Top Counter-Strike Players Embroiled In Hacking Scandal
An anonymous reader writes Counter-Strike: Global Offensive is one of the world's fastest growing eSports, but the community has been rocked by scandal in the last week, with several top players being banned by Valve for using various hacking tools to improve their performance. With the huge Dreamhack Winter tournament taking place this weekend, the purge could not have come at a worse time for the game, and fans are now poring over the archives for other signs of foul play in top tier games — be sure to look out for these tell tale signs while playing.
I'm too lazy to RTFA, anyone care to list some examples of hacks?
Oh, great, now we need to get WADA and all them looking in high end gaming to see if people are using Performance Enhancing Devices.
Now, here's a shock: people will always cheat if it gives them an advantage.
I'm totally crushed.
Lost at C:>. Found at C.
It's half the reason I stopped playing it 15 years ago.
Don't you have better things to do like doxxing people or making funny captions with holocaust pictures?
Knowledge is power. Knowledge shared is power lost.
Your best bet is checking the replays of a match you were in with the hacker and watching through their eyes. GOTV isn’t 100% accurate to their movements, so very, very subtle aim or trigger adjustments will be hard to spot, but wallhacking is obvious.
Unless the hacker is skilled in masking their ill-gotten knowledge, in spectator mode you’ll be able to see them reacting to player outlines as if they can see what you are seeing too. Tracking a player through a wall until they reach a corner, or not cautiously approaching corners UNLESS there is an outline on the other side are pretty dead giveaways. Of course, if they’ve gone full Matrix and started shooting people from across the map through several buildings you can go right ahead and chalk up a report.
I don't play video games but I'm an obsessed chess fan. There was recently a scandal with a player being banned for cheating. They never found the device, but it was assumed he was using a computer to help him win tournaments (and money).
http://www.nytimes.com/2011/06...
Some people die at 25 and aren't buried until 75. -Benjamin Franklin
I don't know anything about this so-called "sport", but it sounds to me as if people bring their own machines to these events. This is a very curable problem. Get Alienware to sponsor the event with hardware which gets sent back to them at the end. All machines equal, all machines running the same image. This isn't hard.
If this scandal had any relation to the Gamergate corruption, then there's no way the gaming press would even cover it. Anybody investigating the players would be said to be "harassing" them in articles, and they'd probably be called "misogynists" too, the players' actual genders be damned.
There are literally thousands of people hacking their most popular games, reports do nothing, VAC does nothing.
Distinguishing stupid unimaginative satire from stupid posts isn't as hard as Poe's law makes it out to be. Consider reading things twice.
Geeze kids! In the old days, us sporting types would have drug, rape, gambling, and murder scandals.
Hacking?
God! You kids are wimps!
That all those triple flip, spinning, no look, cross map headshots were actually people NOT using a hack.. ROFLOL...
I am unfamiliar with E-sports so please bear with me. Do you mean to say the players play from home on their own computers via the internet? Like regular gamers?
And anyone is surprised that people hacked?
I was under the impression that E-sports was like regular sports (NFL, etc) and that players got together in real life in the same location and played on identical computers provided by event organizers. I guess this is this not the case?
How sad and pathetic a person do you have to be to cheat at a game?
I used to play people in online chess, but would mirror the games using the game Chessmaster. That way my opponent would not be playing me, but rather Chessmaster. Eventually I got a really high rank and someone beat me. I congratulated him for beating Chessmaster, the game, on the hardest difficulty. He told me that he too was using Chessmaster. His version was higher than mine.
I found that pretty much all the top ranked players were using Chessmaster or some variation to win. In conclusion, all the top ranked players cheat at games if they can get away with it.
...in counter strike?
The hell you say.
lose != loose
I keep hoping and praying that one day someone will come out with a way to effectively deal with this, but the reality is that the problem is here to stay. The way this pans out is that you get a day or two of hack free game play when the publisher updates their anti-cheat code. Then the hackers come out with new binaries that cannot be detected and the game sucks again.
I like FPS games and I really like FPS games on the computer where I can use a keyboard and mouse. Hackers just kill the game though. On a hacker free BF4 server, I will go 3:1 or 4:1 frequently. Yet my overall ratio for the game is down around 0.8:1. That gives some sense of how often the hacks are going undetected.
I do not understand why companies like EA, Valve, etc do not just subscribe to the hacks themselves and update the detection routines as soon as they come out. They have proven that they have technology that will catch the large majority of them. It just seems like they are too lazy to stay on top of it. The cynical side of me thinks that they are have only been aggressive with the BF4 hackers in the last week or two due to Hardline coming out soon.
...nothing of value was lost.
BeauHD. Worst editor since kdawson.
This article is terrible. First it says it's going to tell you how to spot hacks, then it goes on to give the names of those hacks and what they do... as if that's going to help you spot anything. At best this is going to result it more false hacking allegations. Which are a far worse problem than the actual hacking.
I'll be playing an FPS, have 5x the score of anyone else on the map, and there'll be this heated argument over some other guy hacking. If he's hacking... why does his score suck so bad? Why hasn't he killed me once? Oh, that's right... because he's not hacking, he's just knows the game better than you.
if opp_score >= my_score opp cheats, otherwise, they're playing fair!
I thought all you needed to enhance performance were a couple pills or maybe some injections. Now, there are "hacking" tools to improve my performance? Wait till I tell my girlfriend.
Take the number of cheaters in all major cycling tournaments, multiply it by the number of cheaters at every major magic the gathering tournament, and multiply it by 10,000 and you've got the number of people who cheat at Counterstrike.
By the way, there is so much wrong with this article I don't know where to start. Reporting people is a fucking joke. It does NOTHING. Going over logs to see who cheated just tells you who cheated. Nothing happens. There is nothing the user can do about it. Until companies get serious about cheating, nobody will play their completely ruined games.
In MW3 for the PC, it became unplayable after about 3 months. You literally cannot play one single online round without someone floating through the air and firing at you with zero recoil. That's a $100 million+ game. They just don't give a flying fuck about cheating.
Here's THE answer. Google [name of game] hacks. Download the hacking utilities that everyone else is using. Look at what directory it installs to or what DLLs go where. Have the game check for those files in the next patch. Permanently ban everyone with the hack installed and ban them from Steam so basically those cheating pieces of shit aren't allowed to play video games anymore.
i am a huge GO fan and play about 30 hours a week, it really pusses you off when people hack and it ruins competitive play. DDOS is becoming a more frequent way to screw with the other team. When one in more players on the other team are destroying the opposition a player will fire a denial of service attack at the users IP address and the port that CS:GO uses rendering the player unable to stay connected and thus drops from the game. It the attack is sustained enough then the three minute window they have to reconnect expires and they get a competitive cool down anywhere from 30 minutes to 7 days. Fucking pricks are destroying one of the fasted growing e-sports. As for the pros from the top teams, your careers are over you greedy, over rated pricks. Fuck off to wallmart or lidl for your income now!
We need to have a discussion about what a "nerd" is. Here's what it ain't: some vaguely, almost tech-savvy dude who likes to argue politics on the internet and poo-poo's anything actual nerds care about. You're not a nerd; you're a wanna-be hanger-on. Reddit is for you.
Pretty surge a purge of cheaters and revelation of what tools to look for is the BEST THING to happen just before a serious tournament. Probably a week earlier would have been ideal.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
I suspected that a long time ago.
Nerds are people who almost killed their pet cat with fumes from their solderpot in the second floor duplex they were renting in 1992.
Well that's one working example anyway. But nerds absolutely have to be something beyond computers. Chemistry, electronics, etc. are all acceptable.
Nerds bristle at the people (HR types are terrible about this) who think fiddling around with computers means you are an IT type. IT is the janitors.
Am I the only one that still reads MW as MechWarrior not Modern Warfare? Kids on lawns and all that.
Also, I did the math in your first sentence and all I can make out that Half Life 3 is indeed coming out soon.
to Zombocom!
Take place on third party computers with cameras and spectators watching your every move, both digitally and in real life.
Troll is not a replacement for I disagree.
I'm so glad I don't game competitively for many reasons. I loved it at the time, but the paranoia and concern over hackers was such a big deal.
Your whole post reminded me of professional gaming and doping scandals. Only the methods change.
Hell, I would not be surprised if 'professional gamers' are occasionally doped up on a cocktail of drugs intended to decrease reaction time without screwing with fine motor control.
I don't read AC A human right
people on counter strike cheating cheating no way. theirs a reason i call it cheater strike.and thats way back on the orignal.
https://screen.yahoo.com/weeke...
Part of the problem is that it is very difficult to tell a player using hacks from a player who is simply good at playing the game. I remember, a long time ago (10+ years) my brother was a counter-strike player who specialized in head shots. He was very good at it, but standing behind him while he played there were numerous occasions where he got kicked off a server due to players thinking he was cheating. He wasn't. I was standing right there behind him.
I think the only real solution is to video yourself playing the game so other players can see (after the match) that you were not using any cheats or hacks. Either that or play at an official location with monitors and public hardware.
-Matt
Ban by steam id. It cost money for a new one. Server operators need to give ban authority to trustworthy players.
"Fans?"
There's no such thing as fans. Either you play CS, or you don't play CS.
This has been going on since what, 1999?
I sucked so bad at CS that in the 00s I went to LAN parties to wire up, run the hackpot, and distribute 'clean' USB mice, monitor the LAN, and cycle the overhead monitor showing leaders and their screens to the gallery. This before Valve got serious about the hax0rs.
Yeah, wireframe and autoaim hacks, way fun. Cheating bastids all of them, anything to score.
I got free pizza and beer. And played Avatar over an OC-3. woot. rockin dayz.
deleting the extra space after periods so i can stay relevant, yeah.
This is why i play BF3 and BF4 on PC in 3 years i have never seen an actuall hacker though i hear people bitch about them regularly mostly because they suck and thats there only answer "hackers" well there arent any on the main servers and you should obviosly avoid illegal servers i have seen people go 150 plus kills and less than 10 deaths on the 64 maps (thats 32 people per team) for you laymen
And they arent cheating i know these people and see them on a daily basis and have to deal with both them and me being called hackers every match every day specially with my KD of 8.0+
Get better at FPS games or stop playing them
Personally i play 12 -18 hours a day 7 days a week (not always FPS games) as i develop for 2 diferent platforms and mod for a couple others as well as being a modderator and a software maintainer AND managing a 2 databases and a webserver in my livingroom rack
Not my fault if i have too much time to get good at games
Theres no hackers here you just suck
"I cheated and got a high rank, therefore anyone who has a high rank is cheating."
Looks like you failed Logic 101 in addition to Sportsmanship. No wonder you had to cheat at chess to be happy. (Not saying you're automatically wrong, either, but not on account of your logic.)
I WIN!
That's it. Game over. Every game ever. I just won them all. Even "Thermonuclear War".
See, computer screen says so. Go me!
You are free to stop thinking about it now.
Cause I just won them all.
With my clever hack.
"Hacking" gameplay is bending and breaking rules. Not playing the game. Playing outside of it.
Real life comparison would be winning like Tonya Harding - by clubbing your opponents outside of the game.
She just got a bot to hack her opponent's rig and downgrade her abilities a little.
Stupid bitch didn't know I won at skating too.
Mit der Dummheit kämpfen Götter selbst vergebens
Nothing like cheating your way to the top
NO.
The correct way to identify a cheater is by what they DON'T do.
Cheaters don't:
1) Check common hiding spots.
2) Hop.
3) Dive.
4) Dodge / strafe.
5) Voice or text chat.
6) Reload until they're out.
7) Do anything with thrown weapons (knives, grenades, etc).
8) Go into the center of the map (they stay on edge where no one can get behind them and thus not be seen by the wall hack).
Statements like cheaters trace you through walls is ridiculous. I can trace you through walls because I have 7.1 sound and hear you.
EASY TO MAINTAIN LOW-TECH SOLUTIONS
IMHO, the best way to deal with cheaters is every game should have a "weapon" like Modern Warfare's shield. Aimbot cheats focus on the center mass where you are invulnerable using shield. I love using shield to pwn cheaters and mocking them for having hacks and still dying. They go away very quickly.
Also, for forced matched games like Modern Warfare 2 & 3, there should be a "I never want to play with this person again" button. Kind of an "anti-friend" button. Once their client can't find anyone to match with they won't be back.
To eliminate the competition in an upcoming tournament:
1) Hack into your competitors' computers and install online game cheats.
2) Wait for VAC to catch the "cheaters"
3) See your competitors banned from the tourney
4) Profit!!!
This isn't a "all top players cheat" kind of thing. Sure, there are wall-hacks and instant headshot aimbots and every other ridiculous hack out there, but these players play four times a year at $250,000 prize pool tournaments LIVE at LAN centers. They have judges standing behind them watching each computer monitor on computers that are freshly wiped by the LAN center. These players were found guilty of having hacks that can still go undetected in these environments. This really sucks for the community because it was well regarded for a long time that LAN events are the proving grounds of great players to show off their skills without any accusations that they are cheating. That all changed though, which is really sad.
There are two ways of dealing with this and neither has been done. Everyone does the cat and mouse game of chasing down constantly mutating hacks that never works. You have to either lock down the system or add a system that looks for the behavior the cheats present (not the cheats themselves).
A behavior analysis program based off data could very easily do this with little to no false positives. Essentially it's doing what everyone else is already doing, which is looking for the behavior of cheaters. There was a version of this called 'Hack Cam' which came around almost a decade ago, but got shut down due to various nefarious reasons and nothing has risen to take it's place. It works based off the players behavior and scores them accordingly. With enough data the player can be reliably banned.
Aimbots function like a machine, if the game detects a cross snapping to a bunch of peoples faces in a linear fashion with machinery precision - ban.
If someone is looking at someone through a wall constantly before they ever see them - ban.
If someone is manveuring around someone they don't know is there constantly - ban.
If someone moves to dodge something they shouldn't know is coming - ban.
Constantly going around the map dodging people - ban
There is a lot of behavior that could be easily compiled and then used for this purpose. Valve has databases of players and infrastructure to process and take care of this stuff. There is an example of the above system working that I preserved here: https://www.youtube.com/watch?v=mIfXd-RTiQM
That came out almost a decade ago and the idea and methodology for it hasn't changed, because regardless of how cheats and change and mutate, people don't. The way they interact with the environment and process information does not change. It does based off stimuli, especially off stimuli they shouldn't have access to.
The other option for cheat detection is a completely locked down system and I don't know why console developers haven't been advertising this in spades. This is the ONE area consoles excel at: They're locked down. Meaning it's incredibly hard (not impossible) to cheat on them. They could even be seen and marketed as 'the competitive system', because cheating would be almost none existent. If they took this concept even further I'm sure they could further lock down the systems so it would be next to impossible to install anything on it without their permission, especially with things like soldered on storage. Making it neigh impossible for the average joe, let alone advanced ones to do anything on it. They just need to offer the same experience as on a PC along with the ability to use a mouse and keyboard in all games. This is actually one of the reasons I went from PC FPS's to consoles. It's not worth playing FPS's on the PC anymore, regardless of how good they are.
Locked down is easier to do then behavior heuristics, but heuristics would catch almost all cheaters over time. Locked down would just prevent them up front.
The amount of times I hear about people complaining that someone is hacking whilst playing online games is LUDICROUS, yet I've only ever witnessed it maybe 10 times in the last 5 years (Oh & I game a lot!) I've lost count of the amount of times I've been accused of hacking when playing online, and it's always for the same reason. 'He's beating me!! How is this posssible!? He MUST be cheating!!!!!!' The wall hack accusation are the worst & its simply down to the fact that most players don't actually use SOUND in game, in almost all FPS games you can use sound to tell if an enemy player is coming around the corner.
Articles like this do NOT help, all this does is to intensify the witch hunt from the n00b army!!
I assumed OP was being sarcastic.
To have a right to do a thing is not at all the same as to be right in doing it
This is trivial to solve. The solution is obvious. Start everyone with virtually impenetrable armor and awesome fire power, auto aim bots and advanced radar that sees through walls. As players rack up wins, you scale them back from awesome, to fighting blind with their fists and no armor. In the end, everyone has roughly an equal chance of winning, and the better players merely play with a handicap. Life goes on.