The Sega Genesis Is Officially Back In Production (dailydot.com)
An anonymous reader quotes a report from Daily Dot: Sega may be done making the Genesis (known as the Mega Drive outside of the U.S.), but that doesn't mean people aren't still buying them. In Brazil, the 16-bit system is still hugely popular, and now it's being brought back into production. TecToy, which produces all manner of gadgets and toys, has launched preorders for all-new Sega Mega Drive stock, complete with support for the original game library and controllers. But what's even more astounding about the announcement is that it's all being done with Sega's blessing, making these official, brand new, Sega-branded consoles. The new consoles are spitting images of the originals, aside from the addition of an SD card slot, which makes it great for emulation. They're even complete with support for A/V cables, though there's no HDMI or other bells or whistles. That might seem like a bad move, but for the Brazilian market, it's a perfect fit, not to mention that you can easily pick up an A/V-to-HDMI converter for fairly cheap. The system costs roughly $125 (BRL399) and includes a SD card with 22 games.
Not providing HDMI is indeed a mistake, but what's unforgivable is the lack of even COMPONENT outputs, or even VGA. It would have been easier to convert the output to RGB than to convert it to composite, and you would have way better clarity on today's televisions.
Couldn't I do an RPi based emulator with controllers for like $50? Or for $25 get a PS Vita? or for $25 less get an Android tablet?
The NES Classic Edition is in stores right now for $60. It has the games built-in but it does have an HDMI output.
“Common sense is not so common.” — Voltaire
Any A/V-to-HDMI converter you could reasonably call "fairly cheap" is going to have horrendous amounts of input lag and be total crap for playing games on. There's a reason people spend several hundreds of dollars importing Micomsoft's XRGB-series upscalers from Japan.
It comes with a limited and non-expandable games library. It would have been nice if it had the built-in library as well as the capability to load the original game catridges.
This box won't even run sega genesis games that well.
Shadow warrior 2 may lack multiplayer arena combat (I'm not sure) but supposedly it's free from copy protection(?)
If you want the multiplayer aspect there's Quake3-like games released as open-source and so on which you could run.
NES Classic Edition is an emulator console (with actual authorized game-titles.)
I recommend downloadmoreram.com
Why are we touting this as new?
I've seen "brand new" Sega Genesis console packages alongside "brand new" Atari 2600 consoles being sold in stores for years now. I'll probably be able to pick up one for less than $30 when Black Friday rolls around, and many of these consoles come with three times as many built-in games.
For some odd reason the people of Brazil representing the target market are unaware that this product already exists and for less than half the cost? What the hell am I missing here? Are they really charging a 400% markup on the new(er) console because of the addition of an SD card slot? Hell, they have handheld Genesis players with built-in screens that have SD slots, so even that feature isn't new.
And a company providing "blessing" to license their brand for the sake of capitalism is about as "astounding" as discovering the prostitute on the corner isn't a virgin.
The Quake 3 games aren't quite playable on linux though. The gamma correction or "brightness" slider doesn't work, so the game is dark and can't be brightened up. Perhaps the Quake engines did something wrong, this used to be an occasional issue with Quake 1 and 2 in Windows 15 years ago but you could fix it with a change of driver or setting higher system wide gamma. But to this day, you can launch Open Arena on some MESA based open source driver (which is all you will ever have on a lot of hardware) and the game is too dark to be played.
There are still many TSOP-reflashable Xbox (original, that is) units lying around at flea markets for basically no money. If you want to play classic genesis games, that's a much better way to go. Google for "GenRen" to find roms. All of them. You could buy carts and dump them of course, either with a ~$60 tool or with a Sega CD and your PC. You can get a Sega CD and a real Genesis at the flea market, of course. I think I got rid of my Sega CD already...
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
Then you probably don't know anyone who lives in a country with prohibitive import tariffs on toys. If you had to pay the equivalent of 150 percent sales tax on toys, you might see how $125 comes about: $50 cost of goods plus $75 in import duty and VAT. The people of Brazil through their legislators appear to have chosen to fund the government through import duties, presumably to subsidize the building of a domestic chip fab.
And due to Brazilian import tariffs, it'll probably end up at $150 if it ever gets there.
Did this come about when the patent on Connectix RAM Doubler software expired, allowing the creation of zswap?
VGA out, and it runs a host of old hardware. Sega, NES, Amiga, C64, Apple II, too many to mention.
And they come with a full development kit. Altera Quartus and GCC, and you can make it do pretty much anything you want.
Weaselmancer
rediculous.
If you're a beginner at it, then no. I'd recommend you start with a Game Boy, work your way up to a Game Gear, then try to take on the Game Cube, and only after that go for a Super Nintendo or Genesis.
Emulators are good enough. you can get USB genesis controllers. If you want the REAL thing, get the real thing and the mega everdrive. Flash cart an SD card slot to load all your games so you can play them on the real hardware, even romhacks.
True, the xgamma command brightens up about anything. Anything except my game of Open Arena, because that's what the bug does.
Also, Quake 3 with Wine is broken, problems with input it seems. (I should not have gone with "devel" version of Wine, or I should have installed PlayOnLinux likely)
Also when I quit dosbox, the desktop is at 640x480. lol I know, you didn't ask for that but it's amazing how some former bugs and quirks from the old Windows gaming days still are around but on linux instead. Quit to 640x480, crash or quit to the desktop with overbright gamma still applied, crash to 640x480 desktop with overbright gamma applied, alt-tab out of the game but can't alt-tab back in, alt-tab to a 640x480 desktop. ctrl-alt-right to go to workspace number 2 can be used sometimes when you can't alt-tab.
I'm curious if using Wayland will fix most things, but I fear to be dead before Wayland is ready for the desktop. Or maybe I'll play some game bugfree, while a compositor uses 80% CPU to copy from buffer A to buffer B. I'm completely making this up, but if I can waste CPU or framerate but still get something playable that would be better than nothing.
I'd really like to know what hardware this has inside. It might very well be something similar to the new NES, i.e.: an ARM SOC running an emulator.
It'd be really cool if this was running on the original chips. As opposed to the NES it seems the Genesis used pretty standard hardware: A Motorola 68K, a Z80 a pretty common Yamaha sound chip.
Alas, it's probably more expensive to build a device with those chips nowadays than to use the ARM and emulator option.
And just remember kids, (D) stands for "Dolchstoss" (look it up in German history).
[/sarcasm]
retro multiplayer fps games make a comeback that don't require a steam or origin account
GOG
Avoid the MS tax, always buy I.B.M. PC's (I Built-it Myself)
It seems odd to me that Sega would pick the Genesis not the Dreamcast.
I mean wasn't the Dreamcast way more iconic and popular than the Genesis?
That's a pity.
Maybe we should get a kickstarter to spin one of the NES FPGAs into a proper ASIC, and fix a lot of the crappiness of the NES-on-a-chip products out there.
But I doubt we could raise $500k spin an ASIC (I'm over estimating, they are actually a lot cheaper for old process). Might be $50/console and get 10k-20k people, assuming Nintendo doesn't step in and tie the project up with legal notices. (It's legal to make a NES, you can even use the same mask as the original 6502-variant because masks of that time are not covered by copyright or patent)
“Common sense is not so common.” — Voltaire
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Heart on Fire and everything. It's not a SOC, So it'll run the games just fine. The real question I have is will it have the proper Yamaha sound chip
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