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'Fortnite' May be a Virtual Game, But It's Having Real-life, Dangerous Effects (bostonglobe.com)

An anonymous reader shares a report: "They are not sleeping. They are not going to school. They are dropping out of social activities. A lot of kids have stopped playing sports so they can do this." Michael Rich, a pediatrician and director of the Clinic for Interactive Media and Internet Disorders at Boston Children's Hospital, was talking about the impact "Fortnite: Battle Royale" -- a cartoonish multiplayer shooter game -- is having on kids, mainly boys, some still in grade school. "We have one kid who destroyed the family car because he thought his parents had locked his device inside," Rich said. "He took a hammer to the windshield."

A year and a half since the game's release, Rich's account is just one of many that describe an obsession so intense that kids are seeing doctors and therapists to break the game's grip, in some cases losing so much weight -- because they refuse to stop playing to eat -- that doctors initially think they're wasting away from a physical disease. The stress on families has become so severe that parents are going to couples' counselors, fighting over who's to blame for allowing "Fortnite" into the house in the first place and how to rein in a situation that's grown out of control.
Further reading: 'Fortnite' Creator Sees Epic Games Becoming as Big as Facebook, Google.

51 of 377 comments (clear)

  1. These are children of people who know better by Anonymous Coward · · Score: 2, Insightful

    Their parents were raised in the era of video games! They know exactly what it's like!

    1. Re: These are children of people who know better by Anonymous Coward · · Score: 5, Insightful

      It could be worse, they could be playing D&D and listening heavy metal.

  2. Get this off my Slashdot! by lgw · · Score: 5, Insightful

    A "vidogames are bad" story presented uncritically on Slashdot? My how we've fallen from a nerd-centric site. Jack Thompson would be proud of what Slashdot has become.

    Err, high-UID Slashdotters do know who Jack Thompson is, right? Get off my lawn!

    --
    Socialism: a lie told by totalitarians and believed by fools.
    1. Re:Get this off my Slashdot! by Anonymous Coward · · Score: 5, Insightful

      This isn't a video games are bad story. This is a story about a game company that hired psychologists to make their game as addictive as a slot machine and the ignorant cunts that don't see that as a problem because it's a video game.

    2. Re:Get this off my Slashdot! by lgw · · Score: 5, Funny

      Low ID users need to fuck off and die. You're just a bunch of old IT closet-cleaning losers. A bunch of 50 year old nerds who are unemployed and unmarried.

      At 50, you become a Wizard.

      --
      Socialism: a lie told by totalitarians and believed by fools.
    3. Re:Get this off my Slashdot! by Gilgaron · · Score: 2

      Maybe it is an April fool's joke? I dunno, people have "lost their lives" to WoW and Halo and lots of other addictive behaviors. Would've been meth if they lived in Appalachia instead of suburbia...

    4. Re:Get this off my Slashdot! by avandesande · · Score: 5, Funny

      Is that what you call having to get up in the middle of the night to take a leak?

      --
      love is just extroverted narcissism
    5. Re:Get this off my Slashdot! by Syphonius · · Score: 2

      At 50, you become a Wizard.

      I'm so close. I've already picked out my wand.

    6. Re:Get this off my Slashdot! by RazorSharp · · Score: 4, Insightful

      This is a story about a game company that hired psychologists to make their game as addictive as a slot machine

      Many companies have been doing this for a long time.

      --
      "From the depths of my skeptical and rationalist soul, I ask the Lord to protect me from California touchie-feeliedom."
    7. Re:Get this off my Slashdot! by stealth_finger · · Score: 2

      Low ID users need to fuck off and die. You're just a bunch of old IT closet-cleaning losers. A bunch of 50 year old nerds who are unemployed and unmarried.

      At 50, you become a Wizard.

      I put on my robe and wizard hat

      --
      Wanna buy a shirt?
      https://www.redbubble.com/people/stealthfinger/shop?asc=u
  3. Parents can't do no wrong by Z80a · · Score: 4, Insightful

    It's always fault of something.

    1. Re:Parents can't do no wrong by HiThere · · Score: 4, Insightful

      Yes, but...
      circumstances aren't all the same, and sometimes it *is* the fault of externalities. One needs to consider that it's been specifically designed to be as addictive as possible...and it's a refinement of prior attempts at such addictive design which have produced such things as Slashdot and FaceBook. Also that most kids really don't want to study anyway, so even a moderate distraction is normally sufficient.

      FWIW, I've never even looked at Fortnite. I've presumed that it would have an EULA that I wouldn't agree to. So this is just based around observable trends. But I agree that parents *will* always find something external to blame their kids behavior on. That's what got Socrates killed. (If we can believe Plato, who was not an unbiased observer.) But that doesn't mean that such things don't happen, and externalities are not always neutral.

      The real, possibly insoluble, problem is that all their friends are involved in the game. This is the Facebook problem all over again, but possibly in an even more malignant form. Network effects are difficult to deal with.

      --

      I think we've pushed this "anyone can grow up to be president" thing too far.
    2. Re:Parents can't do no wrong by Agrippa · · Score: 2

      Socrates was sentenced to death because he was a humongous asshole to everyone in Athens and they finally got fed up with him.

      Socrates would literally challenge people in the streets to debates and then destroy them with logic, which might be ok for the random Joe Athens fella but not to the high ranking military and political figures he liked to pick on. Eventually enough people with power got sick of being made to look foolish and had him put on trial, which he took as a total farce and continued to make fun of everyone during the trial. The whole "corrupting the youth" part of the accusations against him where just there as a reason to have the trial.

      He was found guilty by jury and then during his sentencing arguments he managed to piss even more people off such that MORE JURORS VOTED TO KILL HIM THAN VOTED TO CONVICT.

      So in summation, Socrates was not killed because people found something external to blame their kids behavior on. He was killed because he didn't know when to stop being a massive dick to people in power.

  4. Totally not the parents . . . by geekoid · · Score: 5, Insightful

    "We have one kid who destroyed the family car because he thought his parents had locked his device inside," Rich said. "He took a hammer to the windshield."

    Who finds out about that and then thinks its a video game issue.

    Seems to me the parents suck ass.

    Although, video games to have an impact on people, and to thing there is no effect, especially to a developing mind, would be foolish.

    But this? this is bad parenting. Should have had his system removed from him a lot sooner.

    Give him so old laptop that can't run it.

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    1. Re:Totally not the parents . . . by Anonymous Coward · · Score: 2, Funny

      Clearly a dumb kid. He should've known to break the rear window and reach in to open the front door, not go through the windshield.

      Duh.

    2. Re:Totally not the parents . . . by onepoint · · Score: 2, Informative

      Bad Parenting,
      that's just it. the lack of being able to do a proper punishment. disconnect them from the net for the weekend. or just take away the phone.

      change the password.

      BUT NOOOOOO... it's some designer's fault or some game's fault ...

      Beat the kid with a belt, and make him/her chop wood for a week. that should solve it.

      --
      if you see me, smile and say hello.
    3. Re:Totally not the parents . . . by hiroshimarrow · · Score: 3, Funny

      Because of bad parenting.

    4. Re:Totally not the parents . . . by cascadingstylesheet · · Score: 2

      "We have one kid who destroyed the family car because he thought his parents had locked his device inside," Rich said. "He took a hammer to the windshield."

      Who finds out about that and then thinks its a video game issue.

      Seems to me the parents suck ass.

      Although, video games to have an impact on people, and to thing there is no effect, especially to a developing mind, would be foolish.

      But this? this is bad parenting. Should have had his system removed from him a lot sooner.

      Give him so old laptop that can't run it.

      "Assume it's the parents" is no better than just assuming it's the video game.

      I can assure you that once the kid is too big for you to pick up and put where you want, there are some pretty severe limits to what you can do. Sure, you can react, withhold privileges. But that works better on some kids than others.

      My off the cuff guess on this one (without reading the fine article) would be mental illness, next would be general thuggery. Neither of which can be just blamed on the parents without more information.

    5. Re:Totally not the parents . . . by wed128 · · Score: 2

      > And any competent kid will be able to set the parental controls on the TV, router, etc. to be able to hold HBO for ransom until the device is returned.

      This assumes (a) that the TV/Router/whatever in question isn't already properly secured, and (b) that the parents are too lazy to just call the cable provider (or whoever) to get it reset (if they can't just reset it themselves)

      If my kid tried this, they would lose whatever device they're addicted to *permanently*.

    6. Re:Totally not the parents . . . by demonlapin · · Score: 2

      Yeah, I had a friend in elementary school who had pretty good parents - they were never cruel or abusive, very obviously loved their kids, and weren't idiots. His sister was pregnant at 15, and he was a heroin addict at 22. Both of them have straightened their lives out since then (and have good relationships with the parents), but there's only so much a parent can do. Some people just have to go be real fuckups for a while, and some don't survive the process.

    7. Re:Totally not the parents . . . by citylivin · · Score: 2

      "Beat the kid with a belt, and make him/her chop wood for a week. that should solve it."

      I'm gonna go out on a limb and assume you don't have any kids...

      The more you punish kids, the worse they get. Do you like authoritarian micromanagement? no? so why would your kids? You have to be much craftier to be a parent now a days than back in whatever stone age you got your parenting knowledge from.

      --
      As a potential lottery winner, I totally support tax cuts for the wealthy
  5. Destroyed the car? by techno-vampire · · Score: 5, Informative

    Get real, folks. Breaking the windshield doesn't destroy the car; it's still completely drivable, it just needs the windshield replaced.

    --
    Good, inexpensive web hosting
    1. Re:Destroyed the car? by nitehawk214 · · Score: 5, Funny

      Maybe its a Kia.

      --
      I'm a good cook. I'm a fantastic eater. - Steven Brust
  6. Where are the parents? by DarkRookie2 · · Score: 4, Interesting

    I mean really.
    My parents would steal the cables for my consoles, take away my Gameboy, and not allow any internet based on my systems MAC address.
    I was allowed books, radio, and outside.

    --
    http://progressquest.com/spoltog.php?name=Son+Of+Son+Of+DarkRookie
    1. Re:Where are the parents? by Anonymous Coward · · Score: 2, Funny

      I was frequently thrown out of the house when I was a kid, and expected to entertain myself in the woods. Never had a problem with it. Wish they'd throw me out of the office sometimes.

    2. Re:Where are the parents? by BringsApples · · Score: 4, Interesting

      My kid loves to play fortnighte but we keep him busy with other activities, too. Sure, some days he may play fortnighte for a couple of hours straight, but even on those days, he'll self-adjust, and go outside after feeling bored. If all the kids are doing is playing video games, why WOULDN'T they flip out when it suddenly has to stop? It's become their norm. This is how Nature works.

      If you're a parent of a kid that's into fortnighte don't be alarmed by news like this, just make sure that your kid(s) have other required activity too. It's just a game folks.

      --
      Politics; n. : A religion whereby man is god.
    3. Re:Where are the parents? by omfglearntoplay · · Score: 2

      Good advice, and be sure you parents go outside with the kids at least half the time. They learn from their role models.

  7. Thank god this wasn't around when I was a kid by olsmeister · · Score: 2

    I'm pretty sure everything would have suffered. School, social life, family life. I can totally see that. I'd like to think my mom and dad would have put some kind of limits on it, but honestly I kind of doubt it.

  8. hmm by buddyglass · · Score: 2

    My 12 year old stopped playing it, voluntarily. He now plays Rainbow Six: Siege and Apex Legends. And Terraria.

    1. Re:hmm by ffkom · · Score: 2

      Actually, not being stuck with one particular game is kind of healthier and "less addicted". Chances are, other activities are considered as well, sooner or later.

    2. Re:hmm by Cytotoxic · · Score: 3, Insightful

      Yeah, that's a classic parental moral panic.

      Comic books, TV, video games, arcades, pinball, myspace, facebook, instagram, snapchat, etc.... everything under the sun has been some sort of unique threat that only this generation has to face. It comes around every 8-10 years as a new crop of parents comes along. There's always someone around trying to make a buck off of it, and usually they end up pushing for the government to "do something".

      There's nothing unique or new about Fortnite. It is just a well-excecuted plan to use the freeware model to get people to buy in to the universe and pay money for add ons. The game is perfectly designed and targetted for elementary and middle school kids. Easy access to gameplay, short games that reset quickly, social play in small groups of 2 or 4, ever changing game landscape and in-game fashion. It is just really, really well-done.

      The game is dead simple - basically familiar to anyone playing first person shooters since the days of Doom and Quake - or even more specifically since Unreal Tournament. The graphics are kept cartoonish and non-threatening so moms don't get upset when their 8 year old tries the game out.... it really is well thought-out.

      But there's nothing here to fear. It is just a game that kids play together. If you think your kids are putting too much time and energy into it, then send them off to do something else. It isn't like they are sneaking around behind the school gym to do drugs. It's just a game.

  9. Do what my parents did. by jellomizer · · Score: 4, Insightful

    “Enough games, [go outside and play / do your homework / do these chores / let’s do something else ...]”

    I was a kid once, they had video games then too, and they were very compelling and if I had my way I would be playing them all the time. When my parents told me to stop I was mad at them. Because I was so close to winning and or I was having a good run.

    But turning off the video games isn’t abuse. And you shouldn’t be allowing your kid to play games at the cost of their health and education.

    --
    If something is so important that you feel the need to post it on the internet... It probably isn't that important.
  10. Kids these days by Nkwe · · Score: 5, Funny

    In my day we had Everquest to ruin our lives.

    1. Re:Kids these days by DRJlaw · · Score: 5, Insightful

      In my day we had Everquest to ruin our lives.

      Young whipper-snapper - get off my lawn!

      In my kids' day, they had EQ. And DAoC, of course....

      I my day we had M.U.L.E. And we LIKED IT.

    2. Re:Kids these days by Solandri · · Score: 2
      • This generation it's social media and video games which are ruining kids' lives.
      • My generation it was arcades (that's why John Connor as a kid in Terminator 2 is shown as a delinquent "wasting his time" at an arcade, and Flynn in TRON is a failure in life because he owns an arcade).
      • Back in the 1950s it was rock and roll music.
      • In the 1930s it was organized sports and baseball cards.
      • In 1859 it was chess.
      • In 1816 it was the waltz.
      • And in 1790 it was books (novels, romances, and plays).

      This cycle probably goes back to the dawn of civilization. Older people who don't understand why younger people like the things they do will always come up with criticisms why it's destroying the lives of youth everywhere.

  11. Here we go again by ilsaloving · · Score: 4, Insightful

    Oh no it's the video game! Video games are bad m'kay!

    I mean, it couldn't possibly be that we have an entire generation of parents that can't be bothered to actually do what they're supposed to and be.. you know... parents? Parents have gotten into the habit of treating electronic devices as babysitters. I was in a restaurant the other day and was stuck beside a family with a toddler. The toddler wouldn't stop making a scene until they dropped a tablet in front of them and played some annoying youtube video. I ended up having to move to a different table cause it was so breathtakingly annoying.

    It's called disciplining your child. They won't stop play to come eat, you make them stop, by whatever reasonable means necessary. Your children are not your friends. They're your effing children. YOU are responsible for teaching them what it means to be a healthy well-functioning adult. If you can't handle that, then don't have children.

    There is literally *always* something for a child to obsess about. Fortnite is nothing special.

    But naturally people won't take responsibility for their actions, so "blame everything but me" circlejerk resumes anew.

  12. Blame 'social media' as much as addictive games by Rick+Schumann · · Score: 2, Insightful

    If you're, say, 25 or older, you've probably been socialized enough growing up to at least be less susceptible to it, but if you're younger than that, you've grown up around the cancer we refer to as so-called 'social media', and as such have been spoon-fed the falsehood that 'sharing' on the internet is somehow being 'social', when in fact all it does is give you an excuse to be anti-social, avoiding actual human contact. These days, you could theoretically go through your entire life never having any substantial direct contact with another human being, thanks to 'social media' the Internet in general; you can order literally anything you need to sustain your life right of the internet and have it drop-shipped right to your door and never even have to talk to the delivery person, even, and they're working on eliminating the need for humans to deliver packages, too. Add all this to a popular online multiplayer video game like Fortnight, and of course you end up with people ruining their lives over it. By the way the same thing happened with World of Warcraft, as you may recall, but it's probably even worse this time with Fortnight.

  13. Deluded Slashdoters by avandesande · · Score: 4, Insightful

    FFS people, video games are addictive. Are you really this clueless?

    --
    love is just extroverted narcissism
  14. Ready Player One by lkcl · · Score: 3, Insightful

    in the film "Ready Player One", the end scenes, the new owners of the VR Game decide to shut the entire game down, one day a week.

    except, the new owners portray *ethical* responsibility that, unfortunately, would be financially irresponsible as far as the enactment of the Articles of Incorporation of a profit-maximising Corporation. bottom line: if Epic Games actually tried to do something as socially responsible as shut Fornite off for one day a week, their shareholders could legitimately sue them for adversely affecting profits, and the Directors would be prosecuted and struck off as a result.

    1. Re:Ready Player One by DutchUncle · · Score: 2

      Yes, and which day per week should it be shut down?
      - the original Sabbath?
      - the second-revision Sabbath a day later?
      - the third (or is that fifth) revision Sabbath two days earlier?
      - one of the other four days?
      It was seen as major steps in the "blue laws" at the time when NY went from "every business has to close on Sunday" to "every business has to close one day per week", and then to "every *worker* has to have at least one day off per week".

    2. Re:Ready Player One by omnichad · · Score: 2

      Definitely a civil lawsuit, and a stupid one at that. Maximizing short-term profits at the expense of long term continued existence is a "breach of fiduciary duty" as well, but no shareholder wants to see it that way.

    3. Re:Ready Player One by thegarbz · · Score: 2

      Errr no. I don't know how many times this bullshit statement has to get torn down from Slashdot, but no there is absolutely zero legal requirement for a corporation to maximise profits. There is an element of not lying to shareholders, so saying something and doing something else opens you to legal liability, but not maximising profits is not one of those things.

      The only thing that is remotely correct in your post is that shareholders could legitimately sue. But then that has nothing to do with profit. I could legitimately sue you now for wasting my time. I could seek class action status for it too on behalf of all the poor readers who wasted a minute reading your horridly incorrect post. Just like the shareholder's claims any such lawsuit will legitimately be laughed out of court.

      Now if your comment to this point wasn't enough evidence that you have no idea how the legal system works, you finally remove all doubt by saying directors would be "prosecuted". No. Just no. Not only is there no implied requirement to maximise profits there sure as heck isn't a law requiring it.

  15. Yeah, experts know better by Cajun+Hell · · Score: 3, Interesting

    Their parents not only get to play video games, but they drink a sixpack every night, take various legal opioids, possibly semi-legal pot, and an occasional treat of coke or meth, go to church on Sunday, have one-night-stands to prove to themselves that they're desirable, collect porn by the Terabyte that they'll never have time to watch, blow paychecks at casinos, overeat, check slashdot/reddit/facebook 20 times per day each, and occasionally start a fire or steal something for a little excitement on the side.

    They ought to be experts!

    --
    "Believe me!" -- Donald Trump
  16. Re:Retards - the kids AND the parents. by LostMyAccount · · Score: 5, Insightful

    I will say as a parent that it's very difficult to allow Fortnite as a "sometimes" thing.

    The kids themselves have zero self control, there is no self-management of game play. You're literally yelling at them to quit.

    You can prevent them from playing at all, but you wind up with the ironic situation where the kids who they used to do stuff with in meat space aren't available because they're playing Fortnite.

    The best we've been able to manage (short of a total, permanent ban) is making play contingent on grades and barring it on school nights. You get all As and Bs in school, you can play on weekends or when there's no school. My kid lost it for a month when his grades slipped, and there was constant angling for exceptions or complaining about how unfair it was.

    The other strategy we haven't tried is trying to organize a multi-family Fortnite "holiday" where no kid can play. There's multiple challenges here, from the fact that 8th grade boys have a very amorphous and weak social circle in real life to other parents refusing to go along with it for various reasons -- "my kid doesn't have a problem", parents you don't know, and some percentage of parents who see Fortnite as the greatest babysitter ever.

  17. It's possible.... by jpaine619 · · Score: 2

    Most people aren't strung out on heroin.. But we don't declare "Heroin isn't a problem!". Maybe it's time to understand that, for some people, these games are a problem.. I've read a couple of study blurbs that talked about the link between addiction and serotonin levels in people. These same studies show that, for some people, social media / games / you name it will generate these addictive levels of serotonin. It's a small percentage but so is the percentage for heroin addicts..

    Few things in life are YES/NO, BLACK/WHITE, ONE/OTHER. There are shades of grey. Most people do fine with video games.. For some people they become life consuming. I've watched it with my own eyes.. This doesn't mean we have to implement regulations.. But maybe we could fun a couple of really comprehensive studies.. Get all the facts and then decide, as a society, what to do about it..

    Standing up and declaring that "video games aren't a problem" might be 99.8% accurate.. But that .2% inaccuracy (if it exists) would affect a HUGE amount of people in a nation as large as the US (or in a collection of nations as large as the EU). If nothing else, it bears further study and perhaps some level of monitoring/data gathering on how many people are being treated for video game addiction (if any) and data of that type..

    But, it's pretty hard to have a useful discussion about anything when the data seems to be lacking..

  18. Re:Retards - the kids AND the parents. by war4peace · · Score: 2

    A couple years ago, my older child started sipping into addiction but with another game title: Ark: Survival Evolved. Once I realized it, I cut his play time to 2 hours Saturday and 2 hours Sunday, either between 10 AM and noon or between 2 PM and 4 PM. Mon-Fri were off limits as far as games were involved.
    It was quite a battle at first, when this rule came into place, but with patience and resolve it got sorted out.

    --
    ...gis sdrawkcab (usually not responding to ACs; don't bother posting as AC)
  19. This is old news by alysion · · Score: 2

    In the 1930's B.F. Skinner found that a variable schedule of reinforcement could cause rats to push a lever unto death. In the 1950's an implanted electrode was even more impressively compelling. In the 1970's John B. Calhoun noted modern human behaviors among his rats of NIMH. I recently camped outside a casino in their parking lot and imagined their never-to-be-seen truth-in-advertising sign to read, "WELCOME TO OUR SKINNER BOX RATS OF NIMH!"

    https://www.huffpost.com/entry/compass-pleasure_n_890342
    http://www.sustainable.soltechdesigns.com/critical-mass.html

  20. Re:Retards - the kids AND the parents. by Anonymous Coward · · Score: 5, Insightful

    Posting AC for obvious reasons.

    My parents attempted similar approach when I was teenager and was playing too much games. This decision nearly ruined my life, as when I went to university and there was no longer oversight I went off the deep end. Nearly failed out and it took me extra year to finish my degree.

    Now I am in my mid 30s, have family, kids, and a well-paying job. I still play computer games, sometimes with my spouse, sometimes with kids. With everything else I do manage at least 5 hours of gaming a week, often more. I still pull all-nighters and book vacation from work when exiting new game releases.

    The issue with your approach is that for your kids games are better than almost anything else available. All you are doing is withholding something very desirable. Instead you should try unrestricted game play one summer, once they waste entire summer playing games, with cutting into sleep and hygiene, there will be internal realization that some balance is needed. From there, it will be possible to find balance without constant external oversight.

  21. Re:Still waiting for a rebuttal. by Anonymous Coward · · Score: 2, Insightful

    If you don't provide any proof for your claim "nope" is as good an argument as yours.

  22. Re:Retards - the kids AND the parents. by Anonymous Coward · · Score: 2, Interesting

    All this talk of more than four hours a week playing video games being an addiction shows we really, really have lost sight of where we came from. Without the addictive nature of videogames, programming, and technology in general, most of us would not have our sky-high incomes.

    The career required putting in tens of hours a week into computers to get the knowledge, skills, and familiarity for our professions. Most of us started that process by playing videogames for far too many hours and now we are denying that to our children, but still expect them to be competitive in a more demanding working world.

    We are doing a disservice to them, giving them less opportunities to immerse themselves in the way that led us to excellent careers in an economy where H1-B replacements and globalization did not put us up against the entire world. Our children will not be as skilled as we were at the same age. Our children will not be competitive with technology after highschool without a couple thousand hours of actual experience being competitive with technology.

  23. Re:Retards - the kids AND the parents. by LostMyAccount · · Score: 2

    We get a ton of pressure to buy Fortnite skins or other in-game items. So far the compromise is he can buy one item per month, and it has to be bought with his own PS currency cards that he buys with his own cash. One of the limiting factors is he has to get his own ass over to the Walgreens to buy the card.

    He started in over wanting some other high-dollar item, headphones I think, and was angling for a parent subsidy. I took out a sheet of paper and did the math on what he spent on Fortnite add-ons and showed how he could actually buy it if he wasn't spending money on Fortnite skins. A light went on, but you could just see the weird, gambler-like cost-benefit analysis going on that said the headphones weren't as valuable to him as having the occasional Fortnite skin.

    We make him save some portion of his allowance (which he earns through chores) and the money he makes shoveling for our neighbor, but are pretty liberal about allowing him to spend (or waste..) his spending money on whatever he thinks is useful. I think it staves off some obsession with not buying them and lets him feel in control and make his own choices. He's got a whole life ahead of him evaluating consumerist compulsions.

    I agree with the oddly social aspect of the game. He is always playing with 2-3 kids he knows from school or the neighborhood, and the running conversation doesn't stop.

    I sometimes wonder if some of this is a byproduct of kids lacking the free-range outside the house options we had as kids. Our moms were always booting us out of the house. And it's not like we were engaging in constructive activities out of the house, we road our bikes far from home, we played in/near the creek where it wouldn't have been hard to drown, and in middle school used to ride our bike to the river (the Mississippi river!) and climb on the undersides of bridges. We crossed the river on multiple bridge archways and catwalks, hugely dangerous in retrospect.