for bad open source development models that cut off long tail contributions in favor of strong control by a single business entity even if said entity is rather big. Corporations can't do open source by themselves and mostly fail when they try.

      It's not that their usage and contributions are insignificant. Its that they're insignificant by themselves. Despite their huge muscles, the big babies can't do it by themselves. They can nudge which is not only good enough but relatively inexpensive to boot.

      Linux's inception has everything to do with its success. It would be nothing without a development model that honored both the big and smalltime players without letting one cut off the other. You can be really big (organization wise) and play small (contribution wise) or be small (organization wise) and play big (contribution wise). The thing that's hard to do is to play by yourself.

      Corporations owe their success with Linux to its development model's independence of any one participant. The smalltime players are just as much responsible as the bigtime. Of the whole list of corporations you listed, only 4 of them contributed more than 5% to Linux development. Only one of them managed over 10%. How do all these corporations manage by being in the 2 percentile or less? Development wise, Linux is all long tail.

    2. Re:Big Corporations and open source by Applekid · · Score: 1

      Ok but no one considers Microsoft's contribution significant by itself. If I cared to build my own kernel I'd likely not build that one module. I suspect that's true of almost anyone, but the distributions who want to provide long tail (Google "long tail" if you're lost) features. Microsoft is the largest corporation out there but its contribution is really fucking small to the much larger picture.

      Yes, each part is less than the whole. What exactly are you suggesting? That Microsoft didn't contribute until they couldn't ignore the benefits any longer? Couldn't the same be argued about any corporate contributor?

      Corporations owe their success with Linux to its development model's independence of any one participant. The smalltime players are just as much responsible as the bigtime. Of the whole list of corporations you listed, only 4 of them contributed more than 5% to Linux development. Only one of them managed over 10%. How do all these corporations manage by being in the 2 percentile or less? Development wise, Linux is all long tail.

      On what metric are you basing contributions? Checkins? LoC?

      Linux didn't get successful because it was it was born. Linux got successful because it was a Unix work-a-like. Work on it developed to a point where it was useful enough to be the no-cost alternative to $$$$$$ big iron implementations. The GPL also made it attractive because you could patch it up, share, and everyone else would continue to weave it in to continued improvements. It's a very Man Moment Machine event, and no part of its success can be torn away from.

      Considering Linux was built right off the features supported on the 386, and the domination of the x86 architecture is, in part, thanks to Microsoft. Maybe they summoned evil to do it but, I mean, we're not all running primarily Amigas and Ataris, right? I would say both Intel and Microsoft had a huge say in it's success by carving out a dominant market enough to let the goodness spread.

      It's a little bit like Carl Sagan's apple pie.

      --
      More Twoson than Cupertino
  58. Scrolling requires loading in newly visible areas by tepples · · Score: 2

    there never was such a thing as "Blast Processing."

    As far as I can tell, "Blast Processing" was Sega's marketing spin for the DMA unit in the Genesis, which allowed large copies to video memory without the CPU overhead of a software memcpy. The Super NES had a DMA unit of similar capability, just not marketed as such.

    Fast scrolling just means you update your horizontal position by larger increments

    Fast scrolling also means you need to copy the newly visible part of the map into video memory. Without DMA, there's a practical speed limit on this aspect of scrolling. DMA makes the copy so fast that a whole screen's worth of tile indices can in theory be updated at a solid 60 fps on both the Genesis and Super NES. That works well for platformers and other games using a tiled background plane, but full-motion video needs a whole screen's worth of pixels copied, which takes a lot more video memory bandwidth.

  59. Re:I remember a story when I worked at Microsoft.. by Keick · · Score: 1

    Consoles have been a money pit for Microsoft.

    I would agree that historically that was true. But ever since they start experimenting with the 'Metro' dashboard on the xbox, it has been stuffed with Adverts.

    I'd have a hard time believing the xbox team is still in the red.

    http://penny-arcade.com/report/editorial-article/ads-up-games-down-the-ugly-profitable-truth-about-xbox-live-advertising

  60. Re:I remember a story when I worked at Microsoft.. by Anonymous Coward · · Score: 0

    I think you should check out this thing called the playstation 3. It's a complete and utter dismal failure monetarily and really really really was a horrendous idea that made investor money run at the sound of 'playstation 4'. Wait you think they edited their roadmap for releasing the ps4 because the ps3 was 'successful'? Not quite, their shit got pushed back so hard when the ps3 became an utter fuckin shitstorm.

  61. Re:I remember a story when I worked at Microsoft.. by Anonymous Coward · · Score: 0

    Balmer's biggest weakness is that he's all about the kill. He'll spend billions to enter a market and crush the competition, then walk away without doing much to monetize it.

  62. Re:I remember a story when I worked at Microsoft.. by Megane · · Score: 1

    We can stop all this if we can just get Nintendo to do something spiteful because of the Steam Box!

    --
    #naabhaprzrag, #sverubfr-000, #agi-fcbafberq, negvpyr[pynff*=' negvpyr-ary-'] { qvfcynl: abar !vzcbegnag; }
  63. Re:I remember a story when I worked at Microsoft.. by hosecoat · · Score: 1

    Reasons to get into business #32: Spite.

    That explains a lot about (some of) their software.

  64. Microsoft HardWare Design in the 1990's by Anonymous Coward · · Score: 0

    Microsoft was telling Intel Corp. how to design their CPUs in the 1990's even before Intel went compressed and hired Sweet that bent CPU leads to stay ahead of the other 3 shifts.

  65. It was the first E3 by tekrat · · Score: 2

    The very first Electronic Entertainment Expo, held in LA (at the Staples Center if I recall correctly), had the Sony and Microsoft booths next to one another. (MS, if I recall was squeezed between Sony and Sega) Sony's was HUGE, as they were at the time, pushing the Playstation (which wasn't even out in the USA yet, but had been released in Japan). Sega had already released the Sega Saturn and was pushing some 3-D dragon game (forgot the name).

    MS's booth, was not so big, they were showing flight simulator and a few other entertainment packages for the PC. MS, used to being the biggest player at any PC/computer show, was not used to being dwarfed by the behemoths of Sony, Sega, and Nintendo.

    When Sony ran an entire Marching Band through MS's booth (and around the entire show), I think MS had had enough and decided then and there to get into the Console Biz.

    --
    If telephones are outlawed, then only outlaws will have telephones.
  66. Re:I remember a story when I worked at Microsoft.. by Anonymous Coward · · Score: 0

    I'd be more worried about Valve and Steambox.

  67. Re:I remember a story when I worked at Microsoft.. by im_thatoneguy · · Score: 1

    Microsoft's garbage software uses way less RAM than Sony's OS on the PS3. One of the chief complaints I hear from PS3 developers is how much more overhead there is from the PS3 OS compared to the 360.

  68. No used sale market on steam... by snakeplissken · · Score: 1

    with the steam box from valve there will probably be no used sale market since there is none on steam on windows/mac/linux at present. microsoft eliminating used sales for their console would give a big boost to the steam box by removing a big differentiator, esp. if potential purchasers of the steam box are used to steam sales and think the steambox will have similar.

    of course, if microsoft and perhaps sony go down the no resale route, and valve went in the other direction and actually came up with a system of selling your steam attached games to other steam users, maybe taking a cut of the sale; then which console would you buy? i hope valve introduces resale, there's no reason it couldn't introduce an experiment in resale, a trial period with clear terms & conditions upfront and see what happens, compare it's income before and after. that way the discussion over resale would have some actual evidence brought to it :)

  69. Re:I remember a story when I worked at Microsoft.. by Anonymous Coward · · Score: 0

    Reasons to get into business #32:

    Spite.

    Its worked for a ton of companies. Lamborghini comes to mind.

  70. Could?!? by UpnAtom · · Score: 1

    YNokia could be the next victim of that "cooperation".

    Could?!? It's already happened.

  71. Re:I remember a story when I worked at Microsoft.. by Anonymous Coward · · Score: 0

    Thank the heavens above for Sony refusing to mate with Microsoft. Sony would have died just like every other collaborator of Microsoft.

  72. Re:I remember a story when I worked at Microsoft.. by Anonymous Coward · · Score: 0

    I think you'll have a hard time showing that spite is what made those projects successful. (Only the successful projects matter.) And really, most of the spite and hate comes from minority users who happen to be loud mouthed on the internet.

  73. Re:Get the hell out of my living room Microsoft! by desdinova+216 · · Score: 1
  74. This is very rich by TheSkepticalOptimist · · Score: 1

    That Microsoft didn't like how another company was doing business...

    --
    I haven't thought of anything clever to put here, but then again most of you haven't either.
  75. Re:I remember a story when I worked at Microsoft.. by SillyHamster · · Score: 1

    Consoles have been a money pit for Microsoft.

    Worse, in order to remain competitive with Nintendo and Sony, they're going to have to sink billions more into the next-generation of consoles if they want to stay in that business (and pride pretty much dictates they have to stay in that business).

    MS's loss is our gain. I think MS's competition has kept Sony and Nintendo on their toes in the console market and improved the options available to gamers.

    Though I wouldn't mind if more of the XBox game library was available on the PC ...

  76. Another dumb submission by Applekid · · Score: 1

    Is it so weird that a corporation with excess capital will enter an entertainment market tangentially related to their core technology market?

    More curious than Microsoft's entrance into video games is perhaps Nintendo's. Apparently Nintendo just got tired of printing hanafuda decks and expanded into electronics and eventually entertainment electronics.

    --
    More Twoson than Cupertino
  77. Re:I remember a story when I worked at Microsoft.. by Anonymous Coward · · Score: 0

    "Troll" mod - seems like a mistake. OOOP, was hardly a joke either ("Unfortunately, that's also the reasonining behind a number of open source projects.") in that it was

    a) not funny
    b) semi-true

    I say "semi". Actually, spite might be a great reason (fortunately, not unfortunately) for the starting of an OS project. That may not be enough motivation to sustain it, but who cares. It would be like getting in shape after being dumped or something. Maybe you never should have been with her to begin with...

    I don't question the existence of spite as motive (like getting back at Tivo and their Tivoisation of OS), but I question how this is a bad or "unfortunate" thing.

    A worse resolve is to hide the hatred and frustration of dealing with a company and just continuing to do business out of an unwillingness to take risks or something.

    Great reply, BTW!

  78. Re:I remember a story when I worked at Microsoft.. by Anonymous Coward · · Score: 0

    There was an April, 2007 article written by analyst Roger Ehrenberg called "When Will Microsoft Own Up To The Xbox 360 Bomb?". Essentially, he ran the numbers for the divisions of Microsoft where they'd stuffed their console business, and determine they'd invested over $21 billion (at that time) in the console business, and had earned a whopping $5.4 billion of cumulative operating losses in return. That didn't fully account for the Red Ring Of Death either, which apparently cost them another $1 - $5 billion.

    They have had profitable quarters since then, but as far as I know they haven't come anywhere close to earning $26-$30 billion just in order to break even on their investment in the console business.

    Consoles have been a money pit for Microsoft.

    Worse, in order to remain competitive with Nintendo and Sony, they're going to have to sink billions more into the next-generation of consoles if they want to stay in that business (and pride pretty much dictates they have to stay in that business).

    It's likely they'll never break even on their investment. They may have blocked Sony or Nintendo from becoming the de facto home entertainment hub, but it isn't clear to me that keeping their options open in that space has been worth close to $30 billion. There's also the considerable threat that Apple will waltz into that space with a compelling new offering and blow most everybody else out of contention (while spending far less than $30 billion to do it). Google and Amazon are disruptive threats as well in that space.

    Ironically, Apple spent far, far less than $30 billion developing the iPod, iPhone and iPad, combined - a combo that's proven a money machine for Cupertino almost since the day the products were released into the market. Each one of those products could have come from Microsoft - they were certainly years ahead of Apple at one point when it came to smart phones and tablets. Redmond took their eye off of that space while chasing the console business, a decision which I think will go down as one of the biggest misallocations of resources any corporation ever made.

    $21 billion to develop the original XBox sounds ludicrous. The only reason Apple is a 'threat' to console gaming is because somehow executives in the industry have gotten it into their mind that people are playing iPhone applets *instead* of console games. If console manufacturers/devs would simply run their companies accepting that people are trying to be healthier, are raising their kids healthier, and there are simply fewer people looking to buy/play console games.

    They want to blame it on everything but themselves, but the fact they see Apple (really?) as competition means MS/Sony/Valve are really trying to make the WRONG PRODUCT.

  79. Why Microsoft Got Into the Console Business by bolanskidrow · · Score: 1

    Why Microsoft Got Into the Console Business?? Because Microsoft need to be competitive and to be ahead of their time.