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Loki to Distribute Quake III Arena

Everyone in the known universe has been submitting the news that Loki Software will be publishing and distributing Quake III Arena for Linux. The game will be published Dec. 27. The box will be a limited-edition collector's tin box and will include SuSE Linux 6.3. Asking price is 50$.

41 of 277 comments (clear)

  1. Please, please, please... by Wah · · Score: 3

    ...someone make a "gaming" distro for Linux. Please!!!!

    (1st p0s7)

    --
    +&x
  2. All well and good, but.. by Elvii · · Score: 2

    Personally, I might buy it just so I can play with the new improved BFG, but I'd rather see some good flightsims/stragety games come out for linux... thou I know none of that is gonna happen till after Xfree 4.0 and DRI. So hurry up, Xfree! :)

    David

    bash: ispell: command not found

    --
    This sig left intentionally blank.
  3. Cool! by hattig · · Score: 2

    Wow! I can buy a game and get the OS for it too! Brilliant.

    A great marketing idea, sell the Linux version of the game with the OS, so that increases uptake of Linux ("Oh, I won't buy that version, 'cos I can't be bothered to get Linux") and it makes the box heavier, so you must be getting more, right?

    Just buying the game would mean that you could update all those slightly old programs you have for little effort. And it is a great coup for SuSE, as everyone who buys Quake III will have a copy of their distribution, and wouldn't you try it out on a spare partition just because?

  4. Why is this not... by jeremy+f · · Score: 2

    Why isn't it just going to be bundled into the Win32 box? I thought that was id's original idea -- to have both the Win & Linux executables on one CD. Has Activision pulled a GT, i.e. they're not willing just to include an /unsupported folder on the CD?

    Well, until I find a box (tin or not) that has both the Win32 & Linux executables's bundled, I'm not gonna buy.

    1. Re:Why is this not... by Bad+Mojo · · Score: 2

      "Well, until I find a box (tin or not) that has both the Win32 & Linux executables's bundled, I'm not gonna buy."

      Well, I guess you're never going to buy it, then. And I would hope you stick to this statement because I would hate to see you not buy what you want.

      IE: Don't go around shouting out definite statements when you don't even know what's going on.


      Bad Mojo

      --
      Bad Mojo
      "If you can't win by reason, go for volume." -- Calvin
  5. Place your pre-orders, everyone. by Dast · · Score: 2

    https://www.lokigames.com/

    Here's to hoping Loki makes some serious cash on this. They've done a damn fine job.

    Question about the Suse bundle tho: can you order q3 without Suse? (I can't seem to find any info on loki's site...)

    --

    This sig is false.

    1. Re:Place your pre-orders, everyone. by Dast · · Score: 2

      Pardon. I meant they have done a good job in the past. Sorry about that.

      --

      This sig is false.

  6. Shipping Info by MichaelKVance · · Score: 5

    The game will be in *stores* on the 27th, but we're shipping CDs as soon as we possibly can, by 2nd day Fed-Ex. You'll get your box later. See

    http://quake3.lokigames.com/ship.html

    m.
    Programmer, Loki Entertainment

    --
    "Sebastian you're in a mess. They called you King of all the Hipsters, is it true or are you still the Queen?" -- B
    1. Re:Shipping Info by latneM · · Score: 2
      From id's Graeme Devine:
      software piracy has become such a serious issue that we need to use schemes such as CD keys to protect our future sales.
      and from the above mentioned page:
      Pre-orders placed on Loki's website will be shipped in two parts. The Quake III CDROM will be shipped via FedEx 2-day delivery beginning 3 days after we receive the Gold Master from id. The tin box, jewel case, manual and other packaging materials will be sent later via parcel post. We hope in this way to get Linux users playing Quake III immediately, without delays for packaging, assembly and stocking retail shelves.
      At least in the case of Half-Life, the CD Key was on the jewel case. Anyone seen the Q3 stuff yet & see where they put it? Oh what kind of hell it would be to have the disk in hand, and no key.
  7. Q3A Distribution by golliher · · Score: 2

    Can we expect to see better distribution to brick and mortar stores
    for Quake 3 Arena than we have for previous Loki games?

    I've picked up CTP, MythII and RT2 directly from Loki at tradeshows
    because they simply can't be found on the shelves. I'm very happy
    with the work Loki is doing to make games available on Linux, but
    distribution has always seemed the weak link. In my area I'd
    expect to see the games at Electronic Boutique and Best Buy at a minimum,
    but hopefully also at WalMart, Target, Sams Club, etc. This is a
    college town with a very active LUG.. it is a shame that Linux
    titles aren't available in the stores.

    I was hoping that with the release of Q3A for Linux that we'd see
    wide distribution, but with the announcement that Loki is going to
    distribute it I'm less than encouraged. Hopefully, Loki is planning
    something special for Q3A distribution..

  8. To gauge the Linux market by Alan+Shutko · · Score: 2

    Check back through old slashdot articles. Not including it in the box was a plan to give specific numbers to Linux purchases, to try to convince other retailers and distributors to carry other Linux games. This was reported in great detail a couple weeks ago.

  9. Re:Bad Timing? by Eccles · · Score: 3

    Not at all. Think about it, you've got thousands of computer geeks who have been given Windows apps from their well-meaning but non-techno savvy relatives who have little or no idea about the differences between Linux and Windows. So they return "Pokemon Print Studio" and "Tomb Raider: The Implants Are Leaking*", or pull out gift certificate from other relative who realized they didn't know what to get, and what can they buy, but Quake III.

    Heck, a bunch of geeks will return stuff they *can* use, just to get Quake 3...

    ---
    * Other possible tag lines: "It's Just a Padded Bra", "The Lawsuit Against Dow Corning", and no doubt many more...

    --
    Ooh, a sarcasm detector. Oh, that's a real useful invention.
  10. Re:Bad Timing? by georgeha · · Score: 2

    Is it just me or is this the single worst day of the year to release a product?

    It's you.

    The stores will be crowded, full of people returning/exchanging stuff, pockets full of Christmas money, and there, there, in a shining new heap, Quake III for Linux!

    Yeah, honey, wait in line, I'll just go to the 'warez store.

    George

  11. Bundles by Star+Traveller · · Score: 2
    Ok, we have seen almost every Linux book come with a CD containing Linux and this can be understood. But to have a game come with OS is preposterous, I don't know anybody who would have an empty computer, buy the game, install the OS included and then play the game.

    How about if we just integrate Quake III and all the other games into the Linux kernel.
    Aside from having to install a new OS/Kernel for every game, it should not be a problem.
    That would be something to see. In the kernel configuration program you have choices on File Systems, hardware, and games. Recompile the kernel to include Quake and Pacman.

    Well, those are my two cents (more than enough to get Linux)

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    -----BEGIN GEEK CODE BLOCK----- Version: 3.1 GCS/M/Sd?s-:a---->?c++UL+++P++++L++++ E+++W+++N+K-w---M-PSY+t+5?XtvbDI++
    1. Re:Bundles by osu-neko · · Score: 2
      How about if we just integrate Quake III and all the other games into the Linux kernel.

      I don't know about taking that literally, but I remember the "good old days" when what you did to play a game was stick its disk in the drive and boot it. That's seriously not a bad idea. No worries about conflicts with other things installed on your system, no chewing up all your hard drive space, etc. The developer has complete control over the environment the game is running in.

      The downside? Well, you have to shutdown and reboot your system to play the game, which these days involves a lot more than simply hitting OpenApple-Control-Reset (or whatever three-finger salute you used back in the days of bootable games). The plethora of hardware available must all be supported on the disk, rather than relying on the user having drivers available.

      So there are tradeoffs to booting your own OS vs. using the users. Being a Unix nut these days, I'd rather not have to reboot. But the idea isn't as far fetched as you might think. I remember when all commercially available games came with their own OS...

      --

      --
      "Convictions are more dangerous enemies of truth than lies."
  12. What I'd like to see... by bjb · · Score: 5
    What I would like to see is the Linux version of Quake III released on a bootable CD which would detect your configuration and just 'run'. You know, that ancient concept which goes back to the Apple ][ days when you'd just stick a disk in the drive, turn on the machine and the program would just load and run automatically? I think it's certainly feasible, as long as there is at least 100MB available on the CD.

    Of course, you'd also have to be able to run it from your booted system, but it would be a very cool thing (and powerful message?) if the most popular game of 2000 was just boot-and-run, and was powered by Linux.

    --

    --
    Never hit your grandmother with a shovel, for it leaves a bad impression on her mind...
    1. Re:What I'd like to see... by Black+Art · · Score: 3

      I think the problem with that is the limitations of bootable CDs. You are limited (incredibly) on the size of your boot image. (The size is about that of a standard floppy.) It can be done, but getting a tight enough kernel to recognise everything is a big pain. Video card and monitor support is still a big problem.

      It would make it simpler that the current installs, but it would also be very slow. Hard drives are faster than cd-roms and most games require alot of data from the drive. Running everything off the rom is going to slow things WAY down.

      Besides, if you have everything based off the cd-rom, where are you going to save your games?

      --
      "Trademarks are the heraldry of the new feudalism."
    2. Re:What I'd like to see... by Yarn · · Score: 2

      The El Torito format allows for many different booting methods.

      The most commonly used is where the bios treats an area of the CD as a floppy disk. Therefore it has to be 360k/720k/1.2M/1.44M/2.88M.

      It is also possible to have it appear as a hard disk image, but I've never seen this.

      --
      -Yarn - Rio Karma: Excellent
  13. Re:Eh... by osu-neko · · Score: 2
    I dunno... am I the only one not excited about Quake?

    Nope. Doom was amusing for about 15 minutes, after which it got pretty boring and tedious. The exploration aspect is cool when you enter a new area, trying to find secret places etc, but it gets old quick. Not enough variety in how to get things done. Tomb Raider (which I know is technically not an FPS) managed to hold my interest longer due to more variety in terms of exploration and things to do to get places (rather than simply "find the key"). But even that got dull after a while. I did win the game, but around by the time I got past The Cisturn(sp?) the only thing keeping me going was the fact that I was so close to the end... and it did improve for the finale. The point being, the same damn thing over and over and over again gets pretty dull after a while. Doom was very very bad in this respect, and Quake hasn't seemed to me to be much of an improvement in any version. Aside from looking prettier, the whole thing still involves running around shooting things and not much else, and with very little variation in how its done (a different looking gun isn't a variation in how its done -- gernades are, but what else?).

    What I want to see most is something like C&C, Warcraft/Starcraft, maybe something like Age of Wonders (Warlords done right), and most of all, an update for my all time favorite game: Master of Orion II.

    --

    --
    "Convictions are more dangerous enemies of truth than lies."
  14. Sorry Santa by ch-chuck · · Score: 3

    but I'm postponing Christmas 2 days :))

    Chuck

    --
    try { do() || do_not(); } catch (JediException err) { yoda(err); }
  15. Heralds by Star+Traveller · · Score: 2
    Loki and ID Software will be the leaders of other game companies, being the first to have an awakening.
    If they do well through this, than many other games will be available.
    But if they do poorly, than it will be put back a couple of years.
    I myself want games for Linux, I am tired of just playing with linux/fs/coda/upcall.c

    Loki Loki ra ra ra!

    --
    -----BEGIN GEEK CODE BLOCK----- Version: 3.1 GCS/M/Sd?s-:a---->?c++UL+++P++++L++++ E+++W+++N+K-w---M-PSY+t+5?XtvbDI++
  16. Bundled with SuSE? by DiningPhilosopher · · Score: 2

    Am I the only one who thinks this is bizarre?

    I don't really see the rationale... Could they really think that somebody who doesn't have Linux will buy the Linux version of a game and install the O.S. to play it?

    I don't know about other retailers, but at Fry's the Linux games are in the operating systems section, right next to the Linux distributions. There's no way you'd find them unless you specifically went looking for the Linux version.

    Also, I hope they're not expressing a bias toward a particular Linux distribution... That seems like a really bad idea to me. (If I call tech support with problems and they tell me I really should be using SuSE, I'll have some strong words for them)

    --
    /* The beatings will continue until morale improves. */
    1. Re:Bundled with SuSE? by marnerd · · Score: 2
      I suspect it is a two-fold thing: customer support and marketing.

      Only fairly recent XFree86 and LibC releases work reliably with some of the fancy mouse and video stuff they are doing. When a user calls tech support, and they have to say "you will need to upgrade to a later XFree86/LibC/whatever", at least they will also be able to say "and we included one in the box."

      It's common practice to throw a fairly useless freebie in with another product for marketing reasons. Have you never bought a game and found an AOL or CompuServe disk in there? Hell, DataComm warehouse throws an AOL CD in the box with every purchase. ("Hmm, he is buying some Cat 5 cable, a crimper and a 16-port hub... I'll bet he needs an AOL disk!")

      At least I can give teh SuSE disk away to either a newbie who needs a Linux distribution or a buddy who uses SuSE but hasn't yet got 6.3. I've yet to find anything useful to do with Yet Another AOL CD besides using it as a coaster or putting it in the microwave.

      --
      Not so much a sig as a lack of one.
    2. Re:Bundled with SuSE? by RelliK · · Score: 2
      It's common practice to throw a fairly useless freebie in with another product for marketing reasons.

      Only problem is that SuSE is far from being freebie

      --
      ___
      If you think big enough, you'll never have to do it.
  17. Not a Linux user, but I've ordered it by Shadowlion · · Score: 4

    I don't run Linux, personally. I have various distributions (Debian, older Red Hats, older Slackware, even a .86 of Stampede), including a recently arrived version of Slackware 7, but Linux isn't installed on my system.

    So why did I order Quake III: Arena for Linux? To support the gaming market for alternative operating systems. That binaries for the other platforms exist will make the game moderately useful (assuming I want to plug in my Windows disk), but in the end I simply want to be counted as having acknowledged that a market exists for all alternative PC operating systems.

    If I can't stand with my platform of choice - BeOS - then I will stand with the people who are most likely to understand, if not respect, that choice.
    And I would rather have been recorded as having stood for the party I most believed, rather than not having participated at all.


  18. [Next Lines] by Dast · · Score: 2

    For those of us who can appreciate humor.

    [Bringing it back to Quake, which was Sig11's original intention anyway]

    The campers were dug in like Alabama ticks,
    And the HPB's were up to their usual tricks.
    The other gamers in 'doze-land , and I in my GNU,
    I can't get any Quake3, what am I to do?

    --

    This sig is false.

  19. A really good way to track Linux sales! by 1010011010 · · Score: 2

    For companies that don't want to track, or bother with, Linux sales, Loki seems to be invaluable. They can still sell the product to the Linux market, while not distracting themselves from their "core market." And get accurate numbers for the Linux sales. The other methods Carmack suggested using -- letting Linux users download the game binaries and the use a Windows CD, or including Linux binaries in the Windows box -- obscures the true value of the Linux market.

    Yay, ID! Yay, Loki!

    --
    Napster-to-go says "Fill and refill your compatible MP3 player", which is a lie. It's not MP3. It's WMA with DRM.
  20. CD Key Warning by Evangelion · · Score: 4


    From Here:


    On another note, I thought it important to address a security issue with your
    Quake 3 config files for the commercial release.

    When you enter your CD Key, we store it in q3config.cfg in the cl_cdkey cvar.
    Unencrypted. Please treat your retail config files as you would the alarm code
    to your house, or the PIN number on your bank card. If you must send your configs
    to someone, please make sure to edit out the "set cl_cdkey xxx..." line.

    It was brought to my attention that there was a scam with Half-Life CD Keys a
    while back where people were asked to e-mail their configs to HLSupport@hotmail.com
    or something to that effect, and I'd hate to see an innocent customer unknowingly
    succumb to a similar scam with Q3A.

    Cheers,

    -Xian

    1. Re:CD Key Warning by Nodatadj · · Score: 2

      That Novell guy will have to be careful :)

  21. OT: Yet another game going Linux by TheFitz · · Score: 5

    Slashdot doesn't seem to want to run this story, so I'm going to point it out here. Tribes2 (being developed by Dynamix) is going to be ported to Linux. If you go to the URL here you will see that they have plans to make a Linux and Mac port and are looking for help on the sound systems for those platforms and such. I am a HUGe fan of Tribes and am EXTREMELY happy that Tribes2 is going to be on the Linux platform.

    --
    "Out, OUT! You demons of STUPIDITY!" - Dogbert
  22. Fine with me, but... by roystgnr · · Score: 4

    There's a lot of Linux/Windows dual booters out there who aren't willing to wait three more weeks to get the right version of the game. The number of purchases of the Linux version thus won't reflect the number of people who would prefer a Linux game to a Windows game, but will more closely reflect the number of people who wouldn't have bought Quake 3 at all if it hadn't had a Linux version.

    Which is what companies need to know to make their porting decisions, I guess... but it's still annoying to know that there's going to be some skewed, easily misinterpreted marketing data out there because of this.

  23. Re:Repetition within FPS... by DaveHowe · · Score: 2

    Hmm. a lot of the problem is familarity - a person that knows a map well will do much better than someone who hasn't seen it. While variety is good, a new map really means downloading it, going offline and doing serious practice in the new level until you know your way around. A dedicated player would enjoy this, an average one probably just wants to get online and shooting, then wrap up for the day and do the same tomorrow :+)
    I *do* like Classic Doom and Doom2 though - mostly because I have enough low-spec machines to set up a lan game at home :+)
    --

    --
    -=DaveHowe=-
  24. Mesa on non-hardware-accelerated computers by Forkenhoppen · · Score: 5

    Now that we're getting more OpenGL games than ever coming out for Linux, I think it might be a good time to address the problem of video card hardware support.

    Many of us don't have 3D accelerators that work under Linux. While I'd like to have my hardware working under Linux, I realize that it's probably not going to happen any time this millenium.

    So instead, I have a suggestion. Mesa currently has only one mode for software rendering--high quality. Is there any way that a low-quality software rendering mode could be introduced into Mesa? How difficult would it be to add this to the libraries, maybe have it switched on/off by an environment variable? How much of a slow-down would it introduce into the libraries, by having forked logic like this?

    Because honestly, if I were to buy a copy of Quake III right now, I'd have to buy the Windows version because I haven't the "right" hardware 3D-accelerator. A sped-up, but much less visually correct, version of Mesa might make it easier for someone like me to bite the bullet and buy the Linux version, so that when I upgrade/if I upgrade to a 3D accelerated card, I'll have it under the OS I prefer.

    (I realize this is pretty selfish, but it's also one of the reasons why you're not going to see many Windows users switching over to Linux any time soon. If I can't install Linux on someone else's 600Mhz Athalon, and be able to show them a kick-ass 3D game with a frame rate higher than 1.5/s...)


    James

    1. Re:Mesa on non-hardware-accelerated computers by franklamonica · · Score: 2

      James,
      The work Precision Insight Inc. (PI) is doing will provide the 3D hardware acceleration in an X Window that these games need for Linux. Check out 3dfxgamers.com under "drivers" to find the pre-release of our first DRI based Mesa driver. If you get to check it out, I'd appreciate your feedback on the frame rate that you get on your system. Three other drivers are scheduled to be released by PI before April of 2000. ATI has announced that one of the drivers will be for the Rage 128, the other two have not yet been announced. Both announced drivers will have full source code and will become part of XFree86 4.0. At least one of the other two will also have full source code.
      Frank

  25. Re:Wow by Kintanon · · Score: 2

    No one with a gamepad will ever be able to stop the Mouse+Kbd (Or in my case, ergonomic Cyberman 2 pad) fraggers. I know because I tried. I am actually using only the buttons on the Cyberman with my left hand, and my right hand on the 3 button mouse. It works perfectly, and no hand cramps.>:)
    Dreamcast is all good for fighting games like Soul Caliber (Bought DC and SC at once, MMMmmm!), but for FPSs and strategy games like Civ, or Warcraft you just can't beat the mouse. Of course, when the DC mouse and Kbd get popular over here... Well... Who needs a PC? >:)

    Kintanon

    --
    Check out JoshJitsu.info for Brazilian Ji
  26. Quake, Privacy & Piracy by EAVY · · Score: 4

    Now that Quake 3: Arena is done and available for Windows already, there's an
    important issue to think about as it affects all versions (Win, Mac, Linux) and
    possibly the future of software in general: Central authentication servers. The
    latest kind of copy-protection for software online. You can only play on the
    Internet when your code (usually CD key) is authorized by a special server
    that's maintained by the producers. Not a new way of fighting software piracy
    but the very fact that now even id Software's Quake is relying on this means it
    could become a standard in future times.

    Another great game, Half-Life, already used it. When I found out about that, I
    stopped playing online, and still regret that I bought it. I always buy the few
    games I can play in my limited time, modifyable games like most of the 3D
    shooters really offer so much that the cost is nothing compared to the fun, and
    I recommend that to others as well. But the latest copy-protection crazyness is
    so frustrating, warez-dudes simply download the cracked programs for free while
    I pay for an original to show my support for the producer, but then I'm the one
    who has to deal with the stupid protection stuff and can't even make a backup
    of it or use it over the LAN on several machines simulatenously. Yet central
    authentication is even worse than that for three reasons:

    1. If the authentication server goes down, so does the game, nobody would be
    authorized to play. Only cracked games could be played on cracked servers. We
    who pay are left out, even if it's temporarily, it is a problem. Especially if
    the central servers get flooded or cracked...

    2. When a CD key is used to identify and authorize players, legit users will be
    locked out if their codes are stolen or generated with a key generator utility.
    If all software was protected with unique keys, breaking into a computer and
    stealing them would immediately render all your paid software unusable. You
    can't use it while the key is used by another user or when it's been blocked
    because of abuse or for any other reason.

    3. We're, once again, at the whim of the producer. It's very similar to DIVX.
    You don't have to pay to play online, at least not yet, but it could be
    implemented easily. Pay-per-Play, no thanks, either Pay-to-Own or nothing.
    Besides, what about privacy, if your unique ID number is transmitted (with
    hardware information, as harmless as it might seem, and who knows what else at
    a later time or by another entity) each time you want to connect to a server.

    I've been thinking about all of this since I got Half-Life. Now Quake 3: Arena
    is coming out and I'm waiting for the Linux Elite Edition. But I'm no longer so
    sure if I really want to buy it, of course I want to show my support for Linux,
    but I'm not going to support authentication copy protection. Just say no? It's
    hard if it's my favorite game! But if I make a mistake now, my next favorite
    game will have the same problem, so it's time to choose. We all have to make
    that decision. The point of this article is to raise awareness of the issue so
    you can make your own choice consciously.

    PS: I'm also interested in id Software's opinion on this issue (Johnc and Zoid
    are registered Slashdot readers). The latest happenings are so different from
    what they did before! Would John Carmack really prefer a world where all
    software that's used online requires central authentication servers? In many
    ways, id often sets a precedent, think about it...

    --
    -- Eavy (: Linux Is Not UniX :)
    1. Re:Quake, Privacy & Piracy by Zoid · · Score: 5

      We thought long and hard about CD Key issues before we decided to go with them. With a game like Quake3: Arena where multiplayer is an essential focus of the game--protecting against unlicensed use is a necessity.

      I'd like to address some of your points directly tho.

      1. The authentication code only denies when we are sure you aren't using a valid key. If the authentication server can't be reached, we allow the player on. We only deny when we're sure you're not legit. This may allow some unlicensed people to play, but overall the idea is to only annoy (and mostly deny) people who didn't buy the game.

      2. Stolen keys can be a problem. However, we have a pretty long key string and the chances of guessing (generating) one are several billions to one. The biggest concern I have is people ripping open boxes in stores and writing down keys (it happened with Half Life). I think there's a return policy for that. Activision would have more information about that.

      3. Yes, it can be viewed you are mostly at the whim of the producer. It is our game and you license it, not purchase it from us. You get unlimited play when you spend that one time purchase fee.

      In regards to LAN play, no keys are used when playing on a local LAN, so you can spawn LAN games with your friends.

      CD Key systems are a necessary evil. I'd wish we could go without one, but in the era of digital copying and licensing, it's one of the best solutions out there right now.

      Honestly, I think key based solutions for network specific software (The keys in Q3 are only used in multiplayer) is probably the way the future is heading.

      DIVX is an interesting comparison. The problem with DIVX is that it would track much more general information that we can with CDKeys. DIVX would tell them not only that you watch movies, but what movies, when and how many times. With CDKeys, all we know is that you bought our game and play it sometimes.

      As for privacy issues, sites like the CLQ, http://www.theclq.com, do much more tracking than CDKeys do. They poll all the servers everywhere and keep track of players and generate stats. We don't have any ability to attached a CDKey to player name (the name is not sent with the authorization request).

      I will agree that the privacy issues with unique identifier (key) based systems can be a little scary. We'll do our best to make sure that our system is used for what its intended for--to stop people from stealing our game.

      --
      /// Zoid.
  27. So does this get me the Windows version too? by florin · · Score: 2

    Maybe I'm overseeing something, but I'm wondering about one thing. The previous Linux Doom and Quake were distributed over ftp by idsoftware themselves, and they looked for the Windows retail CD for their data files.
    If I buy this Loki version, will I be able to use it as a key cd for the Windows version? Cause you just KNOW the Windows one will always be at least one revision ahead.
    I don't really care which platform I play it on. I'd like to buy the Linux version to show my support, but if it means that I won't be able to play with all the Windows users just because I have to wait a week longer for the latest patch, then it's not much good. I'd like to be able to switch to Windows just as long as is necessary. Also, the graphic card drivers for Windows tend to be more highly optimised, another reason why I want flexibility. What about authentication, will I get a license number from Loki that'll get me equivalent rights on the authentication servers?
    Florin

    1. Re:So does this get me the Windows version too? by hercules_at_loki · · Score: 2

      Yes, if you buy the Linux version, you will be able to download the Win32 version from ID's website in January.

      --Sam

  28. OT: Tribes2 stats! by Snflwer98 · · Score: 2

    Here a link to some unofficial Stats reguarding Tribes2. Enjoy!

    Tribes2 FAQs...Posted by Star Lord

    --
    "I have lost my way in life, because I have lost my mind. I would go and search for it, but I'm afraid of what I'd find
  29. Re: /proc by mvw · · Score: 2
    Include this fake:

    marc@oranje$ cd /usr/compat/linux/proc/
    marc@oranje$ ll
    total 3
    dr-xr-xr-x 2 root wheel - 512 Feb 6 1996 ./
    drwxr-xr-x 17 root wheel - 512 Dec 2 02:08 ../
    -rw-r--r-- 1 root wheel - 318 Aug 17 23:37
    meminfo
    marc@oranje$ cat meminfo
    total: used: free: shared: buffers: cached:
    Mem: 131194880 128024576 3170304 32817152 2682880 82337792
    Swap: 131567616 6393856 125173760
    MemTotal: 128120 kB
    MemFree: 3096 kB
    MemShared: 32048 kB
    Buffers: 2620 kB
    Cached: 80408 kB
    SwapTotal: 128484 kB
    SwapFree: 122240 kB
    marc@oranje$

    You should have posted with e-mail, so I would have sent you this hint.