Nope, it wasn't exactly trimming with a script. They're using LLVM and clang now instead of bread and butter gcc4.2. which i believe isn't stable/tuned to powerpc.
This i think is also a political move, because gcc 4.3 and up are GPL3 (please correcte me if i'm wrong). FreeBSD is also doing this.
Only if your time is worthless to you - it takes time to make it run right (and you have no warranty that some components will work, especially true on laptops), and pretty much everytime software update creeps along youre gonna be jumping on to insanelymac to ask "does it brake??"
It's not really a viable solution in the long run.
Which is the conclusion that everyone running a hackintosh as their main OS eventually comes to. I kinda got shafted tho, since i bought an iBook 5 months before the intel switch was announced. But i got converted by seeing 10.3 under PearPC.
I remember a phrase from some MS shill once "If you have to pirate, we'd prefer you pirate us". I can clearly understand why.
From my perspective it's actually beggining to be quite common among HW manufacturers to release broken hardware. Actually had 2 run-ins with a required firmware upgrade to gfx boards (both nvidia)
#1 8800GTX 512MB who in it's video bios claimed to only have 256MB. I guess the windows drivers had their own VRam enumeration procedure, but this majorly put other drivers off to a hang (OSX - yeha i know hackintosh is bad, and noveau). I had to get the vbios from the board, hexedit it (4 offsets), then flash it back. Thankfully all went well and now it's reporting what it should have been in the first place. Why did the card lie about this, i have no clue.
#2 9800GTX 512 - would hang on any driver reload in windows. I spent DAYS figuring this out, first with WinXP, finally some older drivers managed to load, then with Windows7 - multiple builds, multiple version (x86, x64), BIOS settings, hackery. Finally something irked me "what if this card is lying too". Went to check for a BIOS update - huzzah "Fixes windows reload driver hang".
On both of these occurences, i wouldn't imagine a normal PC user doing these. So i guess releasing broken hardware which is then "fixed" is the norm. Now that i think about it.. AMD Phenom Look-Aside cache bug, countless ATi-Mac firmware, SMC and EFI updates. This is actually common, no?
Because suddenly your code becomes time-based, eg it matters WHEN x=0 becomes x=1, and what's in between.
Believe me, this kicks you in the balls really hard. I still remember the frustration on my Altera course, where in simulation everything worked fine, but once flashed onto a FPGA everything went to shit.
1 [My IPv6] 1.421 ms 1.087 ms 2.245 ms 2 [My Tunnel] 35.730 ms 38.181 ms 34.940 ms 3 gige-g2-4.core1.fra1.he.net 33.940 ms 34.452 ms 33.944 ms 4 de-cix20.net.google.com 45.923 ms 43.556 ms 39.865 ms 5 * * * 6 fx-in-x68.google.com 56.283 ms 50.369 ms 36.717 ms
Yet it still fails to do the thing it was made to do : play good games (well it does play them, but most games aren't that good, and the good ones aren't in great numbers compared to the other consoles).
Well, as far as i go, i have a 1GB Swapfile, whilst having 1,5GB of RAM, and having usage around 512MB. But the swap comes in handy when compiling gcc or glibc (i use Gentoo). Other than that, usually it isn't even touched by the system.
There are advantages of having a swapfile - you can add them while the system is running, and delete them when you no longer need the extra swap space. Also, those using Macintels know that having a 4th partition is problematic if you wnt to use the neat Leopard-supplied Boot Camp assistant.
They have one (in my eye at least) disadvantage - most hibernation methods in linux (i heard tuxonice isn't the case anymore) don't work with a swapfile. I don't care anyway, since the normal S3 suspend is good enough for me.
This is of course pure theory, since those hard drive would create heat and would need space inside that box for cooling, ergo there would probably be less drives than you suggest.
Sir, please stop spreading such Bullshit. SECAM differs from PAL or NTSC for that matter in almost every way. For starters, PAL or NTSC only code the colour, and their variance like BG or DK code the luminocity. SECAM is a whole system and codes everything. Also, PAL and NTSC use Frequency Modulation to code colour, while SECAM uses Amplitude Modulation. This is also the main reason why SECAM "lost". It was much cheaper and easier to mix two NTSC or PAL signals, not so for SECAM.
I know youre talking US here, but over here we have 112 - which is a 3-in-1 ambulance, police and fire dept number. And it's specific for cellphones. Does the US have a mobile-specific emergency number? Maybe that was the problem?
Another thing that I would think is worthy of pointing out is that the European iPhones have a new version of the baseband radio. What most people concentrate is that this baseband doesn't have the bug that allowed people to unlock their iPhones. But I wonder if this one also differs in reception quality. Does anyone have any knowledge of any change in capabilities in the new baseband module?
Just a reminder - the X in Xbox came from DirectX.
>So what did XP bring to the plate that 2000 didn't? Just about everything, including the rapid growth of McAfee, Norton, and other similar software giants.
So lacks in System Security spawning companies that specialize in making massive kernel-space addons, and slowing down the rest of the OS to a crawl instead of fixing the security model is a Good Thing[TM]?
>Interestingly dynamic compression for the sake of getting things louder and data compression are almost mutual exclusive - by increasing the average volume of the song and basically emphasizing every little detail you're making the music noisier and noiser - and white noise is the worst thing that can happen to data compression of any kind. And even psychoacoustic compression schemes are given a hard time when they've got to figure out which of all those things coming screaming at you are important and which aren't.
Hmm, not exactly. I remember having a loud cassette that i converted to MP3 (192) and some crash cymbals would get lost in the file - you wouldn't hear them, although they were there on the cassette. Then when i got the CD and re-compressed that all details, such as the hi-hat were finally audible in the mp3 file. Then i tested, and yes. MP3 does selection based ALSO on the loud vs. quiet sounds in the spectrum - thus it's not MUTUALLY exclusive (which is what you would expect - on low bitrates, why compress something that is barely hearable vs something loud in the same time?)
To do it right is damn-near impossible. What you want is a real-time mixing deck for all the sounds that are in the track, and adjust them in real-time. Think of it as this : what the music industry is doing now, is during recording, on the mixing deck theyre turning up all the knobs to max. However, some sounds are naturally louder than others, so they can obscure the quieter ones. Also, the term 'crescendo' ceases to exist, because the music is constantly loud, and can't go louder.
What would be needed to do, is to have every instrument seperate in the file and your "profiles" would mix them in real-time. Like amiga MOD-type files back in the days.
>- proper game controllers, rather than a clumsy typing device.
As some people stated a gamepad is not always optimal. Althouh strategy games would be ease, MMORPG also (see Final Fantasy XI and Star Wars Galaxies), however hardcore shooters - nah, keyboard + mouse wins.
HOWEVER it is possible to make a great shooter for a gamepad - Metroid Prime beeing the best example (for a PC gamer it might look lamer-like - a auto-aim button). Also, the Halo series is a big hit, and i don't remember anyone complaining.
- software optimized to a specific hardware, rather than having to configure anything.
Spot on.
- the use of a TV, which is usually bigger than a computer monitor at a lower cost.
Yet you forget that almost any HD TV today can be treated as a computer monitor, HDMI is DVI+Audio, also most include either a DVI or an VGA Input. This of course stands only if we talk about HD consoles (X360, PS3) and HDTVs. Also, today almost all videocards have TV-Out.
Of course this is sub-par because its hard/awkwkard to control a PC from the couch, also moderm game-rigs are big and have big loud fans that kill the experience.
So to sum it up - i agree, havin a Gamecube, Wii and DS i left PC gaming go some time ago, and replaced all my PCs with Macs (and got rid of Windows in my house, leaving only one PC with linux as a "media server"). But sometimes i remember old GOOD games for the PC which i would like to play, but i can't (Omikron : The Nomad Soul beeing high on "i miss that one" list).
Nope, it wasn't exactly trimming with a script. They're using LLVM and clang now instead of bread and butter gcc4.2. which i believe isn't stable/tuned to powerpc.
This i think is also a political move, because gcc 4.3 and up are GPL3 (please correcte me if i'm wrong). FreeBSD is also doing this.
Only if your time is worthless to you - it takes time to make it run right (and you have no warranty that some components will work, especially true on laptops), and pretty much everytime software update creeps along youre gonna be jumping on to insanelymac to ask "does it brake??"
It's not really a viable solution in the long run.
Which is the conclusion that everyone running a hackintosh as their main OS eventually comes to. I kinda got shafted tho, since i bought an iBook 5 months before the intel switch was announced. But i got converted by seeing 10.3 under PearPC.
I remember a phrase from some MS shill once "If you have to pirate, we'd prefer you pirate us". I can clearly understand why.
You have the Spidey-Sense!
Something bit you when you were on a science tour?
Apple took out zfs support in the middle of development. Too bad since i was counting on it a lot to replace the aging hfs+ :/
From my perspective it's actually beggining to be quite common among HW manufacturers to release broken hardware. Actually had 2 run-ins with a required firmware upgrade to gfx boards (both nvidia)
#1 8800GTX 512MB who in it's video bios claimed to only have 256MB. I guess the windows drivers had their own VRam enumeration procedure, but this majorly put other drivers off to a hang (OSX - yeha i know hackintosh is bad, and noveau). I had to get the vbios from the board, hexedit it (4 offsets), then flash it back. Thankfully all went well and now it's reporting what it should have been in the first place. Why did the card lie about this, i have no clue.
#2 9800GTX 512 - would hang on any driver reload in windows. I spent DAYS figuring this out, first with WinXP, finally some older drivers managed to load, then with Windows7 - multiple builds, multiple version (x86, x64), BIOS settings, hackery. Finally something irked me "what if this card is lying too". Went to check for a BIOS update - huzzah "Fixes windows reload driver hang".
On both of these occurences, i wouldn't imagine a normal PC user doing these. So i guess releasing broken hardware which is then "fixed" is the norm. Now that i think about it.. AMD Phenom Look-Aside cache bug, countless ATi-Mac firmware, SMC and EFI updates. This is actually common, no?
Because suddenly your code becomes time-based, eg it matters WHEN x=0 becomes x=1, and what's in between.
Believe me, this kicks you in the balls really hard. I still remember the frustration on my Altera course, where in simulation everything worked fine, but once flashed onto a FPGA everything went to shit.
Nope, not really
1 [My IPv6] 1.421 ms 1.087 ms 2.245 ms
2 [My Tunnel] 35.730 ms 38.181 ms 34.940 ms
3 gige-g2-4.core1.fra1.he.net 33.940 ms 34.452 ms 33.944 ms
4 de-cix20.net.google.com 45.923 ms 43.556 ms 39.865 ms
5 * * *
6 fx-in-x68.google.com 56.283 ms 50.369 ms 36.717 ms
There are only two things sure in life : Death and Taxes
Actually it's Stanislaw Lem. He's Polish (like me) and we don't use the letter v.
Yet it still fails to do the thing it was made to do : play good games (well it does play them, but most games aren't that good, and the good ones aren't in great numbers compared to the other consoles).
There are advantages of having a swapfile - you can add them while the system is running, and delete them when you no longer need the extra swap space. Also, those using Macintels know that having a 4th partition is problematic if you wnt to use the neat Leopard-supplied Boot Camp assistant.
They have one (in my eye at least) disadvantage - most hibernation methods in linux (i heard tuxonice isn't the case anymore) don't work with a swapfile. I don't care anyway, since the normal S3 suspend is good enough for me.
He was in the tram that he tripped over. He confessed
You're late. They changed the name to URECTUM
This is of course pure theory, since those hard drive would create heat and would need space inside that box for cooling, ergo there would probably be less drives than you suggest.
Sir, please stop spreading such Bullshit. SECAM differs from PAL or NTSC for that matter in almost every way. For starters, PAL or NTSC only code the colour, and their variance like BG or DK code the luminocity. SECAM is a whole system and codes everything. Also, PAL and NTSC use Frequency Modulation to code colour, while SECAM uses Amplitude Modulation. This is also the main reason why SECAM "lost". It was much cheaper and easier to mix two NTSC or PAL signals, not so for SECAM.
I know youre talking US here, but over here we have 112 - which is a 3-in-1 ambulance, police and fire dept number. And it's specific for cellphones. Does the US have a mobile-specific emergency number? Maybe that was the problem?
Another thing that I would think is worthy of pointing out is that the European iPhones have a new version of the baseband radio. What most people concentrate is that this baseband doesn't have the bug that allowed people to unlock their iPhones. But I wonder if this one also differs in reception quality. Does anyone have any knowledge of any change in capabilities in the new baseband module?
Just a reminder - the X in Xbox came from DirectX.
>So what did XP bring to the plate that 2000 didn't? Just about everything, including the rapid growth of McAfee, Norton, and other similar software giants.
So lacks in System Security spawning companies that specialize in making massive kernel-space addons, and slowing down the rest of the OS to a crawl instead of fixing the security model is a Good Thing[TM]?
Ballmer: Google reads your mail. I can only throw a chair at you.
So i guess we'll see that on Google Summer of Code
Sounds like a track from a Daft Punk album...
>Interestingly dynamic compression for the sake of getting things louder and data compression are almost mutual exclusive - by increasing the average volume of the song and basically emphasizing every little detail you're making the music noisier and noiser - and white noise is the worst thing that can happen to data compression of any kind. And even psychoacoustic compression schemes are given a hard time when they've got to figure out which of all those things coming screaming at you are important and which aren't.
Hmm, not exactly. I remember having a loud cassette that i converted to MP3 (192) and some crash cymbals would get lost in the file - you wouldn't hear them, although they were there on the cassette. Then when i got the CD and re-compressed that all details, such as the hi-hat were finally audible in the mp3 file. Then i tested, and yes. MP3 does selection based ALSO on the loud vs. quiet sounds in the spectrum - thus it's not MUTUALLY exclusive (which is what you would expect - on low bitrates, why compress something that is barely hearable vs something loud in the same time?)
To do it right is damn-near impossible. What you want is a real-time mixing deck for all the sounds that are in the track, and adjust them in real-time. Think of it as this : what the music industry is doing now, is during recording, on the mixing deck theyre turning up all the knobs to max. However, some sounds are naturally louder than others, so they can obscure the quieter ones. Also, the term 'crescendo' ceases to exist, because the music is constantly loud, and can't go louder. What would be needed to do, is to have every instrument seperate in the file and your "profiles" would mix them in real-time. Like amiga MOD-type files back in the days.
>- proper game controllers, rather than a clumsy typing device.
As some people stated a gamepad is not always optimal. Althouh strategy games would be ease, MMORPG also (see Final Fantasy XI and Star Wars Galaxies), however hardcore shooters - nah, keyboard + mouse wins.
HOWEVER it is possible to make a great shooter for a gamepad - Metroid Prime beeing the best example (for a PC gamer it might look lamer-like - a auto-aim button). Also, the Halo series is a big hit, and i don't remember anyone complaining.
- software optimized to a specific hardware, rather than having to configure anything.
Spot on.
- the use of a TV, which is usually bigger than a computer monitor at a lower cost.
Yet you forget that almost any HD TV today can be treated as a computer monitor, HDMI is DVI+Audio, also most include either a DVI or an VGA Input. This of course stands only if we talk about HD consoles (X360, PS3) and HDTVs. Also, today almost all videocards have TV-Out.
Of course this is sub-par because its hard/awkwkard to control a PC from the couch, also moderm game-rigs are big and have big loud fans that kill the experience.
So to sum it up - i agree, havin a Gamecube, Wii and DS i left PC gaming go some time ago, and replaced all my PCs with Macs (and got rid of Windows in my house, leaving only one PC with linux as a "media server"). But sometimes i remember old GOOD games for the PC which i would like to play, but i can't (Omikron : The Nomad Soul beeing high on "i miss that one" list).