If you actually knew any history about football, you would know that the "foot" in "football" has absolutely zero to do with kicking. It has to do with the fact that it's played on foot, as opposed to other historical games that were played on horseback. Football's origins go back much further than any other modern sport (possibly as far as the last century BC), hence why the term "football" still applies, even though under the original broad definition, basketball and baseball would also qualify. Neither Soccer nor American Football is close to how "real" football was originally played in most places, that honor goes to Rugby. (Although both Soccer and American Football do have roots going back for enough, it's impossible to say *for sure* that there weren't certain places that played with similar rules. Rugby just most closely resembles the most popular form of the game.) The only significant thing American Football added that wasn't there since the beginning is downs, and a turnover or punt due to not being able to gain a certain amount of yards in a certain amount of downs (first put into place in 1882). Soccer changed the game altogether. Yes, American Football is just as close or closer to how the game was originally played than Soccer is.
Extensions definitely helped keep Firefox firmly planted on my desktop as well, but the real chrome-killer for me was the lack of toolbar customization. I spent a few minutes trying to find a way to move the buttons to suit my tastes, and didn't find it. I soon concluded that either it didn't exist or it was well enough hidden that it wasn't worth more time looking for them anyhow - particularly since the ONLY place the browser was quicker was in javascript. Everything else was slower. Why bother? No thanks, I'll stick with the browser that can be any browser I want it to be.
So essentially, they're just taking out a useless patent so a patent troll can't take it out later and use it to make big bucks off McD's.
This affects no one who is making a sandwich without using said apparatus (read: basically everyone except McDonalds, and even them for the most part).
Summary: don't use the specific apparatus mentioned in the patent claims and you're golden.
At this point, the only thing that really could *possibly* be done to contribute something original to the creation of sandwiches is to come up with a machine that does the whole thing, start to finish. Everything else that could possibly be done to/with a sandwich during the process of making it has already been done. (Don't let your imagination run too wild though, or you might not want to eat your next sandwich...) The fact that our patent system is so messed up that McD's would even imagine such a patent speaks volumes. The fact that they actually considered it a good enough use of their time to apply for it sends a message so insane, you have to wonder how we ever got to this point.
Next up, a patent for the process of building a fire using wood.
I've actually been very impressed at the sound quality on mine, even at the higher volume levels it offers. It's not until I use the software equalizer to force higher volume levels that it starts to noticeably distort and sound bad. Obviously though, they don't have the real bass of a system with a sub, but the sound quality itself is at least as good as the average 2-speaker computer set.
I agree. The speakers in my Asus laptop are exceptionally loud compared to most laptop speakers, but they're still awfully quiet even compared to basic cheap 2-speaker sets.
As has been pointed out before, computer games != IT. The IT part of Blizzard is what keeps the game servers running and enables the programmers to write code. In other words, it's the part that enables Blizzard to produce their "goods and services", namely the games and online service. So yes, what you were replying to was absolutely true.
Despite being a current and long-time fan of Nintendo (my current consoles include a Wii and a DS) I'm going to have to agree with sexconker. Comparing the power usage of the Wii to that of PS3 and 360 carries the same validity as comparing the fuel millage of a subcompact to that of a 4x4 truck. Yes, they were all made at the same time. But the truck serves a somewhat different purpose than the subcompact. And yet at the same time, despite being vastly less efficient, a lot of people still use the 4x4 for things that could be done just as well by the subcompact.
Yeah, I think you missed the last sentence of the post you're attempting to post a troll response to.
And here's a newsflash for you: some people just don't naturally socialize easily with other people in "RL". Most of my RL friends I hang out with, the relationships started... via PC games. If I wasn't playing WoW and socializing with other players in-game, I'd most likely be spending those hours playing more expensive single-player games socializing with no one. Thanks to other games and LAN parties, I also have local friends that I do other things with, such as go to movies, etc.
I got to participate in a wipe on one boss (a spider boss?) on the PTR with a pre-made toon. Needless to say, I'm also quite keen on actually playing through the whole instance.
I'm not sure why (or if it's deliberate or not) but the first two responses to your question... well... there's a lot more two it than that.
No, you don't need to make a new character. You do have to pay money to respec as the first response says, but that's the trivial part. The part that takes time and effort is the fact that you need completely different gear for each different role. As a DPS warrior (that's what you're referring to initially (DPS = Damage Per Second, indicating a player who's primary role is... doing damage)) you need gear with stats that boosts your damage. On the other hand, as a tank spec warrior, you need gear that boosts your defenses instead. Meaning you'll ultimately need a different gear item in each slot. So you'll need to get fifteen (I think, can't check right now sorry) other pieces of gear to switch from DPS to tanking.
Most people don't realize just how untrue that myth is, and that in fact in most cases the opposite is true. Any time you're playing WoW, you're not going to be doing something else that costs money. I have friends that refuse to play pay-per-month games on principle. You know what they end up doing instead? They end up buying a new PC game every month or two. I pay $15 per month, they pay $25-$50. And my computer game gives social interaction.
This weekend alone I saved $16 by playing WoW. How? I went to see one movie with my friends, but they went to see two more. WoW gave me an excuse to opt out. (Actually I probably saved more than that on the overpriced food I didn't buy afterward.)
Now, lest you get the wrong impression, no I'm not one of the people that has to watch where every five bucks goes. I'll go watch movies and eat out without giving it a second thought. In reality, I wasn't even thinking on the money angle when I opted out of going to watch the movies. It had more to do with the fact that I'd already gone to see one over the weekend, and I just wanted to kick back and chill at home. Nevertheless, I ended up playing WoW and chilling instead of spending the extra dough.
In the end, the only way playing WoW is not a net savings for most people is if they play less than 10 hours a month and still pay the fee every month. Just about anything else you'd do instead in those 10 hours will cost you more than $15.
Wrong. The numbers they give (most recent being 11 million) are currently active subscribed accounts. That doesn't necessarily mean 11 million players (multiple accounts per player) and it certainly doesn't mean 11 million people playing at the same time, but it does mean 11 million accounts paying money to play.
You start at level 55, so unlike the other classes, you had 25 end-game levels to grind out in a day and a half, not just 10... and they did it before almost all of the other classes hit 80. >.>
Fixed that for you. On my server (Stormreaver US) the first person of either faction to hit 80 was around 4-5AM eastern time Sunday morning, according to my friend. (I don't know, I wasn't online when it happened. I did see the first Forsaken hit 80 early that afternoon.) You can be relatively certain if that DK hit 80 on Saturday morning he was using the instance tap exploit like mad.
This. It's rather unfortunate for the small guys who get caught in the big web, but the reality is until copyright is fixed and made reasonable again, the content providers do not have a leg to stand on. They can rant and rail about piracy all they want, but when the legit customers always have the short end of the stick and have no means for redress all due to horribly twisted IP protection laws, eventually even the most honest will turn to piracy out of sheer frustration. Rampant piracy is not an indication of dishonest consumers, it's an indication of greedy producers and developers. The degree of piracy relates (pretty directly) to the degree of unfairness in IP protection laws/methods. Fix copyrights and patents and the piracy problem will solve itself.
Yes, I know the page in the first link talks about detaching wires, gluing, etc. Ignore that. Use the pictures on that page for reference on how to get to the sensors. Watch the video in the second link, and apply the tape-only method to all 5 drums. It works.
You play the ball with the foot, all the time.
Which has absolutely nothing to do with why it's called football.
If you actually knew any history about football, you would know that the "foot" in "football" has absolutely zero to do with kicking. It has to do with the fact that it's played on foot, as opposed to other historical games that were played on horseback. Football's origins go back much further than any other modern sport (possibly as far as the last century BC), hence why the term "football" still applies, even though under the original broad definition, basketball and baseball would also qualify. Neither Soccer nor American Football is close to how "real" football was originally played in most places, that honor goes to Rugby. (Although both Soccer and American Football do have roots going back for enough, it's impossible to say *for sure* that there weren't certain places that played with similar rules. Rugby just most closely resembles the most popular form of the game.) The only significant thing American Football added that wasn't there since the beginning is downs, and a turnover or punt due to not being able to gain a certain amount of yards in a certain amount of downs (first put into place in 1882). Soccer changed the game altogether. Yes, American Football is just as close or closer to how the game was originally played than Soccer is.
Extensions definitely helped keep Firefox firmly planted on my desktop as well, but the real chrome-killer for me was the lack of toolbar customization. I spent a few minutes trying to find a way to move the buttons to suit my tastes, and didn't find it. I soon concluded that either it didn't exist or it was well enough hidden that it wasn't worth more time looking for them anyhow - particularly since the ONLY place the browser was quicker was in javascript. Everything else was slower. Why bother? No thanks, I'll stick with the browser that can be any browser I want it to be.
So essentially, they're just taking out a useless patent so a patent troll can't take it out later and use it to make big bucks off McD's.
This affects no one who is making a sandwich without using said apparatus (read: basically everyone except McDonalds, and even them for the most part).
Summary: don't use the specific apparatus mentioned in the patent claims and you're golden.
At this point, the only thing that really could *possibly* be done to contribute something original to the creation of sandwiches is to come up with a machine that does the whole thing, start to finish. Everything else that could possibly be done to/with a sandwich during the process of making it has already been done. (Don't let your imagination run too wild though, or you might not want to eat your next sandwich...) The fact that our patent system is so messed up that McD's would even imagine such a patent speaks volumes. The fact that they actually considered it a good enough use of their time to apply for it sends a message so insane, you have to wonder how we ever got to this point.
Next up, a patent for the process of building a fire using wood.
Exactly. And for a home theater system, no one needs option #3. So laptop speakers need not apply.
I've actually been very impressed at the sound quality on mine, even at the higher volume levels it offers. It's not until I use the software equalizer to force higher volume levels that it starts to noticeably distort and sound bad. Obviously though, they don't have the real bass of a system with a sub, but the sound quality itself is at least as good as the average 2-speaker computer set.
I agree. The speakers in my Asus laptop are exceptionally loud compared to most laptop speakers, but they're still awfully quiet even compared to basic cheap 2-speaker sets.
As has been pointed out before, computer games != IT. The IT part of Blizzard is what keeps the game servers running and enables the programmers to write code. In other words, it's the part that enables Blizzard to produce their "goods and services", namely the games and online service. So yes, what you were replying to was absolutely true.
Perfect example being the RROD.
Despite being a current and long-time fan of Nintendo (my current consoles include a Wii and a DS) I'm going to have to agree with sexconker. Comparing the power usage of the Wii to that of PS3 and 360 carries the same validity as comparing the fuel millage of a subcompact to that of a 4x4 truck. Yes, they were all made at the same time. But the truck serves a somewhat different purpose than the subcompact. And yet at the same time, despite being vastly less efficient, a lot of people still use the 4x4 for things that could be done just as well by the subcompact.
I'm not sure what statement you're trying to make with your troll post, but there's plenty of US washing machines that are efficient front-loaders.
Icwutudidthere.
Yeah, I think you missed the last sentence of the post you're attempting to post a troll response to.
And here's a newsflash for you: some people just don't naturally socialize easily with other people in "RL". Most of my RL friends I hang out with, the relationships started... via PC games. If I wasn't playing WoW and socializing with other players in-game, I'd most likely be spending those hours playing more expensive single-player games socializing with no one. Thanks to other games and LAN parties, I also have local friends that I do other things with, such as go to movies, etc.
I got to participate in a wipe on one boss (a spider boss?) on the PTR with a pre-made toon. Needless to say, I'm also quite keen on actually playing through the whole instance.
I'm not sure why (or if it's deliberate or not) but the first two responses to your question... well... there's a lot more two it than that.
No, you don't need to make a new character. You do have to pay money to respec as the first response says, but that's the trivial part. The part that takes time and effort is the fact that you need completely different gear for each different role. As a DPS warrior (that's what you're referring to initially (DPS = Damage Per Second, indicating a player who's primary role is... doing damage)) you need gear with stats that boosts your damage. On the other hand, as a tank spec warrior, you need gear that boosts your defenses instead. Meaning you'll ultimately need a different gear item in each slot. So you'll need to get fifteen (I think, can't check right now sorry) other pieces of gear to switch from DPS to tanking.
Just had to comment on your "Myth 1."
Most people don't realize just how untrue that myth is, and that in fact in most cases the opposite is true. Any time you're playing WoW, you're not going to be doing something else that costs money. I have friends that refuse to play pay-per-month games on principle. You know what they end up doing instead? They end up buying a new PC game every month or two. I pay $15 per month, they pay $25-$50. And my computer game gives social interaction.
This weekend alone I saved $16 by playing WoW. How? I went to see one movie with my friends, but they went to see two more. WoW gave me an excuse to opt out. (Actually I probably saved more than that on the overpriced food I didn't buy afterward.)
Now, lest you get the wrong impression, no I'm not one of the people that has to watch where every five bucks goes. I'll go watch movies and eat out without giving it a second thought. In reality, I wasn't even thinking on the money angle when I opted out of going to watch the movies. It had more to do with the fact that I'd already gone to see one over the weekend, and I just wanted to kick back and chill at home. Nevertheless, I ended up playing WoW and chilling instead of spending the extra dough.
In the end, the only way playing WoW is not a net savings for most people is if they play less than 10 hours a month and still pay the fee every month. Just about anything else you'd do instead in those 10 hours will cost you more than $15.
Wrong. The numbers they give (most recent being 11 million) are currently active subscribed accounts. That doesn't necessarily mean 11 million players (multiple accounts per player) and it certainly doesn't mean 11 million people playing at the same time, but it does mean 11 million accounts paying money to play.
You start at level 55, so unlike the other classes, you had 25 end-game levels to grind out in a day and a half, not just 10... and they did it before almost all of the other classes hit 80. >.>
Fixed that for you. On my server (Stormreaver US) the first person of either faction to hit 80 was around 4-5AM eastern time Sunday morning, according to my friend. (I don't know, I wasn't online when it happened. I did see the first Forsaken hit 80 early that afternoon.) You can be relatively certain if that DK hit 80 on Saturday morning he was using the instance tap exploit like mad.
Forget that. I just want to know if it will blend.
I can't be sure, but I'd put money on it you just took the bait, hook line and sinker. The 'correction' was a joke my friend.
WHOOOOSH! Indeed.
This. It's rather unfortunate for the small guys who get caught in the big web, but the reality is until copyright is fixed and made reasonable again, the content providers do not have a leg to stand on. They can rant and rail about piracy all they want, but when the legit customers always have the short end of the stick and have no means for redress all due to horribly twisted IP protection laws, eventually even the most honest will turn to piracy out of sheer frustration. Rampant piracy is not an indication of dishonest consumers, it's an indication of greedy producers and developers. The degree of piracy relates (pretty directly) to the degree of unfairness in IP protection laws/methods. Fix copyrights and patents and the piracy problem will solve itself.
Actually they just hit 11M active accounts a week or two ago.
In soviet Russia, insensitive closet lives in YOU!
Yes, I know the page in the first link talks about detaching wires, gluing, etc. Ignore that. Use the pictures on that page for reference on how to get to the sensors. Watch the video in the second link, and apply the tape-only method to all 5 drums. It works.