One, you are comparing a new product to a beat-to-shit, five-year-old, used one. Two, you don't have to buy their $5 notebooks to use their pen. You can print your own smart paper. However, doing so does require the use of an ink-jet printer from a rather limited set.
Look, I'm not an economist. I did the math about six months ago and the figure I came up with is not at all fatuous. I'm sorry I don't have the numbers in front of me anymore. Maybe I made a mistake using the common gauges of inflation I did. Maybe I didn't compute long term inflation correctly. I've never heard of this NNSI thing and don't know how it differs from usual forms of dollar adjustments.
Even using your numbers, for the cost of one war in Iraq that's 50 more years of Apollo at a burn rate 14% of that of the Iraq war. That seems like a bargain by comparison. A lot can be accomplished in 50 years of continuous research. What has 7 years of war accomplished?
You can not make space livable for humans without sending humans into it. It is absolutely vital for the survival of our species to learn how to live in space.
Doubters should really watch the Columbia University presentation. It's entertaining and very technical and will probably address your every concern. Too many genuine experts here don't know what they are talking about because they are ignorant of the way OnLive actually works. It's more clever than you probably think.
Disney appear to be doing exactly this with the new Tron movie. Check out the end of the concept trailer for Tron Legacy to see an avatar (CLU?) portrayed by a youthful-looking Jeff Bridges.
Before video there was film. Editing film means finding the strip of film with shot you want, cutting it out, and splicing with tape or cement to some other footage. That's what's meant by "cutting film" and is where the editing term "cut" comes from. A cut is the simplest form of edit. Clip by clip you splice together the story. You can start anywhere you want but when it's done, the beginning of the movie is at one end, the head, and the end of the movie is at the other, the tail. Shot by shot your story plays out from beginning to end on your edited reel of celluloid. If you decide you want a shot between two others, you cut the splice between the two shots and splice the new strip of film between them. It's easy to understand and very flexible.
When video came along editing changed and things got very inflexible. It is not practical to splice video tape because the image is not human readable and the video signal is too complex to make a simple noise free edit. The only way to edit video tape is to copy shots from a source tape to your master tape, assembling the video from the first shot to last, in order. If you make a mistake, you back up to the mistake and begin again. In video tape editing you can overwrite but you can never insert. Once a shot is down it can't shifted around in time. You can't insert a shot in the middle of an edited program without overwriting something. This is what is meant by linear editing.
You've edited your 30 minute masterpiece. Every cut is perfect. It just needs one thing: 7 seconds of sunrise before the scene starting at the 10 minute mark. Inserting the shot means having to re-assemble the entire remaining 20 minutes. More than likely you'll decide to give up 7 seconds in a nearby shot to limit the amount of re-editing you'll have to do, or live without the shot.
When computers came along it became possible to control video tape decks and video switchers. Such a computer can be programmed with an edit decision list (EDL), which is your entire program described shot by shot referencing source tapes and in and out times for each shot. With that information the computer can automatically assemble a video from source tapes in multiple decks. If you later decide you want to insert a shot between two others, you can change your EDL as easily as you would edit something in a word processor and tell the computer to assemble the entire video again, shot by shot, from start to finish. It's automated but it's still linear.
Today, with digital video, we can easily and inexpensively import video into our computer editing systems. We can cut it up and arrange it and rearrange it as much as we want, and in realtime. It's at lot more like working with film but much faster and more powerful. These editing system have completely removed the linear editing aspect of traditional video editing and this the reason we call them non-linear editors.
only slightly off topic, but if you ever come across the version of MULE released for the IBM PCjr, waaaay back when, PLEASE PLEASE PLEASE make it available on the interwebnets. it is so incredibly rare and needs to be archived before it fades away forever.
I hope people saw that despite your AC posting, it really needed to be modded up more. This is the Holy Grail of M.U.L.E. disks. The lack of a ripped disk image of the PCjr version of M.U.L.E. represents an important and dismaying gap in the historical preservation of all things M.U.L.E. Will this search never end?
Meh, one of the best games ever is "Colonial Conquest" from SSI. Its the reason that I have an Atari ST emulator on my desktop, because when the urge to conquer sets in the only thing that satisfys is a game from 1988.
Pascal Bringer (Kroah) is currently beta testing a Windows version that plays like the original without the bugs. It will be good, this guy knows what he's doing and loves his work.
Meh, one of the best games ever is "Colonial Conquest" from SSI. Its the reason that I have an Atari ST emulator on my desktop, because when the urge to conquer sets in the only thing that satisfys is a game from 1988.
http://bringerp.free.fr/forum/viewforum.php?f=2
Re:never can get enough of the theme song.
on
M.U.L.E. Is Back
·
· Score: 1
Yes, the Atari version was first. A great deal of the game's design was dictated by the limitations and strengths of the hardware (4 players, the arrangement of mountains, etc). Dan Bunten, M.U.L.E.'s creator, deftly exploited almost every feature that made the Atari 8-bits great.
I see you are unfamiliar with Apple II architecture.
The Apple DOS 3.3 came with firmware to burn PROMs for the Apple Disk II floppy drive controller. This allowed it to read 16 sectors per track as opposed to 13 sectors that DOS 3.2 supported, boosting the capacity of a floppy from 113KB to 140KB.
Instead they waited until the last possible moment and poured much more money into it, hiring as many developers as possible to put in a rushed hackjob and then firing them when the hack worked instead of retaining them to vet, verify and implement permanent solutions where needed.
1. The relevant portion of the article only claims that the brain function you mentioned in required, not that it is the only requirement. The section itself is uncited therefore not even up to your own standards. All that's left is the fact that it's on Wikipedia and that's what makes it an appeal to authority.
2. All of the activities you listed had nothing to do with taking one's hand off of the wheel, let along performing a long sequence of blind maneuvers requiring a high degree of manual dexterity. That's the obvious and vital distinction of the activity under discussion. Your counter examples are straw men.
3. So what you're saying is that I should have linked to the same page instead? No problem.
I found and could have posted plenty of relevant links for you to ignore but your disingenuous post only deserved mockery. So that all you get.
Shut up, fatty! By which I mean, he's clearly suggesting that anyone who would use the term "mind's eye" is a rube unqualified to discuss the topic. Poetic colloquialisms do not an unqualified rube make.
As do countless other legal actions like listening to the weather/traffic congestion report on the radio, talking, or even thinking about that project you have to finish at work or what you will say to the person you are about to meet when you arrive.
I completely agree, this is a needed option. The screen size is a major factor in my decision to indefinitely delay purchase of any Nintendo portable. If they can also get me past the hand cramping, they may have finally sold me.
Ah, but to do as you claim you must visual the processes: grab, open, drink, close, and replace. Operating the mind's eye necessarily reduces your vision because your visual cortex is being diverted to the task. It is a distraction and is not unlike momentarily taking your eyes off the road. Performing your daily aquatic fine motor skill challenge may warm your heart with smugness, but it also undeniably takes your attention away from the road, which is the true problem.
But it's nanofood. NANO! "Nano" means better, just like "digital".
Or in this case, Tex dollars.
Good God, I hope that's true.
One, you are comparing a new product to a beat-to-shit, five-year-old, used one. Two, you don't have to buy their $5 notebooks to use their pen. You can print your own smart paper. However, doing so does require the use of an ink-jet printer from a rather limited set.
Look, I'm not an economist. I did the math about six months ago and the figure I came up with is not at all fatuous. I'm sorry I don't have the numbers in front of me anymore. Maybe I made a mistake using the common gauges of inflation I did. Maybe I didn't compute long term inflation correctly. I've never heard of this NNSI thing and don't know how it differs from usual forms of dollar adjustments.
Even using your numbers, for the cost of one war in Iraq that's 50 more years of Apollo at a burn rate 14% of that of the Iraq war. That seems like a bargain by comparison. A lot can be accomplished in 50 years of continuous research. What has 7 years of war accomplished?
You can not make space livable for humans without sending humans into it. It is absolutely vital for the survival of our species to learn how to live in space.
For the price of one war in Iraq we could have continued the Apollo program for another 200 years.
It's not a bug, it's an alibi.
Doubters should really watch the Columbia University presentation. It's entertaining and very technical and will probably address your every concern. Too many genuine experts here don't know what they are talking about because they are ignorant of the way OnLive actually works. It's more clever than you probably think.
YouTube Mirror
http://www.youtube.com/watch?v=2FtJzct8UK0
Original
http://tv.seas.columbia.edu/videos/545/60/79
Disney appear to be doing exactly this with the new Tron movie. Check out the end of the concept trailer for Tron Legacy to see an avatar (CLU?) portrayed by a youthful-looking Jeff Bridges.
http://www.youtube.com/watch?v=e1dHhktFLPs
All these replies miss the mark.
Before video there was film. Editing film means finding the strip of film with shot you want, cutting it out, and splicing with tape or cement to some other footage. That's what's meant by "cutting film" and is where the editing term "cut" comes from. A cut is the simplest form of edit. Clip by clip you splice together the story. You can start anywhere you want but when it's done, the beginning of the movie is at one end, the head, and the end of the movie is at the other, the tail. Shot by shot your story plays out from beginning to end on your edited reel of celluloid. If you decide you want a shot between two others, you cut the splice between the two shots and splice the new strip of film between them. It's easy to understand and very flexible.
When video came along editing changed and things got very inflexible. It is not practical to splice video tape because the image is not human readable and the video signal is too complex to make a simple noise free edit. The only way to edit video tape is to copy shots from a source tape to your master tape, assembling the video from the first shot to last, in order. If you make a mistake, you back up to the mistake and begin again. In video tape editing you can overwrite but you can never insert. Once a shot is down it can't shifted around in time. You can't insert a shot in the middle of an edited program without overwriting something. This is what is meant by linear editing.
You've edited your 30 minute masterpiece. Every cut is perfect. It just needs one thing: 7 seconds of sunrise before the scene starting at the 10 minute mark. Inserting the shot means having to re-assemble the entire remaining 20 minutes. More than likely you'll decide to give up 7 seconds in a nearby shot to limit the amount of re-editing you'll have to do, or live without the shot.
When computers came along it became possible to control video tape decks and video switchers. Such a computer can be programmed with an edit decision list (EDL), which is your entire program described shot by shot referencing source tapes and in and out times for each shot. With that information the computer can automatically assemble a video from source tapes in multiple decks. If you later decide you want to insert a shot between two others, you can change your EDL as easily as you would edit something in a word processor and tell the computer to assemble the entire video again, shot by shot, from start to finish. It's automated but it's still linear.
Today, with digital video, we can easily and inexpensively import video into our computer editing systems. We can cut it up and arrange it and rearrange it as much as we want, and in realtime. It's at lot more like working with film but much faster and more powerful. These editing system have completely removed the linear editing aspect of traditional video editing and this the reason we call them non-linear editors.
I hope people saw that despite your AC posting, it really needed to be modded up more. This is the Holy Grail of M.U.L.E. disks. The lack of a ripped disk image of the PCjr version of M.U.L.E. represents an important and dismaying gap in the historical preservation of all things M.U.L.E. Will this search never end?
Pascal Bringer (Kroah) is currently beta testing a Windows version that plays like the original without the bugs. It will be good, this guy knows what he's doing and loves his work.
Go here immediately.
http://bringerp.free.fr/forum/viewforum.php?f=2
(screwed up my tags the first time)
http://bringerp.free.fr/forum/viewforum.php?f=2
Yes, the Atari version was first. A great deal of the game's design was dictated by the limitations and strengths of the hardware (4 players, the arrangement of mountains, etc). Dan Bunten, M.U.L.E.'s creator, deftly exploited almost every feature that made the Atari 8-bits great.
I see you are unfamiliar with Apple II architecture.
The Apple DOS 3.3 came with firmware to burn PROMs for the Apple Disk II floppy drive controller. This allowed it to read 16 sectors per track as opposed to 13 sectors that DOS 3.2 supported, boosting the capacity of a floppy from 113KB to 140KB.
So it's exactly like the game industry?
Apple DOS 3.2
"I'm with Stupid" T-shirt
1. The relevant portion of the article only claims that the brain function you mentioned in required, not that it is the only requirement. The section itself is uncited therefore not even up to your own standards. All that's left is the fact that it's on Wikipedia and that's what makes it an appeal to authority.
2. All of the activities you listed had nothing to do with taking one's hand off of the wheel, let along performing a long sequence of blind maneuvers requiring a high degree of manual dexterity. That's the obvious and vital distinction of the activity under discussion. Your counter examples are straw men.
3. So what you're saying is that I should have linked to the same page instead? No problem.
I found and could have posted plenty of relevant links for you to ignore but your disingenuous post only deserved mockery. So that all you get.
Shut up, fatty! By which I mean, he's clearly suggesting that anyone who would use the term "mind's eye" is a rube unqualified to discuss the topic. Poetic colloquialisms do not an unqualified rube make.
I certainly can't argue with that line of reasoning.
[citation needed]
Well, gee, it didn't look at it that way.
That truly would be Nirvana.
Wow! A Slashdot Grand Slam! Well played, sir, I bow to your posting prowess.
I completely agree, this is a needed option. The screen size is a major factor in my decision to indefinitely delay purchase of any Nintendo portable. If they can also get me past the hand cramping, they may have finally sold me.
Ah, but to do as you claim you must visual the processes: grab, open, drink, close, and replace. Operating the mind's eye necessarily reduces your vision because your visual cortex is being diverted to the task. It is a distraction and is not unlike momentarily taking your eyes off the road. Performing your daily aquatic fine motor skill challenge may warm your heart with smugness, but it also undeniably takes your attention away from the road, which is the true problem.
Have you ever seen voter turn-out numbers? Americans don't like to vote at all.
That's what makes me think this is a stunt by a fed-up photo manipulator to draw attention to the issue.