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User: MadKeithV

MadKeithV's activity in the archive.

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Comments · 1,183

  1. Re:Non-story on Conficker Worm Strike Reports Start Rolling In · · Score: 1

    It's an april fool's jo ***NO CARRIER***

  2. Re:Solution on PRS Demands License Fee To Play Music To Horses · · Score: 1

    Seems asinine.

    I'd say equine.

  3. Re: Woof... lots of implications on Can Fractals Make Sense of the Quantum World? · · Score: 2, Funny

    In that case I think God forgot the closing parenthesis.

  4. Re:Imagine buying one of those... on Tesla Releases First Official Photos of Model S Sedan · · Score: 1

    The XF is just a tarted-up Ford Mondeo anyway ;-) Not nearly on the level of an Aston or Maserati. I wonder if any new jags will be based on the TaTa Nano plaftorm?

  5. Re:Imagine buying one of those... on Tesla Releases First Official Photos of Model S Sedan · · Score: 1

    Looks more like a Maserati to me.

  6. Re:My Idea on Gmail Adds 5 Second Send Rule · · Score: 1
    I read that as:

    There's a Gmail labs plugin that alerts you if you write the word 'attach' in the email and then don't attach anything useful.

    For a minute I was impressed. I mean, no more "Save the bonsai kittens!" forwards!

  7. Re:I, for one.. on Microchip Mimics a Brain With 200,000 Neurons · · Score: 1

    It makes a welcome change from the average slashdot brain-on-silicon!

  8. Re:Kicked off Internet by fiat on AT&T Has Begun Issuing RIAA Takedown Notices · · Score: 5, Insightful

    If you're at a party and someone who is notorious for crashing parties and telling the host that random people (who may or may not actually be at the party) are hitting on his wife tells the host you're hitting on his wife, does he have to give you a jury trial before he throws you out?

    There, fixed that for you.

  9. Re:At least this is better than the legal system on AT&T Has Begun Issuing RIAA Takedown Notices · · Score: 1

    No, in Soviet Russia the (secret) service terminates you!

  10. Re:That's not your fault on How Do You Deal With Pirated Programs At Work? · · Score: 5, Funny

    I was the other guy, and we *did* have licenses. I just took them all with me when I left.

  11. Re:Cue the Douglas Adams references! on Reflected Gravitational Waves · · Score: 1

    ?????
    Profit!

  12. Re:PDF on Researchers Demo BIOS Attack That Survives Disk Wipes · · Score: 4, Funny

    There is some irony in the fact that most botnet zombies are indeed caused by lack of brains.

  13. Re:Infrastructure will not handle this on World's Cheapest Car Goes On Sale In India · · Score: 1

    Sounds like the driving I observed in the Ukraine. Traffic lights? Mere guidelines. The opposing lane (separated with a hard shoulder)? That's where you pass the slower cars around you!
    The right way 'round a roundabout? Why, the shortest distance across!
    Doing 250km/h weaving in and out between heavy trucks doing about 60km/h for 20km until you get to the airport to go back home: gratitute for survival!

  14. Re:I don't quite see what this is about on Increase In Xbox 360 E74 Problems · · Score: 4, Funny

    It's a trick question. There is no significant other.

  15. Re:Not a problem for most Web appliactions on Red Hat Claims Patent On SOAP Over CGI · · Score: 1

    I don't see what a baritone violin has to do with the infringement.

  16. Re:If particles have free will on If We Have Free Will, Then So Do Electrons · · Score: 1

    Sup dawg, I herd u like free will in your free will, so we freed quantum Willy.

  17. Re:Seriously ? on It's Not the 15th Birthday of Linux · · Score: 1

    That would be celebrating the conceptionday, not the birthday. Inconceivable!

  18. Re:I have an old PC, you insensitive clod on The Realities of Selling Independently Developed PC Games · · Score: 1

    Basically, what I'm trying to say in this context and in some other points: the total sum of actual fans (some or perhaps even many of which will have played nearly all older AAA games in the genre) and impulse buyers seems really low, but this guy is still breaking even even though the price point appears to err on the side of madness and at first glance the game is not really anything special.
    BTW, which mods did you work on? I might have played a few ;-). If they were free that would have been a big contribution to the number of downloads - the article didn't say how many demo downloads they'd had.

  19. Re:I have an old PC, you insensitive clod on The Realities of Selling Independently Developed PC Games · · Score: 1

    Of course not all of those 4000 customers will have played all of the versions of NWN, Baldur's Gate, Diablo, Dragon Wars, the TSR games, etc., but many probably have. I'm not a super-prolific gamer, and I have.

  20. Wind? on Internet-Caused Mistrials Are On the Rise · · Score: 1

    What? Internet-caused mistral? Must be some new manifestation of global warming!
    Sorry, I mean "human-exacerbated climate change".

  21. Re:I have an old PC, you insensitive clod on The Realities of Selling Independently Developed PC Games · · Score: 1

    Apparently, we're talking about 4000 ACTUAL customers before the publication of this /. article.

  22. Re:I have an old PC, you insensitive clod on The Realities of Selling Independently Developed PC Games · · Score: 1

    Unless you've already played NWN and Baldur's Gate, still have an old machine, and want more games.

  23. Re:Interesting/Disappointing on The Realities of Selling Independently Developed PC Games · · Score: 1

    It's really not all that difficult to NOT make your graphics look like ass. Just use something like Torque or Gamebryo or what not... there's a lot of cheap, pre-existing game engines out there that are very good quality. That would do the job just fine for indies like this guy.

    Those are just engines though, you still need to either buy the content (models, textures) or have artists that can create content that doesn't suck. In the case of an indie, I think the first option is better than the second, unless you can do the art yourself.

  24. Re:Interesting/Disappointing on The Realities of Selling Independently Developed PC Games · · Score: 4, Interesting
    I think the article has a double reality check:
    1. He only sold around 4000 copies. At first glance that seems incredibly low with a big margin for improvement with a bit of advertising, a more reasonable price and some more polish in the game. Of course, the market works in mysterious ways so maybe this really is 100% of what he can expect to sell.
    2. Those 4000 copies were enough to break even on the costs of a year of development. I.e. he's sustaining himself and two others (part-time at least) on this kind of stuff! That's pretty cool considering it was a adolescent dream of mine to be in professional game development and I'm sure it was for many programmers.

    This "reality check" tells me that developing games for an average living is possible. Don't expect to be a millionaire, but you could be doing what you like for a living for a long time.

  25. Re:Can we drop the trend-speak here on The Realities of Selling Independently Developed PC Games · · Score: 1

    That one's out of date.
    We've been in mom's basement since version 2.