I've noticed lately that previews of games are heavily restrictive. I like to try out a game before I buy it, but lately, if previews are offered at all, you have to jump through all kinds of hoops from signing up for mail lists to finding a friend who has buddy codes to actually paying money. And that's just to try it out! Due to this, I rarely buy games anymore.
This solution is alright, but I preferred the previous paradigm of being able to download and play the first level/world/week free to check things out before buying it.
On the one hand, I'd like to see Flash on my iPhone. But on the other hand, Flash is a clunky, buggy memory hog, and I regret having to use it elsewhere. I guess my opinion on this is mixed.
Actually, there is an orbital hotel in the works. Most people aren't aware that there are already two orbital space hotel proof-of-concepts. http://www.bigelowaerospace.com/
Agreed, agreed. Except that it has appeared at a couple other events where people could go see, but not anything nearly so well publicized. But yeah, the title is a little misleading.
Parallel Kingdom does take a certain amount of patience. The first few days you play, there isn't a lot you can do except kill the stuff in your area (unless you physically move around, which speeds up the process a bit). The fun begins one you have the three leather and three wood it takes to build your first flag. Once you have a few flags put up, you can move around in a larger and larger territory till it's easy to find stuff to do.
Really? I played the demo the other week, I got maybe 3fps on default settings, and the graphics were abysmal. No detail whatsoever, the blandest game I've ever seen, and buildings popping up yards in front of me. What exactly was taking up so much processing power to make it so slow, when the game looked no better than Everquest 1?
Well, out of fairness, I think I got a bit lucky with the graphics situation. They looked incredible on my machine whereas others were having problems.
Seriously. I dove into Vanguard for a year before I quit. The game had amazing graphics, worked extremely well even on my mid- to low-level graphics card, it didn't seem to have any feature missing, from swimming to flying mounts to a plethora of different races, it had a unique crafting system, it introduced the extremely interesting diplomacy content, there were quests around every corner. I could go on.
But they forgot to make the game fun.
They spent a ton of time focusing on features and graphics and the technical aspects of the game, but I was never really drawn into the gameplay. The storyline was disjointed, confusing, and uninteresting. Soloing in combat was extremely difficult, and getting a group together was hard (though this did improve toward the end of my year). Crafting, while initially interesting, didn't significantly change when you advanced and it became dull and repetitive. And they all but stopped developing diplomacy, the most unique aspect of the game.
As much as I wanted to like the game for all of its features, graphics, and technical aspects, I just couldn't keep playing. It just wasn't that much fun.
So they want to recreate the smell of the international space station, a place where people work 12 hour days for 6 months on end with no showering facilities. Three guesses as to what that smells like, but you'll only need one.
Actually, you make a good point. This republican vs democrat fixation is a false dichotomy. With that said, this doesn't mean the study isn't valid; it just ignores the many, many other viewpoints and political affiliations.
If any MythTV Dev's are reading this, thank you so much for the hard work!
I'll second that!
To me, the greatest thing about MythTV is that you can put it on a machine you build yourself. After putting 2 terabytes of storage in my Myth box, I record entire series of TV shows for later viewing, not just the most recently aired. Built-in video compression options help with that too.
And there is nothing more satisfying than being able to press a button and immediately skip all the commercials. It's almost as good as sex.
I also educate myself in methods of making the company better. I find that the financial patterns of Eve Online are quite informative, and I rely on what I learn there for my everyday work habits.
I've noticed lately that previews of games are heavily restrictive. I like to try out a game before I buy it, but lately, if previews are offered at all, you have to jump through all kinds of hoops from signing up for mail lists to finding a friend who has buddy codes to actually paying money. And that's just to try it out! Due to this, I rarely buy games anymore.
This solution is alright, but I preferred the previous paradigm of being able to download and play the first level/world/week free to check things out before buying it.
I can see it now... my next surgery will be from a robot controlled by a man overseas with an almost unintelligibly thick accent named "Mark Johnson".
We should also think about the trash vortices in the Final Frontier. Low Earth Orbit is starting to look pretty messy...
No it won't. All you have to do to find blasphemy on the internet is to type anything into Google. Found it!
And I thought debugging a MythTV install was hard...
Yeah, this is pretty cool, but when are we going to get to the Star TREK holograms? Now that would really be something.
Either way, I think spaceweather.com is about to get way more interesting!
On the one hand, I'd like to see Flash on my iPhone. But on the other hand, Flash is a clunky, buggy memory hog, and I regret having to use it elsewhere. I guess my opinion on this is mixed.
Actually, there is an orbital hotel in the works. Most people aren't aware that there are already two orbital space hotel proof-of-concepts. http://www.bigelowaerospace.com/
Agreed, agreed. Except that it has appeared at a couple other events where people could go see, but not anything nearly so well publicized. But yeah, the title is a little misleading.
How is this new news? WhiteKnightTwo was unveiled a year ago. http://www.universetoday.com/2008/07/28/virgin-galactics-whiteknighttwo-sees-sunlight-for-the-first-time-gallery/
Parallel Kingdom does take a certain amount of patience. The first few days you play, there isn't a lot you can do except kill the stuff in your area (unless you physically move around, which speeds up the process a bit). The fun begins one you have the three leather and three wood it takes to build your first flag. Once you have a few flags put up, you can move around in a larger and larger territory till it's easy to find stuff to do.
I've been having fun with Parallel Kingdom for months! Highly recommended.
Really? I played the demo the other week, I got maybe 3fps on default settings, and the graphics were abysmal. No detail whatsoever, the blandest game I've ever seen, and buildings popping up yards in front of me. What exactly was taking up so much processing power to make it so slow, when the game looked no better than Everquest 1?
Well, out of fairness, I think I got a bit lucky with the graphics situation. They looked incredible on my machine whereas others were having problems.
Seriously. I dove into Vanguard for a year before I quit. The game had amazing graphics, worked extremely well even on my mid- to low-level graphics card, it didn't seem to have any feature missing, from swimming to flying mounts to a plethora of different races, it had a unique crafting system, it introduced the extremely interesting diplomacy content, there were quests around every corner. I could go on.
But they forgot to make the game fun.
They spent a ton of time focusing on features and graphics and the technical aspects of the game, but I was never really drawn into the gameplay. The storyline was disjointed, confusing, and uninteresting. Soloing in combat was extremely difficult, and getting a group together was hard (though this did improve toward the end of my year). Crafting, while initially interesting, didn't significantly change when you advanced and it became dull and repetitive. And they all but stopped developing diplomacy, the most unique aspect of the game.
As much as I wanted to like the game for all of its features, graphics, and technical aspects, I just couldn't keep playing. It just wasn't that much fun.
Don't like hacker attacks? Unplug your modem! Wait, does anyone still remember modems?
So they want to recreate the smell of the international space station, a place where people work 12 hour days for 6 months on end with no showering facilities. Three guesses as to what that smells like, but you'll only need one.
Actually, you make a good point. This republican vs democrat fixation is a false dichotomy. With that said, this doesn't mean the study isn't valid; it just ignores the many, many other viewpoints and political affiliations.
If any MythTV Dev's are reading this, thank you so much for the hard work!
I'll second that!
To me, the greatest thing about MythTV is that you can put it on a machine you build yourself. After putting 2 terabytes of storage in my Myth box, I record entire series of TV shows for later viewing, not just the most recently aired. Built-in video compression options help with that too.
And there is nothing more satisfying than being able to press a button and immediately skip all the commercials. It's almost as good as sex.
Yeah, I need to get out more.
I also educate myself in methods of making the company better. I find that the financial patterns of Eve Online are quite informative, and I rely on what I learn there for my everyday work habits.