they will most certainly not support AMD's instructions. Their instructions set will have to be different otherwise they will license something from AMD which they will never do with their current market position.
Intel doesn't have to license anything from AMD to implement x86-64; Intel already has permission to use it without per-chip royalties because of previous cross-licensing agreements. The only thing preventing Intel from going that route now is because of pride and keeping the Itanic on life support. But I expect that'll change sooner or later.
Intel is free to implement AMD's x86-64 architecture in their own chips. And they most certainly will, since creating an entirely new, incompatible architecture is a lose for both AMD and Intel. Whereas making it a standard is a win for both companies and the sort of thing that can push new chips to consumers.
Mai's "bounciness" was taken out of KoF2002 in US region MVS units, as I recall (the game code would check which region it was running in and run accordingly) - though the blood was selectable as always.
The big question is will anyone care? The whole KoF series has been recycling sprites for years and is looking increasingly dated. I'm not sure how much longer Eolith/Playmore can milk the series without an overhaul.
I don't think we need to read it quite that literally. "Derived", in this instance, can simply mean that Linux as an OS is a descendent of Unix, not necessarily that it derives any source code from Unix.
Here's another post on the subject. Until USB2.0 actually does arrive, all we're left with is slow upload speeds, promises and a lot of vaporware. When compared to iRiver and Rio that have actual working devices at high speeds, it's difficult to recommend a Neuros to someone and hope the company finishes the job.
You seem pretty down on the Neuros tuffy... I appreciate the fact that they release beta firmware updates regularly, as they fix bugs and improve quality. I've never had a problem with a beta update on my Neuros. But if you don't want to install them, nobody forces you too. Really.
The fact is, Neuros promised Vorbis support in the summer of 2003. What we got was firmware 1.39 that played vorbis - barely. The point releases tooks months and open.neurosaudio.com went dark entirely after August, it seems. And it's plain there's a nearly six month gap between the "official" firmware releases. That puts the vorbis support about two seasons behind schedule - though I hope the very recent 1.45 firmware finally works as advertised.
This is in addition to the promised USB2.0 support. The early adopters who bought units before July 31 were promised an upgrade that isn't going to happen - ever. There won't be USB2.0 backpacks at all, nor does it look like there'll be upgrades of any kind for the "upgradable" backpack. So it's hard not to be down on the device since it seems to be going downhill.
The software to upload files to the Neuros is Python code anyone can read. But given the lack of USB2.0 support (which you'll regret not having very rapidly), the lack of official firmware with decent Vorbis support (the current, unmaintained beta firmware sounds terrible when your vorbis quality rises above "5") and lack of updates on the firmware at open.neurosaudio.com make the whole device incomplete and practically unmaintained.
I'd stick with iRiver, and wish I had avoided getting a Neuros altogether.
The official Neuros firmware version 1.38 (not updated since late June) doesn't play vorbis files at quality 5 or higher without major skipping. The unofficial Neuros firmware at open.neurosaudio.com (not updated since late August) plays most high quality vorbis files, but with very mild skipping.
That wouldn't be so bad, except the USB 2.0 hard drive promised to those that bought units before July 31 has been scrapped. And, no USB 2.0 drive at all is offered. Without one, it's difficult to recommend a Neuros above a Rio Karma or iRiver player.
I own one, but now consider it a mistake given the support - or lack thereof.
Any version of Pong in MAME is using the crusty old driver someone wrote many many versions back. The official build doesn't carry Pong and neither do most of the straight ports. This is because Pong has no ROMs, can't be emulated and any driver that isn't a discrete simulation (requiring more CPU power than your computer has, or will have for many years) is just somebody's best guess.
I'm not convinced any hypothetical "design" at work is all that intelligent to begin with. Nature is not without flaws, and lots of them. We just accept it as normal because we don't know any different.
I plug in a device - and it works. No compiling, no fiddling with conf files - works. I put in a game, and without once having to find Mesa drivers for X Windows and figure out why I can get video in Quake III but no sound - wait, not I get sound but no video, let me try another sound card and figure out of the chipset is the right kind - AGGGHHH!
Is that really a fair comparison? If I buy a Mac, I'm getting a closed system with a small hardware compatibility list. Since Apple knows what goes into all of them, it's no surprise they can make an OS that runs without lots of configuration twiddling. If Linux was sold on an equally small number of configurations, surely it could be made to run with equally little hand-configuring.
But because Linux is often run in the "anything goes" x86 world, hardware incompatibilities are more common. Where standards are well-defined (IDE, USB, etc.), Linux has no problems. In other cases (video cards, sound cards), Linux often lags behind the cutting edge and requires a bit of hand holding. But that's the nature of the platform rather than of the OS. Even Windows can't handle tons of different configurations without help; instead it requires seperate "drivers" for that purpose.
Somewhat offtopic, I know, but I've been wondering: does anyone know if they have plans to make "The Hobbit"? They have most of the operation all set up, and they must be sitting on a mountain of cash... It'd be fun - I'd go see it.
New Line would love it. People would flock to see it in droves. But Peter Jackson is all LotR'ed out after writing, directing, filming and post-producing for years on end. So one should expect that he'll move on to other projects at least for the near future.
that's sort of ridiculous. What if content behind the domain is in readable text?
Then you'll have to figure out how to type internationalized characters in your OS of choice. But I don't see why everyone else should have to suffer with ASCII-only domain names just because you or I might not know how to type them on our keyboards.
If you don't know how to type the characters necessary to access the web site, chances are you won't be able to read the content anyway. So I think it's a moot point.
This newest release from ADV Films features a fresh, clean digital transfer of Robotech from the original film stock, returning the series to a lovely and near-pristine state without compromising the character of the original animation. New footage featuring scenes cut from the original broadcast version of Robotech has been added and also featuring new opening and closing credits and eye catches, creating a never-before-seen version of this seminal adventure series.
Additionally, the audio has been restored and remixed to create the highest-quality sound experience available. Robotech Remastered: Extended Edition ($29.98 SRP) will feature two new audio tracks: the original, classic English-language dub in glorious digital 5.1 sound and a Spanish-language digital 5.1 track. In addition to the upgraded audio, the release is also subtitled in English.
----
The first DVD volume, which will include the first twelve episodes on two discs with a handsome art box fitting both discs, will go on sale everywhere January 27, 2004.
It sounds like they're re-doing the whole thing. Which isn't too surprising since they help finance the digital restoration of SDF Macross, Mospeada and SDC Southern Cross.
Not really on topic, but of interest. A few weeks ago, I noticed you can buy the DVD box sets of all three Robotech series. At $35-45 each, they are pretty cheap too, especially compared with the Gundam Wing box set (which, if memory serves, is around $135).
ADV is completely remastering the original Robotech series from the original film stock. In addition, the sound is being remixed to 5.1 and additional scenes (originally cut for violence, etc.) are being re-added. So if you really like Robotech, you might want to wait for the new version.
Now, Furikuri is something I'm surprised to see on Cartoon Network. I find it hard to believe that edits were light, at least. What time are they showing that?
I think it was shown at 11:30pm, CST. And it was *completely* unedited with the exception of a slightly enlarged "mosaic" over a guy's privates in one scene.
Intel doesn't have to license anything from AMD to implement x86-64; Intel already has permission to use it without per-chip royalties because of previous cross-licensing agreements. The only thing preventing Intel from going that route now is because of pride and keeping the Itanic on life support. But I expect that'll change sooner or later.
AFAIK, Intel is already licensed to implement their own x86-64 chips without the need for per-chip royalties.
Intel is free to implement AMD's x86-64 architecture in their own chips. And they most certainly will, since creating an entirely new, incompatible architecture is a lose for both AMD and Intel. Whereas making it a standard is a win for both companies and the sort of thing that can push new chips to consumers.
"Motion Picture Experts Group Audio Layer 3"
It just rolls right off the tongue...
The big question is will anyone care? The whole KoF series has been recycling sprites for years and is looking increasingly dated. I'm not sure how much longer Eolith/Playmore can milk the series without an overhaul.
Here's a few.
I don't think we need to read it quite that literally. "Derived", in this instance, can simply mean that Linux as an OS is a descendent of Unix, not necessarily that it derives any source code from Unix.
Here's another post on the subject. Until USB2.0 actually does arrive, all we're left with is slow upload speeds, promises and a lot of vaporware. When compared to iRiver and Rio that have actual working devices at high speeds, it's difficult to recommend a Neuros to someone and hope the company finishes the job.
The fact is, Neuros promised Vorbis support in the summer of 2003. What we got was firmware 1.39 that played vorbis - barely. The point releases tooks months and open.neurosaudio.com went dark entirely after August, it seems. And it's plain there's a nearly six month gap between the "official" firmware releases. That puts the vorbis support about two seasons behind schedule - though I hope the very recent 1.45 firmware finally works as advertised.
This is in addition to the promised USB2.0 support. The early adopters who bought units before July 31 were promised an upgrade that isn't going to happen - ever. There won't be USB2.0 backpacks at all, nor does it look like there'll be upgrades of any kind for the "upgradable" backpack. So it's hard not to be down on the device since it seems to be going downhill.
I'd stick with iRiver, and wish I had avoided getting a Neuros altogether.
Put:
export GDK_USE_XFT=0
in your ~/.xinitrc file (or whatever the Gnome/KDE equivilent is) to turn off GTK2/Xft's antialiasing.
They don't need to own such a machine, only have access to one long enough.
Perhaps the article was written by revisionist historians.
That wouldn't be so bad, except the USB 2.0 hard drive promised to those that bought units before July 31 has been scrapped. And, no USB 2.0 drive at all is offered. Without one, it's difficult to recommend a Neuros above a Rio Karma or iRiver player.
I own one, but now consider it a mistake given the support - or lack thereof.
Any version of Pong in MAME is using the crusty old driver someone wrote many many versions back. The official build doesn't carry Pong and neither do most of the straight ports. This is because Pong has no ROMs, can't be emulated and any driver that isn't a discrete simulation (requiring more CPU power than your computer has, or will have for many years) is just somebody's best guess.
Only you put the money in in April and are screwed no matter which button you press.
I'm not convinced any hypothetical "design" at work is all that intelligent to begin with. Nature is not without flaws, and lots of them. We just accept it as normal because we don't know any different.
Is that really a fair comparison? If I buy a Mac, I'm getting a closed system with a small hardware compatibility list. Since Apple knows what goes into all of them, it's no surprise they can make an OS that runs without lots of configuration twiddling. If Linux was sold on an equally small number of configurations, surely it could be made to run with equally little hand-configuring.
But because Linux is often run in the "anything goes" x86 world, hardware incompatibilities are more common. Where standards are well-defined (IDE, USB, etc.), Linux has no problems. In other cases (video cards, sound cards), Linux often lags behind the cutting edge and requires a bit of hand holding. But that's the nature of the platform rather than of the OS. Even Windows can't handle tons of different configurations without help; instead it requires seperate "drivers" for that purpose.
New Line would love it. People would flock to see it in droves. But Peter Jackson is all LotR'ed out after writing, directing, filming and post-producing for years on end. So one should expect that he'll move on to other projects at least for the near future.
I had no idea "Finding Nemo" was a crime drama...
Then you'll have to figure out how to type internationalized characters in your OS of choice. But I don't see why everyone else should have to suffer with ASCII-only domain names just because you or I might not know how to type them on our keyboards.
If you don't know how to type the characters necessary to access the web site, chances are you won't be able to read the content anyway. So I think it's a moot point.
ADV is completely remastering the original Robotech series from the original film stock. In addition, the sound is being remixed to 5.1 and additional scenes (originally cut for violence, etc.) are being re-added. So if you really like Robotech, you might want to wait for the new version.
I think it was shown at 11:30pm, CST. And it was *completely* unedited with the exception of a slightly enlarged "mosaic" over a guy's privates in one scene.