That's not knowing what a print spooler is. It's knowing how to communicate with it through some kind of GUI abstraction. And that is, in fact, important for a user.
Not that I disagree with your point, but I can't see why a random user needs to know what a print spooler is. They just need it to be there.
And for the obligatory car analogy, it's kind of like the synchros on a manual gearbox. They're useful, but a driver doesn't need to know what they are.
The difference between stealing and copyright infrigement is the difference between losing money, and merely not gaining money, so I disagree with you on that part.
On the other hand, I feel for you, because there's no easy solution for that problem. If you have the time, you might try some sort of "creative" copy protection.
Speed cameras don't have that problem. The existence of speed cameras don't encourage cities to screw around with well established civil engineering practices just to make a buck.
Only if the precise location of the camera and speed limit are announced. And even then, they do have the problem of creating an aglomeration of cars braking to travel at a somewhat unexpectedly low speed, with drivers looking at the speedometer instead of the road.
Ridden with someone? Just from reading my post, you can deduct that I _have been_ someone learning to drive a manual. But really, it's not that hard. In 2-10 hours, I'll bet most people can become competent at it.
I really don't understand the 'smell my clutch' comment.
I have a '94 Peugeot 106 1.0, which had 51 hp when it was new. It weighs around 800 kg, and it can handle starting even in steep hills quite nicely (possibly with the handbrake's help). Of course, I'm not talking about any offroad antics, or even snow, which there isn't around here.
But maybe you're cracking a joke about the general American public being unable to drive stick. Since stick is the norm around here, I wouldn't know.
Turn-based strategy really isn't my cup of tea, and Wesnoth is one of the two games I ever liked in the genre (the other being Civ 4). But what's really impressive is that it is the only open-source game I've ever played that actually looks like a finished product.
I have shared your opinion, once, but now I'm just sick and tired of lugging phone+mp3 player around, so next time, I'll just get a smartphone, and save myself the hassle of juggling all the dongles, and get a (lousy, but better than my non-existent) camera, to boot.
But in all seriousness, I wonder what you think has changed on the interface for using a phone just for phoning and having an address book between a smartphone and a regular phone from 5-10 years ago, because, besides the address book having more fields now, I can't see anything. OK, phones probably crash a bit more, nowadays, but what else?
I don't like the beeping, either, but I find showing all suggestions very, very useful. Anyway, I had no idea you could get the completion to ignore case. That's cool, and thanks for sharing.
The aiming was too fast, not too slow, and you couldn't choose how fast it went. As for being too easy, other games manage to balance that just fine. Let's not excuse laziness.
If it's going to be anything like Resident Evil 4's, it's best they don't bother. Having to hold an "aim" button to trigger a super sensitive aim (for which there isn't a sensitivity control) and having to be totally stationary while shooting? Seriously? Not even most console games do that, anymore... It pretty much requires you to play it with a gamepad and... if I liked or wanted to play a shooter with a gamepad, I'd buy a console.
Don't give pharma any ideas...
I meant to post the trailer, not that.
The ones in New Zealand, however...
Hence the "BT Mobile Broadband" in the summary...
Maybe their point is that abstract entities are often made of concrete people, who act on their behalf, and do feel human emotions?
Do they need to access their, and only their desktop? Does a file server not work? If not, isn't it possible to have a "desktop server" of sorts?
You've reminded me of Batman & Robin. I'm in pain now. Thanks... :|
That's not knowing what a print spooler is. It's knowing how to communicate with it through some kind of GUI abstraction. And that is, in fact, important for a user.
Not that I disagree with your point, but I can't see why a random user needs to know what a print spooler is. They just need it to be there.
And for the obligatory car analogy, it's kind of like the synchros on a manual gearbox. They're useful, but a driver doesn't need to know what they are.
Console games are cheaper? In what alternate reality?
It's a typo. They forgot to add a couple of '0's.
That site's awesome. Thanks for sharing!
Does this count? http://www.videovat.com/videos/5600/TEAM-AMERICA-Montage.aspx
In Madrid they speak Castellano (i.e. "regular" Spanish), not Galician, which is spoken in Galicia (Northwestern Spain).
The difference between stealing and copyright infrigement is the difference between losing money, and merely not gaining money, so I disagree with you on that part.
On the other hand, I feel for you, because there's no easy solution for that problem. If you have the time, you might try some sort of "creative" copy protection.
So... to stop people being racist... you propose to put them in what probably is the most extremely racist environment available?
Because there's plenty of hate to go around in prison.
Only if the precise location of the camera and speed limit are announced. And even then, they do have the problem of creating an aglomeration of cars braking to travel at a somewhat unexpectedly low speed, with drivers looking at the speedometer instead of the road.
Ridden with someone? Just from reading my post, you can deduct that I _have been_ someone learning to drive a manual. But really, it's not that hard. In 2-10 hours, I'll bet most people can become competent at it.
I really don't understand the 'smell my clutch' comment.
I have a '94 Peugeot 106 1.0, which had 51 hp when it was new. It weighs around 800 kg, and it can handle starting even in steep hills quite nicely (possibly with the handbrake's help). Of course, I'm not talking about any offroad antics, or even snow, which there isn't around here.
But maybe you're cracking a joke about the general American public being unable to drive stick. Since stick is the norm around here, I wouldn't know.
Turn-based strategy really isn't my cup of tea, and Wesnoth is one of the two games I ever liked in the genre (the other being Civ 4). But what's really impressive is that it is the only open-source game I've ever played that actually looks like a finished product.
I have shared your opinion, once, but now I'm just sick and tired of lugging phone+mp3 player around, so next time, I'll just get a smartphone, and save myself the hassle of juggling all the dongles, and get a (lousy, but better than my non-existent) camera, to boot.
But in all seriousness, I wonder what you think has changed on the interface for using a phone just for phoning and having an address book between a smartphone and a regular phone from 5-10 years ago, because, besides the address book having more fields now, I can't see anything. OK, phones probably crash a bit more, nowadays, but what else?
I don't like the beeping, either, but I find showing all suggestions very, very useful. Anyway, I had no idea you could get the completion to ignore case. That's cool, and thanks for sharing.
The aiming was too fast, not too slow, and you couldn't choose how fast it went. As for being too easy, other games manage to balance that just fine. Let's not excuse laziness.
And you make a fine point on the cutscenes, too.
If it's going to be anything like Resident Evil 4's, it's best they don't bother. Having to hold an "aim" button to trigger a super sensitive aim (for which there isn't a sensitivity control) and having to be totally stationary while shooting? Seriously? Not even most console games do that, anymore... It pretty much requires you to play it with a gamepad and... if I liked or wanted to play a shooter with a gamepad, I'd buy a console.
It's nothing like grey goo, because grey goo is formed by machines, and machines don't die.