As Higuita indicated, they sell the $400 item to themselves on another account. Then, they can buy some expensive item or game and resell it on third-party sites like g2a or opskins, where users buy steam items for real money. This can be done with stolen credit cards as well as for money laundering, although Valve has made that a lot more difficult recently with trade restrictions and 2FA.
What gives you the idea that Valve supports these sites?
My bad, I didn't realize that the article had made this claim. They don't provide any evidence for this though, and I've been unable to find any myself. The closest thing I could find is this quote from the original polygon article, which says that:
The lawsuit filed on behalf of Connecticut resident Michael John McLeod alleges that Valve and third-party sites (CSGO Diamonds, CSGO Lounge and OPSkins) "knowingly allowed, supported, and/or sponsored illegal gambling by allowing millions of Americans to link their individual Steam accounts to third- party websites."
This is really what it all comes down to, and he's basically complaining that Valve allows them to use their API to let users login to their steam account on a third-party site. This is less "Valve supporting them" and more "Valve not stopping them."
Gambling is not a basic part of the game, it's done entirely through third-party websites. And if your kid is buying CS:GO skins then you're part of the same group of parents that complain when their children spend $1000 on farmville; it's your own fault for giving them credit card info.
This is wrong. Valve's VAC system isn't perfect, but it's disingenuous to say that they rely on the Overwatch system to police cheaters. Yesterday over 2000 people were banned by VAC, whereas Overwatch contributed less than 300 bans. source.
I play a lot of CS:GO, and somewhat follow the esports scene. In my experience, the competitive community is largely separate from the Twitch community. Every time I've gone to Twitch to check for interesting CS:GO streams, the top streams were all gambling and or Russian. Twitch recently added a rule that streaming gambling for more than 30 minutes will result in a ban for non-gaming content; that's probably why the 3 top streamers have left. It has nothing to do with actual Counterstrike. Additionally, I've never even heard of the Twitch tournaments; as far as I'm aware players are mostly just concerned with the Majors, large tournaments sponsored by Valve that occur 3 times a year.
Regarding the article: I've never gambled, with CS:GO skins or otherwise, and I fail to see the attraction. However, it is undoubtedly a large part of csgo, and you see the effects of it all over. Many pro teams are sponsored by gambling or betting websites, and top players carry skins that are renamed with site URLs. Through the steam market and steam trading, Valve has provided TF2 and CS:GO players with a huge amount of freedom over their virtual items. Given the ability to do what they want, this is just one of those things that people are going to do. It's unfortunate, but I value the freedom that we have and I'd rather not see Valve go the way of Twitch and Riot, who micromanage their communities and closely regulate what players can do with their own virtual items. The worst thing that could happen is that Valve forms a community management team full of a bunch of idealistic boneheads who go around banning everything they don't like.
TL;DR: CS:GO is not dead; Twitch is dead; gambling sucks but Valve has always been hands-off with the community and forcing them to control the community will result in a worse steam experience for everyone.
Shared or default passwords are probably the #1 way anybody "hacks" into anything. I remember seeing an image on 4chan many years ago that described how to change messages on traffic signs like this. In the unlikely event that they've modified the default password there's even a reset button that will get you in anyway. The backup password was DOTS if I recall;)
He knew, but it's not the same for everybody so he thought he might be able to get away with it. He really waited about 2 and a half, so he wasn't that far off.
I've heard plenty of stories about a friend's friend who ran on a treadmill for 2 hours a day and passed a test after a week, or who drank a liter of grapefruit juice and passed a test after smoking the previous day. I'm not saying they're true, but it's easy to get impatient, especially if you're the impulsive type anyway.
What about when you obey the law and are still denied jobs? I live in Oregon where marijuana is legal, and my brother just failed a drug test for a job application. He hadn't smoked in two weeks, which as a college student actually showed remarkable restraint.
It's amazing how well the comments in this thread describe me.
During my middle-high school years I read voraciously, mostly fantasy, about 2-3 books per week. My memory is poor enough that after a few months I would only have vague ideas about the plot, and could happily re-read a book after a couple years and still be surprised. However, I never had any problems with school. I learned very quickly and tested extremely well. Like the parent, I was very good at quickly grasping concepts, so testing was easy since answers were all intuitive. I was accepted into a university with two scholarships and was admitted into the honors college.
Unfortunately, what worked in high school doesn't really cut it anymore. I'm currently a senior in mechanical engineering and having trouble passing classes. Concepts are too complex for me to grasp in lecture anymore, and I never learned how to study. It takes time and practice to really understand the coursework, and it's time that I'm not used to putting in. Assigned work takes multiple days to complete, when I'm used to doing everything the day before. It's past time for me to buckle down and learn how to work for it like everyone else does, but habits are hard to change.
"The University’s Office of Equal Opportunity and Access and Bias Response Team are investigating hateful anti-Semitic fliers that were sent Friday, March 25, to several networked print and FAX devices. Other universities across the country also have reported receiving similar fliers."
I'd be much more impressed if they had IT investigating.
"And if someone takes issue with something you said or did, resist the urge to be defensive. Just stop doing what it was they complained about and apologize. Even if you feel you were misinterpreted or unfairly accused, chances are good there was something you could've communicated better â" remember that it's your responsibility to make your fellow Rustaceans comfortable."
Using these guidelines, we can safely avoid any kind of worthwhile discussion and ensure that the weight of your opinion is entirely based on how quickly you can victimize yourself!
Perhaps not zero, but I admit the info came from a quick google search (link). If you have some more insight into the subject I'd love to be corrected.
With reprocessing, breeder reactors can theoretically generate no waste at all. In practice they do tend to produce small amounts, but the half-life is on the order of 30-40 years, instead of the 25,000 years stuff we produce now.
No, e-sports are not sports, nor does anybody want them to be. There's no benefit to professional gaming to have it classified as a sport, and nobody in the professional scene cares if you call it a sport or not. "e-sports aren't real sports" is addressing an argument that nobody in the pro scene has ever made or would ever care to make. This wouldn't happen so much if it was referred to as just "competitive gaming" instead of e-sports.
Agreed. The original superfish bundling was a bad move, but this seems like more a case of Hanlon's Razor. It's hard to discount stupidity when talking about Lenovo.
As Higuita indicated, they sell the $400 item to themselves on another account. Then, they can buy some expensive item or game and resell it on third-party sites like g2a or opskins, where users buy steam items for real money. This can be done with stolen credit cards as well as for money laundering, although Valve has made that a lot more difficult recently with trade restrictions and 2FA.
What gives you the idea that Valve supports these sites?
My bad, I didn't realize that the article had made this claim. They don't provide any evidence for this though, and I've been unable to find any myself. The closest thing I could find is this quote from the original polygon article, which says that:
The lawsuit filed on behalf of Connecticut resident Michael John McLeod alleges that Valve and third-party sites (CSGO Diamonds, CSGO Lounge and OPSkins) "knowingly allowed, supported, and/or sponsored illegal gambling by allowing millions of Americans to link their individual Steam accounts to third- party websites."
This is really what it all comes down to, and he's basically complaining that Valve allows them to use their API to let users login to their steam account on a third-party site. This is less "Valve supporting them" and more "Valve not stopping them."
Gambling is not a basic part of the game, it's done entirely through third-party websites. And if your kid is buying CS:GO skins then you're part of the same group of parents that complain when their children spend $1000 on farmville; it's your own fault for giving them credit card info.
What gives you the idea that Valve supports these sites?
I'd say it depends more on the size of the players.
In this case, many of them are kids.
This is wrong. Valve's VAC system isn't perfect, but it's disingenuous to say that they rely on the Overwatch system to police cheaters. Yesterday over 2000 people were banned by VAC, whereas Overwatch contributed less than 300 bans. source.
I play a lot of CS:GO, and somewhat follow the esports scene. In my experience, the competitive community is largely separate from the Twitch community. Every time I've gone to Twitch to check for interesting CS:GO streams, the top streams were all gambling and or Russian. Twitch recently added a rule that streaming gambling for more than 30 minutes will result in a ban for non-gaming content; that's probably why the 3 top streamers have left. It has nothing to do with actual Counterstrike. Additionally, I've never even heard of the Twitch tournaments; as far as I'm aware players are mostly just concerned with the Majors, large tournaments sponsored by Valve that occur 3 times a year.
Regarding the article: I've never gambled, with CS:GO skins or otherwise, and I fail to see the attraction. However, it is undoubtedly a large part of csgo, and you see the effects of it all over. Many pro teams are sponsored by gambling or betting websites, and top players carry skins that are renamed with site URLs. Through the steam market and steam trading, Valve has provided TF2 and CS:GO players with a huge amount of freedom over their virtual items. Given the ability to do what they want, this is just one of those things that people are going to do. It's unfortunate, but I value the freedom that we have and I'd rather not see Valve go the way of Twitch and Riot, who micromanage their communities and closely regulate what players can do with their own virtual items. The worst thing that could happen is that Valve forms a community management team full of a bunch of idealistic boneheads who go around banning everything they don't like.
TL;DR: CS:GO is not dead; Twitch is dead; gambling sucks but Valve has always been hands-off with the community and forcing them to control the community will result in a worse steam experience for everyone.
Shared or default passwords are probably the #1 way anybody "hacks" into anything. I remember seeing an image on 4chan many years ago that described how to change messages on traffic signs like this. In the unlikely event that they've modified the default password there's even a reset button that will get you in anyway. The backup password was DOTS if I recall ;)
He knew, but it's not the same for everybody so he thought he might be able to get away with it. He really waited about 2 and a half, so he wasn't that far off.
I've heard plenty of stories about a friend's friend who ran on a treadmill for 2 hours a day and passed a test after a week, or who drank a liter of grapefruit juice and passed a test after smoking the previous day. I'm not saying they're true, but it's easy to get impatient, especially if you're the impulsive type anyway.
What about when you obey the law and are still denied jobs? I live in Oregon where marijuana is legal, and my brother just failed a drug test for a job application. He hadn't smoked in two weeks, which as a college student actually showed remarkable restraint.
It's amazing how well the comments in this thread describe me.
During my middle-high school years I read voraciously, mostly fantasy, about 2-3 books per week. My memory is poor enough that after a few months I would only have vague ideas about the plot, and could happily re-read a book after a couple years and still be surprised. However, I never had any problems with school. I learned very quickly and tested extremely well. Like the parent, I was very good at quickly grasping concepts, so testing was easy since answers were all intuitive. I was accepted into a university with two scholarships and was admitted into the honors college.
Unfortunately, what worked in high school doesn't really cut it anymore. I'm currently a senior in mechanical engineering and having trouble passing classes. Concepts are too complex for me to grasp in lecture anymore, and I never learned how to study. It takes time and practice to really understand the coursework, and it's time that I'm not used to putting in. Assigned work takes multiple days to complete, when I'm used to doing everything the day before. It's past time for me to buckle down and learn how to work for it like everyone else does, but habits are hard to change.
From the email I received last week:
"The University’s Office of Equal Opportunity and Access and Bias Response Team are investigating hateful anti-Semitic fliers that were sent Friday, March 25, to several networked print and FAX devices. Other universities across the country also have reported receiving similar fliers."
I'd be much more impressed if they had IT investigating.
On the plus side, this culturally enforced work ethic makes Koreans very good at esports.
"And if someone takes issue with something you said or did, resist the urge to be defensive. Just stop doing what it was they complained about and apologize. Even if you feel you were misinterpreted or unfairly accused, chances are good there was something you could've communicated better â" remember that it's your responsibility to make your fellow Rustaceans comfortable." Using these guidelines, we can safely avoid any kind of worthwhile discussion and ensure that the weight of your opinion is entirely based on how quickly you can victimize yourself!
I notice now that you mentioned that already. My bad for filtering at 3+.
That may be. But the longest it has ever taken the Senate to confirm a Supreme Court nominee is 125 days.
Perhaps not zero, but I admit the info came from a quick google search (link). If you have some more insight into the subject I'd love to be corrected.
What? Load-following is easy with reactors, just lower the control rods and the output is instantly reduced...
With reprocessing, breeder reactors can theoretically generate no waste at all. In practice they do tend to produce small amounts, but the half-life is on the order of 30-40 years, instead of the 25,000 years stuff we produce now.
Actually nevermind, it would be legal if you were able to obtain rights to the game.
Unfortunately you can't do this, as it's illegal in the US.
Imagine the media fallout if those 1,600 people were killed by radiation.
No, e-sports are not sports, nor does anybody want them to be. There's no benefit to professional gaming to have it classified as a sport, and nobody in the professional scene cares if you call it a sport or not. "e-sports aren't real sports" is addressing an argument that nobody in the pro scene has ever made or would ever care to make. This wouldn't happen so much if it was referred to as just "competitive gaming" instead of e-sports.
Is oneplus.net/one down for anyone else?
Agreed. The original superfish bundling was a bad move, but this seems like more a case of Hanlon's Razor. It's hard to discount stupidity when talking about Lenovo.