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Videogames Fill Psychological Needs for Players

codegen writes "The CBC (among others) is reporting that researchers at the University of Rochester and Immersyve Inc. have released a study indicating that people enjoy video games because they satisfy a psychological need. The study showed that the interrelations between players in MMOGs were particularly important. From the article: 'Gamers said they felt the best about their experience when the games they played produced positive outcomes in scenarios related to the real world ... The researchers evaluated players' motivations in virtual worlds by asking four groups of people to play different games, including a genre known as massively multiplayer online (MMO) games, which some industry watchers regard as the future of video games.'"

143 comments

  1. So wait, are all videogames MMOGs now? by sottitron · · Score: 5, Insightful

    I don't know about anyone else, but I play to escape, not to feel fulfilled about anything of the real world.

    1. Re:So wait, are all videogames MMOGs now? by Maximum+Prophet · · Score: 3, Insightful

      You can, and some people do, escape by digging a hole in your back yard and moving in. (The deeper, the better the escape)

      Video games are more fulfilling than the hole. Better games are more fulfilling than not so good games, although we are seeing some MMOGs that are achieving a low-level, lizard-brain kind of fulfillment that is more adicting than good-for-you.

      --
      All ideas^H^H^H^H^Hprocesses in this post are Patent Pending. (as well as the process of patenting all postings)
    2. Re:So wait, are all videogames MMOGs now? by petro6 · · Score: 2, Informative

      They tested other kinds of games too.
      Here's the abstract It's kinda saying. Folks feel good when they play video games, rather, when they feel good, while a player's needs are met while they play a game, they are likely to enjoy it more, and play more. MMO games seem to fulfill more needs and that is why they are so addictive.

    3. Re:So wait, are all videogames MMOGs now? by idlemind · · Score: 3, Insightful

      I'll expand a little on what need I think MMOs fill. MMO games fill a need that life does not. In the MMO your character always progresses forward. It's hard to 'fail' in an MMO and even if you do you can walk away. You can't really just walk away from failures in life.

    4. Re:So wait, are all videogames MMOGs now? by monotony · · Score: 1

      perhaps the need to escape /is/ something needed in the real world?

      i personally feel a greater level of escape when i play with other people (MMO's or even just typical multiplayer). i think it makes it a more convincing experience =/

    5. Re:So wait, are all videogames MMOGs now? by Anonymous Coward · · Score: 0

      I play to escape, not to feel fulfilled about anything of the real world. If the real world is lacking for you, and video games fill that void, isn't that some sort of fulfillment?
    6. Re:So wait, are all videogames MMOGs now? by Tim+Browse · · Score: 3, Funny

      Video games are more fulfilling than the hole.

      You never played DaiKatana, did you?

    7. Re:So wait, are all videogames MMOGs now? by Kadin2048 · · Score: 4, Funny

      Reminds me of one of the opening taglines on a Futurama episode:

      "Not a substitute for human interaction."

      --
      "Ladies and gentlemen, my killbot features Lotus Notes and a machine gun. It is the finest available."
    8. Re:So wait, are all videogames MMOGs now? by dave562 · · Score: 1
      i personally feel a greater level of escape when i play with other people (MMO's or even just typical multiplayer). i think it makes it a more convincing experience

      I can only really speak about WoW, but Blizzard takes that to another level. Although you can play most of the game by yourself, it actually is better, and more emersive when you play with other people. The other classes are so complimentary. I'm thinking inparticular about the various buffs. Any class is more powerful with a fortitude buff. Any priest is better off with a mage around to give them some free water and an Intellect buff. Who is going to turn down a Mark of the Wild from a druid for some quick armor and stat point bonuses?

    9. Re:So wait, are all videogames MMOGs now? by O.W.M · · Score: 2, Insightful

      You can't really just walk away from failures in life.

      Why not?

      Granted death is an exception, but that isn't as likely to happen very soon in real life as in a MMORPG. Other than that you really can walk away from most failures.

      I myself have some really serious failures behind me. Some by choice (we all make bad choices sometimes) and some more or less by accident. Sometimes there has been consequences, sometimes more than just a lost level, but I've always been able to walk away with a new lesson learned. So in the end I've gained as much - or sometimes even more - XP from my failures as my successes in real life :-)

    10. Re:So wait, are all videogames MMOGs now? by Dabido · · Score: 1

      But isn't your ESCAPE a way of getting away from it all ... in which case, its fulfilling your need to remove yourself from the stress etc. of the real world. It's still fulfilling a need you have.

      --
      Sure enough, the cow costume was hanging up next to the superhero outfit and sailors uniform. (S,Spud)
    11. Re:So wait, are all videogames MMOGs now? by Woody · · Score: 1

      You can't really just walk away from failures in life.

      You can and should. Learn what you can from your failures and take that forward with you. There's no point in dwelling on past mistakes or screw-ups. Everyone fails at something (or many somethings) in their lives.

      Fear of failure is what prevents people from taking risks. We'd all be a lot better off if focus wasn't put on specific failures but on the positives we can use in future endeavors.

      Trust me, I'm a great failure and I'm happy with it!

  2. Duh by 0racle · · Score: 1, Troll

    The need is called entertainment.

    --
    "I use a Mac because I'm just better than you are."
    1. Re:Duh by moore.dustin · · Score: 2, Insightful

      I dont play for "entertainment" as much as I am entertained by what the game offers. Competition, strategic thinking, social aspects (MMO), and others depending on the game. I go to a movie, read, or watch TV more for pure entertainment than I do with games. Games also offer some to escape reality for a while and "let loose", which is not simple entertainment. Sometime I like a good 20 minutes of fragging before sitting down to code something for example. I am playing to zone out, relax, and not worry about whatever is looming in the near future.

    2. Re:Duh by drinkypoo · · Score: 4, Informative
      I dont play for "entertainment" as much as I am entertained by what the game offers.

      I don't eat for "sustenance" as much as I am sustained by what food offers.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    3. Re:Duh by Lord+Ender · · Score: 2, Funny

      What you want is called beer. It helps you relax, but it also tastes good and is good for your health. It doesn't need upgrading every nine months, either.

      --
      A slashdotter who didn't build his own computer is like a Jedi who didn't build his own lightsaber.
    4. Re:Duh by StikyPad · · Score: 2, Funny

      I too am entertained by what the game offers. Run around looking for "mines," gathering pelts, working on "trade skills," killing things repeatedly for hours on end. They really expect me to pay to do that? That's entertaining alright.

    5. Re:Duh by Anonymous Coward · · Score: 0

      Yes it's offtopic but why did people moderate that as troll? I think in this day of the internet, trolling is changing its meaning from "doing and saying things deliberately to divide and irritate people and cause disputes" to "whatever doesn't sound good to me".

  3. Doesn't it seems obvious to you? by partenon · · Score: 5, Informative

    ... indicates that people enjoy video games because they are satisfying at a fundamental psychological level.

    ... but instead a sense of achievement, freedom and even social connectedness.

    The draw of video games "also can be experienced as enhancing psychological wellness, at least short-term," ... Everything in this article seems pretty obvious to me... Just put some researchers playing WoW for a week and I bet a better research would came out.
    --
    ilex paraguariensis for all
    1. Re:Doesn't it seems obvious to you? by TheChromaticOrb · · Score: 2, Funny
      Everything in this article seems pretty obvious to me... Just put some researchers playing WoW for a week and I bet a better research would came out.
      But that's what they did: this report was obviously written while waiting for a rezz.
      --
      Note to self: get a sig.
    2. Re:Doesn't it seems obvious to you? by HappySqurriel · · Score: 3, Insightful

      Well, indirectly it says something which everyone knows yet doesn't say ...

      Gamers are looking for a sense of achievement meaning they don't actually have to achieve anthing to feel fulfilled with a game. I have noticed (personally) that when I am playing a MMORPG the game is a lot of fun until I get to the point where I see no worthwhile accomplishment left to complete; essentially, where the game has become mostly about grinding and nothing else.

    3. Re:Doesn't it seems obvious to you? by NullityTimesInfinity · · Score: 1

      The main point of the article is about the satisfaction or rewarding feeling people get after receiving an item or making a new online friend in MMORPGs, world of warcraft for example; and the psychological relationship to the 'real world'. The article is saying that the feelings you get when receiving an item for example in an mmorpgs such as wow is actually the driving force and motivation for playing it. The direction this research is going is actually intriguing from a more broad psychological sense because it makes some deeper real world implications that aren't so obvious.

    4. Re:Doesn't it seems obvious to you? by Guppy06 · · Score: 1

      "Just put some researchers playing WoW for a week and I bet a better research would came out."

      Best. Thesis. Ever.

    5. Re:Doesn't it seems obvious to you? by ergean · · Score: 1

      The should pay you for this comment. Your comment is more insightful then the study. :)

      The only game I ever played on, and on, and on... was Civilization I.

      So I agree with you. We play for that sense of achievement.

    6. Re:Doesn't it seems obvious to you? by CheechWizz · · Score: 1

      hehe, funny because that's basically my thesis for the paper I'm working on. I'm studying the communication between players in online games. What better way is there then observation for this? I'm hoping to get a new alt to 60 during the making of this paper so I can observe communication in different stages of the game (WoW). Maybe I'll get some rounds of counterstrike and battlefield in there as well, you know for comparison or something (just give me a week and I'll come up with an excuse).

    7. Re:Doesn't it seems obvious to you? by Anonymous Coward · · Score: 0

      Clearly obviousness fills a psychological need for the poster.

  4. Damn it... by Anonymous Coward · · Score: 5, Funny

    How come when I sign up for trials I never get to play MMOGs. All they ever want to do is feed me something that might kill me or put things where there not supposed to go.

  5. This just in by indros13 · · Score: 5, Insightful

    People also enjoy sunshine, sexual activity, and singing in the rain. Some of these are also enjoyed in a massively multiplayer environment.

    --
    Under capitalism man exploits man. Under communism it's the other way around.
    1. Re:This just in by Anonymous Coward · · Score: 0

      Sexual activity in a massively multiplayer environment? Who didn't tell me about this earlier?

    2. Re:This just in by Scrameustache · · Score: 5, Funny

      People also enjoy sunshine, sexual activity, and singing in the rain. Some of these are also enjoyed in a massively multiplayer environment.
       
        Link? :)
      --

      You can't take the sky from me...

    3. Re:This just in by Anonymous Coward · · Score: 1, Informative
      Link? :)
      http://www.secondlife.com/. Really. Just wander out of the nice PG areas, ask around, and...

      I find it disheartening, myself.

    4. Re:This just in by iamdrscience · · Score: 1

      Okay, but you asked for it though:

      Loving Choice Adoption in Second Life -- A virtual adoption agency where people wishing to sexually roleplay as children are able to meet pedophile partners.

    5. Re:This just in by Anonymous Coward · · Score: 0

      Ever seen a Night Elf strip tease in WoW? Just asking.

    6. Re:This just in by Anonymous Coward · · Score: 0
  6. I play videogames because... by Pojut · · Score: 5, Insightful

    ...well, for a few reasons I suppose.

    1. They can be damned fun.
    2. They continually make my brain keep working, continually trying out new tactics.
    3. Many a LAN party are included in my top 10 favorite memories of my entire life.
    4. There are parts of the gaming community that are fantastic and allow for great friendships to come about.
    5. They provide a fun alternative to the daily grind (much like drugs)
    6. They have the ABILITY to be educational
    7. They provide a safe place for the dark desires that dwell within all of us to be satiated. Afterall, would you rather someone be killing people on screen, or people on the street?

    As far as fulfilling some psychological need, I wouldn't put myself in that group...however, I don't dispute it either; I know many people who are anti-social, have anxiety, are overly shy, have aspergers, or various other things that prevent them from interacting properly face to face. Put them behind a WoW toon though, and suddenly they become open and talkative and friendly.

    Video games to me are a fantastic form of entertainment. They are similar to reading, the difference being instead of working your imagination, they work your reasoning and reaction. They require you to part with "daily reality", however, and embrace a different world. This is most definately not a bad thing when used in moderation.

    Last but not least, it serves for a way for me and my fiance to bond...granted, there are many lonely gamers out there, but for geeks and nerds who are lucky enough to have a spouse who is just as geeky and nerdy...well, playing video games with a spouse who not only wants to but EXPECTS to brings about some amazingly fun times.

    1. Re:I play videogames because... by garcia · · Score: 2, Insightful

      I don't need any psychoanalytical reason why, I simply play video games because they are fun to play.

      It's the same reason I'm involved with geocaching and post "articles" and photos to my website...

      Slow news day.

    2. Re:I play videogames because... by LokiSnake · · Score: 1
      ...
      7. They provide a safe place for the dark desires that dwell within all of us to be satiated. Afterall, would you rather someone be killing people on screen, or people on the street?
      ...
      Now turn that around for other "dark desires", like sex.

      Yup, I'd rather do that in person. Afterall, would anyone have the dark desire for having sex with an AIDS carrier?
    3. Re:I play videogames because... by Pojut · · Score: 1

      I would have a dark desire for having sex with an AIDS carrier if I myself were one.

  7. The reason is obvious by cy_a253 · · Score: 4, Insightful

    We like videogames (and films and TV drama series) simply because we lead exceedingly boring lives, whether we realize it or not.

    Just take this simple test: would the last 24 hours of your life make for a good season of "24"? Would anyone watch it?

    1. Re:The reason is obvious by Rob+T+Firefly · · Score: 5, Funny
      Just take this simple test: would the last 24 hours of your life make for a good season of "24"?
      Not all of them, unlike Jack Bauer I occasionally excrete or sleep.
      Would anyone watch it?
      Maybe if I had big boobs.
    2. Re:The reason is obvious by Anonymous Coward · · Score: 0

      So, you say you're a lot like Jack Bauer, but you aspire to have big boobs? The doctors will do that for you these days.

    3. Re:The reason is obvious by pregister · · Score: 2, Funny

      Thats not fair. The last season of "24" didn't make for a good season of "24". And they have writers. All I have is normal stupid encounters.

    4. Re:The reason is obvious by seanadams.com · · Score: 2, Interesting

      [...]because we lead exceedingly boring lives[...]

      Speak for yourself.... life would probably be less boring if you'd go out and do something instead of sitting playing a video game in the first place!

      Anyway, I'd suggest that they serve as not merely a passtime, but rather an outlet, or a release for things we can't do in waking life, because we are limited by physics, law, morals, etc. Hmmm... sound familiar? Freud believe that our dreams serve this purpose of "wish fulfillment" while we sleep. To me gaming seems identical - a way to unplug and enter a fantasy world where the mind can be temporarily freed from the hindrances of the ego and the physical world.

    5. Re:The reason is obvious by grassy_knoll · · Score: 4, Funny

      Would anyone watch it?


      Maybe if I had big boobs.


      As the posters name is 'Rob T Firefly', I suspect that even if he did have big boobs not many would watch.

      man boobs
      (shudder)
    6. Re:The reason is obvious by Anonymous+Brave+Guy · · Score: 1

      Not all of them, unlike Jack Bauer I occasionally excrete or sleep.

      But you've got to admit that a phone that never needs charging would be handy...

      --
      If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
    7. Re:The reason is obvious by Helldesk+Hound · · Score: 1

      > We like videogames (and films and TV drama series) simply
      > because we lead exceedingly boring lives, whether we
      > realize it or not.

      [camp]
      Speak for yourself, Ducky.
      [/camp]

    8. Re:The reason is obvious by fotbr · · Score: 1

      Would anyone watch it?

      Well, guessing most people did visit the restroom at least once in the last 24 hours, yeah, I'd say there are people who would get off on that. For proof I offer webcam-for-pay sites. And german and japanese fetish porn.

      Personally, anyone who wants to watch my fatass get up and go to work, come back, fix dinner, and relax by working on one of about 20 projects scattered around my workshop and garage...needs to get off their ass and find a hobby or two. (or three, or four, or a dozen, or whatever).

      Go fishing. Go hunting. Go take photos. Paint something. Build something. Brew something. Just turn of the damned tv and live a little.

    9. Re:The reason is obvious by dyslexicbunny · · Score: 2, Funny

      Funny enough, some my friends and I were thinking about making a gag season of 24. It would pretty much be like a day off or normal day.

      People playing solitare at work, someone going to a baseball game, another playing WoW or something for 24 hours. General stuff like that. Perhaps some sleeping and some partying. Someone gets too drunk and blacks out.

      I suppose we'd have to find plot twists to make it not make sense if you skip a couple episodes to keep it in good faith with the original show.

    10. Re:The reason is obvious by Anonymous Coward · · Score: 2, Funny

      $> man boobs
      No manual entry for boobs.

    11. Re:The reason is obvious by Anonymous Coward · · Score: 0

      You, dear AC, win the anonymous Internet.

  8. I'm a mur-diddly-urderer! by Anonymous Coward · · Score: 0

    So if I play the GTA games, that means that deep down I really want to steal cars, drive fast, hire a prostitute and then kill her to get my money back when I'm finished with her?

    Wouldn't that assertion seem to blow away Jack Thompson's little argument, by neatly reversing cause and effect?

    1. Re:I'm a mur-diddly-urderer! by The_K4 · · Score: 2, Funny

      In that case I guess I have some desire deep down to run arond in a mine field and hope I don't fine a mine and get a frowny face!

    2. Re:I'm a mur-diddly-urderer! by Anonymous Coward · · Score: 0

      That's the funniest thing I've read all day! Thanks!

  9. The Opposite by gregtron · · Score: 5, Funny

    On top of putting in 60+ hours a week, I try to fit in 4 or 5 hours of WoW. The problem I've noticed, though, is I grind all day at work (estimate this, meet this deadline, get this much money, get promoted), then go home and grind in the WoW (sell in the AH, complete this quest, get this much gold, gain a level). I wish someone would use all this MMOG press hype to find out how to make me like work more. Maybe they could call me an Undead Mage instead of an Idustrial Planner. And I could wear a mohawk.

    1. Re:The Opposite by Anonymous Coward · · Score: 0

      Heh, made me smile! :)

    2. Re:The Opposite by Anonymous+Brave+Guy · · Score: 1

      Oh, come now. Work's not so far from your average D&D RPG. Most of your work colleagues will already have been slowed, with a duration of several days, and some may have been blinded or deafened as well. Your office will be under the effects of an ice storm for the first morning back. Your boss will still be an ogre several levels higher than you. But on the bright side, launching a fireball into his office will still be fun!

      --
      If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
    3. Re:The Opposite by Tim+C · · Score: 1

      I wish someone would use all this MMOG press hype to find out how to make me like work more.

      Work is just work - it's *you*, sat at *your* desk, in *your* office, in *your* world, doing *your* job.

      WoW (and any other game) is different - it's *you*, being *someone/thing else*, doing *something else*, in a *different* world.

      It's an escape. Me, I'd love to be living in an Elite/Freelancer/Eve/X kind of universe, travelling through space, seeing the universe, trading, fighting, having adventures. Of course if I really was, I'd probably be scared shitless most of the time, longing for a quiet life on a nice safe planet somewhere, just like I have now...

    4. Re:The Opposite by Maxo-Texas · · Score: 1

      But have you collected all four pieces of the Senior Manager quest yet?

      --
      She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
  10. Just like romance novels... by MatthewAnderson · · Score: 0, Troll

    ...fill the psychological needs of bored housewives.

    That is, all of them that haven't yet gotten addicted to WoW. ;)

    Really, how much of this stuff comes as a surprise to anyone?

  11. Different games... by sdaemon · · Score: 4, Interesting

    Based on my own experiences, I would say that single player games offer escapes from reality, and multi-player games fulfill psychological needs.

    Reasoning? Pacman and space invaders are immersive escapes from reality. When you're sitting there controlling some pixels (or vectors if you're really old school) on a screen without interacting with anyone else around you, you have escaped our reality to enter another one for a time.

    But in Counter-Strike, you can fulfill your basic psychological need to shoot annoying teenagers in the face. When the game is multi-player, it's just a disguise, an extension of the reality we live in. You interact with other real people, and kill them, or sell them blue items for gold, or zerg their base and capture their flags. It's still reality, but minus the consequences one usually faces for equivalent actions.

    That's my take on it, at least.

  12. darn, that refutes my mental image by Anonymous Coward · · Score: 0

    "Justin, make sure you play your first person shooter game for at least two hours before you do your homework!"

    "Aw, mom...."

  13. Re: Liking Work by Anonymous Coward · · Score: 0

    That's because your Boss is either not a gamer, or you might have to meet clients.

  14. People play video games to feel good by kentrel · · Score: 1

    In other news people drink water to stop being thirsty.

    1. Re:People play video games to feel good by ikkonoishi · · Score: 1

      Yeah and women eat chocolate to fill a psychological need.

  15. Of all the things I *COULD* be... by HerculesMO · · Score: 3, Insightful

    I'm a gamer.

    I could be an alcoholic. I could be abusive. I could be a prick. I could be an asshole. I could be any combination of the aforementioned, or even more that I haven't mentioned.

    All that said, I come home after work, turn in Counterstrike: Source (don't give me shit about 1.6!), and play for about an hour. After this my mind is at ease. I'm relaxed. I make dinner, clean the house, and a lot of the crap that I deal with during the day disappears.

    There is an obvious escape from reality, and the bonus is that when you are done playing, the reality you HAD is put in the back of your mind. You're fresh off a high from 20 kills straight, or you got the high score. Your mind is happy, and happy thoughts ensue.

    And the only thing I did was burn a little electricity and time. And I'm still not an asshole. Yet.

    --
    The price is always right if someone else is paying.
    1. Re:Of all the things I *COULD* be... by pregister · · Score: 1, Funny

      And I'm still not an asshole. Yet. Oh, yeah ya are. AWPwhore.

    2. Re:Of all the things I *COULD* be... by HerculesMO · · Score: 1

      LOL... that's a good one, but I'm an MP5/M4/AK kinda guy :)

      --
      The price is always right if someone else is paying.
    3. Re:Of all the things I *COULD* be... by Anonymous Coward · · Score: 0

      Boring!

      Go on dynamic marketplace servers. Use the SG552. The Galil. The Famas. The TMP. The Berettas. The M3, the UMP, the M249! Be a little different from the faceless hordes! Put a little variety into the game!

      You do get points for not calling the M4 the Colt though :P

    4. Re:Of all the things I *COULD* be... by StupidKatz · · Score: 1

      On that note, a lot of the "crap" CS weapons turned out to be a lot of fun, even if my score wasn't so hot. The TMP came with a silencer, and it turned out to be a blast hiding underneath a boxcar while popping the bomb-setting Ts in the head without them immediately knowing where I was camping. The MAC-10 was also a fun one for the Ts, although it was louder and less accurate (if such a thing were possible) than the TMP.

      Same goes for the M3 shotgun: turns out it actually is (or was, pre 1.6 at least) a fantastic CQB weapon due to the larger number of pellets. When your play style becomes molded around the weapon you choose, rather then vice-versa, is where CS really began to become enjoyable for me.

      (Then they made STEAM mandatory and I got bored shooting noobs with my FiveseveN and a shield...)

    5. Re:Of all the things I *COULD* be... by ir · · Score: 0

      See, I tried this for a while (except it was with BF2). It just made me pissed off all the time if I wasn't near the top of the scores every round. And a lot of the time, I wasn't.

      --
      Irina Romanov
  16. The Sniper Credo... by __aaclcg7560 · · Score: 1

    ... produced positive outcomes in scenarios related to the real world ...

    It's better to be the sniper than the snipee. Less discouraging that way.

  17. Synthetic Achievement by Disseminated · · Score: 2, Interesting

    I quit EQ2 when I realized I was getting a buzz not off of the fun gameplay, the fun community, and the fun world to explore, but rather from the Virtual Accomplishements that got dispensed to me at regular intervals like a fish biscuit for the clever caged bear.

    I'll go back to the genuinely fun game once I am no longer deficient in REAL accomplishments. ;-}

    I think it's definately safe to say that while there would be a market for MMORPGS if they didn't tap into people's psychological deficiencies for enjoyment, they definately are built around doing just that. So many people play it like work or out of a sense of obligation or investment long after the fun has been tapped out. Just check out the forums for ANY MMO. ;-}

    1. Re:Synthetic Achievement by adarn · · Score: 4, Interesting

      I've gotta agree with this assessment. What I find dangerous about gaming, RPG's in specific is how I personally have experianced displacing *MY* personal growth with my *character's* personal growth. Humans have a need for change and development and when you can satisfy that need from a character that you are associating with yourself rather than actually doing something to develop your own life.... I don't think that's such a good thing.

      That being said, do with your lives whatever you see fit. It's none of my buisiness. I just personally have given up RPG's because of this realization.

      Adarn

    2. Re:Synthetic Achievement by Spacezilla · · Score: 1

      So true. I wouldn't call myself addicted to WoW, it's just the best game I've ever played and I love playing it so much. Even now, after two years of playing it, many times in a day I realize that "Wow, this is an awesome game!" and so I tell my guild how amazing WoW is, in case they have forgotten. WoW gives me what I need, and I'm not talking about games. I, like everyone else, I suspect, have a very deep need to accomplish something, to get somewhere, to develop. WoW fulfills this desire, it gives me very strong feeling of accomplishment, constantly rewarding me and reminding me that I've grown in the game. I do worry about this sometimes, sometimes when I've played all day, even though I've had so much fun and I feel like I've accomplished so much, I realize that I haven't really gotten anywhere, only changed some entries in a database somewhere. However, I shake it off, because dealing with WoW is so much easier (and so much more rewarding) than dealing with everything else. But in the back of my mind, the feeling is always there that I'm wasting my time. They've managed to build a game that I love playing and a game that makes me accomplish so much every single day, or at least feel like I have. I do believe ignorance is bliss. If I could choose to only read good news, I would. WoW makes me happy and gives me more fulfillment than I think I could ever get anywhere in the real world, so what's wrong with playing it all the time? Tomorrow I will be playing WoW all day again, hopefully finally earn that new piece of equipment I've been dreaming about. When I do, I know I will feel like it was a major achievement and I will feel really good about myself as a person, my desire to grow will be fulfilled, at least for a while. So even though I love the way I've chosen to live my life with WoW, there's still a part of me that feels like I should be growing IRL instead. But then again, like how? I am not interested in friends or family, I'm not good with other people and gave up on friendships and relationships years ago, before I even knew what an MMO was. I taught myself to play the piano and I feel good about that, but it's nothing compared to my achievements in WoW. I could try to get a good career and make that my personal goal, but I've never had a job I cared about and I can't imagine having a job I would like either. WoW makes you feel like you can fail, but you can't really, at least not if you keep putting time into it. IRL if something can reward you, you can probably fail as well, and I always play it safe with my life, never take any big chances, to avoid personal failures, so I never lose, but I never win either. In WoW, I always win.

    3. Re:Synthetic Achievement by Anonymous Coward · · Score: 0

      Dude, that sounds like symptoms of undiagnosed/untreated clinical depression. There may be be more things you can do to improve your life besides giving up WoW. Some exploration of counseling options may be a good idea... seriously.

    4. Re:Synthetic Achievement by Anonymous Coward · · Score: 0

      I had a similar stance at one point in my life, but real life can be much more rewarding. My advice, drop the game because you ARE wasting your time and find something else you like to do that helps you in life. You enjoy the game so much, you're putting your life on hold to play it. Eventually you'll get fed up with wasting your time and you'll have realized the years you lost moving your life forward. Family, kids, entrepreneurship, home ownership, vacations, partying, getting laid, fast cars, hobbies (gaming too) are some of the things you're going to want to enjoy someday.

      I don't want to sound like your mother, but I've been there and have done that.. gaming becomes an addiction when it takes over daily life and thoughts. I remember every night I would dream that I was playing the game. I'd frequently get 2-3 hours of sleep or pull all nighters because I didn't want to stop playing. I've personally come out of it and become successful but I've seen people quit jobs and live with their mom for years too. The only way for me was to quit was to delete the game.

      Hopefully you can kick the game sooner than later and come back someday when you're happier with your life, maybe you'll be ready to keep from getting addicted so bad.

    5. Re:Synthetic Achievement by Shalcker · · Score: 1
      I do worry about this sometimes, sometimes when I've played all day, even though I've had so much fun and I feel like I've accomplished so much, I realize that I haven't really gotten anywhere, only changed some entries in a database somewhere.
      I do worry about this sometimes. Sometimes when i worked all day, even when it was somewhat fun and i feel like i've accomplished much, i realize i really haven't gotten anywhere, only changed some entries in bank database.
  18. It's about the timescale by jchenx · · Score: 2, Interesting
    On top of putting in 60+ hours a week, I try to fit in 4 or 5 hours of WoW. The problem I've noticed, though, is I grind all day at work (estimate this, meet this deadline, get this much money, get promoted), then go home and grind in the WoW (sell in the AH, complete this quest, get this much gold, gain a level). I wish someone would use all this MMOG press hype to find out how to make me like work more. Maybe they could call me an Undead Mage instead of an Idustrial Planner. And I could wear a mohawk.
    It's all about the timescale. In WoW, it may take only a few hours, or days at most, to get to the next level, or finish a quest. At work, the timescale is usually much longer. It can take months to finish a project, and years to work towards your next promotion.

    I imagine jobs that have more "bite sized" achievements are better. For example, some doctors get the satisfaction of treating multiple patients each day. Of course, then other things kick in. For example, if you screw up in WoW, you can just restart the quest or dungeon. If you screw up at work, it can cost you your job.
    --
    -- jchenx
    1. Re:It's about the timescale by Anonymous Coward · · Score: 0
      If you screw up at work, it can cost you your job.

      Or in some industries, your life.

    2. Re:It's about the timescale by pla · · Score: 1

      Or in some industries, your life.

      Oh, don't sound so pessimistic!

      Those players just chose to hit the "reset" button to try again with a new character, rather than trying to salvage their current one with a large time penalty.

  19. I love games... by Anonymous Coward · · Score: 0

    I think it is because a good game leaves little time to think of anything else but the game at hand.

      Games provide:

      Escape from reality.
      False sense of accomplishment
      False sense of friends
      ARE FUN

    The thing is, video games are TOO fun.

    I wonder what the following number would be?

    "Select sum(GameHours) From WowGamingHours" (The query might not be this simple:)

    Can we think of this as potential lost productivity? Can you think of a better use for these peoples time?

  20. World of Warcraft Trial Pack by dino213b · · Score: 1

    "Along with this FREE trial CD comes a sample trial dose of Xanax (tm). Our quality AMA-approved representatives are standing by to take your subscription order!"

  21. I think it might be true... by jonathan_the_ninja · · Score: 2, Interesting

    Ever since I met my S.O., my gaming habits have slipped through the cracks in favor of her. I've just lost the desire to play games. I'm not sure what psychological need there was before that she might be filling, but I've wondered for a while if the events are related. Of course, I met her in my first semester of college, so starting college might be responsible, too. But I didn't cease gaming entirely until my second semester...

    --
    I love NetHack.
    1. Re:I think it might be true... by myz24 · · Score: 1

      It'll come back. Same thing happened to me. I got married and then poof, 4 years later and I'm drooling over the new systems. I even managed to finally snag a Wii today. I've played more games in the last 4 months than I did in the 4 years prior to getting back into gaming.

  22. The real reason is clear as crystal by ToxicBanjo · · Score: 1

    I can pay $50 for a game that I can play for hundreds and even thousands of hours over years. Most of which I will enjoy... except for "teh h4X0rZ".

    or...
    I can pay $50 to go see a couple movies at the theatre.
    or...
    Buy 3 or 4 new CD's, most of which will be shite music anyways.

    No brainer!

    --
    There are only 10 kinds of people in the world. Those that understand binary and those that don't.
  23. Translation: Gamers are losers by Anonymous Coward · · Score: 0

    Let's face it, they are not the most well-adjusted people. Most gamers I've met exhibit all sorts of anti-social behavior in public. Games provide a means to escape reality and to retreat into their own little fantasy world, where they feel safe. Not too different from the drug culture, just with different means to the same end. I think it speaks to a larger problem of alienation in modern "post-industrial" society, which seems to be creating more people who "drop out" to "the fringe" of that society. That alienation is justified, since the "official" corporatist consumerist culture is truly revolting. Going to boring dead-end jobs, whether it's flipping burgers or sitting in a life-negating cubicle, dealing with moronic Lumberg-like bosses, then coming home and turning on the TV to be bombarded with junk culture...that's enough to make anyone want to escape!

    Actually, the gaming phenomenon taps into the very same consumeristic culture that people feel alienated by, where everything (e.g. music, fashion, games) is just a product that someone is trying to convince you that you need. When the new version of a game comes out, the gamers rush out to buy it, just like the good little consumers they are supposed to be. Just look at those ridiculous lines outside stores for the PS3 launch. That was truly a sad commentary on the mentality that's becoming alarmingly pervasive. Gamers are a sad reflection of that.

    Retreating into fantasy worlds is not going to make things better for society. By it's anti-social nature, it's just going to make it harder to organize the kind of collective action that's required to change things. No one's ever going to change things from their living room.

    1. Re:Translation: Gamers are losers by Disseminated · · Score: 1

      I can't believe you'd post something like that as an Anynomous Coward. How depressingly hypocritical. What you said is a little Durden-esque but largely absolutely true.

    2. Re:Translation: Gamers are losers by mgabrys_sf · · Score: 0, Flamebait

      Another sad commentary. Those lines for baseball and football game tickets are lame too. Those people spending all that money for Super Bowl tickets? FUCK THEM IN THE EAR! Cocksucking anti-social sports fan cunts! I hope their dicks fall off.

    3. Re:Translation: Gamers are losers by Sesticulus · · Score: 1

      Man I hate to feed the troll, but...

      That's really odd. All the gamers I know are normal folks with good jobs, kids, house, no particular hang ups, etc. Perhaps it's not the gamers you are identifying, but the crowd you hang with, who just happen to be gamers.

      I'm a guy in my mid 30s with a wife who is also a gamer and two well adjusted kids (who occasionally game). I have a successful business and career, I've written two books, and several magazine articles, and deal with people, very well, all day long.

      A couple of nights a week, I get together with college and work friends by gaming with them. MMORPGs and network gaming is quite the opposite of anti-social, it's a great way to keep together when RL has moved us all over the country. In my small sample set, there's nobody who'd I'd consider fringe or escapist.

    4. Re:Translation: Gamers are losers by crabpeople · · Score: 1
      "No one's ever going to change things from their living room."

      You obviously haven't listened to dr dre's account of his LA riots experience. It begins;

      Sittin in my livin room calm and collected
      Feelin mad, gotta get mine respected

      You can't change anything. The best you can hopefore is some sort of revolution to swallow you up and spit you out a hero in your idealized world. This has a very slim possibilty of happening.
      So I'll be headshotting 14 year olds in the mean time mmmkay?

      --
      I'll just use my special getting high powers one more time...
    5. Re:Translation: Gamers are losers by Anonymous Coward · · Score: 0

      ...the gaming phenomenon taps into the very same consumeristic culture...

      I think the word you were looking for is "consumeristical". The consumeristicalization of our times is indeed bewildering.

  24. Possibly, yes: by Anonymous Coward · · Score: 2, Insightful

    GTA & rest of the kill-'em-all games give you the possibility to safely exercise your desire to destroy. In those games, you only develop in terms of becoming a more proficient killer. In those games, being a good killer means you are good.

    Games like Tetris, Civilization, Monkey Island, exercise your desire to construct / create. In those games, creating things or solutions means you are good.

    Which type of games is more popular, and why? Read the newspapers, watch the evening news, and think about it.

    1. Re:Possibly, yes: by $pearhead · · Score: 1

      Oh, come on! Not this consumption-of-violent-media-leads-to-real-life-vi olence crap again! When this comes up I usually refer to Japan, which has had (and still does have) a rather extensive consumption of violent media (for example, in the 80s the legendary gore "movie" Faces of Death supposedly even out-grossed Star Wars during its theatrical release in Japan http://www.dvdmaniacs.net/Reviews/E-H/faces_of_dea th.html) while maintaining a relatively low crime rate and juvenile delinquency is not nearly as serious as in most industrialized nations http://en.wikipedia.org/wiki/Crime_in_Japan.

  25. Not just MMOGs by jchenx · · Score: 1

    It's not just MMOGs that have this fulfillment/achievement mechanic. Platformers, for years, have had "collect all 100 widgets in this level" goals. RPGs have tons of various side quests and extra missions you can do. Action and adventure games have completion scores, and the ability to replay the game under various difficulty settings.

    Every gamer I know becomes obsessed with at least one of mechanics, primarily for the genre they prefer. Just beating the game often isn't enough anymore.

    --
    -- jchenx
  26. Significant real world benefits of Mmorgs. by Maxo-Texas · · Score: 5, Interesting

    1) greatly improved ability to "chit chat"
    2) greatly improved ability to flirt casually.
    3) managing a guild of 90 members made managing a team of 22 people at work easy.
    4) managing the logistics of a large guild's advancement made managing the logistics of large projects easier.
    5) greatly increased confidence
    6) greatly increased ability to let everyone bitch and stay above it (a "rare" quality commented on by senior management to me recently).
    7) greatly increased skill with alcohol that has lead to being able to hold interesting conversations about Port and other fine drinks with afficianados. (it was a drinking guild and we get together for annual boozy fun parties and that lead to my fall from near teetotaler status).
    8) led to RL buds that has led to two extra RL skiing trips (one in whistler) which lead to two 22 year old pretty blond australian girls dancing and flirting with me because I was a texan cowboy. which is funny since I'm in my 40's.

    There may be more.

    There were downsides.
    At the height of my addiction, I let my real personal life go to hell for about 24 months. It was pretty much - work 8 hours, play 8 hours, sleep/bathe/eat in the other 8 hours. It was a magical world that did fill all my needs and then one day in 2002ish I finally got full and got back on with life. I still play 7 to 15 hours a week.

    It definitely contributed to carpal tunnel (tho my job does that anyway).

    It lead me to be much less idealistic and much more realistic about how many people (80%) out there are users (some purposely- more subconciously).\
    It lead me to appreciate those people who are real (i'd say about 20%?).

    --
    She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
    1. Re:Significant real world benefits of Mmorgs. by drsquare · · Score: 0, Troll
      1) greatly improved ability to "chit chat"
      2) greatly improved ability to flirt casually.
      5) greatly increased confidence

      Empirical evidence says that does not translate into RL, so I'm not sure what use it is.
    2. Re:Significant real world benefits of Mmorgs. by Maxo-Texas · · Score: 1

      Well... all I can say is that it did for me.

      --
      She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
    3. Re:Significant real world benefits of Mmorgs. by Maxo-Texas · · Score: 1

      And I guess if you are going to say hard evidence shows that it doesn't translate into RL then it would be nice to provide a link to said hard evidence.

      --
      She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
    4. Re:Significant real world benefits of Mmorgs. by Anonymous Coward · · Score: 0

      Ok so let me see if I get this right

      You *were* one of *them* but now you are a really cool party dude with great people skills & dates with the Sweedish bikini team?

      See this is the crap that people who game have to put up with. People who golf 5 days a week I bet don't have to put up with that rap. Ooh and those dark and mysterious gamblers, always talking to their bookies. Fearsome. Steroid dude lifts weights 8 days a week. Well at least he looks buff, even if he did just bite the head off of a chicken. Oh and that WOW gamer, he's just lame. Everybody rips on him.

    5. Re:Significant real world benefits of Mmorgs. by Tomfrh · · Score: 1

      Why do so many people on slashdot use "said" in this context?

    6. Re:Significant real world benefits of Mmorgs. by Maxo-Texas · · Score: 1

      Actually, I'm both to some extent. These days I have a foot in both worlds.

      I don't play 40+ hours a week any more but I still play enough (you play a"GAME" 10 HOURS a WEEK?!?!?) that folks act like it is freaky.

      I would never date the swedish bikini team. I date ladies in my own age range- not my daughter's. About the youngest I'd go these days is 34.

      The nights i used to play more- now I take dance lessons and I've met a lot of nice ladies. I can flirt with them instead of locking up using the skills I picked up in EQ.

      --
      She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
    7. Re:Significant real world benefits of Mmorgs. by Jaysyn · · Score: 1

      Cause it's a lot less clunkly linguistically than saying "typed"

      --
      There is a war going on for your mind.
  27. Leveling by MonkeyCookie · · Score: 4, Insightful

    It's a lot more difficult to level up at work. You usually need an enormous amount of experience to level up. Some poor saps never level up at all, not even after 20 years of grinding. Others level up quickly, not because they have the necessary experience, but because they're good buddies with the guild leader. That makes it much more frustrating than WoW.

    If I got a pay raise after a week of grinding, I'd sure enjoy work a lot more.

  28. Yeah, we coulda told em that. by angrycrip · · Score: 1

    When a friend of mine failed to get into any of the grad schools he applied to, his Warcraft play time went waaaay up, like to 8 hrs a day. "It's terrible because it makes you feel like you're really accomplishing something." It's been my substitute for accomplishment at some sad times, too. As for the social aspect, did they have the subjects dungeon crawl for six hours with 2 kids whose conversation consists entirely of "lawlz" and 2 farmers who don't speak at all before having [Giant Wah-Wah of Power] ninjaed? Just wonderin. And, yeah, I AM playing Warcraft in another window- just a mana break, gotta go!

  29. Guess I'm just odd like that... by PFI_Optix · · Score: 1

    ...but I enjoy games that put me in scenarios I could never see in the real world, and most of which I would never want to. Scenarios that test my ability to think quickly and make complex tactical decisions.

    In other words, RTS (CoH is my current favorite) and tactical FPS.

    --
    120 characters for a sig? That's bloody useless.
    1. Re:Guess I'm just odd like that... by ShadowsHawk · · Score: 1

      I normally enjoy RTSs as well, but stopped playing after AoE3. I picked up the beta for Supreme commander... I'm not sure if I'm rusty or it is simply insanely difficult. Either way; I still haven't won a skirmish.

    2. Re:Guess I'm just odd like that... by Anonymous Coward · · Score: 0

      It's difficult. Fight easy AIs, turtle until you can deploy nukes, strategic bombers and giant goddamn laser spiders. You'll win, but it won't be very satisfying.

  30. So what are you trying to accomplish? by Anonymous Coward · · Score: 0

    But I do understand the 'tron' in your nick.

  31. Negative effects by jomama717 · · Score: 1

    For the most part I find video games to be an excellent escape from reality, and even an increasingly rewarding social activity (xbox live), but there were two times in my life that video games began to take a negative psychological effect on me. The first was in middle school winning Metroid, and the second was a few years ago winning the original Halo in "legendary" mode. In both instances I began to dream as though I was in the game rather than playing it, which crossed a line for me. What is interesting is that metroid, with its 2d scrolling action and 8-bit graphics was able to envelope me the same way that the obviously superior 3d environment of Halo was able to do.

    This may have nothing to do with video games, and if I had been doing crossword puzzles for 6 hours a day for over a month I may have begun to dream in some kind of bizarre crossword puzzle reality, which would have been just as disturbing.

    --
    while [ 1 ]; do echo -n -e "\xe2\x95\xb$((($RANDOM&1)+1))"; done
    1. Re:Negative effects by Schadrach · · Score: 1

      I have done the "dreaming you are in the game" thing before. It's just the subconscious continuing to try to figure the game out while you are asleep. I've actually failed at a game in the past, slept on it, and dreamed the right strat to use. Been a while since it's happened, but it's been a while since I wasn't working 50+ hours a week, so...

  32. Does the "no brainer" refer to yourself? by Anonymous Coward · · Score: 0

    Is that all you can think of doing for that amount of time with that amount of money?

  33. DUH! by HerculesMO · · Score: 1
    --
    The price is always right if someone else is paying.
  34. Re:The Grind by decipher_saint · · Score: 1

    This is the reason I stopped playing WoW after a while, most players were simply interested in achieving higher levels or bigger stats, not actually role playing. Playing WoW I got the feeling that, after a while, all I was doing was hitting an addition button for hours on end. With paper RPG'ing I get social interaction with my peers, a rich story that I am a part of (rather than a bit player of) and we can play once a month without eating up too much time.

    Some players tell me that the real content is in the raids & PVP. Well, I can jump into Team Fortress, Unreal or even Tribes to get that experience and I don't have to pay a subscription fee or hit a feed button for days and days.

    The challenge I make for the WOW team (or any MMO maker) is to develop a game where players only get a single shot at an instanced zone to foreward their own adventuring. I mean, defeating a mighty dragon is an amazing feat, doing it 10 times in a row against the same dragon is very pointless and cheapens the experience.

    --
    crazy dynamite monkey
  35. MMOGS are the future? by ShadowsHawk · · Score: 1

    "(MMO) games, which some industry watchers regard as the future of video games."

    If that's the case, the industry will lose this gamer. I don't have the time, energy or interest to even look at a MMOG. I played several MUDS while attending highschool and college, but they simply do note appeal to me any more. I think there will always be a place for MMOGs, but I doubt that they are the future. Maybe that's my inner geezer speaking.

  36. Do you mean...... by edwardpickman · · Score: 1

    We're all a bunch of gun toting serial killers at heart? May be they're right? If your twelve year old son is playing a Barbie dress up video game I wouldn't count on grand kids.

  37. I'll buy it.... by proc_tarry · · Score: 1

    Give me the blue pill.

  38. For me... by Shaltenn · · Score: 1

    I play the game to be able to do things that I'd never be able to do in real life since they... practically never happen.

    You save some random schmoe in the game and get a reward.

    You can't do stuff like that reliably in real life.

    I don't play games to emulate what my life is - I play games to escape from the tedium of getting up at 7 to go to work or class. Is that too much to ask?

    --
    If you were offended by anything I said... No, I'm not sorry. Please lighten up.
  39. I have needs...real needs. Science says so. by Lord_of_the_nerf · · Score: 0
    I can't wait till they find the area of the brain which controls pwnage.

  40. Amazing but true! by real+gumby · · Score: 1

    I wouldn't have thought a video game could have a need, although for a player I guess is something a game might need. The question is (perhaps I should have RTFA): how do they fill it? Some people fill their need for sex with ice cream.

    Certainly this is news for nerds! Had it been the players' needs being filled with video games, well, that wouldn't be very interesting would it?

    1. Re:Amazing but true! by Anonymous Coward · · Score: 0

      Some people fill their need for sex with ice cream. Wouldn't that be cold on your wing-wang?
  41. Mmm indeed they do. by Kagami001 · · Score: 1

    Now if you'll excuse me, I'm off to play DOAX2 as soon as I get done placing this pre-order for "THE IDOLM@STER."

  42. And they call psychology a science by Bob_Guy · · Score: 1

    This study is a joke! You can't just take such a small test set and make any sort of accurate judgement. I personally know gamers that range in age from 4 to 44. How was this range represented in the 1000 test cases??

    1. Re:And they call psychology a science by Anonymous Coward · · Score: 0
      I personally know gamers that range in age from 4 to 44. How was this range represented in the 1000 test cases


      25 * 4 year olds
      25 * 5 year olds
      25 * 6 year olds...
  43. Comment removed by account_deleted · · Score: 2, Insightful

    Comment removed based on user account deletion

  44. OT, Need suggestions for fun games by G00F · · Score: 1
    I know this is OT, but I am trying to find games me and my friends can play lan together.

    Problem is they are not gamers, most of them have computers ~1ghz with graphics cards ~geforce 2-3. So the latest and greates games are pretty much off limits.

    • Games like diablo 2x was good for most of us. Though limit of 8 players was a damper and we have played that game to much.
    • Neverwinter nights was a desaster, I don't know how they call it multi-player. NWN2 would not be playable for anyone but me, and I doubt it's multi player is much better.
    • Sacred was just ok, a little over complex.
    • WoW would be great and wonderfull if it was a mmorpg.
    • Guild wars is a horrible multi player, more like a single player game that intertwines with others more and more as you get higher lvl.
    • Savage is pretty good actually, but some people don't like the losing, or fast paced pvp.
    • Q3 Team Arena has also been good for most part, almost as good as savage.


    Anyone out there know of other multi player games? Ones that can be played in co-opt mode? RPG/action/Fantasy is best. What would be awsome is Dues Ex like game in co-opt mode. (or remember the days od Doom2, Hexen, Heritic that you could play the levels together, or pvp)

    Do they even make games you can play in co-opt anymore?

    --
    The spirit of resistance to government is so valuable on certain occasions that I wish it to be always kept alive
    1. Re:OT, Need suggestions for fun games by 78+105+107 · · Score: 1

      I have not played it, but I have heard that Gears of War has great co-op. So, if you have an Xbox 360, then get it!

    2. Re:OT, Need suggestions for fun games by Momomoto · · Score: 1

      Nothing topped Worms:Armageddon for me. It runs well on slower computers, it's easy to tailor the game length to the time you have to dedicate to it, and it's uproariously fun.

      --
      "Max, come over here. French-Canadian bean soup. I want to pay. Let them leave me alone." - Dutch Schultz
    3. Re:OT, Need suggestions for fun games by ^_^x · · Score: 1

      Ragnarok Online is an MMORPG very much like a cute anime-style Diablo. 16 players per guild (I think? Haven't played in a couple years...), as many people in one area as you want. The client is free and downloadable, so you only pay for time used.

      The downside is tons of grinding for loot/EXP killing the same monster forever - but that doesn't really set in until way later levels. It moves fast enough at the start.

      No instance dungeons either, if that's what you mean by WoW not being an MMORPG.

    4. Re:OT, Need suggestions for fun games by similar+to+mh2 · · Score: 1

      Ever played System Shock 2? It's almost like Deus Ex on a spaceship (I think they were made by the same company) and it has coop, if you can get it to work. I never have. SWAT4 has coop which is pretty damn good, but it's brutal and probably out of reach for your friends. FEAR is a really brilliant game and I hear it has a coop mod, but I've never tried it, and it's also probably too demanding. Operation Flashpoint has coop, but is possibly even more unforgiving than SWAT4 (much like its soon to be released sequel, Armed Assault).

      Possibly the best coop game I've ever played is Myth 2, but it's an RTS (sort of, it really deals with tactics rather than strategy). Regardless, it's really fun and should be tried by everyone. It has dwarfs that throw molotov cocktails, blowing goblins to their component pieces! And other goblins can then pick up those pieces and throw them! The carnage is *unbelievable*!

  45. Re:The Grind by chromatic · · Score: 1
    Playing WoW I got the feeling that, after a while, all I was doing was hitting an addition button for hours on end.

    Yes, but it's a pretty spreadsheet, with multiplayer. What's not to love about that?

  46. I bought a guitar by spineboy · · Score: 1

    I bought a Fender Telecaster, and now I don't play any video games at all, because the guitar is actually productive. I can play songs for myself, friends etc. It's a much better expenditure of cash to do something creative, instead of something passive like a game. Music will even help you unwind, and will stimulate new areas of your brain. I stopped playing my basses because I moved across the country and hadn't found anyone to play with, and so I entertained myself playing videogames. I realized that it's really kind of anti-social, sitting in your house on the computer, so I figured I'd better start playing music again. Now I'm in another band with several new friends, that I met thru a music want add.

    What would you rather do - sit at home playing video games and being a slug, or out with your friends making music, etc. Who knows - your band might even play out - it's a great way to meet people, especially the opposite sex.

    And no, Guitar Hero does NOT count - it's just DDR on your fingers, it has nothing to do with playing an instrument.

    --
    ..........FULL STOP.
    1. Re:I bought a guitar by potat0man · · Score: 1

      humbug. You make a lot of insinuations clearly derived from an after-school-special mindset.

      ...and now I don't play any video games at all, because the guitar is actually productive

      So who says being productive is better than not being productive? Seems to me a lot of peoples' idea of the good life is fishing or playing golf most of the day, why not video games? And how is making music productive?

      Music will even help you unwind, and will stimulate new areas of your brain.

      Video games do both of those.

      I realized that it's really kind of anti-social, sitting in your house on the computer, so I figured I'd better start playing music again.

      Oh My God! Somebody wants to be alone! They must be anti-social, weird, a slug, a unibomber or mal-adjusted. It's nice that your hobby solved a problem for you; lonliness. But not everyone has that problem. Some gamers are happy just hanging out with their one or two or three friends on rare occasions when they need some sunlight. This is one of those opinions that stems from the idea that social activities are somehow intrinsicly superior to solitary activities. I'm sure 10 out of 10 extroverts agree but for some people solitude is a fulfilling aspect of life, not something to be avoided at all costs.

      What would you rather do - sit at home playing video games and being a slug, or out with your friends making music

      9 times out of 10? Rather be at home playing video games, sometimes with a friend, sometimes not, though I run a few miles several times a week so I don't quite think I'm a slug. Out with friends making music usually also entails things like noisy, dirty environments, fragile egos, equipment freaks with more gadgets than talent, drug use (legal or otherwise) and staying up so late I regret it the next day.

      it's a great way to meet...the opposite sex

      Yick, you can keep 'em.

      Anyway, I'm glad music helped you make some friends you evidently desired more than solitude, but not everyone is like that. Just because no one can contact me for four days when a new RTS game comes out doesn't mean I'm a miserable addict shaking myself to sleep wishing I had more friends. Sure I'm not immune to the need for socialization, but a few hours with a friend and some time in the same room as another beating heart and I'm good to go for another 2-4 days by myself, completely satisfied.

      When the power's out or I'm just burned out on games I study philosophy mostly and read a lot. I imagine the after-school-special mentality of reading=good would say that those activities are more "productive" than video gaming. But all they really do is make me a more interesting cocktail party guest. Other than that they serve the same exact purpose as all my leisure activities: To make me happy. Therefore the only way to decide which activity is superior to another is to decide which makes me happiest. Now, by default, whichever activity I choose is the one that's going to make me happiest, otherwise I wouldn't have chosen it. Ergo: Video games make me just as happy as drinking beer with friends, playing guitar or reading Aristotle. They all have their time and place. What makes one more important than another is dependent upon the individual.

      So, I'm glad you found a life that makes you happy. But that doesn't mean lots of people wouldn't have been perfectly happy with the one you were trying to escape.

  47. Damn right they do! by ScrewMaster · · Score: 1

    Videogames Fill Psychological Needs for Players

    That's obvious, of course (when people do things it's usually because they have a need ... duh) but it's true enough. I haven't had the time for some years now, but I used to play network games pretty heavily. Generally it was in my basement, I had a dozen machines down there at one point, and we'd play Duke Nukem 3D and Shadow Warrior and Rise of the Triad and Blood and others from dusk 'til dawn. And the psychological void those games filled, for me anyways, was the need to blow some of my best friends into tiny little bloody fragments until my fingers were numb. The evenings were filled with the usual sounds of network gameplay: "Son of a bitch!", "God DAMMIT!", "Yeah, yeah ... fuck you man. No, really, fuck you man" and "Kill the bastard!" Great times all the way around.

    Rather cathartic, in a way, although my girlfriend never understood the appeal. On game nights she'd usually find an excuse to go visit her sister.

    --
    The higher the technology, the sharper that two-edged sword.
  48. I guess this explains "Left Behind"... by Bones3D_mac · · Score: 1

    ... which bears an odd similarity to the "heathen hunting" game featured in the Simspons several years ago.

    If only all religions would go SCRATCH (ala Cowboy Bebop), so the rest of us reasonable individuals could regain control of the world before humanity destroys itself over some foolish religious idealogies.

    --


    8==8 Bones 8==8
  49. Re:The Grind by triffid_98 · · Score: 1
    I couldn't agree more, that's why I had to be the first one on my block to wake the sleeper. Getting compared to Hitler within the next 45 seconds was an amazing feat, and instancing the zone would have cheapened the experience.

    The challenge I make for the WOW team (or any MMO maker) is to develop a game where players only get a single shot at an instanced zone to foreward their own adventuring. I mean, defeating a mighty dragon is an amazing feat, doing it 10 times in a row against the same dragon is very pointless and cheapens the experience.
  50. Its so satisfying... by javaC_CodeMonkey · · Score: 1

    Sorry folks, but cutting someone in half with a chainsaw in Gears of War is soooo satisfying.. As far as causing violence, my 6 year old knows his Marvel superheroes game is just that, a game. No, he doesn't play (or see/hear) Gears of War, not until he's at least 7... javaC_CM

  51. Well, DOH! .. by rs232 · · Score: 1

    Hey Zonk, from the stating-the-blindingly-obvious dept.

    --
    davecb5620@gmail.com
  52. Las Vegas style, draw three, cumulative score by Sigg3.net · · Score: 0

    If I ever go to Las Vegas I'll lose all my money in Solitaire.

  53. Do not jump to conclusions by Anonymous Coward · · Score: 0

    If you could approach things from a wider angle, you would see that Japanese culture has its (severe) problems. One of them is the mass production of low-class entertainment for wide audiences. Sort of emotional and intellectual masturbation.

    That aside; I didn't say that seeing killing, or doing it virtually causes problems. But the people attracted to such unimaginative practices just might. Those who have the psychological need for destruction and self-gratification. For those people, "art" that feeds one psychological urge is good enough.

    Think about it.

  54. Harlan Ellison, Atari and Positive Experiences by Greslin · · Score: 1

    Heh.. reminds me of a story from the early days, Atari in 1982.

    As the story goes, Parker Brothers had just cranked out "Empire Strikes Back" as a 2600 cart, and for some reason Harlan Ellison had been hired by Video Review magazine to study and review it. Now as many know, Ellison's a cranky old man, and has been since long before he became an old man. He gave the game a shot, pointing out in the review that - like in many videogames at the time - all the player really did was shoot things (in this case, snow walkers) in endless waves until the player couldn't anymore. Impossible to win. Ellison compared it to the Sisyphus myth, damned to push a gigantic boulder up a mountain for eternity, only to watch it roll down the other side and be forced to start again - a staggering waste of time and energy (and in the game's case, money). Long run, it communicated nothing positive, only reinforcing the "can't win, don't try, can't quit" view of the world.

    What makes the story interesting is that both the president and the chief scientist at Atari thought so highly of this review that they ordered framed copies for their offices. No doubt it significantly influenced Atari from that point forward.

    And considering that Atari was the video game industry at the time, inspiring the Nintendos and EAs to come, it's quite possible that this one 1982 review by Harlan Ellison leads at least indirectly to the points made in this study.

    True, albeit odd, story.

  55. *pouts* Give the credit to the research subjects! by ShyGuy91284 · · Score: 1

    I'm willing to bet many of the players from that study (assuming it was done on site at U of R) were from Rochester Institute of Technology considering it's the third biggest online game college in the US, and a 15 minute drive away.

    --
    In undeveloped countries, the consumer controls the market. In capitalist America, the market controls you.
  56. you're being sucked out of your life... by Anonymous Coward · · Score: 0

    ...and you dont even know it, thanks to CBS and corporate media in general.

    This study is hiding a much scarier reality : that video-games produce a mental state of trance. Other studies focus on the brainwaves of gamers and TV-watchers. Add to that other studies about suggestion, brainwashing, social control, and you get the whole deal.

  57. Re:The Grind by demi · · Score: 1

    If you're interested in role-playing online, might I suggest any of hundreds of fantasy-themed MUSHes? MUSHes are usually very heavy on the roleplay and light on the hack and slash. Check out TMC, perhaps. And, they're usally all free.

    --
    demi