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Microsoft Confirms Xbox One's Phone Home Requirement, Game Resale Rules

Following the confusion surrounding Microsoft's announcement of the Xbox One, the company has now clarified many of the hot-button issues in a set of posts on their official site. First, they confirmed that the console will need to phone home in order to continue playing games. On your primary console, you'd need to connect to the internet and check in once every 24 hours. They also announced that you'll be able to access and play any of your games by logging in on somebody else's console, but the internet connection will be required every hour to keep playing that way. Other media don't require the connection. Microsoft also explained how game licensing will work. On the upside, anyone using your console will be able to play your games, and you can share your games with up to 10 members of your family for free. The downside is the news about used games; Microsoft says they've "designed Xbox One so game publishers can enable you to trade in your games at participating retailers." The key word there is can, which implies that you can't without the publisher's express permission. Finally, the company made a set of statements about how Kinect's audio and video sensors will collect and share your data. "When Xbox One is on and you're simply having a conversation in your living room, your conversation is not being recorded or uploaded." They also say data gathered during normal use won't leave the console without your explicit permission.

115 of 581 comments (clear)

  1. Deal breaker by senorpoco · · Score: 5, Insightful

    Well that just saved me the equivalent of whatever the new console would cost. Thanks microsoft for making purchasing decisions easier.

    1. Re: Deal breaker by O('_')O_Bush · · Score: 5, Informative

      Yep, good thing the Wii U does 1080p, has mature content, has effectively the same controller setup, doesn't have a monthly subscription, and doesn't require me to put up with ANY of this bullshit.

      --
      while(1) attack(People.Sandy);
    2. Re:Deal breaker by MrDoh! · · Score: 4, Insightful

      Sony must be loving this. And even Ouya! Then there's the PRISM spying thing going on, with Microsoft being the first to roll over and expose it's belly to the Gov. And now they want to sell us a machine that's got to be left online with a mic/camera in the device? Nice try, but no chance. XBox1984

      --
      Waiting for an amusing sig.
    3. Re:Deal breaker by Anonymous Coward · · Score: 5, Informative

      But in the meantime maybe you can brush up on your coding skills, make some really cool games and give them out for free like you think everyone else should. Tell us how that goes for you.

      If that's what you as an industry are hearing from us then you're missing it entirely.
      We are willing to pay for quality consoles and games, but:
        + we want to "own" the console and have full control over it's use.
        + we want to "own" the games we buy and be able to loan them, give them away or sell them like any other piece of property we've purchased.

      If you are going to control how we play, when we play, what we play and who we can loan/trade/sell to then drop your fucking prices and call it "console and game rentals", not "sales". Your greed, and your contempt for your customers, seem to be affecting your hearing and your judgement. If you want to make more money then make it easier for your customers to enjoy themselves with your products.

    4. Re: Deal breaker by Anonymous Coward · · Score: 3, Insightful

      I'll just keep my PC and not waste any money on consoles. I need a PC for work, communications, information, music, photos and films anyhow. It doesn't make any sense to split gaming off from that into a separate device.

    5. Re:Deal breaker by Xest · · Score: 5, Insightful

      Why would Sony be loving it? If history is anything to go by then Sony will be at least as worse, the difference is that unlike Microsoft they're just not being open about it. If anything it seems more like Microsoft is testing the waters to see what they can get away with, if there really is just way too much negative feedback they'll likely losen the restrictions somewhat. In contrast Sony's business model is, as always, keep quiet and just dump it on the user saying nothing and hope no one notices.

      I don't really like any of it (though at least the ability to share games with family members is a step forward, because that's better than most DRM/unlock codes on existing platforms where you're expected to buy a copy per family member) but pretending Sony is going to be some magical saviour is sad. We saw the Sony fanboys spreading the exact same FUD and doing the exact same thing last console round and look how that ended up. Removed features etc.

      Anyone pretending Sony is going to be a saviour right now given that we've not even seen a picture of their fucking device yet let alone had any real concrete information about it is having a laugh, especially when track records are taken into account.

    6. Re:Deal breaker by Anonymous Coward · · Score: 2, Insightful

      Where did he say that games should be free?

      A phone home or persistent connection requirement for a SP, offline game is treating your customers like criminals. If you treat us like criminals, why shouldn't we limit our game purchases to developers who treat their customers like human beings? Of course people like you will attribute the sudden drop in your sales to piracy instead of your own unscrupulous conduct.

      Bottom line, you can keep your ridiculous DRM. Just don't come whining when your company is in ruins because you treated your customers like crap.

    7. Re:Deal breaker by Anonymous Coward · · Score: 3, Informative

      Sony must be loving this.

      Let's be realistic for a minute. Any same person would agree, but this is Sony we're talking about. The company that makes a cock-up of almost everything when it comes to the consumer year after year. Look at how they fucked up the Vita, but no one knew the anti-customer crap they had until it launched. Once people knew, the console flopped.

      Sony are making noises they're not doing the XBone crap, but they have also confirmed that it's all built in to the PS4 already, and i will be up to the publishers whether they implement it. Even when a title comes out that can be lent to a friend, or dumped on ebay etc, they're all 1 mandatory patch away from being locked out for a per-account activation fee around the same price as a new game.

      Let's hope they do the right thing and force MS to backtrack. If they don't, the console market will be doomed (which wouldn't be such a bad thing if it prevents companies spending over $100,000,000 on hype, PR and advertising for CoD++).

    8. Re: Deal breaker by PRMan · · Score: 5, Funny

      Yeah, now it just needs some games...

      --
      Peter predicted that you would "deliberately forget" creation 2000 years ago...
    9. Re:Deal breaker by wbr1 · · Score: 5, Funny

      If anything it seems more like Microsoft is testing the waters to see what they can get away with, if there really is just way too much negative feedback they'll likely losen the restrictions somewhat.

      Kind of like they did with the metro interface?

      --
      Silence is a state of mime.
    10. Re:Deal breaker by Xest · · Score: 5, Insightful

      I have a PS3 but bought it after Linux was already removed.

      Being a PS3 owner and not having had the feature removed from me personally though doesn't mean I magically have to give them a free pass because guess what? I'm not a fanboy.

      Removing features from customers is still a fucking shitty move however you cut it and guess what? Microsoft are twats for adding more and more ads to XBL when I already pay them for the service, Nintendo are twats for selling me a turd that never ended up with any compelling games, Apple are twats for being such restrictive power hungry patent trolls, and Google are twats for being such a bunch of tax dodging idiots.

      You know, it is possible to hate companies for all piss poor anti-consumer moves. I'm a customer so I don't owe them a thing, I have no vested interest in defending them and I have every interest in calling them all out when they do bad things.

      But what makes your post so utterly sad is that what you're basically saying is that you're disappointed that I called Sony out with the implication that I shouldn't have, that I should give them a free pass and focus on just the bad things of other companies. Do you know why you think that? Because you're a fanboy. The very thing you're criticising.

    11. Re:Deal breaker by Shemmie · · Score: 5, Insightful

      I totally agree. Owned (and loved owning) two 360's, but I won't be touching the One with a barge pole. Microsoft seems to have taken the relative success of the 360 as a "Well, now we can do what the fuck we like".

    12. Re: Deal breaker by i+kan+reed · · Score: 3, Insightful

      People modding this troll are being unfair. As someone who likes the console, it needs more games. I played completely through every game I was interested in on it. And I'm a working stiff without a lot of time on his hands. I can't imagine how someone in college or high school would feel.

    13. Re: Deal breaker by Narishma · · Score: 2, Insightful

      The WiiU does 1080p the same way current Xbox 360 and PS3 do. While it's technically possible, in practice the console isn't powerful enough to do it on anything but the most graphically simple games.

      --
      Mada mada dane.
    14. Re:Deal breaker by ColdWetDog · · Score: 3, Funny

      Maybe you should cuddle up to Big Pharma. They've got some products that can change your outlook on things.

      --
      Faster! Faster! Faster would be better!
    15. Re:Deal breaker by CanHasDIY · · Score: 4, Informative

      Sony confirms 'you can play used games on PS4'

      Shuhei Yoshida confirms: no 'always-on' requirement for PS4

      This was all news in February, now it should be fairly common knowledge.

      --
      An enigma, wrapped in a riddle, shrouded in bacon and cheese
    16. Re:Deal breaker by wbr1 · · Score: 2, Insightful

      It is the same procedure congress uses for legislation. Cram as much crap down the voters/customers/plebes throats as possible. When they start to gag and complain, take some of it out. They will be so glad and blinded by the 20% you removed, they won't notice that they still swallowed 80% of the shit.

      --
      Silence is a state of mime.
    17. Re: Deal breaker by DeanCubed · · Score: 2

      That is incorrect. All Wii U games are 1080p standard unless the developer just makes a lazy 360 port. Nintendo's published titles will all be 1080p standard.

      --
      Born to Play
  2. This'll be fun by serviscope_minor · · Score: 2

    So, apparently Microsoft think that they're not selling you games. Given that a similar case was difinitively lost in Germany recently, it'll be interesting to see how this one pans out.

    --
    SJW n. One who posts facts.
    1. Re:This'll be fun by Anonymous Coward · · Score: 2, Informative

      So, apparently Microsoft think that they're not selling you games.

      They aren't selling you games; they are selling publishers rights to sell you game licenses on a common platform.

      EA etc. are Microsoft's customers, not you. Well, you need to be courted to get more consoles out and to make the platform more attractive to more publishers, but you are more of a product selling point and less the target market.

    2. Re:This'll be fun by ganjadude · · Score: 2

      I also will not be buying one, however I am not sure about the issue with backwards compatibility. Could you play a NES game on SNES? genisis game on saturn? a good portion of my gaming life has not been backwards compatible and im ok with that. if i have games for a system theres a high chance that I have said system. i personally dont mind having multiple systems set up, in fact i quite enjoy it. I can deal with internet checks on steam but there is no way in hell i will stand for it on a console even if i do enjoy most of the other functions. hardware wise i was really looking forward to this. I guess I will have to wait for someone to hack the systems and disable the phone home mechanism before i even consider it

      --
      have you seen my sig? there are many others like it but none that are the same
    3. Re:This'll be fun by PRMan · · Score: 5, Informative

      Backward compatibility:

      The Atari 7800 is backward compatible with almost all Atari 2600 games.
      The Game Boy Color is backward compatible with all Game Boy cartridges.
      The Game Boy Advance line, except for the Game Boy Micro, is backward compatible with all Game Boy and Game Boy Color games.
      The Nintendo DS and the Nintendo DS Lite are backward compatible with all Game Boy Advance games.
      The Nintendo 3DS and the Nintendo 3DS XL are backward compatible with most of the Nintendo DS and Nintendo DSi software. However, the 3DS and its predecessor the DSi lack the Game Boy Advance slot found on the DS and DS Lite, causing certain titles to lose functionality when played on the systems. The Guitar Hero: On Tour series is incompatible with the DSi and 3DS because of this.
      Initially, the Nintendo Wii was backward compatible with all games from the Nintendo GameCube, due in large part to its PowerPC CPU and ATi graphics architectures being evolved versions of those from the GameCube. However, a "Family Edition" model released in North America and Europe in late 2011 removed GameCube support, and all Wiis manufactured thereafter also lack backward-compatibility.
      The Wii U is backward compatible with all Wii games and peripherals.
      The PlayStation 2 is backward compatible with most of the original PlayStation library.
      Initial PlayStation 3 models are backward compatible with most PlayStation and PlayStation 2 games. This is provided by the inclusion of the original Emotion Engine chip that is built inside the PS2. However, subsequent models removed this and the "Graphics Synthesizer" GPU, thus removing support for PS2 titles, but still able to play most original PS games.
      The PS Vita is backward compatible with PSP games, Minis, PlayStation and Neo Geo games downloaded from the PlayStation Store. The Xbox 360 is backward compatible with some Xbox games via software emulation.

      --
      Peter predicted that you would "deliberately forget" creation 2000 years ago...
    4. Re:This'll be fun by Anonymous Coward · · Score: 2, Informative

      A few more:

      The Sega Mark III is backward compatible with the SG-1000.
      The Sega Mega Drive is backward compatible with the Sega Master System with the base converter, which acted merely as a pass-through cartridge adapter as all SMS hardware exists inside the Mega Drive already.
      The Bandai Wonderswan Color and SwanCrystal are backward compatible with the Wonderswan.

    5. Re:This'll be fun by ganjadude · · Score: 2, Interesting

      Thank you for the information. I can see why backwards compatibility might be more important when it comes to handheld consoles which I simply was not thinking about when I posted. No one wants to carry around 10 devices with them. but for a home console, i personally just dont see a need or have a want for backwards compatibility. but thats just me

      --
      have you seen my sig? there are many others like it but none that are the same
  3. Worse than Thought by Traciatim · · Score: 5, Insightful

    So, in other words, all of the hyperbole and hand waving from users on forums that was washed aside saying it couldn't possibly be that bad... instead it turns out it's worse.

    1. Re:Worse than Thought by gl4ss · · Score: 2

      So, in other words, all of the hyperbole and hand waving from users on forums that was washed aside saying it couldn't possibly be that bad... instead it turns out it's worse.

      they're trying to put the blame back on ea after ea put it on them.. (regarding used games).

      fucking clusterfuckup it is. so they finally got xbox360 model to be profitable and decide to crash everything.

      --
      world was created 5 seconds before this post as it is.
  4. Steam Vs XBox One by blarkon · · Score: 4, Informative

    This article on Penny Arcade Report provides some detail that the OP lacks: http://penny-arcade.com/report/article/microsoft-outlines-their-system-for-used-games-licenses-and-family-sharing

    1. Re:Steam Vs XBox One by SirGarlon · · Score: 4, Insightful

      The difference between Steam and XBox One is only a matter of degree. Steam doesn't allow you to buy or sell used games. Steam needs to phone home every three months or so instead of every day, but it still locks you out after that.

      So basically, if you want to play games from the major publishers, your only choice is who to bend over for. Steam uses Vaseline, Microsoft doesn't. Perhaps Sony will choose not to bugger customers at all -- I'm not really keeping up with the PS4 rumors.

      --
      [Sir Garlon] is the marvellest knight that is now living, for he destroyeth many good knights, for he goeth invisible.
    2. Re:Steam Vs XBox One by h4rr4r · · Score: 4, Insightful

      Steam also sells games for super cheap. I buy my games for steam on disk, so if it ever disappears I can run the game with cracks. This is not a feature that consoles seem to offer.

    3. Re:Steam Vs XBox One by ravenshrike · · Score: 5, Interesting

      Steam DRM is ridiculously EASY to crack given that with their authentication setup they could make it nearly bulletproof if they chose(and they are well aware of this but have done nothing much to fix it as it's a feature and not a bug) and more importantly, they have PLENTY of competition on their platform which forces them to price their fare accordingly.

    4. Re:Steam Vs XBox One by h4rr4r · · Score: 2

      The way I play DVDs is also illegal. I am by now I guess a hardend criminal.

      I do try to buy DRM free games, but not all are available that way and my morals are weak I guess. If GOG would support linux that would help a lot.

    5. Re:Steam Vs XBox One by Remus+Shepherd · · Score: 4, Interesting

      Steam doesn't have a microphone or camera that's always on. Even if I have them connected to my system, I can turn them off or disconnect them and Steam won't care.

      The fact that Xbox One won't work without the Kinect system is suspicious. There's no reason for that kind of design unless surveillance is one of the top priorities of the device.

      --
      Genocide Man -- Life is funny. Death is funnier. Mass murder can be hilarious.
    6. Re:Steam Vs XBox One by serviscope_minor · · Score: 5, Funny

      Perhaps Sony will choose not to bugger customers at all

      AAAaaaa hahahaha hhhaa ahahahaha ahhahah aaaaaahahhahhahah hahhaa aaaaaaahahhah

      haha

      snicker

      giggle

      aaaaaaahahhahahahhahahahha /me wipes tears

      --
      SJW n. One who posts facts.
  5. *cough* bullshit *cough* by magic+maverick+ · · Score: 2

    "When Xbox One is on and you're simply having a conversation in your living room, your conversation is not being recorded or uploaded." They also say data gathered during normal use won't leave the console without your explicit permission.

    All it takes is a single cracker/hacker and it's gone.

    --
    HELP MY ACCOUNT HAS BEEN HACKED BY AN ILLIBERAL ART STUDENT SET TO DESTROY THE INTERWEBZ!
    1. Re:*cough* bullshit *cough* by MrDoh! · · Score: 4, Insightful

      Or a government official tapping them on the shoulder and asking for a feed. With the proviso that MS simply must NOT let their users know, but MS is protected from their customers by law for following gov rules. By having this open up, and the gov spying in, it's yet another point of entry. From what started as an ill thought out games machine has now become the XBox1984 spy machine.

      --
      Waiting for an amusing sig.
    2. Re:*cough* bullshit *cough* by Culture20 · · Score: 5, Insightful

      "When Xbox One is on and you're simply having a conversation in your living room, your conversation is not being recorded or uploaded." They also say data gathered during normal use won't leave the console without your explicit permission.

      "Explicit permission" defined as signing any EULA associated with XBOX One.

    3. Re:*cough* bullshit *cough* by Anonymous Coward · · Score: 5, Insightful

      Uh huh. And if I'm a Xbox non-owner who has no EULA with Microsoft, and I go visit my friend's house who has an Xbox and we have a conversation in his living room that gets recorded..?

    4. Re:*cough* bullshit *cough* by PRMan · · Score: 3, Informative

      "When Xbox One is on and you're simply having a conversation in your living room, your conversation is not being recorded or uploaded." They also say data gathered during normal use won't leave the console without your explicit permission.

      "Explicit permission" defined as signing any EULA associated with XBOX One.

      You misspelled 1984.

      --
      Peter predicted that you would "deliberately forget" creation 2000 years ago...
    5. Re:*cough* bullshit *cough* by dywolf · · Score: 3, Insightful

      *knock knock*
      Citizen, we recieved a report that you turned off your telescreen.
      That gives us probable cause to enter and search the premises for illegal activities.

      --
      The guy who said the election was rigged won the presidency with the second-most votes.
    6. Re:*cough* bullshit *cough* by spire3661 · · Score: 2

      IM glad people are actually seeing the direct Telescreen analogy. Xbone fulfills all the requirements of one, easily.

      --
      Good-bye
  6. ...and people will buy it anyway. by trooper9 · · Score: 2

    They will buy them as fast as Microsoft can make them. No matter what Microsoft does, people will buy it. Look at Win8 for proof -- it's not selling well, but it's still selling. And both the XBox One and Win8 will be the only game in Microsoft Town soon enough.

    --
    blah
    1. Re:...and people will buy it anyway. by ganjadude · · Score: 5, Insightful

      to be fair, people are not "buying windows 8" they are buying new PCs and laptops that happen to have windows 8 on them. the avg user still does not know he has choices and they just buy the new shiney and leave it stock

      --
      have you seen my sig? there are many others like it but none that are the same
  7. Thanks for making it easy MS. by h4rr4r · · Score: 3, Informative

    Well I guess I am getting a PS4. That was an easy decision.

    1. Re:Thanks for making it easy MS. by h4rr4r · · Score: 4, Interesting

      The WiiU is already less invasive. Odds are Sony will use this as a club to beat MS with. If they have a console that offers customers the ability to own games that will be huge.

    2. Re:Thanks for making it easy MS. by PoliSciASU · · Score: 2

      Microsoft has given Sony a big opportunity here, but it's up to Sony to actually take advantage of it. If they don't, the console market might be in serious trouble. By taking away most of the advantages that consoles had over PCs they risk losing even more market share.

    3. Re:Thanks for making it easy MS. by h4rr4r · · Score: 5, Interesting

      I think Nintendo will just become king of the hill again in that case. They can promote the WiiU being the only console that has this and stores will push it hard.

    4. Re:Thanks for making it easy MS. by Chris+Mattern · · Score: 2

      What makes you think the PS4 is any less invasive?

      If nothing else, it doesn't come with a mandatory video *and* audio monitor that I can't turn off.

  8. Re:That doesn't fix anything by Anonymous Coward · · Score: 2, Interesting

    What? They cleared it all up. The always on requirements and the used game resale options are in the hands of the game developers giveing MS all the plausible deniability that they need.

    The fact you can only "give away" a game once sucks, and I'm sure this is going to be used as a model for the "we allow used game sales"* claims from the developers.

    * it can be sold once ... with limited functionality.

  9. But you can still watch TV... by selectspec · · Score: 5, Insightful

    I love that part. You mean I can still watch TV without "checking in", just as I could if I hadn't bought the stupid fucking box in the first place?

    --

    Someone you trust is one of us.

  10. Then I'm not buying it. by gstoddart · · Score: 5, Interesting

    Seriously, the need to phone home once/day is a deal breaker. Not being able to take a game over to a friends place without signing into my account is a deal breaker. Telling me how I can sell or giveaway my used games is a deal breaker.

    There's nothing about this that I'm interested in. I don't play games online, my XBox isn't connected to a network because they started putting ads into the games, and I refuse to give them a channel for it.

    So, my single purchase (or non-purchase) is insignificant, and Microsoft won't care. But of the people I know who own an XBox, pretty much all of them have said they don't want this either.

    There's nothing about this new platform that sounds good for the consumer, and it certainly doesn't leave them much choice.

    So whatever the first next-generation console is which can be ran entirely offline without any network connection over its lifetime stands a pretty good chance of getting bought. But Microsoft can eat shit if they think I'll pay them for the privilege of owning one of these (which I'm sure the EULA says we don't own anyway).

    Either I and people like myself will pretty much be irrelevant, which is fine, or there's going to be a huge consumer backlash against this, and Microsoft is going to find themselves holding the bag on a gaming platform nobody wants.

    --
    Lost at C:>. Found at C.
    1. Re:Then I'm not buying it. by shigutso · · Score: 3, Informative

      So whatever the first next-generation console is which can be ran entirely offline without any network connection over its lifetime stands a pretty good chance of getting bought.

      The Nintendo Wii U.

  11. Re:There are some parts of this that don't suck by h4rr4r · · Score: 2

    In no way possibly now?
    So I am hallucinating my and my brother mailing games back and forth? The game sharing my IT dept does is also some figment of my imagination?

  12. Joining the people's not buying one by Formorian · · Score: 3, Insightful

    I owned a XBOX 1 and Xbox 360. I liked them better then Sony/Nintendo offerings. But this whole used game thing along with phone home. I haven't had my 360 plugged into the internet for 8 months now. I play most console games offline. If I want to play online with friends, that's what my PC is for.

    So I had bought 3 xbox 360's, I won't be buying 1 One.

  13. I'm sure XBox won't record our conversations... by Nova+Express · · Score: 5, Insightful

    ...just like I'm sure the Obama Administration would never obtain the phone and email records for every American!

    What?

    --
    Lawrence Person (lawrencepersonh@gmailh.com (remove all "h"s to mail)

    http://www.lawrenceperson.com/

    1. Re:I'm sure XBox won't record our conversations... by h4rr4r · · Score: 2

      Yeah, just "Metadata" about the conversation.

      Since terrorists are rare and they are hard to catch they will use this to go after victimless crimes and the like. They already have the data so they will find a use for it.

  14. it aint easy being microsoft. by nimbius · · Score: 4, Funny

    the act of pedaling Redmond into the earth takes careful planning. Some very important people have to get up very early in the morning and make some very poor decisions. if the selling points are 'only every hour' connections and 'wont record your private conversations' then id hate to see the downsides of the product.

    --
    Good people go to bed earlier.
  15. First game system you can't keep a collection of by Anonymous Coward · · Score: 5, Insightful

    Think about what happens after this generation is over, in 10-15 years. Eventually, the XBO servers will be taken down, and none of the games will work.

    It won't be like you pulling out your Dreamcast or SNES to relive fond gaming memories--this literally won't be an option. Now starts the time when gaming history eventually fades into nothing.

    Don't get me wrong, any disc based game eventually will be in the same boat--as these discs will eventually decay. Whereas cartridge based game systems may work, no problem, in 100 years or more if kept in a dry place.

  16. Because Sony is nicer? by Arrepiadd · · Score: 4, Insightful

    So you basically forgot all the crap Sony has pulled out over the years... (e.g. rootkits). At least Microsoft is being honest about it.

    As someone else said, the solution is to forgo both PS and Xbox consoles.

    1. Re:Because Sony is nicer? by h4rr4r · · Score: 4, Insightful

      I did not, I still do not trust sony near computers. Microsoft is never honest. They claim it will not spy on you, but they were the first to get in bed with the NSA for PRISM.

      I have been eyeing up the WiiU so that is an option.

  17. Re:That doesn't fix anything by Anonymous Coward · · Score: 5, Insightful

    > the used game resale options are in the hands of the game developers

    Which is funny because were I live it's in the hand of the law. The law that says "I can resell my own games."

  18. I don't play console games anymore. by Lord+Kano · · Score: 2

    I don't see why people are so willing to spend that kind of money to get screwed over.

    LK

    --
    "Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano
  19. Re:10 Minutes by xclr8r · · Score: 5, Insightful

    This really sucks for those who go to places with lack of communication infrastructure. e.g. military, rural areas with electricity but no internet backbone. Obviously they are not the "intended" audience.

    --
    Beware of those who profit off the docile and persecute the unbelievers.
  20. Re:10 Minutes by xclr8r · · Score: 4, Insightful

    I just realized another thing. The only time I play on a console is when the internet is down in my area for my PC MMO games. Guess I'm not the intended audience either.

    --
    Beware of those who profit off the docile and persecute the unbelievers.
  21. The last straw by Aerokii · · Score: 4, Interesting

    It's been fun, Xbox, but this is where we part ways. None of these things are technically even huge issues for me- I have a stable internet connection and wouldn't want to bring the console to a cabin or anything. I never sell my games, since I like collecting them- and hell, I'm sure that in 15 years when they take the servers down they'll probably just gut the DRM or lock the games to a specific console and remove the online requirement or do SOMETHING to make sure our games don't become fancy, expensive coasters.

    But it's a matter of principle. I don't want a console that treats me like I'm a thief, needing to check up on me once a day to make sure I'm not smoking pot or something. If I fall on hard times and need to sell somethings to get by, I want to know that for the 60 dollar game I bought that there's an option to do so and potentially feed myself for a week. I don't want to worry what will happen to my favorite titles in fifteen years, if I'll be able to play them- that's nothing someone SHOULD have to worry about (And honestly I still prefer Halo 2 to any of the later games anyway...)

    I hope the generation that follows this learns from the mistakes being made here. Until then, I'll see you on the PC/Wii U.

  22. Why do they call it the Xbox One? by LordYUK · · Score: 4, Funny

    Cause you take One look at it then turn around 360 degrees and walk away.

    --
    This is my sig. Its pathetic.
    1. Re:Why do they call it the Xbox One? by Gramie2 · · Score: 5, Funny

      turn around 360 degrees and walk away.

      Ummm, I think you mean "turn around 360 degrees and walk straight into it".

  23. Re:10 Minutes by beelsebob · · Score: 4, Insightful

    Believing that the issue no longer exists because one person cracks the first implementation is foolhardy at best, and idiotic at worst.

    All it takes is for MS to bump the minimum software version required for new games, or add a critical new feature that everyone wants and suddenly you need to updated, and get into the never ending war of jailbreaking and patching. By buying a console with the expectation of it being regularly jailbroken, all you guarantee is that you end up unable to keep up with the latest software update, and hence the latest games.

  24. Cease to Offer Services Clause by Jason+Levine · · Score: 4, Insightful

    They also have a "We may also cease to offer certain services or products for similar reasons." clause. So even if you like a feature (like sharing a game with up to 10 family members), you might find that feature suddenly removed or altered in such a way as to make it useless.

    --
    My sci-fi novel, Ghost Thief, is now available from Amazon.com.
    1. Re:Cease to Offer Services Clause by MickyTheIdiot · · Score: 3, Insightful

      I'm sorry.. the "sharing up to 10" 'feature' is just as bad.

      My family doesn't use the vaginas of the females like clown cars and I would never hit the limit, but this is total bullshit. If I buy a game the family should be able to play it, whether it is 2 or 2 dozen. It's just as bad as the other DRM 'features.'

      Yeah, Microsoft doesn't care about one missed sale, but if anyone that knows what DRM is refuses to buy it then it has to hurt sometime.

  25. The elephant in the room: Rentals by BenJeremy · · Score: 5, Insightful

    I think the bigger issue missed here is that rentals are simply no longer possible with Xbox One.

    Microsoft has killed the game rental market in one fell swoop.

    Personally, I think this is a dumb move... I've bought many games after trying them out as rentals; I doubt I am alone with that practice. That is a lot of potential marketing tossed down the toilet.

    Even if the used game market survives (though I doubt it will ever be a factor again), the rental market is gone, gone,gone.

    1. Re:The elephant in the room: Rentals by CCarrot · · Score: 2

      I think the bigger issue missed here is that rentals are simply no longer possible with Xbox One.

      Microsoft has killed the game rental market in one fell swoop.

      Personally, I think this is a dumb move... I've bought many games after trying them out as rentals; I doubt I am alone with that practice. That is a lot of potential marketing tossed down the toilet.

      Even if the used game market survives (though I doubt it will ever be a factor again), the rental market is gone, gone,gone.

      Not as long as there's still 360's on ebay, and clever people with soldering irons willing to fix them up when they start to die...

      I seriously hope they hear crickets on launch day with this...this abomination. This on top of the whole Windows 8 fiasco...I haven't seen a company try so hard to self destruct in a very, very long time.

      --
      "I love animals! Some are cute, others are tasty, what's not to like?" - Betsy Schroeder, Jeopardy contestant
  26. Banned from Xbox live? by hammyhew · · Score: 5, Interesting

    What if I get banned from Xbox Live? Does this 24-hour check-in fail? Am I no longer allowed to play my single player games?

  27. Re:what is the time out for steam? by Shirogitsune · · Score: 2

    About 3 months...depending. One guy at our office had it wanting to re-auth after three days of being disconnected.

  28. Uh huh... by bmo · · Score: 3, Interesting

    "When Xbox One is on and you're simply having a conversation in your living room, your conversation is not being recorded or uploaded."

    Considering the stories about the NSA datamining in both the telecom and computing services industries, I have two words to say:

    "Likely story."

    It will be turned on to record, to find "terrorists."

    This gets a big "nope."

    http://www.humorgas.com/image/1359731250348625995.JPG

    --
    BMO

  29. Kindle - publishers can allow lending by Harald+Paulsen · · Score: 4, Informative

    Just like publishers of e-books CAN allow you to lend out a kindle-book to someone.

    They don't though.

    Granted, I haven't bought many kindle books, but as far as I can see none of my books are lendable.

    --
    Harald
    1. Re:Kindle - publishers can allow lending by CCarrot · · Score: 2

      That's why I use Calibre + plugin to strip out the DRM from Amazon e-books. Then I can lend them to whomever I like!

      That's why I refuse to buy from Amazon, even their so-called 'DRM-Free' books, because they don't offer eBooks in a universal format.

      Buy direct from Baen and O'Reilly or, as a last resort, find the DRM-Free books on Kobo, because at least they offer them as epub downloads. It's not easy to sift the DRM-Free gems from the DRM'd dross at Kobo, but it can be done with patience.

      --
      "I love animals! Some are cute, others are tasty, what's not to like?" - Betsy Schroeder, Jeopardy contestant
  30. Re:Old Dude's Opinion by ganjadude · · Score: 3, Interesting

    for the longest time xbox live was hands above the playstation network and wiichannel. that has changed over they years but for under 50 bucks a year (coupon codes are or were easy to get) i didnt find it to be unreasonable. The new stuff with this new console is a total deal breaker however.

    --
    have you seen my sig? there are many others like it but none that are the same
  31. Purpose of the Always On requirement by Somebody+Is+Using+My · · Score: 2, Interesting

    What exactly does the always-on (okay, "on at least once every 24 hours") requirement serve?

    I doubt it's for checking game licensing issues. That is better done when the game is actually launched (and probably will be anyway). It's stupid otherwise; you slot in a CD for a game your buddy owns and a day later it informs you that there is a licensing issue (or alternately, if the default is "always deny", you buy a game and you aren't allowed to play until the next 24 hour check-in)? So it's not about the games.

    Anti-hack checks to ensure you haven't rooted your own hardware. It could compare the OS signature to some secure key on its servers. But that hardly seems workable; after all, if (when) the XBoxOne is hacked, that will be surely the first thing that is disabled.

    Advertising perhaps; after all, the recent Dashboard upgrades have focused on putting more and more advertisements on your screen. Microsoft is surely going to continue in this direction with its newest console. But does that really require an always-on connection?

    Maybe it's for uploading game or network metrics (or NSA monitoring, for the paranoid). But surely this is not such a necessary thing as to upset their customers to such a degree.

    So, honestly, what makes this "always on" requirement so important that Microsoft is willing to risk sales over its inclusion? Why (aside from the boneheaded stubbornness that prevents them from backing down on any of their dumb decisions like the Ribbon or Metro) does Microsoft feel this is something they /have/ to foist on the public? Better to make the console work like the 360; it will use a network connection if it finds one but otherwise it is not a requirement for operation (at least, not for the console; games may still require an internet connection to license, but we already see that with current games).

  32. Re: That doesn't fix anything by usethedoorknob · · Score: 5, Interesting

    I guess it depends on whether you owned the game in the first place. for instance, Adobe's licensing makes it clear that you don't own the software that you bought, you just own a license to use it. If game developers use similar license agreements then the law you mention probably does not apply.

  33. No used game sales means less new game purchases by L4t3r4lu5 · · Score: 3, Insightful

    Part of the reason people will buy a brand new release-day game is because they can hammer the shit out of it in a short time over a holiday break and sell it used to recoup some of the cost (over 50% for new titles, easily). If this isn't the case, the era of $60+ release-day console games is over.

    --
    Finally had enough. Come see us over at https://soylentnews.org/
  34. As a former Navy Veteran - by Anonymous Coward · · Score: 3, Informative

    We used to play video games while deployed on ship underway. No internet to connect to, and the XBOX360/PS3 were the consoles of choice in our rec-room. This completely screws the active duty military in a lot of places. Looks like more military will be using their PC's instead of the consoles, however this also happened when 'SPORE' came out on PC.... it required an internet connection to play and the people who bought it for deployment were many unhappy people.

  35. Re: That doesn't fix anything by DrLang21 · · Score: 2

    Most all software has an EULA that says something to that effect. I'm fairly certain that a number of countries have stated that it doesnot apply in their borders.

    --
    I see the glass as full with a FoS of 2.
  36. Re: That doesn't fix anything by h4rr4r · · Score: 4, Informative

    Adobes licensing matters not if it conflicts with the law of the land.

    Some nations have actual consumer protection.

  37. How generous! by wonkey_monkey · · Score: 4, Insightful

    On the upside, anyone using your console will be able to play your games

    How nice of them not to implement biometric identification. Yet.

    --
    systemd is Roko's Basilisk.
  38. Re:No used game sales means less new game purchase by m00sh · · Score: 2

    They would rent it in that case. It would cost less than $30 for sure to rent a game for a break. That would be 15 days on RedBox.

  39. Re:10 Minutes by Geek_Cop · · Score: 3, Funny

    Me too! I don't play console games online, I stick to PC games. I believe the intended audience is 12 year old fanboys with oversized, stiff brim caps, that have swagg.

  40. Re:That doesn't fix anything by h4rr4r · · Score: 5, Insightful

    In some nations what you describe would be illegal. Some places have this thing called consumer protection and depriving the consumer of something he paid for would be basically the same as fraud.

  41. Re:"Family" Sharing by Rude+Turnip · · Score: 5, Interesting

    I can currently give or sell a game to anyone with no requirements that the recipient is on a friends list. They use wording to give the appearance that they are enabling things, but it is really a matter of stating what they are allowing you to do and what you cannot do.

    Buying and selling used games is a huge market and creates liquidity for people to buy new games. This is no different than how buying and selling stocks on the stock market creates liquidity for IPOs. But now they are killing that liquidity for game customers.

    On your last point, I would argue that sharing a game among users is an irrelevant feature. In my experience, if a game is worth playing, it is worth owning. I do not want to depend upon the generosity of my friends (and vice verse) to be able to play a game. Everyone loses control in that scenario.

  42. Re:That doesn't fix anything by jellomizer · · Score: 4, Insightful

    What about rentals?

    If MS is going to bend over backwards for the game publishers. What about rentals where you rent the game and then return it. You know to see if you actually like it or not. There are a lot of junk games out there, why should you spend $60.00 on something you will hate, and then not be able to sell back.
    I prefer to rent it. If I like it then I will buy it.

    With these bending over backwards for the publishers, The software better be Dirt Cheap.

    --
    If something is so important that you feel the need to post it on the internet... It probably isn't that important.
  43. One other major fail... by Yer+Mom · · Score: 3, Informative

    Having looked at the Xbox One page on Amazon UK, all I can say is this:

    NINETY QUID for a ****ing GAME?

    At that price, they can keep it.

    --
    Never mind Spamassassin. When's Spammerassassin coming out?
  44. Re: That doesn't fix anything by Baloroth · · Score: 4, Interesting

    So, the game developers will just make their game require the Xbone's "cloud services." Sure, you can sell the *game*, but if it won't work without access to the *service* (which is independent of the game, at least conceptually), and since the service is precisely that (a service and not a product), it cannot be resold.

    --
    "None can love freedom heartily, but good men; the rest love not freedom, but license." --John Milton
  45. Re:That doesn't fix anything by tgd · · Score: 2

    > the used game resale options are in the hands of the game developers

    Which is funny because were I live it's in the hand of the law. The law that says "I can resell my own games."

    Actually, the law doesn't say that.

    The law says you have a right to resell the physical media. Which you still have.

    The law does *not* say you have the right to resell the experience of using the media, which is why its perfectly legal to DRM e-books, games, software, and why you can't legally resell your MP3s.

  46. Re:That doesn't fix anything by pla · · Score: 4, Funny

    Which is funny because were I live it's in the hand of the law. The law that says "I can resell my own games."

    And you still can!

    You just can't play any second-hand games. But feel free to exercise your legal right to buy and sell all the box art and shiny-but-useless DVDs you want.

    / Yet another next-gen console I won't buy. Looking more and more like I'll go pure-PC for gaming in the near future.

  47. Re: That doesn't fix anything by meowgoesthecat · · Score: 2, Insightful

    If I had moderator points, you would get them all sir. Almost everyone I have engaged in this argument with fails to understand or acknowledge this fact. They may not like it, which is expected. When your choices are "spend years writing my own software that does what [software title] does, find a lesser quality product for free, or use this software and agree to their EULA.", you shouldn't act surprised or upset when you choose the last option. It was obviously your best choice or you would of went with the other two...

    Having said that, those limited choices have also driven the demand for spectacular free products like gimp.

    --
    Meow
  48. Not recording? by alaffin · · Score: 3, Insightful

    > "When Xbox One is on and you're simply having a conversation in your living room, your conversation is not being recorded or uploaded."

    Says the company that jumped on board the PRISM train so happily and willingly....

  49. Re:That doesn't fix anything by raynet · · Score: 2

    I guess it might depend where you live, some countries have rulings that say you must be allowed to resell downloaded games too and I think EU is working on a directive to make this into a law.

    --
    - Raynet --> .
  50. Re: That doesn't fix anything by Anonymous Coward · · Score: 5, Insightful

    Actually, we understand and acknowledge that these companies want to claim "it's not a sale, it's a license" just fine. We just disagree with the legality of it.

    Especially when these companies want to treat it as a license when it benefits them, but then as a sale when that is more beneficial.

    Doubly so when all the advertisements say "own/buy it today!".

  51. Re:That doesn't fix anything by twistedsymphony · · Score: 5, Insightful

    The problem isn't with used sales, the problem is that they're changing from a product model to a license model that requires authentication. Just because the publisher are given control over how the license works doesn't solve the problem of when the authentication servers eventually shut down giving you a nice collection of coasters.

    As someone who still owns and occasionally plays many of the games bought new in the late 80s early 90s this bothers me... I have no interest in buying games with an expiration date.

  52. Re: That doesn't fix anything by tripleevenfall · · Score: 4, Informative

    They don't even have to do that. MSFT has now said that it's up to the developer if they will allow games to be resold or not. They don't need any sort of a fig leaf, they just say the game is only licensed for 1 xbox live account.

    To me, the thing that sucks even more is that the console has to phone home once a day, or you can't play anything.

    Look at all we've read in the press lately about the government deciding they own all phone records, and they've been compiling this data without our knowledge for some time.

    Why should we believe the console which is phoning home won't be collecting information about us and reporting it to anyone who has access to use/abuse the system?

    Sure, they say the Kinect isn't going to record you. But we pretty much know the government collects first and asks permission later (if ever). They don't even need suspicion to get your phone records anymore.

    Maybe the Xbox One should be called the Telescreen instead?

  53. Re:That doesn't fix anything by multimediavt · · Score: 2

    > the used game resale options are in the hands of the game developers

    Which is funny because were I live it's in the hand of the law. The law that says "I can resell my own games."

    Actually, the law doesn't say that.

    The law says you have a right to resell the physical media. Which you still have.

    The law does *not* say you have the right to resell the experience of using the media, which is why its perfectly legal to DRM e-books, games, software, and why you can't legally resell your MP3s.

    Well, that all depends on what country you're in now doesn't it? Since the entire world doesn't live under one set of laws your assertions are invalid.

  54. The important question is: Who is the customer by quietwalker · · Score: 3, Interesting

    Calling home every 24 hours, restricting games to accounts (even sharable), etc, these all required a lot of extra work to implement. As this is a commercial product, somewhere a manager has signed off on the cost of this effort, believing that this will increase profits, customer goodwill, or some other marketable resource.

    Since these actually cripple existing functionality from a game-player perspective, make the product less attractive to game players, someone, somewhere must believe that some other 'customer' is going to pay more to make up the difference in lost sales, loyalty, and increased customer dissatisfaction.

    It's not the retail stores, which are being cut out almost entirely - gamestop, best buy, walmart, or large rental agencies like gamefly, who's entire business model is inapplicable for xbox one games. If you can play your games at a friend's house without bringing the disc that means digital distribution for everything.

    The only one that makes sense is the large game distributors, EA and their ilk.

    I'd like to see the math that says EA & etc will make more money off this than will be lost. Seems like a risky gamble to alienate end customers in order to lock down a distribution channel.

  55. Why would anyone ever agree to any of this by Sheik+Yerbouti · · Score: 5, Insightful

    Always on camera, every 24 hours license checks, you have to ask permission to resell your games. If you agree to this you're a chump full stop.

  56. Re:That doesn't fix anything by Impy+the+Impiuos+Imp · · Score: 2

    You paid to rent the software, same as renting a hotel room. Why should you be able to resell the hotel room?

    --
    (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
  57. A specific European case by Anonymous+Brave+Guy · · Score: 5, Informative

    Specifically, the European Court of Justice ruled last year on a case involving Oracle and UsedSoft, with the latter wanting to resell used Oracle software. The court found that licences could be resold, notwithstanding a claim to the contrary in Oracle's licence agreement. Interestingly, they also ruled that if Oracle was offering free maintenance updates to the original purchaser then they must continue to offer the same to the purchaser of the used software licence.

    Obviously with any legal case you have to look at the specifics and not assume too much of a precedent, but still, this seems a clear shot across the bows of Big Software that they don't get to close down the used software market through either blunt legalese in the licence agreement or trying to tie related services to the original purchaser only.

    For anyone wondering, yes, this ruling is sharply at odds with the US Ninth Circuit's view in the Autodesk case.

    (I'm not a lawyer, just an interested observer, so don't read any legal technicalities into the above.)

    --
    If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
  58. Oh I get it now by future+assassin · · Score: 2

    MS failed in copying Apples hardware sucess so they're trying to out do Sony as the most anti consumer/propriatory system company.

    --
    by TheSpoom (715771) Uncaring Linux user here. I have nothing to add to this but please continue. *munches popcorn*
    1. Re:Oh I get it now by gl4ss · · Score: 2

      MS failed in copying Apples hardware sucess so they're trying to out do Sony as the most anti consumer/propriatory system company.

      no, that part comes from apple too.

      --
      world was created 5 seconds before this post as it is.
  59. Re: That doesn't fix anything by ColdWetDog · · Score: 2

    No, Adobe ISN'T "moving applications into the Cloud". It's moving the licensing into a subscription service that uses "The Cloud" as a conduit.

    Yes, Adobe is trying to cloud things up by pushing the "cloud" aspect of it. But those are little fluffy bits tacked on to the core of industrial strength software. You download the app installers, run locally. Every month it phones home and gets permission to run for another month. Adobe tacked on some crappy 'collaboration' applets and a Dropbox wannabee service, but it's the same old app or exe file.

    Whether that is legal in all countries is something for lawyers and similar spawn of mutant camels to figure out. But it is apparently legal enough in Adobe's core markets for them to spend a lot of time (and goodwill) on it.

    --
    Faster! Faster! Faster would be better!
  60. It is called "lying" by Anonymous Coward · · Score: 2, Interesting

    Microsoft denies working with the NSA full stop. It denies it puts backdoors into Windows for the NSA and other agencies to use, but it does. It denies providing the NSA with full data on users using its online services, but it does. It denies that the always on functions of the Kinect 2 system provided with the Xbox One allows the NSA to gather data on all users of the console, but it does.

    Obama, and previous administrations, specifically allow partners of the NSA to lie to the American public without fear of consequence. Indeed, when you provide information to the NSA, it is a legal requirement that you lie about the fact. None of this is secret if you do even a few minutes research.

    Microsoft dedicates 2 CPU cores, 3GB of RAM, a completely separate OS, a large chunk of the HDD, and multiple dedicated hardware blocks to the 'always on' feature of Kinect 2. While the console is powered, the Kinect sensors are spying on console users within the room (and the microphone array attempts to listen to sounds/speech in adjoining rooms). By default, the console identifies each person who enters the room, and records a photograph of their face, and the times of their presence, storing the information as encrypted data on the HDD, and uploading the same data at least once a day.

    NSA and others with the console 'key' can place the console in signature or snapshot mode. Snapshot mode retrieves continuous image and sound data as 'samples', limiting the daily bandwidth of captured data to a level the user still won't notice, providing the console is left connected much of the time. Signature mode allows the console to accept up to multiple thousands of 'trigger' conditions (like a given sound, or a certain person in the room) which, when met, trigger steaming capture of data from the Kinect, either immediately uploading the stream if possible, or storing it on the HDD for later upload when the console is reconnected to the Internet.

    The console will NOT function unless the Kinect system is fully powered and functional. Any attempt to externally block or defeat the sensors (by taping over the cameras or pointing kinect at a wall) causes the console to immediately pester the user to 'recalibrate' Kinect (ie., reposition it facing the full room). All games are required to begin with a Kinect calibration stage, even when the game makes no significant use of Kinect input.

    A AAA game maxing out CPU and GPU console power has ZERO effect of the functioning of the Kinect system. XBox One is specifically designed to NEVER starve the Kinect processing system of resources, so that the spying can continue under all use circumstances.

    It should disturb all of you that the Kinect is also specifically designed to identify when sexual activity is occurring in front of it. The body 'skeleton' tracking features of Kinect are vastly improved in version 2, and allow the console to easily guess the forms of physical activity of the people in the room.

    In many ways, the XBone tests the sanity of ordinary people. It is half as powerful as Sony's PS4 for high end gaming, yet is currently set to be more expensive to buy (if Microsoft can even solve current hardware problems). Microsoft's approaching 'exclusive' games are pitiful compared to Sony's line-up. A miracle has truly happened with Sony giving up all of its bad old ways, and offering customers the clean, powerful, unencumbered console people always expected to buy from Microsoft.

    Microsoft's intentions with the Xbox One are truly evil. However, no-one has to buy the NSA spy box. Then again, no German had to support Hitler, but tens of millions chose to do so of their own free will, years after the guy wrote 'Mein Kampf', and clearly laid out his beliefs and intentions. No-one can deny that the Xbox One extends the power of the NSA into your own living room. The shills that cry "tin foil hat, tin foil hat" should have no impact when everyone can read Microsoft's own statements on the workings of the XBone. You ALL know what it means to have an internet connected camera system pointing at you all the time. If you still don't care, you truly deserve your fate.

  61. Re:That doesn't fix anything by Viewsonic · · Score: 3, Informative

    I don't think you understand. In the EU, software you buy is yours. You are not able to "rent" anything. Even if the EULA says so, it is still void and null. You outright OWN it if it is sold anywhere in the EU. It is why when you buy a machine with an OS on it, that OS can no longer be "tied" to the system or motherboard. You are able to resell it to anyone else, as you own it outright. You have expensive CAD software with hardware dongles that tie the software your machine only? No longer, you can resell it and the publisher MUST allow for that dongle to now be tied to the new owner. They have NO say after the software is sold. It is treated as resellable property for eternity.

    The same will be for the XBox One and any other console vendor. If they intend on selling any sort of software in the EU, they must allow it to be resold by the original purchaser, on their own terms, at their own prices, with zero restrictions from anyone. It is the law. Period.

  62. Re: That doesn't fix anything by dywolf · · Score: 2

    what we really need is a law or court case to settle it once and for all. Either validate or destroy EULAs and TOSs once and for all. imo, these totally one sided forced agreements are bullshit, but until we get it actually set in stone or set a precedent, the current wishy/washy itshowitsalwaysbeendone will continue.

    --
    The guy who said the election was rigged won the presidency with the second-most votes.
  63. Deceptive language detected by GameboyRMH · · Score: 2

    Their description of Kinect privacy sounds an awful lot like the privacy policy on browser scraping in-game ads in PC games (disabled by blocking the application in the Windows firewall). In the case of the browser scraping, none of the data leaves your system, but if it looks like you're into skateboarding the game will fetch an ad for skateboard gear and show it in the game. That request for a skateboard gear ad DID leave the system. Maybe the same thing with Kinect? Hears you saying you'd like some pizza, fetches an ad for Pizza Hut, and hey none of your conversation was recorded or left the system right?

    --
    "When information is power, privacy is freedom" - Jah-Wren Ryel
  64. Re: That doesn't fix anything by citizenr · · Score: 2

    Thats great, except it doesnt work like that in Civilized world:
    http://www.zdnet.com/oracle-cannot-block-the-resale-of-its-software-in-europe-7000000189/

    --
    Who logs in to gdm? Not I, said the duck.
  65. Re: That doesn't fix anything by tripleevenfall · · Score: 2

    "How is it worse?" is not the question. "Is it wrong?" is the question.

  66. Re:First game system you can't keep a collection o by gl4ss · · Score: 2

    Whereas cartridge based game systems may work, no problem, in 100 years or more if kept in a dry place.

    Cartridge-based games generally save state in battery-powered internal memory. Those batteries run down over time, probably long before any other component fails.

    well that doesn't matter as long as the battery doesn't leak on the board.

    except with some arcade boards etc which have suicide batteries(you run out of battery on the board and it wipes, meant to curb illegal clones), but roms for most of those have been hacked/preserved already so you can make new.

    --
    world was created 5 seconds before this post as it is.
  67. Re: That doesn't fix anything by Culture20 · · Score: 4, Insightful

    Inkscape is free and already as good as Illustrator.

    I like to advocate FOSS solutions too, but I like to tell the truth while I do so. Illustrator is better than Inkscape, but Inkscape is good enough.