Really? I find tackling to be one of the most thrilling and nail-biting experiences in the entire game! Diving toward an enemy battleship as your prey launches his drones in an attempt to shoot you down, mashing the scanner button and praying that the rest of your fleet will arrive before enemy reinforcements do, overloading your systems in an attempt to stay ahead of the incoming damage. It's the most fun I've ever had in EVE.
Note: (for the uninitiated, tackling is the act of using a small, fast ship to engage and prevent an enemy from escaping while larger, heavier ships bring their weapons to bear on it)
Well, depending on the distance to the exoplanet, the local gravity, and the voluptuousness of said Orion slave girl, 3.5km/hour may well be within the capacity of the young woman's mammaries.
Sadly, by the time those wonderful images reach humanity the young slave girl will be far past her prime, so it would serve as nothing more than a cruel tease to those who know that the funbags in question will no longer be so young and perky.
If CCP spend their time listening to casual gamers EVE would likely be thrown in the large pile of failed MMOs. EVE thrives because if fulfills a niche that no other game provides for myself and a few hundred thousand other gamers - I've never played an MMO where combat against other players can be as complex and fun as EVE's. If CCP spent its time listening to casual gamers there would be very little loss, the market would no longer be player-controlled, and it would be possible to obtain every ship without cooperating with other players in any form.
EVE has been a success because it knows what its players want. Attempting to cater to a casual audience and become a space-based version of World of Warcraft would destroy it and drive away the vast majority of its players.
I found Eve to be long and boring. Then I discovered I could buy ISK!
While I always find it satisfying when cheaters like these are found out and dealt with, they do provide some benefits to the rest of the playerbase in terms of humor. I've seen guys like him before - flying around in ships far too expensive for them to have ever afforded under the misguided assumption that money in EVE will buy you universal superiority in combat.
It may be entertaining to know that destroying someone's internet spaceship is the equivalent of grabbing a few bucks out of their wallet, but please Slashdotters - don't be like him. Everything in EVE is so much more satisfying if you earn what you fly instead of just shelling out cash to gain a (dubious) advantage.
Conspiracy theories? You might want to check out the now open BoB forums, where there are posts of BoB members email correspondence with GMs, "Oh, we need standings here with this NPC faction", "Please give us 3 x faction battleship blueprints", "Needs more officer spawn", "Some more freighters, please". And so on and so forth.
Originally, Band of Brothers claimed space that was not occupied by an NPC 0.0 entity, and CCP added one to the space they occupied, the result of which was that BoB no longer able to claim constellation-level sovereignty in those areas. They were reimbursed for those, multiple alliances put in similar requests. Ask a player who was in one of the major alliances and they'll tell you the same thing. Unless, of course, they're in on the conspiracy as well.
You're also forgetting GM Gandalf. "Request reimbursements, etc from GM Gandalf, he understands our plight and will arrange it"
Different GMs have different frequency of reimbursements regardless of their alliance? Clearly this is a sign of the deepest levels of corruption!
Amusing though, as you try to spin the extent of the BoB/CCP conspiracy as being "omg, t20, BPs, we didn't know, not our fault, and meant nothing in the grand scheme". Keep at it.
Ah hah, so it's already clear to you that I'm one of them. Well thankfully I'm here to inform other/. users, not to argue with conspiracy theorists.
Going by this analogy, WoW would be a Tricycle. It's a comfy, brightly-colored tricycle with a cute little horn.
There's only one trail to ride, and it's in a large circular hallway with pretty wallpaper. Every hundred laps they change the wallpaper to something else pretty.
Eventually they run out of wallpaper to show you, so instead they let you improve your tricycle! Every couple of dozen laps they give you a new streamer, or a thimble of paint, or a sparkly sticker for you to put on your tricycle.
Not challenging enough? Well if you want the best stickers, paint, and streamers, you can join a group of twenty other people and ride together! Each of you has to ride a specific way and if someone isn't good enough no one gets anything. After a couple hours of riding like this, there's a small chance that one of you will get another sticker. Now, get ready to do the same thing your years and years and then you'll have all the best stickers you can have!
Then you realize that you've been riding a tricycle over the same course a hundred thousand times.
To say that CCP was compliant to BoB's rise in power is simply a lie if you actually stick to the facts.
FACT: A single dev illegally spawned BPOs (NON-EVE PLAYERS: Blueprints that can be used to manufacture a ship) for his personal use when he was in Band of Brothers. These Blueprints were all for ammunition (NON-EVE PLAYERS: Blueprints of this type for ammunition are the least valuable and least used) and a single Ship, the Sabre class Interdictor. No one else at CCP was involved with this.
FACT: These BPOs were then eventually donated to Band of Brothers, without anyone other than the dev in question knowing that they were created illegally
FACT: This event came to light in February of 2007
NON-EVE PLAYERS: the Sabre-class Interdictor is a destroyer-sized (small) ship designed to prevent ships within a certain radius from warping away, and while a useful ship overall, a single copy of its Blueprint is not nearly enough to have any significant impact economically or militarily. You cannot conquer systems with swarms of interdictors.
To claim that the dev in question had any real impact in BoB's conquests is unrealistic unless you subscribe to conspiracy theories with about as much evidence as the US government's orchestration of 9-11. Furthermore, if they depended on handouts to conquer and maintain space, how is it that they've been continuing to do so for the two years after these BPOs were removed from BoB's possession? Or do you simply fill that gaping plot hole with further conspiracy theories, claiming that they still somehow receive handouts from other developers?
The event you're referring to occurred over two years ago, and since then CCP has created an entire division around policing their players. Both CSM councils that talked with this division and saw their day-to-day operations were satisfied that they were sufficient to keep what happened back then from happening again.
I'm sure you'll just respond that the CSM are clearly just CCP lapdogs, at which point I would bring up that two of the nine CSM delegates are high-level members of Goonswarm responsible for many day-to-day operations of the alliance.
But your statement suggests a conspiracy theorist bent, so I'm gonna go ahead and come up with your responses:
Those members of Goonswarm are clearly corrupt and are no longer interested in the alliance, just a free trip to Iceland
The two members were clearly paid off by CCP with more in-game items so they would not reveal said corruption
The internal affairs division is obviously lying to them, if it even exists as anything more than a name
At this point I realize that you are not at all reasonable and there is no point risking further negative karma (virtual and real) by engaging you in any attempt at rational discussion. As a parting blow, however, I would note that one of the most successful alliances in the game right now is actually Goonswarm, the alliance supposedly hated by the developers (as they're all corrupt and pro-BoB). You would just ignore this comment and go back to desperately searching satellite images of Iceland for mind-control devices.
I just saved both of us a bunch of time, you can thank me later
Oh, dear, I hadn't realized that empires have been undone by a few mouse clicks. Indeed, in real life, all it takes is one lieutenant to get the keys to the briefcase with the button, and suddenly everyone follows his orders without question.
Really? There have been no instances in history where the betrayal of a single individual with a great amount of power has crippled an empire?
I kinda doubt that it impacted greatly the hobby of 2k+ people, so sorry, no.
It's had its most*direct impact on about 2500 people, the (ex) members of the Band of Brothers Alliance. But this is not a sharded game like World of Warcraft or Everquest, there is only one shard. Band of Brothers had allies numbering in the thousands, and the Goonswarm alliance likely has double that number, in addition to the opportunist neutral parties who believe that they can profit from the event.
Even those players aside, the scope of this event is large enough that it could have a significant effect on the market, as it's mostly player-controlled. It'll be months before resources begin flowing from that region again regardless of who will own them.
CCP Lists all exploit fixed each patch in their patch notes. For example:
For Trinity 1.1:
* An exploit where players could cause players to become flagged as a thief without a warning has been fixed.
* An item duplication exploit has been fixed.
* Jumping a ship to the inside of a Control Tower force field will now cause the ship to be pushed outside the force field.
* Its not anymore possible to specify 0-runs for a Blueprint copy job and to run a invention job with a 0-run Blueprint copy.
* Pilots can no longer have multiple overlapping scan probes scanning simultaneously.
* It is no longer possible to open the corporate hangar of non-corporation member's ship unless the two players are in the same fleet.
* A server side exception caused by using EWAR modules on NPC's has been resolved.
* Fixed a server side error that could occur when loading Strontium into the Strontium bay of a tower.
* A server side exception caused by Cynosural Generator Arrays has been corrected.
For Trinity 1.03:
* Fixed a method of duplicating items.
* Modifying the way contract information is displayed to prevent people from viewing the contents of courier contracts. For Trinity 1.01:
* Contracts for ships with modules fitted will no longer cause a ship to be unable to undock.
* Customs officials have resumed issuing fines and confiscating illegal cargo.
I imagine this is how it happened:
Random Installer Line: "delete/boot.ini"//Deletes C:/boot.ini
CORRECT Installer Line: "delete boot.ini"//Deletes (Eve Directory)/boot.ini
Whoops!
Apparantly it only affects users if they have Windows running on their C drive. It's entirely possible that the testers were using EVE on a different hard drive.
Really? I find tackling to be one of the most thrilling and nail-biting experiences in the entire game! Diving toward an enemy battleship as your prey launches his drones in an attempt to shoot you down, mashing the scanner button and praying that the rest of your fleet will arrive before enemy reinforcements do, overloading your systems in an attempt to stay ahead of the incoming damage. It's the most fun I've ever had in EVE.
Note: (for the uninitiated, tackling is the act of using a small, fast ship to engage and prevent an enemy from escaping while larger, heavier ships bring their weapons to bear on it)
Can you cite a source for that? I haven't heard of a functional fleet battle involving 1200 players happening on non-reinforced nodes that long ago.
Well, depending on the distance to the exoplanet, the local gravity, and the voluptuousness of said Orion slave girl, 3.5km/hour may well be within the capacity of the young woman's mammaries.
Sadly, by the time those wonderful images reach humanity the young slave girl will be far past her prime, so it would serve as nothing more than a cruel tease to those who know that the funbags in question will no longer be so young and perky.
If CCP spend their time listening to casual gamers EVE would likely be thrown in the large pile of failed MMOs. EVE thrives because if fulfills a niche that no other game provides for myself and a few hundred thousand other gamers - I've never played an MMO where combat against other players can be as complex and fun as EVE's. If CCP spent its time listening to casual gamers there would be very little loss, the market would no longer be player-controlled, and it would be possible to obtain every ship without cooperating with other players in any form.
EVE has been a success because it knows what its players want. Attempting to cater to a casual audience and become a space-based version of World of Warcraft would destroy it and drive away the vast majority of its players.
I found Eve to be long and boring. Then I discovered I could buy ISK!
While I always find it satisfying when cheaters like these are found out and dealt with, they do provide some benefits to the rest of the playerbase in terms of humor. I've seen guys like him before - flying around in ships far too expensive for them to have ever afforded under the misguided assumption that money in EVE will buy you universal superiority in combat.
It may be entertaining to know that destroying someone's internet spaceship is the equivalent of grabbing a few bucks out of their wallet, but please Slashdotters - don't be like him. Everything in EVE is so much more satisfying if you earn what you fly instead of just shelling out cash to gain a (dubious) advantage.
You play WoW with a controller? Wow, you must be really addicted!
You don't have to support IE?
Corporate intranet. The organization is 80% Firefox, 10% Chrome, and 10% Mobile Safari.
Are...are you hiring? Oh god, please, tell me you're hiring.
Now, I know a lot of people are going to argue with me, but the most important tag in HTML is <table>
You just overwrote so much joy and positive feelings about my profession. I just died a little inside.
Indeed! If I know anything, private industry has never led us astray in the recent past. Right, guys?
EVE is doing well in the "economic simulation for psychopaths" arena
I object to this ignorant oversimplification of EVE's player demographic. I have absolutely no interest in economic simulations!
Any Questions?
Can Governor Sarah Palin see it happening from her house?
And if she does, does this make her a qualified Vulcanologist?
Conspiracy theories? You might want to check out the now open BoB forums, where there are posts of BoB members email correspondence with GMs, "Oh, we need standings here with this NPC faction", "Please give us 3 x faction battleship blueprints", "Needs more officer spawn", "Some more freighters, please". And so on and so forth.
Originally, Band of Brothers claimed space that was not occupied by an NPC 0.0 entity, and CCP added one to the space they occupied, the result of which was that BoB no longer able to claim constellation-level sovereignty in those areas. They were reimbursed for those, multiple alliances put in similar requests. Ask a player who was in one of the major alliances and they'll tell you the same thing. Unless, of course, they're in on the conspiracy as well.
You're also forgetting GM Gandalf. "Request reimbursements, etc from GM Gandalf, he understands our plight and will arrange it"
Different GMs have different frequency of reimbursements regardless of their alliance? Clearly this is a sign of the deepest levels of corruption!
Amusing though, as you try to spin the extent of the BoB/CCP conspiracy as being "omg, t20, BPs, we didn't know, not our fault, and meant nothing in the grand scheme". Keep at it.
Ah hah, so it's already clear to you that I'm one of them. Well thankfully I'm here to inform other /. users, not to argue with conspiracy theorists.
There's only one trail to ride, and it's in a large circular hallway with pretty wallpaper. Every hundred laps they change the wallpaper to something else pretty.
Eventually they run out of wallpaper to show you, so instead they let you improve your tricycle! Every couple of dozen laps they give you a new streamer, or a thimble of paint, or a sparkly sticker for you to put on your tricycle.
Not challenging enough? Well if you want the best stickers, paint, and streamers, you can join a group of twenty other people and ride together! Each of you has to ride a specific way and if someone isn't good enough no one gets anything. After a couple hours of riding like this, there's a small chance that one of you will get another sticker. Now, get ready to do the same thing your years and years and then you'll have all the best stickers you can have!
Then you realize that you've been riding a tricycle over the same course a hundred thousand times.
To say that CCP was compliant to BoB's rise in power is simply a lie if you actually stick to the facts.
FACT: A single dev illegally spawned BPOs (NON-EVE PLAYERS: Blueprints that can be used to manufacture a ship) for his personal use when he was in Band of Brothers. These Blueprints were all for ammunition (NON-EVE PLAYERS: Blueprints of this type for ammunition are the least valuable and least used) and a single Ship, the Sabre class Interdictor. No one else at CCP was involved with this.
FACT: These BPOs were then eventually donated to Band of Brothers, without anyone other than the dev in question knowing that they were created illegally
FACT: This event came to light in February of 2007
NON-EVE PLAYERS: the Sabre-class Interdictor is a destroyer-sized (small) ship designed to prevent ships within a certain radius from warping away, and while a useful ship overall, a single copy of its Blueprint is not nearly enough to have any significant impact economically or militarily. You cannot conquer systems with swarms of interdictors.
To claim that the dev in question had any real impact in BoB's conquests is unrealistic unless you subscribe to conspiracy theories with about as much evidence as the US government's orchestration of 9-11. Furthermore, if they depended on handouts to conquer and maintain space, how is it that they've been continuing to do so for the two years after these BPOs were removed from BoB's possession? Or do you simply fill that gaping plot hole with further conspiracy theories, claiming that they still somehow receive handouts from other developers?
The event you're referring to occurred over two years ago, and since then CCP has created an entire division around policing their players. Both CSM councils that talked with this division and saw their day-to-day operations were satisfied that they were sufficient to keep what happened back then from happening again.
I'm sure you'll just respond that the CSM are clearly just CCP lapdogs, at which point I would bring up that two of the nine CSM delegates are high-level members of Goonswarm responsible for many day-to-day operations of the alliance.
But your statement suggests a conspiracy theorist bent, so I'm gonna go ahead and come up with your responses:
At this point I realize that you are not at all reasonable and there is no point risking further negative karma (virtual and real) by engaging you in any attempt at rational discussion. As a parting blow, however, I would note that one of the most successful alliances in the game right now is actually Goonswarm, the alliance supposedly hated by the developers (as they're all corrupt and pro-BoB). You would just ignore this comment and go back to desperately searching satellite images of Iceland for mind-control devices.
I just saved both of us a bunch of time, you can thank me later
Oh, dear, I hadn't realized that empires have been undone by a few mouse clicks. Indeed, in real life, all it takes is one lieutenant to get the keys to the briefcase with the button, and suddenly everyone follows his orders without question.
Really? There have been no instances in history where the betrayal of a single individual with a great amount of power has crippled an empire?
I kinda doubt that it impacted greatly the hobby of 2k+ people, so sorry, no.
It's had its most*direct impact on about 2500 people, the (ex) members of the Band of Brothers Alliance. But this is not a sharded game like World of Warcraft or Everquest, there is only one shard. Band of Brothers had allies numbering in the thousands, and the Goonswarm alliance likely has double that number, in addition to the opportunist neutral parties who believe that they can profit from the event.
Even those players aside, the scope of this event is large enough that it could have a significant effect on the market, as it's mostly player-controlled. It'll be months before resources begin flowing from that region again regardless of who will own them.
CCP Lists all exploit fixed each patch in their patch notes. For example:
For Trinity 1.1:
* An exploit where players could cause players to become flagged as a thief without a warning has been fixed.
* An item duplication exploit has been fixed.
* Jumping a ship to the inside of a Control Tower force field will now cause the ship to be pushed outside the force field.
* Its not anymore possible to specify 0-runs for a Blueprint copy job and to run a invention job with a 0-run Blueprint copy.
* Pilots can no longer have multiple overlapping scan probes scanning simultaneously.
* It is no longer possible to open the corporate hangar of non-corporation member's ship unless the two players are in the same fleet.
* A server side exception caused by using EWAR modules on NPC's has been resolved.
* Fixed a server side error that could occur when loading Strontium into the Strontium bay of a tower.
* A server side exception caused by Cynosural Generator Arrays has been corrected.
For Trinity 1.03:
* Fixed a method of duplicating items.
* Modifying the way contract information is displayed to prevent people from viewing the contents of courier contracts.
For Trinity 1.01:
* Contracts for ships with modules fitted will no longer cause a ship to be unable to undock.
* Customs officials have resumed issuing fines and confiscating illegal cargo.
If the animal's genes were altered, why wouldn't those genetic changes be passed on to its young?
I imagine this is how it happened: Random Installer Line: "delete /boot.ini" //Deletes C:/boot.ini
CORRECT Installer Line: "delete boot.ini" //Deletes (Eve Directory)/boot.ini
Whoops!
Apparantly it only affects users if they have Windows running on their C drive. It's entirely possible that the testers were using EVE on a different hard drive.
If they combine this to with second-life style property ownership, and make it free, I'm in. I want a lego fortress. With railguns, of course.
You have crashed my brain, sir.
That I can have a Railgun installed on my arm. That would ROCK.
Right up until they used thermal gear.