Actually, the Spanish have this one pretty well covered. On mountain roads, there's usually "recommended speed" traffic signs before the tougher corners.
While it is a nice theoretical result and provides food for thought, generally Amdahl's law isn't that meaningful, since the parallelizable portion of a given problem usually increases along with the problem's size. There are exceptions, of course, but normally people just throw bigger problems at the hardware.
Looks like you need to try Defense Grid and Braid. The former has a production value you don't see very often in either indie or tower defense games. I'm afraid the demo really undersells the game, though, since with that small amount of towers, there's virtually no strategy involved. The latter is filled with those mind-bending puzzles you seem to enjoy, so... check them out.
That's just mind-boggling. I love how they're all going at the breakneck speed of 30 km/h and *still* manage not to brake, or even see what's right in front of them.
That's just because there's this silly perception that having clothes lines outside the window is something that only happens in third world countries.
Mod parent up.
Aw, come on, someone mod this guy Funny, already.
Actually, the Spanish have this one pretty well covered. On mountain roads, there's usually "recommended speed" traffic signs before the tougher corners.
Ditto. Although nowadays, when talking about SSDs, it's just confusing rather than incorrect.
There you go.
http://shelleytherepublican.com/ seems fine... on the web design front, of course.
Or maybe they use it to come up with bogus bandwidth figures so they get paid more.
While it is a nice theoretical result and provides food for thought, generally Amdahl's law isn't that meaningful, since the parallelizable portion of a given problem usually increases along with the problem's size. There are exceptions, of course, but normally people just throw bigger problems at the hardware.
Looks like you need to try Defense Grid and Braid. The former has a production value you don't see very often in either indie or tower defense games. I'm afraid the demo really undersells the game, though, since with that small amount of towers, there's virtually no strategy involved. The latter is filled with those mind-bending puzzles you seem to enjoy, so... check them out.
That's just mind-boggling. I love how they're all going at the breakneck speed of 30 km/h and *still* manage not to brake, or even see what's right in front of them.
Ah, that explains it. Thanks from saving me from RTFA. This is Slashdot, after all.
Why is it so important to stress out that the 48 countries include Canada, again?
I wonder who had that brilliant idea...
And what you talk about isn't even necessary. Source games have dedicated servers *and* achievements.
Erm... you do realize that what you described already exists and is for sale in pretty much every store that sells bathroom furniture, right?
Who the hell sent e-mail from the e-mail server?
While that's true, Gaga is actually a _good_ musician. She just sold out. Good for her, but a damn shame.
If you've ever studied Bezier splines*, that's really not so hard. Catmull-Rom splines or B-Splines, on the other hand...
* The reason I've studied them is because we have a horribly outdated computer graphics course, at my uni.
They don't _offend_ me. I'd just rather not see them. You know... like poor people (joke, for the humor-impaired).
Two words: duck tits. Really, _really_ wrong,
Of course you can't avoid hardware becoming obsolete. What you can avoid, however, are companies that actively make your old hardware obsolete.
Therefore no one else would? Is it so outlandish to suggest a raster graphics program can be used to draw stuff?
Draw a box. And no, creating a path and hoping that the sides are even doesn't qualify.
Erm... that's the GP's whole point.
That's just because there's this silly perception that having clothes lines outside the window is something that only happens in third world countries.