Valve Censoring Torrent References In Steam Chat
dotarray writes It seems Valve is restricting just what you can talk about when using the Steam chat service. Specifically, any reference to a particular torrent site is being stripped from conversation, while mentions of other pages trigger a warning that the site is "potentially malicious." In the wake of website KickassTorrents being taken offline earlier this week, people quickly noticed that references to the torrent site were being stripped from chat - with no warning, notificiation, or acknowledgement that anything is missing. We've seen censorship before, with chat providers blocking certain words, replacing key letters with asterisks or simply substituting inoffensive words for those considered 'problematic.' That's not what Valve is doing here though - the entire message is disappearing, not just the troublesome domain.
Most pirated games go through the Steam client. Valve obviously wants people to buy games on Steam, not use Steam to play pirated games.
It's interesting to see how Valve his handling being the titan in the game distributors market for several years running. I know that not everything they do is best for the long term health of the industry or their consumers, but this deterring piracy on communication channels they sponsor seems pretty reasonable, and overall they've handled things quite well.
Maybe they can come up with a better way of dealing with it instead of just silently removing messages, though. Maybe wag a finger disapprovingly at the person sending the message and don't even make it look like the message got sent from their end.
Would you go to Walmart's site and leave links pointing to instructions for shoplifting at Walmart? Valve's site; Valve's rules.
KickassTorrents is still online, though its address has changed back to the original (from .so).
it's valves site after all so why not?
And yes, they could do it. (I doubt they'll do it any time soon in practice. But in theory that's entirely possible for them to implement. A la Facebook: "This list of friends are also checking/following[*] this page" - [*] meaning that you once clicked by mistake on the link and now this incident will be used as a tool to pull as many of your friends as possible).
Want to trust your communication channels ? Then you MUST use end-to-end encryption, a la OTR. The only way to transmit your messages in a completely tamper proof way. The only way to be able to trust the source of the message.
"Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
It's a honeypot: go there, have your IP logged, after some months when you don't expected you're sued. And if they decided they want to make an example, your life is over.
Depends in which jurisdiction you happen to live. In the US, yes maybe.
In other countries depends. It might range from:
- laughing of and throw the **AA's letter in the bin
- to "Sorry guy, but I actually paid the necessary tax in my country" (Russia has a centralised - and very cheap - copyright tax, left over from the soviet era. In France, there's jurisprudence that the "blank media tax" imposed on most sold blank media is supposed to pay back for anything that you download and store there. Etc.)
"Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
How many times do we have to teach idiots the lesson?
1. Create a service.
2. It gets popular.
3. Apply heavy handed censorship.
4. The Streisand Effect causes the censored items to propagate further (see: TFA)
5. Lose the damn service by hemorrhaging users due to bad press.
This day and age the profit step is Zeroth, gotta have money already to build popular platforms now.
We've seen censorship before, with chat providers blocking certain words, replacing key letters with asterisks or simply substituting inoffensive words for those considered 'problematic.' That's not what Valve is doing here though - the entire message is disappearing, not just the troublesome domain.
Microsoft was doing something similar back in 2007. samzenpus seems to have a short memory :/
Is this about public forum, or a private chat between two people? If it's the latter, I don't see how this is acceptable.
Kickass was never offline. They just lost one of their lesser used urls.
Good luck with censoring people on steam
Everyone will download on torrent if they want
Just like they have for over 10 years
Just chatted like hell about torrents with torrent sites with my friend and he received all messages.
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This could be problematic to valve in some countries.. For example my country constitution docent allow censorship.. It says i have right to communicate without hinder or prior approval from anyone...
Also EU privacy officials might have offence for this practice of valve...
And don't give me "Freedom of speech doesn't apply to corporations or private places" because that's bollocks.
WHY doesn't it? SOLELY because the US constitution doesn't, and merkins think that Freedom of Speech ONLY means what *US law* means it. More freedom of speech isn't freedom of speech, less freedom of speech is a repressive horrible infringement of a totalitarian government.
It isn't private and more than the town hall is private.
And corporations stifling speech is still an infringement of speech.
"Oh torrents are pirate channels!". Really? Updates from Blizzard are all pirated????
And note that you can be kicked out of Steam for this, whereupon your ENTIRE collection becomes null and void. Oh, don't make separate accounts to hold each game, because that's against the ToS and you can get all your accounts killed for that!
Yeah Steam has the BEST DRM! In just the same way as firing squad is the best form of murder!
Following links led to the browser auto-downloading .exe files, hope they fixed it by now.
Copyright infringement is about the distribution of copyrighted material without the authorization of the original copyright holder. It has never been about posting instruction on how to get the file, which is what TPB is. The GP is correct : there is NO infringing file whatsoever, which is why the swedish prosecution tried to make up "an aiding" gambit, as no infringing file can be found on TPB server. As for traffic being majorly about copyrighted material or your pharmacy example, it is legally *irrelevant*, which is mostly why over the year TPB was not prosecuted successfully. You can legally tell people where to buy crack cocaine. That fall under free speech. Again, TPB is not the pharmacy selling the 1% crack, it is the street board telling you precise instruction on how to reach that pharmacy. Perfectly legal.
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There's a word for a chat service that silently drops messages. DEFECTIVE.
The ratio of legal content vs illegal is 1 to 99%. This would be enough to have torrenting banned.
On the other hand, I've yet to see a torrent site that tries to install crap on your system (download manager, Mc-fee Virus, toolbars...). Even formerly reputable companies like Java and Adobe are doing that crap now. If people keep this up, the crowds will be turning to torrent sites for all their legit content. It's a reputation thing.
Don't waste your vote! Vote for whoever you want, unless you live in a swing state it won't matter anyways
Maybe they should fix Steam Chat so people actually use it first? The only way that chat channels will stay populated and thus see any use is if there's a simple autojoin mechanism. It is silly that users have to manually join each individual chat room every time they start up Steam (they end result of course being that ... they don't). Right now you have groups with tens of thousands of members but no one joins the chat channel.
People have been asking for this since fucking 2008 ( http://forums.steampowered.com... ). And yes there are workarounds to make autojoin work but they don't apply here since the point is to give the average user a chance to join.
Until they get autojoin to work, Steam Chat will be practically useless, so the idea that considering its use for pirating games is quite silly.
The censoring sounds eerily familiar to slashdot removing posts that reference I-B-M haul-ur-eth (the word is somewhat phonetically spelled) technology the nazis used to catalog jews for extermination. Such post here get scrubbed (censored) by slashdot.
Hopefully some of you will be able to view this before it is scrubbed into oblivion.
To all the people pointing out that freedom of speech rules apply to government and not private companies or corporations.
You're not (entirely) wrong.
But you are still (largely) assholes.
I was once in a cybercafe where any profanity typed in any application was replaced by hashes in front of my eyes. I couldn't even type places in England such as: West Sus### and S####horpe.
How will the h-a-c-k-3-r 3-l-i-t-3 ever figure out a way to post I#L#L#E#G#A#L L^I^N^K^S in a public forum? Clearly it is impossible!
I think this is a significant misstep for Valve. There is zero realistic expectation it will provide any benefit and it has a huge potential for negative effects. Valve has built Steam into the 800lb gorilla of the digital distribution of games (and now, some software as well), making generally good decisions. However, this is one of their rare blunders that cannot help anyone involved.
Steam thrives due to a multifaceted system of technical and logistical policies that one could consider "open handed" in terms of accessibility. For instance, on the pricing side, Steam's legendary sales were a great component of its success. When developers and publishers alike generally were restrictive with pricing, Steam demonstrated the success when you allow your product to go for a lower price and more than make it up in the volume of sales. Steam also doesn't force any DRM (though they will not oppose if someone else wants to make that bad decision, but at least list it on the game's page), and when they created Steamworks, those who opt to use it for all the multitude of benefits (such as basically not having to code in a separate multiplayer server, account, comm system) find themselves without many restrictions. These kinds of successes have allowed Valve (along with admittedly, a very important third factor: the fact the company is privately owned, so no stockholders and venture capitalists demanding quarterly ROI damn the consequences) to branch out even further technically, such as all their investment in Linux gaming: the Steam for Linux client, SteamOS etc... as well as items like Big Picture Mode. Valve also built the community aspect of Steam in thoughtful ways - a unified account system with sane defaults, loads of community features, and features like achievements,trading cards, unlockable account items (emotes etc.), and the Player Marketplaces. The vast majority of what Steam has become is predicated on open-handed accessibility for all involved.
The decision to censor chat, especially without even noting that anything has been removed, is a significant step backwards and out of character for Valve and Steam. They had to know that when discovered, users would take umbridge at this behavior and much like this very post- becomes negative PR. Valve spent time creating Steam's community system and encouraging people to use it - for chat, video etc... censoring their conversations is antithetical to this end. While there are the usual prohibitions one expects on the public-facing community elements like forums (including warez, porn etc..), when it came to private user-to-user messages or chat rooms, Valve didn't interfere. While some behavior was able to be flagged for report (ie phishing attempts etc) it required action on the part of of those involved in the private message/chat and certainly was not automated. This new development however, is troublesome for doing just that - private user conversations being edited by an algorithm and to the recipient there is no trace the message even existed. Of course, the senders must be instantly aware that a certain block of text did not send as it should.. unless it is even more egregious and similar to "shadowbanning" where the sender sees everything normal, but the recipient doesn't see anything sent at all!
Regardless of personal experience with the policy, many of Steam's users are going to object on philosophical grounds; as well they should! There is no good that comes from this change. We now have a system in place that through automatic filtering eliminates one piece of "problem speech" so there is every indication that others will follow if this is somehow deemed as "success". It seems strange to me to choose to censor mentions of a torrent website, considering that Steam has basically been a major success story in the face of piracy. Steam, HumbleBundle etc... and others who choose a more even, open handed respect for the player and their finances, have been rewarded compared to the other parts of the industry th
Steam are, of course, perfectly entitled to do this. And their users *should* be perfectly entitled to say: "You're censoring our chats? Screw this. I'm going to take the games I bought through Steam and go play them on some other service.". We don't need laws stopping Steam from censoring: we just need laws preventing them from holding their customers' game collections hostage to prevent them from going elsewhere. Or, rather, we need to abolish the laws that allow them to do that.
Ok, so, they want to censor, the best response is for them to feel a strong, immediate Streisand Effect.
I have no interest in tormenting or torrent sites in general, but since they're attempting to silence it, I now really want to know what domain(s) they're trying to cover up.
The Digital Sorceress
What is Steam chat? You mean instant messages? Yea, those aren't censored.
If by chat you mean forums, yes, everything in forums is censored.