I'll agree that it's a fun game. I get very frustrated at the bugs and server problems, but when it's running and things are working as they should, it's one of the most fun games I've ever played, especially when I am online at the same time as my RL friends.
There's a lot of work to be done for adding content and fixing some really stupid bugs, but the game can be enjoyed as it is now, becuase there's quite a bit of variety of things you can do in the game.
I expect the variety aspect will keep the game interesting for a few months, so it *is* important that they get moving on the content. But for now, it's great =D
Content always seems to be the problem in MMO games. It doesn't come often enough, and when it does it's too little too late. It's expensive for the company running the game to keep adding it.
Some company needs to create an MMO game which can let the players directly create content for the game (with some accountability, of course).
Figure out how to do that without the griefers having a field day, and you could make an MMO out of any genre and it would be overwhelmingly successful.
Why don't they release this title on a single DVD?
That would probably make a lot of sense in a game where you would have to constantly swap discs, but with SWG, once you have the game installed, you do not need the CD's again...
This has been modded as "Funny", but mark my words, it *will* more-or-less happen, and probably sooner than you think.
What's interesting is it's already happening now to a degree. There are people who are making some decent cash from eBaying stuff from online games.
At this point, most of it is ill-gotten (through bugs such as duping), but it won't be long before these games get a wide and deep immersive enough world to allow people to find a legitimate niche and make enough income to maintain their persistently-online lifestyle.
If players could tag or vote another player as being a griefer, and enough of those tags add up to some threshold (such as a fixed number or high enough to get onto a "top 10" list), that tagged person should be monitored by the GMs and have an appropriate action taken when he strikes again.
It will also feature full online video messaging capabilities
This is an interesting concept. If your PS2 has an ethernet connection, it would make a "cheap" (as in you already bought it anyway for games) video telephone.
"In more modern terms, if you have two theories which both explain the observed facts then you should use the simplest until more evidence comes along."
Basically, it's up to the court. Sometimes it's enforced, and other times it is thrown out. There is no clear indication either way, so it can be assumed that they are NOT legally binding, but they are used as a guide for consumer advisory.
However, the UCITA will chage all of this, and make all shrinkwrap licenses legally binding.
What does this mean? Corporations will now essentially have the power to pass laws upon their customers. If the UCITA passes, then it will be the first significant step towards a corporate police state.
on the other hand, you open the wrapper, you are bound to the contract.
Wrong. Shrinkwrap contracts (EULAs) are not legally-binding documents. They are simply scare tactics.
You can do anything you want to the copy of hardware and software that you purchased, except for making a copy to give to someone else (copyright or patent law), or cracking security measures (DMCA).
It disappoints me that the companies who make these EULA shrinkwrap contracts have apparently managed to brainwash people into compliance.
Unless you signed a contract at the cash register before you handed over your credit card or cash, you have no obligation to conform to a shrinkwrap license.
Understand? Good. Now spread the word, so we can reverse the brainwashing...
I have to admit the NKK system has to have a good idea going.
I can't tell enough from the link, but it seems like if the travelator is composed of telescopic panels which can be extended horizontally, it might just be a great solution to the problem.
I remember hearing on the radio a few years ago that the Walt Disney Corporation took a minor stock price hit when they announce that their *rate* of increase in quarterly profits has *slowed*.
That's two derivatives above profit, and the way they were reporting it was bad as if they were losing money...
So their profit margin was still increasing, and the rate of that increase was still increasing, but not as fast as it had been in the past...
And people were disappointed.
I think this deserves a: WTF!?
If only I hadn't taken calculus, then I wouldn't be so pissed off...
And B&N does nothing to stop you, nor does anyone there really even care that you do it, especially if you put the magazine back where you found it.
Based on testimony from a friend who worked there, I understand that short of standing in the middle of the store, tearing pages out of a book and tossing them up in the air as confetti, you can do anything to the books and magazines while you're in the store.
The "Starbucks" within Barnes & Noble bookstores is actually not a separate business entity from B&N. B&N licenses the use, name, core products, and marketing materials from Starbucks. The people who work in the cafe are employees of B&N and get a paycheck from B&N.
As a matter of fact, many of the ingredients and equipment used to make the drinks sold in the B&N cafes is not the same ingredients and equipment you'll find in a real Starbucks cafe.
I'd like to have is a clock radio that can pull in streaming radio from the net
For a long time I've been thinking that a USB or network-connected alarm clock radio would be a very cool geeky holiday gift item.
There could be some interesting capabilities:
Play streaming audio from the net (as parent poster suggested)
Interface with a calendar software or work off of a weekly schedule, to pre-set the next dozen or two alarm events into the clock (so that it will still alarm if the computer is not running).
Download and (optionally) save a stream of audio data from the clock for whatever the reciever is picking up at the time.
Control the radio frequency, band (AM/FM), and volume from the computer.
Set the clock automatically from an internet time server, at 2:00:01 every day.
Let the computer control the LED display on the clock so you can display your CPU load, temperatures, bandwith usage, etc...
As we begin to closely approach a physical (as in physics) hard limit on how much computing can be done per cubic unit of volume, perhaps then we will spend time on optimization. And very likely by then, we will have a lot of software to optimize.
Are there any plausible theories on the theoretical limits of computation-per-volume?
Re:Have you tried IBM?
on
RAID for Zero-G?
·
· Score: 4, Insightful
This is actually a good point.
An array of the model of hard drives normally used in a laptop would probably be ideal since it is most likely designed to:
withstand greater accelerations (laptops get banged around a lot more than desktops/servers)
use less power (since laptops run on batteries)
have a smaller size
create less heat
I'd suggest doing some research to gather the model number of hard drives used in some of the high-end laptops and then go from there.
I'll agree that it's a fun game. I get very frustrated at the bugs and server problems, but when it's running and things are working as they should, it's one of the most fun games I've ever played, especially when I am online at the same time as my RL friends.
There's a lot of work to be done for adding content and fixing some really stupid bugs, but the game can be enjoyed as it is now, becuase there's quite a bit of variety of things you can do in the game.
I expect the variety aspect will keep the game interesting for a few months, so it *is* important that they get moving on the content. But for now, it's great =D
Content always seems to be the problem in MMO games. It doesn't come often enough, and when it does it's too little too late. It's expensive for the company running the game to keep adding it.
Some company needs to create an MMO game which can let the players directly create content for the game (with some accountability, of course).
Figure out how to do that without the griefers having a field day, and you could make an MMO out of any genre and it would be overwhelmingly successful.
Right. Just like email advertising and telemarketing.
I don't understand the combination of
... thank god"
"it pretty boring"
and
"Account will run out
If it's boring, you can stop playing now... you don't have to wait until the end of the free month to stop. Nobody's forcing you to keep playing.
Please, make room for those who don't find it "boring"...
Why don't they release this title on a single DVD?
That would probably make a lot of sense in a game where you would have to constantly swap discs, but with SWG, once you have the game installed, you do not need the CD's again...
This has been modded as "Funny", but mark my words, it *will* more-or-less happen, and probably sooner than you think.
What's interesting is it's already happening now to a degree. There are people who are making some decent cash from eBaying stuff from online games.
At this point, most of it is ill-gotten (through bugs such as duping), but it won't be long before these games get a wide and deep immersive enough world to allow people to find a legitimate niche and make enough income to maintain their persistently-online lifestyle.
What if this is all the matrix anyway?!?
It probably is.
I think the basic idea here is a good one.
To simplify a bit:
If players could tag or vote another player as being a griefer, and enough of those tags add up to some threshold (such as a fixed number or high enough to get onto a "top 10" list), that tagged person should be monitored by the GMs and have an appropriate action taken when he strikes again.
If this were true, wouldn't people just keep buying the printers, and toss them out when they run out of ink?
It will also feature full online video messaging capabilities
This is an interesting concept. If your PS2 has an ethernet connection, it would make a "cheap" (as in you already bought it anyway for games) video telephone.
you may be infringing on MS patents, copyrights, and/or software licences.
patents: Are they making duplicates of the Xbox hardware and reselling it?
copyright: Are they copying software off of the Xbox and sharing it with other people?
software licenses: Are they using licensed software to perform this hack?
Here's more evidence.
Basically, it's up to the court. Sometimes it's enforced, and other times it is thrown out. There is no clear indication either way, so it can be assumed that they are NOT legally binding, but they are used as a guide for consumer advisory.
However, the UCITA will chage all of this, and make all shrinkwrap licenses legally binding.
What does this mean? Corporations will now essentially have the power to pass laws upon their customers. If the UCITA passes, then it will be the first significant step towards a corporate police state.
on the other hand, you open the wrapper, you are bound to the contract.
Wrong. Shrinkwrap contracts (EULAs) are not legally-binding documents. They are simply scare tactics.
You can do anything you want to the copy of hardware and software that you purchased, except for making a copy to give to someone else (copyright or patent law), or cracking security measures (DMCA).
It disappoints me that the companies who make these EULA shrinkwrap contracts have apparently managed to brainwash people into compliance.
Unless you signed a contract at the cash register before you handed over your credit card or cash, you have no obligation to conform to a shrinkwrap license.
Understand? Good. Now spread the word, so we can reverse the brainwashing...
I have to admit the NKK system has to have a good idea going.
I can't tell enough from the link, but it seems like if the travelator is composed of telescopic panels which can be extended horizontally, it might just be a great solution to the problem.
I refer you to the system used in this picture, posted earlier.
There are vertical poles, attached to the track, every few meters.
Stockholders want to hear 20% growth every year!
That's not the worst of it.
I remember hearing on the radio a few years ago that the Walt Disney Corporation took a minor stock price hit when they announce that their *rate* of increase in quarterly profits has *slowed*.
That's two derivatives above profit, and the way they were reporting it was bad as if they were losing money...
So their profit margin was still increasing, and the rate of that increase was still increasing, but not as fast as it had been in the past...
And people were disappointed.
I think this deserves a: WTF!?
If only I hadn't taken calculus, then I wouldn't be so pissed off...
In Bushland (Amerika), what you buy CHOOSES YOU.
This definitely deserves a +1 or two. That would work great as a sig =D
And B&N does nothing to stop you, nor does anyone there really even care that you do it, especially if you put the magazine back where you found it.
Based on testimony from a friend who worked there, I understand that short of standing in the middle of the store, tearing pages out of a book and tossing them up in the air as confetti, you can do anything to the books and magazines while you're in the store.
The "Starbucks" within Barnes & Noble bookstores is actually not a separate business entity from B&N. B&N licenses the use, name, core products, and marketing materials from Starbucks. The people who work in the cafe are employees of B&N and get a paycheck from B&N.
As a matter of fact, many of the ingredients and equipment used to make the drinks sold in the B&N cafes is not the same ingredients and equipment you'll find in a real Starbucks cafe.
A friend of mine works in a large national bookstore chain, and tells me that they frequently find books from the Art section in the men's bathroom.
Ugh.
Besides, it gets cold up in the sky, how do you know the birds aren't frozen?
I had quite a laugh when I originally mistakingly read this as:
Besides, it gets cold up in the sky, how do you know the chickens aren't frozen?
For a long time I've been thinking that a USB or network-connected alarm clock radio would be a very cool geeky holiday gift item.
There could be some interesting capabilities:
- Play streaming audio from the net (as parent poster suggested)
- Interface with a calendar software or work off of a weekly schedule, to pre-set the next dozen or two alarm events into the clock (so that it will still alarm if the computer is not running).
- Download and (optionally) save a stream of audio data from the clock for whatever the reciever is picking up at the time.
- Control the radio frequency, band (AM/FM), and volume from the computer.
- Set the clock automatically from an internet time server, at 2:00:01 every day.
- Let the computer control the LED display on the clock so you can display your CPU load, temperatures, bandwith usage, etc...
Ok EE majors... get to it! =DDoes that mean we will be able to use our optical mice as webcams?
At the very least, it would be easy to find sources for 2D textures =D
As we begin to closely approach a physical (as in physics) hard limit on how much computing can be done per cubic unit of volume, perhaps then we will spend time on optimization. And very likely by then, we will have a lot of software to optimize.
Are there any plausible theories on the theoretical limits of computation-per-volume?
An array of the model of hard drives normally used in a laptop would probably be ideal since it is most likely designed to:
- withstand greater accelerations (laptops get banged around a lot more than desktops/servers)
- use less power (since laptops run on batteries)
- have a smaller size
- create less heat
I'd suggest doing some research to gather the model number of hard drives used in some of the high-end laptops and then go from there.