Former Sega Employee Reveals Sega Pluto Prototype Console
An anonymous reader writes "A new Sega console has been revealed, albeit it an old one that never made it past the prototype stage. The console is called the Sega Pluto, and apparently only two prototype units were ever made. As for what's inside the Sega Pluto, it looks to be a modified Saturn that includes the NetLink 28.8kbit/s modem as standard. It allowed Saturn consoles to be linked up using a dial-up connection for multiplayer gaming. A disc has also been found by another user that is an internal Sega Saturn CD-R that holds a terminal specifically for Pluto."
The gaming community has announced that the Sega Pluto has been downgraded from a console to a prototype. This will have no affect on its controllers' designation as peripherals.
With amazing 8-bit ASCII graphics!
it would probably have ridden the broadband boom as a interesting niche gadget and still be available today even in a cheapo form.
(yes there was an add on but it was too expensive and hard to get to work)
(Back in the day, Sega devs regarded Sony as the EA of Japan.)
Strictly speaking it was never his to take (though I'd done the same) so they could shout intellectual property and ask for it back or sue him since I'm sure it won't take them too long to figure out who he is as there were only 2 prototypes and I doubt many people had access.
Back in a company I worked for in the 90s there sat a lonely unwanted tower PC sized DEC Alpha. I still wish to this day that I'd quietly taken it home with me but it would have been a bit obvious trying to lug something over 2 foot high plus a 21 inch CRT monitor past security!
I just can't believe all the consoles coming out of the woodwork just to compete with OUYA!
FTA:
"The one you see in the gallery above is owned by a former Sega of America employee who somehow ended up with it on his desk at Sega. When he got laid off the Pluto was placed in a box and taken home."
So, it stole it when he was fired.
"[the guy] is also considering selling it due to the predicted high value of the unit."
Sounds like he's itching for a PM on that forum. Good luck with that dude; hope it's not a SEGA-sponsored sting.
One of the new characters in Hyperdimension Neptunia Victory is named Plutia.
There was a network / WAN ver of UMK3 in mid 90's in arcade's and other sites with games. It used T1 lines It was a head of it's time.
Not sure why we are still using modem. I only have a wireless phone, so I am not sure how I can use the modem to connect to someone.
I think a powerful bluetooth device that can allow me connect to someone through my phone (through apps?) and manage my home electronics would be a better idea. Part of the home theatre solution.
Cool, something new to watch on Netflix Canada...
in 2021.
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I dont think bluetooth was around when this console was developed....
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Here's a link to the forum where the guy first posted about the console : http://www.assemblergames.com/forums/showthread.php?45489-The-Real-Sega-Pluto
What's the best Pluto emulator? And where can I get the roms?
It didn't use 'T1 lines' ... alright, I don't know that. What I do know is that a T1 would be atleast 1000 times overkill for that game if the code was fucking horrible. A good modem connection would work for several players, latency being the only POSSIBLE concern. For one player on each end, a modem (28.8 at that point was common) would be over kill.
A T1 is also a government regulated circuit, its not bound by an SLA, its bound by law to be reliable, and as such, costs ridiculous amounts of money compared to all other forms of connectivity.
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They still have phone jacks in Japan.
they did use T1's back then it's was just about the only way to get network in to a nice it used very little of the pipe.
It's was live play. Back then you also had golden tee on dial up that I think only made calls once a day.
Dial up lag is to high and it was linked to a Server back end.
Now find a copy of Sonic X-Treme!
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