Google is the new Microsoft, more interested in profit than anything else (security, privacy, user rights)
This is a XSS browser exploit, which basically means that one site you're visiting can talk to other sites you're logged into. It's not Google's fault; nothing is breaking in to their servers, it's just malicious code running on your computer hijacking the connection you made to Google. It's your browser's fault for not sandboxing sites properly.
Or to use an real-world analogy, it's like blaming Google because you forgot to log out at an internet cafe and then somebody else sat down and read your email.
Control. Apple obsesses over the "user experience" and wants control over everything from pricing to marketing to bundling to the choice of album art. This frightens the labels; if iTunes already does much of the labels' work for them, they may decide to cut out the middleman entirely. The labels have been afraid of becoming obsolete for years now, so they do their best to keep the retail market as fragmented and easy to control as possible; punishing whoever sells too much (or worse, tries to think for themselves) and throwing bones to the weakest. As long as the retailers are relatively weak and afraid of losing their market to the competition, the labels can maintain control.
The labels would probably dump online retailers and sell the music themselves, except that it would open up an antitrust can of worms. That, and it would also involve real work on their part...
Most companies I've encountered that DRM their content claim that if they ever go out of business that they'll keep their activation servers going, transfer the activation to a third party, or better yet, release a key/patch to permanently "free" the content.
Did you stop reading his post after the first two lines? He didn't say you couldn't get a computer without Windows, just that there was no financial incentive to do so, for you or the manufacturer.
This article is about ending Microsoft's widespread practice of product bundling and price discrimination. Product tying is even more anti-competitive but Microsoft has enough success with the former not to need the latter to maintain a monopoly these days.
Pretty soon we'll need to buy one DVD per DVD player and they'll have some kind of activation thing where the first time you play it ties it to that DVD player if we keep going down this road.
I think that there's also the "Saving Private Ryan" effect at work. It's easier to write a profound tale when you're not chained to a rating. Flipping through my games collection reveals titles like The Longest Journey, Splinter Cell: Chaos Theory, and Fahrenheit, which aren't gore-fests at all, but which also aren't afraid to disturb the viewer for the sake of a compelling story.
Thank you. I was wondering how long it would take for a Hactar reference.
Though this is the quote I would have picked:
Murky, dusty nothing. Each grain of dust of the pulverized computer sparkled dimly as it turned and twisted slowly, catching the sunlight in the darkness. Each particle of the computer, each speck of dust, held within itself, faintly and weakly, the pattern of the whole. In reducing the computer to dust the Silastic Armorfiends of Striterax had merely crippled the computer, not killed it. A weak and insubstantial field held the particles in slight relationships with each other.
Arthur and Trillian stood, or rather floated, in the middle of this bizarre entity. They had nothing to breathe, but for the moment this seemed not to matter. Hactar kept his promise. They were safe. For the moment.
"I have nothing to offer you by way of hospitality," said Hactar faintly, "but tricks of the light. It is possible to be comfortable with tricks of the light, though, if that is all you have."
But I don't have to be a pilot to play Heroes of the Pacific, a skilled sharpshooter to play Rainbow Six, or a pro racer to play Gran Turismo - yet the games seem to be just following my own movements. Games are designed to let you perform relatively amateur tasks and make you believe that you are actually a professional. There's no reason a swordfighting game would be any different; it would translate the relatively wild swinging of the player into more skilled movements by the onscreen character, subtly enough to not break the illusion of control.
Business math 101: Their accountants looked at the money they'd lose after installing the sensors and prohibited the engineers from doing it. Ergo, the sensors are prohibitively expensive.
AOL creates a stable worm hole and you /. types want to close it? Bastards!
Google is the new Microsoft, more interested in profit than anything else (security, privacy, user rights)
This is a XSS browser exploit, which basically means that one site you're visiting can talk to other sites you're logged into. It's not Google's fault; nothing is breaking in to their servers, it's just malicious code running on your computer hijacking the connection you made to Google. It's your browser's fault for not sandboxing sites properly.
Or to use an real-world analogy, it's like blaming Google because you forgot to log out at an internet cafe and then somebody else sat down and read your email.
Were they from your private stash?
"Klingons to Take on Caitians in Bowling Match"?
I'm not so sure about that.
I was gonna say "Whoever wins, we lose", but then I realized that "Alien vs. Predator" was accurate enough.
That's absolutely perfect. My hat is off to you, good sir.
Tag this story "alienvspredator".
Control. Apple obsesses over the "user experience" and wants control over everything from pricing to marketing to bundling to the choice of album art. This frightens the labels; if iTunes already does much of the labels' work for them, they may decide to cut out the middleman entirely. The labels have been afraid of becoming obsolete for years now, so they do their best to keep the retail market as fragmented and easy to control as possible; punishing whoever sells too much (or worse, tries to think for themselves) and throwing bones to the weakest. As long as the retailers are relatively weak and afraid of losing their market to the competition, the labels can maintain control.
The labels would probably dump online retailers and sell the music themselves, except that it would open up an antitrust can of worms. That, and it would also involve real work on their part...
Most companies I've encountered that DRM their content claim that if they ever go out of business that they'll keep their activation servers going, transfer the activation to a third party, or better yet, release a key/patch to permanently "free" the content.
Never seems to happen, though.
Did you stop reading his post after the first two lines? He didn't say you couldn't get a computer without Windows, just that there was no financial incentive to do so, for you or the manufacturer.
This article is about ending Microsoft's widespread practice of product bundling and price discrimination. Product tying is even more anti-competitive but Microsoft has enough success with the former not to need the latter to maintain a monopoly these days.
You, sir, deserve the *whoosh*-of-the-year award.
I monitor Google's Execs each and every day for goatees. You can't be too careful.
600 degrees Celsius or 1,112 degrees Fahrenheit
I love those "pull-significant-digits-out-of-my-ass" unit conversions.
I think that there's also the "Saving Private Ryan" effect at work. It's easier to write a profound tale when you're not chained to a rating. Flipping through my games collection reveals titles like The Longest Journey, Splinter Cell: Chaos Theory, and Fahrenheit, which aren't gore-fests at all, but which also aren't afraid to disturb the viewer for the sake of a compelling story.
Speaking of which, I wonder what the largest pixel in the world is.
Blinkenlights?
Though this is the quote I would have picked:
Nice video, though I assumed you were going to link to this: Street Fighter: The Later Years :)
But I don't have to be a pilot to play Heroes of the Pacific, a skilled sharpshooter to play Rainbow Six, or a pro racer to play Gran Turismo - yet the games seem to be just following my own movements. Games are designed to let you perform relatively amateur tasks and make you believe that you are actually a professional. There's no reason a swordfighting game would be any different; it would translate the relatively wild swinging of the player into more skilled movements by the onscreen character, subtly enough to not break the illusion of control.
Is he talking about a virus for the iPhone, or is there some other definition I'm not aware of?
Business math 101: Their accountants looked at the money they'd lose after installing the sensors and prohibited the engineers from doing it. Ergo, the sensors are prohibitively expensive.
Many Boethin probes died to bring us this information.
And the Q6600 will be $266, not $530. It'll be a much different playing field.
At least they lay out all the figures so you can recalculate price/performance when the big drop hits.
Even better.