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Belgium Declares Video Game Loot Boxes Gambling and Therefore Illegal (arstechnica.com)

The Belgian Gaming Commission has reviewed several big video games and found that randomized loot boxes in at least three of the titles count as "games of chance," and publishers could therefore be subject to fines and prison sentences under the country's gaming legislation. Ars Technica reports: A statement by Belgian Minister of Justice Koen Geens (machine translation) identifies loot boxes in Overwatch, FIFA 18, and Counter Strike: Global Offensive as meeting the criteria for that "game of chance" definition: i.e., "there is a game element [where] a bet can lead to profit or loss and chance has a role in the game." The Commission also looked at Star Wars: Battlefront II and determined that the recent changes EA made to the game means it "no longer technically forms a game of chance." Beyond that simple definition, the Gaming Commission expressed concern over games that draw in players with an "emotional profit forecast" of randomized goods, where players "buy an advantage with real money without knowing what benefit it would be." The fact that these games don't disclose the odds of receiving specific in-game items is also worrisome, the Commission said. The three games noted above must remove their loot boxes or be in criminal violation of the country's gaming legislation, Geens writes. That law carries penalties of up to 800,000EU (~$973,680) and five years in prison, which can be doubled if "minors are involved." But Geens says he wants to start a "dialogue" with loot box providers to "see who should take responsibility where."

176 comments

  1. Thank god by Anonymous Coward · · Score: 2, Interesting

    absolutely agree, if you can't know what you're getting, it's a gamble. This is the stupidest trend in gaming that needs to end.

    1. Re: Thank god by Anonymous Coward · · Score: 0

      No. It's only a wager if you stand to gain something of value.

    2. Re: Thank god by Anonymous Coward · · Score: 0

      The trend is not ideal. I'm not a fan of this method of obtaining bonus or benefits that give players an advantage over others. However, I'm surprised that Overwatch is in this category unless the net was cast summarily. The model used in Overwatch is everything in the loot boxes is aesthetic in nature and no loot box items provide any advantages to gameplay. They are all only silly additions.

    3. Re: Thank god by Anonymous Coward · · Score: 0

      Overwatch is not pay-to-win. Players have one of 27 characters (heros) to choose from and all gameplay performance is standard for anyone using that hero. âoeLoot" does nothing to the gameplay model performance (speed, shot accuracy, hit boxes, etc.) Everyone is stuck with standard. You donâ(TM)t have to spend anything in-game to win, and you still get free loot boxes.

    4. Re: Thank god by Anonymous Coward · · Score: 0

      They aren't advantageous and are cosmetic only.

      The reality is Counter strike would have died if it weren't for these 'loot boxes'; the skins revived a desire to play and collect the skins which has contributed to its continued success.

      Belgium is a nanny state

    5. Re:Thank god by Anonymous Coward · · Score: 1

      RIP Magic The Gathering in Belgium. I mean, you buy a pack of random cards -- some have value some don't. And CHILDREN play this game. Gambling must stop! Think of the #CHILDREN!

    6. Re: Thank god by Kiuas · · Score: 1

      They aren't advantageous and are cosmetic only.

      Totally irrelevant to the fact that it's still gambling. It's a slot-machine mechanic that allows people to put money in and get in return something that may or may not be worth anything at all. In the case of CS some of the rarer skins are worth thousands, which has created a whole economy of its own where people and streamers are not in fact playing the game itself at all but simply acquiring/opening boxes in the hopes of getting rare loot that can then be sold for money. Hell, there have even been gambling sites like 'CS:GO Lotto' set up in which people can trade their skins in for essentially a chance of winning better/higher value skins. In 2016 this caused a controversy because it turned out that 2 of the guys that had been promoting said site heavily on youtube turned out to be the owners of said site without disclosing that fact. From the link:

      Two prominent YouTube stars, ProSyndicate and TmarTn, have been embroiled in an ongoing scandal regarding the rise of 'gambling' with weapon skins won in the Valve-operated online shooter CS:GO, having been revealed to be the owners of a gambling site which they've been promoting heavily via their YouTube channels.

      The site, CSGOLotto.com, is one of many which allows players to use the skins they've unlocked in the game as chips, assigning them a value based on rarity and desirability. In many cases, these skins are then bet against other players, with a slot-machine style random number generator picking a winner who then keeps the pot. On other sites, the pot is bet against the outcome of other games of CS:GO. The keys used to open loot crates in the game must be bought with real money via Steam, and because the skins can be resold via the platform's trading system and 'cashed out' by buying games as gifts and selling the codes via various marketplaces, many such operations have already faced accusations of enabling unregulated real-money gambling, resulting in a class-action lawsuit being filed against Valve itself.

      This is not a small industry, nor a new one. A recent Bloomberg report estimated that around $2.3 billion worth of skins were wagered on CS:GO related websites in 2015 alone. Already, several calls had been made to investigate the legality of such operations, especially in the US, where gambling is heavily restricted, especially given that many of the sites don't restrict participation based on age or location, and even those which do are usually at odds with laws surrounding real-money gambling.

      However, the most recent development, as discovered by YouTuber HonorTheCall and promulgated by H3H3 productions, is that CSGOlotto.com was joint founded by TmarTn and ProSyndicate, who have both posted videos with titles such as WINNING BIG $$$$!!! (CS:GO Betting), showing them using the site and winning considerable amounts. Not only does that contravene YouTube guidelines about the disclosure of interests and payments, there's now considerable suspicion surrounding the veracity of the bets screened by the pair, with the suggestion emerging that, given their privileged access to the back-end mechanics, both could easily have fixed the outcomes in their favour in order to make for more persuasive footage.

      These guys were essentially making videos about how they won soooo much money by playing on the site that they happened to own (without telling that they own the site and can therefore affect the odds of the slot machine). That's the textbook definition of marketing gambling to children.

      The reality is Counter strike would have died if it weren't for these 'loot boxes';

      Total bullshit. CS:GO is one of the most popular FPS games with a huge scene of professional teams and tournaments and a fan-base that follows said teams

      --
      "It is the business of the future to be dangerous" -Alfred North Whitehead
    7. Re: Thank god by e3m4n · · Score: 1

      I think the definition of gambling is too literal. If I spend $2 because the lottery jackpot hit 500 million, or if I go to the Derby and place a wager of $2 for a horse to show, I really donâ(TM)t consider that gambling, Because I risked nothing.

      People piss away, on average, $5/day on âstarbucksâ(TM) or other specialty coffees. I dont, but so many more do. Many more buy in-app purchaes that average out to $1/day. In some cases these, for lack of a better word, addictions, create a financial burden for some as this tends to add up.

            If I buy a lottery ticket, bet on a horse, or decide one day to try a slot machine, Iâ(TM)m going into the process with an exact amount that I am willing to spend on the experience of playing. For me thats generally the lowest wagers possible as I have zero faith that luck will ever be in my favor. Especially with horses, I do it to see if I ever will pick a winner, Not for the cash ($2 doesnt pay shit even on 30:1 odds). I like watching the race and seeing if I can come up with any sort of method of picking a decent winner.

      At no point have I ever risked anything. Without risk, its no more gambling than paying to do any other activity. The mcdonalds momopoly game was closer to gambling than what I do on occassion. (Which btw is like 2 - 3 times a year at best)

    8. Re:Thank god by Anonymous Coward · · Score: 0

      Gambling you approve of is still gambling.

    9. Re: Thank god by Anonymous Coward · · Score: 0

      People piss away, on average, $5/day on âstarbucksâ(TM) or other specialty coffees.

      It's closer to $2, but your point stands.

      At no point have I ever risked anything.

      I literally risked my life getting on the road to come to work this morning. I do crazy stuff like that all the time.

    10. Re:Thank god by Hentes · · Score: 1

      And why is that a problem? Trading cards should've been classified as gambling long ago.

    11. Re: Thank god by meta-monkey · · Score: 1

      Wait, what? You're saying the lottery, slot machines, and sports betting are all not gambling? What the hell is gambling then?

      I think your method of gambling is a reasonable way to avoid losing more than you can afford at gambling, but it's definitely gambling.

      --
      We don't have a state-run media we have a media-run state.
    12. Re: Thank god by e3m4n · · Score: 1

      for me its "the act or practice of risking the loss of something important by taking a chance or acting recklessly:"

      since there is never any real risk, I really don't see it as gambling. Certainly not the kind that requires big brother to go around telling people what to do.

    13. Re: Thank god by michiganbob · · Score: 2

      $2 > $0

      Just because you don't consider $2 "risky" doesn't make it not gambling. Where do you draw your imaginary line? $10? $500? A million? I'm sorry, but if you're trying to come up with a "definition" for gambling, your arbitrary limits don't make a lot of sense.

    14. Re:Thank god by micahraleigh · · Score: 1

      I just ran into Renee Descartes and he mentioned to me that you can't know anything.

      So maybe everything should be illegal?

    15. Re: Thank god by Anonymous Coward · · Score: 0

      for me its "the act or practice of risking the loss of something important by taking a chance or acting recklessly:"

      since there is never any real risk, I really don't see it as gambling. Certainly not the kind that requires big brother to go around telling people what to do.

      Actually there is a risk. However, from your own situation and judgment, you don't see it. How about replace you with a homeless. $2 could meant something but absolutely not meant nothing. That is the different between your risk and the homeless guy's risk. Though the risk is subjective; thus, it shouldn't be used in defining gambling.

    16. Re:Thank god by KingBenny · · Score: 1

      i'm gonna take the side of belgopol for once ... even if it's what about the children in this case ... its a kick back at marketeering and im glad it took them only ten years to get to the principle of loot boxes for money lol wtg GEENS, i'll give you an upvote on steemit o wait ... thats gonna take another 20 years, i guess well, kick some marketeer ass, but please don't forget to educate the plebs you protect in your enlightedness didnt say i was your friend there mutual self intrest is the greatest form of trust i wouldnt fall for something silly like a loot box but i see people shovelling chips in slots that don't even give money back but points to get prizes every "kermis" here luke's gotta eat, and i'm prime directive but i know you are not for once, i feel like tax money is not being wasted that's been a while

      --
      Free speech was meant to be free for all... how can anyone grow up in a nanny state ?
  2. Wow, so much better now by Anonymous Coward · · Score: 0

    As much as I despise loot boxes and the greedy companies that use them, your government arbitrarily deciding, without your input on the subject, what you are and aren't allowed to to, down to the smallest minutia of your life.

    1. Re: Wow, so much better now by Anonymous Coward · · Score: 2, Insightful

      The Belgian government is actually elected, and in fact, enjoys a much better electoral system than say the United States where your authoritarian tyrant had fewer votes than his opponents, and his petty sycophants were often elected in rigged districts that make the entire process suspect, even aside from their own blandishments that millions of "illegal" voters exist which would make their own election suspect.

      Of course, Trump and his ilk are quite dedicated to controlling peoples lives as well, notice how they want to implement systems to bar those they don't like from the country, control people's daily lives, and as I learned from my Congressman's recent video town hall, they want to violently compel people to go along with their agenda. Even to the point of threatening representatives from other districts.

    2. Re:Wow, so much better now by JMJimmy · · Score: 4, Interesting

      Gambling has long been a protected area due to the social damage it causes beyond the immediate impact to the individual. Loot boxes are gambling without a doubt. They're fine as a game mechanic, so long as you never have to exchange real money to obtain them.

      The sad thing is that companies will just move the point of payment. Buying "lives" or "health potions" or something like that, which lets you grind for currency to buy loot boxes and grinding without buying these things will be made impossible.

    3. Re: Wow, so much better now by Anonymous Coward · · Score: 0

      Actually no he didn't have more votes. He had more electoral college votes, but that equated to a lot less real votes due to the way the electoral system works in the US. Trump had 2-3 million less votes but due to the distribution he still came out ahead with the college system..

    4. Re:Wow, so much better now by grumbel · · Score: 4, Insightful

      The whole loot-box thing started because gamers were beginning to complain and boycotting games. Politicians had nothing to do with that, they are just reacting to those complains now. And depending on how exactly the gambling laws are written, those games were already illegal to begin with, the law just wasn't enforced properly.

    5. Re: Wow, so much better now by tinkerton · · Score: 0

      Belgium is the size of a large city. Replacing a mayor with a 4 governments https://en.wikipedia.org/wiki/...
      and a bunch of other institutions maybe is a bit of overkill.

      I think Trump being elected is not that much a fault of the electoral system but of many people voting for him. If you look in detail you could say ok he didn't get the majority of the votes, but it's close enough. When Al Gore lost in a close call to Bush a lot was made of the detailed count but the main issue should have been, why was it even close?

    6. Re: Wow, so much better now by stud9920 · · Score: 1

      The Belgian government is actually elected, and in fact, enjoys a much better electoral system than say the United States where your authoritarian tyrant had fewer votes than his opponents, and his petty sycophants were often elected in rigged districts that make the entire process suspect, .

      Except parties put whatever disgusting asshole on top of their lists, and even if you carefully skip the disgusting assholes in the list, once the acceptable people have the necessary number of votes to be elected, the remaining nominative votes are devolved to the disgusting assholes on top of the list you didn't want to see elected.
      Except for half of the politicians (Michel, Tobback, Whatelet, Lutgen, Van Den Bossche,...), including our prime minister, who are sons of the previous generation (some of whom were convicted for corruption, and who themselves are suspected of corruption (Mathot, Daerden)) of politicians because of this system of electoral nomination.
      Except for the vast majority of politicians being appointed to high paying corporate administration of (semi-)public companies, only to create more intermediate level boards whose only purpose is to get more money from these companies.
      But I guess yes our political system is less corrupt than the US one

    7. Re:Wow, so much better now by Anonymous Coward · · Score: 0

      Gambling has long been a protected area due to the social damage it causes beyond the immediate impact to the individual. Loot boxes are gambling without a doubt. They're fine as a game mechanic, so long as you never have to exchange real money to obtain them.

      The sad thing is that companies will just move the point of payment. Buying "lives" or "health potions" or something like that, which lets you grind for currency to buy loot boxes and grinding without buying these things will be made impossible.

      Do you really think that people can get addicted to buying loot boxes the way they can get addicted to real gambling?

    8. Re: Wow, so much better now by stud9920 · · Score: 1

      (not to speak of the election of Laurent Louis). Next to that, the electoral college is very straightforward.

    9. Re: Wow, so much better now by Whorhay · · Score: 1

      Just to be clear, Gerrymandering is an abomination that both major US political parties actively engage in. As citizens we shouldn't tolerate it from either of them. However there isn't really a good way to clean up that mess without changing up our entire electoral system, so we're likely stuck with it.

    10. Re: Wow, so much better now by Anonymous Coward · · Score: 0

      Ability to see reality needed.

    11. Re: Wow, so much better now by Anonymous Coward · · Score: 0

      That isn't a very high bar, though. Almost every democracy has a much better electoral system than say the United States.

    12. Re: Wow, so much better now by Anonymous Coward · · Score: 0

      Belgium is a medium-sized country with a population well above the median among countries.

    13. Re:Wow, so much better now by JMJimmy · · Score: 2

      Absolutely. There are games designed to trap "whales" who will drop thousands of dollars on a single game. They'll design features tailored to their wants just so they'll keep dropping cash.

      https://venturebeat.com/2013/0...

    14. Re: Wow, so much better now by tinkerton · · Score: 1

      I doubt if there is any similar sized country with this level of federalization.

    15. Re: Wow, so much better now by micahraleigh · · Score: 1

      Fascinating.

      Tell me more about this theory of Donald Trump not being elected.

    16. Re:Wow, so much better now by Metabolife · · Score: 1

      It's not the government. It's the "democratically" elected government. There was a huge public outcry, and they're doing something about it. It's not different than society deciding that murder is unacceptable.

    17. Re:Wow, so much better now by Anonymous Coward · · Score: 0

      Utterly preposterous! No government would ever enforce long-standing laws without consulting me as to whether it was a good idea! Hrumph!

      Back in the real world, gambling is well known to be bad for you, and the only reason it's legal at all is that it's better to be regulated than underground. Just because it's "on the internet" or "in a game" doesn't mean the laws don't apply, and if game publishers don't want to have to obey the gambling laws of dozens of different jurisdictions they can either limit themselves to accepting transactions to only places with friendly laws or remove cash-linked gambling mechanics from their games.

      Despite knowing the certainty of losing money, I enjoy the occasional flutter, but I'd never put money on something with odds of "whatever we feel like" or "depends how often you play", nor would I want my kids to think that it is a routine, every day activity. I'm glad that at least one government is taking a stand against the predatory practices of "game" publishers seeking to trick people out of their money.

    18. Re: Wow, so much better now by Anonymous Coward · · Score: 0

      Straight on.

    19. Re: Wow, so much better now by Methadras · · Score: 1

      Put up or shut up AC. Other than you ridiculous assertions based on the typical deranged delusions that infect leftists like you, do you have anything else of substance to add that questions the validity of Belguim outlawing lockboxes in MMO's?

    20. Re: Wow, so much better now by Methadras · · Score: 1

      Right, which is the only system of voting that matters in presidential elections. Trotting out popular vote tallies is meaningless and irrelevant in this regard. The fact that moronic leftists like you still cling to this notion is only a testament to the delusions you operate under.

  3. They got greedy! by Anonymous Coward · · Score: 0

    Of course it is gambling. You pay real money for a random chance at something. They got sooo greedy and ruined the games in the process. It would be nice if the marketing geniuses would get punished but I kind of doubt it. It started out small and it was like printing money.

  4. But Geens says he wants to start a "dialogue" with by Anonymous Coward · · Score: 0

    But Geens says he wants to start a "dialogue" with loot box providers to "see who should take responsibility where."

    The executives that said it was ok to do. Who else? The person who fed their family by doing what they were told?

  5. It's about time by Anonymous Coward · · Score: 0

    How long will they get away selling fake crates with fake loot for real money? This is becoming the new business model at the expense of all gamers.

  6. Silly Belgians by Anonymous Coward · · Score: 0

    Their waffles aren't bad, but this just makes them look stupid.

    1. Re:Silly Belgians by micahraleigh · · Score: 1

      Hey!

      Think of all the households destroyed by loot boxes, you insensitive clod !!

      ;)

  7. MUH LIBERTY by Anonymous Coward · · Score: 0, Insightful

    As much as this clearly rubs "MUH LIBERTY" the wrong way, this WILL result in less money being squandered. The kids (at least) playing these games are not likely to turn to the race track or casino to scratch a gambling itch. It actually is just about the games.

  8. Good by gumpish · · Score: 1

    Here's hoping they include the scum bags at Psyonix (Rocket League).

    1. Re:Good by impos · · Score: 1

      Hmmm I've played 1000+ hours of Rocket League, and I've never once needed to buy a loot box. Nothing in them makes it easier to win. They are purely cosmetic.

      Now, loot boxes that make your game easier, or give you advantages, I'm ALL for getting rid of those.

    2. Re:Good by Anonymous Coward · · Score: 0

      "Purely cosmetic" is the slipperly slope that allows P2W bullshit into games. First it's the dyes and costumes, then it's all character customization, then you can only do certain things if you're wearing certain skins, etc.

      Lootboxes/Gachapon have moved so far from the "random prop of equal value" to "99.9% chance of shit"

    3. Re:Good by rtb61 · · Score: 1

      You, I presume are an adult. The problem is they targeted minors in a manipulative fashion to scam them out of their pocket money, it could not be worse, except if they mugged passing prams for their milk bottle. It is really lame and socially ugly and custodial sentences should be appropriate, not long ones, just 90 days or so. The fine of course should be triple the estimated income.

      --
      Chaos - everything, everywhere, everywhen
    4. Re:Good by Anonymous Coward · · Score: 1

      That isn't where the regulation has to be to be effective.

      Gambling is addictive and young people aren't able to evaluate the cost/reward as well as adults. That is why gambling is regulated.
      If the award gives you and advantage or if it is cosmetic only doesn't have an impact on the addictiveness.

      A law to regulate lootboxes has to be phrased so that games where you can pay to "roll the dice" should have an age limit/be regulated as gambling.
      What the reward is is irrelevant since the addiction comes from the randomness part and anticipation.

      If the lootboxes can't be bought and has to be grinded for then there also isn't a problem since you prevent people from getting addicted to the gambling by with the holdoff needed to grind.

      Pay to win is a completely different beast. If a game like Heartstone or MtG only let you buy the specific cards you needed to build a winning deck directly then it wouldn't be a problem.
      Yes, I am including MtG in this. I sunk a lot more money into the booster packs than I would have if I had been more mature with MtG was a thing.
      It was a system specifically set up to make young people gamble for cards. It was never clear upfront how much you had to pay to get a playable deck.

    5. Re:Good by Anonymous Coward · · Score: 1

      That alone wouldn't protect Rocket League. Note that Overwatch is one of the 3 that were definitely slammed as having illegal gambling. From what I understand all of the lootbox crap in Overwatch is also purely cosmetic.

    6. Re:Good by Anonymous Coward · · Score: 0

      Because, just like casinos and slot machines, your are not the target. Getting you to sepnd a fraction of money is fine, but the big money is going after people with compulsive disorders and, in this especific case, kids.

      And that's why casinos and slot machines are regulated, and society considers that's a good thing.

    7. Re:Good by nmb3000 · · Score: 2

      They are purely cosmetic.

      Irrelevant. I don't understand why so many people don't understand this. Exchanging real money to give you a pull on the slot machine, even if the slot machine only spits out shitty hats, is still gambling.

      --
      "What do you despise? By this are you truly known." --Princess Irulan, Manual of Muad'Dib
      /)
    8. Re:Good by farble1670 · · Score: 1

      The problem is they targeted minors in a manipulative fashion to scam them out of their pocket money

      You can get a credit card as a minor? If not, how do they accept cash over the internet?

    9. Re:Good by Rakarra · · Score: 1

      You certainly needed a credit card attached to an account to purchase games from the App Store.
      If they don't have one, it's probably their parents'.
      I'm pretty sure minors can have credit cards if their parents/guardian co-signs.

  9. Mmm Hmm by rmdingler · · Score: 1, Informative

    'cause Lotto Belgium is a game of skill.

    --
    Happiness in intelligent people is the rarest thing I know.

    Ernest Hemingway

    1. Re: Mmm Hmm by Anonymous Coward · · Score: 1

      U need a permit for gambling dumbass

    2. Re:Mmm Hmm by Anonymous Coward · · Score: 1

      The lotto isn't a video game.

      Or they could still have their gambling boxes if they get licensed.

    3. Re:Mmm Hmm by Luthair · · Score: 1

      that doesn't cater to kids....

    4. Re: Mmm Hmm by Anonymous Coward · · Score: 1

      I do so I tried this and won. Now I have 3 dumbasses

    5. Re:Mmm Hmm by gravewax · · Score: 4, Informative

      gambling isn't illegal, running a gambling business without a license to do so is.

    6. Re:Mmm Hmm by Anonymous Coward · · Score: 1

      and just like the lotto I am sure the game makers can apply to get a gambling license, though I would suspect some of the restrictions and regulations involved like not selling to kids may make them baulk at the idea.

    7. Re:Mmm Hmm by DNS-and-BIND · · Score: 0

      It's a different story when the government profits from gambling. It's OK when they do it, they just don't want any competition.

      --
      Shutting down free speech with violence isn't fighting fascism. It IS fascism!
    8. Re:Mmm Hmm by Actually,+I+do+RTFA · · Score: 1

      How often have the RNGs been independently audited in FIFA 2018? What are the complete odds of any output? Can children buy them? Are the licensed by the state?

      --
      Your ad here. Ask me how!
    9. Re:Mmm Hmm by mjwx · · Score: 1

      'cause Lotto Belgium is a game of skill.

      They have a permit and pay a shitload of taxes. Also they require the player to verify that they are 18 or over.

      --
      Calling someone a "hater" only means you can not rationally rebut their argument.
    10. Re:Mmm Hmm by Anonymous Coward · · Score: 0

      EA has a few patents on changing rewards in order to maximize income from players, so in the case of FIFA 2018, it is possible that the RNG is manipulated to those ends

  10. Re: If you live in Belgium by Anonymous Coward · · Score: 0

    Not really.

  11. Re:f7ailzor5! by Anonymous Coward · · Score: 0

    Who farted?

  12. Good by Anonymous Coward · · Score: 0

    I hope this spreads all over the world and loot boxes become a thing of the past.

  13. Re:f7ailzor5! by Anonymous Coward · · Score: 0

    The dog you've been fucking in the ass.

  14. Slippery slope by Teppy · · Score: 1

    What about monsters that occasionally drop a rare item? What if those monsters occur as part of paid downloadable content? What if the monster is not that hard to kill?

    1. Re:Slippery slope by Anonymous Coward · · Score: 0

      > What about monsters that occasionally drop a rare item? What if those monsters occur as part of paid downloadable content? What if the monster is not that hard to kill?

      If you can grind endlessly for no additional fee, you're fine.

      If you have to pay $1 to spawn a new monster, it's a loot box.

      That was easy.

    2. Re:Slippery slope by Anonymous Coward · · Score: 0

      As the sibling pointed out, the difference is whether you have to pay real money for each opportunity to roll the dice.

      On top of that, I'd argue that such a game mechanic is player-hostile anyway and is bad game design. I'd call anything that encourages grinding bad game design. I know it's very common.

    3. Re: Slippery slope by Anonymous Coward · · Score: 0

      The problem is that chance is a vital element in games that makes them more fun. You can't have fun without some level of randomness.

      This would basically make games that have limited opportunities illegal. That's not going to go over well.

    4. Re:Slippery slope by gravewax · · Score: 1

      unless you have to rebuy that content each time you want a chance at that loot then there is no problem. There is no slippery slope here, Belgium aren't even unique in what they are doing. Really it isn't that complex, gambling is a monetary transaction in exchange for a "chance" at profit, be that money, goods or virtual items.

    5. Re:Slippery slope by CrimsonAvenger · · Score: 1

      Hmm, you have to send these guys money every month just to play the game. So we spend real money, and have a chance of getting a really "high value" piece of loot.

      So, every MMORPG should qualify as gambling by that definition. Especially the ones that allow free-to-play options (such as an introductory ftp, which restricts what internal content is available till you start paying for the subscription)....

      --

      "I do not agree with what you say, but I will defend to the death your right to say it"
    6. Re:Slippery slope by JaredOfEuropa · · Score: 1

      It's common because it's not actually bad design, specially in MMOs. Good MMOs always have a variety of things to do, ranging from solo adventuring, PUG dungeon crawls, raiding, to crafting, grinding, down to something as pointless (to your progress) as decorating your player home. If you're an active player in an active guild, the game isn't just a place to do stuff, it's a hangout as well. When there's not a lot of action going on, players do like to stick around and do pointless stuff like grinding for a while instead of logging off. It can actually be nice and relaxing to do some mindless activity while chatting.

      --
      If construction was anything like programming, an incorrectly fitted lock would bring down the entire building...
    7. Re:Slippery slope by serviscope_minor · · Score: 2

      No it's not a slippery slope: the fact it's "on a computer" makes no difference. There's a coninuous line between gambling and not and you can always make slight tweaks to make it more or less like gambling.

      This has not prevented gambling from being regulated now or in the past. This is in fact the system working as intended. Gambline is regulated, but somone has to provide some judgement as to whether or not something close to the line is in fact gambling.

      That's why judges exist.

      --
      SJW n. One who posts facts.
    8. Re:Slippery slope by Anonymous Coward · · Score: 0

      Grinding is never good design, it is always bad design caused by a failure of proper pacing by the developer.

    9. Re:Slippery slope by Actually,+I+do+RTFA · · Score: 1

      You're right, that there is a line that needs to be drawn. However, I this seems like a reasonable place to draw it. I don't see why it would lead to what you stated.

      Monster drops aren't purchased, and even monster encounters that are part of a paid game aren't purchased like spins on a slot machine. But loot boxes are. They're pay per spin.

      --
      Your ad here. Ask me how!
    10. Re:Slippery slope by jonwil · · Score: 1

      The definition of a "loot box" is simple. Its something where you pay real world money to a finite number of in-game items and where you do not have a way to know in advance what you are getting for your money.

      If you know in advance what you are getting before you pay money, its not a loot box. (regardless of how many items you get for your money) If you pay a single price to get access to the item and then never need to pay any more money again (even if the chance to pick up the item is random), its not a loot box.

    11. Re:Slippery slope by Shinobi · · Score: 1

      Not the same thing, even with your stretched logic.

      The monthly fee is a subscription for access to the server. The loot drop is tied to a player activity based event, influenced by player skill in the group. So you'd have to be really deluded or stupid to think that they are the same thing at all.

  15. Compensation by dohzer · · Score: 2

    I demand compensation. They can start by giving me all the loot, and maybe a few free chicken dinners.

    1. Re:Compensation by GonzoPhysicist · · Score: 1

      If they just gave them away it wouldn't provide players with a sense of pride and accomplishment that they're there for.

      --
      horror vacui
  16. Jurisdiction? by Anonymous Coward · · Score: 0, Interesting

    A statement by Belgian Minister of Justice Koen Geens identifies loot boxes in Overwatch, FIFA 18, and Counter Strike: Global Offensive

    Does Blizzard (the publisher of Overwatch), Electronic Arts (the publisher of FIFA 18), or Valve (the publisher of Counter Strike: Global Offensive) have a presence in Belgium, or is Belgium trying to regulate companies that are outside its jurisdiction?

    1. Re:Jurisdiction? by Anonymous Coward · · Score: 0

      It's trying to regulate sales within its jurisdiction.

      If loot boxes in Overwatch are illegal in Belgium then either Blizzard changes how they work or it becomes impossible to sell Overwatch in Belgium.

    2. Re:Jurisdiction? by war4peace · · Score: 4, Informative

      No, it's not trying to regulate the company. It's regulating the business the company does in its own country.
      You, the company, should act like this in my country, if you don't, you can't do business here.

      --
      ...gis sdrawkcab (usually not responding to ACs; don't bother posting as AC)
    3. Re:Jurisdiction? by Anonymous Coward · · Score: 0

      It's trying to regulate sales within its jurisdiction.

      That's not obvious. If somebody in Belgium logs into Steam to purchase Counter Strike: Global Offensive, is that sale made in Belgium? If the Steam servers aren't located in Belgium, then the "sale" didn't happen within Belgium's borders.

      Just think of how your argument could be generalized. If a citizen in Saudi Arabia logs into a web forum that's hosted in the US, and if he writes something that's blasphemous, can Saudi Arabia hold the US forum operator responsible for removing the blasphemous material? Of course not, that's outside Saudi Arabia's jurisdiction.

      (And it would still be out of their jurisdiction if the web forum had a membership fee. That is, the possibility that money from Saudi Arabia might be exchanged with a company located in the US does not give Saudi Arabia jurisdiction over that company.)

  17. What is wrong with people- voluntary interactions by Anonymous Coward · · Score: 0

    This isn't something that you are forced to buy. Nobody is making you gamble. We should not be banning something just because some people might do bad things with. This is a terrible tragedy to freedom for the rest of us and some people doing bad things or being hurt by it is a poor excuse particularly when everything here is a voluntary interaction and anybody who doesn't like it can stop playing. That said if a people want to setup an totalitarian police state thats up to them- but you should never use violence, theft, or coercion to force others to partake as all government routinely do. If the government here is going to insist on controlling the lives of those within its territory it should find some other means to accomplish its mission that doesn't involve trying to hold foreigners who have never even visited the country to its arbitrary standards. There are hundreds of countries and likely millions of different laws when cities, countries, regions, states, and countries are all taken into account. There is simply no possibility one can obey all laws. Particularly when many within even a given city or state conflict with one another and not even a lawyer can confidently tell you how to comply half the time. Its sad that police get a walk when they don't know and routinely violate the law but then go around saying ignorance of the law is no excuse. Well is it orisn't it. If it isn't excusable the police should be held accountable to the same standard.

  18. Kinder Surprise? by Richard_at_work · · Score: 0

    Anyone know what the status of Kinder Surprise are in Belgium...?

    1. Re:Kinder Surprise? by Anonymous Coward · · Score: 0

      Kinder Surprise isn't gambling since you're paying for the chocolate egg.
      The toy is just a bonus.

    2. Re:Kinder Surprise? by Alypius · · Score: 1

      By this logic, you're just paying for the loot box. Whatever is in it is a bonus.

    3. Re:Kinder Surprise? by Anonymous Coward · · Score: 0

      Well, it's not killing stupid fucking kids in the United States so that's all I care about. Keep the streets safe and all that jazz.

    4. Re:Kinder Surprise? by Anonymous Coward · · Score: 0

      No that's not logic. That's a nonsense argument.

      Chocolate has value. If you're buying a chocolate egg, you're buying for the chocolate. Just like if your box of Wheaties has a random plastic Avenger toy in it, you're still buying the Wheaties.

      A loot box sans contents has no value.

      It's pretty simple, and stretching ad absurdum bullshit doesn't make it otherwise.

    5. Re:Kinder Surprise? by Atomic+Fro · · Score: 2

      If, say, 1 out of 100,000 Kinder Surprise eggs had a toy worth quite a bit more than what was paid for the Kinder Surprise, then its gambling.
      If the Kinder Surprise shoots out stars and streamers every time they open, with greater fanfare depending on rarity of item, then they are using psychological manipulation to get you to buy more. If they give out a few Kinder Surprises marketed heavily to children to get them addicted to the positive feedback loop and giving false hopes that the 1 in 100,000 prize will be in the next egg purchased... they deserve the ban hammer of the law.

      I am more curious in what will happen to collectible card games.

      --

      ==================
      Hippie Logger Jock
      ==================
    6. Re:Kinder Surprise? by Anonymous Coward · · Score: 0

      In the case of CSGO the contents of the loot boxes have intrinsic value; you can buy and sell the contents on the marketplace and people are willing to pay money for them.

    7. Re:Kinder Surprise? by JaredOfEuropa · · Score: 1

      I am more curious in what will happen to collectible card games.

      Technically these are gambling too: pay for a small chance to get a rare card with a high monetary value. But are people buying decks of cards just to play the game or start a collection? If there isn't enough pressure to keep buying packs, a judge might let it pass. However if people rush out and buy 5 more and 5 more again when the deck they got doesn't have a rare, like those idiots in "Charlie and the chocolate factory", it's a different matter. That golden ticket scheme would definitely be classed as gambling, by the way.

      --
      If construction was anything like programming, an incorrectly fitted lock would bring down the entire building...
    8. Re:Kinder Surprise? by mark-t · · Score: 1

      No, it is not... because you are not paying for the toy inside of it. You are paying only for the chocolate egg that the toy comes inside of, and the value of the egg is a known and fixed value. The toy is then considered a free gift that comes with the treat, designed to motivate people to buy them.

      CCG's with randomized packs are a bit more interesting, because I'm not sure if there's a known and fixed value that can be associated with them.

    9. Re:Kinder Surprise? by mark-t · · Score: 1

      The value of that content is not known before you buy the item, however... the value of a chocolate egg in the case of KS is.

    10. Re:Kinder Surprise? by Dragonslicer · · Score: 1

      No, it is not... because you are not paying for the toy inside of it. You are paying only for the chocolate egg that the toy comes inside of, and the value of the egg is a known and fixed value. The toy is then considered a free gift that comes with the treat, designed to motivate people to buy them.

      I doubt that argument would work. Once there's a 1-in-100,000 chance of getting something valuable inside the egg, people will start paying for the chance to get the valuable thing regardless of the chocolate.

      The reason it isn't gambling is that all of the toys have the same value, so it doesn't really matter which one you get.

    11. Re:Kinder Surprise? by Anonymous Coward · · Score: 0

      Technically, it's the same. However I'd say in practice it's a bit different, since I dont' think anybody creates a full deck just buying booster after booster until you get the cards needed. You may get a few boosters, even a full box if you are a set collector, to get started (and sell/tradethe rest you don't need), but at the end, you create competitive decks by directly buying cards individually in alternate markets.

      In lootboxes, you can only get the item you want by opening box after box and wishing for the best. Also, being a digital product "the store never runs out of" just exacervates the feedback loop.

      But, of course, the debate is open.

  19. Obvious by TimMD909 · · Score: 1

    I'm happy and sad. Obviously obvious decision is obvious. Yay. Sad that that derp isn't obvious.

  20. Re: If you live in Belgium by DaHat · · Score: 3, Funny

    We had a similar problem here in the states, hundreds of millions of dead bodies in the streets because they couldn't afford health insurance (not to mention actual health care)... we got Obamacare as a fix, and now the streets only have living homeless people in them.

  21. Re:What is wrong with people- voluntary interactio by Alypius · · Score: 1

    I agree with the first four sentences...then you kinda went on a ramble, but that's ok. If we're supposed to be trusted with "choices" then why are some people excited about eliminating some but not others?

  22. As a father loot boxes piss me off by LostMyBeaver · · Score: 4, Interesting

    My son buys my daughter loot boxes for her birthday and she opens them in hopes of getting cosmetic enhancements in Overwatch.

    I would not be overly upset if the thing she wanted could be outright purchased. I'd even bless it as knowing that she would get what she paid for. But last year, she got loot boxes and every one of them had something she already had. The result being that the money was entirely wasted.

    My son and daughter stood by the computer while he prayed his baby sister would get what she'd wanted for so long. And while she was so happy he bought her the loot boxes, he was so disappointed that he wasted his allowance.

    Loot boxes are shit. If you want to sell loot boxes, you shouldn't be able to put anything in them you can't outright buy in a store as well.

    P.S. - I stopped spending an average of $800 a year on games when these shenanigans came in.

    1. Re:As a father loot boxes piss me off by Anonymous Coward · · Score: 0

      I agree that loot boxes are not favorable to those who want a fairer game to play. However there is a solution to this problem. Stop paying for games with loot boxes or buying the loot boxes. There are plenty of things that I won't purchase or use. Facebook, Google, Apple, Microsoft, and similar. I also try to avoid Amazon and a bunch of other companies, products, and services. With one level or another success. If more people made decisions based on there values rather than demand government get involved we'd be living in a much better freer world with fewer companies pulling evil shit left and right. I also won't buy newer vehicles and have replaced older vehicles with old vehicles with fewer miles and/or had older vehicles repaired. Sometimes there is a price on doing the right thing and I'd rather pay it then be tracked, prodded, and screwed over.

    2. Re:As a father loot boxes piss me off by Dutch+Gun · · Score: 1

      I guess you can takeaway a positive life lesson for both your kids: gambling is a fool's bet, because it always favors the house in the long run.

      I have to say, the exploitative nature of loot boxes in some games make me embarrassed to be a professional game developer. At least with creeps like Zynga, I could sort of pretend they weren't "real" developers making AAA games. I'm all for sale of cosmetic goods and fun consumables to enhance the game, and to allow people to voluntarily support an otherwise free game. Anything else is just slimy.

      That being said, my feelings are a bit conflicted when it comes to government intervention here, because that opens the door to more regulation, and I tend to fear what direction that could take in the future. Yes, they're addressing something I dislike now, but what if next it's something I feel they have no business regulating? Probably justified in this case, as I think many game companies have crossed a line, but it doesn't mean I have to like it.

      --
      Irony: Agile development has too much intertia to be abandoned now.
    3. Re:As a father loot boxes piss me off by Anonymous Coward · · Score: 0

      Ultimately, the government intervention will be the same as for any gambling. They will need a license, and they will not be able to sell to children. (Among other restrictions, obviously.)

      The big issue here is that the more loot boxes you buy, the worse your chances are of winning per box.

      If I buy 10 scratch lotto tickets, and scrape away the "$50,000 prize" win on each one, I get $500,000 in prizes (before tax, of course).

      If I buy 10 loot boxes, and each one has the "Uber Skin of Awesome" in them, I get 1 Uber Skin of Awesome, and the rest are lost to the aether.

    4. Re:As a father loot boxes piss me off by MrL0G1C · · Score: 1

      It's just the latest in a long line of shenanigans including,

      Multiple levels of DRM and online only for single player games.
      Pre-order bonuses.
      DLCs (I'm on the fence about mission DLCs)
      Day-1 DLCs
      Cosmetic DLCs
      Weapon DLCs
      DLC to allow you to buy save slots (yes really)
      Gold, Platinum editions
      In-game 'micro-transactions' That are anything buy 'micro'
      Selling the cosmetic Items, Remember elder scrolls oblivion and all of the different costumes? - well that was before this 'cosmetic items' ****fest started.
      Cosmetic Loot boxes
      Pay-to-Win Loot Boxes
      Weapons Loot Boxes
      Skins Loot boxes

      --
      Waterfox - a Firefox fork with legacy extension support, security updates and better privacy by default.
    5. Re:As a father loot boxes piss me off by Actually,+I+do+RTFA · · Score: 3, Interesting

      gambling is a fool's bet, because it always favors the house in the long run.

      There are games against the house that fit that bill (e..g slot machines.) There are games against other players (with a house percentage) where the players as a whole lose, but you can win consistently (e.g. poker). However, loot boxes cost the house nothing regardless of payout. There''s no reason they cannot be a "winning" bet.

      my feelings are a bit conflicted when it comes to government intervention here, because that opens the door to more regulation

      Except here the regulations already existed. This is just applying them to game companies trying to to avoid the regs. with the "but it's on a computer' excuse." But yeah, regulations sometimes go too far. That's when democracies change the laws.

      --
      Your ad here. Ask me how!
    6. Re:As a father loot boxes piss me off by Chris+Mattern · · Score: 2

      Well, no. Back then, if you got duplicates in an Overwatch loot box, you got credits which could then be spent buying the cosmetics you wanted (although you didn't get enough credits from one duplicate to buy one cosmetic, they did add up). Overwatch loot boxes no longer give duplicates.

    7. Re:As a father loot boxes piss me off by Anonymous Coward · · Score: 0

      gambling is a fool's bet, because it always favors the house in the long run.

      There are games against the house that fit that bill (e..g slot machines.) There are games against other players (with a house percentage) where the players as a whole lose, but you can win consistently (e.g. poker). However, loot boxes cost the house nothing regardless of payout. There''s no reason they cannot be a "winning" bet.

      I think their reasoning is, if the box has 50% chance of containing the desired item, we will sell an average of 2 to each player who wants one. If it only has 5% chance of containing the desired item, we will piss off a lot of customers but sell many more overall, since some will be determined to get the item no matter the cost. And unfortunately, it is probably more profitable for the company to operate this way, at least in the short term before driving away the majority of their (potential) customers.

    8. Re:As a father loot boxes piss me off by Anonymous Coward · · Score: 0

      There''s no reason they cannot be a "winning" bet.

      There is no reason at all that the lootboxes cannot be coded to avoid giving duplicates of non-consumables.

      If applied to a CCCG like Hearthstone, that would mean that once you get (playable capacity, in this case 2) of a common card, you stop seeing that in the packs. When there are no more common cards viable in a pack-type, it could still give shiney cards or just straight to crafting dust. This would eventually lead to packs that are just crafting dust with a chance of a shiney card, which is how many of the pay-to-win players already see card packs since they drop over $200 each new set.

    9. Re:As a father loot boxes piss me off by Anonymous Coward · · Score: 0

      To be fair, anything that you get that you already have gets turned into currency, which can be used to buy what you actually want in pretty short order. I agree though that loot boxes are an abomination but the system in overwatch is not nearly as bad as most others and free to play scheme's are *far* worse. Buying the game initially, subscription fees, and large expansions are all legitimate ways to charge customers.

    10. Re:As a father loot boxes piss me off by Anonymous Coward · · Score: 0

      VGCats describes your situation best: http://www.vgcats.com/comics/?strip_id=300

    11. Re:As a father loot boxes piss me off by Actually,+I+do+RTFA · · Score: 1

      Yes, the "whale" mentality (99% of the money comes from 1% of the players) is pretty common in F2P. It's evil, because those are the people with problems. I mean, they subsidize my gaming, but it's still evil.

      And yes, I do get that they sell more boxes that way. There can be other benefits to both the company and players (for instance, helping the players see more content they may not have thought about getting.) However, those are usually outweighed by the "fuck it, let's milk the whales."

      I would have thought that model would have ended a few years ago, but apparently whales are still around.

      --
      Your ad here. Ask me how!
    12. Re:As a father loot boxes piss me off by Actually,+I+do+RTFA · · Score: 1

      I mean, that's almost how Hearthstone is already. I actually think it would be smart if they announced they were doing this for some card type (maybe Epics?), and the Legendaries are every N packs (or more frequently). The thing that misses is if you have 17 of a card and it gets nerfed, so you get extra dust.

      --
      Your ad here. Ask me how!
  23. General rule in europe by Anonymous Coward · · Score: 0

    majority catholic : most gambling will be banned although there are always some hard to find exceptions.
    majority protestant : more tolerant of gambling allowing the large gambling companies over the years to become more powerful than the local church denom.
    majority anglican protestant : gambling is the new religion in close association with alcohol and football they form a new holy trinity. If you do not gamble you are weird.

    1. Re:General rule in europe by Anonymous Coward · · Score: 0

      And majority atheist?

  24. Re:What is wrong with people- voluntary interactio by omnichad · · Score: 3, Insightful

    everything here is a voluntary interaction and anybody who doesn't like it can stop playing.

    If that were true, we wouldn't need to regulate gambling at all.

  25. Can you believe this shit ? by Anonymous Coward · · Score: 0

    Feckin-A bitchski gamrz ... pure stain no gain. Drag them outa parents cellars and toss their sorry azwholes into the gutter. Smash-face the sad lot, break their neekaps crack their bones and send them packing with injectable HIV to nibberbooland.

  26. Re:What is wrong with people- voluntary interactio by Anonymous Coward · · Score: 0

    I'm sorry that you feel the need to utilize violence, theft, and coercion on free people and I imagine also on those who have a medical condition. Even if what you are saying were true- that you can excuse theft, violence, and coercion because the end justifies the means you could resolve the issue via other avenues. Like setting up a system to restrict gambling not terribly unlike how many people feel a need to restrict driving, alcohol, smoking, drugs, and other activities to younger people. For instance you could pass a law requiring identification and a central database. Limiting gambling would achieve the same effect as banning gambling- at least to the extent that people don't simply flaunt the law anyway. Personally I think that is a terrible idea, but it wouldn't restrict the right of the masses to gamble for the benefit of those with medical issues. I'm also not one to gamble- but I wouldn't vote for someone whose going to force my view of gambling onto others who don't agree. Thats just morally wrong.

  27. Re: If you live in Belgium by tsa · · Score: 0

    But luckily Trump is here to bring back the good old times!

    --

    -- Cheers!

  28. Re: If you live in Belgium by Anonymous Coward · · Score: 0

    Yeah, economy has been doing great with Trump. Awesome President so far, no complaints.

  29. Re:What is wrong with people- voluntary interactio by Atomic+Fro · · Score: 3, Interesting

    when everything here is a voluntary interaction and anybody who doesn't like it can stop playing.

    Unfortunately, that is not true. Loot boxes were designed to create positive reinforcement that a certain percentage of the population gets addicted to and can't just stop.
    Loot boxes are slot machines. You put in real money for that 1 in 100,000+ chance of a jackpot. They use flashing lights, streamers, music to create that positive reinforcemt just like the slot machine. They dangle a few free ones in front of you hoping to grab you in so you put down some real cash. They hope to cash in on the Gambler's Fallacy and grab more cash from you. For some, this will become a compulsive behavior they won't be able to stop.

    --

    ==================
    Hippie Logger Jock
    ==================
  30. shithouse summary by gravewax · · Score: 1

    "Belgium Declares Video Game Loot Boxes Gambling and Therefore Illegal ", no it didn't. It declared loot boxes purchased for money as illegal gambling. You can still have lootboxes you just can't be selling them for random chances at loot.

  31. Re:What is wrong with people- voluntary interactio by Anonymous Coward · · Score: 0

    gambling has been regulated for more than a century. Freedom is nice, but sadly gambling organisations when not regulated have proven to prey upon the weak, feeding and reinforcing their addictions until they get every last drop of blood. Personally I think each person should be free to do whatever they want provided they are not impacting me, but gambling affects EVERYONE associated with those addicts, it drives them to substance abuse, violence and theft and thus impacts me directly or indirectly through the costs to society.

  32. Re: If you live in Belgium by Anonymous Coward · · Score: 0

    You're a retard. The only people whose economy improved are the CNN pundits watching Trump drown himself in palpable guilt as he saunters off to prison.

  33. I did similiar. by Anonymous Coward · · Score: 0

    I actually did it for RPGs first (D&D 3e+Mechwarrior 3rd Ed+a few others came out and made all my old sourcebooks/character's stats worthless... Oh yeah you can 'port them' y'know, using your own and the DMs judgement. At that point I can save myself the money and just make up rules as we play anyway! RPGs are for consistency of rules and stats. When those go away so does the point of spending money on RPG books, versus just freerolling it, like any good DM can.) Then I started weaning off PC games as online activation became mandatory, then expansion packs that should have been in the game, then DLC, then I jumped to free to play MMOs for a while, because it gave me worlds to explore, even if I couldn't 'win'.) Finally, I just stopped playing commercial games. Spent a while going back to my old library of games, then Dwarf Fortress, Minetest (0.2 to early 0.4), and then Cataclysm-DDA when it got a 2d tile based rendering engine. And y'know what? Even though I don't play games as much as I used to, when I get in the mood for a gaming binge like the old days I find I am not missing anything without all the modern shovelware. Some of them do have awesome unique gameplay elements, but the majority are visually improved iterations of older games with gameplay flaws, pay to win/customize, or abhorrent DRM that ruins the experience.

    I wish I could miss gaming like I used to, but after seeing some of the spreadsheets from a leaked MMO's advancement tables, I realized they were farming us like MUDs used to farm players back in the 80s-90s. And it was neither a good thing then, nor a good thing now given the simplicity of gameplay in both spheres of gaming. If it was something that actually improved my mind, reflexes, or knowledge, maybe. But as a mindless grind it isn't even enjoyable anymore one you figure out the gameplay/physics. And unlike when I was 10, with the library of past games' knowledge it has become easy to figure out how most games operate and either 'game them' or figure out they can't be gamed and they are grindy as fuck (referring to that spreadsheet advancement from above.)

    Rare is the game worthy of your time. May those of you still playing seek them unerringly and waste your time in a bewildering journey, and not a droll march of boredom.

  34. oh how i hope.. by Anonymous Coward · · Score: 0

    the axe falls hard on project entropia

    1. Re:oh how i hope.. by Anonymous Coward · · Score: 0

      the axe falls hard on project entropia

      Perhaps futile to request a reply from an AC but here goes. How so?

      I played Project Entropia for a while many years ago and as I can't recall any specific game of chance. Yes, the loot differed from kill to kill but I believe it leveled out in the long run. I never put in any money though since I didn't see the value in it and thus might have missed it.

    2. Re: oh how i hope.. by Anonymous Coward · · Score: 0

      the point of all this is if i dont missunderstand it is if you can buy and sell the stuff for real money.
      lootbox that you buy and cant sell onward is not affected. and project entropia is a big lottery. every mob is a lootbox that you can get stuff valued from nothing to thousands of euro. and i would guess the teturn rate is under 60% of what you put in it getting them.
      anyway its just a lottery. and i dont think they have a lottery license ( cant understand how swedish gov have not looked in to them yet)

    3. Re: oh how i hope.. by Anonymous Coward · · Score: 0

      Yes, but you only buy the means to get the loot, not the actual loot. Thus you know what you get in the purchase since it is defined. Perhaps it's just a technical difference but I believe that it's enough to side step a classification as gambling.

      Also, Entropia has had a rather low profile in the news and might just have been unnoticed.

      IANAL, but I enjoy reasoning about issues like this. :) /GP-AC

  35. Re:What is wrong with people- voluntary interactio by Anonymous Coward · · Score: 0

    This is a terrible tragedy to freedom for the rest of us

    If you wanted freedom, perhaps you should move to and live under the laws of a country that purports to be in favor of freedom.
    Europe has never been in favor of or make any laws to support this notion of freedom.

    Quite the opposite historically as quite a few European nations started out as one form of monarchy or another. Of course this isn't the case in the present time, but this still occasionally shows up as part of the culture.

    But the concept of "the individual is there to support the society" has wide support and a very long background, and this is nothing than keeping in line with that idea.

    An individual putting themselves and their own pleasures above the good of everyone else can't be allowed as a common or acceptable thing, or their society wouldn't exist in the same form it is today.

  36. The forgot one by Anonymous Coward · · Score: 0

    Fokking ban that STO-Star Trek Online already !

    Probably the inventors of loot boxes, and there people are really hooked and spending a venture on this crap ! =D

  37. Belgium, punchline of W Europe by Anonymous Coward · · Score: 0

    You know how in America they tell Polish jokes?
    In the Netherlands, they tell Belgium jokes.

  38. Trading cards by John+Allsup · · Score: 2

    Packs of trading cards are random and, until bought, you don't know what you're buying. Somewhere a clear line of demarcation needs to be drawn.

    --
    John_Chalisque
    1. Re:Trading cards by Anonymous Coward · · Score: 0

      While we're at it: what about the ever popular Kinder Surprise eggs? They're real life loot boxes, totally aimed at young children and sold at pretty much every supermarket (at least in Europe).

    2. Re:Trading cards by Anonymous Coward · · Score: 0

      Tell me about the time you found something inside that you sold for $1000 dollar, or something else that you couldn't purchase from the nearest flea market for 10 cents.

    3. Re:Trading cards by turp182 · · Score: 1

      Fuck Pokemon.

      That's why I used to purchase non-official card sets (unfortunately the kids are old enough to be able to see the difference now). Also about 10% of the real-thing price (which are stupid expensive).

      --
      BlameBillCosby.com
    4. Re:Trading cards by mark-t · · Score: 1

      Not entirely... the chocolate egg itself has a fixed and known value even before you buy the egg. The prize inside is technically considered a free gift to incentivize buyers.

    5. Re:Trading cards by Karhgath · · Score: 1

      CCG and sports cards are pretty much the definition of gambling if cards have different values for the same occurrence - In MTG all Rare cards have the same occurence, but they have vastly different values. This means boosters have different values, and gamble a fixed amount.

      Worst case, it's a gray area, but clearly, we can't deny it's pretty similar.

    6. Re:Trading cards by farble1670 · · Score: 1

      Packs of trading cards are random and, until bought, you don't know what you're buying. Somewhere a clear line of demarcation needs to be drawn.

      No, it doesn't. That's why we have courts, where rational people can decide these things. We look at situations and decide if it's detrimental to society. I haven't heard of anyone crying about the injustice of trading cards. I think we're good there.

    7. Re:Trading cards by Anonymous Coward · · Score: 0

      Like skins in games, these collectibles can become fairly valuable over time.

    8. Re:Trading cards by Anonymous Coward · · Score: 0

      Every kid can tell you that you are wrong. There are good prizes that are advertized (e.g. higher quality figurines from popular franchises) and then there's the junk that goes straight into the trash. Hell, their iconic slogan used to (no idea if it's still the case) directly advertise the gambling aspect, i.e. a good prize "in every 7th egg".

      Regulators and courts usually aren't that fond of companies trying to be smart with technicalities.

    9. Re:Trading cards by mark-t · · Score: 1

      I'm honestly not sure what you're talking about. Every Kinder Surprise egg I've ever seen has a prize inside of almost the exact same monetary worth as any other prize in another egg*. The so-called "good" ones are of no better quality than the so-called "junk" ones. The only difference is whether a person likes that toy or not, and it happens to be the case that many of the "less valued" prizes just aren't interesting to most people.

      Last time I checked, the price for a normal-sized KS egg with 20g of candy was about $1.50cdn each. This places it on the higher end for candies by weight, but it's nowhere near the top... and the higher end candies usually don't even have prizes in them.

      * when compared to eggs of the same size. KS makes larger eggs that contain higher end prizes inside, but the larger eggs also have considerably more chocolate on them.

  39. Aka the people are doing badly. by Anonymous Coward · · Score: 0

    Where do you think (if you ever do) those great inflowing resources come from?

    That's right: Your and my pockets ... and lives.

    But congratulations on siding with your own enemy. It's an amazing mental feat, surpassig even Stockholm syndrome in a rape victim.

  40. Actually, law already covers that. by Anonymous Coward · · Score: 3, Interesting

    I don't know about Belgium or the US, but here in Germany, we have "Geldwerter Vorteil" (non-cash benefits). And our taxing agency is *very* aware of people trying to use that to circumvent taxation since forever.

    I bet pretty much any country will have a concept like that. Belgium copies most of its laws from the surrounding countries anyway.

  41. Re:What is wrong with people- voluntary interactio by war4peace · · Score: 2

    This isn't something that you are forced to buy. Nobody is making you gamble.

    You're compelled to buy and gamble, though, through various psychological tricks. Not everyone's resistant to that, as a matter of fact most people aren't resistant to that at all. Also, there might not be an alternative to obtaining certain in-game items, which is also a scummy business model.

      We should not be banning something just because some people might do bad things with.

    Actually, yes, we should. Maybe you meant "We should not be banning everything just because some people might do bad things with" - to which I agree. But take each "something" separately, look at it, then decide if it needs to be regulated or not.

    There is simply no possibility one can obey all laws.

    Of course there is. Don't do business in that country.

    --
    ...gis sdrawkcab (usually not responding to ACs; don't bother posting as AC)
  42. They should forbid procreating by gotan · · Score: 1

    I mean, if genetics isn't a game of chance, then what is?

    --
    "By the way if anyone here is in advertising or marketing... kill yourself." -- Bill Hicks
    1. Re:They should forbid procreating by Anonymous Coward · · Score: 0

      But unlike lootboxes, in the game of genes, you shouldn't get loads of copies of what you already have

  43. Common sense from Germany by Anonymous Coward · · Score: 0

    Thanks Germany!
    Hopefully other countries will follow suit.
    Lootbox were never a good thing. Paying ridiculous amount of money in many "small" amount, in the slight hope of getting what you were hoping for... Yeah that's gambling.

  44. Re: But Geens says he wants to start a "dialogue" by Anonymous Coward · · Score: 0

    That wasn't an excuse at the Nürnberg trials, and it still isn't. Especially in countries that suffered under the Nazis.

  45. Re:What is wrong with people- voluntary interactio by houghi · · Score: 1

    Aso there woud be no need for the AA.

    --
    Don't fight for your country, if your country does not fight for you.
  46. Re:What is wrong with people- voluntary interactio by Anonymous Coward · · Score: 0

    everything here is a voluntary interaction and anybody who doesn't like it can stop playing.

    Yes, because gambling addiction (where one's free will is compromised, like any other addiction) doesn't exist.

  47. Good. by Anonymous Coward · · Score: 0

    Glad to see that this gambling is being called out for what it really is. I've had a love/hate relationship with loot boxes in TF2 over the years but I've never once fooled myself into thinking it's not a form of gambling. In my country, all forms of gambling have to be approved by the gaming commission and require you to be of legal gambling age, but they haven't started to crack down on video game loot boxes yet and I hope they start soon.

  48. Re:If you live in Belgium by Anonymous Coward · · Score: 0

    Fortunately, efficient people can solve several problems, of different magnitude, at once.

  49. Islam forbids gambling by liquid_schwartz · · Score: 0

    Therefore Belgium is stopping it. Have fun over there. I hear you have until 2030, better live it up while you can.

  50. The title is wrong by Anonymous Coward · · Score: 0

    Gambling is not illegal in Belgium, but it is heavy regulated: no access for minors, maximum amount of money that can be spent per time unit, need explicit warnings, ...

    So saying that loot boxes are illegal is false. Loot boxes are considered as gambling, and as such the gambling law is applicable. If the game developer fails to comply to the gambling law, he will be subject to a fine

    1. Re:The title is wrong by Anonymous Coward · · Score: 0

      I haven't seen a game/app with microtransactions restrict your ability to spend money in any meaningful way. If Belgium has such limits, then every loot box scheme is probably illegal.

  51. While there are more pressing matters... by Anonymous Coward · · Score: 0

    Preventing others to run of with the money Belgian government wanted themselves...

  52. Re:What is wrong with people- voluntary interactio by Anonymous Coward · · Score: 0

    Libertarians get free lifetime vacation to siberia.

  53. well... by Anonymous Coward · · Score: 0

    IMO a $60 game shouldn't be selling loot boxes for real money period.

  54. Out of control by micahraleigh · · Score: 1

    If you buy a sandwich it might taste awful or it might taste awesome.

    Gambling !!

    Now someone owes me a million euros.

  55. Re: If you live in Belgium by Killall+-9+Bash · · Score: 1

    I miss the good ole days when I wasn't forced to pay $400 a month for insurance I can't use.

    --
    "Prediction: within 10 years, Windows will be a Linux distribution." Me, 7-6-2016
  56. Hope other countries follow by Anonymous Coward · · Score: 0

    the Belgium English version will sell put world wide..... hate games that bring this crap

  57. Re: But Geens says he wants to start a "dialogue" by Anonymous Coward · · Score: 0

    Write "Nuernberg" here in the future, it'll look better.