Early Reviews of Destiny: Unfulfilled Potential
Destiny is a first-person shooter set in a persistent, online world. It was released on Tuesday by Bungie, the development studio behind Halo, and billed as a blending of console shooters and progression-based MMOs. Reviews for the game are finally trickling out, and most publications say it's merely average. (Though it's worth noting that the social and multiplayer portions of the game are difficult to evaluate in such a short timeframe, and like many MMOs, Destiny will continue to see active development.) Polygon's Arthur Gies reports, "Destiny doesn't look real, but rather, it looks like painted concept art, meticulously assembled and presented to you at all times. Instead, it's the suggestion, through Destiny's concept, its soundtrack and its visual presentation, that Destiny is big. That there's a whole universe out there to explore, a reality worth discovering. There isn't, though."
Jeff Gerstmann at Giant Bomb had a similar reaction: "There are cool little flashes of brilliance in Destiny, but a lot of it feels like a game designed by people who weren't sure what sort of game they were designing. Is it a loot shooter? Sort of, but the loot isn't very good. Is it an MMO? No, but you'll occasionally encounter other players out in the field. A story-driven shooter like the Halo franchise? Sure, if you don't mind digging through the developer's website to find those little bits of lore." The Escapist's Jim Sterling concludes, "Destiny exists in the shadow of multiple games, taking a little from each, and doing nothing truly remarkable with any of it. It's a prime example of how the nebulous concept of 'content' can be used to puff up a game without adding anything to it."
Jeff Gerstmann at Giant Bomb had a similar reaction: "There are cool little flashes of brilliance in Destiny, but a lot of it feels like a game designed by people who weren't sure what sort of game they were designing. Is it a loot shooter? Sort of, but the loot isn't very good. Is it an MMO? No, but you'll occasionally encounter other players out in the field. A story-driven shooter like the Halo franchise? Sure, if you don't mind digging through the developer's website to find those little bits of lore." The Escapist's Jim Sterling concludes, "Destiny exists in the shadow of multiple games, taking a little from each, and doing nothing truly remarkable with any of it. It's a prime example of how the nebulous concept of 'content' can be used to puff up a game without adding anything to it."
There's yer problem.
Speaking as someone who likes shooters, AND who likes consoles, console shooters are rubbish. There's a degree of control you can get on a PC with a keyboard and mouse that you'll never achieve on your couch with a console controller.
It's just the wrong mix of controller and game, just like a mouse (by itself) would be a terrible input device for platformers.
The right device for the right game. Consoles aren't the right device for shooters.
Destiny: Unfulfilled Potential is an odd name for a game. Is the game about a black man who is a graduate of Harvard University and a professor of constitutional law who is elected president and then explodes unemployment, bankrupts the country, and whistles by the cemetery on his way to the golf course?
I'm supposed to take the opinion of someone who was paid to play the game?
And watch every single one of these hypocrites come out and say that CoD 15.7i is the best thing ever in a few years time.
Where were you when reviewing died?
I was sitting enjoying videogames and boardgames with friends, and eating some delicious food and celebrating a friends birthday by getting him a shit cake and drawing him with 4 arms coming out his head and tiny legs coming out his neck.
Note that I don't even care about this game either. Not-MMOs aren't my thing, neither are MMOs.
As I stated when I watched the first couple of people playing the game on twitch.tv the reviewers should call a turd a turd. Bad AI. Many NPCs were simply standing in the open firing 1 shot a second while allowing the players to shoot them with 10 in the same time frame. The entire goal of Destiny is to extract $60 from your pocket with very little care given to ensuring that you are satisfied in the end. I think that most serious gamers will walk away from Destiny in the first week, two at the outside; and be left feeling wanting.
"GET / HTTP/1.0" 200 51230 "-" "Mozilla/4.0 (compatible; Setec Astronomy)"
Clearly no one at Bungie slept with the reviewers to get such poor reviews.
Now of course some of you out there will have no idea what I'm referring to here, because Slashdot keeps refusing to post stories on this issue. Well, ignoring the one that claimed that calling out a female developer for sleeping around for reviews was "rampant misogyny in gaming" but entirely ignored the ethics issue. Long story short, an indie developer slept around with multiple journalists in order to get her otherwise entirely unremarkable Flash game coverage. (The response that there "were no reviews" is the most pedantic method of responding by redefining the charge to be something it never was. Strictly speaking, it is true: she didn't get any scored reviews out of it. Just undeserved coverage at the expense of actual games.)
Clearly video games journalists are currently falling over themselves to show how fair they are by shitting all over a Destiny to prove that they aren't really corrupt and entirely in-bed with game developers. Sometimes literally.
Early Reviews of Destiny: Unfulfilled Potential
I'd have gone for a more confident title, for a start.
systemd is Roko's Basilisk.
Finally an FPS that is more than a corridor.
Got a sci-fi vibe to it too, I wonder if it can live up to something like Mass Effect.
Or maybe the game just isn't that interesting?
-=This sig has nothing to do with my comment. Move along now=-
When I first heard about this game I was thinking, "Oh, someone's going to try to do a more successful Defiance"? Defiance being the sci-fi MMO shooter based on the Syfy TV series of the same name. I played the Destiny Beta, and it's basically Defiance.with faceless master-chief-ish characters. It wasn't equal to Defiance during the beta and I was wondering how they'd get it done in time because it wasn't "ready" and needed more work. I actually told someone that "unless they put a lot of work in it, you're better off playing Defiance. Defianceisn't the greatest game either, but the PS4 doesn't have Defiance so you're stuck with Destiny if you want a similar experience on the PS4."
I've seen it described as Borderlands meets Halo.
But we have something like that already: Rage
I was getting ready to buy this and a PS4. Then Hulu glitched out and played the extended trailer three times every commercial break. Now I hate Destiny and don't feel all that great about Immigrant from Zeppelin. Could someone please publish a scientific paper assuring advertisers that people respond negatively to repeated ads? Christ.
It may not be that interesting, but it's a AAA title by Bungie.
If it weren't for #GamerGate, there's absolutely no way the reviewers would be giving it the reviews it's been getting, and you know it.
This game smacked to me of Titanfall marketing. And appears to have delivered the same level game. Nothing bad but not anything near the level of hype that the marketing inspired.
But the marketing DID deliver the hype level sales and that is all that matters to the publishers. So while the culture of pre-orders based on marketing hype that is backed up by paid for "reviews" exist this cycle will repeat.
Really, I know what I'm doing...Ohhhh, look at the shiny buttons!
The problem I have with destiny is it has that "been there, done that" feeling for almost every single aspect of the game. It lacks substantial story elements, sensational set pieces, and an overall reason to play other than grinding out your next level/gear. Destiny is a prime example of a "what if Borderlands took itself too seriously" scenario and absolutely delivers in the mediocre department. Even the multiplayer is lackluster which is a real shame. I'd give it 2 out of 5 stars personally.
I bought the game when it came out (digital download, who needs line ups or EB?) and I agree with the reviews.
I play FPS on both console and PC so ignoring the argument people like to have, which isn't the issue, the game is lacking. The thing is it actually has a lot of potential, and I really want to like it, but its just.. Boring. If they had of had more variety of quests, a real open world, any sort of story, and public match making for campaign it would have been a lot better. A shame, really.
Warframe for PC and PS4 is a much better semi-mmo shooter (although I most frequently play with just a sword) than Destiny. The updates are good, the new missions are interesting and the challenge is high. Its also free to play.
- Michael T. Babcock (Yes, I blog)
You're a fucking idiot.
Just give me Threewave CTF with the off-handed grapple and a 3dfx card... now that's elite.
Online and MMO sounds great. Especially whilst the console lives. Single player game please .. I love them, and come back to play them years and in a few cases a decade later.
Junk otherwise. My money went to a competitor and my time now :)
kthxbai
What the...? Get this offtopic libel chauvinist manchild garbage off my Slashdot. Grow the fuck up.
It's not off topic: we're seeing reviewers pan a AAA title. You really think that would have happened if it weren't for the backlash against clearly corrupt journalist practices that a certain developer was exploiting?
And "chauvinist manchild?" Get your feminazi white-knighting asshole out of the games section and go back to concern trolling over the lack of women in engineering classes.
it looks like Mass Effect. I thought the commercials were for a new ME game, because they looked so much like a Quarian and a Turian out with a human.
I've never felt so alone in a multiplayer environment. This game is without a soul. I finally went into the 2nd Strike mission and felt like the other two people that were playing alongside me were actually playing the game "with" me. I sort of wanted to say thanks to them. No real way to do that. I can't remember their handles they were too complicated. Would have been nice to group up with them again for some regular missions if they wanted. Just like other first person shooters on the console I wanted my mouse and keyboard desperately. But most of all I wanted TeamSpeak or Ventrilo and a good group of friends to enjoy the game with. Normally I am in my living room taking some time out to enjoy some console fun but this game left me with such a strong desire to just interact with someone....anyone. I got up went into my office and sat down with some TeamSpeak friends to play other games. I would have welcomed the high pitch squeal of a pre-teen screaming at how bad I am at the game and I think that says it all.