no, quake and unreal aren't exactly thinking man's games (though i've heard unreal called the thinking man's quake before), but there is just something about a heated deathmatch or a CTF match where everything just clicks.
as for using money and hype to sell stuff, how is nintendo any different? these companies are not our friends, they exist to suck money from us like leeches.
hell, the mox for the gamecube displayed a linked GBA, which didn't work until the release of Sonic Adventure 2, months later! (well, i guess it worked, but no games used it).
much like the MS "we have broadband" crap, broadband which won't work until this summer according to the xbox manual.
I'm sure Sony has had some marketing hype that ticked someone off, but i can't think of any at the moment.
as for the flighttyness of game developers, i think namco was making quite a few games for the psone well before there even was a dreamcast, and any developer with their salt will avoid exclusive game contracts like the plague, that was one of my favourite things about sony back in the 90's, they didn't seem to care if developers also released games for other platforms, nintendo was ruthless about that back in the NES days, the same behavior people are sneering at MS for, in fact.
You say that Sony used their money to 'hype up' the ps2, but i don't see that. They released it at a good time, and were able to leverage the fact that there were a truckload of old games for it, something that kicked the DC in the face when it came out. ten games? please. at least there were 28 or so ps2-only games out.
Sony is a big big company, but it isn't as if they've included free ps2's with all their tv's and dvd players or something.
>>Mario, Zelda, Pokemon, all of these games took the dying N64 and made it a profitable system.
as i recall, mario rpg came out with the system, and zelda soon after. they didn't take a dying platform and make it profitable, they were along for the whole ride.
at least in my neck of the woods, the ps1 games -were- a good deal cheaper than n64 games.
as for the $85 games, deal with it or move, they cost $45-50 here (ps2, GC).
granted, its more than the $30 of 1993, but then, this isn't 1993.
games take a good deal of time and effort to create (well the decent ones do). just because they can crank out a DVD in case for $0.30 doesn't mean all new games should cost $5 to the end user.
haha... halo good? DAO3 exclusive? (looks like 2 to me)
the GC library is unthrilling at the moment, but then, they have secured one of the best game developers in the world (not square, themselves.)
oh, and the square bit will help too;)
the day i see an xbox game that looks and plays half as good as all they hype will be the day that i buy one. Until then, between the GC, PS2, GBA and desktops, whats the point?
are you suggesting then that a hunk of plastic is more important than your life?
I'm not saying i wouldn't chase down and jump someone running off with my laptop (assuming for a brief moment i moved more than 3 feet from it in public), but then i'm nucking futs. that coffee mug in my hand would probably convince him to release his grip after i applied it to the base of his/her skull, anyway.
hell, this is north carolina, that crap is legal here.
the story was nice, but it got tired quickly, and quite frankly, the whole combat/leveling system paled compared to FF5 (job system, what FF tactics was based on).
but, you yourself said you haven't played FFX. and you call yourself a fan. (you didn't mention it, but FF9 had an amazing story, and throwback graphic themes.)
a little more effort into gameplay? are you one of the ones who gets pissed when they can't finish a mini-game and then runs around badmouthing the game?
if this feels like a flame, it is. if i ran around screaming that the last 4 releases of a series were awful, and hadn't actually played any of them, i bet i'd get flamed too.
thats not the whole story. Some square high-ups publicly badmouthed both the n64 -and- nintendo itself.
at one point a nintendo spokesman had said "nefver again" in reference to working with/releasing square games (i believe the gameboy advance was the system in question at the time)
but, it seems that time and money heal all wounds.
want to stay for lunch? i think we're ahving money!
It is a shame you don't have the ca$h or the insight to buy both.
for myself, i'd like to see some square 3d magic on the cube, but i'm a little more interested in ff 6 and chronotrigger on my gameboy advance (without the load times of the psone version)
Damn you, my pepsi -does- make me part of a new generation.
so just drink your coke you old geezer, unless you are one of those loser rc-cola wannabees!!
as often as the applefans can argue that bashing the other guys is bad, i would have expected a more, well, objective book.
i mean, if we want to read one-sided propaganda, can't we just go visit apple.com?
where is the chapter on how totally cool it is to have an OS based on BSD, with a usable command line, that you can use or not at your discretion?
real estate is all.
1920x1200 x 2 baybee!
hmm, i was more thinking otherland. those pesky grail brotherhood guys!
what? evidence? we don't need no stinking evidence!
not easy to install, easy to custom install. please read the article in detail before posting, thanks.
Different types of games.
no, quake and unreal aren't exactly thinking man's games (though i've heard unreal called the thinking man's quake before), but there is just something about a heated deathmatch or a CTF match where everything just clicks.
I love it when a plan comes together.
>> Only a pyschotic could enjoy that game.
:)
I love that game
uh huh. thats right. square games don't sell. FFX only sold a measely 4 million copies as of february.
I think square's games are selling just fine.
a good many games out there are co-released by SCEA, a sony company. (like all the naughtydog/scea games, for example)
;)
and, i mean, there is always fantavision, right?
>> Sony is like Microsoft,
Sony is not like Microsoft, Sony shit -works-.
as for using money and hype to sell stuff, how is nintendo any different? these companies are not our friends, they exist to suck money from us like leeches.
hell, the mox for the gamecube displayed a linked GBA, which didn't work until the release of Sonic Adventure 2, months later! (well, i guess it worked, but no games used it).
much like the MS "we have broadband" crap, broadband which won't work until this summer according to the xbox manual.
I'm sure Sony has had some marketing hype that ticked someone off, but i can't think of any at the moment.
as for the flighttyness of game developers, i think namco was making quite a few games for the psone well before there even was a dreamcast, and any developer with their salt will avoid exclusive game contracts like the plague, that was one of my favourite things about sony back in the 90's, they didn't seem to care if developers also released games for other platforms, nintendo was ruthless about that back in the NES days, the same behavior people are sneering at MS for, in fact.
You say that Sony used their money to 'hype up' the ps2, but i don't see that. They released it at a good time, and were able to leverage the fact that there were a truckload of old games for it, something that kicked the DC in the face when it came out. ten games? please. at least there were 28 or so ps2-only games out.
Sony is a big big company, but it isn't as if they've included free ps2's with all their tv's and dvd players or something.
>>Mario, Zelda, Pokemon, all of these games took the dying N64 and made it a profitable system.
as i recall, mario rpg came out with the system, and zelda soon after. they didn't take a dying platform and make it profitable, they were along for the whole ride.
at least in my neck of the woods, the ps1 games -were- a good deal cheaper than n64 games.
as for the $85 games, deal with it or move, they cost $45-50 here (ps2, GC).
granted, its more than the $30 of 1993, but then, this isn't 1993.
games take a good deal of time and effort to create (well the decent ones do). just because they can crank out a DVD in case for $0.30 doesn't mean all new games should cost $5 to the end user.
let them sell me an xbox for $200, i'd buy several.
spare parts, anyone?
(i know, i know, its not exactly what you meant, but we thrive on taking things out of context, now don't we?)
haha... halo good? DAO3 exclusive? (looks like 2 to me)
;)
the GC library is unthrilling at the moment, but then, they have secured one of the best game developers in the world (not square, themselves.)
oh, and the square bit will help too
the day i see an xbox game that looks and plays half as good as all they hype will be the day that i buy one. Until then, between the GC, PS2, GBA and desktops, whats the point?
are you suggesting then that a hunk of plastic is more important than your life?
I'm not saying i wouldn't chase down and jump someone running off with my laptop (assuming for a brief moment i moved more than 3 feet from it in public), but then i'm nucking futs. that coffee mug in my hand would probably convince him to release his grip after i applied it to the base of his/her skull, anyway.
hell, this is north carolina, that crap is legal here.
gad beasties!
however are you to remain the secretive uber-geek, the master of all (machinename)creation, if you use such an easy to discover scheme?
they won't think twice about replacing you after you hold their email for ransom for a twenty percent raise with names like that!
but don't you wish you could unlock the super-secret black mage in super smash brothers?
well. i do dammit.
i'm sorry, but FF6 (FF3) was good, but not great.
the story was nice, but it got tired quickly, and quite frankly, the whole combat/leveling system paled compared to FF5 (job system, what FF tactics was based on).
but, you yourself said you haven't played FFX. and you call yourself a fan. (you didn't mention it, but FF9 had an amazing story, and throwback graphic themes.)
a little more effort into gameplay? are you one of the ones who gets pissed when they can't finish a mini-game and then runs around badmouthing the game?
if this feels like a flame, it is. if i ran around screaming that the last 4 releases of a series were awful, and hadn't actually played any of them, i bet i'd get flamed too.
thats not the whole story. Some square high-ups publicly badmouthed both the n64 -and- nintendo itself.
at one point a nintendo spokesman had said "nefver again" in reference to working with/releasing square games (i believe the gameboy advance was the system in question at the time)
but, it seems that time and money heal all wounds.
want to stay for lunch? i think we're ahving money!
It is a shame you don't have the ca$h or the insight to buy both.
for myself, i'd like to see some square 3d magic on the cube, but i'm a little more interested in ff 6 and chronotrigger on my gameboy advance (without the load times of the psone version)
don't think freenet as in warez, think freenet as in TreeHouse.
>>> A large amount of commuters live in cities within close range of their work.
which, of course, is why large metropolitan areas have no traffic issues from inbound non metro commuters.
*cough*
nah, they will just start distributing savegames on level 4 so you can test your haxx0red key.
one small thing in their defense, i doubt many if any mags get more than one test copy of a game, especially cartridge games.
does Car and Driver get more than one m3 sedan to make sure their funky clutch issues are only a fluke and not a design flaw? no.
uh huh. so FFX was a best seller for months before it came out, and the guys at EB thought noone would question them, right?
If memory serves, MGS 2 was selling pretty well before it was available too, it is just the way of things.