The way I look at it, if a game is enjoyable enough that I'll want to play through the game multiple times, then I'm going to play through multiple times whether or not there's unlockable content.
If a game's not enjoyable enough to play through again, then I'm simply not going to play it again, whether or not there's unlockable content. So in general, I don't care much for unlockable content, cause if I like the game, it won't matter, but if I don't care for it much, then I'll feel like I got ripped off by not getting to see the unlockable stuff.
Also, uninstall any audio/video codecs you don't need. I was crashing regularly when I got the game, and came across some posts saying the crashes were codec related. I had previously installed a package of several different video codecs and Nero (which has some codecs), and uninstalling them mostly fixed the crashes. (I say mostly because although it never crashes in game now, it does frequently crash when exiting, but that's obviously not as big of a deal.)
The answer? Because X11 apps (and likely Windows apps, if they did implement Windows compatibility) look and behave like crap next to Cocoa and Carbon apps. They don't use the menu bar, all the shortcuts use control instead of the command key, etc. There's nothing wrong with those on an X11 system, but switching back and forth between Cocoa and X11 apps can be jarring.
I doubt Windows compatibility would cause existing Mac developers to drop support. And who knows, Windows-only developers might start considering a Mac port more seriously if a significant portion of their user base started running their apps on a Mac.
Ok I think I understand where you're coming from now. I think what it all boils down to is no one really knows what games will be like with the new controller. I think the promo video was made to spur people's imaginations as to what's possible with the new controller. But I don't think that means the games will necessarily have you standing up swinging your arm around wildly like in the video. I remember when the promos came out, some site (don't remember the site or link) had some "hands on impressions" of some concept demos. The article commented that you didn't have to move your arm, just twisting your wrist in small movements was enough for those early concept games. So I think there's a decent chance that the games taking advantage of the wand could still be relaxing.
Personally, I'm "cautiously optimistic" about the Revolution. Honestly, I'm more excited about the prospect of the emulation of Nintendo's back catalog than the new controller (though I am looking forward to seeing what the developers can do with it). But regardless, I am happy that one of the big 3 is trying something different. Even if it does end up flopping, it might spur some innovation elsewhere.
I'm not interested in using my controller as a light gun (complete with me having to stand and spin around to turn), or as a sword and shield for Zelda, or whatever other recent rumor/fanboy postulating has come up with. I want to sit down for take a break for twenty minutes.
Maybe I'm just not seeing something here, but I don't see how your first sentence has anything to do with the second. What makes you think Nintendo and other game companies can't/won't make games that have you wave the new controller around and be easily playable in 20 minute chunks?
Also, your speculation about having to "stand and spin around to turn" is absurd. Why on earth would anyone make a game that required you to be facing away from the screen at any point?
The other thing is that even if you do trust George W. Bush to read your e-mail, see what web sites you visit, wiretap your phones without warrants, arrest you as an "enemy combatant" and hold you for years without charging you or letting you see a lawyer, and whatever the hell else he's doing, let me ask you this: How much do you trust Hillary Clinton? Because if she's our next president, and it's looking like she may stand a decent chance, those are exactly the powers that you're giving her by letting your government goobers abuse you like they are now.
Mod this up, please. This is such an important point that isn't always brought up. The danger with these kinds of programs is that while they can be created with the best of intentions and used only for noble purposes today, they also set a precedent that can be twisted in the future.
Our whole system of government is founded on the idea that you cannot trust the government completely, even if you feel you can trust the people currently in power. Because when you give powers to someone in the government, you're assigning those powers to that position, not the person. We can't know if we'll be able to trust the people in power years down the road, so we shouldn't be giving away rights today.
Where was that single hoax among the serious articles that sucked you in, until you did the double-take and realise you'd been 'had'? I expected something intelligent from/., something subtle. Instead we got 3000 comments about PONIES.
Welcome to slashdot, "you must be new here"(TM). Seriously they do it every year, and every year, people complain. If they haven't stopped by now, they probably won't next year, so just avoid slashdot on april fool's days.
I bought the game yesterday and have the same problem with frequent crashes. I've seen a number of forum posts saying that audio/video codecs installed on the system may be interfering with Oblivion. I haven't it yet as I'm still at work, but here's hoping that fixes the problem...
Re:Dual-Booting Can Go Take A Freaking Hike
on
No EFI Support for Vista
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· Score: 3, Insightful
Just buy a freakin console. Your life will be MUCH easier and the copy protection in the games will not screw up your PC.
sheesh.
Just because consoles fill your gaming desires doesn't mean they fill everyone's gaming desires. Tell me which console can play Civ 4. I know the game is probably being developed for the Mac right now, but I already own the Windows version. It would be nice to be able to play it and many of my older PC games on my shiny new MacBook.
I own consoles as well, and I love some of the games that are only available for them. I also love my PC games, many of which don't have a console port, or the port is inferior.
Annoyed by the disruption, Ms Clayton, a former Sunshine Coast councillor, put her finger to her mouth, signalling to the woman to shush, then touched her on the shoulder twice.
The other woman then stood up and started shouting expletives at Ms Clayton before storming out of the cinema.
Police arrived and escorted Ms Clayton out of the theatre.
The maligned woman told officers Ms Clayton had been "invading her private space" and accused the Australian of assault.
I weep for the future of my country (USA). If anything, the woman who called the police should have been fined for wasting the officer's time.
Sometimes you strain and strain and strain for what feels like hours and are sorely dissapointed by the piffly splash.
Othertimes without even trying your bowels fall out and you almost get swept away by the tidal wave wake it causes.
The Xbox 360 has normal USB ports and supports HID-class input devices, though most games do not. Players could drop $20 and get USB hub, keyboard, and mouse.
People bring this up all the time around here, and I just don't get it. How do you comfortably use a keyboard and mouse with a console? I imagine the common setup for a console is hooked up to a TV in front of a couch. So I can either put the keyboard on my lap, and use the mouse on the couch cushion, or I can hunch over and play on the coffee table. Neither of those options sound particularly comfortable for playing any game, let alone doing 2+ hour dungeon runs in WoW...
No! All that music I purchased on iTunes was a good buy! It was cheaper, and I didn't have to go to the store. What the hell do you know anyway, huh?! Maybe Apple will make a deal with their customers in the future to buy in a lossess format... Who am I kidding? My music will be useless in 5 years! Ah screw it, most of the music sucks now anyway...
If a game's not enjoyable enough to play through again, then I'm simply not going to play it again, whether or not there's unlockable content. So in general, I don't care much for unlockable content, cause if I like the game, it won't matter, but if I don't care for it much, then I'll feel like I got ripped off by not getting to see the unlockable stuff.
And more importantly, does Code Monkey like Freedows?
After all these years, I'm down to just looking at the icons then reading the posts. Oooh, an iPod article...
Also, uninstall any audio/video codecs you don't need. I was crashing regularly when I got the game, and came across some posts saying the crashes were codec related. I had previously installed a package of several different video codecs and Nero (which has some codecs), and uninstalling them mostly fixed the crashes. (I say mostly because although it never crashes in game now, it does frequently crash when exiting, but that's obviously not as big of a deal.)
The answer? Because X11 apps (and likely Windows apps, if they did implement Windows compatibility) look and behave like crap next to Cocoa and Carbon apps. They don't use the menu bar, all the shortcuts use control instead of the command key, etc. There's nothing wrong with those on an X11 system, but switching back and forth between Cocoa and X11 apps can be jarring.
I doubt Windows compatibility would cause existing Mac developers to drop support. And who knows, Windows-only developers might start considering a Mac port more seriously if a significant portion of their user base started running their apps on a Mac.
Personally, I'm "cautiously optimistic" about the Revolution. Honestly, I'm more excited about the prospect of the emulation of Nintendo's back catalog than the new controller (though I am looking forward to seeing what the developers can do with it). But regardless, I am happy that one of the big 3 is trying something different. Even if it does end up flopping, it might spur some innovation elsewhere.
Maybe I'm just not seeing something here, but I don't see how your first sentence has anything to do with the second. What makes you think Nintendo and other game companies can't/won't make games that have you wave the new controller around and be easily playable in 20 minute chunks?
Also, your speculation about having to "stand and spin around to turn" is absurd. Why on earth would anyone make a game that required you to be facing away from the screen at any point?
You really have to smile at this... :)
Mod this up, please. This is such an important point that isn't always brought up. The danger with these kinds of programs is that while they can be created with the best of intentions and used only for noble purposes today, they also set a precedent that can be twisted in the future.
Our whole system of government is founded on the idea that you cannot trust the government completely, even if you feel you can trust the people currently in power. Because when you give powers to someone in the government, you're assigning those powers to that position, not the person. We can't know if we'll be able to trust the people in power years down the road, so we shouldn't be giving away rights today.
Why am I afraid to click that link from my work PC...? :)
Welcome to slashdot, "you must be new here"(TM). Seriously they do it every year, and every year, people complain. If they haven't stopped by now, they probably won't next year, so just avoid slashdot on april fool's days.
It begins.
http://codebot.org/articles/?doc=9350
Just because consoles fill your gaming desires doesn't mean they fill everyone's gaming desires. Tell me which console can play Civ 4. I know the game is probably being developed for the Mac right now, but I already own the Windows version. It would be nice to be able to play it and many of my older PC games on my shiny new MacBook.
I own consoles as well, and I love some of the games that are only available for them. I also love my PC games, many of which don't have a console port, or the port is inferior.
So we need to spawn more overlords?
Best. Analogy. Ever.
People bring this up all the time around here, and I just don't get it. How do you comfortably use a keyboard and mouse with a console? I imagine the common setup for a console is hooked up to a TV in front of a couch. So I can either put the keyboard on my lap, and use the mouse on the couch cushion, or I can hunch over and play on the coffee table. Neither of those options sound particularly comfortable for playing any game, let alone doing 2+ hour dungeon runs in WoW...
http://www.penny-arcade.com/comic/2006/01/20
Shhhh! Do not speak that name. You'll wake the beast!
No! All that music I purchased on iTunes was a good buy! It was cheaper, and I didn't have to go to the store. What the hell do you know anyway, huh?! Maybe Apple will make a deal with their customers in the future to buy in a lossess format... Who am I kidding? My music will be useless in 5 years! Ah screw it, most of the music sucks now anyway...
But that's ok, because now we have emoticons. :)
Unless you forget to clean out all the remaining alcohol...
Not only that, what if someone travels back in time and needs to send a message to the future? Huh? Doc needs you Western Union!