I realize that you are just trying to be snarky, but what exactly are you saying? You are mocking him by agreeing with what he said.
That seems to be common here though...
Mircotransactions would be fine if they didn't morph into macrotransactions. Xbox Live is a great example. Games and add-ons were routinely priced at $5. A little pricey, but doable. Then a few started charging $10. But these were just larger, premium items (sure...). These days, a $5 item is a rarity, most are $10, with a few reaching to $20.
We will get to the same situation as we are with full price games (if we aren't there already), where you can pay $69-79 for a special edition game, and still not have all of the content (Resident Evil 5, Street Fighter IV).
Micropayment, blech. Mine are going to be so micro that the publishers will never see them.
Here's a headline worthy of FOX News. An impartial headline would be something like "Microsoft sets WinMo App Store Acceptibility Guidlines". But when run through the Slashdot yellow journalism filter it becomes "Microsoft Bans VoIP, Rival Stores At Mobile Market".
Classy.
I agree with much of what you said, although I disagree a bit about the impact of the wii casual crowd.
The threat to hardcore gaming comes in shelf space. Next time you are in Target, check out how much space is dedicated to each console. Recently my Target doubled the shelf space for crapware wii games and reduced shelf space for more "gamer's games" like 360, PS3, etc. Less shelfspace leads to less sales, which means lower profits and then its less desirable to have a large budget for a gamer's title that will probably sell less than a crapware title that costs 1/4 to make.
It's not a flawed premise. The author clearly states his assumption in the beginning: "Filesharing will provide massive marketing to new artists, and drive forward a new and more dynamic music market." It had it's own paragraph. It was kind of hard to miss, really.
This is a fairly common statement heard in filesharing debates, which is why it is being discussed by the author.
That reply constitutes eloquent?
"The fact that you seem to believe that Microsoft is the end all and be-all is actually funny in a sad sort of way" isn't eloquent. It's an elitist, condescending statement from a person who is more interested in appearing superior than in persuading someone.
The teacher, although misguided, obviously believed he/she was doing the right thing and cared enough to contact him. He could've used this as an opportunity to educate and win over someone, but instead opted to pen a snotty letter to smack down the teacher.
Eloquent? I think not.
At what point does this start to make a difference in the market place?
Never.
Why would you think that benchmarking would make any difference in the general populace? Benchmarking is of note to people with specific needs, and not to the majority of people using computers.
What *does* make a difference is ease of use. The ability to run programs that you want to run. Easily using the devices you want to use. The ability to easily accomplish tasks. These are the things that the majority of people care about - not that the OS was 6% more efficient in loading Application X.
First, the combat in the Buffyverse has always been minimal. Buffy explains in painful detail to the vampires why they can't win, and she'll kick their heads in if they try anything. Once an episode, one of them tries somethings. Buffy kicks heads in. End of episode, at least as far as fighting goes.... The point is, the game will either conform to the Buffyverse, or the game will distort the Buffyverse to make it work. Either way, it cannot end well.
While I don't think the MMO will work out, it's certainly not for this reason. Minimal combat? There has always been quite a bit of combat in the show, and with villains of different difficulty. This lends itself very well to the MMO genre. Regular vamps = trash mobs, Big Bads = bosses.
One doesn't even have to look far for proof of how well the Buffy universe translates to gaming. The original Buffy game on the Xbox stayed very true to the show, and was a great 3D brawler. In addition, it was one of the few (if not the only) game to successfully transfer a 2d fighting system into true 3d space.
It is also a game where you can make tanks drop from the sky, fly airplanes with no wings, and find rocket launchers lying around town. You can jump your car hundreds of feet, land in a fireball & walk away unscathed. You can 'surf' on the tops of moving cars. You can walk around town, drive a taxi, or put out fires with a firetruck.
*You* decide what you are going to do. *You* make the game. If you find the behavior appalling, you need to look in the mirror and ask yourself some questions - you are the one responsible. The game reflects *your* actions.
I've already heard... that Spielberg has asked LeBeouf to carry on as the main character in a string of potential sequels This is not the case. Lucas mentioned that he was thinking about having him continue the series, but specifically mentioned that he had not yet shared those ideas with Spielberg and LeBouf.
Apparently cyber-warfare isn't an issue, at least according to Slashdot commenters a few weeks ago.
I realize that you are just trying to be snarky, but what exactly are you saying? You are mocking him by agreeing with what he said. That seems to be common here though...
Wake me when the Complete Topographical Map is mostly complete. THEN I'll be impressed.
Finally, some legislation to stop all those noobs from using Caps Lock!
Because it is not intended for entertaining the fans. It is an industry event to drum up interest in their titles and get retailers to order copies.
Acceptability Legality
Mircotransactions would be fine if they didn't morph into macrotransactions. Xbox Live is a great example. Games and add-ons were routinely priced at $5. A little pricey, but doable. Then a few started charging $10. But these were just larger, premium items (sure...). These days, a $5 item is a rarity, most are $10, with a few reaching to $20. We will get to the same situation as we are with full price games (if we aren't there already), where you can pay $69-79 for a special edition game, and still not have all of the content (Resident Evil 5, Street Fighter IV). Micropayment, blech. Mine are going to be so micro that the publishers will never see them.
I hear 2010 will be the year of Linux on the desktop.
Ya think?
It was no Quake, but it was released before Quake. Half a year, but it was enough in a starved market.
Here's a headline worthy of FOX News. An impartial headline would be something like "Microsoft sets WinMo App Store Acceptibility Guidlines". But when run through the Slashdot yellow journalism filter it becomes "Microsoft Bans VoIP, Rival Stores At Mobile Market". Classy.
Idiotic. It's just like in the early days of color film where naysayers were afraid that color would overstimulate people.
You can have my ethernet cables when you pry them from my cold, dead hands.
I agree with much of what you said, although I disagree a bit about the impact of the wii casual crowd. The threat to hardcore gaming comes in shelf space. Next time you are in Target, check out how much space is dedicated to each console. Recently my Target doubled the shelf space for crapware wii games and reduced shelf space for more "gamer's games" like 360, PS3, etc. Less shelfspace leads to less sales, which means lower profits and then its less desirable to have a large budget for a gamer's title that will probably sell less than a crapware title that costs 1/4 to make.
It's not a flawed premise. The author clearly states his assumption in the beginning: "Filesharing will provide massive marketing to new artists, and drive forward a new and more dynamic music market." It had it's own paragraph. It was kind of hard to miss, really. This is a fairly common statement heard in filesharing debates, which is why it is being discussed by the author.
Me too. I'd be yelling "CON!!!!!!!!!!"
By whatever you hold Holy, please keep this technology away from Michael Bay. And while you're at it, hide his cameras.
"So how should we be choosing and celebrating free software's past achievements?" Obviously by being as annoyingly pedantic as possible.
That reply constitutes eloquent? "The fact that you seem to believe that Microsoft is the end all and be-all is actually funny in a sad sort of way" isn't eloquent. It's an elitist, condescending statement from a person who is more interested in appearing superior than in persuading someone. The teacher, although misguided, obviously believed he/she was doing the right thing and cared enough to contact him. He could've used this as an opportunity to educate and win over someone, but instead opted to pen a snotty letter to smack down the teacher. Eloquent? I think not.
At what point does this start to make a difference in the market place?
Never.
Why would you think that benchmarking would make any difference in the general populace? Benchmarking is of note to people with specific needs, and not to the majority of people using computers.
What *does* make a difference is ease of use. The ability to run programs that you want to run. Easily using the devices you want to use. The ability to easily accomplish tasks. These are the things that the majority of people care about - not that the OS was 6% more efficient in loading Application X.
First, the combat in the Buffyverse has always been minimal. Buffy explains in painful detail to the vampires why they can't win, and she'll kick their heads in if they try anything. Once an episode, one of them tries somethings. Buffy kicks heads in. End of episode, at least as far as fighting goes. ... The point is, the game will either conform to the Buffyverse, or the game will distort the Buffyverse to make it work. Either way, it cannot end well.
While I don't think the MMO will work out, it's certainly not for this reason. Minimal combat? There has always been quite a bit of combat in the show, and with villains of different difficulty. This lends itself very well to the MMO genre. Regular vamps = trash mobs, Big Bads = bosses. One doesn't even have to look far for proof of how well the Buffy universe translates to gaming. The original Buffy game on the Xbox stayed very true to the show, and was a great 3D brawler. In addition, it was one of the few (if not the only) game to successfully transfer a 2d fighting system into true 3d space.
It is also a game where you can make tanks drop from the sky, fly airplanes with no wings, and find rocket launchers lying around town. You can jump your car hundreds of feet, land in a fireball & walk away unscathed. You can 'surf' on the tops of moving cars. You can walk around town, drive a taxi, or put out fires with a firetruck. *You* decide what you are going to do. *You* make the game. If you find the behavior appalling, you need to look in the mirror and ask yourself some questions - you are the one responsible. The game reflects *your* actions.
Almost certain? If the scientists can no longer be there to study the phenomena because it is no longer safe, I'd say that's pretty certain.
I refuse to believe that anyone tried recording American Gladiators.