The Simultaneous Rise and Decline of Battlefield
An anonymous reader writes: Ben Kuchera at Polygon recommends against buying the upcoming Battlefield Hardline first-person shooter. Not because it's bad — in fact, he doesn't really offer an opinion on how good the game is — but because it's time to stop incentivizing poor behavior from Electronic Arts and its Digital Illusions CE development studio. After EA acquired DICE, Battlefield game launches accelerated, and launch issues with each game were hand-waved away as unpredictable. The studio's principled stand against paid DLC evaporated in order to feed the ever-hungry beast of shareholder value. Kuchera says, "EA continues this because the Battlefield franchise is profitable; we as players have taught them that we'll buy anyway, and continue to support games that don't work at launch." He suggests avoiding pre-orders, and only buying the game if and when it's in a playable (and fun) state. "Every dollar that's spent on Hardline before the game comes out is a vote for things continuing down an anti-consumer path. If the game is a hit before its launch, that sends a message that we're OK with business as usual, and business as usual has become pretty terrible."
They'll keep buying the games as fast as EA pushes them out.
Not "incentivizing". "Inciting".
Pay for Value.
Ha ha.
You say EA pumps out crap games and people buy them in droves anyways? Do tell.
I've been pirating their games for years. According to industry numbers, I've done millions of dollars in damage. If we all band together, we can bankrupt the company.
Unless they're wholly full of shit about the piracy issue, and we all know that EA wouldn't lie to us.
I was excited because I thought there would be metrics on how Battlefield and (more importantly) EA has been on the fiscal decline but it turns out to just be a link to some guy's butt-hurt rant. EA has been shit for a long time and "gamers" still haven't learned.
... the majority of the first person shooter buying gamers are morons. When Call of duty type first person games displace the Quake, unreal and the very first few battlefield games in terms of quality. The gaming masses are just too moronic. Once graphics got good enough the non-nerds invaded on mass, hence the rise of all the military porn shooters. There are so many shooters its sick. FPS was a tired genre back when Quake and unreal were milking it in their 3rd plus releases. If you grew up during the 90's you had so many first person shooters you didn't know what to do with them all, but at least there was variety. Almost all modern FPS are military shooters with no creativity to save their lives.
It's all down to that realistic graphics that the retarded gun culture of america loves. The success of battlefield and Call of duty over better first person shooters tells us a lot about the demographic modern battlefields and call of duties cater too.
I don't care how many millions of people spend their money to support these shit games; there are still publishers and studios making quality products, and they're not going away.
When you look at the vast library available of indie games, or games from smaller studios, we've probably never had a richer available gaming environment. There may be a few abandoned genres (see city making games. SimCity 5 is an abortion, and Cities XL is garbage. There are some promising indie games coming up though), but by avoiding the major publishers, you can probably find games to scratch any itch. And to be quite honest, indie games of today can surpass the AAA experience of last decade, so they're not all 8-bit retro style.
Is this the same Dice Holdings Inc. that owns /.?
I better get my pre-order in now!
Adults don't stop playing games. As a matter of fact, humans never stop playing games throughout their entire lives. Haven't you seen old men playing chess or backgammon? Football, soccer, even courting are all games. Even haggling is a game in a certain sense.
...gis sdrawkcab (usually not responding to ACs; don't bother posting as AC)
A more general rule is simply to never buy a pig in a poke. The origin of that expression is literally from Medieval times!
For all intensive purposes, "whom" is no longer a word. That begs the question, "who cares"?
So is BF rising or falling? Which is it? Rising in popularity? Falling in quality?
Gamers have always been willing to accept virtually non existent levels of software quality and never seem willing to hold the developers feet to the fire over the issues. If you look at most MMOs they seem to use design flaws as content these days balance problems and re-balancing combat/roles seem to be top design failures with very little legitimate cause.
BF4 was completely unplayable. It was early alpha quality that they pushed out. I am NEVER buying another game from that franchise again. EA can stuff it in their rear end.
Do not look at laser with remaining good eye.
I'm in the beta and I can see people enjoying it that enjoy games like cs:go, payday, etc... I don't see why people hate, just don't buy it if you don't want to play it. I agree not to pre-order most games since they drop in price usually a couple weeks later. I enjoy the frostbyte engine over most fps, engines. I'm sure it will have its click of players if they support it right.
I haven't picked up bf4 but my biggest issue is the hacks. Punk buster is a complete joke and EA won't touch the issue with a 10 foot pole.
"We don't stop playing because we grow old, we grow old when we stop playing"
If construction was anything like programming, an incorrectly fitted lock would bring down the entire building...
The only GOOD Battlefield was BF 1942 and its expansions. When BF:Vietnam came out and allowed picking any primary class with any secondary class, it just ruined the game, killed cooperation and turned it into a free-for-all.
Dont let others dictate what you should or should not do, just make your own shit list if you fell it is nessesarry
Sony - Destructive money garbing fucktards, dlc
Ubisoft - root kit distributors and like to shut down there server for games that need always on, dlc
EA - Massivly destructive, uncreative, buys up everything and grinds it in to dust, dlc and so on....
Sega - DLC and the destruction of totalwar.
and on and on...
I have bought pretty much every PC release of Battlefield. BF3 was the low point for me, with regular connectivity issues ruining the game, include a long period of EA blaming a DDoS attack. It is painful to be kicked off of server part way through a round because the DRM lost connection to EA servers... There were more in game bugs than an previous release. Origin is an added annoyance. The fact that I had spent $1000 upgrading my gaming PC for BF3 didn't help.
BF4 seems to be been rushed out well before it should have been and was full of in game bugs, like invisible objects, constant crashes under a range of conditions, more connectivity issues. It is only fairly recently that most of these have been fixed.
No release has been immune to aimbots and other hacks but the inclusion of a kill cam did give some amusing views of them in action. I remember being killed by someone shooting from one end of the map to the other in BF3, with their shots needing to go through several walls and floors to get me. This happened many times in several rounds and the useless cheater detection never picked them up. The number of glitches that allowed players to get outside the map to either sneak around or kill those inside the map was amazing.
After two releases I regret wasting my time and money on, I've decided to blacklist EA and DICE on all platforms. The positive side is that it got me to buy several games on Steam, including a few nice cross platform games that I play on Linux. I am not going to miss EA or their Origin crap.
So long as big, publicly-owned companies are churning out games they are generally only going to consider profit and perception by shareholders as the end goal.
Companies who create a good game for the sake of the game itself can often see profits as a result of their dedication -- the end goal is always putting out a game which is as good as that studio can feasibly put out. $$$ is welcome, but secondary. For this reason, I am an advocate for game developers to stay privately owned. If I hear about a producer/publisher's IPO I will absolutely scrutinize every reason to even consider their products from that point, forward. Can anyone name a publicly-traded gaming company who isn't all jacked up?
I have not purchased or pre-purchased a AAA-produced game since the awful release of Diablo 3. While it did turn out to be a fun game, Blizzard proved to me that they really don't have a clue as to what captured the essence of the first 2 games in the series, nor do they actually give a crap about the people who are ensuring their paychecks. If anything, I will wait for a Steam Summer Sale, Humble Bundle, GoG sale, or something comparably discounted. I end up missing out on the early days of fun where a whole bunch of friends and other players are online all at once, but I save a ton of money and I don't regret my $5 purchases...as opposed to those $50-60 mistakes.
What else can happen when an unstoppable force collides with an immovable object?
...I feel the same way about Ticketmaster.
.
Prisencolinensinainciusol. Ol Rait!
the bean counters will never understand how software is developed and I am not talking about inhibiting profitability but how to increase profitability. Instead they compare software development with factories and wants square blocks of 'workload' outlining a project and when that is not working they just add more blocks or extend overtime reducing profitability even more. They hate hearing that software development is an art or like a green house where some pots needs more water than other and some needs fertilizers and other just need a dark corner for a long time to develop loads of flowers. It makes me sad. I say we sack the bean counters!
Join the EA boycott!
What about the good games, you ask?
Look at all the money you would have saved by not buying these pieces of shit:
Battlefield 3 - "You'll have to buy this, or else nobody will be around to play with you" DLC
The new Sim City
The new Sim City - "Expansion pack that adds nothing players wanted and a ton of stuff nobody cares about" Expansion pack
The Sims 3 - "You already bought this expansion twice before" Expansion Pack
Battlefield 4(ever ridden with bugs)
And in the future:
Battlefield 4 DLC - "We promised we'd fix the game first, and with luck, it's now possible to play a whole match without game-breaking bugs, so it's technically fixed"
The new Battlefield which shares nothing with Battlefield other than the name
The Sims 4 - Bend over and buy the expansions you already bough three times before once more!
i just wanted to put my 2 cents in and say that I don't care. I don't even care enough to read the article or finish writing this important
I spent countless hours playing Battlefield 1942 and its expansions. That game was a favorite at many LAN parties back 10+ years ago, and for good reason. I found Battlefield: Vietnam a little less engaging, but quite interesting for the time period and the addition of Helicopters to the fray.
I pre-ordered Battlefield 2, but when I installed it, I found that the game wouldn't run longer than 5 minutes without freezing my system. I never returned to the franchise.
...because it's time to stop incentivizing poor behavior from Ben Kuchera. No, seriously.
Just buy this. Currently on sale and probably way more enjoyable than Battlefield: Hardline will ever be.
For those who seek perfection there can be no rest on this side of the grave.
I haven't bought an EA game since C&C generals.
Why do people constantly bitch about how shitty a game is and how EA sucks, and how they never plan to buy another EA game.... while they are playing the game.
If it's so horrible, WTF are you playing it?
Stop playing the game and ask for your money back (you won't get it, but that's another story). Eventually they'll see a problem and either fix it or die.
You're sending the wrong message if you buy the game, HATE IT, but still continue to play it. As far as EA is concerned the game is doing very well because the servers are full and no one wanted their money back. When they see that, why would they change?
I guess people love to bitch for the sake of bitching...Now if you'll excuse me, I'm going to go play some BF4.
"he doesn't really offer an opinion on how good the game is"
The game's not out yet. But odds are, based on every other entry in the franchise, it will be terribly broken and buggy at launch and the servers won't stay up. That's the point of the article.
As someone who has played the beta, I would recommend not buying Hardline unless it experiences serious revisions. It is, in fact, bad. The new game modes are half-baked king of the hill and capture the flag variations which do little to encourage rewarding team play. The basic mechanics and graphics are exactly the same as BF4, complete with the same bugs and dodgy netcode. Even if they add more maps, there's no more content than was added by any of the BF3 DLCs.
The only way that the studios will ever get the message is if parents refuse to buy this garbage for their children. Older gamers are a minority of the market. There are plenty of gamers in the 18-30 age bracket who will continue to buy this garbage. The only way out is for parents who game, to make wise choices for their children.
It will take a generation to change things, but it can happen.
I finally learned my lesson, but I am guilty of pre-ordering way too many crap releases from EA. BF4 was the last one I will buy. Between the broken at release model, the DLC, and the rapid release cycle that guarantees a game will be dead 12-18 months after it comes out, I am over it.
I think the best that we, as a community, can hope for is that enough people exercise impulse control and wait to buy the game until the price is reduced once or twice. Doing that would communicate two messages. One, we are tired of buggy beta (at best) releases and refuse to tolerate them. Two, the release prices are way too high and we are not going to pay $60+ for crappy code.
but it's more likely my experience. :D
I don't buy ANY game at full price anymore. It's not that I'm cheap, I can easily afford them, it's that I'm fed up with games that are effectively Beta II at launch date. Been burned too many times I guess. Within a month of launch, most games will have a Gigabyte sized patch to fix all the crap that should have been fixed prior to release. The world certainly won't end if I don't get to play ( insert AAA title here ) on launch day. Considering the login server issues, DRM and just an overall shitty job ( is there such a thing as Quality Assurance these days ? ) I can wait.
Usually takes at least six months before I would consider the game stable.
By that time, all the bugs have been ironed out, the reviews are in either supporting or negating the pre-launch hype and the experience is more pleasant overall.
If everyone did this, companies would either release a finished and polished product as they are supposed to, or go bankrupt. Simple choice really. I choose to spend my money only on that which is worth it.
Until there is an alternative franchise people will keep swallowing EA's bs. Arma III is close, but it misses the target audience by a long shot due to focusing on realism over fun. If there was a real alternative to BF4 I'd switch in a heartbeat.
My wife plays the Sims series from EA. It's been pretty obvious that they have been the worst about this for quite a while now. What is she going to do though? Quit playing her favorite game because the company that makes it sucks?
Tell people to stop doing something that they enjoy so that they can prove a point? I don't think that goes over very well very often.
I've played a lot of BF, since owning 1942 on release day. I can't think of a version I've missed (though I've stopped buying expansion packs).
That said, I stopped buying on release day a while ago. My gaming time is maybe 2% of what it was a decade or so ago, so it's valuable and not to be wasted on buggy releases and bad games.
I just don't "need" new games bad enough to eat their bullshit
You do if your machine can't find other machines running the same game because the matchmaking servers have been permanently shut down.
I've decided to blacklist EA and DICE on all platforms.
Are you also planning to blacklist DICE on the web?
After all, you can only crap out so many iterations of "Madden", no?
As long as NFL players keep being drafted and retiring, and as long as players want to play as the home team as it exists this year, EA will be able to get away with issuing annually updated versions of Madden NFL. If you want to shut down Madden, you'll have to first shut down college football long enough that the NFL loses its farm system. You could try the CTE (chronic traumatic encephalopathy) angle.
I've played the franchise on PC since 1942. I skipped BF3 and then got BF4 for PS4, my first console purchase in forever. It's been great. I waited until January to play it so I guess I missed out on most of the bugs. I've found a few but none too terrible. I've had a pretty good time playing but I think I'll skip hardline.
...developed by DICE this time. If the article poster in question actually knew anything about BF:HL he/she would know this...
As a season pass holder, I stopped playing a long time ago, what a waste of money. I avoid EA games as far as can, the only one that kept me coming back was BF series. Meh, burned their bridge.
I am not supporting the release of crappy software and I didn't buy BF4 on day one. But I did buy it fairly early on and honestly I have never experienced any game or enjoyment destroying issues. Yes there were bugs and yes the servers were down sometimes but I have been playing for many months now with no significant issues at all. As far as I can tell just about everyone else is as bad as EA and yes we as the consumer seem to be willing to accept pretty shoddy product. And I do think the answer is simply to not buy until there is some level of stability.
In common usage, "incentivize" is somewhat neutral, wheras "incite" has connotations of hatred and/or violence.
Hence the joking use of "inciteful" to refer to a comment that is both insightful and flamebait.
RealityMod on stock BF2 is the only FPS We will ever need. It still to this day gets updates (v1.2 just got released May-2014), the community based effort has fostered a higher production value than any of the commercial crap getting pumped out (they produce all their own high quality textures, record all their own sounds for every weapon, and had access to military equipment for recording the "big booms"), the gameplay is incredibly immersive, and team based tactics/strategy is the only way to win.
...and never look back.
See you on the battlefield!
http://www.realitymod.com
Fanboy Status: Apache Flex, C#, Eclipse, KDE, Pirate Party, Ron Paul, Slackware, Windows 7
The Xbox 360 isn't built on PC hardware, actually - PowerPC instruction set
Then it was built on something closer to Mac hardware. The PowerPC Macintosh computers were personal computers, even though they weren't IBM-compatible PCs. And both Mac and 360 were using ATI (now AMD) graphics. Since then, both Mac and Xbox have moved from PowerPC to x86-64 (Mac to Intel and Xbox to AMD), and IBM-compatible PCs are now Lenovo-compatible.
And the assertion that a console built on PC hardware is more powerful than "the current PC"
I can see a specific context in which such an assertion can be valid, by comparing a console and PC with the same retail price. The price of a gaming PC has to include a Windows license, unlike a console that ships with a homemade operating system. It also has to include more markup because a PC maker can't really sell at cost and extract a continuing revenue stream from a monopoly on application distribution the way a console maker can.
You can disprove this by telling us where to buy a living-room gaming PC for $399.
Sure, Valve fairly consistently produces value. But what do you do once you complete the first two games in a particular franchise?
Yeah. Stay at home watching crappy reality shows all night on TV like a grow up instead!
I loved BF 1942 since I prefer historical titles. That game had so much variety and big open maps. The newer games just funnel players to map camper
Duck around the corner. Then thud thud thud, you are dead anyway. And this is the "fixed" code. This article suggests another fix; don't buy the game. I just hope this new fix works better than the prior ones. LOL.
I'm just "this guy", you know?
Older gamers are a minority of the market.
For one thing, that depends on how you define "older". The average age of a gamer is early thirties. For another, a lot of these first-person shooters are rated M by ESRB because they're so violent. This means responsible stores won't sell them to minors and warn parents about buying them for minors.
I think the best that we, as a community, can hope for is that enough people exercise impulse control and wait to buy the game until the price is reduced once or twice.
That doesn't help if the only reason for a discount is that the sequel with an updated roster is out. How many people are willing to buy a sports game whose rosters are outdated and whose multiplayer matchmaking servers are due to be turned off soon?
I've never been a great FPS player, but I do enjoy the genre, or at least I used to. (Apparently, kids these days think camping at spawn points is cool. In my day, that would get you kicked.) I really liked BF2. I liked hopping in anti aircraft batteries and gibbetting whole groups of people until inevitably someone stuck a bomb on the back on detonated it. Loads of fun. When I got BF3, I thought, "What the fuck is this?" Every gun, every add-on had to be unlocked. It was stupid, and made an already frustrating game, unplayable. I was a goddamn sniper, without a goddamn scope! WTF?
Even the single player campaign was boring and by the numbers. It was almost as bad as a rail-shooter, that I couldn't bother to finish it. And that's when I realized that I'd probably never play another FPS. (Well that, and the stupidity of the COD Black Ops demo where I had to walk to a U2, climb up a latter, turn on the plane, fly up, then watch a cut scene. Pointless.)
EA / Dice are out to make money any way they can. They will lie and cheat their way to profit. BF4 was really just BF3.1. Hardline is just a DLC of BF4. EA can burn for their shoddy business practices. Anyone remember the FIFA mess or how about the SimSity failure. EA needs to burn down with their board of directors in the building.
No results. So disappointed. They're quickly turning into the next money-grabbing fuckcicles. Acquiring other franchises' games, often shoving the original creators out of the development loop in favor of some studio who will do their bidding, add-ons, add-ons, add-ons. Fuck Bethesda.
Even haggling is a game in a certain sense.
And the Israeli team takes the gold every time.
More people, more to shoot, and free to play with no paying to win. Developers who actually listen to the community and are working on the game for the long run.
No other game gives you battles this large: http://www.youtube.com/watch?v=mmWghVjTAFY
I had a bad feeling when they announced they were beefing up its rudimentary singleplayer to include full hollywood derp.
They also announced that tools for user generated content was not "planned" for the release, I had a weak hope this might imply a later release but I kept myself from buying it because of a growing cynicism that ultimately was proven correct.
They SIMPLY did not want to give us the same value BF1942 and BF2 provided, I played a lot of the vanilla but ultimately I spent much more times on Desert Combat, Forgotten Hope, Eve of Destruction, Project Reality and often tried tons of other variation to lesser extents.
I still have Forgotten Hope 2 installed, updated ( next version will finally include the Eastern front) and enjoyed.
Offical release can't take the risk to do anything then being clinically balanced, hobby mods can however. Maybe not everyone thinks facing a sherman with a japaneese tin can or being mowed down for the umpteenth time on Omaha beach is balanced gameplay or have the patience for it.
It requires a slew of different tactics and team work for a specific side on a specific map but the short end of a stick can be fun to wield especially with 128 player servers.
If not then there are plenty of other mods to choose form, some with more popularity then others but it provided tons of value.
That extending value meant more people would be content with a BF1942 or BF2 for years and years, can't let new products compete with the old ones can you?
My -1 Troll is actually a +1 funny. And my -1 flame is actually a +1 insightfull.
DiCE was bought out in 2004, Battlefield 1942 came out in 2002.
Did anyone play BF 1942 when it came out? It was still far buggier than to BF2 or BF3 on release. It's just that people didn't care back then because:
I think it's been a long standing policy to push forward on optimisation and game refinement at the expence of stability. Which does work for a lot of teams and seems to be standard practice in Sweedish studios, which can be inferred by looking at games like Magica, Goat Simulator or even to a lesser extent Minecraft. You cannot blame EA for this.
When Argumentum ad Hominem falls short, try Argumentum ad Matrem
The last Battlefield game that I bought was BF 2. How about you?
Nothing new. EA is still being EA. People are still calling for boycotts of EA. People are still getting excited about the trailers and preordering anyway. You have to get the special pre-order items, right?
I haven't bought an EA game in a very long time because their bad behavior has been going on for over a decade. If you think gamers are going to boycott them rather than getting sucked up in all the hype you haven't been paying attention. Don't let that stop you from trying though.
Trying to read this particular story.
Selecting classic mode and going through the switch 'back to classic mode' box does nothing. All other stories work but this one.. Fuck off Dice/slashdot/whoever.
Has this thing terrible thing called beta... which they are only forcing upon viewers of this article (on the main page selection) for some very strange reason.
I did buy and play Battlefield 2 for half a decade when it came out, skipped 2142 because i did not enjoy the futuristic combat thingy, were pumped about and satisfied with BC2 (including all of the DLCs), bought into Bf3 just to get sorely disappointed by quality of the game and the delivery and forceful push of the "Premium" crap prior to fixing the existing game.
The same day the last DLC for Bf3 had been announced, the news of a near-future release of Bf4 got out and I decided that very instant to throw my money at Blizzard (do not laugh at me! How could I know?!)
Long story short: EA can kiss my ass for having ruined a fantastic franchise (altough the BF2-team did hire a mod team to bring the commander mode to the game just to fire them just before the launch... I somehow knew shit was about to hit the fan at mach 2 for a long time to come... but hey... we're allowed to dream, are we not?)
To some people, cost of entry trumps total cost of ownership. The sticker shock of unsubsidized hardware also tends to push a gaming PC out of the "Christmas present" price range where consoles sit.
My last EA game was Battlefield 2142. This was just before the console market of idiots rolled in and changed games for the worse (mass buying DLC/2 hour gameplay titles).
The game was buggy, poor phsyx movement with major inconsistencies. Your typical "lazy production game" for that era. But if you compare it to games out now, you could even class it as "perfect".
Amazing how quality reduces over time when the money keeps flooding in.
But yes, good to know that Ben Kuchera agrees with me, shame hes 8 years late.
Don't forget the bottle of wine a night to dull the monotony.
For me, BF2 already was on the edge of decency.
I already stopped buying BF3 and BF4, this is why:
- I dont want DLC forced on me. I want to buy it once for 40 bucks and play it forever.
- I dont want to earn better weapons. I want to play it at once, not being able to blame losing on that opponents superior riffle.
- I dont want to have to buy a new computer. I want to play it for 40 bucks.
- I dont want to pay 60 bucks. I want to play it for 40 bucks.
Sadly there are not much vehicle centered first person war games. I dont really appreciate the infantry city maps that BF centers on.
Hivemind harvest in progress..
I bought the original Battlefield 1942, installed the Desert Combat mod and it's still the only game (online or not) that I play. I think I tried BF2, didn't buy it though, and wasn't convinced. As for DC, there's still a few servers around. Unfortunately some of them insist on having crappy maps on rotation. Apart from that, it's still great fun.
I never had problems with BF4. Maybe because I'm using a custom built Workstation.
I agree with your point that the most powerful PC is more powerful than Xbox One and far more powerful than Xbox 360. But the most powerful PC is irrelevant in the consumer market, whose behavior helps determine whether major third-party developers make games for PC or not. The most powerful PC isn't worth much for gaming if most of the games you want to play are exclusive to consoles because not enough potential buyers have the most powerful PC to make a PC port viable.
I stopped caring about the Battlefield franchise after 2142, not because of the bundled content, but because of the rich community of modders around it.
I spent countless hours playing fun things like Pirates, or the "starwars" clones Galactic Conquest & First Strike, and even some mods that later spawned official content such as Eve of Destruction (Vietnam) and Desert Combat (2). When you got bored of mindlessly shooting others, you could race with cars in fantastic impossible "stunt" like racetracks with IS1982 which also had a "cars with guns" game mode.
You could also play a better WWII (go figure) theme with Forgotten Hope.
The current BF games are the same thing over and over again. I have been waiting for some killer (open?) 3d engine where a large mod community emerges again.
The source mods community had some nice titles such as the abandoned Age of Chivalry (don't mention the lame retail game).
Interestingly Star Citizen from another genre promises to allow complete and total modding for private servers, which is the exact opposite the "industry" wants to go. $50million crowdfund? Gotta be doing something right...
A good game has to be made away from the large publisher industry. It is seriously a stain to have the EA brand now.
Artix
Your Linux, your init.
Who funded Linux development in the early days, answer, noone?
Linux might not be the best analogy because it had a clear set of requirements to follow, namely POSIX. Video games are far more underspecified unless they are simulations of an existing board game or outdoor sport. The theory of what makes an operating system efficient is far more fleshed out than what makes a game fun. This means there's no objective measure of something being "better" to settle disputes among contributors' competing visions.
But you're not allowed to talk about it
The new right fascists are bilingual. They speak English and Bullshit.