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What Might Have Happened To Windows Media Center

Phopojijo writes: Microsoft has officially dropped Windows Media Center but, for a time, it looked like Microsoft was designing both Windows and the Xbox around it. That changed when Vista imploded and the new leadership took Windows in a different direction. Meanwhile, Valve Software and others appear to be tiptoeing into the space that Microsoft sprinted away from.

198 comments

  1. And what a direction! by Anonymous Coward · · Score: 0

    And what a direction that new leadership took them! Marvellous!

    Baldness truly is genius!

    1. Re:And what a direction! by Opportunist · · Score: 1, Insightful

      Well, it's enough for me if it took it away from something I might actually have some use for and MS didn't put down their usual consumer-unfriendly, DRM riddled idiocy as the de facto standard.

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    2. Re:And what a direction! by hairyfeet · · Score: 2

      Sigh....has NOBODY here even tried the Windows 10 Beta? Hell has nobody even tried Windows 8/8.1? The reason they don't really need WMC anymore is that they already HAVE a perfectly good 10 foot UI in the Metro UI, fuck IMHO its really the only thing other than tablets that Metro is good for, and of course if that isn't "media centric" enough there is always MediaPortal which is quite good, along with whatever they renamed XBMC to.

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    3. Re:And what a direction! by unixisc · · Score: 1

      I have used it. The Video app in both 8.1 and 10 Preview - which I have on my new WinBook tablet. One thing I think the Video app could use is Playlists, which iOS supports. On my iPad - which I use in the car as an iPod - I have some music videos included in playlists that I can play, even though they are music videos rather than audio songs. On the Winbook, there is no way to make Playlists in the video app, and the Music app doesn't recognize the video formats the way iOS Music app does.

      DRM? I've yet to figure out what Microsoft's DRM policy is. On my Android tablet, none of the video downloading apps that I've found in the Google Play store will allow downloading YouTube videos, since that's against YouTube's terms of service. On the Windows tablet, I downloaded an app called Hyper, which has sometimes allowed me to do that, but has often failed, w/o giving me that same message. I'm not sure whether it's b'cos Google has done a better job blocking such downloadds, or b'cos the app itself had bugs.

    4. Re:And what a direction! by Anonymous Coward · · Score: 0

      No, what "Windows Media ____" was was a TV UI overtop some very-very specific TV-centric apps, which was basically just the TV/guide

      If you were one of the lucky/unlucky people to have had an analog tv tuner when MCE 2004 came out, you could only use the damn tuner with MCE. Even when I ugraded to Windows Visa and 7, the "MCE" addon was useless. Call it a fail and bury it.

      The Touch interface that 8 brought is actually more than sufficient for a TV interface, but it's still a horrible interface for TV, but it's also usable compared to the Win95-based interface of start-menus that made it's way into PDA/Tablet-like devices before Microsoft just turfed the entire thing except for Windows Car Entertainment and Windows Phone 8.

      Like if there's one thing Microsoft can be credited with, it's completely KILLING the PDA/Tablet market and giving it away to Apple.

    5. Re:And what a direction! by ai4px · · Score: 2

      I remember having WMC on Vista back in 2008. I had DTV tuners and told it to record a TV show off air for me. It allowed it to be scheduled but when time came to record, it did not due to DRM. Gotta love it! Also I bought a media extender that wouldn't work over 802.11G, it required N at the time....another bone head move. Kodi for me now.

    6. Re:And what a direction! by hairyfeet · · Score: 2

      Copy the address for the video you want to download, paste it into Savedeo and choose whether you want the vid in SD, HD, hell you can choose MP3 if its a tune or you want it as a podcast...oh and you're welcome ;-)

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    7. Re: And what a direction! by gzuckier · · Score: 1

      Yeah. Back in Vista/win7 days my media center hopes were dashed when I discovered that the cable channels routinely set drm on everything to no copy.

      --
      Star Trek transporters are just 3d printers.
  2. Doesn't matter for Microsoft by Anonymous Coward · · Score: 1

    Microsoft, Google, Apple, these kind of companies are too big, have tons of money and have their own cartels. If Microsoft wants to, they can resurrect Media Center in three months and force it down the throat of each and every customer they have. These companies have practically limitless power over their customers, since these are already invested and tied into their infrastructure. Apple could make all iPhones and Macs neon-pink from one day to the other and nobody would be able to do much against it. Sure, new customers might be repelled, but if you have a quasi-monopoly with total control over the infrastructure, even that barely matters..

    1. Re:Doesn't matter for Microsoft by Anonymous Coward · · Score: 0

      reposted copy paste from Ars comments...

    2. Re: Doesn't matter for Microsoft by cyber-vandal · · Score: 1

      And yet Windows XP refuses to die.

    3. Re:Doesn't matter for Microsoft by Opportunist · · Score: 2

      Rather unlikely. You might see a move like that from Google, they're still "young" enough to be agile, but MS already suffers heavily from the usual corporate red tape load. Bureaucracy is running wild in corporations like that, and turning them around is like trying to turn around an oil tanker. Yes, it is possible, but you have to waste a LOT of resources and it takes a LOT of time.

      Once supertankers like MS are set on a course, they're sailing.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    4. Re: Doesn't matter for Microsoft by Anonymous Coward · · Score: 0

      And yet Windows XP refuses to die.

      And when it finally does die, there's always Win7 to take its place as the new living dead OS.

    5. Re:Doesn't matter for Microsoft by Njorthbiatr · · Score: 1

      Google seems intent on going the wrong way.

    6. Re:Doesn't matter for Microsoft by Anonymous Coward · · Score: 0

      Bureaucracy, running, wild: three words which ought not be used in the same statement.

      Bureaucracy abhors wild, the point of its existence is to restrain wild. It does not run to restrain wild, it does so with the same lumbering gait it does everything else.

    7. Re:Doesn't matter for Microsoft by Opportunist · · Score: 1

      Google, like every corporation, will go there. In the beginning, such new tech corps are filled with enthusiastic young engineers who are very willing and very able to invest heavily, their time, effort and talent, to make something they consider great come true.

      Then comes the influx of managers who are not passionate about anything but their paycheck and who could as far as they are concerned just as well manage a company manufacturing mattresses as they can manage a company dealing with online games. The product does not matter to them.

      And then Google will be a company just like any other one. Slow, bureaucratic and just kept afloat by its ability to bend the rules, cheat and use their market position to the disadvantage of everyone but themselves.

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    8. Re: Doesn't matter for Microsoft by gzuckier · · Score: 1

      Of course, the other thing about big ships is it takes them a long time to sink.

      --
      Star Trek transporters are just 3d printers.
  3. why use anything besides Kodi? by Anonymous Coward · · Score: 2

    Kodi started life as XBMC. Full-featured, open source, free, what's not to love?

    1. Re:why use anything besides Kodi? by Anonymous Coward · · Score: 0

      By some aspects Kodi is much much more than WMC, it does not even come close as DVR and PVR in terms of premium channel support

    2. Re:why use anything besides Kodi? by Anonymous Coward · · Score: 0

      Pfft...recording TV, how last century. I just stream torrents directly through Kodi.

    3. Re:why use anything besides Kodi? by Anonymous Coward · · Score: 0

      The name. Sorry but the loser kid brother name needs to go away.

    4. Re:why use anything besides Kodi? by Lumpy · · Score: 2

      What are you smoking? it works great as a DVR. I'm guessing you never used Kodi and only XBMC from about 10 years ago.
      and to hell with "premium channel support" flip to the RoKu box for that. you do know your TV has more than 1 input.

      --
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    5. Re:why use anything besides Kodi? by mysidia · · Score: 2

      How can I use Kodi to record CableCard content not marked as Copy Freely, like you can do with HDHR + WMC?

    6. Re: why use anything besides Kodi? by Anonymous Coward · · Score: 0

      A media center software should do everything. I should not have to switch inputs. The PVR capabilities of XBMC (I refuse to call it Kodi) are flaky and aren't even built in, third party software is required. Media Center's PVR just worked. I now use XBMC on a daily basis, but that doesn't take away from the fact that this 13 year old software 1.) Still does some things better than XBMC and B.) Depending on what you are doing it may be the best media center software for you. IMO Media Center is one of the best non OS software tA media center software should do everything. I should not have to switch inputs. The PVR capabilities of XBMC (I refuse to call it Kodi) are flaky and aren't even built in, third party software is required. Media Center's PVR just worked. I now use XBMC on a daily basis, but that doesn't take away from the fact that the this 13 year old software 1.) Still does some things better than XBMC and B.) Depending on what you are doing it may be the best media center software for you. IMO Media Center is probably one of the best non OS softwares to come out of Microsoft (along with Excel, Visio, and VS) and it is a shame it never reached its full potential.

    7. Re:why use anything besides Kodi? by ProfanityHead · · Score: 1

      Torrents of sporting events suck beyond explaining.

    8. Re: why use anything besides Kodi? by jedidiah · · Score: 1

      On the other hand, MCE was always total pants when it came to outside media handling. This is an area where XBMC is especially good at. XBMC is pretty much the gold standard here. Whereas MCE is a bad joke. Even the (multiple) plugins to address this problem don't do well enough.

      Then add in the modern streaming services and it's even worse. They are numerous enough that supporting them is difficult, plus PC options for accessing streaming services are all pretty much terrible (Flash & Silverlight).

      --
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    9. Re: why use anything besides Kodi? by paratek · · Score: 1

      This is my exact problem.

      I use a Windows 7 box running WMC and using a Silicon Dust CableCard tuner setup because I can't stomach paying the local MSO $9-12/month (rural) for their DVR with a 1998 UI and zero network capability. What is a viable replacement that doesn't involve me switching to secondary dedicated boxes, aside from the FireTV Stick that I use for Netflix (much faster than WMC p!ugin)?

      --
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    10. Re:why use anything besides Kodi? by Anonymous Coward · · Score: 0

      Sporting events suck beyond explaining.

      FTFY

    11. Re:why use anything besides Kodi? by tepples · · Score: 1

      Boycott such channels. Instead, change the channel to one marked Copy Freely.

    12. Re:why use anything besides Kodi? by DaHat · · Score: 1

      Sometimes its not ser by the channel, but by the cable provider.

      Up here near Seattle a few years back Frontier Communications acquired the Verizon FIOS they changed a few things, including the DRM settings for ALL channels they carried except for the must carry ones to the point that could only view a recording on the same PC that recorded it... So boycotting the channel isn't always feasible.

      I don't know if this is still the case as a short time later I moved and now have the joy that is Comcast *rolls eyes *

    13. Re: why use anything besides Kodi? by sdjafa · · Score: 3, Informative

      The new HDHomeRun DVR software will support protected content on Windows, Mac, and Android - currently on Kickstarter - https://www.kickstarter.com/pr...

    14. Re: why use anything besides Kodi? by Anonymous Coward · · Score: 0

      Actually, my TV only has a single HDMI input.

    15. Re:why use anything besides Kodi? by Fallen+Kell · · Score: 2

      Exactly this. There is NO replacement for anyone who has a cablecard system. Until someone else gets an approved recording system, or someone outside the US breaks the encryption, we are all stuck with WMC.

      --
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    16. Re:why use anything besides Kodi? by Anonymous Coward · · Score: 0

      Not if you GTFO of your parent's basement and lose 200 pounds.

    17. Re:why use anything besides Kodi? by Anonymous Coward · · Score: 0

      I only weight 130 pounds, you insensitive clod!

    18. Re:why use anything besides Kodi? by Anonymous Coward · · Score: 0

      You have that backwards. Sports are for little kids, not men.

    19. Re:why use anything besides Kodi? by Anonymous Coward · · Score: 0

      Sports suck to watch. Boring as shit. Way more fun to play them.

    20. Re:why use anything besides Kodi? by mysidia · · Score: 1

      Boycott such channels. Instead, change the channel to one marked Copy Freely.

      Desirable content is occasionally or frequently marked Copy Once, and I have no desire to Boycott content. Anything that can't record it like WMC can is not really a proper DVR in the first place.

    21. Re: why use anything besides Kodi? by Anonymous Coward · · Score: 0

      My $80 19" piece of crap TV from Wal-Mart has 2 HDMI inputs, VGA, component, and composite. What the hell kind of TV has a single HDMI? And why don't you have an HDMI switch?

    22. Re:why use anything besides Kodi? by phoenix_rizzen · · Score: 1

      Because Kodi sucks compared to Plex? Especially when it comes to multi-screen/multi-user setups with everything stored/managed on a single server. Or if you want to access your media from outside of the house.

  4. Steam == Gaming by Anonymous Coward · · Score: 0

    If it's not Steam, it's shit. Long live Valve, the only gaming company that matters!

    1. Re:Steam == Gaming by Opportunist · · Score: 1

      Give it time, eventually they'll just be like they all become. Look at Google, they used to be the poster child for great ideas and awesome employment options. And how do we look at them today?

      It's usually with new management that corporations lose their ways and turn greedy. Mostly because those locust managements have no ties to the corporation they head, for all they care it could be computer games, fast food or baby seal clubbing that makes the money.

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    2. Re:Steam == Gaming by Opportunist · · Score: 1

      Oh yeah, as long as we have an enemy, everything's fine. Must be really awesome to have a simple world view, life is certainly a lot easier and more comfortable.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    3. Re:Steam == Gaming by Anonymous Coward · · Score: 0

      That also means they'll be able to keep up with your game accomplishments, and potentially recruit you whenever they need to supplement their seal team for that impossible mission you've done perfectly so many times....That's the plot to like a few movies (and a TV show) right there.

    4. Re: Steam == Gaming by Anonymous Coward · · Score: 0

      Nazi management ain't so great either.

    5. Re:Steam == Gaming by Anonymous Coward · · Score: 0

      Steam is malware

      ...but it's better than boycotting the games that are exclusively released for it, if those are the ones that all your friends want to play. I'd pick socialization over anti-DRM zealotry any day of the week.

      GOG just came out with their own client software. No DRM, no "required online" for single player features, but it still provides the auto-updates, multiplayer management, friends lists, etc that Steam does. So, same thing, but no protection against copying the games, and the "offline mode" doesn't suck donkey dick.

  5. For a time... by swb · · Score: 0

    ...they might have been designing Windows around Notepad.

    I would imagine that every conceivable thing has been bounced around when it comes to Windows.

  6. MS confuses GUI design with functionality by Karmashock · · Score: 5, Interesting

    First, I think many GUIs should be provided by MS and should be optional for users.

    For example, if you want the traditional XP type desktop, I think MS should permit that for the foreseeable future. I'm not saying it should be butt ugly but the same buttons should be in the same places that do the same things. You can update the look of those buttons or add animations but the same buttons in the same places.

    Also have a tablet interface for people that have touch screens etc.

    Also have a tv remote type interface.

    Also, a purely text based interface is good.

    If I missed something, then just assume I suggested it. Just put them all in there.

    Second, there is no good reason for the Xbox to be incompatible with the PC and the PC incompatible with the xbox. Xbox games shoul run natively on a windows machine. They are intentionally made to not work that way and that's a dumb move. Why do that? To push your console? But the console doesn't make money. The GAMES make money. Not the console. The console actually loses money initially and it takes years for the company to so much as break even on the initial console costs.

    Now, a possible compromise here is that MS could say "we will permit any Xbox game to run on any windows machine but we will only permit MS approved products to run on the Xbox. And then you make part of that approval process that the company agrees to give a percentage of game sales to MS. I believe this is how Xbox games work. So MS would lose NOTHING by doing this. They'd actually start getting a cut of licensing money for PC games effectively. And porting games back and forth wouldn't be required because they'd effectively be inter-compatible systems.

    Another fun thing they could do with Xboxes is permit them to work as totally normal PCs. Again, I basically think the Xbox should just run windows with TV centric GUI. But if I want to surf websites, do my taxes, or check my email on my xbox, it should be something that works basically the same way as on the PC. Why not? That would if anything improve the value of the xbox.

    MS could annihilate Sony with something like this... bridging the gap between the console and the PC so that they're the same system. That would mean

    Third, I'd like to see more tablets and even phones running desktop operating systems with fully accessible memory. I'd like the firmware chip for example to just be a micro SD card hiding under the battery. So if something goes wrong you can pull the stupid chip, pop it into another machine, sort out whatever went wrong, and then put it back into the phone.

    here people are going to point out "but the gui on a desktop is wrong for a phone"... No shit? What is the title of my comment? My point is that you can have many GUIs for the same operating system. I'd like to see MS really grasp that and possibly during installation query the user to choose which GUI they want the system to default to on boot. It should be something that can be hot switchable without having to log off first or something.

    Basically what we're talking about here are different versions of Explorer.exe. Have explorer be the old school GUI and then have a different version for whatever other variation you're interested in.

    MS could instantly have more apps on their phone than any of their competitors because all the windows apps would run on one of their phones. Now sure, most of the GUIs for most of those programs are going to be inappropriate. However, just as MS can make multiple GUIs for Windows, so too can you make multiple GUIs for those programs. Ideally, MS would pave the way there by having different GUIs for their Office Suite etc.

    Now see this in operation in the corporate world... imagine if corporations could put desktop apps on your phone?

    Here people are going to point out the whole x86/arm thing about the various CPUs not being inter-compatible etc. I am aware. I don't credit the notion that you can't put an x86 CPU in a phone or tablet. The only thing that would be r

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    1. Re:MS confuses GUI design with functionality by Anonymous Coward · · Score: 1

      You're basically describing Ubiquitous Computing.. Google, Apple and Microsoft are all pursuing this. Microsoft is late to the game and needs a lot of architectural changes to do this. But android and ios are pretty much designed from the ground up for something like this. Microsoft's disadvantage is that it's trying to make these changes while simultaneously preserving its desktop application lead. IMHO that's what's keeping them behind. But we'll see how it plays out.

    2. Re:MS confuses GUI design with functionality by Brulath · · Score: 1

      Maintaining multiple UIs is messy, and the overwhelming majority of users will remain with the defaults. If you've found a way to make something better (preferably verified with some user experience designers), changing the defaults makes sense. If only a small portion of your users change the defaults (even with things like Ubuntu I suspect the number of people actually bothering to customise Unity is quite small) then it doesn't make a lot of business sense to focus resources on them when you could focus more on the majority.

      Console games are developed to run very well on a single piece of hardware with well-known specifications. What works on the Xbox's AMD processor and GPU with unified memory won't necessarily translate easily to an Intel CPU with nVidia graphics card and separate memory, particularly if there are a lot of hacks in place that take advantage of specific instructions or the layout of memory to perform tasks more efficiently. There's a tonne of effort involved in reorchestrating the control scheme and UI for PC as well; Skyrim's PC UI suffered from console-itis pretty badly.

      There's usually some strong reasons for why things are the way they are.

    3. Re:MS confuses GUI design with functionality by Anonymous Coward · · Score: 3, Interesting

      First off I think Microsoft made a path for Windows 8 based on crisis management. When the iPad was released Microsoft was in a terrible position because it lacked no real path to a good tablet. I personally think Microsoft lost interest in tablets and so they never believed that tablets were wanted in the Windows community.
      So when the iPad had major success Microsoft got worried and pushed through a hurried Windows version that would be tablet friendly. That of course was Windows 8. The problem Steve Sinofsky designing Windows 8 for a tablet is that he totally ignored Windows core users and simply focused on what was only a perception that everyone would want a Windows tablet. The better solution for a lack of a Windows tablet would have been to actually design a Windows tablet OS and have Windows 7 go through its normal upgrade cycle for PC's. However, Microsoft would have had to start development of a tablet OS long before it even started Windows 8 and so it became clear to Sinofsky and Ballmer that a cobbled together Windows 8 would have to do. This would not only start a series of OS upgrades that addressed more platforms. But in Microsoft's minds it would be better because they would deal with one OS rather then what Apple did doing a separate mobile OS and its OS X for Mac's. of course we know now what happened. Windows PC users became disenchanted that Windows 8 was so unlike what they were familiar with and while Windows 8 was not so bad for tablets. Microsoft and its PC partners failed to deliver any really good tablet to counter what Apple had done with the iPad. Which was already into next generation models so the iPad was already firmly controlling the tablet market. Unfortunately Microsoft's first Surface models were not going to compete with the iPad. The Surface RT was not what Windows users wanted, and the pro model was just too expensive.
      Fast forward to Windows 10 and Microsoft still struggles to define how PC users and tablet users can coexist within one OS and all be happy.

    4. Re:MS confuses GUI design with functionality by Anonymous Coward · · Score: 0

      This is exactly right.

      It has always boggled my mind that a huge and resource-rich company like MS is unable to properly exploit the obvious synergies between console, desktop and mobile.

      I suspect the (rumored) office politics and big-company syndrome. The company I work for (fortune 100) has the same issue - there's just some kind of negative feedback cycle that comes into play when you have that many layers of management and semi-competing internal fiefdoms..

    5. Re:MS confuses GUI design with functionality by swb · · Score: 1

      Will we ever get there?

      It seems like part of the problem is CPU -- every advancement in mobile processors seems to be matched by advancements in desktop processors, and the gap never really closes.

      I also wonder if this is something Google's Project Ara is sort of trying to fix or work around. Maybe a modular phone would make it easier to swap in a desktop class processor when needed for desktop type functions.

    6. Re:MS confuses GUI design with functionality by Karmashock · · Score: 2

      As to messy UIs, MS is a big enough company to handle it. Especially since most of the coding etc is not going to change that much.

      I also think it isn't unreasonable if certain features are locked to a give UI. For example, if you're modifying the registry, I don't think you need a touch GUI version of regedit etc. Also when you deal with say the TV interface, you really don't need to maintain the GUI as TV friendly for more than what you would on the TV. So again, deep system settings could be desktop standard GUI.

      As to what program providers do, that is up to them. I think you'll find that some program providers will PICK a GUI they want to primarily support and largely ignore the rest. This wont' matter in most cases. A touch centric GUI on a program that is being used on a computer with a keyboard and mouse is going to be fine. A little clunky but functional. Only the very popular open source projects and the AAA flagship applications are going to bother putting compatibility for lots of GUIs. And they have the manpower to do that if they want.

      As to what people choose to use, you're assuming the default is going to be the same on all machines.

      First, most people are not installing their own operating systems. It is installed either by the OEM or it is installed by your company IT department. And THEY will chose which GUI you will default to. If you don't like the GUI they defaulted you to, then you can change it.

      However, the primary GUIs should remain consistent pretty much for the foreseeable future. Changing up the interface is sort of like releasing a car with a joystick instead of a steering wheel. No one gives a fuck what you found out in a focus group. If your car can't use a steering wheel you're going to have problems. This is what happened with Vista and Windows 8. Windows 7 by and large was MS putting the steering wheel back. Then they took it out again in Windows 8 and then were screamed at so they put it back in in 8.1.

      I am perfectly fine with you innovating. However, if you take the steering wheel out and smugly tell me it is better that way... expect an unhappy customer. I do not care what your focus group says. Maintain a standard GUI. Go nuts with alternatives. Anything you like. Take away the primary GUI and I'm coming for someone's nuts.

      As to consistent hardware, you're saying this like this is hard or special or something. PC game makers do just fine with variable hardware. Yes, consoles have consistent hardware but that doesn't mean much. That just means you have one version of the operating system with one set of drivers that are slightly better debugged than what the PC people deal with. So what.

      Look, I'm not taking your console away. By your xbox. I'm just saying that there is a net gain if the xbox is actually just a streamlined subsidized by licenses gaming PC.

      As to strong reasons why things are the way they are, then things would never change and common misconceptions would never be alter.

      The reason things are the way they are is because of console history. It is a legacy business model from a time when gaming PCs didn't really exist and the hardware was very different. Think of the computer you'd need to buy to get something as nice as a Nintendo NES for game playing. The market has iterated on what is largely a restrictive Japanese business model for a long time and it is a game Microsoft especially doesn't need to play. Sony frankly profits from the status quo because if it were to change they'd be boned. MS is apparently competitive in this setting but they could utterly crush their competition if they shifted.

      I suspect they'd be hit with more monopoly lawsuits were they do this and nothing screaming success like your market competitors being so frustrated with competing with you in the open market that you start begging the government to make the bad man stop.

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    7. Re:MS confuses GUI design with functionality by Karmashock · · Score: 1

      The most reasonable option would probably be to have two CPUs in the phone.

      You have an ARM cpu to do background processes and you have some x86 processor in there that is compatible with desktop functions. You could set it up so that both CPUs treated the other like a peripheral. Giving each isolated ram and their own ownership of their own partition of the memory card shouldn't be a big deal.

      That said, it would be even better if the x86 processor could just be made to be mobile friendly.

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    8. Re: MS confuses GUI design with functionality by BlueTrin · · Score: 1

      At some point some of the expensive operations could be done remotely, we need better ubiquitous interfaces to make remote computing transparent and not costing any extra programming.

      We moved away from the remote computing again, but maybe a good solution would be a mix which would actively and automatically dispatch expensive operations without changes in the high level code ?

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    9. Re:MS confuses GUI design with functionality by drinkypoo · · Score: 1

      It seems like part of the problem is CPU -- every advancement in mobile processors seems to be matched by advancements in desktop processors, and the gap never really closes.

      That only matters when that additional horsepower is used up by the system, but that hasn't happened in a while now... except for Vista, which everyone including Microsoft agrees was a botch. Windows 7 is the same thing and it runs on systems with little more minimum resources than Windows XP, while most systems that came out by then had vastly more power... because Vista had pushed PC requirements ahead by light-years. Which makes you (well, me) wonder, was that deliberate? They had it but it wasn't tuned and they said "fuck it, they'll buy it anyway, and by the time the replacement comes out it will look brilliant?"

      Ahem. Back on track. Point is, a pretty fast smartphone of today has enough power to run an office suite, or play HD video, or play some fairly decent little games, maybe equivalent to Xbox or even Xbox 360 level. It does okay at running some basic graphics/photo manipulation tools. So what does the average user need that their phone can't do? Or, say, a Raspberry Pi 2 once they figure out how to get 2GB onto it? (1GB is still a little cramped if you want to multitask.) We've reached the point where the average phone is fast enough to do most of the stuff that most people want to do, and be pretty snappy about it. They don't have to be balls-out full-desktops to be completely valid and useful for the average user.

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      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    10. Re:MS confuses GUI design with functionality by Anonymous Coward · · Score: 0

      You're wrong on games. The xbox isn't x86, it's PPC, assuming you mean the 360. If you mean the Bone, again, different architecture, even if it's based on x86. Emulation doesn't work very well unless you're doing 20 year jumps, bespoke hardware is never emulated properly either.

      If you want to run old shitty software, learn to use virtual machines. Durrrrr.

    11. Re:MS confuses GUI design with functionality by Anonymous Coward · · Score: 0

      My point is that you can have many GUIs for the same operating system. I'd like to see MS really grasp that and possibly during installation query the user to choose which GUI they want the system to default to on boot. It should be something that can be hot switchable without having to log off first or something.

      32 GB OS on a phone sounds like a great idea.

    12. Re:MS confuses GUI design with functionality by Anonymous Coward · · Score: 0

      You really are talking nonsense. I guess you're a bored troll. You're all over the place. Sad sad dweeb.

    13. Re:MS confuses GUI design with functionality by Karmashock · · Score: 1

      There is no reason the next generation xbox cannot simply be a PC.

      That's my point.

      As to porting and emulating... none of that would be very hard if MS weren't intentionally obstructing the such projects.

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    14. Re:MS confuses GUI design with functionality by Karmashock · · Score: 1

      Nearly all of that is non-essential.

      The core of windows 7 is less than a gigabyte. I've seen versions of it clock in at a very modest size.

      Regardless, those space limitations are temporary.

      It is beyond obvious that the MS operating system should be modular and an advanced set up should provide more options as to what is installed and what is not. Controlling for all the shit that doesn't need to be installed, you could limit the size of the OS dramatically.

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    15. Re:MS confuses GUI design with functionality by Anonymous Coward · · Score: 0

      Well, you don't really need Desktop Horsepower in a mobile device for most applications. Even gaming is coming to a point where a mobile has acceptable horsepower. With a ubiquitous computing model, you could be playing a game on your mobile with A requirements in resources, and just send it over to your Living room TV where you have a heftier system capable of running the same game using B resources, because it needs to drive a 4k display for instance.

      IMHO it's more of an architectural problem as to how you can play this, seamlessly, on both mobile and TV devices seeing that the UI would have to be different for starters, the application state has to be preserved in switching from mobile to TV etc.

      And games are mostly a corner case in that they are very resource hungry. There are a few more interesting problems in everyday applications. Like how components share information between each other. For example, applications may derive data from your calender app. But you, the user, shouldn't be bothered to input your calender data into each app that needs this data. You shouldn't even need to be aware of how an app got this info.

    16. Re:MS confuses GUI design with functionality by jedidiah · · Score: 1

      No. There are any number of use cases on the PC that use or require more horsepower. Gaming is an obvious one. So is the use of bleeding edge media formats. The whole point of a PERSONAL computer is that these use cases can come from anywhere and end up a killer app (like the spreadsheet).

      Gut the system and turn the ecosystem into a prison and you sabotage that.

      --
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    17. Re:MS confuses GUI design with functionality by jedidiah · · Score: 1

      Your one liner insult is not nearly as impressive as you think it is.

      The OP has a point. Microsoft has the resources to push into all areas equally. They can "waste" resources maintaining consistent UIs for a number of different form factors. Certainly for their own products, they can make everything usable with any interface you can mention or even allow for translation layers.

      They're just disinterested. MCE is the perfect example of that. It was always very promising but they never really ever committed to the idea.

      --
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    18. Re:MS confuses GUI design with functionality by jedidiah · · Score: 3, Interesting

      The entire system to support MythTV including full desktop GUI support, the command line, and the IR remote interface system as well as things like database support and a full build environnment clocks in at a whopping 4G. It doesn't have to be a bloated pig.

      --
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    19. Re:MS confuses GUI design with functionality by Bing+Tsher+E · · Score: 1

      You're basically describing my Windows Tablet (an Asus Transformer). Not completely, because Microsoft hasn't rolled out Windows 10 for me to install on it yet.

      Also, it was priced south of $350 and is a real x86 tablet in 10" form factor. I have no idea why anybody would be stupid enough to buy an iPad these days. Unless they're stupid enough to need an App Store to steer their choices for them, I guess.

    20. Re:MS confuses GUI design with functionality by Bing+Tsher+E · · Score: 0

      it would be even better if the x86 processor could just be made to be mobile friendly.

      Are you clueless about the latest generation of mobile x86 processors from Intel, or is it just that you live in the wiring closet of the User Interface testing lab at Apple?

    21. Re:MS confuses GUI design with functionality by Bing+Tsher+E · · Score: 1

      If you have to reach back to the spreadsheet as your example of a killer app, the Apple 2 should have enough power to suit your purposes.

      Your mouse has a more powerful processor than the Apple 2, btw.

    22. Re:MS confuses GUI design with functionality by Bing+Tsher+E · · Score: 1

      What's frustrating is that the stuff Karmashock keeps repeating in their long winded posts is stuff that Microsoft has already at least partly implemented, in software running on real hardware today.

      The crop of low-cost x86 tablets on the market today, for about the same price as a similar Android tablet, run real full x86 windows. The touch-based User Interface is in there, and you can easily attach a keyboard/mouse (if one isn't integrated into the hardware already) and it turns into a 'desktop' Windows machine. There are even two versions of Interne Explorer with separate GUI interfaces (a weak point- I wish there was one immediately convertible version, but likely they'll solve that with Windows 10) If I want to edit the registry or do advanced Control Panel functions, I have to go to the desktop.

      I'm not sure why Karmashock feels the need to describe what is already mostly out there as if it's an idea Microsoft needs to implement.

      Also to those reading: go out and get a current Windows tablet. The only things you'll miss is the touch-based versions of third-party apps from companies that refuse to roll one out yet. Google is refusing to make a Youtube or Chrome app for Metro, and Firefox (unwisely) decided to not make a browser for Metro. Fuckers. It makes sense though, except Mozilla is supposed to be cross-platform, not marooned on the dying peninsula.

    23. Re:MS confuses GUI design with functionality by Bing+Tsher+E · · Score: 1

      There is no reason the next generation DVD player cannot be simply built into the faux-walnut cabinet of your parent's console color television set.

      That's your point.

    24. Re:MS confuses GUI design with functionality by Anonymous Coward · · Score: 0

      Do you not realize how much power is required for a lot of today's spreadsheets? spanning across 100,000's of rows and formulas so complex, your eyes will bleed if you try to understand them. Even with a i5 and 16GB of ram, it can still take 10+ minutes to calculate the required data.

    25. Re:MS confuses GUI design with functionality by drinkypoo · · Score: 1

      Gaming is an obvious one

      Have you seen the graphics a mid-range phone can handle these days? As I said, they're actually quite good. Not cutting-edge, but unless you're really a PC MASTER RACE OMFG kind of gamer, good enough to keep you entertained.

      Like I said, for most users, a cellphone has plenty of power. It's not going to serve everyone's needs or wants but a cellphone is actually pretty impressive now, and has been for some years. A $200 phone can deliver usable performance without trouble.

      --
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    26. Re:MS confuses GUI design with functionality by Blaskowicz · · Score: 1

      As to consistent hardware, you're saying this like this is hard or special or something. PC game makers do just fine with variable hardware. Yes, consoles have consistent hardware but that doesn't mean much. That just means you have one version of the operating system with one set of drivers that are slightly better debugged than what the PC people deal with. So what.

      No, really, the memory hierarchy is a crippling difference and the game has to be reworked anyway - though DirectX 12 makes that easier.
      As an example, Playstation 2 has been a bitch to emulate, because there's some extremely fast eDRAM in there for the GPU to use, and stupidly high fillrate to brute-force graphical effects in wasteful and interesting ways (later hardware such as Radeon 9700 pro and PS3 used pixel shaders instead). Only with recent and high end GPUs can we do the same shit (we'll talking hundreds of gigabytes per second of bandwith needed)

      So, to run any console game (Xbox One or PS4) that exploits stupidly low latency and high bandwith between the CPU and GPU - because they're on the same die - we'll probably need future PC hardware where both the CPU and GPU are on the same chip. Alright, all Intels are like that but bandwith, GPU power and features don't match.

    27. Re:MS confuses GUI design with functionality by drinkypoo · · Score: 1

      Do you not realize how much power is required for a lot of today's spreadsheets?

      The average person is going nowhere near a spreadsheet like that. So again, what's the problem, for the average user?

      --
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    28. Re:MS confuses GUI design with functionality by Anonymous Coward · · Score: 0

      If you are abusing spreadsheets like that on a regular basis, you need to sit down and think about the life choices that got you to this place. Then you should switch to software that actually handles huge data sets well.

    29. Re:MS confuses GUI design with functionality by Karmashock · · Score: 1
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    30. Re:MS confuses GUI design with functionality by Ramze · · Score: 1

      I think there's more to it that you seem to be glossing over.

      Console gameplay is inherently different than PC gameplay because of the standard inputs: keyboard + mouse vs controller. Games have been redesigned to suit those I/O methods so that the PC version of a game is very different than the console version. Even with network play, Xbox will separate PC gamers from console players so that the PC gamers don't have an unfair advantage. Specifically, some games, you can highlight multiple units with a mouse and save those units as a group on an F1 key, then toggle between multiple groups of units from F1 to F12, but on the console, you cannot.

      Xbox games are very easy to port to PC and vice versa, but there's some tweaking for the user experience done as well.

      You also gloss over the hardware issue. Historically, many console games were designed specifically for the hardware they ran on - even taking advantage of CPU errata and other bugs as well as race conditions and timing issues which would not exist on any other configuration. Switching from Xbox to PC may not be as simple as switching out a driver or two - you may have to emulate other hardware nuances, too.

      Not saying it can't be done. Emulators for consoles are easy to find for the PC. DirectX, x86 or AMD64 architecture, and similar code base in Xbox and Windows should make it much simpler to port, but games would have to be aware of whether they have keyboard + mouse or joystick to provide the proper interface options for the game and match people online fairly - and take into account any nuances between the Xbox and the PC setup with drivers and/or emulation.

      Frankly, I think Microsoft has no interest in opening up their Xbox platform to other devices. They can DRM the heck out of the box and give homogeneous specs to publishers to code for. Game companies can already port their games to PCs if they wish. There's no reason for MS to bother.

      MS sees the XBox as an entertainment portal - a Windows Media Center of sorts that can play Netflix and other content as well as games. If anything, I think they'd prefer your PC die by the wayside and everyone own an XBox, a Windows Phone, and a Surface instead -- all DRM locked down, controlled by MS and sync'ed to your Microsoft Account online.

    31. Re:MS confuses GUI design with functionality by tepples · · Score: 1

      If anything, I think [Microsoft would] prefer your PC die by the wayside and everyone own an XBox, a Windows Phone, and a Surface instead -- all DRM locked down, controlled by MS and sync'ed to your Microsoft Account online.

      Then what would high school students use to type their homework? Surface Pro and Surface 3 are PCs. And on which device would applications for Xbox, Windows Phone, and Surface be developed?

    32. Re:MS confuses GUI design with functionality by Karmashock · · Score: 1

      Slashdot is doing that stupid thing where it is randomly saying a totally legitimate post is violating their "lameness filter".

      Fucking thing is broken. Anyway, I can't figure out what it is complaining about so I posted my post to pastebin and am providing the link below.

      Oh well:
      http://pastebin.com/dWcHmQUp

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    33. Re:MS confuses GUI design with functionality by Karmashock · · Score: 1

      Can you cite the speed of the edram? I'm unconvinced that modern gaming PCs are slower than last generation consoles.

      as to bandwidth:

      ""PCI Express 4.0

      On November 29, 2011, PCI-SIG announced PCI Express 4.0,[36] providing a 16 GT/s bit rate that doubles the bandwidth provided by PCI Express 3.0, while maintaining backward and forward compatibility in both software support and used mechanical interface. Additionally, active and idle power optimizations are to be investigated. Final specifications are expected to be released in late 2016.[37]
      Extensions and fut""

      As to the power and features of the GPU not matching... I'm sure there are differences but the modern PC hardware is always faster than the console stuff at launch and it continues to outpace the performance of the consoles going forward.

      I should think a modern gaming PC should be able to emulate a first generation xbox without working too hard. Even a second generation xbox shouldn't be hard with some optimization. The latest xbox likely would require microsoft to assist in optimization at this stage. But in a few years the modern PCs should again be more than up to the job of flat out crushing a then old console.

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    34. Re:MS confuses GUI design with functionality by Karmashock · · Score: 1

      Sure, but I'd like to see the concept applied generally to all MS computing products. I'd like the only thing stopping me from playing a next gen game on my phone to be that my phone just isn't powerful enough to do it with acceptable performance. I want MS to unify their entire product portfolio.

      The Asus Transformer is cool... I think that's a step in the right direction. That's tablets handled apparently. Next deal with the console and the phone. :)

      I'd love to a project Aria module that has a mobile x86 processor in it can run a proper desktop OS if I so desire.

      We've seen some android products that let you dock your phone into a cradle that gives the phone a big desktop screen, as well as a USB port that you can pop peripherals into such as keyboards, mice, etc which basically makes the phone a real portable computer. I like the concept but the phone is still running android which is not really a prime time desktop OS.

      As to apple users, I think some people have a really hard time with apps and I think MS would do well to have an Appstore or something for MS windows. I think they've played with that idea on and off but never really pushed the concept.

      Some people that are totally clueless really prefer and likely profit from a walled garden. The poor bastards get viruses constantly otherwise. It is really quite sad. So I think walled gardens are fine. I just don't think they should be locked or have barbed wire on the top of the hedges. If I want to leave. I should have the option to walk right out the fucking door. So long as I have that option, I don't mind the walled garden. I think Android's take on it is pretty reasonable. Most phones aren't rooted which can make installing somethings a pain in the ass but assuming the phone is rooted you can do pretty much whatever you want including just running stock android files and only downloading things from the app store.

      It is about choice and flexibility.

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    35. Re:MS confuses GUI design with functionality by Ramze · · Score: 1

      I wasn't aware SD had a lameness filter... In any case, I don't think your post was lame at all imho. :-) You make some very good points. I also have emulators on my PC and use a controller for them. Yay!

      I didn't mean to imply that the PC was going away - simply that MS would prefer you buy their Surface line of products in conjunction with their Xbox and Windows Phone which they could lock down through DRM and tie to an online account they can control rather than have myriad hardware configurations of a PC to support - at least on the consumer side. Corporate users are a separate issue, but they also tend to purchase large numbers of fairly homogeneous boxen.

      I don't see the benefit from MS's perspective of opening up their walled garden of game+Xbox to game+anyrandomWindowsBox. They can quickly modify an Xbox remotely to deal with bugs, hacks, or upgrades without worrying about interfering with any random windows setup (assuming a user would allow the update necessary to make that change on their PC.

      Homogeneity is the key. Apple's hardware is largely homogeneous. Xbox hardware and software is homogeneous. PCs are anything but. It's hard to code for that, difficult to support, and even harder to push mandatory updates towards.

      Also, game makers can enjoy making users pay for the same game TWICE if they want to play on Xbox and their Windows box. Ports between them aren't trivial, but not difficult either, so a thoughtful recode and recompile to make a port isn't expensive. Why would game makers (MS included ie HALO) want their games to be so portable? They'd also have to make sure the same portable game was coded to run on the slowest/weakest hardware, but possibly would ramp up to use the best hardware depending on the system... and deal with possible customer backlash over it running worse on one system or another.

      Gah... I just see the whole idea as a bit of a nightmare until we reach the end of Moore's Law and can have fairly homogeneous hardware for coders to work with. There won't be much need for specialized cheap hardware for consoles when every PC and console has basically the same CPU/GPU/RAM/BUS configuration 30 or 40 years from now. Should be trivial to port games when hopefully every system is running some form of Linux on OpenGL graphics, too ;-) *fingers crossed for STEAMBOX*

    36. Re:MS confuses GUI design with functionality by Karmashock · · Score: 1

      You are suggesting that we can already do it? Good... I don't know why you're being a fucking asshole about it but I'm going to just take the information and move forward with it.

      Assuming we already have the tech to do it, it makes even less sense that we wouldn't.

      so... I'm even more right than I thought. Thanks.

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    37. Re: MS confuses GUI design with functionality by mSparks43 · · Score: 1

      that was possibly partially my fault.

      the spec said it had to be Microsoft Excel so Microsoft Excel is what they got.

      of course I didn't use excel to build it in the first place.

    38. Re:MS confuses GUI design with functionality by Karmashock · · Score: 1

      Your analogy is inscrutable. Please state your objection plainly.

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    39. Re:MS confuses GUI design with functionality by Karmashock · · Score: 1

      as to corporate and consumer being different... yes and no. One of the big strengths of MS is that they largely blend the two which profits business in that their labor force is less useless and profits consumers in that they fuck around with a similar machine at work.

      I grant that some business major twits think it makes sense to get monopolies and exclusive contracts but that is short sighted. MS didn't build its empire on that and its not growing with it and it won't hold on to market share with it.

      We are seeing a huge explosion in open source, open hardware... stuff. And while the apple people might be happy in the walled garden with barbed wire on top it is important to remember that there are far more people outside that walled garden than inside it. And while Apple did enjoy incredible growth that rate of increasing market share has largely leveled out.

      MS has to remember the 80/20 rule which is basically a business school way of saying "a bird in the hand is worth two in the bush". The customer you have NOW is worth more than the one you MIGHT get tomorrow.

      Which is why I'm saying NOT to fuck over any existing customers. Neither the PC nor console users. You can make them both happy while unifying the platform.

      As to updating a console in this paradigm, there is nothing that would stop MS from updating such a system the same way they do now. If the user specifically did something to stop that, then that is on them. But if they don't kneecap the updating process then it should go off without a hitch.

      As to making gamers pay twice... statistically gamers don't do that. While the occasional person might buy a game for multiple platforms, sales for that are quite poor and you see that with the whole DVD versus blue ray thing as well. A lot of studios keep thinking that people will re buy the same fucking movies over and over again at 25 dollars a pop just because they're given slightly better picture quality or something.

      The only thing I'd be interested in at this point would be a lossless reproduction of the original celluloid at full big screen fidelity. Short of that, I see no reason to buy something that I already bought. I mean, I bought Jurassic park when it first came out. I was a kid and that movie was ridiculously exciting at the time. So I bought a VHS of it. IF and when I want a higher fidelity copy, I pull it off the web... because yeah I'm a bad bad man. But I bought the fucking thing. I'm not paying twice. I refuse.

      And if I had a choice between not having it or buying it twice... I'd literally choose to not have it. I am NOT buying it twice.

      As to Moore's law, oh ye of little faith. The end of Moore's law is like Peak oil. It isn't going to happen any time soon.

      Here is the thing, Intel etc NEED to push boundaries to maintain market share. If they can't push the bounds then any joeblow CPU maker can turn out something just as good. And when that happens, Intel is done.

      So the fist thing we can expect is that they'll shift to different technologies. I think I saw something about optical processers using optical fiber optic inputs and outputs. An issue with the silicon is that it heats up from the electrical resistance and the magnetic fields cause issues and if seperations become thin enough they leak current. From what I understand, optical processors will have none of those problems.

      Which means 3d processors. Not a flat waffer but a big old brick.

      I just don't see it slowing down. I see if anything Intel faking people out by saying it will so they don't try so hard to catch up because they assume Intel is going to hit a wall.

      That is what Intel wants them to think. Maybe Intel will hit a wall but if they do they're fucked. Their survival as a market leader depends on them blowing right through any arbitrary limit people assume will stop them just keep on going.

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    40. Re:MS confuses GUI design with functionality by CronoCloud · · Score: 1

      http://en.wikipedia.org/wiki/P...

      4 MB Embedded DRAM video memory bandwidth at 48 gigabytes per second

      PS2 main RAM is 32MB of RAMBUS RAM.

      You know how some PC centric developers complained about the small caches on the PS2? Well the PS2 is not a PC, who needs huge cache when you have bandwidth to burn..
      http://arstechnica.com/feature...

      http://archive.arstechnica.com...

      The PS3 also has massive bandwidth. The PS4 is more conventional from a PC devs perspective but also uses GDDR5 as main RAM. So yes, the PS2, PS3, PS4 can zip data around inside very quickly.

    41. Re:MS confuses GUI design with functionality by thegarbz · · Score: 1

      This is what happened with Vista and Windows 8. Windows 7 by and large was MS putting the steering wheel back.

      I was with you till this bit. If you think that the GUI had been scaled back to days of old between Vista and Windows 7 I invite you to actually take a look at Vista again. About the only difference was style of the start button.

      Then going on from your earlier comment Windows 8 was Microsoft's attempt to do precisely what you asked: Drive towards Ubiquitous computing.

      Your problem is your comparison to the steering wheel for a static use of a car. I on the other hand would fully support removing or changing the design of a steering wheel when we move to self driving cars. That's what we are doing now. The old Windows 7 interface is god awful and borderline unusable on a tablet device. People think large borders ala Windows 8 are ugly, I say they are necessary. Like it or not, the car has changed. We have pedal shifters with automatic transmissions now. Yes people with a manual clutch would complain if their gear stick was replaced by pedals, but people who drive automatics would likewise complain if they had to select the gear with a gearstick.

      Is it perfect? No. Is it necessary? Definitely.

      PC game makers do just fine with variable hardware.

      This is a joke right? Barely a day goes past where a game is released which doesn't work on some hardware combination resulting in publishers releasing patches, or worse hardware manfuacturers fixing some edge case in their drivers. PC game makers dedicate a very significant amount of time to the problem of variable hardware.

    42. Re:MS confuses GUI design with functionality by Anonymous Coward · · Score: 0

      32MB of RAM was pathetic even when the PS2 came out. My video card at the time had 64MB. No wonder the PS2 looked like shit compared to the Xbox, which was little more than a Celeron and a Geforce 3 in a VCR housing.

    43. Re:MS confuses GUI design with functionality by Karmashock · · Score: 1

      I am a PC gamer of many years, I am almost never inconvenienced by such errors. The only consistent problem I have is dealing with really old games as the backward compatibility sometimes is not fantastic.

      As to saying that Vista didn't change much, I remember that UI changes were the biggest issue.

      As to Windows 7 and 8... I use programs like Classic Shell to put things back so I sometimes forget what MS is doing.

      As to tablet interfaces being required in the brave new world. They matter for people using touch interfaces and I think for THEM they should have that inferface. However, the interface is poor for keyboard/mouse users. MS is being foolish if they can have one GUI in all contexts.

      Have a tablet GUI, a desktop GUI, a TV GUI, and a phone GUI. The OS can be the same. Just put different skins on the OS.

      Ever use a program called LightStep for windows? It let you customize the GUI pretty heavily. It wasn't a total conversion of the GUI but you could create a lot of things.

      My personal favorite with it was the way it handled the start menu. You could set it up so that rather than being a folder it was instead a list of shortcuts stored in a file. The advantage was INSTANT population of the list. Those little half second to two second wait periods when you do some things can be annoying if they happen frequently.

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    44. Re:MS confuses GUI design with functionality by Karmashock · · Score: 1

      First 32 MB of ram is very low actually. My video card has more than a gigabyte and that is just my video ram. I have another 8 gigabytes of conventional ram.

      Second, what you're saying is that there might be performance issues in the emulation and while I think that might be so initially due to poor optimization or currently insuffiecent hardware... I think you'll find that machines 4 years after initial console release are so much faster that there really isn't much of an excuse.

      I'm wondering what stats you think a modern gaming PC can't crush effortlessly. You do realize that modern gaming PCs ALWAYS look better than consoles and that includes when the consoles are released. Give the console a few years to age while the PCs always remain current... and the consoles start feeling dated.

      The hardware in consoles is often not actually that impressive. They're perhaps impressive for the price. 400 dollars for all that is pretty good. But you have to keep in mind that some gaming PCs push 3000 dollars or more. So you really can't compete with that if you want to get into a dick measuring contest with the PC.

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    45. Re:MS confuses GUI design with functionality by Anonymous Coward · · Score: 0

      Assuming we already have the tech to do it, it makes even less sense that we wouldn't.

      There already are Intel Atom based phones

    46. Re:MS confuses GUI design with functionality by Anonymous Coward · · Score: 0

      You're a fucking idiot. PS2 emulation works very well and my laptop has no problem emulating PS2 games at full speed, 1080p resolution, enhanced texture filtering and various pixel shader effects that make the game look much better than a real PS2 could ever do. My GPU alone is probably a thousand time more powerful than the entire PS2 system.

      Also, Xbox, which was essentially a PC. There isn't a single person who had seen both the PS2 and Xbox that ever said that PS2 games looked better.

    47. Re:MS confuses GUI design with functionality by Anonymous Coward · · Score: 0

      If you have to reach back to the spreadsheet as your example of a killer app, the Apple 2 should have enough power to suit your purposes.

      People are doing things in spreadsheets that mainframes couldn't have done twenty years ago. There are businesses that would happily spend $3,000 on a new desktop if it can crunch multiple tab million row indexed excel lookups faster.

    48. Re:MS confuses GUI design with functionality by thegarbz · · Score: 1

      As to saying that Vista didn't change much, I remember that UI changes were the biggest issue.

      I wasn't clear enough. Vista was a step change for UI design. I was calling you out on your comment that Windows 7 made it all better. There was no appreciable change in the UI between windows Vista and Windows 7, in fact if you use small task bar icons in Windows 7 most people will think you're running Vista.

      As to tablet interfaces being required in the brave new world. They matter for people using touch interfaces and I think for THEM they should have that inferface. However, the interface is poor for keyboard/mouse users. MS is being foolish if they can have one GUI in all contexts.

      Except they don't. The context switches. The only problem really in windows 8 was that each context was not complete (i.e. can't shutdown the computer without going through Metro, can't manage the computer without going to the desktop control panel). It simply hit the market to soon. The idea is great, not polished but great, and windows 10 will make the context match the application, i.e. in tablet mode prefer metro as the default, in desktop mode prefer the desktop, without switching between them.

      Ever use a program called LightStep for windows?

      Yes and I do miss it. However there's one key thing I would never do, and that's recommend someone who isn't a tech head to use it. Consistency in the UI is an important feature for anyone who has to maintain a computer for someone else. It is why I don't help my parents with their iPhones, I simply have no idea how to run them. Likewise if someone complains that something is wrong in their start menu and they are running some customised skin then that's the end of support from me.

      Choice has it's downsides, hence the idea to create one OS, one ubiquitous computing experience which can change context depending on the application. And I think we're almost there for everything except for the phone which won't ever truly converge due to it's widely different characteristics.

      ^^^ Typed on a device that may or may not be a laptop or a tablet depending what you think of the Surface 3.

    49. Re:MS confuses GUI design with functionality by Karmashock · · Score: 1

      On the issue of lightstep, it is quite good for setting up kiosks and even pretty good at restricting what employees can do on company machines. I have set up a lot of workstations and I am actually a huge fan of custom user interfaces for people that do repetitive things with machines they don't own.

      Think of the interface on most bank ATM machines... I think windows XP is actually at the heart of a lot of those systems which horrifies some people. But technically it shouldn't be a problem so long as you manage the security properly. You just run a nice GUI application that outputs to the interface ATM monitor and don't worry about what the OS GUI normally wants to look like. It doesn't matter.

      I think people get too caught up with the notion of what a GUI is or they think it actually is in anyway representative of what the computer is actually doing. I am very much in favor of MS improving the GUTS of the OS to make them as stable, flexible, scalable, modular, etc as possible. But the GUI is just a fucking program that sits on top of the OS allowing you to interact with given elements of the OS in a controlled and predictable fashion.

      We can make it look like whatever you want. You seem to like metro. I wouldn't take anything away from someone that they liked. I am a huge believer in the "win-win" scenario. I believe that if you examine most situations you can find an optimal compromise between all interests and serve them all to the extent that is reasonable.

      When it comes to GUIs, I think one thing MS could do is make the GUI much more moddable. Something like lightstep's system would be something they could steal from and I'd also look at how Firefox is really pushing GUI customization. Just let people do whatever makes them happy.

      And then make the config files independent of everything else so that people can share those interface defaults with each other.

      What you would very quickly have is a half dozen interface mods that were very popular and not MS defaults. The average user isn't going to know enough to even know these things exist.

      But those average users ask people like you and me for help. They say "why is shit not where I expect it to be!?" and that puts me at least in the regrettable position of saying MS is sometimes a shortsighted beast. I am currently installing patches and modifications on systems where this is an issue. I have a big folder full of registry hacks and third party GUI mods that change things to be more understandable to legacy users.

      But that's only one issue. I think MS should make GUI mods a core aspect of future operating systems.

      I think there is also something to be said for creating a standard GUI modification framework that extends to applications such that if I want to modify the GUI of any compatible and compliant application, I can do it quickly and consistently.

      GUIs are just a mask over the nightmare of code that actually squirms under the surface of most programs. If the mask can make the nightmare look comprehensible then it can do whatever we want.

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    50. Re: MS confuses GUI design with functionality by bn-7bc · · Score: 0

      I'm no expert but your example seems to be asking for a better tool, what about a dbms? Don't get me wrong, excel is a nice spredshhet but was never realy designed for database vork, correct me if I'm wrong.

    51. Re:MS confuses GUI design with functionality by Ramze · · Score: 1

      I had a big, long, TL;DR reply for this, but Slashdot killed it. lol. Probably for the best as I tend to ramble on long posts.

      Basically, Intel is already feeling the effects of diminishing returns from Moore's Law. They hit the max of 4 GHz over 10 years ago and have switched to focusing on system-on-a-chip things and multicore to make up for it... but, not a lot of software uses multi-core very well. I recently recycled a 12 year old laptop with a single core Pentium 4 - not because of the CPU exactly, but because neither the CPU nor the integrated GPU which I could not upgrade supported H.264. I could play 1080p MPEG2 just fine, but it struggled with 720p H.264 video with 90%CPU. Modern CPUs have H.264 support. Most are APUs with some sort of 4K video support and early H.265 as well. I have a couple desktops, but I have 5 laptops - the latest, I think will last me at least 10 years. It's a Republic of Gamers ASUS. Even if I replace it within 10 years, that just means my slowest laptop will be handed down to someone else. lol. I use the laptops mostly as media PCs connected to HDTVs.

      Intel can shrink another 3 or 4 times, but then they're done. 3D chips are great for lower power, but they won't increase speed much - they also will require innovative liquid cooling between layers as they'll be a ball of hot wires otherwise. Optical transistors currently max out at 10 Ghz, but that's just 2x or 3x the silicon speed, and INTEL doesn't see any reason to use the tech save for CPU to mobo connections.... because the fiber optics require power hungry lasers that have their own drawbacks.

      I don't think Intel laments the end of Moore's Law. I think they look forward to not having to overhaul their foundries every couple years with expensive new equipment that always comes with yield issues. That would save them an immense expense on production costs. Also, they still own a ton of patents and a huge foundry they can leverage to maintain their leadership. With their R&D, they can continue to put more crypto, graphics, and components on the chips and re-design them for decades even if they don't get die shrinks. They aren't even using the die shrinks to get faster chips right now - just lower power as that's where the money is right now. They are killing the near-bankrupt AMD on all fronts, but ARM is still the leader in the mobile market which is hot right now.

      Desktops have about an 8 to 10 year life cycle (used to be 3 years, then 5 years, then 7.. now approaching 10). Consoles have a forced 6 or 7 year life cycle (PlayStation release every 6 years, but it takes time... a year or more for people to buy in masse) Even Intel engineers see a future as early as 10 to 20 years from now where that life cycle extends to 15 or 20 years... and eventually even longer.

      This is why most PC manufacturers are leaving the market as it's now a commodity - HP almost stopped making PCs a few years ago, but decided against it. IBM quit and sent their customers to Lenovo. Dell lost money for years and had its stock price fall until it went private (partly with MS loans) Now Dell has a huge pile of debt and may exit PCs for just corporate server and laptop contracts. HP, ACER, and Lenovo are most of what's left... and I bet MS would buy ACER in a heartbeat (likely after ACER trounces Lenovo or acquires it). HP, I dunno... I bet MS would let HP keep the server space if it gave MS the consumer space.

      Why do I think this? Welll.... MS bought Nokia... and they make Surface and Surface Pros. They also make XBOX Ones -- which are modified low-end 8 core AMD DRM'd PCs with Radeon 7000 graphics that support 4K resolution. They also share a code base between Win 10, XBOX, and Windows Phone... and are giving away the phone OS while releasing Win 10 for free for users with Win 7 or higher. I can only guess that MS finally recognized that most people buy OSes with their new PCs and the OEMs and businesses pay for those licenses. It's pointless to fragment their user base

    52. Re:MS confuses GUI design with functionality by Blaskowicz · · Score: 1

      So you have a new laptop with an extremely fast GPU (maybe I overshot the requirements a bit) and that proves what, exactly? That you can emulate the PS2 with a system over 10 years younger.

    53. Re:MS confuses GUI design with functionality by thegarbz · · Score: 1

      You seem to like metro.

      I don't. But I'm also not one of the people who believe that change is for change's sake or that the decision that drive towards the metro interface were the result of some idiot who has never used a computer. I'm not an advocate for metro, but I'm an advocate for a change because I realise that I don't use a computer the same was I did a few years ago.

      When it comes to GUIs, I think one thing MS could do is make the GUI much more moddable.

      Just to tie this into your earlier comment about ATMs, they share something in common; dedicated support. There's a tough balance between providing people so many options that the system becomes unmaintainable because everyone touching the computer uses it differently. I many ways MS is already copping flack for that. Teaching someone to do something typically results in a reply that says "That's not how ____ said it was done!"

      But those average users ask people like you and me for help. They say "why is shit not where I expect it to be!?"

      That is inexcusable. One of Metro's biggest problems is that things are hidden from the user. If you unlock an Android phone you'll be given some kind of visual cue on what to do next, but things like the charms bar, or that swiping action to close a window provide no visual cues and that is a MAJOR failing of metro.

      But there is a flip side to this. Only last week someone on Slashdot posted in an Android thread that his biggest gripe with 5.0 was that he can't figure out how to put it in airplane mode where previously it was hold down the power button. They moved his cheese (to borrow a title from a book on coping with change). But did he ever stop to think what the heck the airplane mode setting was doing in the power menu to begin with? A function that turns off all radios should naturally belong right next to the buttons that turn off individual radios like wifi / bluetooth / 3G etc. But in this case a very logical change resulted in a person getting upset because it wasn't "The way it used to be done".

      I write this story because there is an element to that in all change, and a large number of people believe that any change is for change's sake. The reality is that it's an attempt to unify the whole OS to work on all devices.

    54. Re:MS confuses GUI design with functionality by Karmashock · · Score: 1

      No one is saying that all change is for change sake. However you would and must agree that some change is for change sake.

      MS has a product they want to sell. Assuming they made a perfect operating system at TIME X at X+1 they'd release a variation on it simply because they need to sell a new version with their existing business model. Because in this example the initial OS was literally perfect, the replacement would likely be imperfect in some respect.

      What I think has to be addressed here is that dominant operating systems are not just products and corporations like MS can't treat them that way. They're standards. Its like a fuel standard. You can change the chemistry of the fuel so long as doing so doesn't fuck up the engines. And if you do want to change the fuel so that it an incompatibility is introduced, it is important that that fuel be optional and that the consumer be made aware of what is happening.

      It is irresponsible for MS to presume that they can change the look and nature of the OS to any great extent without preserving backward compatibility and persevering the GUI nature of the previous edition as an option.

      If you as a corporation have various imperatives that require you to introduce new features that impact these requirements then you need to present those in parallel with each other. If you lack the resources to do that then questions of competence become increasingly relevant.

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    55. Re:MS confuses GUI design with functionality by Karmashock · · Score: 1

      The premise of my post was that Intel would shift to a different technology. Not silicon wafers. One that I've seen them talk about is optical computing. That is you fire a laser into a 3d brick with all the inputs and outputs being supplied by lasers instead of electrons.

      You avoid several things with this:
      1. It won't heat up... either at all or much less readily.
      2. At the microscopic scale you don't have to worry about magnetic fields generated by one circuit screwing up what another one is doing.
      3. You might be able to sustain several different frequencies of light operating concurrently in the same circuits.

      As to not having to overhaul factories, they'll have competitors with equivalent manufacturing capability then which will mean losing market share. Furthermore, their patients last for 14 years... after that what do they have?

      As to DRM from windows, pirated versions of the OS bypass that. DRM is generally pretty fucking ineffective. Listen. First law of computer security is physical security. If I physically have the program and the code in my hot little hand... then I have control. The only thing stopping me is whether or not I'm smart enough to exploit my advantage.

      The only effective DRM is where the user doesn't actually obtain physical possession of the code. Some games for example do this where the server code is maintained by the publisher or developer but not by the user. Thus the user has a PORTION of the total code but not all of it. These games generally only work if they can connect to the server and the server will do some necessary function that the client application can't do alone.

      MS has actually tried to do this to some extent with their "cloud" office apps which suggest that their systems requiring access to the MS servers is a "feature" and not just fucking DRM.

      In any case, those that want to bow to that DRM will do it and those that don't won't. We're already seeing a very robust Linux community and software environment. So if MS or Apple become hostile environments then people will just migrate to linux. It isn't a big deal.

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    56. Re:MS confuses GUI design with functionality by thegarbz · · Score: 1

      No one is saying that all change is for change sake. However you would and must agree that some change is for change sake.

      Well no one in this thread. But really most people are saying that.

      MS has a product they want to sell. Assuming they made a perfect operating system at TIME X at X+1 they'd release a variation on it simply because they need to sell a new version with their existing business model. Because in this example the initial OS was literally perfect, the replacement would likely be imperfect in some respect.

      Not necessarily. Perfection is linked to a frame of reference. If Windows 7 was absolutely perfect it wouldn't be perfect now because technologies and the way people use computers changes. Just like the horse was the perfect form of transport back in the day given the restrictions.

      What I think has to be addressed here is that dominant operating systems are not just products and corporations like MS can't treat them that way. They're standards. Its like a fuel standard. You can change the chemistry of the fuel so long as doing so doesn't fuck up the engines. And if you do want to change the fuel so that it an incompatibility is introduced, it is important that that fuel be optional and that the consumer be made aware of what is happening.

      It is irresponsible for MS to presume that they can change the look and nature of the OS to any great extent without preserving backward compatibility and persevering the GUI nature of the previous edition as an option.

      If you as a corporation have various imperatives that require you to introduce new features that impact these requirements then you need to present those in parallel with each other. If you lack the resources to do that then questions of competence become increasingly relevant.

      That is one of the best analogies I've heard so far. I couldn't agree more. But it's always a balancing act. If we compare the steering wheel of a car then familiarity is good. You can pick up basically any car in the world and regardless if it's left or right hand drive you will know how to use a steering wheel to go left and right. But what happens when we get flying cars, will the steering wheel still be ideal? Change management is always hard, and harder still when the entire world has figured out how to do something in one way and you change that way on them.

    57. Re:MS confuses GUI design with functionality by Karmashock · · Score: 1

      As to no one in this thread but someone somewhere else... no. I reject your premise and even if it were valid, which it isn't, it is not relevant to what we are talking about here by your own admission.

      Get on topic or prove that EVERYONE is talking about that or otherwise demonstrate that my argument should in any way take what is effectively a strawman lying down.

      You don't get to tell me what my argument is... I regret that you've prepared for an argument no one is having with you but it is not my obligation to argue in a way that you expect nor is it acceptable for you to just plow along anyway as if I did say things which I did not say.

      Give me a break.

      As to flying cars this was already addressed by flying cars that have already been made. They work like a normal car on the road with a wheel. When you get into the air, the wheel becomes a "yoke" and operates similarly to the way that a commercial airline yoke functions. Just as on the ground, turning right or left will generally cause the plane to turn that way... though the mechanics are more complicated. I forget which flaps are moved. Pulling the nose up or down is caused by pushing the yoke forward or pulling it back. Just as you would expect.

      As I remember, turning the wheel turns the tail flaps and pushing the yoke right or left causes the main wing flaps to move. I don't remember all the technical names as I'm neither a pilot nor a flying expert. However, I am a vast repository of largely useless information. And your example happened to be one I could rebut from memory. So again... your argument actually backfired... flying cars addressed that. Choose another analogy if you like but I think your entire premise is on poor footing.

      The point is to make things operate in a way that people familiar with the technology would expect. Going fucking crazy with it and doing all sorts of unintuitive things is a mistake.

      One thing that they keep fucking up is thinking that intuition is only judged or best judged by people that know literally nothing about the technology. So they'll hand it to grand mothers or something and then on that judge what they should do. Never mind that the people familiar with the tech would have different assumptions and inclinations and those people are VASTLY more valuable and important users because they will ACTUALLY use your products because they've ACTUALLY used them before which implied they'll ACTUALLY use them again.

      I was watching the VISTA focus groups when vista came out and they kept handing their crap to... I don't know... uncontacted Amazonian tribals or something. Just complete muppets. And then they were taking their opinions on GUI design over people like me that actually use the fucking thing.

      I do not have enough foot long pink rubber dildos to jam up their asses... it is a pity.

      Imagine if you were designing a gun and to test the intuitive nature of your gun, you handed it to people that had no idea what a gun was or how to use it. And then you used that to try and redesign the entire gun from the ground up to be more intelligible to people that knew NOTHING about it.

      How well is that gun going to sell or be received by anyone likely to actually buy it? Exactly. People are going to say "where is the trigger?" "where is the grip?"... and some fucktard is going to say "well in our focus groups we determined that really people new to guns find this "rock" shape more intuitive so we make our gun to look like a fucking stone.

      >_

      Some companies need a firing squad... just to thin the herd of the really really stupid ideas.

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    58. Re:MS confuses GUI design with functionality by tlhIngan · · Score: 1

      As to consistent hardware, you're saying this like this is hard or special or something. PC game makers do just fine with variable hardware. Yes, consoles have consistent hardware but that doesn't mean much. That just means you have one version of the operating system with one set of drivers that are slightly better debugged than what the PC people deal with. So what.

      It does generally make a big deal because the few AAA games around often break on "different" hardware which can involve merely owning an AMD video card on an NVidia game. Or vice-versa.

      Luckily, the number of AAA games on PC is diminishing, and the indie market is exploding, where instead of driving each card to the edge (and thus causing all the problems), indie devs generally code for a common baseline, even Intel graphics.

      And you have to admit that Windows does an impressive job at smoothing out the differences. Because back in the days of DOS, things were way more "exciting" in terms of handling differences. Nowadays, Windows presents a generally consistent API set so it doesn't matter what sound card, monitor, etc., you have.

      Though, the BIG reason for consoles is easy - piracy. With PC piracy rates above 90%, developers look to consoles because of the vastly lower piracy rates. So when they make a game, the ROI is in consoles and if you make enough money, the PC port will hopefully pay for itself.

      Why do you think everyone practically uses Steam? It's a cheap and easy DRM system that comes for practically "free" and offers enough friction that those who buy it will buy it, while those who pirate will pirate, and in some case, it's actually possible to track pirates. Doesn't do much to stem the tide of piracy, but the PC port of most games is a write-off anyways.

    59. Re:MS confuses GUI design with functionality by Xest · · Score: 1

      I think you fundamentally misunderstand the point of consoles.

      The point of a console is to save developers from all the headaches of PC development - you don't face a combinatorial explosion of hardware, OS and driver combinations to optimise for. You have a fixed piece of hardware, that works in a fixed way. This drastically reduces the amount of testing you have to do and drastically reduces the amount of necessary optimisation - you're only optimising for one single fixed hardware target where it's safe to make assumptions.

      If you expect games to be cross compatible you're saying to developers that they have to expend more effort and cost developing which means they may not even bother attempting some of the more ambitious projects out there. It's better to leave it to developers to decide if they want to port because if they're going to support the billion PC hardware combinations out there anyway then porting from console isn't much of a headache. If they're not going to support PCs though, they can chuck games out much more quickly and to a much higher standard due to less variation meaning less platform combination specific bugs.

      That's before you consider that consoles closed ecosystem makes cheating harder - even if people hack the platform you can shut down their Xbox Live or PSN accounts or the associated hardware blocking them from multiplayer altogether on a hacked box.

      Consoles aren't just PCs with more restrictions for no reason- there's good reason for the restrictions. The PC is a different platform that's used for different reasons.

      So yes there is good reason the next XBox can't be a PC, because if it was a PC it wouldn't be a console, and if it wasn't a console then Microsoft would be dropping out of the console market, which would be stupid, because it wants to be in the console market.

    60. Re:MS confuses GUI design with functionality by Karmashock · · Score: 1

      It is actually very rare that you can't play a game because it is ATI or nVidia. Typically you just have hardware specific bugs at worst and they are generally patched out in a couple weeks after release.

      So... whatever.

      As to the number of AAA games on PCs declining, not really. The PC market is not shrinking and while we are often subjected to console port trash, the reality is that the market is significantly more vibrant than anything the consoles have going for them.

      As to piracy, it is an issue on the PC but only for single player games. And even then you have to take into consideration the geometrically larger installation base. A game released on the PC generally reaches a lot more people and a lot more countries than releasing something on a console.

      And again, if piracy bothers you, then make multiplayer a core feature of the game and the game will connect to your servers and you can verify integrity and authentication on login.

      This isn't rocket science. Diablo 3 for example has basically no piracy despite having a very prominent single player campaign.

      Beyond this, there is piracy on the console it is just slightly less common because you have to chip your console. Chip your console at a cost of about 30 dollars and you can pirate like crazy.

      As to steam, steam's DRM is possibly the weakest DRM I've seen besides having none at all. The actual value of steam is that it is a social network for gamers, includes built in voice chat, maintains updates for games making sure that every game has the latest update which is auto installed, steam backs up your games in their system so you can remove it from your machine and then reinstall from steam at any time, and of course it is the primary store at this point for games.

      That updating feature is very important because it was how steam got internet cafes to use them. You install steam on a gaming machine and then quickly click through a dozen games in your liberary you want installed on the machine and they're all installed on the machine without any further intervention. And they're kept up to date automatically there after.

      This was key for the counterstrike players.

      Look, you don't know shit about PC gaming... no offense. And I kind of suspect you're not going to own up to that. So lets just end this here. I don't think we can have a profitable discussion when you're pretending to understand things you don't.

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    61. Re:MS confuses GUI design with functionality by Karmashock · · Score: 1

      Nonsense, a good many of the developers on consoles were pretty much paid by MS to develop for the xbox when they were previously successfully developing for the PC. What is more, many devs port their games back to the PC in any case. So... wrong.

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    62. Re:MS confuses GUI design with functionality by thegarbz · · Score: 1

      I reject your premise and even if it were valid, which it isn't, it is not relevant to what we are talking about here by your own admission.

      Get on topic or prove that EVERYONE is talking about that or otherwise demonstrate that my argument should in any way take what is effectively a strawman lying down.

      What since when do you need absolute agreement for something to be a problem? Also feel free to reject my premise, but ultimately that's just closing your eyes and shouting la la la. The fact is (and facts can be checked simply by searching Windows 8 in slashdot and reading the comments) that everytime you introduce a change in the way people use something without changing the underlying functionality then you end up with change for change's sake arguments, and the resulting hate. If you disagree, fine, live in your bubble.

      So again... your argument actually backfired... flying cars addressed that.

      Actually you addressed the exact opposite of your original post just now, that each system should have an optional different interface. As opposed to the ubiquitous UI that covers all cases I was talking about.

      The point is to make things operate in a way that people familiar with the technology would expect. Going fucking crazy with it and doing all sorts of unintuitive things is a mistake.

      One thing that they keep fucking up is thinking that intuition is only judged or best judged by people that know literally nothing about the technology. So they'll hand it to grand mothers or something and then on that judge what they should do.

      Agree

      Never mind that the people familiar with the tech would have different assumptions and inclinations and those people are VASTLY more valuable and important users because they will ACTUALLY use your products because they've ACTUALLY used them before which implied they'll ACTUALLY use them again.

      Disagree. Well partially. The reason computers got to where they did today was appealing to the fact that anyone can use them. Experts certainly had no problem punching in commands on a Linux terminal, but that certainly wouldn't result in computers being in every home in the world. It's an extreme example, but you can't cater for one group or the other, you need to cater for both. From a business point of view screwing the existing customers with what is essentially a monopolistic vendor lock-in in favour of making it easier for new users means larger sales in the long run.

      But ultimately my entire point since the beginning is that there's no easy answer.
      You can't design a system to do one thing in a world where they do multiple
      You can't design a UI for one device in a world where the device changes by virtue of unclipping a keyboard
      You can't design a system for one target audience in a world that is increasingly absorbing another non-tech audience.

    63. Re:MS confuses GUI design with functionality by Xest · · Score: 1

      Okay, so what you're saying then, is that you refuse to accept reality because some conspiracy theory about MS payments? MS only pays for exclusives and when it's paid for exclusive (i.e. Titanfall, or Halo 2) it's actually paid for them to be exclusive to consoles AND the PC.

      It's clear you do not have the slightest clue about what a console is, how it differs to a PC, and why they necessarily wont converge. The least you could do is stop pretending otherwise when someone explains to you the difference - it's not even controversial what I'm saying, I mean, are you seriously arguing it's just as cheap to optimise, test, and maintain patches for many thousands of combinations of hardware than it is for one fixed platform? Because if you're disagreeing with me then that's what your argument boils down to, and if it boils down to that then you don't even have the slightest grasp of how the software development industry works, let alone the games industry or the console market.

    64. Re:MS confuses GUI design with functionality by Karmashock · · Score: 1

      Wait what? You're saying experts in the punch card era were upset when computers could be programmed with a keyboard sans punch cards?

      Surely you jest? No. Experts were quite happy with doing away with that bullshit.

      To this day, some experts do prefer a text interface but that is not a generational thing. Everyone that knows how to script or program prefers text based interfaces because graphical scripting or programming is generally shit. And so people are generally for the text based interfaces in those contexts because they simply are more powerful.

      That said, I can't think of any experts that are against GUIs entirely. So this notion that you can impose any new change on the system and ignore expert opinion is specious. You're basically arguing for change for change sake at this point.

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    65. Re:MS confuses GUI design with functionality by Karmashock · · Score: 1

      Conspiracy implies secrecy. The deals developers enter into to release EXCLUSIVE content are not secret. They are well known by pretty much everyone. Except you.

      I'm bored with you now.

      End of discussion.

      Good day.

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    66. Re:MS confuses GUI design with functionality by Xest · · Score: 1

      You're bored of making stuff up and pretending you know what you're on about whilst simultaneously proving that you don't because you have too much arrogance to admit as much?

      Okay then. Have it your way.

    67. Re:MS confuses GUI design with functionality by Karmashock · · Score: 1

      No, fuckwit.
      http://www.webpronews.com/how-...

      MS paid 1 billion dollars to developers so they would keep their game exclusive to the Xbox.

      You're a retard. Go off and die somewhere.

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    68. Re:MS confuses GUI design with functionality by Xest · · Score: 1

      Alright no need to cry, and get all upset, it's not my fault that you have no idea what you're talking about. That $1bn includes money to develop games outright, you know, key launch exclusives like Ryse that were also released on the PC.

      Which, you know, is exactly what I said earlier. Quite how you think this translates to the idea that all developers are just as happy to spend as much to develop for the PCs as consoles I don't know. I guess you're just one of those retards who says things without understanding anything they're talking about, refuses to back down when faced with someone responding that does, and explodes in a flurry of tears and insults when it all gets too much for them.

    69. Re:MS confuses GUI design with functionality by Karmashock · · Score: 1

      No no... you were right... it is only because it is easier to program for consoles.

      it has nothing to do with MS and Sony just fucking paying them to be exclusive. THAT's a conspiracy theory... right?

      Find a large rock, tie it to your leg, and throw yourself in the river.

      You're an idiot and there are fish that need feeding.

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    70. Re:MS confuses GUI design with functionality by Xest · · Score: 1

      I know you think that by throwing insults at me you think you're upsetting me as some kind of consolation to yourself that you lost the argument, but the problem is kid, I was around when DIAF was created. To offend me, I'd have to actually take offence, and you're just not capable of throwing anything at me that could do that.

      So here we are, with you throwing insults, thinking that's somehow making up for the fact you lost the argument. Yet all it's really doing is telling me how you're the type of guy who has insecurity issues, that is probably depressed, that needs to seek approval in online discussions, and that hits a low when they don't get it because they posted something that wasn't correct, with the net result being that they burst out in attack to try and deflect from their insecurity and failure to seek the approval they were after.

      Give it up kid, learn to accept when you're wrong and gracefully do so. You'll feel a whole lot better for it. This? this just tells me I was right, that you can't take being wrong, this attempt at upsetting me simply fails, and just acts as confirmation that you know you're wrong, but are incapable of admitting it - your attack doesn't make it suck to be me, because it confirms I was right, it tells me that it sucks to be you.

    71. Re:MS confuses GUI design with functionality by Karmashock · · Score: 1

      As to losing arguments, you are the fucking black knight of this discussion. You were utterly annihilated in this discussion. I cited an issue, you called it a conspiracy theory, I cited evidence, and you basically lost your tiny little mind when I did that and started declaring victory after getting raped.

      You want to claim to the winner with no legs, no arms... as I coconut clap off over the hill? So be it. Be a deluded halfwit. If you're an idiot, then exactly what can I do for you? You're beyond help.

      Oh well.

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    72. Re:MS confuses GUI design with functionality by Xest · · Score: 1

      No really, you should go and get those blood pressure levels checked about now, continuing being wrong, getting all upset, and filling the discussion with your tears really is not healthy.

    73. Re:MS confuses GUI design with functionality by Karmashock · · Score: 1

      *chuckles* Projection much?

      https://youtu.be/dhRUe-gz690?t...

      *yawn*

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    74. Re:MS confuses GUI design with functionality by Xest · · Score: 1

      That's right, let it all out.

    75. Re:MS confuses GUI design with functionality by Ramze · · Score: 1

      Oh, I hate DRM, and I generally agree with you regarding its pitfalls and shortcomings; but, when MS bakes the DRM into the EUFI/BIOS and couples that with DRM built into the CPU, it'll be quite a trick to hack the system... similar to how DirectTV is difficult to hack -- DRM'ed hardware plus encryption keys that rotate and updates that come with a self-destruct code should the update find a hardware or software issue. The PlayStation and Xbox already have safeguards that will disable a system from being able to play games on their networks if a system is identified as modified. MS will just use that to disable any pirated warez as well.

      DRM, as you said, doesn't work when you can physically get to it -- but what do you do when the DRM is encased inside BIOS and CPU chips? You can't realistically crack them open and solder them... and you bet those will be hard to mod by design. You can't easily mod the software when the hard drive is an encrypted black box that only accepts encrypted updates via MS update either... and no user has admin/root access to modify system files.

      As for the Intel laser tech, yes... it's awesome. It's totally cool that the pathways don't cause EM pulses that interfere with other pathways. It's also awesome that the light generally doesn't heat up the chips... downside is that it takes a lot of juice to produce a laser pulse.

      Hardware tech currently is more concerned with lowering power usage and increasing battery storage capacities than in increasing CPU speed at the moment. Server farms would rather stack several slower low-power machines in a rack than use a single equivalent high speed system that was a power hog. It's a race to the lowest watt per flop right now in both mobile and server areas.

      By the time INTEL gets around to using the fiber within the cpus, it'll have already had several die shrinks and probably have gone 3D chips... the most obvious use for the light circuit in them would be the clock pulse - chips today can suffer from race conditions and clock drift b/c the paths are so long and winding to deliver the clock pulses... go 3D, you shorten the paths... go fiber, you decrease the latency of the clock pulse reaching everywhere simultaneously. The clock pulse is already a power hog and produces a lot of heat, so it's a good target to replace.

      I doubt we'll see fully optical chips except in fiber routers where decreasing the latency of the transmission takes precedence over the power consumption of the router. I do think we'll see, as INTEL has already stated, fiber from the CPU to other components - especially if they can use multimode fibers with different spectrum for each I/O port. Instead of all those trace lines from the CPU and capacitors and resistors all over, just one fiber to each chip it needs to talk to. PCBs will be much less complex and smaller - driving devices to be even smaller and more portable... again putting pressure on lower power & better batteries.

      As for the foundries, TSMC is very competitive with INTEL in the 20nm and 28nm fabs... and catching up in the 14nm fabs. I expect INTEL will hit 7nm before TSMC. When Moore's Law ends, it'll likely be cheaper for INTEL to sell its fabs to TSMC than to run them themselves... so, as you say, they have to rely on their patents to survive.

      All they have to do is continue to release SSE extensions or other MMX/SSE additions to the x86/amd64 architecture and license the tech to AMD (if they're still around) and others, and they get to extend their monopoly by another 14 years. It won't be hard - not like they have any serious competitors.

    76. Re:MS confuses GUI design with functionality by Karmashock · · Score: 1

      As to what you do when the DRM is in the CPU... it doesn't matter because the CPU has to decode whatever it is and you have the CPU and the bios and all those things. You have everything required to decode it and if you own the legit copy it will decode.

      All you have to do is confuse the system into thinking a copy is a legit copy. And given that all the data on either disk is going to be just about the same you're not giving the CPU a lot to work with here.

      On the dreamcast and a few other early consoles, the order of the day was custom bootloaders. You'd stick a bootloader disk in first, wait for it to load, then it would prompt you to stick in the disk for the actual game. you'd do that... and the bogus disk would work. This worked on a couple other consoles.

      Later consoles needed chips that would interfere with the DRM chips at a hardware level. Those chips so far as I know are still quite effective.

      DRM only works against casual users and casual users are not what you're fighting in the current DRM arms race. You have some extremely sophisticated people breaking the DRM. I've seen no DRM withstand the first law of computer security. If the cracker has physical access then you're fucked.

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    77. Re:MS confuses GUI design with functionality by Ramze · · Score: 1

      I'm aware of the hardware and software mods... they're very inventive. On the whole, I agree with you that with current tech, DRM is relatively easy to circumvent.

      I just don't agree that will be the case in the future.

      Many of the bootloaders for systems took advantage of software vulnerabilities - mostly overflow bugs that would allow you to skirt the DRM. Those can be patched with updates. The hardware mods are necessary b/c the software mods are so easy to patch -- but, they require access to the motherboard and often a logic probe to determine how to create the mod in the first place. When we have system-on-a-chip, effectively the entire motherboard will be on one or more wafers of silicon encased on a housing. You won't be able to modify it without destroying it. It would be a monumental task like trying to add instructions to a CPU after it's been packaged.

      In that future... if you have DRM, you're fucked. lol.

    78. Re:MS confuses GUI design with functionality by Karmashock · · Score: 1

      As to some theoretical future where DRM doesn't suck. I'll believe it when I see it. I've seen nothing to indicate that will ever change.

      You're basically arguing that you can circumvent the first law of computer security and I don't credit that opinion.

      As to software versus hardware, I think you're not understanding the field entirely.

      As to not being able to access the innards of the system... they'll likely have diagnostic ports that can be accessed for repair. Lets say the system gets corrupted for some reason and you send it in to get repaired. If it can't be overridden without destroying it then repairs will be more expensive and that will make sustaining warranties problematic. So they're going to maintain backdoors or something to do that. And then all the cracker has to do is find them and use them... or worst case bribe a disgruntled tech at the repair depot to give him the codes. And then everyone's system gets unlocked.

      You can't stop it.

      And this doesn't even address emulator etc. Why for example do I even need to use your hardware at all? I should be able to run it on another bit of unlocked hardware and handle the abstraction in software.

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    79. Re:MS confuses GUI design with functionality by Ramze · · Score: 1

      I'll grant you it seems a bit dystopian, but as someone who has been in the IT field for 20 years and has an engineering background and an MBA, I've seen this coming for a very long time... it's where things are going ; or, at the very least - where Microsoft is going to try to persuade everyone in the guise of it being for their own security. MS tried before with INTEL to create a "trusted computing" with signed boot loaders. They got it, but it can be turned off in the BIOS -- for now. There's been some discussion regarding whether or not MS will allow it to be disabled in their future Surface Pros.

      As to the first law of computer security, look at Ipads and Iphones - Apple hardware and software with a locked bootloader and constant updates to patch the exploits used to jailbreak them. Jailbreaks used to come out within a few days of the IOS release, then a few weeks... now, it's been 4 months since 8.1.3 was released -- no jailbreak yet. If you upgraded to a version you can't jailbreak, you now can't go back to an earlier version as Apple has stopped signing the old firmware.

      http://www.redmondpie.com/ios-...

      But, Apple isn't sitting on its laurels. It's released 8.2, then 8.3, and soon 8.4 which is currently in beta. They're actively responding to jailbreaks - even calling the hacker teams by name that discovered the flaws and listing the specific exploits that have been patched. Hacker teams have even expressed their frustration as they've started to work on a possible exploit only to have Apple close the hole before releasing from BETA.

      No one has a hardware hack for the Iphone or Ipad. It's all software exploits. Software will likely always have bugs, but Apple is hardening IOs against privilege escalation. I fear the low-hanging fruit is gone and jailbreaking will be a thing of the past for IOs in the very near future.

      What's really telling is that my IT friends who used to jailbreak their Iphones (b/c it was cool... or they could hack it to install a browser with flash so they could watch HULU or some other such thing)... no longer care about jailbreaking their phones! They say it's too much trouble, they get stuck with older versions of IOs b/c the new ones aren't jailbroken yet... their TOS is invalidated if they have issues and want help at the Apple Store... and the Iphones really do everything they really want anyway without needing to jailbreak them. They've become accustomed to the DRM'd phone as-is!

      If Apple can prevent jailbreaking their DRM'd Iphone and even get technically inclined (and pro-hacker, pro-pirate people at that) to not care their device is locked down, you bet MS could do the same for their Surface PRO and XBox.

      But, it won't come as a hard sell. MS will say, "Here's an MS PC with MS OS, browser, office suite, games compatible with XBOX, Skype, etc etc... and it's locked down to only run our OS, our Apps, and a selection of approved apps through our store - and you must run all other non-approved programs in a sandbox/container/virtual machine so you can't get a virus from them. If you have a hardware or software issue, just call MS... and, if you upgrade to a new machine or have a hardware issue with your current one, your MS account has a record of your licenses and installation setup, so we can restore your PC (and your personal files are all backed up in the cloud for free through MS onedrive).

      Don't think it won't happen -- Google practically did it themselves with Chromebooks.

      Computers used to fill 2 story buildings, then a room, then a desktop PC... now most people are buying laptops that are desktop-replacements. Soon, our PCs may be as small as an Iphone. (the raspberry pi, arduino, mac mini, and a dozen other small form factors already exist). CPUs have incorporated math co-processors, modems, sound cards, gpus, northbridges, etc... it's only a matter of time before it's all system-on-a-chip the size of a credit card wit

    80. Re:MS confuses GUI design with functionality by Karmashock · · Score: 1

      As to corporate asshats wanting to take it there... they could want to turn the Sun blue if they wanted... they won't succeed.

      I haven't that they won't try. I've argued that they'll fail. People fail all the time. Great men. Small men. Medium sized men... everyone fails. And failure is quite likely when one tries to accomplish the impossible.

      You have your experience... I'll presume it is accurate out of politeness even though there is no way to validate it. However, it is a mistake to forget your fundamentals. Anything created by one human mind CAN and WILL be outdone by another. The hubris of DRM is that you can give me a puzzle and it will be so complex that I won't be smart enough to unravel it. Even though you were smart enough to construct it.

      That is folly.

      As to your link about how people should avoid Official patches after jailbreaking their phone... of course. And so what? Once you jail break, you have to use jailbroken roms.

      I don't understand what you're saying here. Of course you can't use official releases after jailbreaking. The trick is to grab something with as early a release as possible and then wait for the crackers to break it and release the cracks.

      The reason the cracks stop at a certain point is that the crackers aren't interested in breaking every single f'ing release. They don't care at a certain point. If they break it at point X and they used the exploit at point X why are they going to break their heads open trying to help other people get past it when everyone in their community already used the exploit and are just fine there after? Do you see? The cracks stop not because the cracker can't break it but because the cracker has already won and so stops.

      Every new iphone gets broken even though every new iphone is using a newer version of the OS. Every time the crackers find new exploits because they need to because the old exploits are patched.

      You're really just proving my point here. If you were right then around the iphone FIVE you'd think they would have stopped people from jail breaking their phones. They haven't.

      As to the future of a non jailbreakable iphone... that day has not come yet.

      Further, who gives a flying fuck about apple anyway? I'm sorry but what can an iOS phone do that an android can't? Anything? I use a android phone that came from the factory entirely unlocked. Motorola doesn't give a shit. You just get the developer edition which at the time was the same price. I don't know if that changed. But I wasn't paying a dime more and I didn't.

      I'm not buying locked products and I generally disdain anyone that does. If there were more people like me they wouldn't lock the fucking things in the first place because it would hurt sales too much.

      As to MS selling a locked down machine, I'm sure someone will buy it. But companies won't and neither will large segments of their consumer base. So... they can do that if they want but there will always be unlocked hardware for me to use so I don't really care what some idiot buys at walmart.

      As to chrombooks, you can unlock those.

      As to tiny machines, I'm very glad you mentoned the pi and the ardinio. They're both open source and they both are massively unlocked. What I think you're missing is that there are many different camps on this issue. You have the corporations that want to create monopolies. And then you have the suppliers that just want to sell their crap to as many people as possible. And then you have the corporate users that want machines THEY control utterly. And then you have the much larger than you think DIY community that wants to have total control over every aspect of the machine down to the hardware level.

      And the thing is that everyone is going to get what they want.

      The monopolists are going to build walled gardens, the suppliers will sell equivilent technology to anyone that wants to buy it, the corporate users are going to get machines they utterly control, and the DIY people are going to get machines they utterly

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    81. Re:MS confuses GUI design with functionality by Ramze · · Score: 1

      That was... quite a wall of rambling text, so I apologize - was quite sleepy when I typed up that book above. lol.

      But, to follow up:

      Sony's Playstation 4 has never (to my knowledge) been modded and there are no hacks other than account sharing and cloning at the present time. It was released in Nov of 2013. I frequent homebrewer sites... and basically, they've given up trying to mod consoles altogether declaring the age of the mod chip over. People are also afraid of jail time as some have been charged with DMCA violations for selling mod chips.

      The Playstation 3 was never modded either - it wasn't even really hacked as someone leaked the keys, so everyone used those to make software mods.

      The hardware mods only worked b/c the manufacturers weren't expecting them. Now, they hide the internals better so you can't solder between chips and perform man-in-the-middle attacks. They also check firmware versions and test for mod chips, then disable online access if anything abnormal is found. I wouldn't say hardware modding is over yet, but it's getting there. Most mods I see these days are for controllers, not systems.

      As for PC miniaturization, I thought this was impressive:

      Look at the latest 12" Macbook motherboard:

      http://cdn.cultofmac.com/wp-co...

      http://i.imgur.com/19nDmFc.jpg

      http://cdn.cultofmac.com/wp-co...

      http://s3.amazonaws.com/digita...

      It's smaller than a Raspberry Pi 2, and only a bit bigger than the tiny Iphone 6 motherboard. It holds a Dual Core Pentium M 1.2 Ghz with hyperthreading and turboboost to 2.6 ghz with 8 GB of RAM and Intel HD Graphics 5300 that supports the retina display.

      This article basically goes on to say what I've been saying - you can't service this kind of device, you just replace the entire mobo if it breaks:
      http://arstechnica.com/apple/2...

      The system is hardly top of the line, but it does support the idea that the internals of PCs/laptops are shrinking to credit-card size at a rapid pace and that the current GHz speed plus a decent graphics chip are "good enough" for most people. The high end macbook pro and macbook air motherboards aren't much larger, really - just some additions for more I/O and fans. If it's that small now, just wait another 10 to 20 years. We already have the tech to put that entire mobo on a chip smaller than a dime, but it'd cost a fortune to design and get a decent yield off of a wafer that size.

      Of course, in 10 to 20 years, desktops will be gone. We'll maybe have a something that looks like today's PCs acting as a "home media server" with lots of laptops, phones, and tablets that connect.. maybe all on the same domain or "home network" of some sort. Maybe a few small form factor devices like mac minis, roku, tivo, etc. None of the devices will be upgradable or repairable as it'd be cheaper to buy a new one than to bother. I expect in 30 years, all of them will be locked into one walled garden or another.

  7. Wait until you see windows 10 by deviated_prevert · · Score: 0

    There is no mediacenter but, don't worry everything revolves around a trumped up XBOX in_your_face front end. Fortunately the default software that is pinned to the new start menu is optional. If they make it so that the DRM centric front end is always pinned to the start then windows would go for a royal shit and they know it.

    Fortunately it is still possible to install VLC, essentially the only media software that makes Windows worth using.

    People who think that using freeware is dangerous will have to purchase codecs for windows to play any content other than networked stuff though the XBOX connection gui. Of course Microsoft will slyly intimate that it is dangerous to use anything other than software from the Windows Store.

    I am certain that the slavering masses of brain dead dedicated Microsoft fanatics will eat this new bull shit up as usual. Windows is becoming a farce, they are trying to pull the wool over the eyes of their customers again by putting choices in front of them that lead them to think that they need an XBOX and Microsoft account to play media files. I think it will bite them in the ass this time, it is a shame watching a company treat their customers as sheep. They are getting as bad as Apple in this regard. Losing Ballmer has not changed anything and it is foolish to think that there is going to be a cultural shift at Microsoft, otherwise there would be full support for codecs and there would also be standard USB audio 2 device support instead of a patch work of a gazillion drivers as there is now.

    Here is hoping that some up and coming company eats their lunch because of their narrow focus on dominating the industry and treating customers as if they are stupid.

    --
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    1. Re:Wait until you see windows 10 by fluffernutter · · Score: 1

      I'm pretty much happy if XBMC works, which is basically a portable app.

      --
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  8. XBMC demo on Linux Smart TV Box by DougPaulson · · Score: 1
    1. Re:XBMC demo on Linux Smart TV Box by Anonymous Coward · · Score: 0

      every app and premium streaming service is tracking your viewing habits. Unfortunately any service that starts with asking registration is non-starter for me, hope for most on here, although the young generation does not give a fuck about privacy.

    2. Re:XBMC demo on Linux Smart TV Box by jedidiah · · Score: 1

      It's just the nature of the beast. ANY app that provides that sort of "re-startable" viewing experience is going to have to spy on you just a little. There's no getting around it.

      --
      A Pirate and a Puritan look the same on a balance sheet.
  9. tiptoeing? by drinkypoo · · Score: 2

    Valve is not tiptoeing into anything, they got a boot in and they're coming in after it.

    Microsoft, as ever, decided to play the hardass with users and lost. If they had embraced both Xbox and the PC solution then it would be "Steam what? Valve, they're the Half-Life guys, right?" And maybe, just maybe, we wouldn't even have to suffer uplay or origin.

    Too much is being made of the Media Center connection here. Games for Windows(tm) also puts the games into the games explorer. That's a genuinely cool feature that I actually use, and I wish more games would play along. If you're going to bother doing a game for windows, you might as well make it as much like a Game for Windows(tm) as you can, so long as it's not expensive or difficult. That part is probably pretty easy.

    --
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    1. Re:tiptoeing? by Anonymous Coward · · Score: 0

      I prefer the gog.com installers. They install and give you an icon. It's a lot cleaner than Games for Windows or Steam or any of that superfluous launcher based bullshit.

      I already have a launcher. It's called my operating system.

    2. Re:tiptoeing? by drinkypoo · · Score: 1

      I prefer the gog.com installers. They install and give you an icon. It's a lot cleaner than Games for Windows

      The superfluous launcher based bullshit in Games for Windows is in addition to getting a normal icon that you can click on. Even when you install a game from Steam or uPlay or whatever it still shows up in the Games Explorer whether it gets a normal icon or not. SMAC, HOMM V, Civ IV, Skyrim for example all show up there. I installed SMAC manually, Civ IV manually, HOMM V from uplay and Skyrim from Steam. The only one of these games which didn't have its own icon until I made it was Skyrim, I needed a shortcut for SKSE.

      --
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    3. Re:tiptoeing? by Anonymous Coward · · Score: 0

      gog.com installs my games to c:\games, where they belong. It doesn't need me to install any software, such as a bullshit launcher/middleware/spyware, it doesn't install DRM, it doesn't install constantly running background tasks/services, it doesn't fuck with system files or registry and it places an icon on my start menu.

      gog.com = download, install and play
      Steam = download Steam, install Steam, run Steam, find game, download game, install game, play game as long as you have a constant internet connection to phone home, even for single player games.

  10. Vista imploded because of Media Center. by 140Mandak262Jamuna · · Score: 4, Interesting
    One of the most ambitious projects Microsoft undertook was to thwart the "audio-video pirates". Its logic was this: "If we deliver a platform where it is impossible to pirate audio and video content delivered to the users, MPAA and RIAA will line up behind us, all the songs/videos will be released for our platform and we will be rolling in dough".

    The high fidelity way to steal content was to write an audio/video driver that installs itself between the code and the device forming a T. Then silently record the stream before delivering it to the audio/video cards. So they went ahead and created the "protected audio/video path" concepts, signed drivers, accepted possible incompatibility with all the existing devices as the price to pay. ??AA did not like Apple's dominance and being forced sell tracks dollar a pop with Apple getting 30 cents commission. iTunes was allowing people who bought songs to make CDs (yes, CDs were quite dominant at that time) etc. So the logic of Microsoft was quite sound, and it makes sense among the suits.

    But they forgot the crucial "IF" that formed the foundation of the logic. Can anyone thwart the alleged pirates? Even if the protected signed drivers stopped this method, there was always the analog hole. One can record with reasonable fidelity audio out. Similarly, with more difficulty, the video out too.

    The entire concept of Vista was to take command of the living room entertainment center the way MS-Office took command of the corporate desktops. They could not deliver ??AA what they wanted and were promised: a piracy-proof entertainment platform. But it complicated the OS to such an extent it was very unstable. This on top the par-for-the-course bungling of MS suits. Certifying under powered machines as vista capable to play favorites with intel over AMD, that sort of thing.

    The damage lingers on to this day. There is a service that runs on all Windows platform that watches all the code crashes and pop up the dialog "I saw something crash? Do you want to try it in WinXP compatibility mode?" That service collects data all day and phones home at night. Our company consolidated three locations into one new building. Some 1500 computers phoned home using the same gateway at the same time. Random crashes on machines that used to run for weeks without rebooting. Traced it to this damned thing. Somehow 500 phone-homes per gateway was ok, at 1500 it crashed randomly. There are hundreds of such things buried deep inside OS due to Vista fiasco.

    --
    sed -e 's/Chuck Norris/Rajnikant/g' joke > fact
    1. Re:Vista imploded because of Media Center. by ITRambo · · Score: 2

      Media Center began in XP Media Center Edition 2004. It was improved and made more stable in XP MCE 2005. Vista was the result of MS trying to tack SQL onto NTFS. Longhorn took over ten times longer to boot because of it and was eventually killed. Vista, while slow to boot was an improvement. Media Center continued in Vista. Since Media Center was already several years old when Vista was released, I don't think it's "entire concept" was to become an entertainment center. That was simply a feature that was continued from XP MCE 2005. Now, with all the serious rewriting going on with Windows 10, Media Center is not a priority. If enough people demanded it, by, posting at insider.windows.com, it just might be put in Windows 10 some day.

    2. Re:Vista imploded because of Media Center. by Anonymous Coward · · Score: 0

      Paranoid delusions that even tinfoil couldn't withstand, coupled with blaming Media Center for Vista's unpopularity. I won't even bother with this one.

    3. Re:Vista imploded because of Media Center. by Anonymous Coward · · Score: 0

      Why bother when you can just download XBMC?

    4. Re:Vista imploded because of Media Center. by 140Mandak262Jamuna · · Score: 1

      Media center started with XP. But at the time of Vista design spec stage, the fight was for the entertainment market. Apple was reading the riot act to the *AA demanding the albums be unbundled and sold at buck a track, without any DRM. Microsoft took the *AA's side and wanted to deliver a "piracy proof" platform and establish itself as the entertainment OS. Look at the infrastructure built into Media center to collect and consolidate "licenses" for media, the DRM support built into it etc.

      --
      sed -e 's/Chuck Norris/Rajnikant/g' joke > fact
    5. Re:Vista imploded because of Media Center. by thegarbz · · Score: 2

      Nice conspiracy. The bit about the reason for implosion I mean, the rest of your post including the phoning home bit is right on the money.

      But really there's an easier answer. Vista imploded because the driver model had changed considerably and not just as a result of the protected path (which I personally think was more to do with malware than MS's attempt at becoming an AV company but we'll leave that aside), but the entire push to 64bit too.

      We have a system that changed everything in a world where backwards compatibility was something fine. Windows XP worked on 2000 drivers. The move from 98 to 2000 was cushioned by the fact that there were parallel operating systems that provided backwards compatibility (ME was backwards compatible with 98 at a time where people were already developing drivers for the NT kernels). Vista changed EVERYTHING. This is one of the reasons for the compatibility mode. It changed that much. Compatibility didn't work and ultimately the world wasn't ready. They completely re-wrote large parts of the system which had lots of bugs.

      That's why Vista imploded. We weren't ready. Drivers weren't ready. Software wasn't ready. The OS itself wasn't quite ready. When it got to our computers, computers themselves were not ready (seriously they were selling Vista on computers with 1GB of RAM). MS appeasing the MAFIAA was the least of Vista's problems.

    6. Re:Vista imploded because of Media Center. by BlackSupra · · Score: 1

      You reminded me of when a forced http://en.wikipedia.org/wiki/M... update broke my media player. Thanks Microsoft.

    7. Re:Vista imploded because of Media Center. by Anonymous Coward · · Score: 0

      > Somehow 500 phone-homes per gateway was ok, at 1500 it crashed randomly.

      Sounds like an in-house networking issue to me, bub.

    8. Re:Vista imploded because of Media Center. by 140Mandak262Jamuna · · Score: 1

      May be so. Still there is a service "microsoft user experience" or some such name that phones home every night in Win7 prof. Why?

      --
      sed -e 's/Chuck Norris/Rajnikant/g' joke > fact
    9. Re:Vista imploded because of Media Center. by Xest · · Score: 1

      Because you opted into it and have no idea how to administer Windows systems? -

      https://technet.microsoft.com/...

  11. Another stupid post by Anonymous Coward · · Score: 0

    How is Windows designed after WMC? I had XP, Vista, Windows 7 and never used this tools. I do use Kodi or VLC and do not need for it.

  12. By far my favorite MS software by TheRealQuestor · · Score: 2

    The first replacement that comes out that works 1/10th as well as my media center will get my money. So far nothing works with my cable card because 100% of the channels are drm'd and the need for a tuning adapter to all the channels that I don't really watch anyway.

    There are some things in MCE that just flat out rock as well, the excellent guide, ease of recording, just everything. [Well except for the time it forgets to record your favorite show for no apparent reason]

    So it looks like I'm going to keep it running 7 until something changes and peeps are allowed to connect to the cable card with little to no hindrance.

    1. Re:By far my favorite MS software by jedidiah · · Score: 1

      Netflix, Amazon, iTunes, Hulu and friends all make your cable provider moot. They provide the same interface as what you can cobble together with a Tivo and a really large hard drive.

      Tivo and everything else like it was really just a stopgap measure between conventional TV and a full on-demand experience.

      --
      A Pirate and a Puritan look the same on a balance sheet.
    2. Re:By far my favorite MS software by Anonymous Coward · · Score: 0

      Media center is still excellent, back in the day when I had my zune (Had one of each kind of zune), I could record shows, sync them onto my device wirelessly and take them as I went, Media centers guide and recording was excellent, there were no monthly fees and it Just flat out was amazing. So sad it is gone.

    3. Re:By far my favorite MS software by sdjafa · · Score: 1

      The new HDHomeRun DVR software will support CableCARD protected content on Windows, Mac, and Android - currently on Kickstarter - https://www.kickstarter.com/pr...

    4. Re:By far my favorite MS software by wh1pp3t · · Score: 1

      Netflix, Amazon, iTunes, Hulu and friends all make your cable provider moot. They provide the same interface as what you can cobble together with a Tivo and a really large hard drive.

      Tivo and everything else like it was really just a stopgap measure between conventional TV and a full on-demand experience.

      Until Netflix, iTunes, etc. are able to stream live non/sporting events, cable TV is far from moot.
      The problem with all of the available services is there is no one single source, so I must app switch to find content (open app, search for content, close app - rinse/repeat). Additionally, subscriptions eventually add up to and exceed the cost of cable TV.

  13. Troll? by drinkypoo · · Score: 1

    Am I trolling because I said nice things about Valve or because I said mean things about Valve or because I said nice things about Microsoft or because I said mean things about origin or uplay?

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  14. FU M$ by Anonymous Coward · · Score: 0

    As someone who paid for Windows 7 Ultimate in order to use WMC with a CableCard tuner I see no value in upgrading to an OS that no longer supports recording live television. I am sick and tired of MS retiring features I paid top dollar for before I have gotten my moneys worth.

    1. Re:FU M$ by Anonymous Coward · · Score: 0

      They won't be removing it from Windows 7, sucker.

  15. Offline functionality by tepples · · Score: 1

    Good luck doing any sort of remote computing while your tablet is away from Wi-Fi or once your phone has reached the end of its data plan with 3 days left in the month.

    1. Re:Offline functionality by Anonymous Coward · · Score: 1

      Yeah, good point, but even today a PC without Internet is mostly useless.

    2. Re:Offline functionality by Anonymous Coward · · Score: 0

      My pc works just fine without a working internet connection. I can play games, music, watch videos, create artwork, music and write books all without the damn pc to be connected unlike my Google Nexus 7 tablet that can't do anything without being connected to the mothership due to them taking functionality away from it.

    3. Re:Offline functionality by khellendros1984 · · Score: 1

      Well, useless for anything that needs internet, sure. I can't check email or browse a webpage, but I can program, write, play games, listen to music, watch movies, etc. I mean, it's not like you're using Steam for all your games, Spotify for your music, and Netflix for your video, right?

      --
      It is pitch black. You are likely to be eaten by a grue.
  16. IP TV? by CohibaVancouver · · Score: 1

    I have IP TV provided by my Telco.

    The PVR UI has a very "Microsofty" feel about it - Wouldn't surprise me if Cisco / Atlanta Scientific licensed it from MS.

  17. $60 Bluetooth controller for a $2.99 game by tepples · · Score: 1

    Graphics are useless if nobody is willing to buy a $60 Bluetooth controller for a $2.99 game. Touch screens are great for point-and-click genres but not much else. Without good input, graphics are a movie, and Netflix already owns that space.

  18. Intel costs, FCC, simplicity, legacy apps by tepples · · Score: 1

    there is no good reason for the Xbox to be incompatible with the PC and the PC incompatible with the xbox.

    Other than that Intel was unwilling to cut costs on PC components to hit the price target that Microsoft sought. This didn't change much until the eighth generation (PlayStation 4 and Xbox One), when AMD offered its "Jaguar" laptop chipset to Sony and Microsoft at console prices.

    we will permit any Xbox game to run on any windows machine but we will only permit MS approved products to run on the Xbox.

    Let's say Microsoft makes Xbox games work on Windows. If end users buy Xbox games and play them on a gaming PC running Windows, they have no incentive to buy more Xbox games when other Windows games are available to them. But if users instead have to buy Xbox hardware to play Xbox games, users are more likely to buy more Xbox games to play on their Xbox hardware.

    Another fun thing they could do with Xboxes is permit them to work as totally normal PCs.

    That's one thing Windows Media Center was trying to be.

    But if I want to surf websites, do my taxes, or check my email on my xbox, it should be something that works basically the same way as on the PC.

    It already does. IE runs on Xbox, and IE can run websites, webmail, and even web-based tax preparation.

    Why not?

    If you were referring to native mail clients or native tax preparation, then developers could make games through the subset of Windows that the Xbox runs without tithing to Microsoft.

    I'd like the firmware chip [in cellular phones] to just be a micro SD card hiding under the battery. So if something goes wrong you can pull the stupid chip, pop it into another machine, sort out whatever went wrong, and then put it back into the phone.

    Is that even legal under national radio communication regulators' type approval guidelines? I thought devices had to be robust against end-user attempts to modify the devices to transmit or receive on prohibited frequencies or with prohibited power levels.

    Now sure, most of the GUIs for most of those programs are going to be inappropriate.

    Non-technical end users prefer the simplicity of a system that shows a list of all-and-only appropriate applications.

    Why do we have to use ARM cpus?

    Because end users have invested in existing proprietary applications for iOS or Android OS and expect to remain able to run them on new devices. These applications are compiled for ARM, either completely in the case of iOS or the NDK portions in the case of Android OS. It's in fact the same reason that x86 has stuck around so long: people expected to run both existing proprietary DOS apps and Windows 3.1 apps, people expected to run both existing proprietary Windows 3.1 apps and Win32 apps, and people expected to run both existing proprietary Win32 apps and Win64 apps. And these applications were compiled for ARM in the first place because iOS and Android OS debuted before Intel had a credible Atom competitor.

    It sounds to me more like the x86 processors just need an additional feature added to them to make them more mobile friendly.

    For the reason I just stated, this "additional feature" would need to involve emulation of ARM binaries.

    1. Re:Intel costs, FCC, simplicity, legacy apps by Karmashock · · Score: 1

      As to costs, as you pointed out AMD was willing to sell their chips at a price console makers currently find acceptable.

      So while that might have been relevant at one point it isn't anymore.

      Your game comment didn't address that the console itself doesn't make money but rather the licensing agreements that game makers have with console makers. Console users pay more for games. Typically around 60 dollars per game while PC players tend to pay substantially less. The majority of that price difference goes to the console makers and constitutes their actual profits.

      Many people seem to like the simplicity and living room friendliness of a console. And I think on inertia alone the appliance is going to be relevant for long time regardless of exclusive game licenses.

      And keep in mind that many games are ported to the PC already and it doesn't hurt the consoles when that happens. After all, PC players like myself are not going to buy a console just to get access to that one game we wanted to play. Take Halo 3, I played Halo 1 and 2 on the PC but can't continue the story because MS refuses to release Halo 3 on the PC. That's sad. But it is ultimately a lost opportunity for the game dev and microsoft.

      As to the legality of unlocked firmware on cellphones... boot loader unlocked phones are quite common actually. I was taking it a step farther to have the firmware chip itself be a microSD card to address the inevidible drive corruption and to permit people to upgrade the internal memory.

      Further consider that there are projects like Project Aria which will not only permit this but will make practically every element of the phone modular including the screen, the CPU, the speakers, the camera, etc. Look it up:

      https://www.youtube.com/watch?...

      Pretty neat, huh?

      And if that is possible then I should think a fucking removable firmware chip is nothing.

      As to most non-technical users, they are going to appreciate being able to use the same program across all platforms especially if the developers adapt the UI so it dynamically defaults to given UI elements in different contexts.

      As to people having invested in iOS apps, people have invested so fucking much more in desktop applications that suggesting that they can't ever drop iOS even if they get the desktop apps in their hand is asinine. For one thing, all the popular mobile apps will be ported to whatever phone OS becomes dominant. But really, you're going to get so much more by gaining access to the desktop apps that complaining about losing the mobile apps is mind boggling. What exactly would you lose that wouldn't be trumped by something you'd gain? The only advantage of the mobile apps in this context is that they have a mobile GUI. However, we must assume that many desktop apps will have an optional mobile GUI simply because their users will ask for it.

      Once you have a viable application, tweaking the GUI is especially in just a single program is fucking nothing. You could do it in no time. We're talking about a couple hours of work for the small programs are a relatively small number of man hours for the larger programs when compared to the man hours put into making the program in the first place. It is a very affordable feature that would just be added - because.

      --
      I've decided to stop wasting my time responding to AC trolls/sockpuppets... so if you want a response from me... login.
  19. To steer their choices by tepples · · Score: 1

    "I know that people's lives are not their own; it is not for them to direct their steps."
    --Jeremiah 10:23, NIV.

    Unless they're stupid enough to need an App Store to steer their choices for them, I guess.

    Apparently there is such a thing as "analysis paralysis". People do prefer someone with more expertise to steer their choices. Otherwise, there would be more PCs in the living room.

  20. The future of whatever by WaffleMonster · · Score: 1

    I find lack of interest in Media center hard to believe despite intentional action on Microsoft's behalf to kill it. The media extender market collapsed because MS simply made it impossible for extenders to exist. What if there was a cheap HDMI dongle that could stream from media center? None of this would be an issue and they could have existed if MS didn't continuously fuck over multiple companies producing hardware for media center.

    I've had a TIVO for a while and in the last month they pushed an update that removed all RSS video feeds which was more than half of what I ever watched. The rss feeds don't require TiVo infrastructure to support they just removed it because they could and felt like it and now I'm fucked.

    Anymore I'm beginning to realize that I don't really care about video broadcasts. If I never see another broadcast in my life I would be ok with that.

    With all "convergence" memes going around and basically replacing everything with "Internet" I just hope the remaining people who care don't let a handful of mega content companies Netflix/Hulu/Youtube..etc. own everything. A DVR with some manner of "RSSP2P" backend would provide anyone with content to distribute a cheap way to do it not controlled by anyone... which I believe is important over the long haul if for no other reason than keeping mega content honest.

  21. Precompiled shaders; 1983 crash by tepples · · Score: 1

    Yes, consoles have consistent hardware but that doesn't mean much. That just means you have one version of the operating system with one set of drivers that are slightly better debugged than what the PC people deal with. So what.

    Some things differ between video card manufacturers. NVIDIA GPUs are more efficient at some things, AMD at others. This is why Bitcoin miners preferred AMD before mining switched to FPGAs and ASICs: AMD's shader instruction set was more efficient at SHA-1 than NVIDIA's. And different video cards support different forms of texture compression. A console guarantees a shader ABI and a texture format, so you can ship precompiled shaders and compressed textures on disc. Console operating systems also tend to be far lighter than contemporary PC operating systems, so you can fit a lot more into the same 64 MB of RAM (Xbox era), 512 MB of RAM (Xbox 360 era), or 8 GB of RAM (Xbox One era).

    I'm just saying that there is a net gain if the xbox is actually just a streamlined subsidized by licenses gaming PC.

    Is it a "net gain" for end users not to be able to find worthwhile games among the self-published derivative amateur crap that Nintendo has in the past compared to the rejects on American Idol ? Because that's what floods Apple's App Store, which costs a developer $1000 for the hardware plus $100 per year.

    Discovery of worthwhile apps is ultimately a search problem. Consoles have traditionally solved it by whitelisting only the best apps. Mobile has left it unsolved. How would you recommend to solve it?

    The reason things are the way they are is because of console history.

    Such as the flood of crapps that the Atari 2600 got in 1983, which turned North American retailers and end users off of video gaming entirely until 1985 (NYC)/1986 (nationwide) when Nintendo introduced its NES console with a whitelist mechanism to ensure that the worst products don't occupy valuable shelf space or player attention.

    [The game console] is a legacy business model from a time when gaming PCs didn't really exist

    The Commodore 64 was what you'd call a "gaming PC" in the early 1980s. Its graphics were better than ColecoVision, almost as detailed as NES. Its main fault was long loading times because most developers stuck to disk or (worse) cassette tape instead of cartridge.

    I suspect [Microsoft would] be hit with more monopoly lawsuits were they [to fully unify Xbox with Windows]

    I don't see how. Companies like Valve and Sony would be free to do the same thing. Steam OS is based on Debian GNU/Linux, and the Orbis OS that powers PlayStation 4 is based on FreeBSD.

  22. Metro apps use strict W^X; no JIT allowed by tepples · · Score: 1

    Google is refusing to make a Youtube or Chrome app for Metro, and Firefox (unwisely) decided to not make a browser for Metro.

    It's hard to make an efficient browser when the API sandbox does not let you implement a JIT engine for JavaScript. Like the iOS public API, the Windows Runtime API lacks a counterpart to VirtualProtect. Thus like an iOS app, a Windows Runtime app is subject to a strict W^X policy that prohibits it from translating JavaScript code into efficient native code to execute it. (Source) Or do you think end users would be happy with an interpretive JavaScript core instead of Google's V8 or Mozilla's IonMonkey?

  23. Stock Windows launcher lacks 10 foot support by tepples · · Score: 1

    I already have a launcher. It's called my operating system.

    How well does the stock launcher work, say, if your PC is in the living room next to the TV? I tried a Windows 8 PC with an Xbox 360 Controller, and though games worked with it, the Windows 8 Start screen did not recognize it. This despite that the Windows Start screen is a rehash of Microsoft's own Xbox 360 Start screen.

    1. Re:Stock Windows launcher lacks 10 foot support by Anonymous Coward · · Score: 0

      My PC is hooked up to a 40" 4K TV on my desk. It's not an issue.

      How many games does Steam have with same screen multiplayer? Enough to justify putting it in the living room?

      Also, XBStart

    2. Re:Stock Windows launcher lacks 10 foot support by tepples · · Score: 1

      How many games does Steam have with same screen multiplayer? Enough to justify putting it in the living room?

      A lot more since the Steam launcher added Big Picture mode. Steam supports narrowing the search to "local co-op".

  24. Duration of disconnection by tepples · · Score: 1

    even today a PC without Internet is mostly useless.

    "Without Internet" meaning no connection for minutes to hours, or "without Internet" meaning no connection for days to months? There's a big difference between an intermittent connection and an expectation of no connection at all. Case in point: I carry a small laptop with me while I ride the city bus to and from my day job so I can work on hobby coding projects. I carry local API documentation so I can keep working even though the bus does not provide Wi-Fi. I could go an entire 3-hour charge without Internet, so long as I sync up when I get back to Wi-Fi at home.

    1. Re:Duration of disconnection by Anonymous Coward · · Score: 0

      No internet meaning no connection at all. Data plans running out, poor signal reception and such are mostly economic problems. Of course they are problems that have to be dealt with. But there is no practical way to make ubiquitous computing work without the cloud doing the data crunching. Thin of the resources an offline Google Now or Siri would need. Your example of your daily workflow is not an example of the applications I'm talking about. Sure you could photoshop offline too, but you wouldn't expect to navigate offline, with live traffic data, without a net connection. Or you couldn't cast your IDE from your tablet to your PC without a net connection. Those are the type of apps we're talking about.

    2. Re:Duration of disconnection by tepples · · Score: 1

      you wouldn't expect to navigate offline, with live traffic data, without a net connection.

      Then do so without live traffic data.

      Or you couldn't cast your IDE from your tablet to your PC without a net connection.

      Do so over ad-hoc Wi-Fi.

    3. Re:Duration of disconnection by Anonymous Coward · · Score: 0

      You're missing the point. These apps need either a large ever-changing data set that can only be acquired by a lot of interconnected devices (live traffic data, or google now, siri, etc) The offline way is too expensive resource-wise even for today's high-end PCs and of questionable outcome. Or central management in the case of app switching between devices, in which case the cloud is just more convenient to the average user (think Chromebooks).

      You're answer is equivalent to: "You don't need these apps". I'd argue that these apps are vastly more useful to more people than your IDE or another man's Photoshop is.

    4. Re:Duration of disconnection by khellendros1984 · · Score: 1

      Thin of the resources an offline Google Now or Siri would need.

      Parts of that wouldn't be feasible (notes coming in about sports scores, news items, what have you), but keeping a local database to correlate locations, time, and all that? Sure, you could do that. Ditto with the voice recognition, especially if it's limited to a certain set of vocabulary that's useful for on-device management of your alarms/calendar/contacts.

      but you wouldn't expect to navigate offline, with live traffic data, without a net connection.

      I wouldn't? That's what I've got a Garmin with radio traffic updates for. I bought it before I had a smartphone, and it still works as well as it did when I got it.

      Or you couldn't cast your IDE from your tablet to your PC without a net connection.

      Oh? I can't host an AP from my laptop, run a VNC or RDP server there, and connect from my tablet? Or run VNC on my tablet and access it from the laptop? I'm not sure what you're claiming, because the most direct interpretations of your post have counterexamples.

      --
      It is pitch black. You are likely to be eaten by a grue.
  25. cable big fail of cable card helped kill it. Sat? by Joe_Dragon · · Score: 1

    cable big fail of cable card helped kill it. satellite tuners as well dish and directv where working with M$ on usb tunes for windows pc and they did not come out.

    Also there is satellite ci cards but dish / directv will push hard to NOT let people use them just give out a smart card to use with them.

  26. That's something I'd drop pay TV entirely over by tepples · · Score: 1

    [Frontier's pay-TV offering] changed a few things, including the DRM settings for ALL channels they carried except for the must carry ones

    Then record only must-carry channels. Call Frontier support and ask why none of your favorite channels are set to "copy freely". If they feed you a line of baloney, ask to be transferred to the retention department because you're dropping pay TV from your package.

  27. Vine, Instagram, Snapchat, and WhatsApp by tepples · · Score: 1

    Your game comment didn't address that the console itself doesn't make money but rather the licensing agreements that game makers have with console makers. Console users pay more for games. Typically around 60 dollars per game while PC players tend to pay substantially less. The majority of that price difference goes to the console makers and constitutes their actual profits.

    Let me rephrase: If console-compatible games are not console-exclusive, then people aren't going to buy a console to play its games. This opens a possibility that people will buy a PC instead of a console with a launcher to cover some (but not all) of the convenience issues. Thus console makers won't get their cut of game sales because people are going to buy PC-exclusive games for their PC instead of the more expensive console-compatible games.

    Further consider that there are projects like Project Aria

    I was initially confused. "Aria" means other things, such as the "accessible rich Internet applications" spec, while you meant Project Ara. But good luck getting carriers to offer any sort of financing for the Project Ara hardware.

    As to most non-technical users, they are going to appreciate being able to use the same program across all platforms especially if the developers adapt the UI so it dynamically defaults to given UI elements in different contexts.

    But if an application listed in a device's app store fails to adapt its UI, non-technical end users won't know this. They will think the device is broken. Therefore the device will have to hide devices that don't already have an adapted UI if the device maker wants to preserve its reputation.

    For one thing, all the popular mobile apps will be ported to whatever phone OS becomes dominant. But really, you're going to get so much more by gaining access to the desktop apps that complaining about losing the mobile apps is mind boggling.

    A new phone OS can't become dominant without mobile apps. And there are a lot of key mobile apps whose developers intentionally shun desktop computers, such as Vine, Instagram, Snapchat, WhatsApp, and some people's favorite games.

    1. Re:Vine, Instagram, Snapchat, and WhatsApp by Karmashock · · Score: 1

      As to people not buying consoles if it isn't console exclusive, that contradicts what console users keep telling me.. that they like the console experience.

      if the console enjoys no advantage over the PC but exclusive content then those users are either deluded or lying. I suspect they're neither.

      what is more, the console platform would remain a simplier streamlined gaming machine. It would have desktop OS under its GUI but the nature of it would be largely unchanged from what it is now. Many users like not having to worry about drivers, updates, compatibility, will this game work with my hardware, etc. And all of that could be retained even while unifying the operating systems.

      As to people buying the PC version which is cheaper... they will be the SAME version. And what you could do is require the game maker to sign a profit sharing agreement in return for letting it work on the console version of windows. This would give MS the money to subsidize the cost of the console hardware offering it at a discount. You see consoles sell for 400-500 dollars which is well below the cost of a full gaming PC even though the hardware in those machines could drive a perfectly modern desktop operating system on top of the console games.

      It is the inkjet printer system. With consoles you pay less for the machine but then more for the games. Depending on how many games you buy and how you work out the pricing... you can save money one way or the other.

      I personally feel gaming PCs work better for me because I only include the price difference between a gaming PC and regular PC. I'm going to buy a regular PC regardless. So what does it cost buy a better machine that can play modern games? I find it costs about what a console costs. About 300-500 dollars over the cost of a normal PC. Say the PC a laptop I'd be happy with minus gaming would be about 800 USD. Now what would a gaming machine cost? I found one that was quite good for 1200 USD. Price difference of 400 dollars which is the cost of a console.

      And I then avoid the console game mark up, retain backward compatibility with legacy games, can apply user made mods to games to my heart's content, and I do enjoy cheating in single player games sometimes. I'll run cheat engine and just tell the game "no, I have a billion gold coins... I swear." And that is just something you can't do on consoles and it makes me too sad to touch them.

      Console players however are not like me. They don't like to fuck with the source files of a game to change enemy units so they have different stats.

      One game, Evil Genius, had this one SOB that was extremely annoying. So I went into the game files and kneecapped his stats so he was a fucking joke. Basically all but removed him from the game. It is a single player game. I make the rules. And the game was a lot more fun for me after I did that.

      But console players like things simple, predictable, easy. That isn't an insult. They're sitting there to chill out and dealing with that crap is stressful for some people. It isn't fun. For me, it is fun. I like it. I have as much fun fucking with a game as I do playing it.

      As to new phone OS's etc. I've already addressed your point and I don't feel further discussion on that tangent is productive since you're ignoring my points.

      --
      I've decided to stop wasting my time responding to AC trolls/sockpuppets... so if you want a response from me... login.
    2. Re:Vine, Instagram, Snapchat, and WhatsApp by tepples · · Score: 1

      I personally feel gaming PCs work better for me because I only include the price difference between a gaming PC and regular PC. I'm going to buy a regular PC regardless.

      But how are you going to fit two to four people around a PC monitor? Or would you prefer to carry the PC tower back and forth between the living room and the computer desk?

      It is a single player game. I make the rules.

      If a video game platform has an online achievement system, single-player games become in effect multiplayer games.

    3. Re:Vine, Instagram, Snapchat, and WhatsApp by Karmashock · · Score: 1

      ... all modern TVs plug into computers... either natively through VGA, DVI, or DisplayPort, or via HDMI... possibly with a cheap 5 dollar DVI to HDMI converter.

      My gaming PC is a laptop. It was 1200 dollars at date of purchase and were I to have bought just a laptop that might have been about 800 dollar. Definitely not less because I like a fast machine regardless.

      With Desktops you can run into some problems here because it isn't convenient to move them around. But that isn't a huge problem really. How many PC gamers go to lan parties on occasion and you're not just moving your computer from one room to the other but taking it to a friend's house.

      I don't think many console gamers really appreciate how meaningless most of the features of the console are if they made any effort what so ever to replicate them in the PC.

      But that is a cultural difference between those respective communities. Console gamers generally speaking don't make an effort. That isn't the point. They don't want to. They want to play their game with no effort or nonsense and anything that requires them to fiddle with something creates stress and is justification for some emotional episode.

      I understand that and I'm not arrogant enough to say they should just man up and stop being such little pansies. They like it their way and that's fine.

      What I am saying is that they can get the ease of use and simplicity of a console without losing the ability to change their mind later and say "you know what, maybe I would like to make any effort and actually improve this experience." And via my win win option they would have that option with no downside.

      If you want to fuck over console users and make it harder for developers to reach as many players as possible... then keep it how it is... It serves no justifiable purpose in the existing market with the existing technology.

      --
      I've decided to stop wasting my time responding to AC trolls/sockpuppets... so if you want a response from me... login.
  28. what media center??? by renegade600 · · Score: 1

    I had not used it in so long I forgot it even existed. Too many other and better free choices available.

    1. Re:what media center??? by Anonymous Coward · · Score: 0

      Too many other and better free choices available.

      ...care to elaborate? I actually agree (Kodi is my media centre of choice), but I'm genuinely curious to hear some opinions about what else is out there.

  29. Empty Definition. by Anonymous Coward · · Score: 0

    Quad HD+ (3200x1800) on a postage stamp. But then it's scaled so that it looks exactly like regular old HD (1366x768). Does this make sense? Can anyone explain it to me? But on larger screens which would actually benefit from higher resolution, the manufacturers continue to use the lowest possible pixel counts. Isn't it time for the minimum standard to be upgraded a little? Wouldn't it be better for HD+ (1600x900) to be the minimum standard on 14 and 15 inch screens, with FHD (1920x1080) or better being the upgrade options? Cuz I gotta say, HD on 14 or 15 seems kinda empty.

    Also, speaking of media, what's the point in having a wide screen if playing a DVD is not an option? DVD over USB? You've got to be kidding me. For one thing, a spike in CPU causes the DVD to pause. For another, those external drives don't last very long. When the drive is inside the computer, it benefits from being handled carefully, because no one wants to damage their expensive computer. But when it's external, the user is less careful, and it breaks much more quickly.

    You know, maybe PC sales are tumbling because our only choices are kluges and downgrades.

  30. Microsoft Works on Xbox would be interesting by Anonymous Coward · · Score: 0

    I have wondered why Microsoft didn't try releasing an mini Office suite for the Xbox 360, or Xbox One, like Microsoft Works. Put up some Live servers, with some Cloud features. Would be easy to administer for the workers that use only light office work.

  31. I blame by Anonymous Coward · · Score: 0

    cable companies for going all encrypt zealous. My TV card became obsolete when they started requiring set top boxes for their precious encrypted basic cable stations. Since hten, Media Center stopped being used, and disabled. It was so nice having it unsleep to get to a scheduled recording of a specific tv show, loads better than the WinTV app shit.

  32. Economic problems are still problems by tepples · · Score: 1

    So how do you suggest to solve the "mostly economic problems" of data caps so that users of apps can retain access to these large data sets rather than working around them by doing without?

    1. Re:Economic problems are still problems by Anonymous Coward · · Score: 0

      Economic pressure is already being put on Major ISPs. See Google Fi, or Google Fiber, or FCC reclassification of broadband. The States are a bit problematic, but it's mostly just a matter of time over there as well.

  33. The 1983 crash by tepples · · Score: 1

    With Desktops you can run into some problems here because it isn't convenient to move them around. But that isn't a huge problem really. How many PC gamers go to lan parties on occasion and you're not just moving your computer from one room to the other but taking it to a friend's house.

    A LAN party is something that one plans in advance, not something your kids can just up and do after school.

    If you want to fuck over console users and make it harder for developers to reach as many players as possible... then keep it how it is... It serves no justifiable purpose in the existing market with the existing technology.

    The North American video game market went into a recession in 1983-1984. This was in part caused by a loss of consumer confidence due to a flood of bad games for the Atari 2600 console. People who wanted a good new game could not find a good new game. If console makers were to stop "mak[ing] it harder for developers to reach as many players as possible", they too would be flooded with crap, as I explained in another comment. Can you name a particular "existing technology" that would help an open console avoid another crash like that of 1983?

    1. Re:The 1983 crash by Karmashock · · Score: 1

      As to lan parties, what planning is required to pick a box up and then put it down in another room?

      Do you want me to draw you a picture?

      You're again offering a lack of choices as a feature. Never mind that the consoles all have downloadable little games on them that are often not very good.

      And you're also ignoring that the PC gaming industry is fucking massive.

      We're done. You're wasting my time.

      --
      I've decided to stop wasting my time responding to AC trolls/sockpuppets... so if you want a response from me... login.
    2. Re:The 1983 crash by tepples · · Score: 1

      As to lan parties, what planning is required to pick a box up and then put it down in another room?

      Ensuring that someone at home doesn't need to use the box at the same time. Ensuring that the kids can be trusted to move the box back and forth between the living room and the computer desk without breaking anything, either physically or file-system-wise.

    3. Re:The 1983 crash by Karmashock · · Score: 1

      You're right. Consoles are great for small children.

      Buy them the new Nintendo console and you've got a point.

      If you bring up the Xbox or PS4 then you're talking about someone that can manage this if they want to.

      --
      I've decided to stop wasting my time responding to AC trolls/sockpuppets... so if you want a response from me... login.
  34. WMC DRM by DarthVain · · Score: 1

    MS started breaking WMC long before Vista came around. I used WMC a lot. I've had Vista. WMC has been falling apart for many years. Mostly because as you described for one reason or another they made the decision to value corporate interests over their consumers. I've been tinkering with WMP and WMC for years using codecs and the like to try and get things to work. The best I get is that most things work. However no matter what I do, there will be stuff that just isn't compatible. About the only reason I use it is my remote is "compatible" with WMC. Every now again again, when I hit that file that no matter what I do (and at this point whatever I do seems to fix one, then break another format), I just give up and use VLC, as it just works. I'm actually really surprised that someone hasn't come along and replaced WMC by now as it has been a pretty big gap for a long time. Hopefully MS pulling the plug on WMC would prompt someone to make something better that isn't purposefully broken...